0	Dex +1
1	Dex +1
2	Dex +1
3	Dex +1
4	Dex +1
5	Dex +1
6	Dex +1
7	Dex +1
8	Dex +1
9	Dex +1
10	Dex +1
11	Dex +1
12	Dex +1
13	Dex +1
14	Dex +10
15	Dex +1
16	Dex +1
17	Dex +1
18	Dex +1
19	Dex +1
20	Dex +1
21	Dex +1
22	Dex +1
23	Dex +1
24	Dex +1
25	Dex +1
26	Dex +1
27	Dex +1
28	Dex +1
29	Dex +10
30	Life +5
31	Str +1, [Will -1], Life +10
32	[Will -1], Life +5
33	[Will -1], Life +5
34	[Will -1], Life +5
35	[Will -1], Life +5
36	[Will -1], Life +5
37	[Will -1], Life +5
38	[Will -1], Life +5
39	[Will -1], Life +5
40	[Will -1], Life +5
41	[Will -1], Life +5
42	[Will -1], Life +5
43	[Will -1], Life +5
44	[Will -1], Life +15
45	Int +4
46	Int +5
47	Int +5
48	Int +5
49	Int +5
50	Int +5
51	Int +5
52	Int +5
53	Int +5
54	Int +5
55	Int +5
56	Int +5
57	Int +5
58	Int +5
59	Int +5
60	Int +10
61	Int + 5
62	Int + 5
63	Int + 5
64	Int + 5
65	Int + 5
66	Int + 5
67	Int + 5
68	Int + 5
69	Int + 5
70	Int + 5
71	Int + 5
72	Int + 5
73	Int + 5
74	Int + 5
75	Int + 15
76	Stamina +1
77	Stamina +1
78	Stamina +1
79	Stamina +1
80	Stamina +1
81	Stamina +1
82	Stamina +2
83	Stamina +2
84	Stamina +2
85	Stamina +2
86	Stamina +3
87	Stamina +3
88	Stamina +3
89	Stamina +3
90	Stamina +3
91	Dex +1, Life +3
92	Dex +1, Life +3
93	Dex +1, Life +3
94	Dex +2, Life +4
95	Dex +2, Life +4
96	Dex +2, Life +4
97	Dex +2, Life +4
98	Dex +3, Life +5
99	Dex +3, Life +5
100	Dex +3, Life +5
101	Dex +3, Life +5
102	Dex +4, Life +6
103	Dex +4, Life +6
104	Dex +4, Life +6
105	Dex +4, Life +10
106	Dex +2
107	Dex +2
108	Dex +2
109	Dex +2
110	Dex +2
111	Dex +2
112	Dex +3
113	Dex +3
114	Dex +3
115	Dex +3
116	Dex +3
117	Dex +4
118	Dex +4
119	Dex +4
120	Dex +4
121	Dex +1
122	Dex +1
123	Dex +1
124	Dex +1
125	Dex +1
126	Dex +1
127	Dex +1
128	Dex +1
129	Dex +1
130	Dex +1
131	Dex +1
132	Dex +1
133	Dex +1
134	Dex +1
135	Dex +1
136	Dex +2
137	Dex +2
138	Dex +2
139	Dex +2
140	Dex +2
141	Dex +2
142	Dex +3
143	Dex +3
144	Dex +3
145	Dex +3
146	Dex +3
147	Dex +4
148	Dex +4
149	Dex +4
150	Dex +4
151	Dex +1
152	Dex +1
153	Dex +1
154	Dex +1
155	Dex +1
156	Dex +1
157	Dex +2
158	Dex +2
159	Dex +2
160	Dex +2
161	Dex +3
162	Dex +3
163	Dex +3
164	Dex +3
165	Dex +10
166	Int +1, Dex +1
167	Int +1, Dex +1
168	Int +1, Dex +1
169	Int +1, Dex +1
170	Int +1, Dex +1
171	Int +1, Dex +1, Stamina +1
172	Int +1, Dex +1
173	Int +1, Dex +1
174	Int +1, Dex +1
175	Int +2, Dex +2, Stamina +2
176	Int +2, Dex +2
177	Int +2, Dex +2
178	Int +2, Dex +2
179	Int +2, Dex +2
180	Int +2, Dex +2
181	Int +1
182	Int +1
183	Int +1
184	Int +1
185	Int +1
186	Int +1
187	Int +1, Dex +1
188	Int +1, Dex +1
189	Int +1, Dex +1
190	Int +2
191	Int +2
192	Int +2, Dex +2
193	Int +2, Dex +2
194	Int +2, Dex +2
195	Int +2, Dex +2
196	Int +2
197	Int +2
198	Int +2
199	Int +2
200	Int +2
201	Int +2
202	Int +3
203	Int +3
204	Int +3
205	Int +3
206	Int +3
207	Int +2, Dex +2
208	Int +2, Dex +2
209	Int +2, Dex +2
210	Int +2, Dex +2
211	Life +2
212	Life +2
213	Life +2
214	Life +2
215	Life +2
216	Life +2
217	Life +2
218	Life +2
219	Life +2
220	Life +2
221	Life +2
222	Life +3
223	Life +3
224	Life +3
225	Life +10
226	Str +1, Will +1
227	Str +1, Will +1
228	Str +1, Will +1
229	Str +1, Will +1
230	Str +1, Will +1
231	Str +1, Will +1
232	Str +1, Will +1
233	Str +1, Will +1
234	Dex +1
235	Dex +1
236	Dex +1
237	Dex +1
238	Dex +1
239	Dex +1
240	Dex +1
241	Dex +1
242	Dex +1
243	Dex +1
244	Dex +1
245	Dex +1
246	Dex +1
247	Dex +1
248	Dex +1
249	Str +1, Will +1
250	Str +1, Will +1
251	Str +1, Will +1
252	Str +1, Will +1
253	Str +1, Will +1
254	Str +1, Will +1
255	Str +1, Will +1
256	Str +10, Will +10
257	Str +1, Will +1
258	Str +1, Will +1
259	Str +1, Will +1
260	Str +1, Will +1
261	Str +1, Will +1
262	Str +1, Will +1
263	Str +1, Will +1
264	Str +10, Will +10
265	Str +1, Will +1
266	Str +1, Will +1
267	Str +1, Will +1
268	Str +1, Will +1
269	Str +1, Will +1
270	Str +1, Will +1
271	Str +1, Will +1
272	Str +10, Will +10
273	Dex +2
274	Dex +2
275	Dex +2
276	Dex +2
277	Dex +2
278	Dex +4
279	Dex +4
280	Dex +4
281	Dex +4
282	Dex +4, Str +1
283	Dex +4, Str +1
284	Dex +4, Str +1
285	Dex +4, Str +1
286	Dex +4, Str +1
287	Dex +4, Str +1
288	Dex +2
289	Dex +2
290	Dex +2
291	Dex +2
292	Dex +2
293	Dex +2
294	Dex +2
295	Dex +2
296	Dex +2
297	Will +3, Str +1
298	Will +3, Str +1
299	Will +3, Str +1
300	Will +3, Str +1
301	Will +3, Str +1
302	Will +3, Str +2
303	Will +3, Str +2
304	Will +3, Str +2
305	Will +3, Str +2
306	Will +3, Str +2
307	Will +4, Str +3
308	Will +4, Str +3
309	Will +4, Str +3
310	Will +4, Str +3
311	Will +4, Str +3
312	Will +3
313	Will +3
314	Will +3
315	Will +3
316	Will +3
317	Will +3
318	Will +3
319	Will +3
320	Will +3
321	Will +3
322	Will +3
323	Will +3
324	Will +3
325	Will +3
326	Will +3
327	Mana +2
328	Mana +2
329	Mana +2
330	Mana +2
331	Mana +2
332	Mana +2
333	Mana +2
334	Mana +2
335	Mana +2
336	Mana +2
337	Mana +2
338	Mana +2
339	Mana +2
340	Mana +2
341	Mana +2
342	Str +1
343	Str +2
344	Str +3
345	Str +3
346	Str +3
347	Str +4
348	Str +4
349	Str +4
350	Str +4
351	Str +4
352	Str +2, Dex +2
353	Str +2, Dex +2
354	Str +2, Dex +2
355	Str +2, Dex +2
356	Str +2, Dex +2
357	Will +3
358	Will +3
359	Will +3
360	Will +3
361	Will +3
362	Will +3
363	Will +3
364	Will +3
365	Will +3
366	Will +3
367	Will +3
368	Will +3
369	Will +3
370	Will +3
371	Will +3
372	mana +5
373	mana +5
374	mana +5
375	mana +5
376	mana +7
377	mana +7
378	mana +7
379	mana +7
380	mana +8
381	mana +8
382	mana +10
383	mana +10
384	mana +10
385	mana +10
386	mana +15
387	Dex +1, Int +1
388	Dex +1, Int +1
389	Dex +1, Int +1
390	Dex +1, Int +1
391	Dex +1, Int +1
392	Dex +1, Int +1
393	Dex +1, Int +1
394	Dex +1, Int +1
395	Dex +1, Int +1
396	Dex +1, Int +1
397	Dex +1, Int +1
398	Dex +1, Int +1
399	Dex +1, Int +1
400	Dex +1, Int +1
401	Dex +1, Int +1
402	Dex +1, Int +1
403	Dex +1, Int +1
404	Dex +1, Int +1
405	Dex +1, Int +1
406	Dex +1, Int +1
407	Dex +1, Int +1
408	Dex +1, Int +1
409	Dex +1, Int +1
410	Dex +1, Int +1
411	Dex +1, Int +1
412	Dex +1, Int +1
413	Dex +1, Int +1
414	Dex +1, Int +1
415	Dex +1, Int +1
416	Dex +1, Int +1
417	Int +1
418	Int +2
419	Int +2
420	Int +2
421	Int +3
422	Int +3
423	Int +3
424	Int +4
425	Int +4
426	Int +4
427	Int +4
428	Int +5
429	Int +5
430	Int +5
431	Int +5
432	Int +1
433	Int +2
434	Int +2
435	Int +2
436	Int +3
437	Int +3
438	Int +3
439	Int +4
440	Int +4
441	Int +4
442	Int +4
443	Int +5
444	Int +5
445	Int +5
446	Int +5
447	Int +3
448	Int +3
449	Int +3
450	Int +3
451	Int +4
452	Int +4
453	Int +4
454	Int +5
455	Int +5
456	Int +5
457	Int +5
458	Int +5, Str +2
459	Int +5, Str +2
460	Int +5, Str +2
461	Int +5, Str +2
462	Int +1
463	Int +2
464	Int +2
465	Int +2
466	Int +3
467	Int +3
468	Int +3
469	Int +4
470	Int +4
471	Int +4
472	Int +4
473	Int +5
474	Int +5
475	Int +5
476	Int +5
477	Int +3
478	Int +3
479	Int +3
480	Int +3
481	Int +4
482	Int +4
483	Int +4
484	Int +5
485	Int +5
486	Int +5
487	Int +5
488	Int +5, Str +2
489	Int +5, Str +2
490	Int +5, Str +2
491	Int +5, Str +2
492	Int +1
493	Int +2
494	Int +2
495	Int +2
496	Int +3
497	Int +3
498	Int +3
499	Int +4
500	Int +4
501	Int +4
502	Int +4
503	Int +5
504	Int +5
505	Int +5
506	Int +5
507	Int +3
508	Int +3
509	Int +3
510	Int +3
511	Int +4
512	Int +4
513	Int +4
514	Int +5
515	Int +5
516	Int +5
517	Int +5
518	Int +5, Str +2
519	Int +5, Str +2
520	Int +5, Str +2
521	Int +5, Str +2
522	Str +1
523	Str +1
524	Str +1
525	Str +2
526	Str +2
527	Str +2
528	Str +3
529	Str +3
530	Str +4
531	Str +4
532	Str +4, Dex +1
533	Str +3, Dex +2
534	Str +2, Dex +3
535	Str +1, Dex +4
536	Str +2, Dex +2
537	Str +1
538	Str +1
539	Str +1
540	Str +1, Dex +1
541	Str +1, Dex +1
542	Str +1, Dex +1
543	Str +1, Dex +1, Will +1
544	Str +1, Dex +1, Will +1
545	Str +1, Dex +1, Will +1
546	Str +2, Dex +1, Will +1
547	Str +2, Dex +1, Will +1
548	Str +1, Dex +2, Will +1
549	Str +1, Dex +2, Will +1
550	Str +1, Dex +1, Will +2
551	Str +1, Dex +1, Will +2
552	Dex +1
553	Dex +1
554	Dex +1
555	Dex +1, Str +1
556	Dex +1, Str +1
557	Dex +2
558	Dex +2
559	Dex +2
560	Dex +2, Str +1
561	Dex +2, Str +1
562	Dex +3
563	Dex +3
564	Dex +3
565	Dex +3, Str +2
566	Dex +3, Str +2
567	Dex +2
568	Dex +3
569	Dex +4
570	Dex +5
571	Dex +5, Str +1
572	Dex +5, Str +2
573	Dex +5, Str +2
574	Dex +5, Str +2
575	Dex +5, Str +2
576	Dex +5, Str +2
577	Dex +5, Str +2
578	Dex +5, Str +2
579	Dex +5, Str +2
580	Dex +5, Str +2
581	Dex +5, Str +2
582	Luck +1
583	Luck +1, Str +1
584	Luck +1, Str +1
585	Luck +2
586	Luck +2, Str +1
587	Luck +2, Str +1
588	Luck +3
589	Luck +3, Str +1
590	Luck +3, Str +2
591	Luck +4
592	Luck +4, Str +1
593	Luck +4, Str +2
594	Luck +5
595	Luck +5, Str +2
596	Luck +5, Str +2
597	Dex +1
598	Dex +1
599	Dex +1
600	Dex +1, Str +1
601	Dex +1, Str +1
602	Dex +2
603	Dex +2
604	Dex +2
605	Dex +2, Str +1
606	Dex +2, Str +1
607	Dex +3
608	Dex +3
609	Dex +3
610	Dex +3, Str +2
611	Dex +3, Str +2
612	Int +1
613	Int +1
614	Dex +1
615	Dex +1
616	Int +1, Dex +1
617	Dex +1
618	Int +1, Dex +1
619	Int +1, Dex +1
620	Int +1, Dex +1
621	Int +2, Dex +2
622	Int +2, Dex +2
623	Int +2, Dex +2
624	Int +2, Dex +2
625	Int +2, Dex +2
626	Int +2, Dex +2
627	Will +1
628	Will +1
629	Dex +1, Will +1
630	Str +1, Will +1
631	Stamina +3, Will +1
632	Dex +1, Will +1
633	Str +1, Will +1
634	Stamina +3, Will +1
635	Dex +1, Will +1
636	Str +1, Will +1
637	Stamina +3, Will +1
638	Dex +1, Will +1
639	Str +1, Will +1
640	Stamina +3, Will +1
641	Stamina +3, Str +1, Dex +1, Will +1
642	Dex +1
643	Dex +1
644	Dex +1
645	Dex +1
646	Dex +1
647	Dex +1
648	Dex +1
649	Dex +1
650	Dex +1
651	Dex +1
652	Dex +1
653	Dex +1
654	Dex +1
655	Dex +1
656	Dex +1
657	Can make clothes.
658	Can make clothes.
659	Can make clothes.
660	Can make clothes.
661	Can make clothes.
662	Can make clothes.
663	Can make clothes.
664	Can make clothes.
665	Can make clothes.
666	Can make clothes.
667	Can make clothes.
668	Can make clothes.
669	Can make clothes.
670	Can make clothes.
671	Can make clothes.
672	Practice playing instruments.
673	You can play an instrument.
674	You can play an instrument.
675	You can play an instrument.
676	You can play an instrument.
677	You can play an instrument.
678	You can play an instrument.
679	You can play an instrument.
680	You can play an instrument.
681	You can play an instrument.
682	You can play an instrument.
683	You can play an instrument.
684	You can play an instrument.
685	You can play an instrument.
686	You can play an instrument.
687	You can play an instrument.
688	Practice rest skills.
689	The speed of life recovery.120%\nThe speed of physical recovery.150%\nWounds heal every.10Seconds.1Point.
690	The speed of life recovery.200%\nThe speed of physical recovery.200%\nWounds heal every.5Seconds. 1Point.
691	The speed of life recovery.250%\nThe speed of physical recovery.250%\nWounds heal every.5Seconds.1Point.
692	The speed of life recovery.275%\nThe speed of physical recovery.275%\nWounds heal every.5Seconds.1Point.
693	The speed of life recovery.300%\nThe speed of physical recovery.300%\nWounds heal every.5Seconds.1Point.
694	The speed of life recovery.325%\nThe speed of physical recovery.325%\nWounds heal every.5Seconds.1Point.
695	The speed of life recovery.350%\nThe speed of physical recovery.350%\nWounds heal every.5Seconds.1Point.
696	The speed of life recovery.375%\nThe speed of physical recovery.375%\nWounds heal every.5Seconds.1Point.
697	The speed of life recovery.400%\nThe speed of physical recovery.400%\nWounds heal every.5Seconds.1Point.
698	The speed of life recovery.400%\nThe speed of physical recovery.400%\nWounds heal every.４Seconds. 1Point.
699	The speed of life recovery.400%\nThe speed of physical recovery.400%\nWounds heal every.３Seconds. 1Point.
700	The speed of life recovery.400%\nThe speed of physical recovery.400%\nWounds heal every.２Seconds. 1Point.
701	The speed of life recovery.400%\nThe speed of physical recovery.400%\nWounds heal every.１Seconds. 1Point.
702	The speed of life recovery.400%\nThe speed of physical recovery.400%\nWounds heal every.２Seconds. 3Point.
703	The speed of life recovery.400%\nThe speed of physical recovery.400%\nWounds heal every.１Seconds. 2Point.
704	Practice composing.\nLimit the number of notes. 200notes.\nThe sound is in conunline.1 The number of notes. 100notes.
705	You can compose music.\nLimit the number of notes. 400notes.\nThe sound is in conunline.1 The number of notes. 200notes.\nThe sound is in conunline.2 The number of notes. 100notes.
706	You can compose music.\nLimit the number of notes. 500notes.\nThe sound is in conunline.1 The number of notes. 200notes.\nThe sound is in conunline.2 The number of notes. 100notes.
707	You can compose music.\nLimit the number of notes. 600notes.\nThe sound is in conunline.1 The number of notes. 250notes.\nThe sound is in conunline.2 The number of notes. 150notes.
708	You can compose music.\nLimit the number of notes. 650notes.\nThe sound is in conunline.1 The number of notes. 250notes.\nThe sound is in conunline.2 The number of notes. 200notes.
709	You can compose music.\nLimit the number of notes. 700notes.\nThe sound is in conunline.1 The number of notes. 300notes.\nThe sound is in conunline.2 The number of notes. 200notes.
710	You can compose music.\nLimit the number of notes. 750notes.\nThe sound is in conunline.1 The number of notes. 300notes.\nThe sound is in conunline.2 The number of notes. 200notes.
711	You can compose music.\nLimit the number of notes. 800notes.\nThe sound is in conunline.1 The number of notes. 350notes.\nThe sound is in conunline.2 The number of notes. 200notes.
712	You can compose music.\nLimit the number of notes. 850notes.\nThe sound is in conunline.1 The number of notes. 400notes.\nThe sound is in conunline.2 The number of notes. 200notes.
713	You can compose music.\nLimit the number of notes. 900notes.\nThe sound is in conunline.1 The number of notes. 400notes.\nThe sound is in conunline.2 The number of notes. 200notes.
714	You can compose music.\nLimit the number of notes. 950notes.\nThe sound is in conunline.1 The number of notes. 450notes.\nThe sound is in conunline.2 The number of notes. 200notes.
715	You can compose music.\nLimit the number of notes. 1000notes.\nThe sound is in conunline.1 The number of notes. 500notes.\nThe sound is in conunline.2 The number of notes. 250notes.
716	You can compose music.\nLimit the number of notes. 1050notes.\nThe sound is in conunline.1 The number of notes. 550notes.\nThe sound is in conunline.2 The number of notes. 300notes.
717	You can compose music.\nLimit the number of notes. 1100notes.\nThe sound is in conunline.1 The number of notes. 600notes.\nThe sound is in conunline.2 The number of notes. 350notes.
718	You can compose music.\nLimit the number of notes. 1150notes.\nThe sound is in conunline.1 The number of notes. 700notes.\nThe sound is in conunline.2 The number of notes. 400notes.
719	You can compose music.\nLimit the number of notes. 1200notes.\nThe sound is in conunline.1 The number of notes. 800notes.\nThe sound is in conunline.2 The number of notes. 500notes.
720	Learn about music.
721	Play a higher level of music.\nOr the same music for better results.。
722	Play a higher level of music.\nOr the same music for better results.。
723	Play a higher level of music.\nOr the same music for better results.。
724	Play a higher level of music.\nOr the same music for better results.。
725	Play a higher level of music.\nOr the same music for better results.。
726	Play a higher level of music.\nOr the same music for better results.。
727	Play a higher level of music.\nOr the same music for better results.。
728	Play a higher level of music.\nOr the same music for better results.。
729	Play a higher level of music.\nOr the same music for better results.。
730	Play a higher level of music.\nOr the same music for better results.。
731	Play a higher level of music.\nOr the same music for better results.。
732	Play a higher level of music.\nOr the same music for better results.。
733	Play a higher level of music.\nOr the same music for better results.。
734	Play a higher level of music.\nOr the same music for better results.。
735	Play a higher level of music.\nOr the same music for better results.。
736	Practice campfire skills.
737	While resting around the campfire.，Yes.150%the rest effect.
738	While resting around the campfire.，Yes.160%the rest effect.
739	While resting around the campfire.，Yes.170%the rest effect.
740	While resting around the campfire.，Yes.180%the rest effect.
741	While resting around the campfire.，Yes.190%the rest effect.
742	While resting around the campfire.，Yes.200%the rest effect.
743	While resting around the campfire.，Yes.250%the rest effect.
744	While resting around the campfire.，Yes.260%the rest effect.
745	While resting around the campfire.，Yes.270%the rest effect.
746	While resting around the campfire.，Yes.280%the rest effect.
747	While resting around the campfire.，Yes.330%the rest effect.
748	While resting around the campfire.，Yes.340%the rest effect.
749	While resting around the campfire.，Yes.350%the rest effect.
750	While resting around the campfire.，Yes.360%the rest effect.
751	While resting around the campfire.，Yes.400%the rest effect.
752	Practice healing skills.
753	The wound healed.5~10%
754	The wound healed.5~11%
755	The wound healed.5~12%
756	The wound healed.5~13%
757	The wound healed.5~14%
758	The wound healed.5~15%
759	The wound healed.6~20%
760	The wound healed.6~21%
761	The wound healed.6~22%
762	The wound healed.6~23%
763	The wound healed.8~28%
764	The wound healed.8~30%
765	The wound healed.8~32%
766	The wound healed.8~34%
767	The wound healed.10~40%
768	Acquisition.
769	Practice textiles.
770	Can be woven.
771	Can be woven.
772	Can be woven.
773	Can be woven.
774	Can be woven.
775	Can be woven.
776	Can be woven.
777	Can be woven.
778	Can be woven.
779	Can be woven.
780	Can be woven.
781	Can be woven.
782	Can be woven.
783	Can be woven.
784	Can be woven.
785	Do craft skills.\nCurrently for active use only.。
786	Can do crafts.
787	Can do crafts.
788	Can do crafts.
789	Can do crafts.
790	Can do crafts.
791	Can do crafts.
792	Can do crafts.
793	Can do crafts.
794	Can do crafts.
795	Can do crafts.
796	Can do crafts.
797	Can do crafts.
798	Can do crafts.
799	Can do crafts.
800	Can do crafts.
801	Practice textiles.
802	Can be woven.
803	Can be woven.
804	Can be woven.
805	Can be woven.
806	Can be woven.
807	Can be woven.
808	Can be woven.
809	Can be woven.
810	Can be woven.
811	Can be woven.
812	Can be woven.
813	Can be woven.
814	Can be woven.
815	Can be woven.
816	Can be woven.
817	Practice smelting.
818	Iron ore can be smelted.
819	Iron ore can be smelted.
820	Iron ore can be smelted.
821	Copper ore can be smelted.、Iron ore.
822	Copper ore can be smelted.、Iron ore.
823	Silver ore can be smelted.、Copper ore.、Iron ore.
824	Silver ore can be smelted.、Copper ore.、Iron ore.
825	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
826	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
827	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
828	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
829	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
830	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
831	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
832	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
833	Practice ironing skills.
834	Tools can be made.、Weapons.、Shield.
835	Tools can be made.、Weapons.、Shield.
836	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.
837	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.
838	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes
839	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes
840	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
841	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
842	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
843	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
844	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
845	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
846	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
847	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
848	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
849	Herbs can be collected.。\nHerbs can be found in the grass.。
850	Herbs can be collected.。\nYou can recognize the base herb at a glance.。
851	Herbs can be collected.。\nPoison grass can be collected.。
852	Herbs can be collected.。\nGold herbs can be collected.。
853	Herbs can be collected.。\nYou can recognize the red herbs at a glance.。
854	Herbs can be collected.。\nYou can recognize the sun herb at a glance.。
855	Herbs can be collected.。\nMandela grass can be collected.。
856	Herbs can be collected.。\nYou can recognize the magic herb at a glance.。
857	Herbs can be collected.。
858	Herbs can be collected.。
859	Herbs can be collected.。Toxic herbs can be recognized at a glance.。
860	Herbs can be collected.。
861	Herbs can be collected.。
862	Herbs can be collected.。You can recognize the golden herb at a glance.。
863	Herbs can be collected.。
864	Herbs can be collected.。You can recognize Mandela grass at a glance.。
865	You can make potions.。
866	You can make potions.。
867	You can make potions.。
868	You can make potions.。
869	You can make potions.。
870	You can make potions.。
871	You can make potions.。
872	You can make potions.。
873	You can make potions.。
874	You can make potions.。
875	You can make potions.。
876	You can make potions.。
877	You can make potions.。
878	You can make potions.。
879	You can make potions.。
880	Practice defense.
881	Basic defense.+1\nDefensive skills when successful defense.+20, Extra protection.+5%
882	Basic defense.+2\nDefensive skills when successful defense.+21, Extra protection.+6%
883	Basic defense.+3\nDefensive skills when successful defense.+22, Extra protection.+7%
884	Basic defense.+4\nDefensive skills when successful defense.+24, Extra protection.+8%
885	Basic defense.+5\nDefensive skills when successful defense.+26, Extra protection.+9%
886	Basic defense.+6\nDefensive skills when successful defense.+28, Extra protection.+10%
887	Basic defense.+7\nDefensive skills when successful defense.+32, Extra protection.+12%
888	Basic defense.+8\nDefensive skills when successful defense.+34, Extra protection.+13%
889	Basic defense.+9\nDefensive skills when successful defense.+38, Extra protection.+14%
890	Basic defense.+10\nDefensive skills when successful defense.+42, Extra protection.+15%
891	Basic defense.+11, Extra protection.+5%\nDefensive skills when successful defense.+46, Extra protection.+17%
892	Basic defense.+12, Extra protection.+%6\nDefensive skills when successful defense.+50, Extra protection.+20%
893	Basic defense.+13, Extra protection.+%7\nDefensive skills when successful defense.+50, Extra protection.+20%
894	Basic defense.+14, Extra protection.+%8\nDefensive skills when successful defense.+50, Extra protection.+20%
895	Basic defense.+15, Extra protection.+%10\nDefensive skills when successful defense.+50, Extra protection.+20%
896	Practice the punching skills.\n(Practice phase injury.: 150% Fatal injury. +5%)
897	Hurt. 200%\nFatal injury. +10%
898	Hurt. 210%\nFatal injury. +10%
899	Hurt. 220%\nFatal injury. +10%
900	Hurt. 230%\nFatal injury. +10%
901	Hurt. 240%\nFatal injury. +10%
902	Hurt. 250%\nFatal injury. +10%
903	Hurt. 300%\nFatal injury. +10%
904	Hurt. 310%\nFatal injury. +10%
905	Hurt. 320%\nFatal injury. +10%
906	Hurt. 330%\nFatal injury. +10%
907	Hurt. 400%\nFatal injury. +10%
908	Hurt. 420%\nFatal injury. +10%
909	Hurt. 440%\nFatal injury. +10%
910	Hurt. 460%\nFatal injury. +10%
911	Hurt. 500%\nFatal injury. +10%
912	Practice close-range counter-attack skills.
913	The other side's attacking power.50%with its own attack power.100%Superposition.，constitutes a counterattack.。
914	The other side's attacking power.60%with its own attack power.100%Superposition.，constitutes a counterattack.。
915	The other side's attacking power.70%with its own attack power.100%Superposition.，constitutes a counterattack.。
916	The other side's attacking power.80%with its own attack power.100%Superposition.，constitutes a counterattack.。
917	The other side's attacking power.90%with its own attack power.100%Superposition.，constitutes a counterattack.。
918	The other side's attacking power.100%with its own attack power.100%Superposition.，constitutes a counterattack.。
919	The other side's attacking power.120%with its own attack power.110%Superposition.，constitutes a counterattack.。
920	The other side's attacking power.130%with its own attack power.115%Superposition.，constitutes a counterattack.。
921	The other side's attacking power.140%with its own attack power.120%Superposition.，constitutes a counterattack.。
922	The other side's attacking power.150%with its own attack power.125%Superposition.，constitutes a counterattack.。
923	The other side's attacking power.160%with its own attack power.130%Superposition.，constitutes a counterattack.。
924	The other side's attacking power.170%with its own attack power.135%Superposition.，constitutes a counterattack.。
925	The other side's attacking power.180%with its own attack power.140%Superposition.，constitutes a counterattack.。
926	The other side's attacking power.190%with its own attack power.145%Superposition.，constitutes a counterattack.。
927	The other side's attacking power.200%with its own attack power.150%Superposition.，constitutes a counterattack.。
928	Monster-specific skills.
929	Natural protection is a skill in defending against long-range attacks.。
930	Var1:Damage reduction rate. Var2:The rate of reduction in the down factor. Var3:Ignore the delay or not.
931	Natural protection.
932	Natural protection.
933	Natural protection.
934	Natural protection.
935	Natural protection.
936	Natural protection.
937	Natural protection.
938	Natural protection.
939	Natural protection.
940	Natural protection.
941	Natural protection.
942	Natural protection.
943	Natural protection.
944	Monster-specific skills.
945	Resistance skills are skills to defend against monster attacks.。
946	Var1:Damage reduction rate. Var2:The rate of reduction in the down factor. Var3:Ignore the probability of delay.
947	Resistance.
948	Resistance.
949	Resistance.
950	Resistance.
951	Resistance.
952	Resistance.
953	Resistance.
954	Resistance.
955	Resistance.
956	Resistance.
957	Resistance.
958	Resistance.
959	Resistance.
960	Monster-specific skills.
961	Magical reflection is a skill in defending against magical attacks.。
962	Var1:Damage reduction rate. Var2:The rate of reduction in the down factor. Var3:Ignore the probability of delay.
963	Magical reflection.
964	Magical reflection.
965	Magical reflection.
966	Magical reflection.
967	Magical reflection.
968	Magical reflection.
969	Magical reflection.
970	Magical reflection.
971	Magical reflection.
972	Magical reflection.
973	Magical reflection.
974	Magical reflection.
975	Magical reflection.
976	Practice remote attacks.
977	Experience values can be obtained in remote attacks.。
978	The maximum damage for remote attacks increases.1Point.\n Aiming speed. 110%
979	The maximum damage for remote attacks increases.2Point.\n Aiming speed. 120%
980	The maximum damage for remote attacks increases.4Point.\n Aiming speed. 130%
981	The maximum damage for remote attacks increases.4Point.\n The minimum damage for remote attacks increases.1Point.\n Aiming speed. 140%
982	The maximum damage for remote attacks increases.5Point.\n The minimum damage for remote attacks increases.1Point.\n Aiming speed. 150%
983	The maximum damage for remote attacks increases.6Point.\n The minimum damage for remote attacks increases.1Point.\n Aiming speed. 160%
984	The maximum damage for remote attacks increases.7Point.\n The minimum damage for remote attacks increases.2Point.\n Aiming speed. 170%
985	The maximum damage for remote attacks increases.9Point.\n The minimum damage for remote attacks increases.2Point.\n Aiming speed. 180%
986	The maximum damage for remote attacks increases.11Point.\n The minimum damage for remote attacks increases.2Point.\n Aiming speed. 190%
987	The maximum damage for remote attacks increases.13Point.\n The minimum damage for remote attacks increases.3Point.\n Aiming speed. 200%
988	The maximum damage for remote attacks increases.16Point.\n The minimum damage for remote attacks increases.4Point.\n Aiming speed. 220%
989	The maximum damage for remote attacks increases.19Point.\n The minimum damage for remote attacks increases.6Point.\n Aiming speed. 250%
990	The maximum damage for remote attacks increases.22Point.\n The minimum damage for remote attacks increases.8Point.\n Aiming speed. 280%
991	The maximum damage for remote attacks increases.25Point.\n The minimum damage for remote attacks increases.10Point.\n Aiming speed. 300%
992	Practice wearing a heart arrow.\n(Practice phase injury.: 0~20 Fatal injury. 5%)
993	Hurt. 200%\nFatal injury. +10%
994	Hurt. 210%\nFatal injury. +10%
995	Hurt. 220%\nFatal injury. +10%
996	Hurt. 230%\nFatal injury. +10%
997	Hurt. 240%\nFatal injury. +10%
998	Hurt. 250%\nFatal injury. +10%
999	Hurt. 300%\nFatal injury. +10%
1000	Hurt. 310%\nFatal injury. +10%
1001	Hurt. 320%\nFatal injury. +10%
1002	Hurt. 330%\nFatal injury. +10%
1003	Hurt. 400%\nFatal injury. +10%
1004	Hurt. 420%\nFatal injury. +10%
1005	Hurt. 440%\nFatal injury. +10%
1006	Hurt. 460%\nFatal injury. +10%
1007	Hurt. 500%\nFatal injury. +10%
1008	to the enemies around you.100%close range of injuries. \nConsumption.10%The value of life.
1009	to the enemies around you.110%close range of injuries. \nConsumption.10%The value of life.
1010	to the enemies around you.120%close range of injuries. \nConsumption.10%The value of life.
1011	to the enemies around you.130%close range of injuries. \nConsumption.10%The value of life.
1012	to the enemies around you.140%close range of injuries. \nConsumption.10%The value of life.
1013	to the enemies around you.150%close range of injuries. \nConsumption.10%The value of life.
1014	to the enemies around you.160%close range of injuries. \nConsumption.10%The value of life.
1015	to the enemies around you.170%close range of injuries. \nConsumption.10%The value of life.
1016	to the enemies around you.180%close range of injuries. \nConsumption.10%The value of life.
1017	to the enemies around you.190%close range of injuries. \nConsumption.10%The value of life.
1018	to the enemies around you.200%close range of injuries. \nConsumption.10%The value of life.
1019	to the enemies around you.210%close range of injuries. \nConsumption.10%The value of life.
1020	to the enemies around you.220%close range of injuries. \nConsumption.10%The value of life.
1021	to the enemies around you.230%close range of injuries. \nConsumption.10%The value of life.
1022	to the enemies around you.250%close range of injuries. \nConsumption.10%The value of life.
1023	Trample.
1024	Trample.
1025	Trample.
1026	Trample.
1027	Trample.
1028	Trample.
1029	Trample.
1030	Trample.
1031	Trample.
1032	Trample.
1033	Trample.
1034	Trample.
1035	Trample.
1036	Trample.
1037	Trample.
1038	Trample.
1039	Animal response skills.，It's not the time when a monster in war attacks me.，Automatically generate the probability of a war.。
1040	I'm in war with other monsters.，subject to the difference.40The above defeat challenges are sometimes attacked by monsters.20%The probability should fight.
1041	I'm in war with other monsters.，subject to the difference.40The above defeat challenges are sometimes attacked by monsters.40%The probability should fight.
1042	I'm in war with other monsters.，subject to the difference.40The above defeat challenges are sometimes attacked by monsters.60%The probability should fight.
1043	I'm in war with other monsters.，subject to the difference.40The above defeat challenges are sometimes attacked by monsters.80%The probability should fight.
1044	I'm in war with other monsters.，subject to the difference.40The above defeat challenges are sometimes attacked by monsters.100%The probability should fight.
1045	I'm in war with other monsters.，If there is a gap unconditionally.，As is the same.20%The probability should fight.
1046	I'm in war with other monsters.，If there is a gap unconditionally.，As is the same.40%The probability should fight.
1047	I'm in war with other monsters.，If there is a gap unconditionally.，As is the same.60%The probability should fight.
1048	I'm in war with other monsters.，If there is a gap unconditionally.，As is the same.80%The probability should fight.
1049	I'm in war with other monsters.，When attacked by monsters.100%The probability should fight.
1050	If in war with other monsters.100%，There is no war with other monsters.，When attacked by monsters.10%The probability should fight.
1051	If in war with other monsters.100%，There is no war with other monsters.，When attacked by monsters.20%The probability should fight.
1052	If in war with other monsters.100%，There is no war with other monsters.，When attacked by monsters.30%The probability should fight.
1053	If in war with other monsters.100%，There is no war with other monsters.，When attacked by monsters.40%The probability should fight.
1054	If in war with other monsters.100%，There is no war with other monsters.，When attacked by monsters.50%The probability should fight.
1055	Now the stage of the exercise.
1056	Experience values can be obtained through combat.
1057	The maximum damage for short-range attacks increases.2Point.
1058	The maximum damage for short-range attacks increases.3Point.
1059	The maximum damage for short-range attacks increases.4Point.\nThe minimum damage for short-range attacks increases.1Point.
1060	The maximum damage for short-range attacks increases.5Point.\nThe minimum damage for short-range attacks increases.2Point.
1061	The maximum damage for short-range attacks increases.5Point.\nThe minimum damage for short-range attacks increases.3Point.
1062	The maximum damage for short-range attacks increases.6Point.\nThe minimum damage for short-range attacks increases.4Point.
1063	The maximum damage for short-range attacks increases.7Point.\nThe minimum damage for short-range attacks increases.4Point.
1064	The maximum damage for short-range attacks increases.8Point.\nThe minimum damage for short-range attacks increases.4Point.
1065	The maximum damage for short-range attacks increases.9Point.\nThe minimum damage for short-range attacks increases.4Point.
1066	The maximum damage for short-range attacks increases.10Point.\nThe minimum damage for short-range attacks increases.5Point.
1067	The maximum damage for short-range attacks increases.11Point.\nThe minimum damage for short-range attacks increases.6Point.
1068	The maximum damage for short-range attacks increases.13Point.\nThe minimum damage for short-range attacks increases.6Point.
1069	The maximum damage for short-range attacks increases.16Point.\nThe minimum damage for short-range attacks increases.6Point.
1070	The maximum damage for short-range attacks increases.18Point.\nThe minimum damage for short-range attacks increases.8Point.
1071	In the process of storming practice.
1072	Maximum damage increases during a blow.50%
1073	Maximum damage increases during a blow.55%
1074	Maximum damage increases during a blow.60%
1075	Maximum damage increases during a blow.65%
1076	Maximum damage increases during a blow.70%
1077	Maximum damage increases during a blow.75%
1078	Maximum damage increases during a blow.90%
1079	Maximum damage increases during a blow.95%
1080	Maximum damage increases during a blow.100%
1081	Maximum damage increases during a blow.105%
1082	Maximum damage increases during a blow.110%
1083	Maximum damage increases during a blow.120%
1084	Maximum damage increases during a blow.130%
1085	Maximum damage increases during a blow.140%
1086	Maximum damage increases during a blow.150%
1087	Practice meditation.
1088	Magic restores speed.150%
1089	Magic restores speed.160%
1090	Magic restores speed.170%
1091	Magic restores speed.180%
1092	Magic restores speed.190%
1093	Magic restores speed.200%
1094	Magic restores speed.210%
1095	Magic restores speed.220%
1096	Magic restores speed.230%
1097	Magic restores speed.240%
1098	Magic restores speed.250%
1099	Magic restores speed.260%
1100	Magic restores speed.270%
1101	Magic restores speed.280%
1102	Magic restores speed.300%
1103	Learn about magic release skills.
1104	You can use magic to release skills.
1105	You can use magic to release skills.
1106	You can use magic to release skills.
1107	You can use magic to release skills.
1108	You can use magic to release skills.
1109	You can use magic to release skills.
1110	You can use magic to release skills.
1111	You can use magic to release skills.
1112	You can use magic to release skills.
1113	You can use magic to release skills.
1114	You can use magic to release skills.
1115	You can use magic to release skills.
1116	You can use magic to release skills.
1117	You can use magic to release skills.
1118	You can use magic to release skills.
1119	Learn about magic release skills.
1120	You can use magic to release skills.
1121	You can use magic to release skills.
1122	You can use magic to release skills.
1123	You can use magic to release skills.
1124	You can use magic to release skills.
1125	You can use magic to release skills.
1126	You can use magic to release skills.
1127	You can use magic to release skills.
1128	You can use magic to release skills.
1129	You can use magic to release skills.
1130	You can use magic to release skills.
1131	You can use magic to release skills.
1132	You can use magic to release skills.
1133	You can use magic to release skills.
1134	You can use magic to release skills.
1135	Practice healing magic.
1136	Target life recovery.8Point.
1137	Target life recovery.9Point.
1138	Target life recovery.10Point.
1139	Target life recovery.11Point.
1140	Target life recovery.12Point.
1141	Target life recovery.13Point.
1142	Target life recovery.15Point.
1143	Target life recovery.17Point.
1144	Target life recovery.19Point.
1145	Target life recovery.21Point.
1146	Target life recovery.24Point.
1147	Target life recovery.27Point.
1148	Target life recovery.30Point.
1149	Target life recovery.33Point.
1150	Target life recovery.40Point.
1151	Practice the Thunder Arrow.(Practice the injury.: 1~10)
1152	Thunder arrow damage. 1~40
1153	Thunder arrow damage. 2~46
1154	Thunder arrow damage. 3~52
1155	Thunder arrow damage. 4~58
1156	Thunder arrow damage. 5~65
1157	Thunder arrow damage. 6~72
1158	Thunder arrow damage. 7~79
1159	Thunder arrow damage. 9~86
1160	Thunder arrow damage. 11~93
1161	Thunder arrow damage. 13~100
1162	Thunder arrow damage. 16~110
1163	Thunder arrow damage. 19~120
1164	Thunder arrow damage. 22~130
1165	Thunder arrow damage. 26~140
1166	Thunder arrow damage. 30~150
1167	Practice lightning strikes.(Practice phase injury.: 10~20)
1168	Thunder arrow damage. 15~20
1169	Thunder arrow damage. 17~23
1170	Thunder arrow damage. 19~25
1171	Thunder arrow damage. 22~29
1172	Thunder arrow damage. 25~33
1173	Thunder arrow damage. 28~35
1174	Thunder arrow damage. 32~44
1175	Thunder arrow damage. 36~48
1176	Thunder arrow damage. 40~53
1177	Thunder arrow damage. 44~60
1178	Thunder arrow damage. 48~65
1179	Thunder arrow damage. 52~68
1180	Thunder arrow damage. 60~80
1181	Thunder arrow damage. 65~87
1182	Thunder arrow damage. 75~100
1183	Practice the rocket.(Practice phase injury.: 4~10)
1184	Rocket damage. 7~25
1185	Rocket damage. 8~27
1186	Rocket damage. 9~28
1187	Rocket damage. 11~30
1188	Rocket damage. 13~35
1189	Rocket damage. 15~40
1190	Rocket damage. 18~45
1191	Rocket damage. 21~50
1192	Rocket damage. 25~55
1193	Rocket damage. 29~60
1194	Rocket damage. 33~65
1195	Rocket damage. 37~70
1196	Rocket damage. 41~75
1197	Rocket damage. 45~80
1198	Rocket damage. 50~100
1199	Rocket damage. 100~300
1200	Rocket damage. 200~500
1201	Rocket damage. 300~800
1202	Rocket damage. 400~1000
1203	Rocket damage. 500~1200
1204	Rocket damage. 700~1300
1205	Rocket damage. 900~1500
1206	Rocket damage. 1300~2000
1207	Rocket damage. 1400~2100
1208	Rocket damage. 1500~2200
1209	Rocket damage. 1550~2300
1210	Rocket damage. 1650~2500
1211	Rocket damage. 1750~2600
1212	Rocket damage. 1800~2700
1213	Rocket damage. 1900~2800
1214	Rocket damage. 2000~3000
1215	Practice ice arrows.(Practice phase injury.: 4~10)
1216	Ice arrow damage. 10~20
1217	Ice arrow damage. 11~21
1218	Ice arrow damage. 13~23
1219	Ice arrow damage. 15~25
1220	Ice arrow damage. 18~27
1221	Ice arrow damage. 21~30
1222	Ice arrow damage. 24~35
1223	Ice arrow damage. 28~40
1224	Ice arrow damage. 32~45
1225	Ice arrow damage. 37~48
1226	Ice arrow damage. 43~53
1227	Ice arrow damage. 49~58
1228	Ice arrow damage. 56~63
1229	Ice arrow damage. 63~70
1230	Ice arrow damage. 70~80
1231	Practice ice blades.(Practice phase injury.: 5~15)
1232	Ice arrow damage. 15~20
1233	Ice arrow damage. 16~21
1234	Ice arrow damage. 17~23
1235	Ice arrow damage. 18~24
1236	Ice arrow damage. 20~27
1237	Ice arrow damage. 22~30
1238	Ice arrow damage. 25~33
1239	Ice arrow damage. 29~38
1240	Ice arrow damage. 34~43
1241	Ice arrow damage. 40~50
1242	Ice arrow damage. 50~60
1243	Ice arrow damage. 60~70
1244	Ice arrow damage. 70~80
1245	Ice arrow damage. 80~90
1246	Ice arrow damage. 90~100
1247	Practice the super roundabout phase.
1248	to the surrounding enemy.10%damage.
1249	to the surrounding enemy.12%damage.
1250	to the surrounding enemy.14%damage.
1251	to the surrounding enemy.17%damage.
1252	to the surrounding enemy.20%damage.
1253	to the surrounding enemy.23%damage.
1254	to the surrounding enemy.26%damage.
1255	to the surrounding enemy.29%damage.
1256	to the surrounding enemy.33%damage.
1257	to the surrounding enemy.37%damage.
1258	to the surrounding enemy.41%damage.
1259	to the surrounding enemy.45%damage.
1260	to the surrounding enemy.50%damage.
1261	to the surrounding enemy.55%damage.
1262	to the surrounding enemy.60%damage.
1263	Practice the ultimate hit phase.
1264	The last strike of a continuous ordinary attack.
1265	The last strike of a continuous ordinary attack.
1266	The last strike of a continuous ordinary attack.
1267	The last strike of a continuous ordinary attack.
1268	The last strike of a continuous ordinary attack.
1269	The last strike of a continuous ordinary attack.
1270	The last strike of a continuous ordinary attack.
1271	The last strike of a continuous ordinary attack.
1272	The last strike of a continuous ordinary attack.
1273	The last strike of a continuous ordinary attack.
1274	The last strike of a continuous ordinary attack.
1275	The last strike of a continuous ordinary attack.
1276	The last strike of a continuous ordinary attack.
1277	The last strike of a continuous ordinary attack.
1278	The last strike of a continuous ordinary attack.
1279	Practice the rotation arrow phase.
1280	Pre-installed.5Attack the enemy after firing an arrow.。
1281	Pre-installed.5Attack the enemy after firing an arrow.。
1282	Pre-installed.5Attack the enemy after firing an arrow.。
1283	Pre-installed.5Attack the enemy after firing an arrow.。
1284	Pre-installed.5Attack the enemy after firing an arrow.。
1285	Pre-installed.5Attack the enemy after firing an arrow.。
1286	Pre-installed.5Attack the enemy after firing an arrow.。
1287	Pre-installed.5Attack the enemy after firing an arrow.。
1288	Pre-installed.5Attack the enemy after firing an arrow.。
1289	Pre-installed.5Attack the enemy after firing an arrow.。
1290	Pre-installed.5Attack the enemy after firing an arrow.。
1291	Pre-installed.5Attack the enemy after firing an arrow.。
1292	Pre-installed.5Attack the enemy after firing an arrow.。
1293	Pre-installed.5Attack the enemy after firing an arrow.。
1294	Pre-installed.5Attack the enemy after firing an arrow.。
1295	Practice the gun-worn phase. (Hurt. 20% X5)
1296	Hurt. 50% X 5\nA blow. +15%
1297	Hurt. 55% X 5\nA blow. +15%
1298	Hurt. 60% X 5\nA blow. +15%
1299	Hurt. 65% X 5\nA blow. +15%
1300	Hurt. 70% X 5\nA blow. +15%
1301	Hurt. 75% X 5\nA blow. +15%
1302	Hurt. 80% X 5\nA blow. +15%
1303	Hurt. 84% X 5\nA blow. +15%
1304	Hurt. 88% X 5\nA blow. +15%
1305	Hurt. 92% X 5\nA blow. +15%
1306	Hurt. 96% X 5\nA blow. +15%
1307	Hurt. 100% X 5\nA blow. +15%
1308	Hurt. 103% X 5\nA blow. +15%
1309	Hurt. 106% X 5\nA blow. +15%
1310	Hurt. 110% X 5\nA blow. +15%
1311	Practice the revenge of the bard.
1312	Hurt. 200%
1313	Hurt. 210%
1314	Hurt. 220%\nDisturb. 5%
1315	Hurt. 230%\nDisturb. 7%
1316	Hurt. 240%\nDisturb. 9%
1317	Hurt. 250%\nDisturb. 10%, Block the defense. 5%
1318	Hurt. 300%\nDisturb. 11%, Block the defense. 7%
1319	Hurt. 310%\nDisturb. 12%, Block the defense. 8%
1320	Hurt. 320%\nDisturb. 13%, Block the defense. 10%
1321	Hurt. 330%\nDisturb. 14%, Block the defense. 11%, Block counter-attack. 8%
1322	Hurt. 400%\nDisturb. 14%, Block the defense. 12%, Block counter-attack. 8%
1323	Hurt. 420%\nDisturb. 15%, Block the defense. 12%, Block counter-attack. 9%
1324	Hurt. 440%\nDisturb. 15%, Block the defense. 13%, Block counter-attack. 9%
1325	Hurt. 460%\nDisturb. 15%, Block the defense. 13%, Block counter-attack. 9%
1326	Hurt. 500%\nDisturb. 16%, Block the defense. 13%, Block counter-attack. 10%
1327	Practice the rotation arrow phase.
1328	Use a rotating arrow to attack the enemy.。
1329	Reduced skills preparation time.。
1330	Reduced skills preparation time.。
1331	Reduced skills preparation time.。
1332	Reduced skills preparation time.。
1333	Reduced skills preparation time.。
1334	Reduced skills preparation time.。
1335	Reduced skills preparation time.。
1336	Reduced skills preparation time.。
1337	Reduced skills preparation time.。
1338	Reduced skills preparation time.。
1339	Reduced skills preparation time.。
1340	Reduced skills preparation time.。
1341	Reduced skills preparation time.。
1342	Reduced skills preparation time.。
1343	Glasbean-specific skills.
1344	Can be mixed.
1345	Can be mixed.、Barbecue.。
1346	Can be mixed.、Roast.、Cook.。
1347	Can be mixed.、Roast.、Cook.、Knead the noodles.。
1348	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.。
1349	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.。
1350	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.、Fried.。
1351	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.、Fried.、Fried.。
1352	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.、Fried.、Fried.、Make pasta.。
1353	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.、Fried.、Fried.、Make pasta.。
1354	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.、Fried.、Fried.、Make pasta.。
1355	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.、Fried.、Fried.、Make pasta.。
1356	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.、Fried.、Fried.、Make pasta.。
1357	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.、Fried.、Fried.、Make pasta.。
1358	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.、Fried.、Fried.、Make pasta.。
1359	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.、Fried.、Fried.、Make pasta.。
1360	Equipped with fishing rods and fishing cases.。
1361	Should be able to catch larger fish.。
1362	Should be able to catch larger fish.。
1363	Should be able to catch larger fish.。
1364	Should be able to catch larger fish.。
1365	Should be able to catch larger fish.。
1366	Should be able to catch larger fish.。
1367	Should be able to catch larger fish.。
1368	Should be able to catch larger fish.。
1369	Should be able to catch larger fish.。
1370	Should be able to catch larger fish.。
1371	Should be able to catch larger fish.。
1372	Should be able to catch larger fish.。
1373	Should be able to catch larger fish.。
1374	Should be able to catch larger fish.。
1375	Should be able to catch larger fish.。
1376	Now the stage of the exercise.
1377	Experience values can be obtained by other methods.。
1378	That's the end of the practice.
1379	That's the end of the practice.
1380	That's the end of the practice.
1381	That's the end of the practice.
1382	That's the end of the practice.
1383	That's the end of the practice.
1384	That's the end of the practice.
1385	That's the end of the practice.
1386	That's the end of the practice.
1387	That's the end of the practice.
1388	That's the end of the practice.
1389	That's the end of the practice.
1390	That's the end of the practice.
1391	That's the end of the practice.
1392	add(50, 1, "Use skills.");\nadd(50, 1, "Skill usage is successful.");
1393	add(5, 10, "Skill usage is successful.");\nadd(10, 20, "Get very good results.");\nadd(2, 10, "Skill usage failed.");\nadd(1, 10, "The results were very bad.");\nadd(3, 15, "The clothes are finished.");
1394	add(5, 15, "Skill usage is successful.");\nadd(10, 20, "Get very good results.");\nadd(2, 15, "Skill usage failed.");\nadd(1, 15, "The results were very bad.");\nadd(3, 15, "The clothes are finished.");
1395	add(4, 20, "Skill usage is successful.");\nadd(8, 25, "Get very good results.");\nadd(2, 15, "Skill usage failed.");\nadd(1, 15, "The results were very bad.");\nadd(2, 20, "The clothes are finished.");
1396	add(2, 32, Skill usage is successful.);\nadd(4, 40, Get very good results.);\nadd(0.6, 25, Skill usage failed.);\nadd(0.6, 25, The results were very bad.);\nadd(2, 10, "The clothes are finished.");
1397	add(2, 24, Skill usage is successful.);\nadd(4, 40, Get very good results.);\nadd(0.6, 25, Skill usage failed.);\nadd(0.6, 25, The results were very bad.);\nadd(1, 20, "The clothes are finished.");
1398	add(1.5, 50, Skill usage is successful.);\nadd(3.75, 40, Get very good results.);\nadd(0.6, 25, Skill usage failed.);\nadd(0.6, 25, The results were very bad.);\nadd(1, 15, "The clothes are finished.");
1399	add(1, 60, Skill usage is successful.);\nadd(2.5, 60, Get very good results.);\nadd(0.5, 30, Skill usage failed.);\nadd(0.5, 30, The results were very bad.);\nadd(0.5, 10, "The clothes are finished.");
1400	add(0.5, 120, Skill usage is successful.);\nadd(2, 100, Get very good results.);\nadd(0.25, 60, Skill usage failed.);\nadd(0.25, 60, The results were very bad.);\nadd(0.5, 10, "The clothes are finished.");
1401	add(0.25, 140, Skill usage is successful.);\nadd(2, 120, Get very good results.);\nadd(0.25, 60, Skill usage failed.);\nadd(0.25, 60, The results were very bad.);\nadd(0.25, 50, "The clothes are finished.");
1402	add(0.25, 140, Skill usage is successful.);\nadd(1.5, 140, Get very good results.);\nadd(0.25, 60, Skill usage failed.);\nadd(0.25, 60, The results were very bad.);\nadd(0.25, 50, "The clothes are finished.");
1403	add(0.07, 600, Skill usage is successful.);\nadd(0.7, 300, Get very good results.);\nadd(0.04, 300, Skill usage failed.);\nadd(0.04, 300, The results were very bad.);\nadd(0.1, 50, "The clothes are finished.");
1404	add(0.07, 600, Skill usage is successful.);\nadd(0.7, 300, Get very good results.);\nadd(0.04, 600, Skill usage failed.);\nadd(0.04, 600, The results were very bad.);\nadd(0.07, 200, "The clothes are finished.");
1405	add(0.04, 1500, Skill usage is successful.);\nadd(0.35, 300, Get very good results.);\nadd(0.02, 1500, Skill usage failed.);\nadd(0.02, 1500, The results were very bad.);\nadd(0.05, 200, "The clothes are finished.");
1406	add(0.02, 2800, Skill usage is successful.);\nadd(0.25, 600, Get very good results.);\nadd(0.01, 3200, Skill usage failed.);\nadd(0.01, 3200, The results were very bad.);\nadd(0.02, 500, "The clothes are finished.");
1407	add(0.02, 3200, Skill usage is successful.);\nadd(0.25, 800, Get very good results.);\nadd(0.01, 4000, Skill usage failed.);\nadd(0.01, 4000, The results were very bad.);\nadd(0.01, 800, "The clothes are finished.");
1408	add(100, 1, "Get a better way from someone else or book.");
1409	add(50, 1, "Use skills.");\nadd(50, 1, "Skill usage is successful.");
1410	add(5, 30, "Skill usage is successful.");\nadd(10, 40, "Get very good results.");\nadd(2, 20, "Skill usage failed.");\nadd(1, 20, "The results were very bad.");
1411	add(2, 40, "Skill usage is successful.");\nadd(5, 20, "Get very good results.");\nadd(1, 15, "Skill usage failed.");\nadd(1, 15, "The results were very bad.");
1412	add(1, 150, "Skill usage is successful.");\nadd(3, 30, "Get very good results.");\nadd(0.5, 15, "Skill usage failed.");
1413	add(0.6, 240, "Skill usage is successful.");\nadd(1.2, 65, "Get very good results.");\nadd(0.3, 24, "Skill usage failed.");
1414	add(0.3, 480, "Skill usage is successful.");\nadd(0.6, 80, "Get very good results.");\nadd(0.1, 60, "Skill usage failed.");
1415	add(0.3, 1000, "Skill usage is successful.");\nadd(0.6, 160, "Get very good results.");\nadd(0.1, 100, "Skill usage failed.");
1416	add(0.25, 1000, "Skill usage is successful.");\nadd(0.5, 400, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
1417	add(0.25, 1400, "Skill usage is successful.");\nadd(0.5, 400, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
1418	add(0.15, 2000, "Skill usage is successful.");\nadd(0.35, 600, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
1419	add(0.15, 2000, "Skill usage is successful.");\nadd(0.25, 600, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
1420	add(0.07, 3000, "Skill usage is successful.");\nadd(0.15, 900, "Get very good results.");
1421	add(0.07, 3000, "Skill usage is successful.");\nadd(0.15, 1500, "Get very good results.");
1422	add(0.03, 6000, "Skill usage is successful.");\nadd(0.15, 1500, "Get very good results.");
1423	add(0.03, 8000, "Skill usage is successful.");\nadd(0.05, 2000, "Get very good results.");
1424	add(0.02, 8000, "Skill usage is successful.");\nadd(0.03, 2000, "Get very good results.");
1425	add(100, 1, "Use skills.");
1426	add(100, 1, "Get a better way from someone else or book.");
1427	add(100, 1, "Get a better way from someone else or book.");
1428	add(100, 1, "Get a better way from someone else or book.");
1429	add(100, 1, "Get a better way from someone else or book.");
1430	add(100, 1, "Get a better way from someone else or book.");
1431	add(100, 1, "Get a better way from someone else or book.");
1432	add(100, 1, "Get a better way from someone else or book.");
1433	add(100, 1, "Get a better way from someone else or book.");
1434	add(100, 1, "Get a better way from someone else or book.");
1435	add(100, 1, "Get a better way from someone else or book.");
1436	add(100, 1, "Get a better way from someone else or book.");
1437	add(100, 1, "Get a better way from someone else or book.");
1438	add(100, 1, "Get a better way from someone else or book.");
1439	add(100, 1, "Get a better way from someone else or book.");
1440	add(100, 1, "Get a better way from someone else or book.");
1441	add(100, 1, "Use skills.");
1442	add(100, 1, "Get a better way from someone else or book.");
1443	add(100, 1, "Get a better way from someone else or book.");
1444	add(100, 1, "Get a better way from someone else or book.");
1445	add(100, 1, "Get a better way from someone else or book.");
1446	add(100, 1, "Get a better way from someone else or book.");
1447	add(100, 1, "Get a better way from someone else or book.");
1448	add(100, 1, "Get a better way from someone else or book.");
1449	add(100, 1, "Get a better way from someone else or book.");
1450	add(100, 1, "Get a better way from someone else or book.");
1451	add(100, 1, "Get a better way from someone else or book.");
1452	add(100, 1, "Get a better way from someone else or book.");
1453	add(100, 1, "Get a better way from someone else or book.");
1454	add(100, 1, "Get a better way from someone else or book.");
1455	add(100, 1, "Get a better way from someone else or book.");
1456	add(100, 1, "Get a better way from someone else or book.");
1457	add(100, 1, "Get a better way from someone else or book.");
1458	add(100, 1, "Get a better way from someone else or book.");
1459	add(100, 1, "Get a better way from someone else or book.");
1460	add(100, 1, "Get a better way from someone else or book.");
1461	add(100, 1, "Get a better way from someone else or book.");
1462	add(100, 1, "Get a better way from someone else or book.");
1463	add(100, 1, "Get a better way from someone else or book.");
1464	add(100, 1, "Get a better way from someone else or book.");
1465	add(100, 1, "Get a better way from someone else or book.");
1466	add(100, 1, "Get a better way from someone else or book.");
1467	add(100, 1, "Get a better way from someone else or book.");
1468	add(100, 1, "Get a better way from someone else or book.");
1469	add(100, 1, "Get a better way from someone else or book.");
1470	add(100, 1, "Get a better way from someone else or book.");
1471	add(100, 1, "Get a better way from someone else or book.");
1472	add(100, 1, "Get a better way from someone else or book.");
1473	add(100, 1, "Temporary.");
1474	add(100, 1, "Temporary.");
1475	add(100, 1, "Temporary.");
1476	add(100, 1, "Temporary.");
1477	add(100, 1, "Temporary.");
1478	add(100, 1, "Temporary.");
1479	add(100, 1, "Temporary.");
1480	add(100, 1, "Temporary.");
1481	add(100, 1, "Temporary.");
1482	add(100, 1, "Temporary.");
1483	add(100, 1, "Temporary.");
1484	add(100, 1, "Temporary.");
1485	add(100, 1, "Temporary.");
1486	add(100, 1, "Temporary.");
1487	add(100, 1, "Temporary.");
1488	add(100, 1, "Temporary.");
1489	add(100, 1, "Use skills.");
1490	add(100, 1, "Get a better way from someone else or book.");
1491	add(100, 1, "Get a better way from someone else or book.");
1492	add(100, 1, "Get a better way from someone else or book.");
1493	add(100, 1, "Get a better way from someone else or book.");
1494	add(100, 1, "Get a better way from someone else or book.");
1495	add(100, 1, "Get a better way from someone else or book.");
1496	add(100, 1, "Get a better way from someone else or book.");
1497	add(100, 1, "Get a better way from someone else or book.");
1498	add(100, 1, "Get a better way from someone else or book.");
1499	add(100, 1, "Get a better way from someone else or book.");
1500	add(100, 1, "Get a better way from someone else or book.");
1501	add(100, 1, "Get a better way from someone else or book.");
1502	add(100, 1, "Get a better way from someone else or book.");
1503	add(100, 1, "Get a better way from someone else or book.");
1504	add(100, 1, "Get a better way from someone else or book.");
1505	add(100, 1, "Use skills.");
1506	add(100, 1, "Get a better way from someone else or book.");
1507	add(100, 1, "Get a better way from someone else or book.");
1508	add(100, 1, "Get a better way from someone else or book.");
1509	add(100, 1, "Get a better way from someone else or book.");
1510	add(100, 1, "Get a better way from someone else or book.");
1511	add(100, 1, "Get a better way from someone else or book.");
1512	add(100, 1, "Get a better way from someone else or book.");
1513	add(100, 1, "Get a better way from someone else or book.");
1514	add(100, 1, "Get a better way from someone else or book.");
1515	add(100, 1, "Get a better way from someone else or book.");
1516	add(100, 1, "Get a better way from someone else or book.");
1517	add(100, 1, "Get a better way from someone else or book.");
1518	add(100, 1, "Get a better way from someone else or book.");
1519	add(100, 1, "Get a better way from someone else or book.");
1520	add(100, 1, "Get a better way from someone else or book.");
1521	add(100, 1, "Use skills.");
1522	add(50, 1, "Use skills.");\nadd(50, 1, "Skill usage is successful.");
1523	add(0.5, 70, "Rough line production was successful.");\nadd(2.5, 30, "Fine line production was successful.");\nadd(1, 50, "The most high-end fabric production success.");\nadd(0.5, 30, "Advanced fabric production was successful.");\nadd(0.3, 30, "General fabric production success.");\nadd(0.2, 40, "Cheap fabric sicane.");\nadd(1, 100, "Cheap silk was made successfully.");
1524	add(0.2, 70, "Rough line production was successful.");\nadd(2, 30, "Fine line production was successful.");\nadd(0.5, 50, "The most high-end fabric production success.");\nadd(0.2, 30, "Advanced fabric production was successful.");\nadd(0.1, 30, "General fabric production success.");\nadd(0.1, 40, "Cheap fabric sicane.");\nadd(0.2, 100, "Cheap silk was made successfully.");\nadd(1, 100, "Cheap belts were made successfully.");
1525	add(0.1, 70, "Rough line production was successful.");\nadd(1, 30, "Fine line production was successful.");\nadd(0.3, 50, "The most high-end fabric production success.");\nadd(0.1, 30, "Advanced fabric production was successful.");\nadd(0.1, 30, "General fabric production success.");\nadd(0.05, 40, "Cheap fabric sicane.");\nadd(0.1, 100, "Cheap silk was made successfully.");\nadd(0.5, 100, "Cheap belts were made successfully.");
1526	add(0.7, 300, "Fine line production was successful.", false);
1527	add(0.5, 50, "Fine line production was successful.");\nadd(0.2, 100, "The most high-end fabric production success.");\nadd(0.1, 30, "Advanced fabric production was successful.");\nadd(0.05, 30, "General fabric production success.");\nadd(0.1, 100, "Cheap silk was made successfully.");\nadd(0.3, 300, "Cheap belts were made successfully.");
1528	add(0.3, 100, "Fine line production was successful.");\nadd(0.2, 200, "The most high-end fabric production success.");\nadd(0.1, 200, "Advanced fabric production was successful.");\nadd(0.05, 50, "General fabric production success.");\nadd(0.08, 300, "Cheap silk was made successfully.");\nadd(0.15, 300, "Cheap belts were made successfully.");
1529	add(0.3, 50, "The knot tie was made successfully.");\nadd(0.1, 200, "The most high-end fabric production success.");\nadd(0.05, 200, "Advanced fabric production was successful.");\nadd(1, 100, "The most high-end silk production success.");\nadd(0.1, 300, "High-grade silk production success.");\nadd(0.05, 300, "Do general silk success.");\nadd(0.15, 300, "Cheap belts were made successfully.");
1530	add(1, 300, "The most high-end silk production success.", false);
1531	add(0.1, 50, "The knot tie was made successfully.");\nadd(0.1, 200, "The most high-end fabric production success.");\nadd(0.05, 200, "Advanced fabric production was successful.");\nadd(0.5, 100, "The most high-end silk production success.");\nadd(0.1, 300, "High-grade silk production success.");\nadd(0.5, 300, "General leather rope production success.");
1532	add(0.07, 200, "The most high-end fabric production success.");\nadd(0.05, 200, "Advanced fabric production was successful.");\nadd(0.4, 100, "The most high-end silk production success.");\nadd(0.07, 300, "High-grade silk production success.");\nadd(0.5, 300, "Advanced leather rope production success.");\nadd(0.2, 300, "General leather rope production success.");
1533	add(0.05, 300, "The most high-end fabric production success.");\nadd(0.03, 300, "Advanced fabric production was successful.");\nadd(0.4, 100, "The most high-end silk production success.");\nadd(0.07, 300, "High-grade silk production success.");\nadd(0.6, 300, "Advanced leather rope production success.");\nadd(0.3, 300, "Advanced leather rope production success.");
1534	add(1, 300, "Cheap fabric sicane.", false);
1535	add(0.03, 500, "The most high-end fabric production success.");\nadd(0.2, 200, "The most high-end silk production success.");\nadd(0.3, 500, "Advanced leather rope production success.");\nadd(0.1, 400, "Advanced leather rope production success.");
1536	add(0.02, 700, "The most high-end fabric production success.");\nadd(0.1, 400, "The most high-end silk production success.");\nadd(0.2, 700, "Advanced leather rope production success.");
1537	add(0.05, 700, "The most high-end silk production success.");\nadd(0.1, 900, "Advanced leather rope production success.");
1538	add(100, 1, "Activity skills.，Cannot practice.。");
1539	add(5, 10, "Skill usage is successful.");\nadd(10, 20, "Get very good results.");\nadd(2, 10, "Skill usage failed.");\nadd(1, 10, "The results were very bad.");
1540	add(5, 15, "Skill usage is successful.");\nadd(10, 20, "Get very good results.");\nadd(2, 15, "Skill usage failed.");\nadd(1, 15, "The results were very bad.");
1541	add(4, 20, "Skill usage is successful.");\nadd(8, 25, "Get very good results.");\nadd(2, 15, "Skill usage failed.");\nadd(1, 15, "The results were very bad.");
1542	add(2, 32, Skill usage is successful.);\nadd(4, 40, Get very good results.);\nadd(0.6, 25, Skill usage failed.);\nadd(0.6, 25, The results were very bad.);
1543	add(2, 24, Skill usage is successful.);\nadd(4, 40, Get very good results.);\nadd(0.6, 25, Skill usage failed.);\nadd(0.6, 25, The results were very bad.);
1544	add(1.5, 50, Skill usage is successful.);\nadd(3.75, 40, Get very good results.);\nadd(0.6, 25, Skill usage failed.);\nadd(0.6, 25, The results were very bad.);
1545	add(1, 60, Skill usage is successful.);\nadd(2.5, 60, Get very good results.);\nadd(0.5, 30, Skill usage failed.);\nadd(0.5, 30, The results were very bad.);
1546	add(0.5, 120, Skill usage is successful.);\nadd(2, 100, Get very good results.);\nadd(0.25, 60, Skill usage failed.);\nadd(0.25, 60, The results were very bad.);
1547	add(0.25, 140, Skill usage is successful.);\nadd(2, 120, Get very good results.);\nadd(0.25, 60, Skill usage failed.);\nadd(0.25, 60, The results were very bad.);
1548	add(0.25, 140, Skill usage is successful.);\nadd(1.5, 140, Get very good results.);\nadd(0.25, 60, Skill usage failed.);\nadd(0.25, 60, The results were very bad.);
1549	add(0.07, 600, Skill usage is successful.);\nadd(0.7, 300, Get very good results.);\nadd(0.04, 300, Skill usage failed.);\nadd(0.04, 300, The results were very bad.);
1550	add(0.07, 600, Skill usage is successful.);\nadd(0.7, 300, Get very good results.);\nadd(0.04, 600, Skill usage failed.);\nadd(0.04, 600, The results were very bad.);
1551	add(0.04, 1500, Skill usage is successful.);\nadd(0.35, 300, Get very good results.);\nadd(0.02, 1500, Skill usage failed.);\nadd(0.02, 1500, The results were very bad.);
1552	add(0.02, 2800, Skill usage is successful.);\nadd(0.25, 600, Get very good results.);\nadd(0.01, 3200, Skill usage failed.);\nadd(0.01, 3200, The results were very bad.);
1553	add(0.02, 3200, Skill usage is successful.);\nadd(0.25, 800, Get very good results.);\nadd(0.01, 4000, Skill usage failed.);\nadd(0.01, 4000, The results were very bad.);
1554	add(50, 1, "Use skills.");\nadd(50, 1, "Skill usage is successful.");
1555	add(5, 20, "The spinning line succeeded.");\nadd(10, 40, "Weaving succeeds.");\nadd(2, 20, "The spinning line failed.");\nadd(1, 20, "Weaving failed.");
1556	add(5, 30, "The spinning line succeeded.");\nadd(10, 40, "Weaving succeeds.");\nadd(2, 30, "The spinning line failed.");\nadd(1, 30, "Weaving failed.");
1557	add(4, 40, "The spinning line succeeded.");\nadd(8, 50, "Weaving succeeds.");\nadd(2, 30, "The spinning line failed.");\nadd(1, 30, "Weaving failed.");
1558	add(2, 65, The spinning line succeeded.);\nadd(4, 80, Weaving succeeds.);\nadd(0.6, 50, The spinning line failed.);\nadd(0.6, 50, Weaving failed.);
1559	add(2, 50, The spinning line succeeded.);\nadd(4, 80, Weaving succeeds.);\nadd(0.6, 50, The spinning line failed.);\nadd(0.6, 50, Weaving failed.);
1560	add(1.5, 100, The spinning line succeeded.);\nadd(3.75, 80, Weaving succeeds.);\nadd(0.6, 50, The spinning line failed.);\nadd(0.6, 50, Weaving failed.);
1561	add(1, 120, The spinning line succeeded.);\nadd(2.5, 120, Weaving succeeds.);\nadd(0.5, 60, The spinning line failed.);\nadd(0.5, 60, Weaving failed.);
1562	add(0.5, 250, The spinning line succeeded.);\nadd(2, 200, Weaving succeeds.);\nadd(0.25, 120, The spinning line failed.);\nadd(0.25, 120, Weaving failed.);
1563	add(0.25, 300, The spinning line succeeded.);\nadd(2, 250, Weaving succeeds.);\nadd(0.25, 120, The spinning line failed.);\nadd(0.25, 120, Weaving failed.);
1564	add(0.25, 300, The spinning line succeeded.);\nadd(1.5, 300, Weaving succeeds.);\nadd(0.25, 120, The spinning line failed.);\nadd(0.25, 120, Weaving failed.);
1565	add(0.07, 1200, The spinning line succeeded.);\nadd(0.7, 600, Weaving succeeds.);\nadd(0.04, 600, The spinning line failed.);\nadd(0.04, 600, Weaving failed.);
1566	add(0.07, 1200, The spinning line succeeded.);\nadd(0.7, 600, Weaving succeeds.);\nadd(0.04, 1200, The spinning line failed.);\nadd(0.04, 1200, Weaving failed.);
1567	add(0.04, 3000, The spinning line succeeded.);\nadd(0.35, 600, Weaving succeeds.);\nadd(0.02, 3000, The spinning line failed.);\nadd(0.02, 3000, Weaving failed.);
1568	add(0.02, 6000, The spinning line succeeded.);\nadd(0.25, 1200, Weaving succeeds.);\nadd(0.01, 6500, The spinning line failed.);\nadd(0.01, 6500, Weaving failed.);
1569	add(0.02, 6500, The spinning line succeeded.);\nadd(0.25, 1600, Weaving succeeds.);\nadd(0.01, 8000, The spinning line failed.);\nadd(0.01, 8000, Weaving failed.);
1570	add(50, 1, "Use skills.");\nadd(50, 1, "Skill usage is successful.");
1571	add(5, 20, "Smelting iron ore was successful.");\nadd(2, 40, "Smelting iron ore failed.");
1572	add(5, 30, "Smelting iron ore was successful.");\nadd(2, 50, "Smelting iron ore failed.");
1573	add(4, 40, "Smelting iron ore was successful.");\nadd(2, 50, "Smelting iron ore failed.");
1574	add(20, 1, "The smelting of copper ore has been successful.");\nadd(10, 2, "Smelting copper ore failed.");\nadd(2, 20, "Smelting iron ore was successful.");\nadd(1,40, "Smelting iron ore failed.");
1575	add(10, 3, "The smelting of copper ore has been successful.");\nadd(5, 6, "Smelting copper ore failed.");\nadd(1, 30, "Smelting iron ore was successful.");\nadd(0.5, 60, "Smelting iron ore failed.");
1576	add(20, 1, "Smelting silver ore was successful.");\nadd(10, 2, "Smelting silver ore failed.");\nadd(4, 6, "The smelting of copper ore has been successful.");\nadd(2, 20, "Smelting copper ore failed.");\nadd(0.4, 50, "Smelting iron ore was successful.");\nadd(0.2, 100, "Smelting iron ore failed.");
1577	add(10, 3, "Smelting silver ore was successful.");\nadd(5, 6, "Smelting silver ore failed.");\nadd(2, 10, "The smelting of copper ore has been successful.");\nadd(1, 30, "Smelting copper ore failed.");\nadd(0.2, 75, "Smelting iron ore was successful.");\nadd(0.1, 150, "Smelting iron ore failed.");
1578	add(20, 1, "Smelting gold ore was successful.");\nadd(10, 2, "Smelting gold ore failed.");\nadd(4, 6, "Smelting silver ore was successful.");\nadd(2, 20, "Smelting silver ore failed.");\nadd(1, 10, "The smelting of copper ore has been successful.");\nadd(0.5, 30, "Smelting copper ore failed.");\nadd(0.1, 100, "Smelting iron ore was successful.");\nadd(0.05, 200, "Smelting iron ore failed.");
1579	add(10, 2, "Smelting gold ore was successful.");\nadd(5, 4, "Smelting gold ore failed.");\nadd(2, 10, "Smelting silver ore was successful.");\nadd(1, 20, "Smelting silver ore failed.");\nadd(0.4, 50, "The smelting of copper ore has been successful.");\nadd(0.2, 100, "Smelting copper ore failed.");\nadd(0.1, 200, "Smelting iron ore was successful.");\nadd(0.05, 400, "Smelting iron ore failed.");
1580	add(10, 2, "Smelting Misry ore was successful.", false);\nadd(5, 4, "Smelting Misri ore failed.", false);\nadd(2, 10, "Smelting gold ore was successful.");\nadd(1, 20, "Smelting gold ore failed.");\nadd(0.4, 50, "Smelting silver ore was successful.");\nadd(0.2, 100, "Smelting silver ore failed.");\nadd(0.1, 200, "The smelting of copper ore has been successful.");\nadd(0.05, 400, "Smelting copper ore failed.");\nadd(0.04, 400, "Smelting iron ore was successful.");
1581	add(4, 4, "Smelting Misry ore was successful.", false);\nadd(2, 8, "Smelting Misri ore failed.", false);\nadd(1, 20, "Smelting gold ore was successful.");\nadd(0.5, 40, "Smelting gold ore failed.");\nadd(0.2, 75, "Smelting silver ore was successful.");\nadd(0.1, 150, "Smelting silver ore failed.");\nadd(0.04, 250, "The smelting of copper ore has been successful.");\nadd(0.02, 500, "Smelting copper ore failed.");\nadd(0.02, 500, "Smelting iron ore was successful.");
1582	add(2, 8, "Smelting Misry ore was successful.", false);\nadd(1, 16, "Smelting Misri ore failed.", false);\nadd(0.4, 40, "Smelting gold ore was successful.");\nadd(0.2, 80, "Smelting gold ore failed.");\nadd(0.1, 150, "Smelting silver ore was successful.");\nadd(0.05, 300, "Smelting silver ore failed.");\nadd(0.04, 250, "The smelting of copper ore has been successful.");\nadd(0.02, 500, "Smelting copper ore failed.");\nadd(0.02, 500, "Smelting iron ore was successful.");
1583	add(1, 20, "Smelting Misry ore was successful.", false);\nadd(0.5, 40, "Smelting Misri ore failed.", false);\nadd(0.2, 75, "Smelting gold ore was successful.");\nadd(0.1, 150, "Smelting gold ore failed.");\nadd(0.1, 150, "Smelting silver ore was successful.");\nadd(0.05, 300, "Smelting silver ore failed.");\nadd(0.04, 250, "The smelting of copper ore has been successful.");\nadd(0.02, 500, "Smelting copper ore failed.");\nadd(0.02, 500, "Smelting iron ore was successful.");
1584	add(0.4, 40, "Smelting Misry ore was successful.", false);\nadd(0.2, 80, "Smelting Misri ore failed.", false);\nadd(0.2, 75, "Smelting gold ore was successful.");\nadd(0.1, 150, "Smelting gold ore failed.");\nadd(0.1, 150, "Smelting silver ore was successful.");\nadd(0.05, 300, "Smelting silver ore failed.");\nadd(0.04, 250, "The smelting of copper ore has been successful.");\nadd(0.02, 500, "Smelting copper ore failed.");\nadd(0.02, 500, "Smelting iron ore was successful.");
1585	add(0.3, 50, "Smelting Misry ore was successful.", false);\nadd(0.1, 150, "Smelting Misri ore failed.", false);\nadd(0.1, 150, "Smelting gold ore was successful.");\nadd(0.05, 300, "Smelting gold ore failed.");\nadd(0.06, 300, "Smelting silver ore was successful.");\nadd(0.03, 500, "Smelting silver ore failed.");\nadd(0.02, 600, "The smelting of copper ore has been successful.");\nadd(0.01, 1000, "Smelting copper ore failed.");\nadd(0.01, 1000, "Smelting iron ore was successful.");
1586	add(100, 1, "Get a better way from someone else or book.");
1587	add(5, 10, "Tool or weapon production has been very successful.");\nadd(3, 20, "Tools or weapons are made successfully.");\nadd(1, 50, "Tool or weapon production fails.");\nadd(1, 50, "The results of tool or weapon production are very poor.");\nadd(0.5, 50, "Tools or weapons.100%Production is complete.");
1588	add(3, 20, "Shield production was a great success.");\nadd(1, 50, "Shield production was successful.");\nadd(1, 30, "Shield production failed.");\nadd(0.5, 20, "Shield production results are very bad.");\nadd(0.5, 40, "Shield.100%Production is complete.");
1589	add(2, 40, "Helmetmaking was very successful.");\nadd(0.5, 80, "Helmets were made successfully.");\nadd(0.3, 30, "Helmet production failed.");\nadd(0.1, 40, "Helmet production results are very poor.");\nadd(0.3, 50, "Helmet.100%Production is complete.");
1590	add(1, 50, "Hand-guarding was a great success.");\nadd(0.2, 200, "Hand-guarding was successful.");\nadd(0.1, 100, "Hand-guarding failed.");\nadd(0.1, 200, "The hand-guarding results are very bad.");\nadd(0.2, 50, "Hand guard.100%Production is complete.");
1591	add(0.3, 150, "Metal boots were made very successfully.");\nadd(0.1, 500, "Successful metal shoe production");\nadd(0.05, 300, "The metal boot failed.");\nadd(0.05, 400, "The metal boot production results are very bad.");\nadd(0.1, 100, "Metal shoes100%Production is complete.");
1592	add(0.2, 300, "Hand-guarding was a great success.");\nadd(0.1, 500, "Hand-guarding was successful.");\nadd(0.2, 300, "Helmetmaking was very successful.");\nadd(0.1, 500, "Helmets were made successfully.");\nadd(1, 15, "Armor production was very successful./Success.");\nadd(1, 15, "Weapon production was very successful./Success.");\nadd(1, 15, "Shield production was a great success./Success.");\nadd(0.1, 100, "Items.100%Production is complete.");
1593	add(0.2, 300, "Metal boots were made very successfully.");\nadd(0.1, 500, "Successful metal shoe production");\nadd(1, 10, "Helmetmaking was very successful./Success.");\nadd(1, 15, "Armor production was very successful./Success.");\nadd(1, 15, "Weapon production was very successful./Success.");\nadd(1, 15, "Shield production was a great success./Success.");
1594	add(0.2, 100, "Metal boots were made very successfully.");\nadd(0.1, 300, "Successful metal shoe production");\nadd(0.5, 300, "Hand-guarding was a great success./Success.");\nadd(0.5, 300, "Helmetmaking was very successful./Success.");
1595	add(0.1, 400, "Metal boots were made very successfully.");\nadd(0.05, 400, "Successful metal shoe production");\nadd(0.1, 200, "Hand-guarding was a great success./Success.");\nadd(0.1, 200, "Helmetmaking was very successful./Success.");\nadd(0.1, 200, "Armor production was very successful./Success.");\nadd(0.1, 200, "Weapon production was very successful./Success.");\nadd(0.1, 200, "Shield production was a great success./Success.");
1596	add(0.08, 250, "Metal boots were made very successfully.");\nadd(0.04, 250, "Successful metal shoe production");\nadd(0.05, 150, "Hand-guarding was a great success./Success.");\nadd(0.05, 150, "Helmetmaking was very successful./Success.");\nadd(0.1, 200, "Armor production was very successful./Success.");\nadd(0.1, 200, "Weapon production was very successful./Success.");\nadd(0.1, 200, "Shield production was a great success./Success.");
1597	add(0.5, 100, "Metal boots were made very successfully.");\nadd(0.2, 500, "Successful metal shoe production");\nadd(0.2, 200, "Hand-guarding was a great success.");\nadd(0.1, 1000, "Hand-guarding was successful.");
1598	add(0.2, 100, "Metal boots were made very successfully./Success.");\nadd(0.1, 100, "Hand-guarding was a great success./Success.");\nadd(0.1, 100, "Helmetmaking was very successful./Success.");\nadd(0.05, 500, "Armor production was very successful./Success.");\nadd(0.05, 500, "Weapon production was very successful./Success.");\nadd(0.05, 500, "Shield production was a great success./Success.");
1599	add(0.1, 200, "Metal boots were made very successfully./Success.");\nadd(0.05, 800, "Hand-guarding was a great success./Success.");\nadd(0.05, 800, "Helmetmaking was very successful./Success.");\nadd(0.02, 1000, "Armor production was very successful./Success.");\nadd(0.02, 1000, "Weapon production was very successful./Success.");\nadd(0.02, 1000, "Shield production was a great success./Success.");
1600	add(0.03, 1000, "Metal boots were made very successfully./Success.");\nadd(0.01, 1500, "Hand-guarding was a great success./Success.");\nadd(0.01, 1500, "Helmetmaking was very successful./Success.");\nadd(0.01, 1500, "Armor production was very successful./Success.");\nadd(0.01, 1500, "Weapon production was very successful./Success.");\nadd(0.01, 1500, "Shield production was a great success./Success.");
1601	add(0.03, 1000, "Metal boots were made very successfully./Success.");\nadd(0.01, 1500, "Hand-guarding was a great success./Success.");\nadd(0.01, 1500, "Helmetmaking was very successful./Success.");\nadd(0.01, 1500, "Armor production was very successful./Success.");\nadd(0.01, 1500, "Weapon production was very successful./Success.");\nadd(0.01, 1500, "Shield production was a great success./Success.");
1602	add(50, 1, "Try collecting the base herb.");\nadd(50, 1, "The basic herb collection was successful.");
1603	add(0.1, 200, "Try collecting the base herb.");\nadd(0.2, 100, "The basic herb collection was successful.");\nadd(0.4, 100, "Try collecting blood-red herbs.");\nadd(0.7, 50, "Blood red herb collection was successful.");\nadd(0.5, 10, "Try collecting sun herbs.");\nadd(1, 5, "The capture of sunlight herb was successful.");
1604	add(0.05, 200, "The basic herb collection was successful.");\nadd(0.05, 300, "Try collecting blood-red herbs.");\nadd(0.1, 150, "Blood red herb collection was successful.");\nadd(0.5, 100, "Try collecting sun herbs.");\nadd(0.7, 50, "The capture of sunlight herb was successful.");\nadd(0.02, 80, "Try collecting magic herbs.");\nadd(1, 40, "Magical herb collection was successful.");
1605	add(0.02, 500, "The basic herb collection was successful.");\nadd(0.01, 400, "Try collecting blood-red herbs.");\nadd(0.05, 200, "Blood red herb collection was successful.");\nadd(0.1, 300, "Try collecting sun herbs.");\nadd(0.4, 150, "The capture of sunlight herb was successful.");\nadd(0.05, 120, "Try collecting magic herbs.");\nadd(0.5, 60, "Magical herb collection was successful.");\nadd(1, 10, "Try collecting gold herbs.");
1606	add(0.01, 500, "The basic herb collection was successful.");\nadd(0.02, 250, "Blood red herb collection was successful.");\nadd(0.3, 100, "The capture of sunlight herb was successful.");\nadd(0.3, 100, "Magical herb collection was successful.");\nadd(2, 10, "Gold herb collection was successful.");\nadd(50, 1, "Toxic herb collection was successful.");
1607	add(0.01, 500, "Try collecting sun herbs.");\nadd(0.2, 200, "The capture of sunlight herb was successful.");\nadd(0.03, 300, "Try collecting magic herbs.");\nadd(0.2, 150, "Magical herb collection was successful.");\nadd(0.5, 50, "Try collecting gold herbs.");\nadd(1, 20, "Gold herb collection was successful.");\nadd(0.5, 20, "Toxic herb collection was successful.");
1608	add(0.1, 400, "The capture of sunlight herb was successful.");\nadd(0.02, 800, "Try collecting magic herbs.");\nadd(0.1, 200, "Magical herb collection was successful.");\nadd(0.3, 60, "Try collecting gold herbs.");\nadd(0.5, 40, "Gold herb collection was successful.");\nadd(0.3, 50, "Toxic herb collection was successful.");
1609	add(0.05, 600, "The capture of sunlight herb was successful.");\nadd(0.01, 800, "Try collecting magic herbs.");\nadd(0.07, 200, "Magical herb collection was successful.");\nadd(0.3, 50, "Gold herb collection was successful.");\nadd(0.2, 70, "Toxic herb collection was successful.");\nadd(50, 1, "Mandela grass collection success.");
1610	add(0.03, 800, "The capture of sunlight herb was successful.");\nadd(0.05, 600, "Magical herb collection was successful.");\nadd(0.2, 150, "Gold herb collection was successful.");\nadd(0.1, 200, "Toxic herb collection was successful.");\nadd(0.05, 300, "Try to collect Mandela grass.");\nadd(0.7, 50, "Mandela grass collection success.");
1611	add(0.02, 1000, "The capture of sunlight herb was successful.");\nadd(0.04, 800, "Magical herb collection was successful.");\nadd(0.1, 200, "Gold herb collection was successful.");\nadd(0.07, 300, "Toxic herb collection was successful.");\nadd(0.02, 400, "Try to collect Mandela grass.");\nadd(0.6, 80, "Mandela grass collection success.");
1612	add(0.01, 1000, "The capture of sunlight herb was successful.");\nadd(0.03, 1000, "Magical herb collection was successful.");\nadd(0.07, 400, "Gold herb collection was successful.");\nadd(0.05, 500, "Toxic herb collection was successful.");\nadd(0.01, 500, "Try to collect Mandela grass.");\nadd(0.5, 100, "Mandela grass collection success.");
1613	add(0.02, 1500, "Magical herb collection was successful.");\nadd(0.05, 500, "Gold herb collection was successful.");\nadd(0.03, 700, "Toxic herb collection was successful.");\nadd(0.4, 100, "Mandela grass collection success.");
1614	add(0.01, 1800, "Magical herb collection was successful.");\nadd(0.03, 700, "Gold herb collection was successful.");\nadd(0.02, 1000, "Toxic herb collection was successful.");\nadd(0.3, 200, "Mandela grass collection success.");
1615	add(0.02, 1500, "Gold herb collection was successful.");\nadd(0.01, 2000, "Toxic herb collection was successful.");\nadd(0.2, 500, "Mandela grass collection success.");
1616	add(0.01, 2000, "Gold herb collection was successful.");\nadd(0.01, 3000, "Toxic herb collection was successful.");\nadd(0.1, 1000, "Mandela grass collection success.");
1617	add(0.01, 2000, "Gold herb collection was successful.");\nadd(0.01, 3000, "Toxic herb collection was successful.");\nadd(0.07, 1000, "Mandela grass collection success.");
1618	add(50, 1, "Try making life potions.");\nadd(50, 1, "The production of life potions was successful.");
1619	add(0.1, 200, "Try life potions.");\nadd(0.4, 100, "The production of life potions was successful.");\nadd(0.2, 100, "Try magic potions.");\nadd(0.6, 50, "Making magic potions was a success.");\nadd(0.1, 200, "Try physical potions.");\nadd(0.5, 100, "The production of physical potions was successful.");
1620	add(0.1, 200, "Try life potions.");\nadd(0.3, 100, "The production of life potions was successful.");\nadd(0.2, 100, "Try magic potions.");\nadd(0.4, 50, "Making magic potions was a success.");\nadd(0.1, 200, "Try physical potions.");\nadd(0.3, 100, "The production of physical potions was successful.");
1621	add(0.02, 500, "The use of blood red herbs to make potions was successful.");\nadd(0.02, 500, "The use of sunlight herbs to make potions was successful.");\nadd(0.05, 200, "The use of magic herbs to make potions was successful.");\nadd(0.2, 200, "The success of making life magic potions.");\nadd(0.4, 150, "The use of gold herbs to make potions was successful.");
1622	add(0.01, 700, "The use of blood red herbs to make potions was successful.");\nadd(0.01, 700, "The use of sunlight herbs to make potions was successful.");\nadd(0.03, 300, "The use of magic herbs to make potions was successful.");\nadd(0.1, 300, "The success of making life magic potions.");\nadd(0.3, 200, "The use of gold herbs to make potions was successful.");
1623	add(0.01, 800, "The use of blood red herbs to make potions was successful.");\nadd(0.01, 800, "The use of sunlight herbs to make potions was successful.");\nadd(0.03, 400, "The use of magic herbs to make potions was successful.");\nadd(0.1, 300, "The success of making life magic potions.");\nadd(0.3, 200, "The use of gold herbs to make potions was successful.");\nadd(0.2, 100, "Try to cure the potion.");
1624	add(0.01, 800, "The use of blood red herbs to make potions was successful.");\nadd(0.01, 800, "The use of sunlight herbs to make potions was successful.");\nadd(0.02, 400, "The use of magic herbs to make potions was successful.");\nadd(0.07, 300, "The success of making life magic potions.");\nadd(0.2, 200, "The use of gold herbs to make potions was successful.");\nadd(0.1, 200, "The use of toxic herbs to make potions was successful.");
1625	add(0.01, 1000, "The use of sunlight herbs to make potions was successful.");\nadd(0.02, 400, "The use of magic herbs to make potions was successful.");\nadd(0.07, 300, "The success of making life magic potions.");\nadd(0.2, 300, "The use of gold herbs to make potions was successful.");\nadd(0.1, 200, "The use of toxic herbs to make potions was successful.");
1626	add(0.01, 1000, "The use of sunlight herbs to make potions was successful.");\nadd(0.01, 800, "The use of magic herbs to make potions was successful.");\nadd(0.05, 500, "The use of gold herbs to make potions was successful.");\nadd(0.1, 300, "The success of making a cure potion.");\nadd(0.1, 200, "The use of toxic herbs to make potions was successful.");\nadd(0.7, 50, "The use of Mandela herb to make potions was successful.");
1627	add(0.01, 800, "The use of magic herbs to make potions was successful.");\nadd(0.03, 500, "The use of gold herbs to make potions was successful.");\nadd(0.1, 500, "The success of making a cure potion.");\nadd(0.1, 400, "The use of toxic herbs to make potions was successful.");\nadd(0.5, 50, "The use of Mandela herb to make potions was successful.");
1628	add(0.02, 800, "The use of gold herbs to make potions was successful.");\nadd(0.07, 800, "The success of making a cure potion.");\nadd(0.07, 500, "The use of toxic herbs to make potions was successful.");\nadd(0.3, 100, "The use of Mandela herb to make potions was successful.");
1629	add(0.05, 1000, "The success of making a cure potion.");\nadd(0.05, 500, "The use of toxic herbs to make potions was successful.");\nadd(0.2, 200, "The use of Mandela herb to make potions was successful.");
1630	add(0.04, 1000, "The success of making a cure potion.");\nadd(0.04, 1000, "The use of toxic herbs to make potions was successful.");\nadd(0.1, 400, "The use of Mandela herb to make potions was successful.");
1631	add(0.03, 1500, "The success of making a cure potion.");\nadd(0.03, 1500, "The use of toxic herbs to make potions was successful.");\nadd(0.07, 500, "The use of Mandela herb to make potions was successful.");
1632	add(0.02, 2000, "The success of making a cure potion.");\nadd(0.02, 2000, "The use of toxic herbs to make potions was successful.");\nadd(0.05, 700, "The use of Mandela herb to make potions was successful.");
1633	add(0.01, 3000, "The success of making a cure potion.");\nadd(0.01, 3000, "The use of toxic herbs to make potions was successful.");\nadd(0.03, 1500, "The use of Mandela herb to make potions was successful.");
1634	add(100, 1, "Get a better way from someone else or book.");
1635	add(100, 1, "Get a better way from someone else or book.");
1636	add(1, 40, "Defense to use");\nadd(5, 10, "In a defensive state.，Take on enemy attacks.");\nadd(20, 5, "Observe enemies in defensive states.", false);
1637	add(1, 100, "In a defensive state.，Take on enemy attacks.");\nadd(5, 20, "Observe enemies in defensive states.");
1638	add(1, 100, "In a defensive state.，Take on enemy attacks.");\nadd(4, 20, "Observe enemies in defensive states.");\nadd(2, 20, "Use special skills to attack enemies in defensive states.", false);
1639	add(0.6, 160, In a defensive state.，Take on enemy attacks.);\nadd(1.8, 32, Observe enemies in defensive states.);\nadd(1.25, 32, Use special skills to attack enemies in defensive states., false);
1640	add(0.6, 160, In a defensive state.，Take on enemy attacks.);\nadd(1.25, 32, Observe enemies in defensive states.);\nadd(1.8, 50, Use special skills to attack enemies in defensive states., false);
1641	add(0.6, 160, In a defensive state.，Take on enemy attacks.);\nadd(0.6, 32, Observe enemies in defensive states.);\nadd(2.5, 32, Use special skills to attack enemies in defensive states., false);
1642	add(0.5, 200, In a defensive state.，Take on enemy attacks.);\nadd(0.5, 40, Observe enemies in defensive states.);\nadd(2.5, 40, Use special skills to attack enemies in defensive states., false);
1643	add(0.5, 200, In a defensive state.，Take on enemy attacks.);\nadd(0.5, 40, Observe enemies in defensive states.);\nadd(2.5, 40, Use special skills to attack enemies in defensive states., false);
1644	add(0.5, 200, In a defensive state.，Take on enemy attacks.);\nadd(0.5, 40, Observe enemies in defensive states.);\nadd(2.5, 40, Use special skills to attack enemies in defensive states., false);
1645	add(0.5, 200, In a defensive state.，Take on enemy attacks.);\nadd(0.5, 40, Observe enemies in defensive states.);\nadd(2.5, 40, Use special skills to attack enemies in defensive states., false);
1646	add(0.25, 460, In a defensive state.，Take on enemy attacks.);\nadd(0.3, 60, Observe enemies in defensive states.);\nadd(1.65, 60, Use special skills to attack enemies in defensive states., false);
1647	add(0.25, 600, In a defensive state.，Take on enemy attacks.);\nadd(0.3, 60, Observe enemies in defensive states.);\nadd(1.6, 60, Use special skills to attack enemies in defensive states., false);
1648	add(0.2, 1050, In a defensive state.，Take on enemy attacks.);\nadd(0.3, 60, Observe enemies in defensive states.);\nadd(1.65, 60, Use special skills to attack enemies in defensive states., false);
1649	add(0.15, 2000, In a defensive state.，Take on enemy attacks.);\nadd(0.25, 80, Observe enemies in defensive states.);\nadd(1.25, 80, Use special skills to attack enemies in defensive states., false);
1650	add(0.1, 5000, In a defensive state.，Take on enemy attacks.);\nadd(0.25, 80, Observe enemies in defensive states.);\nadd(1.25, 80, Use special skills to attack enemies in defensive states., false);
1651	add(100, 1, "Get a better way from someone else or book.");
1652	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "Launch a heavy blow as a blow.");\nadd(10, 5, "Give the last blow with a blow.", false);
1653	add(1, 100, "Skill usage is successful.。");\nadd(5, 15, "Launch a heavy blow as a blow.");\nadd(10, 5, "Give the last blow with a blow.", false);
1654	add(1, 100, "Skill usage is successful.。");\nadd(5, 10, "Launch a heavy blow as a blow.");\nadd(10, 5, "Give the last blow with a blow.", false);\nadd(50, 1, "Give the last blow with a blow.", false);
1655	add(0.6, 160, Skill usage is successful.。);\nadd(3, 16, Launch a heavy blow as a blow.);\nadd(6, 8, Give the last blow with a blow., false);\nadd(25, 2, Give the last blow with a blow., false);
1656	add(0.3, 160, Skill usage is successful.。);\nadd(3, 16, Launch a heavy blow as a blow.);\nadd(6, 8, Give the last blow with a blow., false);\nadd(25, 2, Give the last blow with a blow., false);
1657	add(0.3, 160, Skill usage is successful.。);\nadd(3, 16, Launch a heavy blow as a blow.);\nadd(6, 8, Give the last blow with a blow., false);\nadd(25, 2, Give the last blow with a blow., false);
1658	add(0.25, 200, Skill usage is successful.。);\nadd(2.5, 20, Launch a heavy blow as a blow.);\nadd(5, 16, Give the last blow with a blow., false);\nadd(15, 4, Give the last blow with a blow., false);
1659	add(0.25, 200, Skill usage is successful.。);\nadd(2.5, 20, Launch a heavy blow as a blow.);\nadd(3.5, 16, Give the last blow with a blow., false);\nadd(15, 4, Give the last blow with a blow., false);
1660	add(0.25, 200, Skill usage is successful.。);\nadd(2.5, 20, Launch a heavy blow as a blow.);\nadd(3.5, 16, Give the last blow with a blow., false);\nadd(10, 4, Give the last blow with a blow., false);
1661	add(2.5, 40, Launch a heavy blow as a blow.);\nadd(3.5, 16, Give the last blow with a blow., false);\nadd(10, 4, Give the last blow with a blow., false);
1662	add(1, 60, Launch a heavy blow as a blow.);\nadd(2.5, 30, Give the last blow with a blow., false);\nadd(7, 6, Give the last blow with a blow., false);
1663	add(1, 120, Launch a heavy blow as a blow.);\nadd(1.65, 45, Give the last blow with a blow., false);\nadd(7, 9, Give the last blow with a blow., false);
1664	add(1, 150, Launch a heavy blow as a blow.);\nadd(1.65, 60, Give the last blow with a blow., false);\nadd(3.3, 15, Give the last blow with a blow., false);
1665	add(0.75, 200, Launch a heavy blow as a blow.);\nadd(1.25, 80, Give the last blow with a blow., false);\nadd(2.5, 20, Give the last blow with a blow., false);
1666	add(0.5, 280, Launch a heavy blow as a blow.);\nadd(1.25, 120, Give the last blow with a blow., false);\nadd(2.5, 40, Give the last blow with a blow., false);
1667	add(100, 1, "Get a better way from someone else or book.");
1668	add(1, 40, "Use counterattacks.");\nadd(5, 10, "Successfully fighting back against the enemy.");\nadd(20, 5, "Learn each other's counterattacks.");\nadd(20, 2, "Use counterattacks against special attacks.", false);\nadd(20, 1, "The counterattack was launched as a violent attack.", false);
1669	add(5, 10, "Successfully fighting back against the enemy.");\nadd(20, 10, "Use counterattacks against special attacks.");\nadd(1, 10, "Learn each other's counterattacks.");\nadd(20, 5, "The counterattack was launched as a violent attack.", false);
1670	add(4, 15, "Successfully fighting back against the enemy.");\nadd(15, 20, "Use counterattacks against special attacks.");\nadd(0.5, 10, "Learn each other's counterattacks.");\nadd(30, 5, "The counterattack was launched as a violent attack.");
1671	add(2.5, 16, Successfully fighting back against the enemy.);\nadd(9, 50, Use counterattacks against special attacks.);\nadd(0.3, 16, Learn each other's counterattacks.);\nadd(18, 8, The counterattack was launched as a violent attack.);
1672	add(2, 16, Successfully fighting back against the enemy.);\nadd(9, 70, Use counterattacks against special attacks.);\nadd(0.3, 16, Learn each other's counterattacks.);\nadd(18, 8, The counterattack was launched as a violent attack.);
1673	add(1.25, 32, Successfully fighting back against the enemy.);\nadd(7.5, 64, Use counterattacks against special attacks.);\nadd(0.3, 16, Learn each other's counterattacks.);\nadd(12.5, 16, The counterattack was launched as a violent attack.);
1674	add(0.75, 60, Successfully fighting back against the enemy.);\nadd(5, 100, Use counterattacks against special attacks.);\nadd(0.25, 20, Learn each other's counterattacks.);\nadd(10, 20, The counterattack was launched as a violent attack.);
1675	add(0.6, 60, Successfully fighting back against the enemy.);\nadd(5, 100, Use counterattacks against special attacks.);\nadd(0.25, 20, Learn each other's counterattacks.);\nadd(7.5, 20, The counterattack was launched as a violent attack.);
1676	add(0.5, 80, Successfully fighting back against the enemy.);\nadd(5, 100, Use counterattacks against special attacks.);\nadd(0.25, 20, Learn each other's counterattacks.);\nadd(7.5, 20, The counterattack was launched as a violent attack.);
1677	add(0.5, 80, Successfully fighting back against the enemy.);\nadd(4, 140, Use counterattacks against special attacks.);\nadd(0.05, 100, Learn each other's counterattacks.);\nadd(5, 30, The counterattack was launched as a violent attack.);
1678	add(0.3, 120, Successfully fighting back against the enemy.);\nadd(2.65, 210, Use counterattacks against special attacks.);\nadd(0.03, 160, Learn each other's counterattacks.);\nadd(3.3, 45, The counterattack was launched as a violent attack.);
1679	add(0.15, 180, Successfully fighting back against the enemy.);\nadd(2.65, 210, Use counterattacks against special attacks.);\nadd(0.02, 120, Learn each other's counterattacks.);\nadd(2.65, 45, The counterattack was launched as a violent attack.);
1680	add(0.15, 300, Successfully fighting back against the enemy.);\nadd(1.65, 300, Use counterattacks against special attacks.);\nadd(0.02, 240, Learn each other's counterattacks.);\nadd(1.65, 60, The counterattack was launched as a violent attack.);
1681	add(0.1, 1000, Successfully fighting back against the enemy.);\nadd(1, 400, Use counterattacks against special attacks.);\nadd(0.01, 400, Learn each other's counterattacks.);\nadd(0.75, 120, The counterattack was launched as a violent attack.);
1682	add(0.05, 1200, Successfully fighting back against the enemy.);\nadd(0.75, 400, Use counterattacks against special attacks.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, The counterattack was launched as a violent attack.);
1683	add(100, 1, "Temporary.");
1684	add(100, 1, "Temporary.");
1685	add(100, 1, "Temporary.");
1686	add(100, 1, "Temporary.");
1687	add(100, 1, "Temporary.");
1688	add(100, 1, "Temporary.");
1689	add(100, 1, "Temporary.");
1690	add(100, 1, "Temporary.");
1691	add(100, 1, "Temporary.");
1692	add(100, 1, "Temporary.");
1693	add(100, 1, "Temporary.");
1694	add(100, 1, "Temporary.");
1695	add(100, 1, "Temporary.");
1696	add(100, 1, "Temporary.");
1697	add(100, 1, "Temporary.");
1698	add(100, 1, "Temporary.");
1699	add(100, 1, "Temporary.");
1700	add(100, 1, "Temporary.");
1701	add(100, 1, "Temporary.");
1702	add(100, 1, "Temporary.");
1703	add(100, 1, "Temporary.");
1704	add(100, 1, "Temporary.");
1705	add(100, 1, "Temporary.");
1706	add(100, 1, "Temporary.");
1707	add(100, 1, "Temporary.");
1708	add(100, 1, "Temporary.");
1709	add(100, 1, "Temporary.");
1710	add(100, 1, "Temporary.");
1711	add(100, 1, "Temporary.");
1712	add(100, 1, "Temporary.");
1713	add(100, 1, "Temporary.");
1714	add(100, 1, "Temporary.");
1715	add(100, 1, "Temporary.");
1716	add(100, 1, "Temporary.");
1717	add(100, 1, "Temporary.");
1718	add(100, 1, "Temporary.");
1719	add(100, 1, "Temporary.");
1720	add(100, 1, "Temporary.");
1721	add(100, 1, "Temporary.");
1722	add(100, 1, "Temporary.");
1723	add(100, 1, "Temporary.");
1724	add(100, 1, "Temporary.");
1725	add(100, 1, "Temporary.");
1726	add(100, 1, "Temporary.");
1727	add(100, 1, "Temporary.");
1728	add(100, 1, "Temporary.");
1729	add(100, 1, "Temporary.");
1730	add(100, 1, "Temporary.");
1731	add(20, 5, "Remote attacks are carried out at will.");
1732	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to bring down the enemy.");\nadd(5, 5, "Defeat the enemy.");\nadd(10, 3, "There are gains and losses.", false);\nadd(30, 1, "Failure is the mother of success.", false);
1733	add(0.5, 10, "Use a burst to bring down the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
1734	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to bring down the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);\nadd(20, 1, "Feel it.，Attacks by very strong enemies.", false);
1735	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
1736	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
1737	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
1738	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
1739	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
1740	add(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
1741	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
1742	add(0.03, 1300, "Defeat strong enemies.");\nadd(0.1, 1200, "Defeat the strong enemy.");\nadd(0.65, 300, "Defeat very strong enemies.");\nadd(1.65, 300, "Defeat very strong enemies.");\nadd(1.65, 30, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
1743	add(0.03, 1300, "Defeat strong enemies.");\nadd(0.06, 1300, "Defeat the strong enemy.");\nadd(0.65, 460, "Defeat very strong enemies.");\nadd(1.35, 300, "Defeat very strong enemies.");\nadd(1.65, 30, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
1744	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 1500, "Defeat the strong enemy.");\nadd(0.65, 460, "Defeat very strong enemies.");\nadd(1.35, 300, "Defeat very strong enemies.");\nadd(1.65, 90, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 30, "Overcome.Bosslevel of enemies.", false);
1745	add(0.03, 2500, "Defeat strong enemies.");\nadd(0.05, 2800, "Defeat the strong enemy.");\nadd(0.25, 800, "Defeat very strong enemies.");\nadd(0.75, 400, "Defeat very strong enemies.");\nadd(1, 200, "Knock it down.Bosslevel of enemies.", false);\nadd(1.75, 120, "Overcome.Bosslevel of enemies.", false);
1746	add(0.02, 5000, "Defeat strong enemies.");\nadd(0.05, 4000, "Defeat the strong enemy.");\nadd(0.25, 800, "Defeat very strong enemies.");\nadd(0.75, 400, "Defeat very strong enemies.");\nadd(1, 400, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 200, "Overcome.Bosslevel of enemies.", false);
1747	add(100, 1, "Get a better way from someone else or book.");
1748	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "A heart-and-arrow blow was successful.");\nadd(10, 5, "Use a heart-worn arrow to give the last blow.", false);\nadd(50, 2, "Give the last blow with a blow.", false);
1749	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "A heart-and-arrow blow was successful.");\nadd(10, 5, "Use a heart-worn arrow to give the last blow.", false);\nadd(50, 2, "Give the last blow with a blow.", false);
1750	add(1, 150, "Skill usage is successful.");\nadd(5, 20, "A heart-and-arrow blow was successful.");\nadd(10, 5, "Use a heart-worn arrow to give the last blow.", false);\nadd(40, 1, "Give the last blow with a blow.", false);
1751	add(0.6, 250, Skill usage is successful.);\nadd(3, 32, A heart-and-arrow blow was successful.);\nadd(6.25, 8, Use a heart-worn arrow to give the last blow., false);\nadd(15, 4, Give the last blow with a blow., false);
1752	add(0.3, 330, Skill usage is successful.);\nadd(1.85, 80, A heart-and-arrow blow was successful.);\nadd(4.5, 16, Use a heart-worn arrow to give the last blow., false);\nadd(18, 5, Give the last blow with a blow., false);
1753	add(0.3, 320, Skill usage is successful.);\nadd(1.25, 128, A heart-and-arrow blow was successful.);\nadd(3, 33, Use a heart-worn arrow to give the last blow., false);\nadd(12.5, 8, Give the last blow with a blow., false);
1754	add(0.25, 400, Skill usage is successful.);\nadd(0.5, 200, A heart-and-arrow blow was successful.);\nadd(1.5, 60, Use a heart-worn arrow to give the last blow., false);\nadd(7.5, 20, Give the last blow with a blow., false);
1755	add(0.1, 600, Skill usage is successful.);\nadd(0.5, 400, A heart-and-arrow blow was successful.);\nadd(1, 100, Use a heart-worn arrow to give the last blow., false);\nadd(5, 40, Give the last blow with a blow., false);
1756	add(0.1, 1000, Skill usage is successful.);\nadd(0.5, 600, A heart-and-arrow blow was successful.);\nadd(1, 160, Use a heart-worn arrow to give the last blow., false);\nadd(3.5, 60, Give the last blow with a blow., false);
1757	add(0.05, 1000, Skill usage is successful.);\nadd(0.5, 1000, A heart-and-arrow blow was successful.);\nadd(1, 200, Use a heart-worn arrow to give the last blow., false);\nadd(3.5, 100, Give the last blow with a blow., false);
1758	add(0.03, 2000, Skill usage is successful.);\nadd(0.15, 2000, A heart-and-arrow blow was successful.);\nadd(0.33, 600, Use a heart-worn arrow to give the last blow., false);\nadd(1.65, 240, Give the last blow with a blow., false);
1759	add(0.03, 2300, Skill usage is successful.);\nadd(0.15, 2300, A heart-and-arrow blow was successful.);\nadd(0.33, 750, Use a heart-worn arrow to give the last blow., false);\nadd(1.65, 240, Give the last blow with a blow., false);
1760	add(0.03, 2300, Skill usage is successful.);\nadd(0.15, 2300, A heart-and-arrow blow was successful.);\nadd(0.15, 1700, Use a heart-worn arrow to give the last blow., false);\nadd(1, 300, Give the last blow with a blow., false);
1761	add(0.025, 3200, Skill usage is successful.);\nadd(0.125, 3200, A heart-and-arrow blow was successful.);\nadd(0.125, 2000, Use a heart-worn arrow to give the last blow., false);\nadd(0.75, 400, Give the last blow with a blow., false);
1762	add(0.025, 4000, Skill usage is successful.);\nadd(0.125, 4000, A heart-and-arrow blow was successful.);\nadd(0.125, 2000, Use a heart-worn arrow to give the last blow., false);\nadd(0.5, 400, Give the last blow with a blow., false);
1763	add(100, 1, "Get a better way from someone else or book.");
1764	add(1,20,"Attack the enemy.");\nadd(3,10,"Defeat the enemy.");\nadd(10,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most enemies.",false);\nadd(50,1,"Attack most enemies to win.",false);
1765	add(0.5,30,"Attack the enemy.");\nadd(1.5,20,"Defeat the enemy.");\nadd(1,20,"Attack enemies of the same rank.");\nadd(3,10,"Defeat enemies of the same rank.");\nadd(10,5,"Defeat the strong enemy.");\nadd(10,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most of the same level of enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
1766	add(0.2,30,"Attack the enemy.");\nadd(0.5,20,"Defeat the enemy.");\nadd(1,30,"Attack enemies of the same rank.");\nadd(2,30,"Defeat enemies of the same rank.");\nadd(8,5,"Defeat the strong enemy.");\nadd(8,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most of the powerful enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
1767	add(0.3, 128, Attack enemies of the same rank.);\nadd(0.6, 64, Defeat enemies of the same rank.);\nadd(2.5, 32, Defeat the strong enemy.);\nadd(3, 32, Defeat very strong enemies.);\nadd(2.5, 3, Fight back with windmill skills.);\nadd(10, 2, Attack most of the powerful enemies., false);\nadd(25, 2, Defeat most of the powerful enemies., false);
1768	add(0.06, 320, Attack enemies of the same rank.);\nadd(0.3, 160, Defeat enemies of the same rank.);\nadd(1, 100, Defeat the strong enemy.);\nadd(1.8, 50, Defeat very strong enemies.);\nadd(1, 3, Fight back with windmill skills.);\nadd(9, 2, Attack most of the powerful enemies., false);\nadd(15, 2, Defeat most of the powerful enemies., false);
1769	add(0.2, 300, Defeat enemies of the same rank.);\nadd(0.6, 160, Defeat the strong enemy.);\nadd(1.2, 100, Defeat very strong enemies.);\nadd(1, 3, Fight back with windmill skills.);\nadd(6, 2, Attack most of the powerful enemies.);\nadd(10, 2, Defeat most of the powerful enemies.);
1770	add(0.05, 600, Defeat enemies of the same rank.);\nadd(0.25, 400, Defeat the strong enemy.);\nadd(0.5, 200, Defeat very strong enemies.);\nadd(0.5, 4, Fight back with windmill skills.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
1771	add(0.05, 1000, Defeat enemies of the same rank.);\nadd(0.1, 600, Defeat the strong enemy.);\nadd(0.25, 400, Defeat very strong enemies.);\nadd(1, 100, Overcome.Bosslevel of enemies.);\nadd(0.5, 4, Fight back with windmill skills.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
1772	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 200, Overcome.Bosslevel of enemies.);\nadd(1.5, 4, Attack most of the powerful enemies.);\nadd(5, 4, Defeat most of the powerful enemies.);
1773	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 300, Overcome.Bosslevel of enemies.);\nadd(1, 10, Attack most of the powerful enemies.);\nadd(2.5, 10, Defeat most of the powerful enemies.);
1774	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 450, Overcome.Bosslevel of enemies.);\nadd(0.65, 15, Attack most of the powerful enemies.);\nadd(1.65, 15, Defeat most of the powerful enemies.);
1775	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 450, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
1776	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1500, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
1777	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
1778	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
1779	add(100, 1, "Temporary.");
1780	add(100, 1, "Temporary.");
1781	add(100, 1, "Temporary.");
1782	add(100, 1, "Temporary.");
1783	add(100, 1, "Temporary.");
1784	add(100, 1, "Temporary.");
1785	add(100, 1, "Temporary.");
1786	add(100, 1, "Temporary.");
1787	add(100, 1, "Temporary.");
1788	add(100, 1, "Temporary.");
1789	add(100, 1, "Temporary.");
1790	add(100, 1, "Temporary.");
1791	add(100, 1, "Temporary.");
1792	add(100, 1, "Temporary.");
1793	add(100, 1, "Temporary.");
1794	add(100, 1, "Temporary.");
1795	add(100, 1, "Temporary.");
1796	add(100, 1, "Temporary.");
1797	add(100, 1, "Temporary.");
1798	add(100, 1, "Temporary.");
1799	add(100, 1, "Temporary.");
1800	add(100, 1, "Temporary.");
1801	add(100, 1, "Temporary.");
1802	add(100, 1, "Temporary.");
1803	add(100, 1, "Temporary.");
1804	add(100, 1, "Temporary.");
1805	add(100, 1, "Temporary.");
1806	add(100, 1, "Temporary.");
1807	add(100, 1, "Temporary.");
1808	add(100, 1, "Temporary.");
1809	add(100, 1, "Temporary.");
1810	add(100, 1, "Temporary.");
1811	add(10, 10, "Attack at will.");
1812	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to bring down the enemy.");\nadd(5, 5, "Defeat the enemy.");\nadd(10, 3, "There are gains and losses.", false);\nadd(30, 1, "Failure is the mother of success.", false);
1813	add(0.5, 10, "Use a burst to bring down the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(5, 5, "There are gains and losses.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
1814	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to bring down the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);\nadd(20, 1, "Feel it.，An attack by a strong enemy.", false);
1815	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
1816	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
1817	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
1818	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
1819	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
1820	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
1821	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
1822	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
1823	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
1824	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
1825	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
1826	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
1827	add(100, 1, "Get a better way from someone else or book.");
1828	add(4, 20, "A blow.");\nadd(5, 5, "Learn to hit each other hard.", false);\nadd(5, 10, "Give the last blow with a blow.", false);
1829	add(3, 15, "A blow.");\nadd(4, 10, "Learn to hit each other hard.", false);\nadd(4, 20, "Give the last blow with a blow.", false);
1830	add(3, 15, "A blow.");\nadd(2, 20, "Learn to hit each other hard.", false);\nadd(4, 30, "Give the last blow with a blow.", false);
1831	add(1.2, 50, A blow.);\nadd(0.6, 35, Learn to hit each other hard., false);\nadd(1.8, 65, Give the last blow with a blow., false);
1832	add(0.6, 65, A blow.);\nadd(0.6, 65, Learn to hit each other hard., false);\nadd(1.25, 80, Give the last blow with a blow., false);
1833	add(0.45, 125, A blow.);\nadd(0.45, 125, Learn to hit each other hard., false);\nadd(1, 105, Give the last blow with a blow., false);
1834	add(0.25, 240, A blow.);\nadd(0.25, 240, Learn to hit each other hard., false);\nadd(0.5, 160, Give the last blow with a blow., false);
1835	add(0.1, 500, A blow.);\nadd(0.1, 500, Learn to hit each other hard., false);\nadd(0.35, 300, Give the last blow with a blow., false);
1836	add(0.05, 1000, A blow.);\nadd(0.05, 1000, Learn to hit each other hard., false);\nadd(0.25, 600, Give the last blow with a blow., false);
1837	add(0.05, 1000, A blow.);\nadd(0.05, 1000, Learn to hit each other hard., false);\nadd(0.25, 600, Give the last blow with a blow., false);
1838	add(0.02, 2400, A blow.);\nadd(0.02, 2400, Learn to hit each other hard., false);\nadd(0.1, 1200, Give the last blow with a blow., false);
1839	add(0.02, 2000, A blow.);\nadd(0.02, 2000, Learn to hit each other hard., false);\nadd(0.06, 1700, Give the last blow with a blow., false);
1840	add(0.01, 4500, A blow.);\nadd(0.01, 4500, Learn to hit each other hard., false);\nadd(0.03, 3300, Give the last blow with a blow., false);
1841	add(0.005, 6000, A blow.);\nadd(0.005, 6000, Learn to hit each other hard., false);\nadd(0.025, 4000, Give the last blow with a blow., false);
1842	add(0.005, 8000, A blow.);\nadd(0.005, 8000, Learn to hit each other hard., false);\nadd(0.025, 4000, Give the last blow with a blow., false);
1843	add(100, 1, "Get a better way from someone else or book.");
1844	add(100, 1, "Get a better way from someone else or book.");
1845	add(100, 1, "Get a better way from someone else or book.");
1846	add(100, 1, "Get a better way from someone else or book.");
1847	add(100, 1, "Get a better way from someone else or book.");
1848	add(100, 1, "Get a better way from someone else or book.");
1849	add(100, 1, "Get a better way from someone else or book.");
1850	add(100, 1, "Get a better way from someone else or book.");
1851	add(100, 1, "Get a better way from someone else or book.");
1852	add(100, 1, "Get a better way from someone else or book.");
1853	add(100, 1, "Get a better way from someone else or book.");
1854	add(100, 1, "Get a better way from someone else or book.");
1855	add(100, 1, "Get a better way from someone else or book.");
1856	add(100, 1, "Get a better way from someone else or book.");
1857	add(100, 1, "Get a better way from someone else or book.");
1858	add(100, 1, "Get a better way from someone else or book.");
1859	add(100, 1, "Equip magic powder.");
1860	add(5, 30, "Skill usage is successful.");\nadd(10, 40, "Get very good results.");\nadd(2, 20, "Skill usage failed.");\nadd(1, 20, "The results were very bad.");
1861	add(2, 40, "Skill usage is successful.");\nadd(5, 20, "Get very good results.");\nadd(1, 15, "Skill usage failed.");\nadd(1, 15, "The results were very bad.");
1862	add(1, 150, "Skill usage is successful.");\nadd(3, 30, "Get very good results.");\nadd(0.5, 15, "Skill usage failed.");
1863	add(0.6, 240, "Skill usage is successful.");\nadd(1.2, 65, "Get very good results.");\nadd(0.3, 24, "Skill usage failed.");
1864	add(0.3, 480, "Skill usage is successful.");\nadd(0.6, 80, "Get very good results.");\nadd(0.1, 60, "Skill usage failed.");
1865	add(0.3, 1000, "Skill usage is successful.");\nadd(0.6, 160, "Get very good results.");\nadd(0.1, 100, "Skill usage failed.");
1866	add(0.25, 1000, "Skill usage is successful.");\nadd(0.5, 400, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
1867	add(0.25, 1400, "Skill usage is successful.");\nadd(0.5, 400, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
1868	add(0.15, 2000, "Skill usage is successful.");\nadd(0.35, 600, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
1869	add(0.15, 2000, "Skill usage is successful.");\nadd(0.25, 600, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
1870	add(0.07, 3000, "Skill usage is successful.");\nadd(0.15, 900, "Get very good results.");
1871	add(0.07, 3000, "Skill usage is successful.");\nadd(0.15, 1500, "Get very good results.");
1872	add(0.03, 6000, "Skill usage is successful.");\nadd(0.15, 1500, "Get very good results.");
1873	add(0.03, 8000, "Skill usage is successful.");\nadd(0.05, 2000, "Get very good results.");
1874	add(0.02, 8000, "Skill usage is successful.");\nadd(0.03, 2000, "Get very good results.");
1875	add(100, 1, "Equip magic powder.");
1876	add(3, 30, "Skill usage is successful.");\nadd(5, 40, "Get very good results.");\nadd(1, 20, "Skill usage failed.");\nadd(0.5, 20, "The results were very bad.");\nadd(2, 10, "Remove the magic release reel from the item.");\nadd(2, 10, "Remove the magic powder from the item.");
1877	add(1, 40, "Skill usage is successful.");\nadd(3, 20, "Get very good results.");\nadd(0.5, 15, "Skill usage failed.");\nadd(0.5, 15, "The results were very bad.");\nadd(1.5, 10, "Remove the magic release reel from the item.");\nadd(1.5, 10, "Remove the magic powder from the item.");
1878	add(0.8, 150, "Skill usage is successful.");\nadd(1.5, 30, "Get very good results.");\nadd(0.5, 15, "Skill usage failed.");\nadd(1, 10, "Remove the magic release reel from the item.");\nadd(1, 10, "Remove the magic powder from the item.");
1879	add(0.5, 240, "Skill usage is successful.");\nadd(1, 65, "Get very good results.");\nadd(0.2, 24, "Skill usage failed.");\nadd(0.5, 20, "Remove the magic release reel from the item.");\nadd(0.5, 20, "Remove the magic powder from the item.");
1880	add(0.2, 480, "Skill usage is successful.");\nadd(0.3, 80, "Get very good results.");\nadd(0.1, 60, "Skill usage failed.");\nadd(0.5, 20, "Remove the magic release reel from the item.");\nadd(0.5, 20, "Remove the magic powder from the item.");
1881	add(0.1, 1000, "Skill usage is successful.");\nadd(0.2, 160, "Get very good results.");\nadd(0.1, 100, "Skill usage failed.");\nadd(0.5, 20, "Remove the magic release reel from the item.");\nadd(0.5, 20, "Remove the magic powder from the item.");
1882	add(0.25, 1000, "Skill usage is successful.");\nadd(0.5, 400, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");\nadd(0.3, 40, "Remove the magic release reel from the item.");\nadd(0.3, 40, "Remove the magic powder from the item.");
1883	add(0.1, 1000, "Remove the magic release reel from the item.");\nadd(0.05, 800, "Remove the magic powder from the item.");
1884	add(0.15, 2000, "Skill usage is successful.");\nadd(0.35, 600, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
1885	add(0.15, 2000, "Skill usage is successful.");\nadd(0.25, 600, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
1886	add(0.07, 3000, "Skill usage is successful.");\nadd(0.15, 900, "Get very good results.");
1887	add(0.07, 3000, "Skill usage is successful.");\nadd(0.15, 1500, "Get very good results.");
1888	add(0.03, 6000, "Skill usage is successful.");\nadd(0.15, 1500, "Get very good results.");
1889	add(0.03, 8000, "Skill usage is successful.");\nadd(0.05, 2000, "Get very good results.");
1890	add(0.02, 8000, "Skill usage is successful.");\nadd(0.03, 2000, "Get very good results.");
1891	add(100, 1, "Get a better way from someone else or book.");
1892	add(1, 50, "Use magic.");\nadd(3, 20, "Cast magic on the critical.");\nadd(3, 5, "Treatment.");\nadd(5, 5, "Treatment in a crisis situation.");\nadd(20, 1, "Drink life potions.");
1893	add(1, 60, "Use magic.");\nadd(2, 30, "Cast magic on the critical.");\nadd(3, 4, "Treatment.");\nadd(5, 5, "Treatment in a crisis situation.");\nadd(20, 1, "Drink life potions.");
1894	add(0.5, 150, "Use magic.");\nadd(1, 60, "Cast magic on the critical.");\nadd(2, 4, "Treatment.");\nadd(5, 5, "Treatment in a crisis situation.");
1895	add(0.2, 400, Use magic.);\nadd(0.6, 112, Cast magic on the critical.);\nadd(0.6, 7,Treatment.);\nadd(3, 8, Treatment in a crisis situation.);
1896	add(0.1, 800, Use magic.);\nadd(0.6, 160, Cast magic on the critical.);\nadd(0.3, 7,Treatment.);\nadd(2.5, 8, Treatment in a crisis situation.);
1897	add(0.1, 1280, Use magic.);\nadd(0.6, 160, Cast magic on the critical.);\nadd(2.5, 8, Treatment in a crisis situation.);
1898	add(0.05, 2000, Use magic.);\nadd(0.25, 300, Cast magic on the critical.);\nadd(1.5, 10, Treatment in a crisis situation.);
1899	add(0.05, 2000, Use magic.);\nadd(0.25, 300, Cast magic on the critical.);\nadd(1.5, 10, Treatment in a crisis situation.);
1900	add(0.04, 2000, Use magic.);\nadd(0.25, 300, Cast magic on the critical.);
1901	add(0.03, 3000, Use magic.);\nadd(0.1, 1000, Cast magic on the critical.);
1902	add(0.02, 6000, Use magic.);\nadd(0.05, 3000, Cast magic on the critical.);
1903	add(0.01, 15000, Use magic.);\nadd(0.03, 3000, Cast magic on the critical.);
1904	add(0.03, 6000, Cast magic on the critical.);
1905	add(0.02, 8000, Cast magic on the critical.);
1906	add(0.02, 8000, Cast magic on the critical.);
1907	add(100, 1, "Temporary.");
1908	add(100, 1, "Temporary.");
1909	add(100, 1, "Temporary.");
1910	add(100, 1, "Temporary.");
1911	add(100, 1, "Temporary.");
1912	add(100, 1, "Temporary.");
1913	add(100, 1, "Temporary.");
1914	add(100, 1, "Temporary.");
1915	add(100, 1, "Temporary.");
1916	add(100, 1, "Temporary.");
1917	add(100, 1, "Temporary.");
1918	add(100, 1, "Temporary.");
1919	add(100, 1, "Temporary.");
1920	add(100, 1, "Temporary.");
1921	add(100, 1, "Temporary.");
1922	add(100, 1, "Temporary.");
1923	add(100, 1, "Get a better way from someone else or book.");
1924	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to bring down the enemy.");\nadd(5, 5, "Defeat the enemy.");
1925	add(0.5, 10, "Use a burst to bring down the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
1926	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to bring down the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
1927	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
1928	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
1929	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
1930	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
1931	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
1932	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
1933	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
1934	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
1935	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
1936	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
1937	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
1938	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
1939	add(100, 1, "Full of lightning magic.");
1940	add(3, 30, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
1941	add(1, 50, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
1942	add(0.5, 60, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
1943	add(0.5, 100, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
1944	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
1945	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
1946	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
1947	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
1948	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
1949	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
1950	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
1951	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);\nadd(5, 2, "Simultaneous attack.3more than the enemy.", false);
1952	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);\nadd(3, 10, "Simultaneous attack.3more than the enemy.", false);
1953	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(2, 20, "Simultaneous attack.3more than the enemy.", false);
1954	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(1, 40, "Simultaneous attack.3more than the enemy.", false);
1955	add(100, 1, "Get a better way from someone else or book.");
1956	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to bring down the enemy.");\nadd(5, 5, "Defeat the enemy.");
1957	add(0.5, 10, "Use a burst to bring down the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
1958	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to bring down the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
1959	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
1960	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
1961	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
1962	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
1963	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
1964	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
1965	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
1966	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
1967	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
1968	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
1969	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
1970	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
1971	add(100, 1, "Save all the fireballs.);
1972	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
1973	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
1974	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
1975	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
1976	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
1977	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
1978	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
1979	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
1980	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
1981	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
1982	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
1983	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);\nadd(5, 2, "Simultaneous attack.3more than the enemy.", false);
1984	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);\nadd(3, 10, "Simultaneous attack.3more than the enemy.", false);
1985	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(2, 20, "Simultaneous attack.3more than the enemy.", false);
1986	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(1, 40, "Simultaneous attack.3more than the enemy.", false);
1987	add(100, 1, "Get a better way from someone else or book.");
1988	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to bring down the enemy.");\nadd(5, 5, "Defeat the enemy.");
1989	add(0.5, 10, "Use a burst to bring down the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
1990	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to bring down the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
1991	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
1992	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
1993	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
1994	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
1995	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
1996	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
1997	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
1998	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
1999	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
2000	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
2001	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
2002	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
2003	add(100, 1, "");
2004	add(5, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
2005	add(2, 20, "Attack the enemy.");\nadd(3, 5, "Defeat the enemy.");\nadd(3, 20, "Attack enemies of the same rank.");\nadd(4, 5, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
2006	add(1, 40, "Attack the enemy.");\nadd(1.5, 10, "Defeat the enemy.");\nadd(1.5, 50, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
2007	add(1, 80, "Attack enemies of the same rank.");\nadd(1.5, 20, "Defeat enemies of the same rank.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(10, 3, "Defeat very strong enemies.", false);
2008	add(0.5, 320, "Attack enemies of the same rank.");\nadd(1, 80, "Defeat enemies of the same rank.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(13, 13, "Defeat very strong enemies.", false);
2009	add(0.5, 400, "Defeat enemies of the same rank.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);
2010	add(0.1, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.", false);
2011	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
2012	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
2013	add(0.15, 600, "Defeat the strong enemy.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
2014	add(0.06, 900, "Defeat the strong enemy.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
2015	add(0.03, 2400, "Defeat the strong enemy.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);\nadd(5, 2, "Simultaneous attack.3more than the enemy.", false);
2016	add(0.03, 3000, "Defeat the strong enemy.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);\nadd(3, 10, "Simultaneous attack.3more than the enemy.", false);
2017	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(2, 20, "Simultaneous attack.3more than the enemy.", false);
2018	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(1, 40, "Simultaneous attack.3more than the enemy.", false);
2019	add(100, 1, "Get a better way from someone else or book.");
2020	add(100, 1, "Get a better way from someone else or book.");
2021	add(100, 1, "Get a better way from someone else or book.");
2022	add(100, 1, "Get a better way from someone else or book.");
2023	add(100, 1, "Get a better way from someone else or book.");
2024	add(100, 1, "Get a better way from someone else or book.");
2025	add(100, 1, "Get a better way from someone else or book.");
2026	add(2,30,"Use Super Swing Attack.2above the enemies.");\nadd(3,20,"Use super gyrations to knock down.2above the enemies.");
2027	add(1.5,50,"Use Super Swing Attack.2above the enemies.");\nadd(2,40,"Use super gyrations to knock down.2above the enemies.");\nadd(50,1,"Use super swing to.2the last blow of more enemies.", false);
2028	add(1,30,"Use Super Swing Attack.2enemy.");\nadd(1.5,20,"Use super gyrations to knock down.2enemy.");\nadd(2,20,"Use Super Swing Attack.3more than the enemy.");\nadd(3,10,"Use super gyrations to knock down.3more than the enemy.");\nadd(20,2,"Use super swing to.2an enemy's last blow.", false);\nadd(50,1,"Use super swing to.3more than one last blow to the enemy.", false);
2029	add(0.5,50,"Use Super Swing Attack.2enemy.");\nadd(1,30,"Use super gyrations to knock down.2enemy.");\nadd(1.5,30,"Use Super Swing Attack.3more than the enemy.");\nadd(2,15,"Use super gyrations to knock down.3more than the enemy.");\nadd(15,4,"Use super swing to.2an enemy's last blow.", false);\nadd(30,2,"Use super swing to.3more than one last blow to the enemy.", false);
2030	add(0.2,30,"Use Super Swing Attack.2enemy.");\nadd(0.4,20,"Use super gyrations to knock down.2enemy.");\nadd(1,20,"Use Super Swing Attack.3enemy.");\nadd(1.5,10,"Use super gyrations to knock down.3enemy.");\nadd(2,20,"Use Super Swing Attack.4more than the enemy.");\nadd(3,10,"Use super gyrations to knock down.4more than the enemy.");\nadd(10,10,"Use super swing to.2an enemy's last blow.",false);\nadd(20,5,"Use super swing to.3an enemy's last blow.",false);\nadd(50,1,"Use super swing to.4more than one last blow to the enemy.",false);
2031	add(0.1,100,"Use Super Swing Attack.2enemy.");\nadd(0.2,80,"Use super gyrations to knock down.2enemy.");\nadd(0.5,50,"Use Super Swing Attack.3enemy.");\nadd(0.8,30,"Use super gyrations to knock down.3enemy.");\nadd(1,25,"Use Super Swing Attack.4more than the enemy.");\nadd(2,15,"Use super gyrations to knock down.4more than the enemy.");\nadd(5,10,"Use super swing to.2an enemy's last blow.",false);\nadd(10,5,"Use super swing to.3an enemy's last blow.",false);\nadd(30,1,"Use super swing to.4more than one last blow to the enemy.",false);
2032	add(0.5,80,"Use Super Swing Attack.3enemy.");\nadd(0.8,50,"Use super gyrations to knock down.3enemy.");\nadd(1,30,"Use Super Swing Attack.4more than the enemy.");\nadd(2,20,"Use super gyrations to knock down.4more than the enemy.");\nadd(10,10,"Use super swing to.3an enemy's last blow.",false);\nadd(30,5,"Use super swing to.4more than one last blow to the enemy.",false);
2033	add(0.2,160,"Use Super Swing Attack.3enemy.");\nadd(0.4,80,"Use super gyrations to knock down.3enemy.");\nadd(0.8,80,"Use Super Swing Attack.4more than the enemy.");\nadd(1.5,40,"Use super gyrations to knock down.4more than the enemy.");\nadd(8,10,"Use super swing to.3an enemy's last blow.",false);\nadd(15,5,"Use super swing to.4more than one last blow to the enemy.",false);
2034	add(0.1,320,"Use Super Swing Attack.3enemy.");\nadd(0.2,160,"Use super gyrations to knock down.3enemy.");\nadd(0.5,100,"Use Super Swing Attack.4more than the enemy.");\nadd(1,40,"Use super gyrations to knock down.4more than the enemy.");\nadd(4,10,"Use super swing to.3an enemy's last blow.",false);\nadd(8,5,"Use super swing to.4more than one last blow to the enemy.",false);
2035	add(0.5,160,"Use Super Swing Attack.4more than the enemy.");\nadd(1,100,"Use super gyrations to knock down.4more than the enemy.");\nadd(8,20,"Use super swing to.4more than one last blow to the enemy.",false);
2036	add(0.2,400,"Use Super Swing Attack.4more than the enemy.");\nadd(0.4,200,"Use super gyrations to knock down.4more than the enemy.");\nadd(8,20,"Use super swing to.4more than one last blow to the enemy.",false);
2037	add(0.1,800,"Use Super Swing Attack.2enemy.");\nadd(0.2,400,"Use super gyrations to knock down.2enemy.");\nadd(4,20,"Use super swing to.2an enemy's last blow.",false);
2038	add(0.1,800,"Use Super Swing Attack.3enemy.");\nadd(0.2,400,"Use super gyrations to knock down.3enemy.");\nadd(2,50,"Use super swing to.3an enemy's last blow.",false);
2039	add(0.1,800,"Use Super Swing Attack.4enemy.");\nadd(0.2,400,"Use super gyrations to knock down.4enemy.");\nadd(5,20,"Use super swing to.4an enemy's last blow.",false);
2040	add(0.01,1200,"Use Super Swing Attack.2enemy.");\nadd(0.02,800,"Use super gyrations to knock down.2enemy.");\nadd(0.05,480,"Use Super Swing Attack.3enemy.");\nadd(0.1,320,"Use super gyrations to knock down.3enemy.");\nadd(0.2,120,"Use Super Swing Attack.4more than the enemy.");\nadd(0.4,80,"Use super gyrations to knock down.4more than the enemy.");\nadd(0.05,250,"Use super swing to.2an enemy's last blow.",false);\nadd(0.2,50,"Use super swing to.3an enemy's last blow.",false);\nadd(0.8,20,"Use super swing to.4more than one last blow to the enemy.",false);
2041	add(100, 1, "Get a better way from someone else or book.");
2042	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "Launch a heavy blow as a blow.");\nadd(10, 5, "Give the last blow with a blow.", false);
2043	add(1, 100, "Skill usage is successful.");\nadd(5, 15, "Launch a heavy blow as a blow.");\nadd(10, 5, "Give the last blow with a blow.", false);
2044	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "Launch a heavy blow as a blow.");\nadd(10, 5, "Give the last blow with a blow.", false);\nadd(50, 1, "Give the last blow with a blow.", false);
2045	add(0.6, 160, Skill usage is successful.);\nadd(3, 16, Launch a heavy blow as a blow.);\nadd(6, 8, Give the last blow with a blow., false);\nadd(25, 2, Give the last blow with a blow., false);
2046	add(0.3, 160, Skill usage is successful.);\nadd(3, 16, Launch a heavy blow as a blow.);\nadd(6, 8, Give the last blow with a blow., false);\nadd(25, 2, Give the last blow with a blow., false);
2047	add(0.3, 160, Skill usage is successful.);\nadd(3, 16, Launch a heavy blow as a blow.);\nadd(6, 8, Give the last blow with a blow., false);\nadd(25, 2, Give the last blow with a blow., false);
2048	add(0.25, 200, Skill usage is successful.);\nadd(2.5, 20, Launch a heavy blow as a blow.);\nadd(5, 16, Give the last blow with a blow., false);\nadd(15, 4, Give the last blow with a blow., false);
2049	add(0.25, 200, Skill usage is successful.);\nadd(2.5, 20, Launch a heavy blow as a blow.);\nadd(3.5, 16, Give the last blow with a blow., false);\nadd(15, 4, Give the last blow with a blow., false);
2050	add(0.25, 200, Skill usage is successful.);\nadd(2.5, 20, Launch a heavy blow as a blow.);\nadd(3.5, 16, Give the last blow with a blow., false);\nadd(10, 4, Give the last blow with a blow., false);
2051	add(2.5, 40, Launch a heavy blow as a blow.);\nadd(3.5, 16, Give the last blow with a blow., false);\nadd(10, 4, Give the last blow with a blow., false);
2052	add(1, 60, Launch a heavy blow as a blow.);\nadd(2.5, 30, Give the last blow with a blow., false);\nadd(7, 6, Give the last blow with a blow., false);
2053	add(1, 120, Launch a heavy blow as a blow.);\nadd(1.65, 45, Give the last blow with a blow., false);\nadd(7, 9, Give the last blow with a blow., false);
2054	add(1, 150, Launch a heavy blow as a blow.);\nadd(1.65, 60, Give the last blow with a blow., false);\nadd(3.3, 15, Give the last blow with a blow., false);
2055	add(0.75, 200, Launch a heavy blow as a blow.);\nadd(1.25, 80, Give the last blow with a blow., false);\nadd(2.5, 20, Give the last blow with a blow., false);
2056	add(0.5, 280, Launch a heavy blow as a blow.);\nadd(1.25, 120, Give the last blow with a blow., false);\nadd(2.5, 40, Give the last blow with a blow., false);
2057	add(100, 1, "Get a better way from someone else or book.");
2058	add(1, 20, "Attack at will.");\nadd(3, 10, "The attack hits the enemy.");\nadd(3, 10, "Use a burst to bring down the enemy.");\nadd(5, 5, "Defeat the enemy.");
2059	add(0.5, 10, "Use a burst to bring down the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
2060	add(0.05, 200, "The attack hits the enemy.");\nadd(0.1, 100, "Use a burst to bring down the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
2061	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
2062	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
2063	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
2064	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
2065	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
2066	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
2067	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
2068	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
2069	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
2070	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
2071	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
2072	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
2073	add(100, 1, "Get a better way from someone else or book.");
2074	add(1, 100, "Use your skills to defeat enemies.");\nadd(1, 50, "The gun successfully launched as a violent attack.");\nadd(10, 5, "Use the musket to make the last blow.", false);\nadd(50, 2, "Give the last blow with a blow.", false);
2075	add(1, 100, "Use your skills to defeat enemies.");\nadd(1, 50, "The gun successfully launched as a violent attack.");\nadd(10, 5, "Use the musket to make the last blow.", false);\nadd(50, 2, "Give the last blow with a blow.", false);
2076	add(1, 150, "Use your skills to defeat enemies.");\nadd(1, 100, "The gun successfully launched as a violent attack.");\nadd(10, 5, "Use the musket to make the last blow.", false);\nadd(40, 1, "Give the last blow with a blow.", false);
2077	add(0.6, 250, Use your skills to defeat enemies.);\nadd(0.6, 160, The gun successfully launched as a violent attack.);\nadd(6.25, 8, Use the musket to make the last blow., false);\nadd(15, 4, Give the last blow with a blow., false);
2078	add(0.3, 330, Use your skills to defeat enemies.);\nadd(0.37, 400, The gun successfully launched as a violent attack.);\nadd(4.5, 16, Use the musket to make the last blow., false);\nadd(18, 5, Give the last blow with a blow., false);
2079	add(0.3, 320, Use your skills to defeat enemies.);\nadd(0.05, 640, The gun successfully launched as a violent attack.);\nadd(3, 33, Use the musket to make the last blow., false);\nadd(12.5, 8, Give the last blow with a blow., false);
2080	add(0.25, 400, Use your skills to defeat enemies.);\nadd(0.1, 1000, The gun successfully launched as a violent attack.);\nadd(1.5, 60, Use the musket to make the last blow., false);\nadd(7.5, 20, Give the last blow with a blow., false);
2081	add(0.1, 600, Use your skills to defeat enemies.);\nadd(0.1, 2000, The gun successfully launched as a violent attack.);\nadd(1, 100, Use the musket to make the last blow., false);\nadd(5, 40, Give the last blow with a blow., false);
2082	add(0.1, 1000, Use your skills to defeat enemies.);\nadd(0.1, 3000, The gun successfully launched as a violent attack.);\nadd(1, 160, Use the musket to make the last blow., false);\nadd(3.5, 60, Give the last blow with a blow., false);
2083	add(0.05, 1000, Use your skills to defeat enemies.);\nadd(0.1, 5000, The gun successfully launched as a violent attack.);\nadd(1, 200, Use the musket to make the last blow., false);\nadd(3.5, 100, Give the last blow with a blow., false);
2084	add(0.03, 2000, Use your skills to defeat enemies.);\nadd(0.03, 5000, The gun successfully launched as a violent attack.);\nadd(0.33, 600, Use the musket to make the last blow., false);\nadd(1.65, 240, Give the last blow with a blow., false);
2085	add(0.03, 2300, Use your skills to defeat enemies.);\nadd(0.03, 5000, The gun successfully launched as a violent attack.);\nadd(0.33, 750, Use the musket to make the last blow., false);\nadd(1.65, 240, Give the last blow with a blow., false);
2086	add(0.03, 2300, Use your skills to defeat enemies.);\nadd(0.03, 5000, The gun successfully launched as a violent attack.);\nadd(0.15, 1700, Use the musket to make the last blow., false);\nadd(1, 300, Give the last blow with a blow., false);
2087	add(0.025, 3200, Use your skills to defeat enemies.);\nadd(0.025, 5000, The gun successfully launched as a violent attack.);\nadd(0.125, 2000, Use the musket to make the last blow., false);\nadd(0.75, 400, Give the last blow with a blow., false);
2088	add(0.025, 4000, Use your skills to defeat enemies.);\nadd(0.025, 5000, The gun successfully launched as a violent attack.);\nadd(0.125, 2000, Use the musket to make the last blow., false);\nadd(0.5, 400, Give the last blow with a blow., false);
2089	add(100, 1, "Get a better way from someone else or book.");
2090	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "The violent attack on the revenge of the bard was successful.");\nadd(10, 5, "Use the revenge of the bard to make a final blow.");
2091	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "The violent attack on the revenge of the bard was successful.");\nadd(10, 5, "Use the revenge of the bard to make a final blow.");
2092	add(1, 150, "Skill usage is successful.");\nadd(5, 20, "The violent attack on the revenge of the bard was successful.");\nadd(5, 10, "Turn the enemy into chaos.");\nadd(10, 5, "Use the revenge of the bard to make a final blow.");
2093	add(0.6, 250, Skill usage is successful.);\nadd(3, 32, The violent attack on the revenge of the bard was successful.);\nadd(3, 15, "Turn the enemy into chaos.");\nadd(6.25, 8, Use the revenge of the bard to make a final blow.);
2094	add(0.3, 330, Skill usage is successful.);\nadd(1.85, 80, The violent attack on the revenge of the bard was successful.);\nadd(2, 30, "Turn the enemy into chaos.");\nadd(4.5, 16, Use the revenge of the bard to make a final blow.);
2095	add(0.3, 320, Skill usage is successful.);\nadd(1.85, 80, The violent attack on the revenge of the bard was successful.);\nadd(2, 30, "Turn the enemy into chaos.");\nadd(4.5, 16, Use the revenge of the bard to make a final blow.);
2096	add(0.25, 400, Skill usage is successful.);\nadd(0.5, 200, The violent attack on the revenge of the bard was successful.);\nadd(0.5, 100, "Turn the enemy into chaos.");\nadd(1, 80, "Block the enemy's defenses.");\nadd(1.5, 60, Use the revenge of the bard to make a final blow.);
2097	add(0.1, 600, Skill usage is successful.);\nadd(0.5, 400, The violent attack on the revenge of the bard was successful.);\nadd(0.5, 150, "Turn the enemy into chaos.");\nadd(0.8, 120, "Block the enemy's defenses.");\nadd(1, 100, Use the revenge of the bard to make a final blow.);
2098	add(0.1, 1000, Skill usage is successful.);\nadd(0.5, 600, The violent attack on the revenge of the bard was successful.);\nadd(0.5, 300, "Turn the enemy into chaos.");\nadd(0.8, 200, "Block the enemy's defenses.");\nadd(1, 160, Use the revenge of the bard to make a final blow.);
2099	add(0.05, 1000, Skill usage is successful.);\nadd(0.5, 1000, The violent attack on the revenge of the bard was successful.);\nadd(0.5, 400, "Turn the enemy into chaos.");\nadd(0.8, 300, "Block the enemy's defenses.");\nadd(1, 200, Use the revenge of the bard to make a final blow.);\nadd(1.5, 100, "Block the enemy's counterattack.");
2100	add(0.03, 2000, Skill usage is successful.);\nadd(0.15, 2000, The violent attack on the revenge of the bard was successful.);\nadd(0.2, 1000, "Turn the enemy into chaos.");\nadd(0.3, 700, "Block the enemy's defenses.");\nadd(0.33, 600, Use the revenge of the bard to make a final blow.);\nadd(0.5, 200, "Block the enemy's counterattack.");
2101	add(0.03, 2300, Skill usage is successful.);\nadd(0.15, 2300, The violent attack on the revenge of the bard was successful.);\nadd(0.2, 1500, "Turn the enemy into chaos.");\nadd(0.3, 800, "Block the enemy's defenses.");\nadd(0.33, 750, Use the revenge of the bard to make a final blow.);\nadd(0.5, 200, "Block the enemy's counterattack.");
2102	add(0.03, 2300, Skill usage is successful.);\nadd(0.1, 2300, The violent attack on the revenge of the bard was successful.);\nadd(0.125, 2000, "Turn the enemy into chaos.");\nadd(0.15, 2000, "Block the enemy's defenses.");\nadd(0.15, 1700, Use the revenge of the bard to make a final blow.);\nadd(0.33, 500, "Block the enemy's counterattack.");
2103	add(0.025, 3200, Skill usage is successful.);\nadd(0.1, 3200, The violent attack on the revenge of the bard was successful.);\nadd(0.125, 2000, "Turn the enemy into chaos.");\nadd(0.125, 2000, "Block the enemy's defenses.");\nadd(0.125, 2000, Use the revenge of the bard to make a final blow.);\nadd(0.2, 500, "Block the enemy's counterattack.");
2104	add(0.025, 4000, Skill usage is successful.);\nadd(0.1, 4000, The violent attack on the revenge of the bard was successful.);\nadd(0.125, 2000, "Turn the enemy into chaos.");\nadd(0.125, 2000, "Block the enemy's defenses.");\nadd(0.125, 2000, Use the revenge of the bard to make a final blow.);\nadd(0.2, 800, "Block the enemy's counterattack.");
2105	add(100, 1, "Get a better way from someone else or book.");
2106	add(1, 20, "Attack at will.");\nadd(3, 10, "The attack hits the enemy.");\nadd(3, 10, "Use a burst to bring down the enemy.");\nadd(5, 5, "Defeat the enemy.");
2107	add(0.5, 10, "Use a burst to bring down the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
2108	add(0.05, 200, "The attack hits the enemy.");\nadd(0.1, 100, "Use a burst to bring down the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
2109	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
2110	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
2111	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
2112	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
2113	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
2114	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
2115	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
2116	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
2117	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
2118	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
2119	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
2120	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
2121	add(100, 1, "Temporary.");
2122	add(100, 1, "Temporary.");
2123	add(100, 1, "Temporary.");
2124	add(100, 1, "Temporary.");
2125	add(100, 1, "Temporary.");
2126	add(100, 1, "Temporary.");
2127	add(100, 1, "Temporary.", false);
2128	add(10, 6, "Mixed cooking ingredients，Feel free to make a meal.");\nadd(50, 1, "Read a book about barbecue to learn more about how.");
2129	add(2, 10, "Make very delicious grilled food.");\nadd(1, 10, "Make barbecue dishes successfully.");\nadd(0.5, 20, "Enjoy cooked food on your own.", false);\nadd(0.5, 20, "Taste a delicious barbecue.");\nadd(0.2, 50, "Successful mixed cooking ingredients");\nadd(50, 1, "Read a book about cooking to learn more about how to learn more.");
2130	add(2, 10, "Cook very delicious food.");\nadd(1, 10, "Cooking food was successful.");\nadd(0.5, 30, "Taste delicious cooked food.");\nadd(0.5, 30, "Barbecue cuisine is a success.");\nadd(50, 1, "Read more books about the face and learn more.");
2131	add(1, 20, "and face success.。");\nadd(0.5, 20, "Cooking food was successful.。");\nadd(0.5, 20, "Taste cooked food alone.。", false);\nadd(0.2, 50, "Taste delicious cooked food.。");\nadd(0.2, 50, "Barbecue was successful.");\nadd(50, 1, "Read a book about stewing to learn more about how.");
2132	add(2, 10, "Stew is very delicious food.。");\nadd(1, 10, "The stew was successful.");\nadd(0.5, 20, "Taste delicious stews.。");\nadd(0.5, 20, "and face success.");\nadd(50, 1, "Read a book about making noodles to learn more about how to do it.");
2133	add(1, 20, "Make noodles.。");\nadd(0.5, 20, "The stew was successful.");\nadd(0.5, 20, "Taste the fried food alone.。", false);\nadd(0.2, 50, "Taste delicious stews.。");\nadd(0.2, 50, "Face success.");\nadd(50, 1, "Read a book about frying to learn more about how.");
2134	add(2, 10, "Make delicious fried food.。");\nadd(1, 10, "Fried food was successful.。");\nadd(0.5, 20, "Enjoy fried food alone.", false);\nadd(0.5, 20, "Taste delicious fried food.。");\nadd(0.2, 50, "Make noodles.");\nadd(50, 1, "Read a book about oil frying to learn more about how.");
2135	add(2, 10, "Oil fried very delicious food.。");\nadd(1, 10, "Oil fried food success.。");\nadd(0.5, 20, "Taste the fried food without oil.。");\nadd(0.5, 20, "Fried food was successful.。");\nadd(50, 1, "Read more about making pasta books.");
2136	add(1, 20, "Make pasta.");\nadd(0.5, 20, "Oil fried food success.。");\nadd(0.2, 50, "Taste delicious fried oil.");\nadd(0.2, 50, "Fried food was successful.。");\nadd(50, 1, "Get more information from other people or books.。");
2137	add(100, 1, "Get a better way from someone else or book.");
2138	add(100, 1, "Get a better way from someone else or book.");
2139	add(100, 1, "Get a better way from someone else or book.");
2140	add(100, 1, "Get a better way from someone else or book.");
2141	add(100, 1, "Get a better way from someone else or book.");
2142	add(100, 1, "Get a better way from someone else or book.");
2143	add(100, 1, "Get a better way from someone else or book.");
2144	add(10, 5, "We've caught a fish.。");\nadd(5, 10, "Start fishing.。");\nadd(1, 30, "Fishing failed.。")
2145	add(0.3, 100, "We've caught a fish.。");\nadd(0.3, 100, "The task scroll was caught.。");\nadd(0.3, 100, "The items were caught.。");\nadd(0.1, 300, "Start fishing.。");
2146	add(0.2, 200, "We've caught a fish.。");\nadd(0.2, 200, "The task scroll was caught.。");\nadd(0.2, 200, "The items were caught.。");\nadd(0.05, 500, "Start fishing.。");
2147	add(0.2, 200, "We've caught a fish.。");\nadd(0.2, 200, "The task scroll was caught.。");\nadd(0.2, 200, "The items were caught.。");\nadd(0.05, 500, "Start fishing.。");
2148	add(0.1, 500, "We've caught a fish.。");\nadd(0.1, 500, "The task scroll was caught.。");\nadd(0.1, 500, "The items were caught.。");\nadd(0.03, 500, "Start fishing.。");
2149	add(0.1, 500, "We've caught a fish.。");\nadd(0.1, 500, "The task scroll was caught.。");\nadd(0.1, 500, "The items were caught.。");\nadd(0.03, 500, "Start fishing.。");
2150	add(0.1, 500, "We've caught a fish.。");\nadd(0.1, 500, "The task scroll was caught.。");\nadd(0.1, 500, "The items were caught.。");\nadd(0.03, 500, "Start fishing.。");
2151	add(0.05, 800, "We've caught a fish.。");\nadd(0.05, 800, "The task scroll was caught.。");\nadd(0.05, 800, "The items were caught.。");
2152	add(0.05, 800, "We've caught a fish.。");\nadd(0.05, 800, "The task scroll was caught.。");\nadd(0.05, 800, "The items were caught.。");
2153	add(0.05, 800, "We've caught a fish.。");\nadd(0.05, 800, "The task scroll was caught.。");\nadd(0.05, 800, "The items were caught.。");
2154	add(0.03, 1500, "We've caught a fish.。");\nadd(0.03, 1500, "The task scroll was caught.。");\nadd(0.03, 1500, "The items were caught.。");
2155	add(0.03, 1500, "We've caught a fish.。");\nadd(0.03, 1500, "The task scroll was caught.。");\nadd(0.03, 1500, "The items were caught.。");
2156	add(0.02, 2000,"We've caught a fish.。");\nadd(0.02, 2000, "The task scroll was caught.。");\nadd(0.02, 2000, "The items were caught.。");
2157	add(0.02, 2000, "We've caught a fish.。");\nadd(0.02, 2000, "The task scroll was caught.。");\nadd(0.02, 2000, "The items were caught.。");
2158	add(0.01, 4000, "We've caught a fish.。");\nadd(0.01, 4000, "The task scroll was caught.。");\nadd(0.01, 4000, "The items were caught.。");
2159	add(0.01, 5000, "We've caught a fish.。");\nadd(0.01, 5000, "The task scroll was caught.。");\nadd(0.01, 5000, "The items were caught.。");
2160	add(20, 4, "Skill usage is successful.。");\nadd(5, 4, "Skill usage failed.。");
2161	add(5, 10, "Attack the exercise table.。");\nadd(5, 10, "Throw away the gold coins in the column.。");\nadd(50, 1, "Try to put it on.10Clothing above gold coins.。");
2162	add(100, 1, "Get a better way from someone else or book.");
2163	add(100, 1, "Get a better way from someone else or book.");
2164	add(100, 1, "Get a better way from someone else or book.");
2165	add(100, 1, "Get a better way from someone else or book.");
2166	add(100, 1, "Get a better way from someone else or book.");
2167	add(100, 1, "Get a better way from someone else or book.");
2168	add(100, 1, "Get a better way from someone else or book.");
2169	add(100, 1, "Get a better way from someone else or book.");
2170	add(100, 1, "Get a better way from someone else or book.");
2171	add(100, 1, "Get a better way from someone else or book.");
2172	add(100, 1, "Get a better way from someone else or book.");
2173	add(100, 1, "Get a better way from someone else or book.");
2174	add(100, 1, "Get a better way from someone else or book.");
2175	add(100, 1, "Get a better way from someone else or book.");
2176	add(100, 1, "Temporary.");
2177	add(100, 1, "Temporary.");
2178	add(100, 1, "Temporary.");
2179	add(100, 1, "Temporary.");
2180	add(100, 1, "Temporary.");
2181	add(100, 1, "Temporary.");
2182	add(100, 1, "Temporary.");
2183	add(100, 1, "Temporary.");
2184	add(100, 1, "Temporary.");
2185	add(100, 1, "Temporary.");
2186	add(100, 1, "Temporary.");
2187	add(100, 1, "Temporary.");
2188	add(100, 1, "Temporary.");
2189	add(100, 1, "Temporary.");
2190	add(100, 1, "Temporary.");
2191	add(100, 1, "Temporary.");
2192	add(100, 1, "Temporary.");
2193	add(100, 1, "Get a better way from someone else or book.");
2194	add(100, 1, "Get a better way from someone else or book.");
2195	add(100, 1, "Get a better way from someone else or book.");
2196	add(100, 1, "Get a better way from someone else or book.");
2197	add(100, 1, "Get a better way from someone else or book.");
2198	add(100, 1, "Get a better way from someone else or book.");
2199	add(100, 1, "Get a better way from someone else or book.");
2200	add(100, 1, "Get a better way from someone else or book.");
2201	add(100, 1, "Get a better way from someone else or book.");
2202	add(100, 1, "Get a better way from someone else or book.");
2203	add(100, 1, "Get a better way from someone else or book.");
2204	add(100, 1, "Get a better way from someone else or book.");
2205	add(100, 1, "Get a better way from someone else or book.");
2206	add(100, 1, "Get a better way from someone else or book.");
2207	add(100, 1, "Get a better way from someone else or book.");
2208	add(100, 1, "Get a better way from someone else or book.");
2209	add(100, 1, "Get a better way from someone else or book.");
2210	add(100, 1, "Get a better way from someone else or book.");
2211	add(1, 100, "Get it through an upgrade.10Point.。");
2212	add(0.91, 110, "Get it through an upgrade.10Point.。");
2213	add(0.834, 120, "Get it through an upgrade.10Point.。");
2214	add(0.715, 140, "Get it through an upgrade.10Point.。");
2215	add(0.625, 160, "Get it through an upgrade.10Point.。");
2216	add(0.527, 190, "Get it through an upgrade.10Point.。");
2217	add(0.455, 220, "Get it through an upgrade.10Point.。");
2218	add(0.385, 260, "Get it through an upgrade.10Point.。");
2219	add(0.334, 300, "Get it through an upgrade.10Point.。");
2220	add(0.286, 350, "Get it through an upgrade.10Point.。");
2221	add(0.25, 400, "Get it through an upgrade.10Point.。");
2222	add(0.218, 460, "Get it through an upgrade.10Point.。");
2223	add(0.193, 520, "Get it through an upgrade.10Point.。");
2224	add(0.17, 590, "Get it through an upgrade.10Point.。");
2225	add(0.152, 660, "Get it through an upgrade.10Point.。");
2226	add(100, 1, "Get a better way from someone else or book.");
2227	add(1, 100, "Get from the command of the soul.");
2228	add(0.91, 110, "Get from the command of the soul.");
2229	add(0.834, 120, "Get from the command of the soul.");
2230	add(0.715, 140, "Get from the command of the soul.");
2231	add(0.625, 160, "Get from the command of the soul.");
2232	add(0.527, 190, "Get from the command of the soul.");
2233	add(0.455, 220, "Get from the command of the soul.");
2234	add(0.385, 260, "Get from the command of the soul.");
2235	add(0.334, 300, "Get from the command of the soul.");
2236	add(0.286, 350, "Get from the command of the soul.");
2237	add(0.25, 400, "Get from the command of the soul.");
2238	add(0.218, 460, "Get from the command of the soul.");
2239	add(0.193, 520, "Get from the command of the soul.");
2240	add(0.17, 590, "Get from the command of the soul.");
2241	add(0.152, 660, "Get from the command of the soul.");
2242	add(100, 1, "Get a better way from someone else or book.");
2243	add(1, 100, "Get from the command of the soul.");
2244	add(0.91, 110, "Get from the command of the soul.");
2245	add(0.834, 120, "Get from the command of the soul.");
2246	add(0.715, 140, "Get from the command of the soul.");
2247	add(0.625, 160, "Get from the command of the soul.");
2248	add(0.527, 190, "Get from the command of the soul.");
2249	add(0.455, 220, "Get from the command of the soul.");
2250	add(0.385, 260, "Get from the command of the soul.");
2251	add(0.334, 300, "Get from the command of the soul.");
2252	add(0.286, 350, "Get from the command of the soul.");
2253	add(0.25, 400, "Get from the command of the soul.");
2254	add(0.218, 460, "Get from the command of the soul.");
2255	add(0.193, 520, "Get from the command of the soul.");
2256	add(0.17, 590, "Get from the command of the soul.");
2257	add(0.152, 660, "Get from the command of the soul.");
2258	add(100, 1, "Get a better way from someone else or book.");
2259	add(1, 100, "Get from the command of the soul.");
2260	add(0.91, 110, "Get from the command of the soul.");
2261	add(0.834, 120, "Get from the command of the soul.");
2262	add(0.715, 140, "Get from the command of the soul.");
2263	add(0.625, 160, "Get from the command of the soul.");
2264	add(0.527, 190, "Get from the command of the soul.");
2265	add(0.455, 220, "Get from the command of the soul.");
2266	add(0.385, 260, "Get from the command of the soul.");
2267	add(0.334, 300, "Get from the command of the soul.");
2268	add(0.286, 350, "Get from the command of the soul.");
2269	add(0.25, 400, "Get from the command of the soul.");
2270	add(0.218, 460, "Get from the command of the soul.");
2271	add(0.193, 520, "Get from the command of the soul.");
2272	add(0.17, 590, "Get from the command of the soul.");
2273	add(0.152, 660, "Get from the command of the soul.");
2274	add(100, 1, "Get a better way from someone else or book.");
2275	add(1, 100, "Get from the command of the soul.");
2276	add(0.91, 110, "Get from the command of the soul.");
2277	add(0.834, 120, "Get from the command of the soul.");
2278	add(0.715, 140, "Get from the command of the soul.");
2279	add(0.625, 160, "Get from the command of the soul.");
2280	add(0.527, 190, "Get from the command of the soul.");
2281	add(0.455, 220, "Get from the command of the soul.");
2282	add(0.385, 260, "Get from the command of the soul.");
2283	add(0.334, 300, "Get from the command of the soul.");
2284	add(0.286, 350, "Get from the command of the soul.");
2285	add(0.25, 400, "Get from the command of the soul.");
2286	add(0.218, 460, "Get from the command of the soul.");
2287	add(0.193, 520, "Get from the command of the soul.");
2288	add(0.17, 590, "Get from the command of the soul.");
2289	add(0.152, 660, "Get from the command of the soul.");
2290	add(100, 1, "Get a better way from someone else or book.");
2291	add(1, 100, "Get from the command of the soul.");
2292	add(0.91, 110, "Get from the command of the soul.");
2293	add(0.834, 120, "Get from the command of the soul.");
2294	add(0.715, 140, "Get from the command of the soul.");
2295	add(0.625, 160, "Get from the command of the soul.");
2296	add(0.527, 190, "Get from the command of the soul.");
2297	add(0.455, 220, "Get from the command of the soul.");
2298	add(0.385, 260, "Get from the command of the soul.");
2299	add(0.334, 300, "Get from the command of the soul.");
2300	add(0.286, 350, "Get from the command of the soul.");
2301	add(0.25, 400, "Get from the command of the soul.");
2302	add(0.218, 460, "Get from the command of the soul.");
2303	add(0.193, 520, "Get from the command of the soul.");
2304	add(0.17, 590, "Get from the command of the soul.");
2305	add(0.152, 660, "Get from the command of the soul.");
2306	add(100, 1, "Get a better way from someone else or book.");
2307	add(1, 100, "Get from the command of the soul.");
2308	add(0.91, 110, "Get from the command of the soul.");
2309	add(0.834, 120, "Get from the command of the soul.");
2310	add(0.715, 140, "Get from the command of the soul.");
2311	add(0.625, 160, "Get from the command of the soul.");
2312	add(0.527, 190, "Get from the command of the soul.");
2313	add(0.455, 220, "Get from the command of the soul.");
2314	add(0.385, 260, "Get from the command of the soul.");
2315	add(0.334, 300, "Get from the command of the soul.");
2316	add(0.286, 350, "Get from the command of the soul.");
2317	add(0.25, 400, "Get from the command of the soul.");
2318	add(0.218, 460, "Get from the command of the soul.");
2319	add(0.193, 520, "Get from the command of the soul.");
2320	add(0.17, 590, "Get from the command of the soul.");
2321	add(0.152, 660, "Get from the command of the soul.");
2322	add(100, 1, "Get a better way from someone else or book.");
2323	First of all, there are fabrics and tailoring tools.。You can go to the store or ask for it from someone else.。When equipped with tailoring tools.，Click to use the skill.，You can make clothes.。
2324	To make a designated dress.，You need to equip the clothes sample stodite on your left hand.，to use the skills.。
2325	To make a designated dress.，You need to equip the clothes sample stodite on your left hand.，to use the skills.。
2326	To make a designated dress.，You need to equip the clothes sample stodite on your left hand.，to use the skills.。
2327	To make a designated dress.，You need to equip the clothes sample stodite on your left hand.，to use the skills.。
2328	To make a designated dress.，You need to equip the clothes sample stodite on your left hand.，to use the skills.。
2329	To make a designated dress.，You need to equip the clothes sample stodite on your left hand.，to use the skills.。
2330	To make a designated dress.，You need to equip the clothes sample stodite on your left hand.，to use the skills.。
2331	To make a designated dress.，You need to equip the clothes sample stodite on your left hand.，to use the skills.。
2332	To make a designated dress.，You need to equip the clothes sample stodite on your left hand.，to use the skills.。
2333	To make a designated dress.，You need to equip the clothes sample stodite on your left hand.，to use the skills.。
2334	To make a designated dress.，You need to equip the clothes sample stodite on your left hand.，to use the skills.。
2335	To make a designated dress.，You need to equip the clothes sample stodite on your left hand.，to use the skills.。
2336	To make a designated dress.，You need to equip the clothes sample stodite on your left hand.，to use the skills.。
2337	To make a designated dress.，You need to equip the clothes sample stodite on your left hand.，to use the skills.。
2338	You have reached the highest level of that skill.，You can't raise the level any more.。
2339	The instrument is held in your hand and pressed for use.(Use)to play.。If there is a score.，You can take it in the other hand.。No score will play improvisation.。There will be no loss.，You can try it out.。
2340	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
2341	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
2342	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
2343	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
2344	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
2345	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
2346	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
2347	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
2348	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
2349	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
2350	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
2351	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
2352	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
2353	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
2354	You have reached the highest level of that skill.，You can't raise the level any more.。
2355	Rest skill press the use key.(Use)Use skills.。Press again to stop the rest.。Drag the skill icon to the skills shortcut bar at the top of the screen.，Maybe it will be more convenient.? Rest skills are often used.。
2356	Rest skills cannot be honed by use.，Can pass.NPCor books to ascend.。
2357	Rest skills cannot be honed by use.，Can pass.NPCor books to ascend.。
2358	Rest skills cannot be honed by use.，Can pass.NPCor books to ascend.。
2359	Rest skills cannot be honed by use.，Can pass.NPCor books to ascend.。
2360	Rest skills cannot be honed by use.，Can pass.NPCor books to ascend.。
2361	Rest skills cannot be honed by use.，Can pass.NPCor books to ascend.。
2362	Rest skills cannot be honed by use.，Can pass.NPCor books to ascend.。
2363	Rest skills cannot be honed by use.，Can pass.NPCor books to ascend.。
2364	Rest skills cannot be honed by use.，Can pass.NPCor books to ascend.。
2365	Rest skills cannot be honed by use.，Can pass.NPCor books to ascend.。
2366	Rest skills cannot be honed by use.，Can pass.NPCor books to ascend.。
2367	Rest skills cannot be honed by use.，Can pass.NPCor books to ascend.。
2368	Rest skills cannot be honed by use.，Can pass.NPCor books to ascend.。
2369	Rest skills cannot be honed by use.，Can pass.NPCor books to ascend.。
2370	You have reached the highest level of that skill.，You can't raise the level any more.。
2371	First there is a blank scroll.，Then use the composition skills to compose.。Press Finish after the score is recorded.，End the composition.。
2372	Composition skills cannot be refined by use.，Can pass.NPCor books to ascend.。
2373	Composition skills cannot be refined by use.，Can pass.NPCor books to ascend.。
2374	Composition skills cannot be refined by use.，Can pass.NPCor books to ascend.。
2375	Composition skills cannot be refined by use.，Can pass.NPCor books to ascend.。
2376	Composition skills cannot be refined by use.，Can pass.NPCor books to ascend.。
2377	Composition skills cannot be refined by use.，Can pass.NPCor books to ascend.。
2378	Composition skills cannot be refined by use.，Can pass.NPCor books to ascend.。
2379	Composition skills cannot be refined by use.，Can pass.NPCor books to ascend.。
2380	Composition skills cannot be refined by use.，Can pass.NPCor books to ascend.。
2381	Composition skills cannot be refined by use.，Can pass.NPCor books to ascend.。
2382	Composition skills cannot be refined by use.，Can pass.NPCor books to ascend.。
2383	Composition skills cannot be refined by use.，Can pass.NPCor books to ascend.。
2384	Composition skills cannot be refined by use.，Can pass.NPCor books to ascend.。
2385	Composition skills cannot be refined by use.，Can pass.NPCor books to ascend.。
2386	You have reached the highest level of that skill.，You can't raise the level any more.。
2387	Music knowledge cannot be promoted by use.，Can pass.NPCor books to ascend.。
2388	Music knowledge cannot be promoted by use.，Can pass.NPCor books to ascend.。
2389	Music knowledge cannot be promoted by use.，Can pass.NPCor books to ascend.。
2390	Music knowledge cannot be promoted by use.，Can pass.NPCor books to ascend.。
2391	Music knowledge cannot be promoted by use.，Can pass.NPCor books to ascend.。
2392	Music knowledge cannot be promoted by use.，Can pass.NPCor books to ascend.。
2393	Music knowledge cannot be promoted by use.，Can pass.NPCor books to ascend.。
2394	Music knowledge cannot be promoted by use.，Can pass.NPCor books to ascend.。
2395	Music knowledge cannot be promoted by use.，Can pass.NPCor books to ascend.。
2396	Music knowledge cannot be promoted by use.，Can pass.NPCor books to ascend.。
2397	Music knowledge cannot be promoted by use.，Can pass.NPCor books to ascend.。
2398	Music knowledge cannot be promoted by use.，Can pass.NPCor books to ascend.。
2399	Music knowledge cannot be promoted by use.，Can pass.NPCor books to ascend.。
2400	Music knowledge cannot be promoted by use.，Can pass.NPCor books to ascend.。
2401	Music knowledge cannot be promoted by use.，Can pass.NPCor books to ascend.。
2402	Music knowledge cannot be promoted by use.，Can pass.NPCor books to ascend.。
2403	A bonfire requires materials such as wood.。You can see a variety of effects around the campfire.。
2404	Bonfire skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2405	Bonfire skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2406	Bonfire skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2407	Bonfire skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2408	Bonfire skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2409	Bonfire skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2410	Bonfire skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2411	Bonfire skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2412	Bonfire skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2413	Bonfire skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2414	Bonfire skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2415	Bonfire skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2416	Bonfire skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2417	Bonfire skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2418	You have reached the highest level of that skill.，You can't raise the level any more.。
2419	Press the skill use key.，Choose a cure object for healing.。There should be a bandage in the equipment bar.，This skill can only be used.。
2420	Healing skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2421	Healing skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2422	Healing skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2423	Healing skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2424	Healing skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2425	Healing skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2426	Healing skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2427	Healing skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2428	Healing skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2429	Healing skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2430	Healing skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2431	Healing skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2432	Healing skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2433	Healing skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2434	You have reached the highest level of that skill.，You can't raise the level any more.。
2435	Acquisition.
2436	The first thing to do is find a hand-woven car or a loom.。Use skills near a hand-woven or weaving machine.。
2437	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2438	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2439	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2440	The specific practice method satin has not been made public.。Try using a variety of materials.，Find ways to practice.。
2441	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2442	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2443	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2444	The specific practice method satin has not been made public.。Try using a variety of materials.，Find ways to practice.。
2445	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2446	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2447	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2448	The specific practice method satin has not been made public.。Try using a variety of materials.，Find ways to practice.。
2449	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2450	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2451	You have reached the highest level of that skill.，You can't raise the level any more.。
2452	First of all, there are craft tools.。Buy at the store.，Or ask for it from someone else.。Use skills with a hand tool in hand.，See what you can do.？
2453	Crafts skills cannot be improved by use.，Can pass.NPCor books to ascend.。
2454	To make what you want.，You must hold the instruction manual in your hand.。
2455	To make what you want.，You must hold the instruction manual in your hand.。
2456	To make what you want.，You must hold the instruction manual in your hand.。
2457	To make what you want.，You must hold the instruction manual in your hand.。
2458	To make what you want.，You must hold the instruction manual in your hand.。
2459	To make what you want.，You must hold the instruction manual in your hand.。
2460	To make what you want.，You must hold the instruction manual in your hand.。
2461	To make what you want.，You must hold the instruction manual in your hand.。
2462	To make what you want.，You must hold the instruction manual in your hand.。
2463	To make what you want.，You must hold the instruction manual in your hand.。
2464	To make what you want.，You must hold the instruction manual in your hand.。
2465	To make what you want.，You must hold the instruction manual in your hand.。
2466	To make what you want.，You must hold the instruction manual in your hand.。
2467	You have reached the highest level of that skill.，You can't raise the level any more.。
2468	The first thing to do is find a hand-woven car or a loom.。Use skills near a hand-woven or weaving machine.。
2469	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2470	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2471	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2472	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2473	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2474	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2475	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2476	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2477	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2478	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2479	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2480	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2481	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2482	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
2483	You have reached the highest level of that skill.，You can't raise the level any more.。
2484	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
2485	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
2486	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
2487	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
2488	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
2489	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
2490	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
2491	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
2492	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
2493	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
2494	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
2495	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
2496	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
2497	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
2498	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
2499	You have reached the highest level of that skill.，You can't raise the level any more.。
2500	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
2501	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
2502	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
2503	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
2504	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
2505	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
2506	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
2507	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
2508	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
2509	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
2510	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
2511	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
2512	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
2513	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
2514	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
2515	You have reached the highest level of that skill.，You can't raise the level any more.。
2516	Herbs can only be collected empty-handed.。If you do not understand the herb knowledge can not distinguish between wild herbs and herbs in the wild.。
2517	You can recognize the basic herbs at a glance.。In the future, the success rate of basic herb collection will be much higher than the failure rate.。
2518	Poison grass can be collected.。But it's not going to be easy at the moment.。
2519	It's time to collect gold herbs.。But it's not going to be easy at the moment.。
2520	You can recognize the red herb at a glance.。In the future, the success rate of blood red herb collection will be much higher than the failure rate.。
2521	You can recognize the sun herb at a glance.。In the future, the success rate of solar herb collection will be much higher than the failure rate.。
2522	It's time to collect Mandela grass.。But want to really capture success.，It's not easy.。
2523	You can recognize the magic herb at a glance.。In the future, the success rate of magic herb collection will be much higher than the failure rate.。
2524	to the lowest level of the dungeon.，Look at all kinds of herbs.。
2525	to the lowest level of the dungeon.，Look at all kinds of herbs.。
2526	Toxic herbs can be recognized at a glance.。In the future, the success rate of toxic herb collection will be much higher than the failure rate.。
2527	to the lowest level of the dungeon.，Look at all kinds of herbs.。
2528	to the lowest level of the dungeon.，Look at all kinds of herbs.。
2529	You can recognize the golden herb at a glance.。In the future, the success rate of gold herb collection will be much higher than the failure rate.。
2530	to the lowest level of the dungeon.，Look at all kinds of herbs.。
2531	You can recognize Mandela grass at a glance.。In the future, the success rate of Mandela grass collection will be much higher than the failure rate.。
2532	The making of potions requires the provision of tools to make potions.。You can see the production window by using the skill after placing the tool in the right hand.。Select the type of potion you want to make and put in the desired material.，You can make potions by pressing the start button.。
2533	In order to analyze the composition of the potion.，Use more potions a few times.，The practice of potion production will help.。
2534	In order to analyze the composition of the potion.，Use more potions a few times.，The practice of potion production will help.。
2535	After equipping with a potion tool.，You can use skills.。
2536	After equipping with a potion tool.，You can use skills.。
2537	After equipping with a potion tool.，You can use skills.。
2538	After equipping with a potion tool.，You can use skills.。
2539	After equipping with a potion tool.，You can use skills.。
2540	After equipping with a potion tool.，You can use skills.。
2541	After equipping with a potion tool.，You can use skills.。
2542	After equipping with a potion tool.，You can use skills.。
2543	After equipping with a potion tool.，You can use skills.。
2544	After equipping with a potion tool.，You can use skills.。
2545	After equipping with a potion tool.，You can use skills.。
2546	After equipping with a potion tool.，You can use skills.。
2547	You have reached the highest level of that skill.，You can't raise the level any more.。
2548	Try to defend your surrounding snobeths.。It doesn't matter if a defense fails.，The important thing is to try.。
2549	If the defense is successful.，Confirm if there is an opportunity for counter-attack.。Think about the best timing and effectiveness of defense.。The implementation of defense is one of the methods of practice.。
2550	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
2551	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
2552	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
2553	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
2554	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
2555	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
2556	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
2557	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
2558	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
2559	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
2560	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
2561	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
2562	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
2563	You have reached the highest level of that skill.，You can't raise the level any more.。
2564	Press the use key.(Use)Use the pounding skill.。When the icon at the top of the head is fixed.，you can attack your enemies with heavy blows.。Click on the icon again.，you can cancel the skill.。
2565	Press the use key.(Use)Use the pounding skill.。When the icon at the top of the head is fixed.，you can attack your enemies with heavy blows.。Click on the icon again.，you can cancel the skill.。
2566	Defeat the enemy with a heavy blow.。
2567	Defeat the enemy with a heavy blow.。
2568	Defeat the enemy with a heavy blow.。
2569	Defeat the enemy with a heavy blow.。
2570	Defeat the enemy with a heavy blow.。
2571	Defeat the enemy with a heavy blow.。
2572	Defeat the enemy with a heavy blow.。
2573	Defeat the enemy with a heavy blow.。
2574	Defeat the enemy with a heavy blow.。
2575	Defeat the enemy with a heavy blow.。
2576	Defeat the enemy with a heavy blow.。
2577	Defeat the enemy with a heavy blow.。
2578	Defeat the enemy with a heavy blow.。
2579	You have reached the highest level of that skill.，You can't raise the level any more.。
2580	Press the use key.(Use)to use counter-attack ingress skills.。When the icon at the top of the head is fixed.，You're ready to fight back.。Click on the icon again to cancel the counterattack status.。It doesn't make sense to use counter-attacking skills in peacetime.。Just understand the meaning of the counterattack.。
2581	Practice counter-attacking skills more effectively than.，It's better to get familiar with how to use your skills first.。Press the use key.(Use)Use counter-attack skills.。When the icon at the top of the head is fixed.，You're ready to fight back.。Click on the icon again to cancel the counterattack status.。Watch each other's counterattacks.，It is also a good method of practice.。
2582	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。If you respond to a particular attack on the other side.，would be more effective.。
2583	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
2584	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
2585	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
2586	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
2587	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
2588	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
2589	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
2590	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
2591	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
2592	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
2593	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
2594	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
2595	You have reached the highest level of that skill.，You can't raise the level any more.。
2596	Natural protection.
2597	Natural protection.
2598	Natural protection.
2599	Natural protection.
2600	Natural protection.
2601	Natural protection.
2602	Natural protection.
2603	Natural protection.
2604	Natural protection.
2605	Natural protection.
2606	Natural protection.
2607	Natural protection.
2608	Natural protection.
2609	Natural protection.
2610	Natural protection.
2611	You have reached the highest level of that skill.，You can't raise the level any more.。
2612	Natural protection.
2613	Natural protection.
2614	Natural protection.
2615	Natural protection.
2616	Natural protection.
2617	Natural protection.
2618	Natural protection.
2619	Natural protection.
2620	Natural protection.
2621	Natural protection.
2622	Natural protection.
2623	Natural protection.
2624	Natural protection.
2625	Natural protection.
2626	Natural protection.
2627	You have reached the highest level of that skill.，You can't raise the level any more.。
2628	Natural protection.
2629	Natural protection.
2630	Natural protection.
2631	Natural protection.
2632	Natural protection.
2633	Natural protection.
2634	Natural protection.
2635	Natural protection.
2636	Natural protection.
2637	Natural protection.
2638	Natural protection.
2639	Natural protection.
2640	Natural protection.
2641	Natural protection.
2642	Natural protection.
2643	You have reached the highest level of that skill.，You can't raise the level any more.。
2644	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。Aim with the first left-click.，Launched by a second left-click.。Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow.。
2645	Target animals or weak monsters.，Practice.。Even if you knock down a strong enemy.，There will be no gain.。Too greedy words.，It's going to provoke dangerous things.。Don't just cling to victory.，Failure is also part of the practice.。
2646	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
2647	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
2648	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
2649	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
2650	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
2651	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
2652	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
2653	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
2654	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
2655	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
2656	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
2657	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
2658	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
2659	You have reached the highest level of that skill.，You can't raise the level any more.。
2660	Press the use key.(Use)Use heart-worn arrow skills.。When the icon at the top of the head is fixed.，You can use the heart-worn arrow skill.。Press the icon on the head again to cancel.。You can refer to remote attack mode.，Use this skill.。
2661	Press the use key.(Use)Use heart-worn arrow skills.。When the icon at the top of the head is fixed.，You can use the heart-worn arrow skill.。Press the icon on the head again to cancel.。You can refer to remote attack mode.，Use this skill.。
2662	Defeat the enemy with a heart-worn arrow.。
2663	Defeat the enemy with a heart-worn arrow.。
2664	Defeat the enemy with a heart-worn arrow.。
2665	Defeat the enemy with a heart-worn arrow.。
2666	Defeat the enemy with a heart-worn arrow.。
2667	Defeat the enemy with a heart-worn arrow.。
2668	Defeat the enemy with a heart-worn arrow.。
2669	Defeat the enemy with a heart-worn arrow.。
2670	Defeat the enemy with a heart-worn arrow.。
2671	Defeat the enemy with a heart-worn arrow.。
2672	Defeat the enemy with a heart-worn arrow.。
2673	Defeat the enemy with a heart-worn arrow.。
2674	Defeat the enemy with a heart-worn arrow.。
2675	You have reached the highest level of that skill.，You can't raise the level any more.。
2676	Mr. Leonard taught the windmill skills.。Find a martial arts teacher in Dunbaron.，Study it hard.。
2677	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
2678	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
2679	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
2680	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
2681	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
2682	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
2683	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
2684	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
2685	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
2686	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
2687	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
2688	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
2689	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
2690	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
2691	You have reached the highest level of that skill.，You can't raise the level any more.。
2692	Trample.
2693	Trample.
2694	Trample.
2695	Trample.
2696	Trample.
2697	Trample.
2698	Trample.
2699	Trample.
2700	Trample.
2701	Trample.
2702	Trample.
2703	Trample.
2704	Trample.
2705	Trample.
2706	Trample.
2707	Trample.
2708	instinctive reaction.
2709	instinctive reaction.
2710	instinctive reaction.
2711	instinctive reaction.
2712	instinctive reaction.
2713	instinctive reaction.
2714	instinctive reaction.
2715	instinctive reaction.
2716	instinctive reaction.
2717	instinctive reaction.
2718	instinctive reaction.
2719	instinctive reaction.
2720	instinctive reaction.
2721	instinctive reaction.
2722	instinctive reaction.
2723	instinctive reaction.
2724	The target is left-clicked.OK! Remember that the mouse is knife-type before you can attack.。Try the scarecrow for school practice.，But playing like this alone is not a way to practice skills.。
2725	Target animals or weak monsters.，Practice.。Start with.，It is recommended to go near the logging farm.，Find a raccoon or brown fox.！Even if you knock down a strong enemy.，There will be no gain.。Too greedy words.，It's going to provoke dangerous things.。Don't just cling to victory.，Failure is also part of the practice.。
2726	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
2727	Keep training.，Improve technology.。Find an enemy you can handle to train.。
2728	You can look for a stronger enemy.，to train.。
2729	Short-range attacks on enemies although very much trained.，But attacking only the weak enemy will not improve.。
2730	There are too many enemies.，More in-depth learning is needed.，to defeat the strong enemy.。
2731	Practice depends only on fighting.! Against strong enemies.，will constantly improve themselves.。
2732	Look for stronger enemies to practice.，You can benefit more from it.。
2733	Look for stronger enemies to practice.，You can benefit more from it.。
2734	Look for stronger enemies to practice.，You can benefit more from it.。
2735	You've slowly mastered the essentials of a short-range attack.，But it needs to be continued.。
2736	You've slowly mastered the essentials of a short-range attack.，But it needs to be continued.。
2737	You've slowly mastered the essentials of a short-range attack.，But it needs to be continued.。
2738	You've mastered the essentials.，Can go to attack.Bosslevel of enemies.。
2739	You have reached the highest level of that skill.，You can't raise the level any more.。
2740	The fighting skills acquired by chance in battle.。Through constant practice.，will be skilled.。
2741	A thrashing is more powerful than a general attack.，It helps with a strong rivalry.。the will of the other party.(Will)affects the probability of a violent attack.。You can practice by fighting.。
2742	A thrashing is more powerful than a general attack.，It helps with a strong rivalry.。the will of the other party.(Will)affects the probability of a violent attack.。You can practice by fighting.。
2743	A thrashing is more powerful than a general attack.，It helps with a strong rivalry.。the will of the other party.(Will)affects the probability of a violent attack.。You can practice by fighting.。
2744	A thrashing is more powerful than a general attack.，It helps with a strong rivalry.。the will of the other party.(Will)affects the probability of a violent attack.。You can practice by fighting.。
2745	A thrashing is more powerful than a general attack.，It helps with a strong rivalry.。the will of the other party.(Will)affects the probability of a violent attack.。You can practice by fighting.。
2746	A thrashing is more powerful than a general attack.，It helps with a strong rivalry.。the will of the other party.(Will)affects the probability of a violent attack.。You can practice by fighting.。
2747	A thrashing is more powerful than a general attack.，It helps with a strong rivalry.。the will of the other party.(Will)affects the probability of a violent attack.。You can practice by fighting.。
2748	A thrashing is more powerful than a general attack.，It helps with a strong rivalry.。the will of the other party.(Will)affects the probability of a violent attack.。You can practice by fighting.。
2749	A thrashing is more powerful than a general attack.，It helps with a strong rivalry.。the will of the other party.(Will)affects the probability of a violent attack.。You can practice by fighting.。
2750	A thrashing is more powerful than a general attack.，It helps with a strong rivalry.。the will of the other party.(Will)affects the probability of a violent attack.。You can practice by fighting.。
2751	A thrashing is more powerful than a general attack.，It helps with a strong rivalry.。the will of the other party.(Will)affects the probability of a violent attack.。You can practice by fighting.。
2752	A thrashing is more powerful than a general attack.，It helps with a strong rivalry.。the will of the other party.(Will)affects the probability of a violent attack.。You can practice by fighting.。
2753	A thrashing is more powerful than a general attack.，It helps with a strong rivalry.。the will of the other party.(Will)affects the probability of a violent attack.。You can practice by fighting.。
2754	A thrashing is more powerful than a general attack.，It helps with a strong rivalry.。the will of the other party.(Will)affects the probability of a violent attack.。You can practice by fighting.。
2755	You have reached the highest level of that skill.，You can't raise the level any more.。
2756	Press the use key.(Use)Use meditation skills.。Click again to cancel the skill.。Use meditation skills at the same time.，You can also use other skills.，But you can't run.。
2757	Press the use key.(Use)Use meditation skills.。Click again to cancel the skill.。Use meditation skills at the same time.，You can also use other skills.，But you can't run.
2758	Meditation skills cannot be practiced by using skills.，Can pass.NPCor books to ascend.。
2759	Meditation skills cannot be practiced by using skills.，Can pass.NPCor books to ascend.。
2760	Meditation skills cannot be practiced by using skills.，Can pass.NPCor books to ascend.。
2761	Meditation skills cannot be practiced by using skills.，Can pass.NPCor books to ascend.。
2762	Meditation skills cannot be practiced by using skills.，Can pass.NPCor books to ascend.。
2763	Meditation skills cannot be practiced by using skills.，Can pass.NPCor books to ascend.。
2764	Meditation skills cannot be practiced by using skills.，Can pass.NPCor books to ascend.。
2765	Meditation skills cannot be practiced by using skills.，Can pass.NPCor books to ascend.。
2766	Meditation skills cannot be practiced by using skills.，Can pass.NPCor books to ascend.。
2767	Meditation skills cannot be practiced by using skills.，Can pass.NPCor books to ascend.。
2768	Meditation skills cannot be practiced by using skills.，Can pass.NPCor books to ascend.。
2769	Meditation skills cannot be practiced by using skills.，Can pass.NPCor books to ascend.。
2770	Meditation skills cannot be practiced by using skills.，Can pass.NPCor books to ascend.。
2771	You have reached the highest level of that skill.，You can't raise the level any more.。
2772	Magic release skills to be graded.FThat's the use of the above.。
2773	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2774	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2775	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2776	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2777	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2778	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2779	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2780	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2781	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2782	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2783	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2784	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2785	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2786	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2787	You have reached the highest level of that skill.，You can't raise the level any more.。
2788	Magic release skills to be graded.FThat's the use of the above.。
2789	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2790	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2791	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2792	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2793	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2794	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2795	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2796	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2797	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2798	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2799	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2800	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2801	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2802	The magic to use with different properties.，Magic powder must be equipped with your right hand.，The left hand is equipped with a magic release reel.，to use the skill.。
2803	You have reached the highest level of that skill.，You can't raise the level any more.。
2804	Press the treatment key to prepare after the application.，Target for treatment.。
2805	Press the treatment key to prepare after the application.，Target for treatment.。
2806	Healing magic is given to people who do not lack vitality.。
2807	Treat people whose lives are in danger.，More experience.。
2808	Press the treatment key to prepare after the application.，Target for treatment.。
2809	Press the treatment key to prepare after the application.，Target for treatment.。
2810	Press the treatment key to prepare after the application.，Target for treatment.。
2811	Press the treatment key to prepare after the application.，Target for treatment.。
2812	Press the treatment key to prepare after the application.，Target for treatment.。
2813	Press the treatment key to prepare after the application.，Target for treatment.。
2814	Press the treatment key to prepare after the application.，Target for treatment.。
2815	Press the treatment key to prepare after the application.，Target for treatment.。
2816	Press the treatment key to prepare after the application.，Target for treatment.。
2817	Press the treatment key to prepare after the application.，Target for treatment.。
2818	Press the treatment key to prepare after the application.，Target for treatment.。
2819	You have reached the highest level of that skill.，You can't raise the level any more.。
2820	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
2821	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
2822	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
2823	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
2824	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
2825	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
2826	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
2827	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
2828	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
2829	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
2830	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
2831	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
2832	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
2833	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
2834	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
2835	You have reached the highest level of that skill.，You can't raise the level any more.。
2836	Use a thunder arrow to attack the enemy.。Remember.，Thunder is full of magic.5after.，Another force can exert more power.。
2837	Use a thunder arrow to attack the enemy.。Remember.，Thunder is full of magic.5after.，Another force can exert more power.。
2838	Use a thunder arrow to attack the enemy.。Remember.，Thunder is full of magic.5after.，Another force can exert more power.。
2839	Use a thunder arrow to attack the enemy.。Remember.，Thunder is full of magic.5after.，Another force can exert more power.。
2840	Use a thunder arrow to attack the enemy.。Remember.，Thunder is full of magic.5after.，Another force can exert more power.。
2841	Use a thunder arrow to attack the enemy.。Remember.，Thunder is full of magic.5after.，Another force can exert more power.。
2842	Use a thunder arrow to attack the enemy.。Remember.，Thunder is full of magic.5after.，Another force can exert more power.。
2843	Use a thunder arrow to attack the enemy.。Remember.，Thunder is full of magic.5after.，Another force can exert more power.。
2844	Use a thunder arrow to attack the enemy.。Remember.，Thunder is full of magic.5after.，Another force can exert more power.。
2845	Use a thunder arrow to attack the enemy.。Remember.，Thunder is full of magic.5after.，Another force can exert more power.。
2846	Use a thunder arrow to attack the enemy.。Remember.，Thunder is full of magic.5after.，Another force can exert more power.。
2847	Use a thunder arrow to attack the enemy.。Remember.，Thunder is full of magic.5after.，Another force can exert more power.。
2848	Use a thunder arrow to attack the enemy.。Remember.，Thunder is full of magic.5after.，Another force can exert more power.。
2849	Use a thunder arrow to attack the enemy.。Remember.，Thunder is full of magic.5after.，Another force can exert more power.。
2850	Use a thunder arrow to attack the enemy.。Remember.，Thunder is full of magic.5after.，Another force can exert more power.。
2851	You have reached the highest level of that skill.，You can't raise the level any more.。
2852	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
2853	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
2854	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
2855	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
2856	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
2857	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
2858	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
2859	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
2860	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
2861	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
2862	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
2863	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
2864	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
2865	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
2866	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
2867	You have reached the highest level of that skill.，You can't raise the level any more.。
2868	Use fireball magic to attack the enemy.。Only when it's full of magic.，Fireballs can be used.。
2869	Use fireball magic to attack the enemy.。Only when it's full of magic.，Fireballs can be used.。
2870	Use fireball magic to attack the enemy.。Only when it's full of magic.，Fireballs can be used.。
2871	Use fireball magic to attack the enemy.。Only when it's full of magic.，Fireballs can be used.。
2872	Use fireball magic to attack the enemy.。Only when it's full of magic.，Fireballs can be used.。
2873	Use fireball magic to attack the enemy.。Only when it's full of magic.，Fireballs can be used.。
2874	Use fireball magic to attack the enemy.。Only when it's full of magic.，Fireballs can be used.。
2875	Use fireball magic to attack the enemy.。Only when it's full of magic.，Fireballs can be used.。
2876	Use fireball magic to attack the enemy.。Only when it's full of magic.，Fireballs can be used.。
2877	Use fireball magic to attack the enemy.。Only when it's full of magic.，Fireballs can be used.。
2878	Use fireball magic to attack the enemy.。Only when it's full of magic.，Fireballs can be used.。
2879	Use fireball magic to attack the enemy.。Only when it's full of magic.，Fireballs can be used.。
2880	Use fireball magic to attack the enemy.。Only when it's full of magic.，Fireballs can be used.。
2881	Use fireball magic to attack the enemy.。Only when it's full of magic.，Fireballs can be used.。
2882	Use fireball magic to attack the enemy.。Only when it's full of magic.，Fireballs can be used.。
2883	You have reached the highest level of that skill.，You can't raise the level any more.。
2884	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2885	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2886	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2887	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2888	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2889	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2890	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2891	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2892	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2893	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2894	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2895	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2896	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2897	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2898	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2899	You have reached the highest level of that skill.，You can't raise the level any more.。
2900	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2901	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2902	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2903	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2904	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2905	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2906	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2907	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2908	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2909	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2910	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2911	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2912	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2913	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2914	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
2915	You have reached the highest level of that skill.，You can't raise the level any more.。
2916	No action at this time.
2917	No action at this time.
2918	No action at this time.
2919	No action at this time.
2920	No action at this time.
2921	No action at this time.
2922	It's not just the enemy of the target.，Even the enemies around them can do harm at the same time.，This is the super swing.！
2923	Use super gyrations to attack enemies.。
2924	Use super gyrations to attack enemies.。
2925	Use super gyrations to attack more enemies.。
2926	Use super gyrations to attack more enemies.。
2927	Use super gyrations to attack more enemies.。
2928	Use super gyrations to attack more enemies.。
2929	Use super gyrations to attack more enemies.。
2930	Use super gyrations to attack more enemies.。
2931	Use super gyrations to attack more enemies.。
2932	Use super gyrations to attack more enemies.。
2933	Use super gyrations to attack more enemies.。
2934	What is the number of enemies within the attack range.？It's also important to understand the fighting information.。
2935	What is the number of enemies within the attack range.？It's also important to understand the fighting information.。
2936	What is the number of enemies within the attack range.？It's also important to understand the fighting information.。
2937	You have reached the highest level of that skill.，You can't raise the level any more.。
2938	Press use the ultimate hit skill.(Use) Key use skills.。In the state of using the ultimate heavy blow.，Use the heavy-hitting skill again.，The last hit of a normal hit.，will fire as a heavy hit.。
2939	Press use the ultimate hit skill.(Use) Key use skills.。In the state of using the ultimate heavy blow.，Use the heavy-hitting skill again.，The last hit of a normal hit.，will fire as a heavy hit.。
2940	Defeat the enemy with the ultimate heavy blow.。
2941	Defeat the enemy with the ultimate heavy blow.。
2942	Defeat the enemy with the ultimate heavy blow.。
2943	Defeat the enemy with the ultimate heavy blow.。
2944	Defeat the enemy with the ultimate heavy blow.。
2945	Defeat the enemy with the ultimate heavy blow.。
2946	Defeat the enemy with the ultimate heavy blow.。
2947	Defeat the enemy with the ultimate heavy blow.。
2948	Defeat the enemy with the ultimate heavy blow.。
2949	Defeat the enemy with the ultimate heavy blow.。
2950	Defeat the enemy with the ultimate heavy blow.。
2951	Defeat the enemy with the ultimate heavy blow.。
2952	Defeat the enemy with the ultimate heavy blow.。
2953	You have reached the highest level of that skill.，You can't raise the level any more.。
2954	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
2955	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
2956	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
2957	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
2958	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
2959	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
2960	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
2961	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
2962	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
2963	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
2964	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
2965	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
2966	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
2967	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
2968	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
2969	You have reached the highest level of that skill.，You can't raise the level any more.。
2970	Use a worn-out gun.。One pack at a time.5Arrow launch.。
2971	Defeat the enemy with a musket.。
2972	Defeat the enemy with a musket.。
2973	Defeat the enemy with a musket.。
2974	Defeat the enemy with a musket.。
2975	Defeat the enemy with a musket.。
2976	Defeat the enemy with a musket.。
2977	Defeat the enemy with a musket.。
2978	Defeat the enemy with a musket.。
2979	Defeat the enemy with a musket.。
2980	Defeat the enemy with a musket.。
2981	Defeat the enemy with a musket.。
2982	Defeat the enemy with a musket.。
2983	Defeat the enemy with a musket.。
2984	Defeat the enemy with a musket.。
2985	You have reached the highest level of that skill.，You can't raise the level any more.。
2986	Increase the attacking power of the instrument.，Knock down more enemies at once.。rank up words.，There are many states.。
2987	Defeat the enemy with the revenge of the bard.。
2988	Defeat the enemy with the revenge of the bard.。
2989	Defeat the enemy with the revenge of the bard.。
2990	Defeat the enemy with the revenge of the bard.。
2991	Defeat the enemy with the revenge of the bard.。
2992	Defeat the enemy with the revenge of the bard.。
2993	Defeat the enemy with the revenge of the bard.。
2994	Defeat the enemy with the revenge of the bard.。
2995	Defeat the enemy with the revenge of the bard.。
2996	Defeat the enemy with the revenge of the bard.。
2997	Defeat the enemy with the revenge of the bard.。
2998	Defeat the enemy with the revenge of the bard.。
2999	Defeat the enemy with the revenge of the bard.。
3000	Defeat the enemy with the revenge of the bard.。
3001	You have reached the highest level of that skill.，You can't raise the level any more.。
3002	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3003	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3004	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3005	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3006	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3007	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3008	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3009	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3010	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3011	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3012	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3013	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3014	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3015	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3016	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3017	You have reached the highest level of that skill.，You can't raise the level any more.。
3018	Unknow
3019	Mixing cooking materials requires a kitchen knife in your right hand.，Take the light table with your left hand.。
3020	Barbecue dishes require a multi-purpose spoon with your right hand.，Take the pot with your left hand.。
3021	Cooking requires a multi-purpose spoon with your right hand.，Take the pot with your left hand.。
3022	And the right hand needs to hold a cane.，Take the light table with your left hand.。
3023	The stew requires a multi-purpose spoon with your right hand.，Take the pot with your left hand.。
3024	The right hand needs to take the cane.，Take the light table with your left hand.。
3025	Fried dishes require a multi-purpose spoon with their right hand.，Take the pot with your left hand.。
3026	Oil fried cooking requires a multi-functional spoon with your right hand.，Take the pot with your left hand.。
3027	To make the spaghetti right hand needs to take the spaghetti cane.，Take the light table with your left hand.。
3028	You have reached the highest level of that skill.，You can't raise the level any more.。
3029	Take the fishing rod and the bait box.，Came to the river with fish.，you can use skills.。
3030	Try fishing all kinds of fish.。Even if it's not fish.，Don't be disappointed.，Continue.。
3031	Try fishing all kinds of fish.。Even if it's not fish.，Don't be disappointed.，Continue.。
3032	After you have equipped the fishing tool.，Just find the riverside to use your skills.。
3033	After you have equipped the fishing tool.，Just find the riverside to use your skills.。
3034	After you have equipped the fishing tool.，Just find the riverside to use your skills.。
3035	After you have equipped the fishing tool.，Just find the riverside to use your skills.。
3036	After you have equipped the fishing tool.，Just find the riverside to use your skills.。
3037	After you have equipped the fishing tool.，Just find the riverside to use your skills.。
3038	After you have equipped the fishing tool.，Just find the riverside to use your skills.。
3039	After you have equipped the fishing tool.，Just find the riverside to use your skills.。
3040	After you have equipped the fishing tool.，Just find the riverside to use your skills.。
3041	After you have equipped the fishing tool.，Just find the riverside to use your skills.。
3042	After you have equipped the fishing tool.，Just find the riverside to use your skills.。
3043	After you have equipped the fishing tool.，Just find the riverside to use your skills.。
3044	You have reached the highest level of that skill.，You can't raise the level any more.。
3045	Can take long-distance items.。
3046	Can take long-distance items.。
3047	Can take long-distance items.。
3048	Can take long-distance items.。
3049	Can take long-distance items.。
3050	Can take long-distance items.。
3051	Can take long-distance items.。
3052	Can take long-distance items.。
3053	Can take long-distance items.。
3054	Can take long-distance items.。
3055	Can take long-distance items.。
3056	Can take long-distance items.。
3057	Can take long-distance items.。
3058	Can take long-distance items.。
3059	Can take long-distance items.。
3060	You have reached the highest level of that skill.，You can't raise the level any more.。
3061	Self-inflicted skills.
3062	Self-inflicted skills.
3063	Self-inflicted skills.
3064	Self-inflicted skills.
3065	Self-inflicted skills.
3066	Self-inflicted skills.
3067	Self-inflicted skills.
3068	Self-inflicted skills.
3069	Self-inflicted skills.
3070	Self-inflicted skills.
3071	Self-inflicted skills.
3072	Self-inflicted skills.
3073	Self-inflicted skills.
3074	Self-inflicted skills.
3075	Self-inflicted skills.
3076	Self-inflicted skills.
3077	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。Aim with the first left-click.，Launched by a second left-click.。Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow.。
3078	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。Aim with the first left-click.，Launched by a second left-click.。Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow.。
3079	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
3080	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
3081	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
3082	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
3083	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
3084	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
3085	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
3086	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
3087	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
3088	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
3089	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
3090	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
3091	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
3092	You have reached the highest level of that skill.，You can't raise the level any more.。
3093	No action at this time.
3094	No action at this time.
3095	Can be transformed into a very strong Paladin.。
3096	Can be transformed into a very strong Paladin.。
3097	Can be transformed into a very strong Paladin.。
3098	Can be transformed into a very strong Paladin.。
3099	Can be transformed into a very strong Paladin.。
3100	Can be transformed into a very strong Paladin.。
3101	Can be transformed into a very strong Paladin.。
3102	Can be transformed into a very strong Paladin.。
3103	Can be transformed into a very strong Paladin.。
3104	Can be transformed into a very strong Paladin.。
3105	Can be transformed into a very strong Paladin.。
3106	Can be transformed into a very strong Paladin.。
3107	Can be transformed into a very strong Paladin.。
3108	Can be transformed into a very strong Paladin.。
3109	Can be transformed into a very strong Paladin.。
3110	No action at this time.
3111	Can be transformed into a powerful Paladin.。
3112	Can be transformed into a powerful Paladin.。
3113	Can be transformed into a powerful Paladin.。
3114	Can be transformed into a powerful Paladin.。
3115	Can be transformed into a powerful Paladin.。
3116	Can be transformed into a powerful Paladin.。
3117	Can be transformed into a powerful Paladin.。
3118	Can be transformed into a powerful Paladin.。
3119	Can be transformed into a powerful Paladin.。
3120	Can be transformed into a powerful Paladin.。
3121	Can be transformed into a powerful Paladin.。
3122	Can be transformed into a powerful Paladin.。
3123	Can be transformed into a powerful Paladin.。
3124	Can be transformed into a powerful Paladin.。
3125	Can be transformed into a powerful Paladin.。
3126	No action at this time.
3127	Can be transformed into an agile and super-powerful Paladin.。
3128	Can be transformed into an agile and super-powerful Paladin.。
3129	Can be transformed into an agile and super-powerful Paladin.。
3130	Can be transformed into an agile and super-powerful Paladin.。
3131	Can be transformed into an agile and super-powerful Paladin.。
3132	Can be transformed into an agile and super-powerful Paladin.。
3133	Can be transformed into an agile and super-powerful Paladin.。
3134	Can be transformed into an agile and super-powerful Paladin.。
3135	Can be transformed into an agile and super-powerful Paladin.。
3136	Can be transformed into an agile and super-powerful Paladin.。
3137	Can be transformed into an agile and super-powerful Paladin.。
3138	Can be transformed into an agile and super-powerful Paladin.。
3139	Can be transformed into an agile and super-powerful Paladin.。
3140	Can be transformed into an agile and super-powerful Paladin.。
3141	Can be transformed into an agile and super-powerful Paladin.。
3142	No action at this time.
3143	Can be transformed into an aggressive Paladin.。
3144	Can be transformed into an aggressive Paladin.。
3145	Can be transformed into an aggressive Paladin.。
3146	Can be transformed into an aggressive Paladin.。
3147	Can be transformed into an aggressive Paladin.。
3148	Can be transformed into an aggressive Paladin.。
3149	Can be transformed into an aggressive Paladin.。
3150	Can be transformed into an aggressive Paladin.。
3151	Can be transformed into an aggressive Paladin.。
3152	Can be transformed into an aggressive Paladin.。
3153	Can be transformed into an aggressive Paladin.。
3154	Can be transformed into an aggressive Paladin.。
3155	Can be transformed into an aggressive Paladin.。
3156	Can be transformed into an aggressive Paladin.。
3157	Can be transformed into an aggressive Paladin.。
3158	No action at this time.
3159	Transforming Paladin can respond more effectively to remote attacks.。
3160	Transforming Paladin can respond more effectively to remote attacks.。
3161	Transforming Paladin can respond more effectively to remote attacks.。
3162	Transforming Paladin can respond more effectively to remote attacks.。
3163	Transforming Paladin can respond more effectively to remote attacks.。
3164	Transforming Paladin can respond more effectively to remote attacks.。
3165	Transforming Paladin can respond more effectively to remote attacks.。
3166	Transforming Paladin can respond more effectively to remote attacks.。
3167	Transforming Paladin can respond more effectively to remote attacks.。
3168	Transforming Paladin can respond more effectively to remote attacks.。
3169	Transforming Paladin can respond more effectively to remote attacks.。
3170	Transforming Paladin can respond more effectively to remote attacks.。
3171	Transforming Paladin can respond more effectively to remote attacks.。
3172	Transforming Paladin can respond more effectively to remote attacks.。
3173	Transforming Paladin can respond more effectively to remote attacks.。
3174	No action at this time.
3175	Transforming Paladin can respond more effectively to short-range attacks.。
3176	Transforming Paladin can respond more effectively to short-range attacks.。
3177	Transforming Paladin can respond more effectively to short-range attacks.。
3178	Transforming Paladin can respond more effectively to short-range attacks.。
3179	Transforming Paladin can respond more effectively to short-range attacks.。
3180	Transforming Paladin can respond more effectively to short-range attacks.。
3181	Transforming Paladin can respond more effectively to short-range attacks.。
3182	Transforming Paladin can respond more effectively to short-range attacks.。
3183	Transforming Paladin can respond more effectively to short-range attacks.。
3184	Transforming Paladin can respond more effectively to short-range attacks.。
3185	Transforming Paladin can respond more effectively to short-range attacks.。
3186	Transforming Paladin can respond more effectively to short-range attacks.。
3187	Transforming Paladin can respond more effectively to short-range attacks.。
3188	Transforming Paladin can respond more effectively to short-range attacks.。
3189	Transforming Paladin can respond more effectively to short-range attacks.。
3190	No action at this time.
3191	Transforming into Parin can be more effective against magical attacks.。
3192	Transforming into Parin can be more effective against magical attacks.。
3193	Transforming into Parin can be more effective against magical attacks.。
3194	Transforming into Parin can be more effective against magical attacks.。
3195	Transforming into Parin can be more effective against magical attacks.。
3196	Transforming into Parin can be more effective against magical attacks.。
3197	Transforming into Parin can be more effective against magical attacks.。
3198	Transforming into Parin can be more effective against magical attacks.。
3199	Transforming into Parin can be more effective against magical attacks.。
3200	Transforming into Parin can be more effective against magical attacks.。
3201	Transforming into Parin can be more effective against magical attacks.。
3202	Transforming into Parin can be more effective against magical attacks.。
3203	Transforming into Parin can be more effective against magical attacks.。
3204	Transforming into Parin can be more effective against magical attacks.。
3205	Transforming into Parin can be more effective against magical attacks.。
3206	No action at this time.
3207	<xml attacker_msg="Skill defense.！|Failed to form a valid attack.！|It feels a little bit wrong.！|the impact of the attack.！" />
3208	<xml attacker_msg="Skill defense.！|Failed to form a valid attack.！|It feels a little bit wrong.！|the impact of the attack.！" />
3209	<xml attacker_msg="Skill defense.！|Failed to form a valid attack.！|It feels a little bit wrong.！|the impact of the attack.！" />
3210	<xml attacker_msg="Skill defense.！|Failed to form a valid attack.！|It feels a little bit wrong.！|the impact of the attack.！" />
3211	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3212	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3213	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3214	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3215	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3216	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3217	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3218	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3219	<xml attacker_msg="The attack was ineffective.！|The attack did not pass.！|The injury didn't get there.！" />
3220	<xml attacker_msg="The attack was ineffective.！|The attack did not pass.！|The injury didn't get there.！" />
3221	<xml attacker_msg="The attack was ineffective.！|There was no harm conveyed.！" />
3222	<xml attacker_msg="Skill defense.！|Failed to form a valid attack.！|It feels a little bit wrong.！|the impact of the attack.！" />
3223	<xml attacker_msg="Skill defense.！|Failed to form a valid attack.！|It feels a little bit wrong.！|the impact of the attack.！" />
3224	<xml attacker_msg="Skill defense.！|Failed to form a valid attack.！|It feels a little bit wrong.！|the impact of the attack.！" />
3225	<xml attacker_msg="Skill defense.！|Failed to form a valid attack.！|It feels a little bit wrong.！|the impact of the attack.！" />
3226	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3227	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3228	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3229	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3230	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3231	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3232	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3233	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3234	<xml attacker_msg="The attack was ineffective.！|The attack did not pass.！|The injury didn't get there.！" />
3235	<xml attacker_msg="The attack was ineffective.！|The attack did not pass.！|The injury didn't get there.！" />
3236	<xml attacker_msg="The attack was ineffective.！|There was no harm conveyed.！" />
3237	<xml attacker_msg="Skill defense.！|Failed to form a valid attack.！|It feels a little bit wrong.！|the impact of the attack.！" />
3238	<xml attacker_msg="Skill defense.！|Failed to form a valid attack.！|It feels a little bit wrong.！|the impact of the attack.！" />
3239	<xml attacker_msg="Skill defense.！|Failed to form a valid attack.！|It feels a little bit wrong.！|the impact of the attack.！" />
3240	<xml attacker_msg="Skill defense.！|Failed to form a valid attack.！|It feels a little bit wrong.！|the impact of the attack.！" />
3241	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3242	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3243	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3244	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3245	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3246	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3247	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3248	<xml attacker_msg="Attacks do not effectively prevent action.！|Failed to overturn the pose.！|The hurt was conveyed.，But there was no gap.！" />
3249	<xml attacker_msg="The attack was ineffective.！|The attack did not pass.！|The injury didn't get there.！" />
3250	<xml attacker_msg="The attack was ineffective.！|The attack did not pass.！|The injury didn't get there.！" />
3251	<xml attacker_msg="The attack was ineffective.！|There was no harm conveyed.！" />
3252	<xml transform_cutscene="paladin_change_1" />
3253	<xml transform_cutscene="paladin_change_1" />
3254	<xml transform_cutscene="paladin_change_1" />
3255	<xml transform_cutscene="paladin_change_1" />
3256	<xml transform_cutscene="paladin_change_1" />
3257	<xml transform_cutscene="paladin_change_2" />
3258	<xml transform_cutscene="paladin_change_2" />
3259	<xml transform_cutscene="paladin_change_2" />
3260	<xml transform_cutscene="paladin_change_2" />
3261	<xml transform_cutscene="paladin_change_2" />
3262	<xml transform_cutscene="paladin_change_3" />
3263	<xml transform_cutscene="paladin_change_3" />
3264	<xml transform_cutscene="paladin_change_3" />
3265	<xml transform_cutscene="paladin_change_3" />
3266	<xml transform_cutscene="paladin_change_4" />
3267	add(0.3, 50, "The knot tie was made successfully.。");\nadd(0.1, 200, "The most advanced fabric was successfully made.。");\nadd(0.05, 200, "Advanced fabric production was successful.。");\nadd(1, 100, "The most high-end silk production success.。");\nadd(0.1, 300, "High-grade silk production success.。");\nadd(0.05, 300, "Ordinary silk was made successfully.。");\nadd(0.15, 300, "Cheap belts were made successfully.。");
3268	Mana +5
3269	Mana +5
3270	Mana +5
3271	Mana +6
3272	Mana +6
3273	Mana +6
3274	Mana +7
3275	Mana +7
3276	Mana +8
3277	Mana +10
3278	Mana +5
3279	Mana +5
3280	Mana +5
3281	Mana +5
3282	Mana +5
3299	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);\nadd(5, 2, "Simultaneous attack.5enemy.", false);
3300	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);\nadd(3, 10, "Simultaneous attack.5enemy.", false);
3301	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(2, 20, "Simultaneous attack.5enemy.", false);
3302	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(1, 40, "Simultaneous attack.5enemy.", false);
3303	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
3304	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
3305	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
3306	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
3307	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
3308	Thunder property damage. 5~60
3309	Thunder property damage. 10~100
3310	Thunder property damage. 20~160
3311	Thunder property damage. 40~200
3312	Thunder property damage. 60~240
3313	Thunder property damage. 70~260
3314	Thunder property damage. 80~300
3315	Thunder property damage. 100~400
3316	Thunder property damage. 110~420
3317	Thunder property damage. 120~440
3318	Thunder property damage. 130~460
3319	Thunder property damage. 150~500
3320	Thunder property damage. 160~520
3321	Thunder property damage. 180~540
3322	Thunder property damage. 190~560
3323	Thunder property damage. 200~600
3324	add(0.5, 50, "Metal boots were made very successfully.");\nadd(0.2, 300, "Successful metal shoe production");\nadd(0.1, 200, "The metal boot failed.");\nadd(0.1, 100, "The metal boot production results are very bad.");\nadd(0.1, 50, "Metal shoes100%Production is complete.");
3325	add(0.5, 50, "Armor production was very successful.");\nadd(0.2, 350, "Armor was made successfully.");\nadd(0.05, 100, "Armor production failed.");\nadd(0.05, 100, "The results of armor production are very bad.");\nadd(0.1, 50, "Armor.100%Production is complete.");
3326	add(0.5, 40, "Armor production was very successful.");\nadd(0.08, 500, "Armor was made successfully.");\nadd(0.1, 50, "Armor.100%Production is complete.");\nadd(0.08, 500, "Tools or weapons are made successfully.");\nadd(0.1, 50, "Tools or weapons.100%Production is complete.");
3327	add(0.5, 40, "Armor production was very successful.");\nadd(0.08, 500, "Armor was made successfully.");\nadd(0.1, 50, "Armor.100%Production is complete.");\nadd(0.08, 500, "Shield production was successful.");\nadd(0.1, 50, "Shield.100%Production is complete.");
3328	add(0.5, 40, "Armor production was very successful.");\nadd(0.08, 500, "Armor was made successfully.");\nadd(0.1, 50, "Armor.100%Production is complete.");\nadd(0.08, 500, "Helmets were made successfully.");\nadd(0.1, 50, "Helmet.100%Production is complete.");
3329	add(0.5, 40, "Armor production was very successful.");\nadd(0.08, 500, "Armor was made successfully.");\nadd(0.1, 50, "Armor.100%Production is complete.");\nadd(0.08, 500, "Hand-guarding was successful.");\nadd(0.1, 50, "Hand guard.100%Production is complete.");
3330	add(0.5, 40, "Armor production was very successful.");\nadd(0.08, 500, "Armor was made successfully.");\nadd(0.1, 50, "Armor.100%Production is complete.");\nadd(0.08, 500, "Successful metal shoe production");\nadd(0.1, 50, "Metal shoes100%Production is complete.");
3331	Mana +5, Will +1
3332	Mana +5, Will +1
3333	Mana +5, Will +1
3334	Mana +6, Will +1
3335	Mana +6, Will +1
3336	Mana +6, Will +1
3337	Mana +7, Will +2
3338	Mana +7, Will +2
3339	Mana +8, Will +2
3340	Mana +10, Will +2
3341	Mana +5, Will +3
3342	Mana +5, Will +3
3343	Mana +5, Will +3
3344	Mana +5, Will +3
3345	Mana +5, Will +3
3346	Thunder property damage. 7~50
3347	Thunder property damage. 13~83
3348	Thunder property damage. 20~133
3349	Thunder property damage. 27~167
3350	Thunder property damage. 33~200
3351	Thunder property damage. 47~217
3352	Thunder property damage. 60~250
3353	Thunder property damage. 87~333
3354	Thunder property damage. 93~350
3355	Thunder property damage. 100~367
3356	Thunder property damage. 103~383
3357	Thunder property damage. 110~417
3358	Thunder property damage. 117~433
3359	Thunder property damage. 120~450
3360	Thunder property damage. 127~467
3361	Thunder property damage. 133~500
3362	Dex +2
3363	Dex +2
3364	Dex +2
3365	Dex +2
3368	Dex +3
3369	Dex +3
3370	Dex +3
3371	Dex +3
3372	Dex +3
3412	Dex +1
3413	Dex +1
3414	Dex +1
3415	Dex +1
3416	Dex +1
3417	Dex +1
3466	add(2, 10, "Difficulty.DItems of grade or above have been successfully produced.。");\nadd(1.5, 60, "Difficulty.FAnd.EThe graded items were made successfully.。");\nadd(1, 10, "Difficulty.DThe production of items above the grade level failed.。");\nadd(0.5, 40, "Difficulty.FAnd.EThe graded item failed to make.。");
3468	add(2, 20, "Difficulty.BItems of grade or above have been successfully produced.。");\nadd(1, 40, "Difficulty.EAnd.D、CItems of grade or above have been successfully produced.。");\nadd(0.5, 30, "Difficulty.FItems of grade or above have been successfully produced.。");\nadd(1, 10, "Difficulty.BThe production of items above the grade level failed.。");\nadd(0.8, 30, "Difficulty.EAnd.D、CThe production of items above the grade level failed.。");\nadd(0.3, 20, "Difficulty.FThe production of items above the grade level failed.。");
3469	add(1.5, 20, "Difficulty.AItems of grade or above have been successfully produced.。");\nadd(1, 60, "Difficulty.DAnd.C、BItems of grade or above have been successfully produced.。");\nadd(0.5, 30, "Difficulty.EItems below the grade were successfully produced.。");\nadd(1, 10, "Difficulty.AThe production of items above the grade level failed.。");\nadd(0.5, 20, "Difficulty.DAnd.C、BThe graded item failed to make.。");\nadd(0.3, 10, "Difficulty.EItems below the level failed to make.。");
3470	add(1.5, 20, "Difficulty.AItems of grade or above have been successfully produced.。");\nadd(1, 60, "Difficulty.DAnd.C、BThe graded items were made successfully.。");\nadd(0.5, 30, "Difficulty.EItems below the grade were successfully produced.。");\nadd(1, 10, "Difficulty.AThe production of items above the grade level failed.。");\nadd(0.5, 20, "Difficulty.DAnd.C、BThe graded item failed to make.。");\nadd(0.3, 10, "Difficulty.EItems below the level failed to make.。");
3471	add(1.5, 20, "Difficulty.AItems of grade or above have been successfully produced.。");\nadd(1, 60, "Difficulty.DAnd.C、BThe graded items were made successfully.。");\nadd(0.5, 30, "Difficulty.EItems below the grade were successfully produced.。");\nadd(1, 10, "Difficulty.AThe production of items above the grade level failed.。");\nadd(0.5, 20, "Difficulty.DAnd.C、BThe graded item failed to make.。");\nadd(0.3, 10, "Difficulty.EItems below the level failed to make.。");
3472	add(1.5, 20, "Difficulty.AItems of grade or above have been successfully produced.。");\nadd(1, 60, "Difficulty.DAnd.C、BThe graded items were made successfully.。");\nadd(0.5, 30, "Difficulty.EItems below the grade were successfully produced.。");\nadd(1, 10, "Difficulty.AThe production of items above the grade level failed.。");\nadd(0.5, 20, "Difficulty.DAnd.C、BThe graded item failed to make.。");\nadd(0.3, 10, "Difficulty.EItems below the level failed to make.。");
3473	add(1.5, 20, "Difficulty.AItems of grade or above have been successfully produced.。");\nadd(1, 60, "Difficulty.DAnd.C、BThe graded items were made successfully.。");\nadd(0.5, 30, "Difficulty.EItems below the grade were successfully produced.。");\nadd(1, 10, "Difficulty.AThe production of items above the grade level failed.。");\nadd(0.5, 20, "Difficulty.DAnd.C、BThe graded item failed to make.。");\nadd(0.3, 10, "Difficulty.EItems below the level failed to make.。");
3474	add(1.5, 20, "Difficulty.AItems of grade or above have been successfully produced.。");\nadd(1, 60, "Difficulty.DAnd.C、BThe graded items were made successfully.。");\nadd(0.5, 30, "Difficulty.EItems below the grade were successfully produced.。");\nadd(1, 10, "Difficulty.AThe production of items above the grade level failed.。");\nadd(0.5, 20, "Difficulty.DAnd.C、BThe graded item failed to make.。");\nadd(0.3, 10, "Difficulty.EItems below the level failed to make.。");
3475	add(1.5, 20, "Difficulty.AItems of grade or above have been successfully produced.。");\nadd(1, 60, "Difficulty.DAnd.C、BThe graded items were made successfully.。");\nadd(0.5, 30, "Difficulty.EItems below the grade were successfully produced.。");\nadd(1, 10, "Difficulty.AThe production of items above the grade level failed.。");\nadd(0.5, 20, "Difficulty.DAnd.C、BThe graded item failed to make.。");\nadd(0.3, 10, "Difficulty.EItems below the level failed to make.。");
3476	add(1.5, 20, "Difficulty.AItems of grade or above have been successfully produced.。");\nadd(1, 60, "Difficulty.DAnd.C、BThe graded items were made successfully.。");\nadd(0.5, 30, "Difficulty.EItems below the grade were successfully produced.。");\nadd(1, 10, "Difficulty.AThe production of items above the grade level failed.。");\nadd(0.5, 20, "Difficulty.DAnd.C、BThe graded item failed to make.。");\nadd(0.3, 10, "Difficulty.EItems below the level failed to make.。");
3477	add(1.5, 20, "Difficulty.AItems of grade or above have been successfully produced.。");\nadd(1, 60, "Difficulty.DAnd.C、BItems of grade or above have been successfully produced.。");\nadd(0.5, 30, "Difficulty.EItems below the grade were successfully produced.。");\nadd(1, 10, "Difficulty.AThe production of items above the grade level failed.。");\nadd(0.5, 20, "Difficulty.DAnd.C、BThe graded item failed to make.。");\nadd(0.3, 10, "Difficulty.EItems below the level failed to make.。");
3478	add(1.5, 20, "Difficulty.AItems of grade or above have been successfully produced.。");\nadd(1, 60, "Difficulty.DAnd.C、BThe graded items were made successfully.。");\nadd(0.5, 30, "Difficulty.EItems below the grade were successfully produced.。");\nadd(1, 10, "Difficulty.AThe production of items above the grade level failed.。");\nadd(0.5, 20, "Difficulty.DAnd.C、BThe graded item failed to make.。");\nadd(0.3, 10, "Difficulty.EItems below the level failed to make.。");
3479	add(1.5, 20, "Difficulty.AItems of grade or above have been successfully produced.。");\nadd(1, 60, "Difficulty.DAnd.C、BThe graded items were made successfully.。");\nadd(0.5, 30, "Difficulty.EItems below the grade were successfully produced.。");\nadd(1, 10, "Difficulty.AThe production of items above the grade level failed.。");\nadd(0.5, 20, "Difficulty.DAnd.C、BThe graded item failed to make.。");\nadd(0.3, 10, "Difficulty.EItems below the level failed to make.。");
3480	add(1.5, 20, "Difficulty.AItems of grade or above have been successfully produced.。");\nadd(1, 60, "Difficulty.DAnd.C、BThe graded items were made successfully.。");\nadd(0.5, 30, "Difficulty.EItems below the grade were successfully produced.。");\nadd(1, 10, "Difficulty.AThe production of items above the grade level failed.。");\nadd(0.5, 20, "Difficulty.DAnd.C、BThe graded item failed to make.。");\nadd(0.3, 10, "Difficulty.EItems below the level failed to make.。");
3481	Practice your craft.
3497	add(100, 1, "Get a better way from someone else or book.");
3498	add(1.5, 10, "Difficulty.CItems of grade or above have been successfully produced.。");\nadd(1.2, 70, "Difficulty.FAnd.E、DThe graded items were made successfully.。");\nadd(1, 10, "Difficulty.CThe production of items above the grade level failed.。");\nadd(0.5, 50, "Difficulty.FAnd.E、DThe graded item failed to make.。");
3499	Make items from craft kits and materials.
3500	Make items from craft kits and materials.
3501	Make items from craft kits and materials.
3502	Make items from craft kits and materials.
3503	Make items from craft kits and materials.
3504	Make items from craft kits and materials.
3505	Make items from craft kits and materials.
3506	Make items from craft kits and materials.
3507	Make items from craft kits and materials.
3508	Make items from craft kits and materials.
3509	Make items from craft kits and materials.
3510	Make items from craft kits and materials.
3511	Make items from craft kits and materials.
3512	Make items from craft kits and materials.
3513	Make items from craft kits and materials.
3514	Buy craft skills books at the bookstore.，you can use your craft skills.。
3519	Want to make a specified item.，Right hand needs to be equipped with a craft toolbox.，Use skills.，Put in the desired material.，you can start making.。Combine with arrows and.5Wood can be made with hand-made arrows.，Other items can also be made.。
3520	Want to make a specified item.，Right hand needs to be equipped with a craft toolbox.，Use skills.，Put in the desired material.，you can start making.。Combine with high-end arrows and.5Wood can be made with high-grade hand-made arrows.，Other items can also be made.。
3521	Want to make a specified item.，Right hand needs to be equipped with a craft toolbox.，Use skills.，Put in the desired material.，you can start making.。Combine with the most upscale arrow and.5Wood can make the most high-grade handmade arrows.，Other items can also be made.。
3522	Want to make a specified item.，Right hand needs to be equipped with a craft toolbox.，Use skills.，Put in the desired material.，you can start making.。Use.5wood and.10Nails can make lightweight tables.，Other items can also be made.。
3523	Want to make a specified item.，Right hand needs to be equipped with a craft toolbox.，Use skills.，Put in the desired material.，you can start making.。
3524	Want to make a specified item.，Right hand needs to be equipped with a craft toolbox.，Use skills.，Put in the desired material.，you can start making.。
3525	Want to make a specified item.，Right hand needs to be equipped with a craft toolbox.，Use skills.，Put in the desired material.，you can start making.。
3526	Want to make a specified item.，Right hand needs to be equipped with a craft toolbox.，Use skills.，Put in the desired material.，you can start making.。
3527	Want to make a specified item.，Right hand needs to be equipped with a craft toolbox.，Use skills.，Put in the desired material.，you can start making.。
3528	Want to make a specified item.，Right hand needs to be equipped with a craft toolbox.，Use skills.，Put in the desired material.，you can start making.。
3529	Want to make a specified item.，Right hand needs to be equipped with a craft toolbox.，Use skills.，Put in the desired material.，you can start making.。
3530	Want to make a specified item.，Right hand needs to be equipped with a craft toolbox.，Use skills.，Put in the desired material.，you can start making.。
3531	Want to make a specified item.，Right hand needs to be equipped with a craft toolbox.，Use skills.，Put in the desired material.，you can start making.。
3532	Want to make a specified item.，Right hand needs to be equipped with a craft toolbox.，Use skills.，Put in the desired material.，you can start making.。
3533	Want to make a specified item.，Right hand needs to be equipped with a craft toolbox.，Use skills.，Put in the desired material.，you can start making.。
3534	Use magic to produce spider silk.
3535	Use magic to produce spider silk.
3536	add(100, 1, "Get a better way from someone else or book.");
3537	Use skills to make spider silk.。
3538	Use skills to make spider silk.。
3539	add(0.01, 800, "The use of blood red herbs to make potions was successful.");\nadd(0.01, 800, "The use of sunlight herbs to make potions was successful.");\nadd(0.02, 400, "The use of magic herbs to make potions was successful.");\nadd(0.07, 300, "The success of making life magic potions.");\nadd(0.2, 200, "The use of gold herbs to make potions was successful.");\nadd(0.1, 200, "The use of white herbs to make potions was successful.");
3540	add(0.01, 1000, "The use of sunlight herbs to make potions was successful.");\nadd(0.02, 400, "The use of magic herbs to make potions was successful.");\nadd(0.07, 300, "The success of making life magic potions.");\nadd(0.2, 300, "The use of gold herbs to make potions was successful.");\nadd(0.1, 200, "The use of white herbs to make potions was successful.");
3541	add(0.01, 1000, "The use of sunlight herbs to make potions was successful.");\nadd(0.01, 800, "The use of magic herbs to make potions was successful.");\nadd(0.05, 500, "The use of gold herbs to make potions was successful.");\nadd(0.1, 300, "The success of making a cure potion.");\nadd(0.1, 200, "The use of white herbs to make potions was successful.");\nadd(0.7, 50, "The use of Mandela herb to make potions was successful.");
3542	add(0.01, 800, "The use of magic herbs to make potions was successful.");\nadd(0.03, 500, "The use of gold herbs to make potions was successful.");\nadd(0.1, 500, "The success of making a cure potion.");\nadd(0.1, 400, "The use of white herbs to make potions was successful.");\nadd(0.5, 50, "The use of Mandela herb to make potions was successful.");
3543	add(0.02, 800, "The use of gold herbs to make potions was successful.");\nadd(0.07, 800, "The success of making a cure potion.");\nadd(0.07, 500, "The use of white herbs to make potions was successful.");\nadd(0.3, 100, "The use of Mandela herb to make potions was successful.");
3544	add(0.05, 1000, "The success of making a cure potion.");\nadd(0.05, 500, "The use of white herbs to make potions was successful.");\nadd(0.2, 200, "The use of Mandela herb to make potions was successful.");
3545	add(0.04, 1000, "The success of making a cure potion.");\nadd(0.04, 1000, "The use of white herbs to make potions was successful.");\nadd(0.1, 400, "The use of Mandela herb to make potions was successful.");
3546	add(0.03, 1500, "The success of making a cure potion.");\nadd(0.03, 1500, "The use of white herbs to make potions was successful.");\nadd(0.07, 500, "The use of Mandela herb to make potions was successful.");
3547	add(0.02, 2000, "The success of making a cure potion.");\nadd(0.02, 2000, "The use of white herbs to make potions was successful.");\nadd(0.05, 700, "The use of Mandela herb to make potions was successful.");
3548	add(0.01, 3000, "The success of making a cure potion.");\nadd(0.01, 3000, "The use of white herbs to make potions was successful.");\nadd(0.03, 1500, "The use of Mandela herb to make potions was successful.");
3549	It's time to collect white herbs.。But.，It's still difficult.。
3550	It's time to recognize white herbs.。Now when we collect white herbs.，The probability of success is greater than the probability of failure.。
3551	Herbs can be collected.。\nWhite herbs can be collected.。
3552	Herbs can be collected.。White herbs can be identified at a glance.。
3553	add(0.01, 500, "The basic herb collection was successful.");\nadd(0.02, 250, "Blood red herb collection was successful.");\nadd(0.3, 100, "The capture of sunlight herb was successful.");\nadd(0.3, 100, "Magical herb collection was successful.");\nadd(2, 10, "Gold herb collection was successful.");\nadd(50, 1, "White herb collection was successful.");
3554	add(0.01, 500, "Try collecting sun herbs.");\nadd(0.2, 200, "The capture of sunlight herb was successful.");\nadd(0.03, 300, "Try collecting magic herbs.");\nadd(0.2, 150, "Magical herb collection was successful.");\nadd(0.5, 50, "Try collecting gold herbs.");\nadd(1, 20, "Gold herb collection was successful.");\nadd(0.5, 20, "White herb collection was successful.");
3555	add(0.1, 400, "The capture of sunlight herb was successful.");\nadd(0.02, 800, "Try collecting magic herbs.");\nadd(0.1, 200, "Magical herb collection was successful.");\nadd(0.3, 60, "Try collecting gold herbs.");\nadd(0.5, 40, "Gold herb collection was successful.");\nadd(0.3, 50, "White herb collection was successful.");
3556	add(0.05, 600, "The capture of sunlight herb was successful.");\nadd(0.01, 800, "Try collecting magic herbs.");\nadd(0.07, 200, "Magical herb collection was successful.");\nadd(0.3, 50, "Gold herb collection was successful.");\nadd(0.2, 70, "White herb collection was successful.");\nadd(50, 1, "Mandela grass collection success.");
3557	add(0.03, 800, "The capture of sunlight herb was successful.");\nadd(0.05, 600, "Magical herb collection was successful.");\nadd(0.2, 150, "Gold herb collection was successful.");\nadd(0.1, 200, "White herb collection was successful.");\nadd(0.05, 300, "Try to collect Mandela grass.");\nadd(0.7, 50, "Mandela grass collection success.");
3558	add(0.02, 1000, "The capture of sunlight herb was successful.");\nadd(0.04, 800, "Magical herb collection was successful.");\nadd(0.1, 200, "Gold herb collection was successful.");\nadd(0.07, 300, "White herb collection was successful.");\nadd(0.02, 400, "Try to collect Mandela grass.");\nadd(0.6, 80, "Mandela grass collection success.");
3559	add(0.01, 1000, "The capture of sunlight herb was successful.");\nadd(0.03, 1000, "Magical herb collection was successful.");\nadd(0.07, 400, "Gold herb collection was successful.");\nadd(0.05, 500, "White herb collection was successful.");\nadd(0.01, 500, "Try to collect Mandela grass.");\nadd(0.5, 100, "Mandela grass collection success.");
3560	add(0.02, 1500, "Magical herb collection was successful.");\nadd(0.05, 500, "Gold herb collection was successful.");\nadd(0.03, 700, "White herb collection was successful.");\nadd(0.4, 100, "Mandela grass collection success.");
3561	add(0.01, 1800, "Magical herb collection was successful.");\nadd(0.03, 700, "Gold herb collection was successful.");\nadd(0.02, 1000, "White herb collection was successful.");\nadd(0.3, 200, "Mandela grass collection success.");
3562	add(0.02, 1500, "Gold herb collection was successful.");\nadd(0.01, 2000, "White herb collection was successful.");\nadd(0.2, 500, "Mandela grass collection success.");
3563	add(0.01, 2000, "Gold herb collection was successful.");\nadd(0.01, 3000, "White herb collection was successful.");\nadd(0.1, 1000, "Mandela grass collection success.");
3564	add(0.01, 2000, "Gold herb collection was successful.");\nadd(0.01, 3000, "White herb collection was successful.");\nadd(0.07, 1000, "Mandela grass collection success.");
3565	Dragon-specific skill tail attack.
3566	add(100, 1, "Temporary.");
3567	Dragon-specific skill tail attack.，Can be attacked within range of the fan line.
3568	Dragon-specific skills. Stone fire.
3569	add(100, 1, "Temporary.");
3570	Dragon-specific skill tail attack.，Can be attacked within range of the fan line.
3571	Dex +1
3572	Dex +1
3573	Dex +1
3574	Dex +1, Str +1
3575	Dex +1, Str +1
3576	Dex +2
3577	Dex +2
3578	Dex +2
3579	Dex +2, Str +1
3580	Dex +2, Str +1
3581	Dex +3
3582	Dex +3
3583	Dex +3
3584	Dex +3, Str +2
3585	Dex +3, Str +2
3586	Practice the rotation arrow phase.
3587	Use a rotating arrow to attack the enemy.。
3588	Reduced skills preparation time.。
3589	Reduced skills preparation time.。
3590	Reduced skills preparation time.。
3591	Reduced skills preparation time.。
3592	Reduced skills preparation time.。
3593	Reduced skills preparation time.。
3594	Reduced skills preparation time.。
3595	Reduced skills preparation time.。
3596	Reduced skills preparation time.。
3597	Reduced skills preparation time.。
3598	Reduced skills preparation time.。
3599	Reduced skills preparation time.。
3600	Reduced skills preparation time.。
3601	Reduced skills preparation time.。
3602	add(100, 1, "Get a better way from someone else or book.");
3603	add(1, 20, "Attack at will.");\nadd(3, 10, "The attack hits the enemy.");\nadd(3, 10, "Use a burst to bring down the enemy.");\nadd(5, 5, "Defeat the enemy.");
3604	add(0.5, 10, "Use a burst to bring down the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
3605	add(0.05, 200, "The attack hits the enemy.");\nadd(0.1, 100, "Use a burst to bring down the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
3606	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
3607	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
3608	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
3609	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
3610	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
3611	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
3612	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
3613	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
3614	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
3615	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
3616	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
3617	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
3618	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3619	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3620	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3621	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3622	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3623	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3624	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3625	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3626	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3627	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3628	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，You can shoot one arrow at a time.。
3634	Str +1
3635	Str +2
3636	Str +3
3637	Str +3
3638	Str +3
3639	Str +4
3640	Str +4
3641	Str +4
3642	Str +4
3643	Str +4
3644	Str +2, Dex +2
3645	Str +2, Dex +2
3646	Str +2, Dex +2
3647	Str +2, Dex +2
3648	Str +2, Dex +2
3649	Dex +1
3650	Dex +1
3651	Dex +1
3652	Dex +1
3653	Dex +1
3654	Dex +1
3655	Dex +1
3656	Dex +1
3657	Dex +1
3658	Dex +1
3659	Dex +1
3660	Dex +1
3661	Dex +1
3662	Dex +1
3663	Dex +1
3664	Life +2
3665	Life +2
3666	Life +2
3667	Life +2
3668	Life +2
3669	Life +2
3670	Life +2
3671	Life +2
3672	Life +2
3673	Life +2
3674	Life +2
3675	Life +3
3676	Life +3
3677	Life +3
3678	Life +10
3679	Int +1
3680	Int +2
3681	Int +2
3682	Int +2
3683	Int +3
3684	Int +3
3685	Int +3
3686	Int +4
3687	Int +4
3688	Int +4
3689	Int +4
3690	Int +5
3691	Int +5
3692	Int +5
3693	Int +5
3694	Int +1
3695	Int +2
3696	Int +2
3697	Int +2
3698	Int +3
3699	Int +3
3700	Int +3
3701	Int +4
3702	Int +4
3703	Int +4
3704	Int +4
3705	Int +5
3706	Int +5
3707	Int +5
3708	Int +5
3709	Int +1
3710	Int +2
3711	Int +2
3712	Int +2
3713	Int +3
3714	Int +3
3715	Int +3
3716	Int +4
3717	Int +4
3718	Int +4
3719	Int +4
3720	Int +5
3721	Int +5
3722	Int +5
3723	Int +5
3724	Int +1
3725	Int +2
3726	Int +2
3727	Int +2
3728	Int +3
3729	Int +3
3730	Int +3
3731	Int +4
3732	Int +4
3733	Int +4
3734	Int +4
3735	Int +5
3736	Int +5
3737	Int +5
3738	Int +5
3739	Dex +2
3740	Dex +2
3741	Dex +2
3742	Dex +2
3743	Dex +2
3744	Dex +2
3745	Dex +2
3746	Dex +2
3747	Dex +2
3748	Dex +2
3749	Dex +2
3750	Dex +2
3751	Dex +2
3752	Dex +2
3753	Dex +4
3754	Dex +4
3755	Dex +4
3756	Dex +4
3757	Dex +4, Str +1
3758	Dex +4, Str +1
3759	Dex +4, Str +1
3760	Dex +4, Str +1
3761	Dex +4, Str +1
3762	Dex +4, Str +1
3763	Str +1, Will +1
3764	Str +1, Will +1
3765	Str +1, Will +1
3766	Str +1, Will +1
3767	Str +1, Will +1
3768	Str +1, Will +1
3769	Str +1, Will +1
3770	Str +1, Will +1
3771	Now the stage of the exercise.
3787	Practice close-range counter-attack skills.
3802	The other side's attacking power.200%with its own attack power.150%Superposition.，constitutes a counterattack.。\nA blow. +10%
3803	Practice defense.
3804	Basic defense.+1\nDefensive skills when successful defense.+20, Extra protection.+5%
3805	Basic defense.+2\nDefensive skills when successful defense.+21, Extra protection.+6%
3806	Basic defense.+3\nDefensive skills when successful defense.+22, Extra protection.+7%
3807	Basic defense.+4\nDefensive skills when successful defense.+24, Extra protection.+8%
3808	Basic defense.+5\nDefensive skills when successful defense.+26, Extra protection.+9%
3809	Basic defense.+6\nDefensive skills when successful defense.+28, Extra protection.+10%
3810	Basic defense.+7\nDefensive skills when successful defense.+32, Extra protection.+12%
3811	Basic defense.+8\nDefensive skills when successful defense.+34, Extra protection.+13%
3812	Basic defense.+9\nDefensive skills when successful defense.+38, Extra protection.+14%
3813	Basic defense.+10\nDefensive skills when successful defense.+42, Extra protection.+15%
3819	Practice the rocket.(Practice phase injury.: 4~10)
3820	Rocket damage. 7~25
3821	Rocket damage. 8~27
3822	Rocket damage. 9~28
3823	Rocket damage. 11~30
3824	Rocket damage. 13~35
3825	Rocket damage. 15~40
3826	Rocket damage. 18~45
3827	Rocket damage. 21~50
3828	Rocket damage. 25~55
3829	Rocket damage. 29~60
3835	Practice healing magic.
3836	Target life recovery.8Point.
3837	Target life recovery.9Point.
3838	Target life recovery.10Point.
3839	Target life recovery.11Point.
3840	Target life recovery.12Point.
3841	Target life recovery.13Point.
3842	Target life recovery.15Point.
3843	Target life recovery.17Point.
3844	Target life recovery.19Point.
3845	Target life recovery.21Point.
3847	Target life recovery.27Point.
3849	Target life recovery.33Point.
3850	Target life recovery.40Point.
3851	Practice ice arrows.(Practice phase injury.: 4~10)
3852	Ice arrow damage. 10~20
3853	Ice arrow damage. 11~21
3854	Ice arrow damage. 13~23
3855	Ice arrow damage. 15~25
3856	Ice arrow damage. 18~27
3857	Ice arrow damage. 21~30
3858	Ice arrow damage. 24~35
3859	Ice arrow damage. 28~40
3860	Ice arrow damage. 32~45
3861	Ice arrow damage. 37~48
3866	Ice arrow damage. 70~80
3867	Practice the Thunder Arrow.(Practice the injury.: 1~10)
3868	Thunder arrow damage. 1~40
3869	Thunder arrow damage. 2~46
3870	Thunder arrow damage. 3~52
3871	Thunder arrow damage. 4~58
3872	Thunder arrow damage. 5~65
3873	Thunder arrow damage. 6~72
3874	Thunder arrow damage. 7~79
3875	Thunder arrow damage. 9~86
3876	Thunder arrow damage. 11~93
3877	Thunder arrow damage. 13~100
3883	Practice wearing a heart arrow.\n(Practice phase injury.: 0~20)
3884	Hurt. 200%
3885	Hurt. 210%
3886	Hurt. 220%
3887	Hurt. 230%
3888	Hurt. 240%
3889	Hurt. 250%
3890	Hurt. 300%
3891	Hurt. 310%
3892	Hurt. 320%
3893	Hurt. 330%
3894	Hurt. 400%
3895	Hurt. 420%
3896	Hurt. 440%
3897	Hurt. 460%
3898	Hurt. 500%
3899	Practice remote attacks.
3900	Experience values can be obtained in remote attacks.。
3901	The maximum damage for remote attacks increases.1Point.\n Aiming speed. 110%
3902	The maximum damage for remote attacks increases.2Point.\n Aiming speed. 120%
3903	The maximum damage for remote attacks increases.4Point.\n Aiming speed. 130%
3904	The maximum damage for remote attacks increases.4Point.\n The minimum damage for remote attacks increases.1Point.\n Aiming speed. 140%
3905	The maximum damage for remote attacks increases.5Point.\n The minimum damage for remote attacks increases.1Point.\n Aiming speed. 150%
3906	The maximum damage for remote attacks increases.6Point.\n The minimum damage for remote attacks increases.1Point.\n Aiming speed. 160%
3907	The maximum damage for remote attacks increases.7Point.\n The minimum damage for remote attacks increases.2Point.\n Aiming speed. 170%
3908	The maximum damage for remote attacks increases.9Point.\n The minimum damage for remote attacks increases.2Point.\n Aiming speed. 180%
3909	The maximum damage for remote attacks increases.11Point.\n The minimum damage for remote attacks increases.2Point.\n Aiming speed. 190%
3910	The maximum damage for remote attacks increases.13Point.\n The minimum damage for remote attacks increases.3Point.\n Aiming speed. 200%
3911	The maximum damage for remote attacks increases.16Point.\n The minimum damage for remote attacks increases.4Point.\n Aiming speed. 220%
3912	The maximum damage for remote attacks increases.19Point.\n The minimum damage for remote attacks increases.6Point.\n Aiming speed. 250%
3913	The maximum damage for remote attacks increases.22Point.\n The minimum damage for remote attacks increases.8Point.\n Aiming speed. 280%
3914	The maximum damage for remote attacks increases.25Point.\n The minimum damage for remote attacks increases.10Point.\n Aiming speed. 300%
3915	Practice the punching skills.\n(Practice phase injury.: 150%)
3916	Hurt. 200%
3917	Hurt. 210%
3918	Hurt. 220%
3919	Hurt. 230%
3920	Hurt. 240%
3921	Hurt. 250%
3922	Hurt. 300%
3923	Hurt. 310%
3924	Hurt. 320%
3925	Hurt. 330%
3926	Hurt. 400%
3927	Hurt. 420%
3928	Hurt. 440%
3929	Hurt. 460%
3930	Hurt. 500%
3931	add(10, 10, "Attack at will.");
3932	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to bring down the enemy.");\nadd(5, 5, "Defeat the enemy.");\nadd(10, 3, "There are gains and losses.", false);\nadd(30, 1, "Failure is the mother of success.", false);
3933	add(0.5, 10, "Use a burst to bring down the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(5, 5, "There are gains and losses.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
3934	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to bring down the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);\nadd(20, 1, "Feel it.，Attacks by very strong enemies.", false);
3935	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
3936	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
3937	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
3938	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
3939	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
3940	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
3941	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
3942	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
3943	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
3944	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
3945	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
3946	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
3947	add(100, 1, "Get a better way from someone else or book.");
3948	add(1, 40, "Use counterattacks.");\nadd(5, 10, "Successfully fighting back against the enemy.");\nadd(20, 5, "Learn each other's counterattacks.");\nadd(20, 2, "Use counterattacks against special attacks.", false);\nadd(20, 1, "The counterattack was launched as a violent attack.", false);
3949	add(5, 10, "Successfully fighting back against the enemy.");\nadd(20, 10, "Use counterattacks against special attacks.");\nadd(1, 10, "Learn each other's counterattacks.");\nadd(20, 5, "The counterattack was launched as a violent attack.", false);
3950	add(4, 15, "Successfully fighting back against the enemy.");\nadd(15, 20, "Use counterattacks against special attacks.");\nadd(0.5, 10, "Learn each other's counterattacks.");\nadd(30, 5, "The counterattack was launched as a violent attack.");
3951	add(2.5, 16, Successfully fighting back against the enemy.);\nadd(9, 50, Use counterattacks against special attacks.);\nadd(0.3, 16, Learn each other's counterattacks.);\nadd(18, 8, The counterattack was launched as a violent attack.);
3952	add(2, 16, Successfully fighting back against the enemy.);\nadd(9, 70, Use counterattacks against special attacks.);\nadd(0.3, 16, Learn each other's counterattacks.);\nadd(18, 8, The counterattack was launched as a violent attack.);
3953	add(1.25, 32, Successfully fighting back against the enemy.);\nadd(7.5, 64, Use counterattacks against special attacks.);\nadd(0.3, 16, Learn each other's counterattacks.);\nadd(12.5, 16, The counterattack was launched as a violent attack.);
3954	add(0.75, 60, Successfully fighting back against the enemy.);\nadd(5, 100, Use counterattacks against special attacks.);\nadd(0.25, 20, Learn each other's counterattacks.);\nadd(10, 20, The counterattack was launched as a violent attack.);
3955	add(0.6, 60, Successfully fighting back against the enemy.);\nadd(5, 100, Use counterattacks against special attacks.);\nadd(0.25, 20, Learn each other's counterattacks.);\nadd(7.5, 20, The counterattack was launched as a violent attack.);
3956	add(0.5, 80, Successfully fighting back against the enemy.);\nadd(5, 100, Use counterattacks against special attacks.);\nadd(0.25, 20, Learn each other's counterattacks.);\nadd(7.5, 20, The counterattack was launched as a violent attack.);
3957	add(0.5, 80, Successfully fighting back against the enemy.);\nadd(4, 140, Use counterattacks against special attacks.);\nadd(0.05, 100, Learn each other's counterattacks.);\nadd(5, 30, The counterattack was launched as a violent attack.);
3958	add(0.3, 120, Successfully fighting back against the enemy.);\nadd(2.65, 210, Use counterattacks against special attacks.);\nadd(0.03, 160, Learn each other's counterattacks.);\nadd(3.3, 45, The counterattack was launched as a violent attack.);
3959	add(0.15, 180, Successfully fighting back against the enemy.);\nadd(2.65, 210, Use counterattacks against special attacks.);\nadd(0.02, 120, Learn each other's counterattacks.);\nadd(2.65, 45, The counterattack was launched as a violent attack.);
3960	add(0.15, 300, Successfully fighting back against the enemy.);\nadd(1.65, 300, Use counterattacks against special attacks.);\nadd(0.02, 240, Learn each other's counterattacks.);\nadd(1.65, 60, The counterattack was launched as a violent attack.);
3961	add(0.1, 1000, Successfully fighting back against the enemy.);\nadd(1, 400, Use counterattacks against special attacks.);\nadd(0.01, 400, Learn each other's counterattacks.);\nadd(0.75, 120, The counterattack was launched as a violent attack.);
3962	add(0.05, 1200, Successfully fighting back against the enemy.);\nadd(0.75, 400, Use counterattacks against special attacks.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, The counterattack was launched as a violent attack.);
3963	add(100, 1, "Get a better way from someone else or book.");
3964	add(1, 40, "Defense to use");\nadd(5, 10, "In a defensive state.，Take on enemy attacks.");\nadd(20, 5, "Observe enemies in defensive states.", false);
3965	add(1, 100, "In a defensive state.，Take on enemy attacks.");\nadd(5, 20, "Observe enemies in defensive states.");
3966	add(1, 100, "In a defensive state.，Take on enemy attacks.");\nadd(4, 20, "Observe enemies in defensive states.");\nadd(2, 20, "Use special skills to attack enemies in defensive states.", false);
3967	add(0.6, 160, In a defensive state.，Take on enemy attacks.);\nadd(1.8, 32, Observe enemies in defensive states.);\nadd(1.25, 32, Use special skills to attack enemies in defensive states., false);
3968	add(0.6, 160, In a defensive state.，Take on enemy attacks.);\nadd(1.25, 32, Observe enemies in defensive states.);\nadd(1.8, 50, Use special skills to attack enemies in defensive states., false);
3969	add(0.6, 160, In a defensive state.，Take on enemy attacks.);\nadd(0.6, 32, Observe enemies in defensive states.);\nadd(2.5, 32, Use special skills to attack enemies in defensive states., false);
3970	add(0.5, 200, In a defensive state.，Take on enemy attacks.);\nadd(0.5, 40, Observe enemies in defensive states.);\nadd(2.5, 40, Use special skills to attack enemies in defensive states., false);
3971	add(0.5, 200, In a defensive state.，Take on enemy attacks.);\nadd(0.5, 40, Observe enemies in defensive states.);\nadd(2.5, 40, Use special skills to attack enemies in defensive states., false);
3972	add(0.5, 200, In a defensive state.，Take on enemy attacks.);\nadd(0.5, 40, Observe enemies in defensive states.);\nadd(2.5, 40, Use special skills to attack enemies in defensive states., false);
3973	add(0.5, 200, In a defensive state.，Take on enemy attacks.);\nadd(0.5, 40, Observe enemies in defensive states.);\nadd(2.5, 40, Use special skills to attack enemies in defensive states., false);
3974	add(0.25, 460, In a defensive state.，Take on enemy attacks.);\nadd(0.3, 60, Observe enemies in defensive states.);\nadd(1.65, 60, Use special skills to attack enemies in defensive states., false);
3975	add(0.25, 600, In a defensive state.，Take on enemy attacks.);\nadd(0.3, 60, Observe enemies in defensive states.);\nadd(1.6, 60, Use special skills to attack enemies in defensive states., false);
3976	add(0.2, 1050, In a defensive state.，Take on enemy attacks.);\nadd(0.3, 60, Observe enemies in defensive states.);\nadd(1.65, 60, Use special skills to attack enemies in defensive states., false);
3977	add(0.15, 2000, In a defensive state.，Take on enemy attacks.);\nadd(0.25, 80, Observe enemies in defensive states.);\nadd(1.25, 80, Use special skills to attack enemies in defensive states., false);
3978	add(0.1, 5000, In a defensive state.，Take on enemy attacks.);\nadd(0.25, 80, Observe enemies in defensive states.);\nadd(1.25, 80, Use special skills to attack enemies in defensive states., false);
3979	add(100, 1, "Get a better way from someone else or book.");
3980	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to bring down the enemy.");\nadd(5, 5, "Defeat the enemy.");
3981	add(0.5, 10, "Use a burst to bring down the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
3982	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to bring down the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
3983	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
3984	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
3985	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
3986	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
3987	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
3988	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
3989	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
3990	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
3991	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
3992	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
3993	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
3994	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
3995	add(100, 1, "Get a better way from someone else or book.");
3996	add(1, 50, "Use magic.");\nadd(3, 20, "Cast magic on the critical.");\nadd(3, 5, "Treatment.");\nadd(5, 5, "Treatment in a crisis situation.");\nadd(20, 1, "Drink life potions.");
3997	add(1, 60, "Use magic.");\nadd(2, 30, "Cast magic on the critical.");\nadd(3, 4, "Treatment.");\nadd(5, 5, "Treatment in a crisis situation.");\nadd(20, 1, "Drink life potions.");
3998	add(0.5, 150, "Use magic.");\nadd(1, 60, "Cast magic on the critical.");\nadd(2, 4, "Treatment.");\nadd(5, 5, "Treatment in a crisis situation.");
3999	add(0.2, 400, Use magic.);\nadd(0.6, 112, Cast magic on the critical.);\nadd(0.6, 7,Treatment.);\nadd(3, 8, Treatment in a crisis situation.);
4000	add(0.1, 800, Use magic.);\nadd(0.6, 160, Cast magic on the critical.);\nadd(0.3, 7,Treatment.);\nadd(2.5, 8, Treatment in a crisis situation.);
4001	add(0.1, 1280, Use magic.);\nadd(0.6, 160, Cast magic on the critical.);\nadd(2.5, 8, Treatment in a crisis situation.);
4002	add(0.05, 2000, Use magic.);\nadd(0.25, 300, Cast magic on the critical.);\nadd(1.5, 10, Treatment in a crisis situation.);
4003	add(0.05, 2000, Use magic.);\nadd(0.25, 300, Cast magic on the critical.);\nadd(1.5, 10, Treatment in a crisis situation.);
4004	add(0.04, 2000, Use magic.);\nadd(0.25, 300, Cast magic on the critical.);
4005	add(0.03, 3000, Use magic.);\nadd(0.1, 1000, Cast magic on the critical.);
4006	add(0.02, 6000, Use magic.);\nadd(0.05, 3000, Cast magic on the critical.);
4007	add(0.01, 15000, Use magic.);\nadd(0.03, 3000, Cast magic on the critical.);
4008	add(0.03, 6000, Cast magic on the critical.);
4009	add(0.02, 8000, Cast magic on the critical.);
4010	add(0.02, 8000, Cast magic on the critical.);
4011	add(100, 1, "Get a better way from someone else or book.");
4012	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to bring down the enemy.");\nadd(5, 5, "Defeat the enemy.");
4013	add(0.5, 10, "Use a burst to bring down the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
4014	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to bring down the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
4015	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
4016	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
4017	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
4018	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
4019	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
4020	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
4021	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
4022	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
4023	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
4024	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
4025	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4026	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4027	add(100, 1, "Get a better way from someone else or book.");
4028	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to bring down the enemy.");\nadd(5, 5, "Defeat the enemy.");
4029	add(0.5, 10, "Use a burst to bring down the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
4030	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to bring down the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
4031	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
4032	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
4033	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
4034	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
4035	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
4036	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
4037	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
4038	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
4039	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
4040	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
4041	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4042	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4043	add(100, 1, "Get a better way from someone else or book.");
4044	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "A heart-and-arrow blow was successful.");\nadd(10, 5, "Use a heart-worn arrow to give the last blow.", false);\nadd(50, 2, "Give the last blow with a blow.", false);
4045	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "A heart-and-arrow blow was successful.");\nadd(10, 5, "Use a heart-worn arrow to give the last blow.", false);\nadd(50, 2, "Give the last blow with a blow.", false);
4046	add(1, 150, "Skill usage is successful.");\nadd(5, 20, "A heart-and-arrow blow was successful.");\nadd(10, 5, "Use a heart-worn arrow to give the last blow.", false);\nadd(40, 1, "Give the last blow with a blow.", false);
4047	add(0.6, 250, Skill usage is successful.);\nadd(3, 32, A heart-and-arrow blow was successful.);\nadd(6.25, 8, Use a heart-worn arrow to give the last blow., false);\nadd(15, 4, Give the last blow with a blow., false);
4048	add(0.3, 330, Skill usage is successful.);\nadd(1.85, 80, A heart-and-arrow blow was successful.);\nadd(4.5, 16, Use a heart-worn arrow to give the last blow., false);\nadd(18, 5, Give the last blow with a blow., false);
4049	add(0.3, 320, Skill usage is successful.);\nadd(1.25, 128, A heart-and-arrow blow was successful.);\nadd(3, 33, Use a heart-worn arrow to give the last blow., false);\nadd(12.5, 8, Give the last blow with a blow., false);
4050	add(0.25, 400, Skill usage is successful.);\nadd(0.5, 200, A heart-and-arrow blow was successful.);\nadd(1.5, 60, Use a heart-worn arrow to give the last blow., false);\nadd(7.5, 20, Give the last blow with a blow., false);
4051	add(0.1, 600, Skill usage is successful.);\nadd(0.5, 400, A heart-and-arrow blow was successful.);\nadd(1, 100, Use a heart-worn arrow to give the last blow., false);\nadd(5, 40, Give the last blow with a blow., false);
4052	add(0.1, 1000, Skill usage is successful.);\nadd(0.5, 600, A heart-and-arrow blow was successful.);\nadd(1, 160, Use a heart-worn arrow to give the last blow., false);\nadd(3.5, 60, Give the last blow with a blow., false);
4053	add(0.05, 1000, Skill usage is successful.);\nadd(0.5, 1000, A heart-and-arrow blow was successful.);\nadd(1, 200, Use a heart-worn arrow to give the last blow., false);\nadd(3.5, 100, Give the last blow with a blow., false);
4054	add(0.03, 2000, Skill usage is successful.);\nadd(0.15, 2000, A heart-and-arrow blow was successful.);\nadd(0.33, 600, Use a heart-worn arrow to give the last blow., false);\nadd(1.65, 240, Give the last blow with a blow., false);
4055	add(0.03, 2300, Skill usage is successful.);\nadd(0.15, 2300, A heart-and-arrow blow was successful.);\nadd(0.33, 750, Use a heart-worn arrow to give the last blow., false);\nadd(1.65, 240, Give the last blow with a blow., false);
4056	add(0.03, 2300, Skill usage is successful.);\nadd(0.15, 2300, A heart-and-arrow blow was successful.);\nadd(0.15, 1700, Use a heart-worn arrow to give the last blow., false);\nadd(1, 300, Give the last blow with a blow., false);
4057	add(0.025, 3200, Skill usage is successful.);\nadd(0.125, 3200, A heart-and-arrow blow was successful.);\nadd(0.125, 2000, Use a heart-worn arrow to give the last blow., false);\nadd(0.75, 400, Give the last blow with a blow., false);
4058	add(0.025, 4000, Skill usage is successful.);\nadd(0.125, 4000, A heart-and-arrow blow was successful.);\nadd(0.125, 2000, Use a heart-worn arrow to give the last blow., false);\nadd(0.5, 400, Give the last blow with a blow., false);
4059	add(20, 5, "Use attacks.");
4060	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to bring down the enemy.");\nadd(5, 5, "Defeat the enemy.");\nadd(10, 3, "There are gains and losses.", false);\nadd(30, 1, "Failure is the mother of success.", false);
4061	add(0.5, 10, " Use a burst to bring down the enemy.");\nadd(1, 10, " Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
4062	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to bring down the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);\nadd(20, 1, "Feel it.，Attacks by very strong enemies.", false);
4063	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
4064	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
4065	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
4066	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
4067	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
4068	add(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
4069	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
4070	add(0.03, 1300, "Defeat strong enemies.");\nadd(0.1, 1200, "Defeat the strong enemy.");\nadd(0.65, 300, "Defeat very strong enemies.");\nadd(1.65, 300, "Defeat very strong enemies.");\nadd(1.65, 30, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
4071	add(0.03, 1300, "Defeat strong enemies.");\nadd(0.06, 1300, "Defeat the strong enemy.");\nadd(0.65, 460, "Defeat very strong enemies.");\nadd(1.35, 300, "Defeat very strong enemies.");\nadd(1.65, 30, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
4072	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 1500, "Defeat the strong enemy.");\nadd(0.65, 460, "Defeat very strong enemies.");\nadd(1.35, 300, "Defeat very strong enemies.");\nadd(1.65, 90, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 30, "Overcome.Bosslevel of enemies.", false);
4073	add(0.03, 2500, "Defeat strong enemies.");\nadd(0.05, 2800, "Defeat the strong enemy.");\nadd(0.25, 800, "Defeat very strong enemies.");\nadd(0.75, 400, "Defeat very strong enemies.");\nadd(1, 200, "Knock it down.Bosslevel of enemies.", false);\nadd(1.75, 120, "Overcome.Bosslevel of enemies.", false);
4074	add(0.02, 5000, "Defeat strong enemies.");\nadd(0.05, 4000, "Defeat the strong enemy.");\nadd(0.25, 800, "Defeat very strong enemies.");\nadd(0.75, 400, "Defeat very strong enemies.");\nadd(1, 400, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 200, "Overcome.Bosslevel of enemies.", false);
4075	add(100, 1, "Get a better way from someone else or book.");
4076	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "Launch a heavy blow as a blow.");\nadd(10, 5, "Give the last blow with a blow.", false);
4077	add(1, 100, "Skill usage is successful.");\nadd(5, 15, "Launch a heavy blow as a blow.");\nadd(10, 5, "Give the last blow with a blow.", false);
4078	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "Launch a heavy blow as a blow.");\nadd(10, 5, "Give the last blow with a blow.", false);\nadd(50, 1, "Give the last blow with a blow.", false);
4079	add(0.6, 160, Skill usage is successful.);\nadd(3, 16, Launch a heavy blow as a blow.);\nadd(6, 8, Give the last blow with a blow., false);\nadd(25, 2, Give the last blow with a blow., false);
4080	add(0.3, 160, Skill usage is successful.);\nadd(3, 16, Launch a heavy blow as a blow.);\nadd(6, 8, Give the last blow with a blow., false);\nadd(25, 2, Give the last blow with a blow., false);
4081	add(0.3, 160, Skill usage is successful.);\nadd(3, 16, Launch a heavy blow as a blow.);\nadd(6, 8, Give the last blow with a blow., false);\nadd(25, 2, Give the last blow with a blow., false);
4082	add(0.25, 200, Skill usage is successful.);\nadd(2.5, 20, Launch a heavy blow as a blow.);\nadd(5, 16, Give the last blow with a blow., false);\nadd(15, 4, Give the last blow with a blow., false);
4083	add(0.25, 200, Skill usage is successful.);\nadd(2.5, 20, Launch a heavy blow as a blow.);\nadd(3.5, 16, Give the last blow with a blow., false);\nadd(15, 4, Give the last blow with a blow., false);
4084	add(0.25, 200, Skill usage is successful.);\nadd(2.5, 20, Launch a heavy blow as a blow.);\nadd(3.5, 16, Give the last blow with a blow., false);\nadd(10, 4, Give the last blow with a blow., false);
4085	add(2.5, 40, Launch a heavy blow as a blow.);\nadd(3.5, 16, Give the last blow with a blow., false);\nadd(10, 4, Give the last blow with a blow., false);
4086	add(1, 60, Launch a heavy blow as a blow.);\nadd(2.5, 30, Give the last blow with a blow., false);\nadd(7, 6, Give the last blow with a blow., false);
4087	add(1, 120, Launch a heavy blow as a blow.);\nadd(1.65, 45, Give the last blow with a blow., false);\nadd(7, 9, Give the last blow with a blow., false);
4088	add(1, 150, Launch a heavy blow as a blow.);\nadd(1.65, 60, Give the last blow with a blow., false);\nadd(3.3, 15, Give the last blow with a blow., false);
4089	add(0.75, 200, Launch a heavy blow as a blow.);\nadd(1.25, 80, Give the last blow with a blow., false);\nadd(2.5, 20, Give the last blow with a blow., false);
4090	add(0.5, 280, Launch a heavy blow as a blow.);\nadd(1.25, 120, Give the last blow with a blow., false);\nadd(2.5, 40, Give the last blow with a blow., false);
4091	The target is left-clicked.OK! Remember that the mouse is knife-type before you can attack.。Try the scarecrow for school practice.，But playing like this alone is not a way to practice skills.。
4092	Target animals or weak monsters.，Practice.。Start with.，It is recommended to go near the logging farm.，Find a raccoon or brown fox.！Even if you knock down a strong enemy.，There will be no gain.。Too greedy words.，It's going to provoke dangerous things.。Don't just cling to victory.，Failure is also part of the practice.。
4093	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
4094	Keep training.，Improve technology.。Find an enemy you can handle to train.。
4095	You can find a stronger enemy to train.。
4096	Short-range attacks on enemies although very much trained.，But attacking only the weak enemy will not improve.。
4097	There are too many enemies.，More in-depth learning is needed.，to defeat the strong enemy.。
4098	Practice depends only on fighting.! Against strong enemies.，will constantly improve themselves.。
4099	Look for stronger enemies to practice.，You can benefit more from it.。
4100	Look for stronger enemies to practice.，You can benefit more from it.。
4101	Look for stronger enemies to practice.，You can benefit more from it.。
4102	You've slowly mastered the essentials of a short-range attack.，But it needs to be continued.。
4103	You've slowly mastered the essentials of a short-range attack.，But it needs to be continued.。
4104	You've slowly mastered the essentials of a short-range attack.，But it needs to be continued.。
4105	You've mastered the essentials.，Can go to attack.Bosslevel of enemies.。
4107	Press the use key.(Use)to use counter-attack ingress skills.。When the icon at the top of the head is fixed.，You're ready to fight back.。Click on the icon again to cancel the counterattack status.。It doesn't make sense to use counter-attacking skills in peacetime.，It's okay to understand what the state of counterattack really means.。
4108	Practice counter-attacking skills more effectively than.，It's better to get familiar with how to use your skills first.。Press the use key.(Use)Use counter-attack skills.。When the icon at the top of the head is fixed.，You're ready to fight back.。Click on the icon again to cancel the counterattack status.。Watching the other side's counterattacks is also a good way to practice.。
4109	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。If you respond to a particular attack on the other side.，would be more effective.。
4110	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
4111	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to deal with it.。
4112	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to deal with it.。
4113	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to deal with it.。
4114	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to deal with it.。
4115	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to deal with it.。
4116	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to deal with it.。
4117	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to deal with it.。
4123	Try to defend your surrounding snobeths.。It doesn't matter if a defense fails.，The important thing is to try.。
4124	If the defense is successful.，Confirm if there is an opportunity for counter-attack.。Think about the best timing and effectiveness of defense.。The implementation of defense is one of the methods of practice.。
4125	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
4126	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
4127	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
4128	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
4129	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
4130	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
4131	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
4132	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
4133	Defense is a difficult skill to practice.。The best way is.，Exercise in constant practice.。
4139	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
4140	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
4141	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
4142	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
4143	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
4144	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
4145	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
4146	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
4147	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
4148	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
4149	Use rocket magic.，Fire rockets at the enemy.。Fire magic.，at full.5then.，It will be more powerful.。
4155	Press the treatment key to prepare after the application.，Target for treatment.。
4156	Press the treatment key to prepare after the application.，Target for treatment.。
4157	Treatment is provided to those who are in strong spirits.，No accumulated experience.。
4158	Treat people whose lives are in danger.，More experience.。
4159	Press the treatment key to prepare after the application.，Target for treatment.。
4160	Press the treatment key to prepare after the application.，Target for treatment.。
4161	Press the treatment key to prepare after the application.，Target for treatment.。
4162	Press the treatment key to prepare after the application.，Target for treatment.。
4163	Press the treatment key to prepare after the application.，Target for treatment.。
4164	Press the treatment key to prepare after the application.，Target for treatment.。
4165	Press the treatment key to prepare after the application.，Target for treatment.。
4171	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
4172	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
4173	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
4174	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
4175	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
4176	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
4177	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
4178	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
4179	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
4180	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
4181	Perform ice magic.，Attack the enemy.。Remember.，Ice series magic is in full.5after.，Re-exert power is greatest.。
4187	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
4188	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
4189	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
4190	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
4191	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
4192	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
4193	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
4194	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
4195	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
4196	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
4197	Use the magic of the Arrow Arrow.，Attack the enemy with a thunder arrow.。Thunder's magic is full of magic.5time.，The maximum degree and range of damage.。
4203	Press the use key.(Use)Use heart-worn arrow skills.。When the icon at the top of the head is fixed.，You can use the heart-worn arrow skill.。Press the icon on the head again to cancel.。You can refer to remote attack mode.，Use this skill.。
4204	Press the use key.(Use)Use heart-worn arrow skills.。When the icon at the top of the head is fixed.，You can use the heart-worn arrow skill.。Press the icon on the head again to cancel.。You can refer to remote attack mode.，Use this skill.。
4205	Defeat the enemy with a heart-worn arrow.。
4206	Defeat the enemy with a heart-worn arrow.。
4207	Defeat the enemy with a heart-worn arrow.。
4208	Defeat the enemy with a heart-worn arrow.。
4209	Defeat the enemy with a heart-worn arrow.。
4210	Defeat the enemy with a heart-worn arrow.。
4211	Defeat the enemy with a heart-worn arrow.。
4212	Defeat the enemy with a heart-worn arrow.。
4213	Defeat the enemy with a heart-worn arrow.。
4219	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。Aim with the first left-click.，Launched by a second left-click.。Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow.。
4220	Target animals or weak monsters.，Practice.。Even if you knock down a strong enemy.，There will be no gain.。Too greedy words.，It's going to provoke dangerous things.。Don't just cling to victory.，Failure is also part of the practice.。
4221	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
4222	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
4223	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
4224	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
4225	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
4226	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
4227	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
4228	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
4229	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
4230	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
4231	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
4232	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
4233	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
4235	Press the use key.(Use)Use the pounding skill.。When the icon at the top of the head is fixed.，you can attack your enemies with heavy blows.。Click on the icon again.，you can cancel the skill.。
4236	Press the use key.(Use)Use the pounding skill.。When the icon at the top of the head is fixed.，you can attack your enemies with heavy blows.。Click on the icon again.，you can cancel the skill.。
4237	Defeat the enemy with a heavy blow.。
4238	Defeat the enemy with a heavy blow.。
4239	Defeat the enemy with a heavy blow.。
4240	Defeat the enemy with a heavy blow.。
4241	Defeat the enemy with a heavy blow.。
4242	Defeat the enemy with a heavy blow.。
4243	Defeat the enemy with a heavy blow.。
4244	Defeat the enemy with a heavy blow.。
4245	Defeat the enemy with a heavy blow.。
4251	Dex +1
4252	Dex +1
4253	Dex +1
4254	Dex +1
4255	Dex +1
4256	Dex +1
4257	Dex +1
4258	Dex +1
4259	Dex +1
4260	Dex +1
4261	Dex +1
4262	Dex +1
4263	Dex +1
4264	Dex +1
4265	Dex +1
4266	Will +3, Str +1
4267	Will +3, Str +1
4268	Will +3, Str +1
4269	Will +3, Str +1
4270	Will +3, Str +1
4271	Will +3, Str +2
4272	Will +3, Str +2
4273	Will +3, Str +2
4274	Will +3, Str +2
4275	Will +3, Str +2
4276	Will +4, Str +3
4277	Will +4, Str +3
4278	Will +4, Str +3
4279	Will +4, Str +3
4280	Will +4, Str +3
4281	to the enemies around you.100%close range of injuries. \nConsumption.10%The value of life.
4282	to the enemies around you.110%close range of injuries. \nConsumption.10%The value of life.
4283	to the enemies around you.120%close range of injuries. \nConsumption.10%The value of life.
4284	to the enemies around you.130%close range of injuries. \nConsumption.10%The value of life.
4285	to the enemies around you.140%close range of injuries. \nConsumption.10%The value of life.
4286	to the enemies around you.150%close range of injuries. \nConsumption.10%The value of life.
4287	to the enemies around you.160%close range of injuries. \nConsumption.10%The value of life.
4288	to the enemies around you.170%close range of injuries. \nConsumption.10%The value of life.
4289	to the enemies around you.180%close range of injuries. \nConsumption.10%The value of life.
4290	to the enemies around you.190%close range of injuries. \nConsumption.10%The value of life.
4291	to the enemies around you.200%close range of injuries. \nConsumption.10%The value of life.
4292	to the enemies around you.210%close range of injuries. \nConsumption.10%The value of life.
4293	to the enemies around you.220%close range of injuries. \nConsumption.10%The value of life.
4294	to the enemies around you.230%close range of injuries. \nConsumption.10%The value of life.
4295	to the enemies around you.250%close range of injuries. \nConsumption.10%The value of life.
4296	add(100, 1, "Get a better way from someone else or book.");
4297	add(100, 1, "Get a better way from someone else or book.");
4298	add(100, 1, "Get a better way from someone else or book.");
4299	add(100, 1, "Get a better way from someone else or book.");
4300	add(100, 1, "Get a better way from someone else or book.");
4301	add(100, 1, "Get a better way from someone else or book.");
4302	add(100, 1, "Get a better way from someone else or book.");
4303	add(100, 1, "Get a better way from someone else or book.");
4304	add(100, 1, "Get a better way from someone else or book.");
4305	add(100, 1, "Get a better way from someone else or book.");
4306	add(100, 1, "Get a better way from someone else or book.");
4307	add(100, 1, "Get a better way from someone else or book.");
4308	add(100, 1, "Get a better way from someone else or book.");
4309	add(100, 1, "Get a better way from someone else or book.");
4310	add(100, 1, "Get a better way from someone else or book.");
4311	add(100, 1, "Get a better way from someone else or book.");
4312	add(100, 1, "Get a better way from someone else or book.");
4313	add(1,20,"Attack the enemy.");\nadd(3,10,"Defeat the enemy.");\nadd(10,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most enemies.",false);\nadd(50,1,"Attack most enemies to win.",false);
4314	add(0.5,30,"Attack the enemy.");\nadd(1.5,20,"Defeat the enemy.");\nadd(1,20,"Attack enemies of the same rank.");\nadd(3,10,"Defeat enemies of the same rank.");\nadd(10,5,"Defeat the strong enemy.");\nadd(10,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most of the same level of enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
4315	add(0.2,30,"Attack the enemy.");\nadd(0.5,20,"Defeat the enemy.");\nadd(1,30,"Attack enemies of the same rank.");\nadd(2,30,"Defeat enemies of the same rank.");\nadd(8,5,"Defeat the strong enemy.");\nadd(8,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most of the powerful enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
4316	add(0.3, 128, Attack enemies of the same rank.);\nadd(0.6, 64, Defeat enemies of the same rank.);\nadd(2.5, 32, Defeat the strong enemy.);\nadd(3, 32, Defeat very strong enemies.);\nadd(2.5, 3, Fight back with windmill skills.);\nadd(10, 2, Attack most of the powerful enemies., false);\nadd(25, 2, Defeat most of the powerful enemies., false);
4317	add(0.06, 320, Attack enemies of the same rank.);\nadd(0.3, 160, Defeat enemies of the same rank.);\nadd(1, 100, Defeat the strong enemy.);\nadd(1.8, 50, Defeat very strong enemies.);\nadd(1, 3, Fight back with windmill skills.);\nadd(9, 2, Attack most of the powerful enemies., false);\nadd(15, 2, Defeat most of the powerful enemies., false);
4318	add(0.2, 300, Defeat enemies of the same rank.);\nadd(0.6, 160, Defeat the strong enemy.);\nadd(1.2, 100, Defeat very strong enemies.);\nadd(1, 3, Fight back with windmill skills.);\nadd(6, 2, Attack most of the powerful enemies.);\nadd(10, 2, Defeat most of the powerful enemies.);
4319	add(0.05, 600, Defeat enemies of the same rank.);\nadd(0.25, 400, Defeat the strong enemy.);\nadd(0.5, 200, Defeat very strong enemies.);\nadd(0.5, 4, Fight back with windmill skills.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
4320	add(0.05, 1000, Defeat enemies of the same rank.);\nadd(0.1, 600, Defeat the strong enemy.);\nadd(0.25, 400, Defeat very strong enemies.);\nadd(1, 100, Overcome.Bosslevel of enemies.);\nadd(0.5, 4, Fight back with windmill skills.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
4321	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 200, Overcome.Bosslevel of enemies.);\nadd(1.5, 4, Attack most of the powerful enemies.);\nadd(5, 4, Defeat most of the powerful enemies.);
4322	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 300, Overcome.Bosslevel of enemies.);\nadd(1, 10, Attack most of the powerful enemies.);\nadd(2.5, 10, Defeat most of the powerful enemies.);
4323	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 450, Overcome.Bosslevel of enemies.);\nadd(0.65, 15, Attack most of the powerful enemies.);\nadd(1.65, 15, Defeat most of the powerful enemies.);
4324	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 450, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
4325	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1500, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
4326	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
4327	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
4328	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。Aim with the first left-click.，Launched by a second left-click.。Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow.。
4329	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。Aim with the first left-click.，Launched by a second left-click.。Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow.。
4330	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
4331	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
4332	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
4333	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
4334	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
4335	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
4336	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
4337	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
4338	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
4339	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
4340	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
4341	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
4342	Help the other fighters in the team fight strange.。Don't stick to the size of the injury.，Defeat monsters by helping other fighters.，Skills can be upgraded.。
4344	Mr. Leonard taught the windmill skills.。Find a martial arts teacher in Dunbaron.，Study it hard.。
4345	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
4346	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
4347	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
4348	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
4349	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
4350	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
4351	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
4352	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
4353	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
4354	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
4360	Dragon-specific skills. Spitfire.
4361	add(100, 1, "Temporary.");
4362	Experience values can be obtained through combat.\nThe value of life. +10
4363	The maximum damage for short-range attacks increases.2Point.\nThe value of life. +20
4364	The maximum damage for short-range attacks increases.3Point.\nThe value of life. +30
4365	The maximum damage for short-range attacks increases.4Point.\nThe minimum damage for short-range attacks increases.1Point.\nThe value of life. +40
4366	The maximum damage for short-range attacks increases.5Point.\nThe minimum damage for short-range attacks increases.2Point.\nThe value of life. +50
4367	The maximum damage for short-range attacks increases.5Point.\nThe minimum damage for short-range attacks increases.3Point.\nThe value of life. +60
4368	The maximum damage for short-range attacks increases.6Point.\nThe minimum damage for short-range attacks increases.4Point.\nThe value of life. +70
4369	The maximum damage for short-range attacks increases.7Point.\nThe minimum damage for short-range attacks increases.4Point.\nThe value of life. +80
4370	The maximum damage for short-range attacks increases.8Point.\nThe minimum damage for short-range attacks increases.4Point.\nThe value of life. +90
4371	The maximum damage for short-range attacks increases.9Point.\nThe minimum damage for short-range attacks increases.4Point.\nThe value of life. +100
4372	The maximum damage for short-range attacks increases.10Point.\nThe minimum damage for short-range attacks increases.5Point.\nThe value of life. +110
4373	The maximum damage for short-range attacks increases.11Point.\nThe minimum damage for short-range attacks increases.6Point.\nThe value of life. +120
4374	The maximum damage for short-range attacks increases.13Point.\nThe minimum damage for short-range attacks increases.6Point.\nThe value of life. +130
4375	The maximum damage for short-range attacks increases.16Point.\nThe minimum damage for short-range attacks increases.6Point.\nThe value of life. +140
4376	The maximum damage for short-range attacks increases.18Point.\nThe minimum damage for short-range attacks increases.8Point.\nThe value of life. +150
4377	Basic defense.+11\nAdd defense when the skill is successful.+46, Protection.+17%
4378	Basic defense.+12\nAdd defense when the skill is successful.+50, Protection.+20%
4379	Basic defense.+13\nAdd defense when the skill is successful.+50, Protection.+20%
4380	Basic defense.+14\nAdd defense when the skill is successful.+50, Protection.+20%
4381	Basic defense.+15\nAdd defense when the skill is successful.+55, Protection.+25%
4382	add(10, 10, "Attack at will.");
4383	add(5, 50, "Attack the enemy with arrow magic."); \nadd(6, 20, "Use arrow magic to defeat the enemy."); \nadd(7, 20, "Defeat the enemy with arrow magic."); \nadd(3, 60, "Use therapy."); \nadd(5, 20, "Treat people in need.");
4384	add(4, 60, "Use arrow magic to attack enemies."); \nadd(5, 25, "Use arrow magic to defeat enemies."); \nadd(6, 25, "Use arrow magic to defeat enemies."); \nadd(2, 80, "Use therapy."); \nadd(4, 25, "Treat people in need.");
4385	add(3, 70, "Use arrow magic to attack enemies."); \nadd(4, 30, "Use arrow magic to defeat enemies."); \nadd(5, 30, "Use arrow magic to defeat enemies."); \nadd(2, 100, "Use therapy."); \nadd(3, 30, "Treat people in need.");
4386	add(2.5, 80, "Use arrow magic to attack enemies of the same rank."); \nadd(3.5, 35, "Use arrow magic to defeat enemies of the same rank."); \nadd(1.5, 120, "Use therapy."); \nadd(2.5, 35, "Treat people in need.");
4387	add(2, 90, "Use arrow magic to attack enemies of the same rank."); \nadd(3, 40, "Use arrow magic to defeat enemies of the same rank."); \nadd(1, 140, "Use therapy."); \nadd(2, 40, "Treat people in need.");
4388	add(1.5, 30, "Use arrow magic to attack powerful enemies."); \nadd(2.5, 10, "Use arrow magic to defeat powerful enemies."); \nadd(0.8, 50, "Use therapy."); \nadd(1.5, 10, "Treat people in need.");
4389	add(1, 60, "Use arrow magic to attack powerful enemies."); \nadd(2, 10, "Use arrow magic to defeat powerful enemies."); \nadd(0.6, 60, "Use therapy."); \nadd(1, 10, "Treat people in need.");
4390	add(0.8, 60, "Use arrow magic to attack very powerful enemies."); \nadd(1.5, 20, "Use arrow magic to defeat very powerful enemies."); \nadd(0.5, 60, "Use therapy."); \nadd(0.8, 20, "Treat people in need.");
4391	add(0.6, 100, "Use arrow magic to attack very powerful enemies."); \nadd(1, 20, "Use arrow magic to defeat very powerful enemies."); \nadd(0.4, 100, "Use therapy."); \nadd(0.6, 20, "Treat people in need.");
4392	add(0.6, 120, "Use arrow magic to attack.Bosslevel of enemies."); \nadd(1, 20, "Use arrow magic to defeat.Bosslevel of enemies."); \nadd(0.3, 120, "Use therapy."); \nadd(0.5, 20, "Treat people in need.");
4393	add(0.5, 200, "Use arrow magic to attack.Bosslevel of enemies."); \nadd(0.8, 100, "Use arrow magic to defeat.Bosslevel of enemies."); \nadd(5, 40, "Use lightning strikes to attack powerful enemies."); \nadd(5, 40, "Use fireballs to defeat powerful enemies.");
4394	add(0.4, 240, "Use arrow magic to attack.Bosslevel of enemies."); \nadd(0.6, 120, "Use arrow magic to defeat.Bosslevel of enemies."); \nadd(4, 40, "Use lightning strikes to attack powerful enemies."); \nadd(4, 40, "Use fireballs to defeat powerful enemies.");
4395	add(0.3, 300, "Use arrow magic to attack.Bosslevel of enemies."); \nadd(0.5, 160, "Use arrow magic to defeat.Bosslevel of enemies."); \nadd(3, 50, "Use lightning strikes against very powerful enemies."); \nadd(3, 50, "Use fireballs to defeat very powerful enemies.");
4396	add(0.2, 400, "Use arrow magic to attack.Bosslevel of enemies."); \nadd(0.4, 200, "Use arrow magic to defeat.Bosslevel of enemies."); \nadd(2, 60, "Use lightning strikes.Bosslevel of enemies."); \nadd(2, 60, "Use fireballs to defeat.Bosslevel of enemies.");
4397	add(0.1, 500, "Use arrow magic to attack.Bosslevel of enemies."); \nadd(0.3, 300, "Use arrow magic to defeat.Bosslevel of enemies."); \nadd(1, 100, "Use lightning strikes.Bosslevel of enemies."); \nadd(1, 100, "Use fireballs to defeat.Bosslevel of enemies.");
4402	Reach the highest level of rotating arrow.，Can be aimed more quickly.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
4403	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
4409	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
4445	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
4453	Defeat the enemy with a windmill.。\nGrade.5Begin.，The range of attack will become larger.。
4454	Defeat the enemy with a windmill.。\nGrade.5Begin.，The range of attack will become larger.。
4455	Defeat the enemy with a windmill.。\nGrade.5Begin.，The range of attack will become larger.。
4456	Defeat the enemy with a windmill.。\nGrade.5Begin.，The range of attack will become larger.。
4458	Mana +10
4459	Mana +10
4460	Mana +10
4461	Mana +10
4462	Mana +10
4463	Mana +10
4464	Mana +10, Int +1
4465	Mana +10, Int +1
4466	Mana +10, Int +1
4467	Mana +10, Int +1
4468	Mana +10, Int +2
4469	Mana +10, Int +2
4470	Mana +10, Int +2
4471	Mana +10, Int +2
4472	Mana +10, Int +5
4473	The other side's attacking power.50%with its own attack power.100%Superposition.，constitutes a counterattack.。\nA blow. +5%
4474	The other side's attacking power.60%with its own attack power.100%Superposition.，constitutes a counterattack.。\nA blow. +5%
4475	The other side's attacking power.70%with its own attack power.100%Superposition.，constitutes a counterattack.。\nA blow. +5%
4476	The other side's attacking power.80%with its own attack power.100%Superposition.，constitutes a counterattack.。\nA blow. +5%
4477	The other side's attacking power.90%with its own attack power.100%Superposition.，constitutes a counterattack.。\nA blow. +5%
4478	The other side's attacking power.100%with its own attack power.100%Superposition.，constitutes a counterattack.。\nA blow. +5%
4479	The other side's attacking power.120%with its own attack power.110%Superposition.，constitutes a counterattack.。\nA blow. +5%
4480	The other side's attacking power.130%with its own attack power.115%Superposition.，constitutes a counterattack.。\nA blow. +5%
4481	The other side's attacking power.140%with its own attack power.120%Superposition.，constitutes a counterattack.。\nA blow. +5%
4482	The other side's attacking power.150%with its own attack power.125%Superposition.，constitutes a counterattack.。\nA blow. +5%
4483	The other side's attacking power.160%with its own attack power.130%Superposition.，constitutes a counterattack.。\nA blow. +7%
4484	The other side's attacking power.170%with its own attack power.135%Superposition.，constitutes a counterattack.。\nA blow. +7%
4485	The other side's attacking power.180%with its own attack power.140%Superposition.，constitutes a counterattack.。\nA blow. +7%
4486	The other side's attacking power.190%with its own attack power.145%Superposition.，constitutes a counterattack.。\nA blow. +7%
4487	Rocket damage. 40~80
4488	Rocket damage. 45~85
4489	Rocket damage. 50~90
4490	Rocket damage. 55~95
4491	Rocket damage. 60~120
4492	Target life recovery.29Point.
4493	Target life recovery.31Point.
4494	Ice arrow damage.48~54
4495	Ice arrow damage.53~59
4496	Ice arrow damage.59~65
4497	Ice arrow damage.63~72
4498	Thunder arrow damage. 20~110
4499	Thunder arrow damage. 24~120
4500	Thunder arrow damage. 28~130
4501	Thunder arrow damage. 32~140
4502	Thunder arrow damage. 40~150
4503	Dragon-specific skill impact.
4504	add(100, 1, "Temporary.");
4505	add(1, 100, "Use arrow magic to attack enemies.");
4506	Get the magic ready first.，Then click on the target.，Just press the left mouse button.！Remember.，Wait for the mouse arrow to change.，Recast.。
4507	Animals or weak monsters practice objects.。It is recommended to start with raccoons or brown foxes near logging sites.！Even defeating the mighty enemy will not yield much now.，If you are too ambitious, be aware that dangerous things can happen.。Don't just focus on winning.，Failure is also part of the practice.。
4508	Animals or weak monsters practice objects.。It is recommended to start with raccoons or brown foxes near logging sites.！Even defeating the mighty enemy will not yield much now.，If you are too ambitious, be aware that dangerous things can happen.。Don't just focus on winning.，Failure is also part of the practice.。
4509	Animals or weak monsters practice objects.。It is recommended to start with raccoons or brown foxes near logging sites.！Even defeating the mighty enemy will not yield much now.，If you are too ambitious, be aware that dangerous things can happen.。Don't just focus on winning.，Failure is also part of the practice.。
4510	There are too many enemies.，More in-depth learning is needed.，The more good you are with magic, the more you are going to help people in need.，This is also the condition of practice.。
4511	There are too many enemies.，More in-depth learning is needed.，The more good you are with magic, the more you are going to help people in need.，This is also the condition of practice.。
4512	Look for stronger enemies to practice.，You can benefit more from it.。The more good you are with magic, the more you are going to help people in need.，This is also the condition of practice.。
4513	Look for stronger enemies to practice.，You can benefit more from it.。The more good you are with magic, the more you are going to help people in need.，This is also the condition of practice.。
4514	It's not far from the magic master's goal.。Only.BossThe enemy of the rank is your opponent.！
4515	Now start studying the following stronger magic.。
4516	Now start studying the following stronger magic.。
4517	Now start studying the following stronger magic.。
4518	Now start studying the following stronger magic.。
4519	You have reached the highest level of that skill.\nAfter practicing the first.1The criteria for the level.，you can get a title that proves to be the highest level.。
4522	Start now and need to understand the other person's abilities.。to attack enemies with the same fighting power.。The enemy's fighting power can be pressed.Altkey to confirm.，Total division.6levels.。
4523	Start now and need to understand the other person's abilities.。to attack enemies with the same fighting power.。The enemy's fighting power can be pressed.Altkey to confirm.，Total division.6levels.。
4524	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
4525	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
4526	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4527	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4528	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
4529	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
4530	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4531	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4532	add(5, 50, "Use arrow magic to attack enemies."); \nadd(6, 20, "Use arrow magic to defeat enemies."); \nadd(7, 20, "Use arrow magic to defeat enemies."); \nadd(3, 60, "Use therapy."); \nadd(5, 20, "Treat people in need.");
4533	add(4, 60, "Use arrow magic to attack enemies."); \nadd(5, 25, "Use arrow magic to defeat enemies."); \nadd(6, 25, "Use arrow magic to defeat enemies."); \nadd(2, 80, "Use therapy."); \nadd(4, 25, "Treat people in need.");
4534	add(3, 70, "Use arrow magic to attack enemies."); \nadd(4, 30, "Use arrow magic to defeat enemies."); \nadd(5, 30, "Use arrow magic to defeat enemies."); \nadd(2, 100, "Use therapy."); \nadd(3, 30, "Treat people in need.");
4535	Fire damage. 1800~2500
4536	Fire damage. 1800~2600
4537	Fire damage. 1800~2800
4538	Use a continuous rotating arrow.。\n5Higher-level aiming can be faster.。
4539	Use a continuous rotating arrow.。\n5Higher-level aiming can be faster.。
4540	Use a continuous rotating arrow.。\n5Higher-level aiming can be faster.。
4541	Use a continuous rotating arrow.。\n5Higher-level aiming can be faster.。
4542	Predict each other's attacks.，Use counterattacks.。\nGrade.5The chances of starting to cause fatal injuries increase.。
4543	Predict each other's attacks.，Use counterattacks.。\nGrade.5The chances of starting to cause fatal injuries increase.。
4544	Predict each other's attacks.，Use counterattacks.。\nGrade.5The chances of starting to cause fatal injuries increase.。
4545	Predict each other's attacks.，Use counterattacks.。\nGrade.5The chances of starting to cause fatal injuries increase.。
4546	Reach the highest level of counter-attack.，Increasethe chances of fatal injuries to the other person.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
4547	Defend against each other's attacks with defensive skills.。\nGrade.5When you start using defense.，The surrounding companions will also have some defensive effects.。
4548	Defend against each other's attacks with defensive skills.。\nGrade.5When you start using defense.，The surrounding companions will also have some defensive effects.。
4549	Defend against each other's attacks with defensive skills.。\nGrade.5When you start using defense.，The surrounding companions will also have some defensive effects.。
4550	Defend against each other's attacks with defensive skills.。\nGrade.5When you start using defense.，The surrounding companions will also have some defensive effects.。
4551	When your defense skills are at their highest level.，The surrounding companions will also have some defensive effects.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
4552	Fireball skills occur when fireballs occur.，The enemy will be strongly wounded.。\nGrade.5The damage to the enemy will increase at first.。
4553	Fireball skills occur when fireballs occur.，The enemy will be strongly wounded.。\nGrade.5The damage to the enemy will increase at first.。
4554	Fireball skills occur when fireballs occur.，The enemy will be strongly wounded.。\nGrade.5The damage to the enemy will increase at first.。
4555	Fireball skills occur when fireballs occur.，The enemy will be strongly wounded.。\nGrade.5The damage to the enemy will increase at first.。
4556	The fireball reaches the highest level of state.，Even if attacked by an enemy.，The cast status will not be completely canceled.，It's just that the amount of accumulation will decrease by one.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
4557	The more rocket magic is done.，The more powerful it is.。\nGrade.5Start the enemy's damage to increase.。
4558	The more rocket magic is done.，The more powerful it is.。\nGrade.5Start the enemy's damage to increase.。
4559	The more rocket magic is done.，The more powerful it is.。\nGrade.5Start the enemy's damage to increase.。
4560	The more rocket magic is done.，The more powerful it is.。\nGrade.5Start the enemy's damage to increase.。
4561	The rocket reaches the highest level of state.，Even if attacked by an enemy.，The cast status will not be completely canceled.，It's just that the amount of accumulation will decrease by one.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
4562	Press the healing magic key.，When you're ready to do your magic.，The object of on-demand treatment.，can be treated.。\nGrade.5The life value of the start able to treat increases.。
4563	Press the healing magic key.，When you're ready to do your magic.，The object of on-demand treatment.，can be treated.。\nGrade.5The life value of the start able to treat increases.。
4564	Press the healing magic key.，When you're ready to do your magic.，The object of on-demand treatment.，can be treated.。\nGrade.5The life value of the start able to treat increases.。
4565	Press the healing magic key.，When you're ready to do your magic.，The object of on-demand treatment.，can be treated.。\nGrade.5The life value of the start able to treat increases.。
4566	The treatment reaches the highest level of state.，Even if attacked by an enemy.，The cast status will not be completely canceled.，It's just that the amount of accumulation will decrease by one.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
4567	Do ice arrow magic.，Fire ice bombs at the enemy.。\nGrade.5Start the enemy's damage to increase.。
4568	Do ice arrow magic.，Fire ice bombs at the enemy.。\nGrade.5Start the enemy's damage to increase.。
4569	Do ice arrow magic.，Fire ice bombs at the enemy.。\nGrade.5Start the enemy's damage to increase.。
4570	Do ice arrow magic.，Fire ice bombs at the enemy.。\nGrade.5Start the enemy's damage to increase.。
4571	Ice arrows reach the highest state of the state.，Even if attacked by an enemy.，The cast status will not be completely canceled.，It's just that the amount of accumulation will decrease by one.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
4572	Use the magic of the Arrow Arrow.，Fire a thunder arrow at the enemy.。\nGrade.5Start the enemy's damage to increase.。
4573	Use the magic of the Arrow Arrow.，Fire a thunder arrow at the enemy.。\nGrade.5Start the enemy's damage to increase.。
4574	Use the magic of the Arrow Arrow.，Fire a thunder arrow at the enemy.。\nGrade.5Start the enemy's damage to increase.。
4575	Use the magic of the Arrow Arrow.，Fire a thunder arrow at the enemy.。\nGrade.5Start the enemy's damage to increase.。
4576	The Thunder Arrow reaches the highest level of state.，Even if attacked by an enemy.，The cast status will not be completely canceled.，It's just that the amount of accumulation will decrease by one.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
4577	Defeat the enemy with a heart-worn arrow.。\nGrade.5Begin.，In addition to the enemy who hits directly.，The surrounding enemies will also be hurt.。
4578	Defeat the enemy with a heart-worn arrow.。\nGrade.5Begin.，In addition to the enemy who hits directly.，The surrounding enemies will also be hurt.。
4579	Defeat the enemy with a heart-worn arrow.。\nGrade.5Begin.，In addition to the enemy who hits directly.，The surrounding enemies will also be hurt.。
4580	Defeat the enemy with a heart-worn arrow.。\nGrade.5Begin.，In addition to the enemy who hits directly.，The surrounding enemies will also be hurt.。
4581	When wearing a heart arrow to reach the highest level.，The target enemy is hurt at the same time.，The surrounding enemies will also be hurt.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
4582	Defeat the enemy with a heavy blow.。\nGrade.5Begin.，The target enemy is hurt at the same time.，The surrounding enemies will also be hurt.。
4583	Defeat the enemy with a heavy blow.。\nGrade.5Begin.，The target enemy is hurt at the same time.，The surrounding enemies will also be hurt.。
4584	Defeat the enemy with a heavy blow.。\nGrade.5Begin.，The target enemy is hurt at the same time.，The surrounding enemies will also be hurt.。
4585	Defeat the enemy with a heavy blow.。\nGrade.5Begin.，The target enemy is hurt at the same time.，The surrounding enemies will also be hurt.。
4586	When you hit the highest level.，Damage to the direct enemy is also damaged by the surrounding enemy.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
4587	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
4588	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
4589	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
4590	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
4591	When a lightning strike reaches its highest level.，Damage to the direct enemy is also damaged by the surrounding enemy.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
4592	Windmill skills are at their highest level.，Can attack a wider range of enemies.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
4593	add(0.01, 1000, "The use of sunlight herbs to make potions was successful.");\nadd(0.02, 400, "The use of magic herbs to make potions was successful.");\nadd(0.07, 300, "The success of making life magic potions.");\nadd(0.2, 300, "The use of gold herbs to make potions was successful.");\nadd(0.1, 200, "The use of white herbs to make potions was successful.");\nadd(1, 50, "The use of Mandela herb to make potions was successful.");
4594	add(100, 1, "Get a better way from someone else or book.");
4595	No action at this time.
4628	add(100, 1, "Get a better way from someone else or book.");
4629	add(5, 20, "Collect items successfully without using skills.");\nadd(10, 10, "Use skills to collect or make items successfully.");\nadd(5, 10, "Failed to use skills to collect or make items.");
4630	add(4, 25, "Collect items successfully without using skills.。");\nadd(8, 20, "Use skills to collect or make items successfully.。");\nadd(4, 15, "Failed to use skills to collect or make items.");
4631	add(3, 40, "Collect items successfully without using skills.。");\nadd(6, 30, "Use skills to collect or make items successfully.。");\nadd(3, 20, "Failed to use skills to collect or make items.");
4632	add(2, 50, "Collect items successfully without using skills.。");\nadd(5, 40, "Use skills to collect or make items successfully.。");\nadd(2, 25, "Failed to use skills to collect or make items.");
4633	add(1, 100, "Collect items successfully without using skills.。");\nadd(4, 50, "Use skills to collect or make items successfully.。");\nadd(1, 30, "Failed to use skills to collect or make items.");
4634	add(0.8, 150, "Collect items successfully without using skills.。");\nadd(3, 60, "Use skills to collect or make items successfully.。");\nadd(1, 30, "Failed to use skills to collect or make items.");
4635	add(0.6, 200, "Collect items successfully without using skills.。");\nadd(3, 60, "Use skills to collect or make items successfully.。");\nadd(4, 20, "Making high-end fabrics or the most upscale fabrics succeeds.。");\nadd(4, 20, "Making copper or silver blocks is a success.。");\nadd(4, 20, "Blood red herb collection was successful.。");
4636	add(0.5, 250, "Collect items successfully without using skills.。");\nadd(3, 60, "Use skills to collect or make items successfully.。");\nadd(3, 30, "The production of high-grade silk or the most high-end silk succeeded.。");\nadd(3, 30, "Making silver or gold nuggets is a success.");\nadd(3, 30, "The capture of sunlight herb was successful.。");
4637	add(0.4, 300, "Collect items successfully without using skills.。");\nadd(3, 60, "Use skills to collect or make items successfully.。");\nadd(2, 40, "The production of high-end belts or the most high-end belt success.。");\nadd(2, 40, "The production of gold mines was successful.");\nadd(2, 40, "Magical herb collection was successful.");
4638	add(0.3, 350, "Collect items successfully without using skills.。");\nadd(3, 60, "Use skills to collect or make items successfully.。");\nadd(1, 80, "The production of knot cords was successful.");\nadd(1, 80, "Making Misry blocks was a success.。");\nadd(1, 80, "Gold herb collection was successful.。");
4640	add(0.1, 500, "No skill is needed to collect items successfully..");\nadd(3, 60, "Use skills to collect or manufacture items successfully..");\nadd(1, 30, "(Cooking method.) Cooking is successful.");\nadd(1, 30, "Casting with gold herbs was successful...");\nadd(1, 30, "Difficulty. 6And. 5With. 4the . Handicrafts were made successfully..");\nadd(3, 20, "Difficulty. 6And. 5With. 4the . The fabric was made successfully..");\nadd(3, 20, "Difficulty. 6And. 5With. 4the . Dark casting license succeeded..");
4641	add(0.1, 500, "No skill is needed to collect items successfully..");\nadd(3, 60, "Use skills to collect or manufacture items successfully..");\nadd(1, 30, "(Cooking method.) Cooking is successful.");\nadd(1, 30, "Casting with Mangke was successful...");\nadd(1, 30, "Difficulty. 5And. 4With. 3the . Handicrafts were made successfully..");\nadd(3, 20, "Difficulty. 5And. 4With. 3the . The fabric was made successfully..");\nadd(3, 20, "Difficulty. 5And. 4With. 3the . Dark casting license succeeded..");
4642	add(0.06, 700, "스킬을 사용하지 않고 물건을 채집하는데 성공한다.");\nadd(3, 60, "스킬을 사용하여 물건을 채집하거나 만드는데 성공한다.");\nadd(0.6, 50, "(요리방법) 요리를 성공한다");\nadd(0.6, 50, "해독초를 사용한 조제에 성공한다..");\nadd(0.6, 50, "난이도 4와 3과 2의 핸디크래프트 물건 제작에 성공한다.");\nadd(1, 50, "난이도 4와 3과 2의 천옷만들기 물건 제작에 성공한다.");\nadd(1, 50, "난이도 4와 3과 2의 블랙스미스 물건 제작에 성공한다.");
4643	add(0.05, 1000, "스킬을 사용하지 않고 물건을 채집하는데 성공한다.");\nadd(3, 60, "스킬을 사용하여 물건을 채집하거나 만드는데 성공한다.");\nadd(0.5, 60, "(요리방법) 요리를 성공한다");\nadd(0.5, 60, "독초를 사용한 조제에 성공한다..");\nadd(0.5, 60, "난이도 3과 2와 1의 핸디크래프트 물건 제작에 성공한다.");\nadd(0.8, 100, "난이도 3과 2와 1의 천옷만들기 물건 제작에 성공한다.");\nadd(0.8, 100, "난이도 3과 2와 1의 블랙스미스 물건 제작에 성공한다.");
4644	Stamina +10
4645	Stamina +10
4646	Stamina +10
4647	Stamina +10
4648	Stamina +10
4649	Stamina +10
4650	Stamina +10, Dex +1
4651	Stamina +10, Dex +1
4652	Stamina +10, Dex +1
4653	Stamina +10, Dex +1
4654	Stamina +10, Dex +2
4655	Stamina +10, Dex +2
4656	Stamina +10, Dex +2
4657	Stamina +10, Dex +2
4658	Stamina +10, Dex +5
4659	add(0.4, 50, "Armor production was very successful.");\nadd(0.07, 600, "Armor was made successfully.");\nadd(0.08, 50, "Armor.100%Production is complete.");\nadd(0.07, 600, "Tools or weapons are made successfully.");\nadd(0.08, 50, "Tools or weapons.100%Production is complete.");
4660	add(0.3, 60, "Armor production was very successful.");\nadd(0.05, 800, "Armor was made successfully.");\nadd(0.07, 50, "Armor.100%Production is complete.");\nadd(0.05, 800, "Tools or weapons are made successfully.");\nadd(0.07, 50, "Tools or weapons.100%Production is complete.");
4661	add(0.05, 1000, "Armor was made successfully.");\nadd(0.06, 200, "Armor.100%Production is complete.");\nadd(0.05, 1000, "Tools or weapons are made successfully.");\nadd(0.06, 200, "Tools or weapons.100%Production is complete.");
4662	add(0.04, 1200, "Armor was made successfully.");\nadd(0.05, 400, "Armor.100%Production is complete.");\nadd(0.04, 1200, "Tools or weapons are made successfully.");\nadd(0.05, 400, "Tools or weapons.100%Production is complete.");
4663	add(0.05, 1200, Skill usage is successful.);\nadd(0.01, 3200, When the result fails.);\nadd(0.01, 3200, The results were very bad.);\nadd(0.04, 500, "Complete the garment making.");
4664	add(0.04, 1500, Skill usage is successful.);\nadd(0.01, 4000, When the result fails.);\nadd(0.01, 4000, The results were very bad.);\nadd(0.02, 800, "Complete the garment making.");
4665	add(100, 1, "Get a better way from someone else or book.");
4681	add(1.2, 30, "Difficulty. 9The above items were made successfully.。");\nadd(0.8, 70, "Difficulty. C、BAnd. Athe goods were made successfully.。");\nadd(0.4, 30, "Difficulty. DThe following items were made successfully.。");\nadd(0.8, 20, "Difficulty. 9The above items failed to make.。");\nadd(0.4, 30, "Difficulty. C、BAnd.AThe item was made failed.。");\nadd(0.2, 10, "Difficulty. DThe following items failed to make.。");
4682	add(1, 40, "Difficulty. 8The above items were made successfully.。");\nadd(0.6, 80, "Difficulty. B、AAnd. 9the goods were made successfully.。");\nadd(0.3, 40, "Difficulty. CThe following items were made successfully.。");\nadd(0.6, 30, "Difficulty. 8The above items failed to make.。");\nadd(0.3, 40, "Difficulty. B、AAnd. 9The item was made failed.。");\nadd(0.1, 20, "Difficulty. CThe following items failed to make.。");
4683	add(0.8, 50, "Difficulty. 7The above items were made successfully.。");\nadd(0.5, 100, "Difficulty. A、9And. 8the goods were made successfully.。");\nadd(0.2, 50, "Difficulty. BThe following items were made successfully.。");\nadd(0.5, 40, "Difficulty. 7The above items failed to make.。");\nadd(0.2, 50, "Difficulty. A、9And. 8The item was made failed.。");\nadd(0.08, 30, "Difficulty. BThe following items failed to make.。");
4684	add(0.7, 60, "Difficulty. 6The above items were made successfully.。");\nadd(0.4, 140, "Difficulty. 9、8And. 7the goods were made successfully.。");\nadd(0.1, 60, "Difficulty. AThe following items were made successfully.。");\nadd(0.4, 50, "Difficulty. 6The above items failed to make.。");\nadd(0.1, 60, "Difficulty. 9、8And. 7The item was made failed.。");\nadd(0.06, 40, "Difficulty. AThe following items failed to make.。");
4685	add(0.6, 80, "Difficulty. 5The above items were made successfully.。");\nadd(0.3, 200, "Difficulty. 8、7And. 6the goods were made successfully.。");\nadd(0.08, 80, "Difficulty. 9The following items were made successfully.。");\nadd(0.3, 60, "Difficulty. 5The above items failed to make.。");\nadd(0.08, 80, "Difficulty. 8、7And. 6The item was made failed.。");\nadd(0.05, 50, "Difficulty. 9The following items failed to make.。");
4686	add(0.5, 100, "Difficulty. 4The above items were made successfully.。");\nadd(0.2, 280, "Difficulty. 7、6And. 5the goods were made successfully.。");\nadd(0.06, 100, "Difficulty. 8The following items were made successfully.。");\nadd(0.2, 80, "Difficulty. 4The above items failed to make.。");\nadd(0.06, 100, "Difficulty. 7、6And. 5The item was made failed.。");\nadd(0.04, 60, "Difficulty. 8The following items failed to make.。");
4687	add(0.4, 120, "Difficulty. 3The above items were made successfully.。");\nadd(0.1, 380, "Difficulty. 6、5And. 4the goods were made successfully.。");\nadd(0.05, 120, "Difficulty. 7The following items were made successfully.。");\nadd(0.1, 100, "Difficulty. 3The above items failed to make.。");\nadd(0.05, 120, "Difficulty. 6、5And. 4The item was made failed.。");\nadd(0.03, 80, "Difficulty. 7The following items failed to make.。");
4688	add(0.3, 140, "Difficulty. 2The above items were made successfully.。");\nadd(0.08, 500, "Difficulty. 5、4And. 3the goods were made successfully.。");\nadd(0.04, 140, "Difficulty. 6The following items were made successfully.。");\nadd(0.08, 120, "Difficulty. 2The above items failed to make.。");\nadd(0.04, 140, "Difficulty. 5、4And. 3The item was made failed.。");\nadd(0.02, 100, "Difficulty. 6The following items failed to make.。
4689	add(0.2, 200, "Difficulty. 1the goods were made successfully.。");\nadd(0.06, 700, "Difficulty. 4、3And. 2the goods were made successfully.。");\nadd(0.03, 160, "Difficulty. 5The following items were made successfully.。");\nadd(0.06, 140, "Difficulty. 1The item was made failed.。");\nadd(0.03, 160, "Difficulty. 4、3And. 2The item was made failed.。");\nadd(0.01, 120, "Difficulty. 5The following items failed to make.。");
4690	add(0.2, 400, "Difficulty. 3、2And. 1the goods were made successfully.。");\nadd(0.1, 600, "Difficulty. 4The following items were made successfully.。");\nadd(0.1, 200, "Difficulty. 3、2And. 1The item was made failed.。");\nadd(0.05, 100, "Difficulty. 4The following items failed to make.。");
4691	add(0.1, 600, "Difficulty. 2And. 1the goods were made successfully.。");\nadd(0.08, 800, "Difficulty. 3The following items were made successfully.。");\nadd(0.08, 300, "Difficulty. 2And. 1The item was made failed.。");\nadd(0.04, 200, "Difficulty. 3The following items failed to make.。");
4692	add(0.02, 1500, "Magical herb collection was successful.");\nadd(0.05, 500, "Gold herb collection was successful.");\nadd(0.4, 200, "Mandela grass collection success.");\nadd(0.5, 100, "Try collecting detoxifying grass.");\nadd(1, 50, "Detox grass collection was successful.");
4693	add(0.01, 1800, "Magical herb collection was successful.");\nadd(0.03, 700, "Gold herb collection was successful.");\nadd(0.3, 300, "Mandela grass collection success.");\nadd(0.4, 200, "Try collecting detoxifying grass.");\nadd(0.8, 80, "Detox grass collection was successful.");
4694	add(0.02, 1500, "골드 허브의 채집에 성공");\nadd(0.2, 500, "만드레이크의 채집에 성공");\nadd(0.5, 100, "독초의 채집을 시도");\nadd(1, 50, "독초의 채집에 성공");
4695	add(0.01, 2000, "골드 허브의 채집에 성공");\nadd(0.1, 800, "만드레이크의 채집에 성공");\nadd(0.3, 200, "독초의 채집을 시도");\nadd(0.8, 80, "독초의 채집에 성공");
4696	add(0.01, 2000, "골드 허브의 채집에 성공");\nadd(0.08, 1000, "만드레이크의 채집에 성공");\nadd(0.1, 400, "독초의 채집을 시도");\nadd(0.5, 100, "독초의 채집에 성공");
4697	add(0.05, 1000, "The success of making a cure potion.");\nadd(0.2, 200, "The use of Mandela herb to make potions was successful.");\nadd(0.5, 100, "The use of detoxifying herbs to make potions was successful.");
4698	add(0.04, 1000, "The success of making a cure potion.");\nadd(0.1, 400, "The use of Mandela herb to make potions was successful.");\nadd(0.4, 150, "The use of detoxifying herbs to make potions was successful.");
4699	add(0.03, 1500, "부상 회복 포션의 조제에 성공");\nadd(0.07, 500, "만드레이크를 사용한 조제에 성공");\nadd(0.3, 200, "독초를 사용한 조제에 성공");
4700	add(0.02, 2000, "부상 회복 포션의 조제에 성공");\nadd(0.05, 700, "만드레이크를 사용한 조제에 성공");\nadd(0.2, 300, "독초를 사용한 조제에 성공");
4701	add(0.01, 3000, "부상 회복 포션의 조제에 성공");\nadd(0.03, 1500, "만드레이크를 사용한 조제에 성공");\nadd(0.1, 500, "독초를 사용한 조제에 성공");
4703	add(2, 30, "Copper plate smelting was successful.");\nadd(2, 8, "Misri smelted successfully.");\nadd(1, 16, "Misly smelting fails.");\nadd(0.4, 40, "Gold ore smelting was successful.");\nadd(0.2, 80, "When the gold ore smelting fails.");\nadd(0.1, 150, "Silver ore smelting was successful.");\nadd(0.05, 300, "When the silver ore smelting fails.");\nadd(0.04, 250, "Copper ore smelting was successful.");\nadd(0.02, 500, "Iron ore smelting was successful.");
4704	add(1, 50, "Silver plate smelting was successful.");\nadd(1, 20, "Misri smelted successfully.");\nadd(0.5, 40, "Misly smelting fails.");\nadd(0.2, 75, "Gold ore smelting was successful.");\nadd(0.1, 150, "When the gold ore smelting fails.");\nadd(0.1, 150, "Silver ore smelting was successful.");\nadd(0.04, 250, "Copper ore smelting was successful.");\nadd(0.02, 500, "Iron ore smelting was successful.");
4705	add(0.4, 80, "Gold plate smelting success.");\nadd(0.4, 40, "Misri smelted successfully.");\nadd(0.2, 80, "Misly smelting fails.");\nadd(0.2, 75, "Gold ore smelting was successful.");\nadd(0.1, 150, "Silver ore smelting was successful.");\nadd(0.04, 250, "Copper ore smelting was successful.");\nadd(0.02, 500, "Iron ore smelting was successful.");
4706	add(0.3, 120, "Misri plate smelting success.");\nadd(0.3, 50, "Misri smelted successfully.");\nadd(0.1, 150, "Gold ore smelting was successful.");\nadd(0.06, 300, "Silver ore smelting was successful.");\nadd(0.02, 600, "Copper ore smelting was successful.");\nadd(0.01, 1000, "Iron ore smelting was successful.");
4707	add(1, 50, "The strong rope was made successfully.");\nadd(0.05, 300, "The most high-end fabric production success.");\nadd(0.03, 300, "High-grade fabric production success.");\nadd(0.4, 100, "The most high-end silk production success.");\nadd(0.07, 300, "High-grade silk production success.");\nadd(0.3, 300, "High-end belt production success.");
4712	add(4, 10, "Iron plate smelting success.");\nadd(4, 4, "Misri smelted successfully.");\nadd(2, 8, "Misly smelting fails.");\nadd(1, 20, "Gold ore smelting was successful.");\nadd(0.5, 40, "When the gold ore smelting fails.");\nadd(0.2, 75, "Silver ore smelting was successful.");\nadd(0.1, 150, "When the silver ore smelting fails.");\nadd(0.04, 250, "Copper ore smelting was successful.");\nadd(0.02, 500, "Iron ore smelting was successful.");
4713	add(0.2, 400, "Collect successfully without using skilled items.。");\nadd(3, 60, "Use skills to collect or make items successfully.。");\nadd(2, 20, "Pasta was made successfully.");\nadd(2, 20, "The use of white herbs to make potions was successful.。");\nadd(2, 20, "The difficulty is.7、6And.5The craft skills of the goods produced successfully.。");\nadd(4, 20, "The difficulty is.7、6And.5the successful production of clothing skills items.。");\nadd(4, 20, "The difficulty is.7、6And.5The iron-hitting skill items were made successfully.。");
4714	In production and acquisition exercises.
4715	Increased probability of production and acquisition.1%
4716	Increased probability of production and acquisition.2%
4717	Increased probability of production and acquisition.3%
4718	Increased probability of production and acquisition.4%
4719	Increased probability of production and acquisition.5%
4720	Increased probability of production and acquisition.6%
4721	Increased probability of production and acquisition.7%
4722	Increased probability of production and acquisition.8%
4723	Increased probability of production and acquisition.9%
4724	Increased probability of production and acquisition.10%
4725	Increased probability of production and acquisition.11%
4726	Increased probability of production and acquisition.12%
4727	Increased probability of production and acquisition.13%
4728	Increased probability of production and acquisition.14%
4729	Increased probability of production and acquisition.15%
4730	Int +1
4731	Int +1
4732	Int +1
4733	Int +2
4734	Int +2
4735	Int +2
4736	Int +3
4737	Int +3
4738	Int +3
4739	Int +3
4740	Int +4
4741	Int +4
4742	Int +4
4743	Int +4
4744	Int +5
4745	Team therapy magic exercises.
4746	The life of the team is restored. 4 Point.
4747	The life of the team is restored. 5 Point.
4748	The life of the team is restored. 6 Point.
4749	The life of the team is restored. 7 Point.
4750	The life of the team is restored. 8 Point.
4751	The life of the team is restored. 9 Point.
4752	The life of the team is restored. 12 Point.
4753	The life of the team is restored. 13 Point.
4754	The life of the team is restored. 14 Point.
4755	The life of the team is restored. 15 Point.
4756	The life of the team is restored. 18 Point.
4757	The life of the team is restored. 19 Point.
4758	The life of the team is restored. 20 Point.
4759	The life of the team is restored. 21 Point.
4760	The life of the team is restored. 25 Point.
4761	add(10, 2, "To give.3More than one person is treated in groups.");\nadd(20, 1, "To give.3People in crisis above are treated in groups.");\nadd(3, 5, "Implementation of team therapy.");\nadd(5, 3, "Team therapy for people in crisis.");\nadd(5, 5, "Treatment.");\nadd(10, 3, "Treatment in times of crisis.");
4762	add(8, 4, "To give.3More than one person is treated in groups.");\nadd(16, 2, "To give.3People in crisis above are treated in groups.");\nadd(2, 10, "Implementation of team therapy.");\nadd(5, 5, "Team therapy for people in crisis.");\nadd(4, 10, "Treatment.");\nadd(10, 5, "Treatment in times of crisis.");
4763	add(6, 6, "To give.3More than one person is treated in groups.");\nadd(12, 2, "To give.3People in crisis above are treated in groups.");\nadd(2, 15, "Implementation of team therapy.");\nadd(5, 5, "Team therapy for people in crisis.");\nadd(4, 10, "Treatment.");\nadd(8, 10, "Treatment in times of crisis.");
4764	add(5, 8, "To give.3More than one person is treated in groups.");\nadd(10, 2, "To give.3People in crisis above are treated in groups.");\nadd(1, 20, "Implementation of team therapy.");\nadd(4, 10, "Team therapy for people in crisis.");\nadd(3, 20, "Treatment.");\nadd(8, 10, "Treatment in times of crisis.");
4765	add(4, 10, "To give.3More than one person is treated in groups.");\nadd(8, 2, "To give.3People in crisis above are treated in groups.");\nadd(1, 20, "Implementation of team therapy.");\nadd(3, 15, "Team therapy for people in crisis.");\nadd(3, 20, "Treatment.");\nadd(6, 15, "Treatment in times of crisis.");
4766	add(3, 12, "To give.3More than one person is treated in groups.");\nadd(6, 2, "To give.3People in crisis above are treated in groups.");\nadd(1, 25, "Implementation of team therapy.");\nadd(2, 15, "Team therapy for people in crisis.");\nadd(2, 25, "Treatment.");\nadd(6, 15, "Treatment in times of crisis.");
4767	add(2, 20, "To give.3More than one person is treated in groups.");\nadd(4, 10, "To give.3People in crisis above are treated in groups.");\nadd(0.8, 60, "Implementation of team therapy.");\nadd(1, 30, "Team therapy for people in crisis.");
4768	add(1, 40, "To give.3More than one person is treated in groups.");\nadd(2, 20, "To give.3People in crisis above are treated in groups.");\nadd(0.6, 100, "Implementation of team therapy.");\nadd(0.8, 50, "Team therapy for people in crisis.");
4769	add(0.8, 60, "To give.3More than one person is treated in groups.");\nadd(1.6, 30, "To give.3People in crisis above are treated in groups.");\nadd(0.4, 150, "Implementation of team therapy.");\nadd(0.6, 70, "Team therapy for people in crisis.");
4770	add(0.6, 80, "To give.3More than one person is treated in groups.");\nadd(1.2, 40, "To give.3People in crisis above are treated in groups.");\nadd(0.2, 210, "Implementation of team therapy.");\nadd(0.5, 90, "Team therapy for people in crisis.");
4771	add(0.5, 100, "To give.3More than one person is treated in groups.");\nadd(1, 50, "To give.3People in crisis above are treated in groups.");\nadd(0.1, 280, "Implementation of team therapy.");\nadd(0.4, 110, "Team therapy for people in crisis.");
4772	add(0.4, 120, "To give.3More than one person is treated in groups.");\nadd(0.8, 60, "To give.3People in crisis above are treated in groups.");\nadd(0.08, 360, "Implementation of team therapy.");\nadd(0.3, 130, "Team therapy for people in crisis.");
4773	add(0.3, 140, "To give.3More than one person is treated in groups.");\nadd(0.6, 70, "To give.3People in crisis above are treated in groups.");\nadd(0.06, 450, "Implementation of team therapy.");\nadd(0.2, 150, "Team therapy for people in crisis.");
4774	add(0.2, 160, "To give.3More than one person is treated in groups.");\nadd(0.5, 80, "To give.3People in crisis above are treated in groups.");\nadd(0.05, 550, "Implementation of team therapy.");\nadd(0.1, 170, "Team therapy for people in crisis.");
4775	add(0.1, 200, "To give.3More than one person is treated in groups.");\nadd(00.4, 100, "To give.3People in crisis above are treated in groups.");\nadd(0.04, 700, "Implementation of team therapy.");\nadd(0.08, 200, "Team therapy for people in crisis.");
4776	add(0.8, 70, "The strong rope was made successfully.");\nadd(0.8, 70, "Strong line production success.");
4777	add(0.6, 100, "Strong line production success.");\nadd(0.03, 500, "The most high-end fabric production success.");\nadd(0.2, 200, "The most high-end silk production success.");\nadd(0.3, 500, "The most high-end belt production success.");
4778	add(0.5, 120, "Strong line production success.");\nadd(0.02, 700, "The most high-end fabric production success.");\nadd(0.1, 400, "The most high-end silk production success.");\nadd(0.2, 700, "The most high-end belt production success.");
4779	add(0.3, 150, "Strong line production success.");\nadd(0.3, 150, "The strong rope was made successfully.");\nadd(0.01, 800, "The most high-end fabric production success.");\nadd(0.05, 700, "The most high-end silk production success.");\nadd(0.1, 900, "The most high-end belt production success.");
4780	You can compose music.。\nYou can make magic music.。
4781	You can compose music.。\nYou can make magic music.。
4782	You can compose music.。\nYou can make magic music.。
4783	You can compose music.。\nYou can make magic music.。
4784	You can compose music.。\nYou can make a variety of magic music.。
4785	You can compose music.。\nYou can make a variety of magic music.。
4786	You can compose music.。\nYou can make a variety of magic music.。
4787	You can compose music.。\nYou can make a variety of magic music.。
4788	Compose to the highest level.，Can play magic music with a high probability.。\nMeet.1The conditions of grade training.，You can obtain a title that proves the highest level.。
4789	Through music knowledge.，Gain knowledge of making magical music.。
4790	Through music knowledge.，Gain knowledge of making magical music.。
4791	Through music knowledge.，Gain knowledge of making magical music.。
4792	Through music knowledge.，Gain knowledge of making magical music.。
4793	Through music knowledge.，Gain knowledge of the ability to make a variety of magical music.。
4794	Through music knowledge.，Gain knowledge of the ability to make a variety of magical music.。
4795	Through music knowledge.，Gain knowledge of the ability to make a variety of magical music.。
4796	Through music knowledge.，Gain knowledge of the ability to make a variety of magical music.。
4797	Musical instruments are played at the highest level.，Have the knowledge to play a variety of magical music.。\nMeet.1The conditions of grade training.，You can obtain a title that proves the highest level.。
4798	You can play an instrument.。\nYou can play magic music.。
4799	You can play an instrument.。\nYou can play magic music.。
4800	You can play an instrument.。\nYou can play magic music.。
4801	You can play an instrument.。\nYou can play magic music.。
4802	You can play an instrument.。\nYou can play magic music.。
4803	You can play an instrument.。\nYou can play magic music.。
4804	You can play an instrument.。\nYou can play magic music.。
4805	You can play an instrument.。\nYou can play magic music.。
4806	Musical instruments are played at the highest level.，Can play magic music with a high probability.。\nMeet.1The conditions of grade training.，You can obtain a title that proves the highest level.。
4807	Try collecting material around to produce.。If you want to produce and collect.，Appropriate tools need to be equipped.。
4808	Try collecting material around to produce.。If you want to produce and collect.，Appropriate tools need to be equipped.。
4809	Try collecting material around to produce.。If you want to produce and collect.，Appropriate tools need to be equipped.。
4810	Try collecting material around to produce.。If you want to produce and collect.，Appropriate tools need to be equipped.。
4811	Try collecting material around to produce.。If you want to produce and collect.，Appropriate tools need to be equipped.。
4812	Try collecting material around to produce.。If you want to produce and collect.，Appropriate tools need to be equipped.。
4813	Try collecting material around to produce.。If you want to produce and collect.，Appropriate tools need to be equipped.。
4814	Now start trying to collect high-end materials.。
4815	Now start trying to collect high-end materials.。
4816	Now start trying to collect high-end materials.。
4817	Now start trying to collect high-end materials.。
4818	Production and acquisition are endless.。Come on.！
4819	Production and acquisition are endless.。Come on.！
4820	Production and acquisition are endless.。Come on.！
4821	Production and acquisition are endless.。Come on.！
4822	The practice of this skill has reached its highest level.。\n1The conditions for the practice of the hierarchy are all met.，You can obtain the title that proves the highest level.。
4823	It's not far from the magic master's goal.。Only.BossThe enemy of the rank is your opponent.！
4824	add(100, 1, "임시");
4825	add(100, 1, "임시");
4826	add(100, 1, "임시");
4827	add(100, 1, "임시");
4828	add(100, 1, "임시");
4829	add(100, 1, "임시");
4830	add(100, 1, "Temporary.");
4831	add(100, 1, "임시");
4832	add(100, 1, "임시");
4833	add(100, 1, "임시");
4834	add(100, 1, "임시");
4835	add(100, 1, "임시");
4836	add(100, 1, "임시");
4837	add(100, 1, "임시");
4838	add(100, 1, "임시");
4839	add(100, 1, "임시");
4840	자폭스킬(액티브)
4841	자폭스킬(액티브)
4842	자폭스킬(액티브)
4843	자폭스킬(액티브)
4844	자폭스킬(액티브)
4845	자폭스킬(액티브)
4846	자폭스킬(액티브)
4847	자폭스킬(액티브)
4848	자폭스킬(액티브)
4849	자폭스킬(액티브)
4850	자폭스킬(액티브)
4851	자폭스킬(액티브)
4852	자폭스킬(액티브)
4853	자폭스킬(액티브)
4854	자폭스킬(액티브)
4855	자폭스킬(액티브)
4856	Make the items you want to hold the craft box in your right hand.，Use skills.，Put the appropriate material into the production.。Use a short bow with an arrow bale and firewood.5A.，Hand-made arrows can be made.，Other items can also be made.。
4857	add(100, 1, "Get a better way from someone else or book.");
4858	add(1, 100, "Get it through an upgrade.10Point experience value..");
4859	add(0.91, 110, "Get it through an upgrade.10Point experience value..");
4860	add(0.834, 120, "Get it through an upgrade.10Point experience value..");
4861	add(0.715, 140, "Get it through an upgrade.10Point experience value..");
4862	add(0.625, 160, "Get it through an upgrade.10Point experience value..");
4863	add(0.527, 190, "Get it through an upgrade.10Point experience value..");
4864	add(0.455, 220, "Get it through an upgrade.10Point experience value..");
4865	add(0.385, 260, "Get it through an upgrade.10Point experience value..");
4866	add(0.334, 300, "Get it through an upgrade.10Point experience value..");
4867	add(0.286, 350, "Get it through an upgrade.10Point experience value..");
4868	add(0.25, 400, "Get it through an upgrade.10Point experience value..");
4869	add(0.218, 460, "Get it through an upgrade.10Point experience value..");
4870	add(0.193, 520, "Get it through an upgrade.10Point experience value..");
4871	add(0.17, 590, "Get it through an upgrade.10Point experience value..")
4872	add(0.152, 660, "Get it through an upgrade.10Point experience value..");
4873	No action at this time.
4874	can be transformed into a stronger dark knight.
4875	can be transformed into a stronger dark knight.
4876	can be transformed into a stronger dark knight.
4877	can be transformed into a stronger dark knight.
4878	can be transformed into a stronger dark knight.
4879	can be transformed into a stronger dark knight.
4880	can be transformed into a stronger dark knight.
4881	can be transformed into a stronger dark knight.
4882	can be transformed into a stronger dark knight.
4883	can be transformed into a stronger dark knight.
4884	can be transformed into a stronger dark knight.
4885	can be transformed into a stronger dark knight.
4886	can be transformed into a stronger dark knight.
4887	can be transformed into a stronger dark knight.
4888	can be transformed into a stronger dark knight.
4889	<xml transform_cutscene="dark_knight_change_1" />
4890	<xml transform_cutscene="dark_knight_change_1" />
4891	<xml transform_cutscene="dark_knight_change_1" />
4892	<xml transform_cutscene="dark_knight_change_1" />
4893	<xml transform_cutscene="dark_knight_change_1" />
4894	<xml transform_cutscene="dark_knight_change_2" />
4895	<xml transform_cutscene="dark_knight_change_2" />
4896	<xml transform_cutscene="dark_knight_change_2" />
4897	<xml transform_cutscene="dark_knight_change_2" />
4898	<xml transform_cutscene="dark_knight_change_2" />
4899	<xml transform_cutscene="dark_knight_change_2" />
4900	<xml transform_cutscene="dark_knight_change_2" />
4901	<xml transform_cutscene="dark_knight_change_2" />
4902	<xml transform_cutscene="dark_knight_change_2" />
4903	<xml transform_cutscene="dark_knight_change_2" />
4904	add(100, 1, "Get a better way from someone else or book.");
4905	add(1, 100, "Obtained by soul command.");
4906	add(0.91, 110, "Obtained by soul command.");
4907	add(0.834, 120, "Obtained by soul command.");
4908	add(0.715, 140, "Obtained by soul command.");
4909	add(0.625, 160, "Obtained by soul command.");
4910	add(0.527, 190, "Obtained by soul command.");
4911	add(0.455, 220, "Obtained by soul command.");
4912	add(0.385, 260, "Obtained by soul command.");
4913	add(0.334, 300, "Obtained by soul command.");
4914	add(0.286, 350, "Obtained by soul command.");
4915	add(0.25, 400, "Obtained by soul command.);
4916	add(0.218, 460, "Obtained by soul command.");
4917	add(0.193, 520, "Obtained by soul command.");
4918	add(0.17, 590, "Obtained by soul command.");
4919	add(0.152, 660, "Obtained by soul command.");
4920	add(100, 1, "get a better way from other people or books.");
4921	add(1, 100, "Obtained by soul command.");
4922	add(0.91, 110, "Obtained by soul command.");
4923	add(0.834, 120, "Obtained by soul command.");
4924	add(0.715, 140, "Obtained by soul command.");
4925	add(0.625, 160, "Obtained by soul command.");
4926	add(0.527, 190, "Obtained by soul command.");
4927	add(0.455, 220, "Obtained by soul command.");
4928	add(0.385, 260, "Obtained by soul command.");
4929	add(0.334, 300, "Obtained by soul command.");
4930	add(0.286, 350, "Obtained by soul command.");
4931	add(0.25, 400, "Obtained by soul command.");
4932	add(0.218, 460, "Obtained by soul command.");
4933	add(0.193, 520, "Give the soul command.");
4934	add(0.17, 590, "Obtained by soul command.");
4935	add(0.152, 660, "Obtained by soul command.");
4936	No action at this time.
4937	Can be transformed into a powerful Paladin.
4938	Can be transformed into a powerful Paladin.
4939	Can be transformed into a powerful Paladin.
4940	Can be transformed into a powerful Paladin.
4941	Can be transformed into a powerful Paladin.
4942	Can be transformed into a powerful Paladin.
4943	Can be transformed into a powerful Paladin.
4944	Can be transformed into a powerful Paladin.
4945	Can be transformed into a powerful Paladin.
4946	Can be transformed into a powerful Paladin.
4947	Can be transformed into a powerful Paladin.
4948	Can be transformed into a powerful Paladin.
4949	Can be transformed into a powerful Paladin.
4950	Can be transformed into a powerful Paladin.
4951	Can be transformed into a powerful Paladin.
4952	No action at this time.
4953	Can be transformed into an agile and super-powerful Paladin.
4954	Can be transformed into an agile and super-powerful Paladin.
4955	Can be transformed into an agile and super-powerful Paladin.
4956	Can be transformed into an agile and super-powerful Paladin.
4957	Can be transformed into an agile and super-powerful Paladin.
4958	Can be transformed into an agile and super-powerful Paladin.
4959	Can be transformed into an agile and super-powerful Paladin.
4960	Can be transformed into an agile and super-powerful Paladin.
4961	Can be transformed into an agile and super-powerful Paladin.
4962	Can be transformed into an agile and super-powerful Paladin.
4963	Can be transformed into an agile and super-powerful Paladin.
4964	Can be transformed into an agile and super-powerful Paladin.
4965	Can be transformed into an agile and super-powerful Paladin.
4966	Can be transformed into an agile and super-powerful Paladin.
4967	Can be transformed into an agile and super-powerful Paladin.
4968	add(100, 1, "Get a better way from someone else or book.");
4969	add(1, 100, "Obtained by soul command.");
4970	add(0.91, 110, "Obtained by soul command.");
4971	add(0.834, 120, "Obtained by soul command.");
4972	add(0.715, 140, "Obtained by soul command.");
4973	add(0.625, 160, "Obtained by soul command.");
4974	add(0.527, 190, "Obtained by soul command.");
4975	add(0.455, 220,"Obtained by soul command.");
4976	add(0.385, 260,"Obtained by soul command.");
4977	add(0.334, 300,"Obtained by soul command.");
4978	add(0.286, 350,"Obtained by soul command.");
4979	add(0.25, 400,"Obtained by soul command.");
4980	add(0.218, 460,"Obtained by soul command.");
4981	add(0.193, 520,"Obtained by soul command.");
4982	add(0.17, 590,"Obtained by soul command.");
4983	add(0.152, 660,"Obtained by soul command.");
4984	No action at this time.
4985	Can be transformed into an aggressive Paladin.
4986	Can be transformed into an aggressive Paladin.
4987	Can be transformed into an aggressive Paladin.
4988	Can be transformed into an aggressive Paladin.
4989	Can be transformed into an aggressive Paladin.
4990	Can be transformed into an aggressive Paladin.
4991	Can be transformed into an aggressive Paladin.
4992	Can be transformed into an aggressive Paladin.
4993	Can be transformed into an aggressive Paladin.
4994	Can be transformed into an aggressive Paladin.
4995	Can be transformed into an aggressive Paladin.
4996	Can be transformed into an aggressive Paladin.
4997	Can be transformed into an aggressive Paladin.
4998	Can be transformed into an aggressive Paladin.
4999	Can be transformed into an aggressive Paladin.
5000	add(100, 1, "Get a better way from someone else or book.");
5001	add(1, 100, "Obtained by soul command.");
5002	add(0.91, 110,"Obtained by soul command.");
5003	add(0.834, 120,"Obtained by soul command.");
5004	add(0.715, 140,"Obtained by soul command.");
5005	add(0.625, 160,"Obtained by soul command.");
5006	add(0.527, 190,"Obtained by soul command.");
5007	add(0.455, 220,"Obtained by soul command.");
5008	add(0.385, 260,"Obtained by soul command.");
5009	add(0.334, 300，"Obtained by soul command.");
5010	add(0.286, 350, "Obtained by soul command.");
5011	add(0.25, 400, "Obtained by soul command.");
5012	add(0.218, 460,"Obtained by soul command.");
5013	add(0.193, 520, "Obtained by soul command.");
5014	add(0.17, 590, "Obtained by soul command.");
5015	add(0.152, 660, "Obtained by soul command.");
5016	add(100, 1, "Get a better way from someone else or book.");
5017	add(1, 100, "Obtained by soul command.");
5018	add(0.91, 110,"Obtained by soul command.");
5019	add(0.834, 120, "Obtained by soul command.");
5020	add(0.715, 140, "Obtained by soul command.");
5021	add(0.625, 160, "Obtained by soul command.");
5022	add(0.527, 190, "Obtained by soul command.");
5023	add(0.455, 220, "Obtained by soul command.");
5024	add(0.385, 260, "Obtained by soul command.");
5025	add(0.334, 300, "Obtained by soul command.");
5026	add(0.286, 350, "Obtained by soul command.");
5027	add(0.25, 400, "Obtained by soul command.");
5028	add(0.218, 460, "Obtained by soul command.");
5029	add(0.193, 520, "Obtained by soul command.");
5030	add(0.17, 590, "Obtained by soul command.");
5031	add(0.152, 660, "Obtained by soul command.");
5032	add(100, 1, "Get a better way from someone else or book.");
5033	add(1, 100, "Obtained by soul command.");
5034	add(0.91, 110, "Obtained by soul command.");
5035	add(0.834, 120, "Obtained by soul command.");
5036	add(0.715, 140, "Obtained by soul command.");
5037	add(0.625, 160, "Obtained by soul command.");
5038	add(0.527, 190, "Obtained by soul command.");
5039	add(0.455, 220, "Obtained by soul command.");
5040	add(0.385, 260, "Obtained by soul command.");
5041	add(0.334, 300, "Obtained by soul command.");
5042	add(0.286, 350, "Obtained by soul command.");
5043	add(0.25, 400, "Obtained by soul command.");
5044	add(0.218, 460, "Obtained by soul command.");
5045	add(0.193, 520, "Obtained by soul command.");
5046	add(0.17, 590,"Obtained by soul command.");
5047	add(0.152, 660, "Obtained by soul command.");
5048	No action at this time.
5049	Transformed Paladin can respond more effectively to melee attacks.
5050	Transformed Paladin can respond more effectively to melee attacks.
5051	Transformed Paladin can respond more effectively to melee attacks.
5052	Transformed Paladin can respond more effectively to melee attacks.
5053	Transformed Paladin can respond more effectively to melee attacks.
5054	Transformed Paladin can respond more effectively to melee attacks.
5055	Transformed Paladin can respond more effectively to melee attacks.
5056	Transformed Paladin can respond more effectively to melee attacks.
5057	Transformed Paladin can respond more effectively to melee attacks.
5058	Transformed Paladin can respond more effectively to melee attacks.
5059	Transformed Paladin can respond more effectively to melee attacks.
5060	Transformed Paladin can respond more effectively to melee attacks.
5061	Transformed Paladin can respond more effectively to melee attacks.
5062	Transformed Paladin can respond more effectively to melee attacks.
5063	Transformed Paladin can respond more effectively to melee attacks.
5064	No action at this time.
5065	Transforming Paladin can respond more effectively to magical attacks.
5066	Transforming Paladin can respond more effectively to magical attacks.
5067	Transforming Paladin can respond more effectively to magical attacks.
5068	Transforming Paladin can respond more effectively to magical attacks.
5069	Transforming Paladin can respond more effectively to magical attacks.
5070	Transforming Paladin can respond more effectively to magical attacks.
5071	Transforming Paladin can respond more effectively to magical attacks.
5072	Transforming Paladin can respond more effectively to magical attacks.
5073	Transforming Paladin can respond more effectively to magical attacks.
5074	Transforming Paladin can respond more effectively to magical attacks.
5075	Transforming Paladin can respond more effectively to magical attacks.
5076	Transforming Paladin can respond more effectively to magical attacks.
5077	Transforming Paladin can respond more effectively to magical attacks.
5078	Transforming Paladin can respond more effectively to magical attacks.
5079	Transforming Paladin can respond more effectively to magical attacks.
5080	No action at this time.
5081	Transforming Paladin can respond more effectively to remote attacks.
5082	Transforming Paladin can respond more effectively to remote attacks.
5083	Transforming Paladin can respond more effectively to remote attacks.
5084	Transforming Paladin can respond more effectively to remote attacks.
5085	Transforming Paladin can respond more effectively to remote attacks.
5086	Transforming Paladin can respond more effectively to remote attacks.
5087	Transforming Paladin can respond more effectively to remote attacks.
5088	Transforming Paladin can respond more effectively to remote attacks.
5089	Transforming Paladin can respond more effectively to remote attacks.
5090	Transforming Paladin can respond more effectively to remote attacks.
5091	Transforming Paladin can respond more effectively to remote attacks.
5092	Transforming Paladin can respond more effectively to remote attacks.
5093	Transforming Paladin can respond more effectively to remote attacks.
5094	Transforming Paladin can respond more effectively to remote attacks.
5095	Transforming Paladin can respond more effectively to remote attacks.
5096	add(100, 1, "Get a better way from someone else or book.");
5097	add(100, 1, "Get a better way from someone else or book.");
5098	add(100, 1, "Get a better way from someone else or book.");
5099	add(100, 1, "Get a better way from someone else or book.");
5100	add(100, 1,"Get a better way from someone else or book.");
5101	add(100, 1, "Get a better way from someone else or book.");
5102	add(100, 1, "Get a better way from someone else or book.");
5103	add(100, 1, "Get a better way from someone else or book.");
5104	add(100, 1, "Get a better way from someone else or book.");
5105	add(100, 1, "Get a better way from someone else or book.");
5106	add(100, 1, "Get a better way from someone else or book.");
5107	add(100, 1, "Get a better way from someone else or book.");
5108	add(100, 1, "Get a better way from someone else or book.");
5109	add(100, 1, "Get a better way from someone else or book.");
5110	add(100, 1,"Get a better way from someone else or book.");
5111	add(100, 1, "Get a better way from someone else or book.");
5112	Herbs can be collected.。\nYou can recognize the white herbs at a glance.。
5113	Herbs can be collected.。\nYou can recognize the antidote grass at a glance.。
5114	Herbs can be collected.。\nYou can recognize the golden herb at a glance.。\nYou can recognize the poisonous grass at a glance.。
5115	Herbs can be collected.。\nYou can recognize Mandela grass at a glance.。
5116	You can recognize the antidote grass at a glance.。The success rate of collecting antidote grass will be much higher than the failure rate.。
5117	You can recognize the golden herbs and the poisonous grass at a glance.。In the future, the success rate of collecting gold herbs and poisonous herbs will be much higher than the failure rate.。
5133	<xml transform_cutscene="darknight_change_1" />
5134	<xml transform_cutscene="darknight_change_1" />
5135	<xml transform_cutscene="darknight_change_1" />
5136	<xml transform_cutscene="darknight_change_1" />
5137	<xml transform_cutscene="darknight_change_1" />
5138	<xml transform_cutscene="darknight_change_2" />
5139	<xml transform_cutscene="darknight_change_2" />
5140	<xml transform_cutscene="darknight_change_2" />
5141	<xml transform_cutscene="darknight_change_2" />
5142	<xml transform_cutscene="darknight_change_2" />
5143	<xml transform_cutscene="darknight_change_3" />
5144	<xml transform_cutscene="darknight_change_3" />
5145	<xml transform_cutscene="darknight_change_3" />
5146	<xml transform_cutscene="darknight_change_3" />
5147	<xml transform_cutscene="darknight_change_4" />
5148	<xml transform_cutscene="dark_knight_change_1" />
5149	<xml transform_cutscene="dark_knight_change_1" />
5150	<xml transform_cutscene="dark_knight_change_1" />
5151	<xml transform_cutscene="dark_knight_change_1" />
5152	<xml transform_cutscene="dark_knight_change_1" />
5153	<xml transform_cutscene="dark_knight_change_2" />
5154	<xml transform_cutscene="dark_knight_change_2" />
5155	<xml transform_cutscene="dark_knight_change_2" />
5156	<xml transform_cutscene="dark_knight_change_2" />
5157	<xml transform_cutscene="dark_knight_change_2" />
5158	<xml transform_cutscene="dark_knight_change_3" />
5159	<xml transform_cutscene="dark_knight_change_3" />
5160	<xml transform_cutscene="dark_knight_change_3" />
5161	<xml transform_cutscene="dark_knight_change_3" />
5162	<xml transform_cutscene="dark_knight_change_4" />
5172	add(8, 20, "Enemy skills understand success.");\nadd(10, 5, "Learn success with the same level of enemy skills.");
5173	add(5, 30, "Enemy skills understand success.");\nadd(8, 6, "Learn success with the same level of enemy skills.");\nadd(50, 1, "Strong enemy skills understand success.");
5174	add(3, 40, "Enemy skills understand success.");\nadd(5, 10, "Learn success with the same level of enemy skills.");\nadd(20, 2, "Strong enemy skills understand success.");
5175	add(2, 50, "Enemy skills understand success.");\nadd(3, 20, "Learn success with the same level of enemy skills.");\nadd(10, 5, "Strong enemy skills understand success.");\nadd(50, 1, "Very strong enemy skills to understand success.");
5176	add(1, 60, "적의 스킬을 알아보는데 성공한다");\nadd(2, 30, "비슷한 급의 적의 스킬을 알아보는데 성공한다");\nadd(8, 6, "강한 적의 스킬을 알아보는데 성공한다");\nadd(20, 2, "매우 강한 적의 스킬을 알아보는데 성공한다");
5177	add(1, 50, "비슷한 급의 적의 스킬을 알아보는데 성공한다");\nadd(5, 10, "강한 적의 스킬을 알아보는데 성공한다");\nadd(10, 5, "매우 강한 적의 스킬을 알아보는데 성공한다");\nadd(50, 1, "보스급 적의 스킬을 알아보는데 성공한다");
5178	add(0.8, 80, "비슷한 급의 적의 스킬을 알아보는데 성공한다");\nadd(3, 20, "강한 적의 스킬을 알아보는데 성공한다");\nadd(8, 6, "매우 강한 적의 스킬을 알아보는데 성공한다");\nadd(20, 2, "보스급 적의 스킬을 알아보는데 성공한다");
5179	add(0.6, 100, "비슷한 급의 적의 스킬을 알아보는데 성공한다");\nadd(2, 30, "강한 적의 스킬을 알아보는데 성공한다");\nadd(5, 10, "매우 강한 적의 스킬을 알아보는데 성공한다");\nadd(10, 5, "보스급 적의 스킬을 알아보는데 성공한다");
5180	add(0.5, 120, "비슷한 급의 적의 스킬을 알아보는데 성공한다");\nadd(1, 50, "강한 적의 스킬을 알아보는데 성공한다");\nadd(3, 20, "매우 강한 적의 스킬을 알아보는데 성공한다");\nadd(8, 6, "보스급 적의 스킬을 알아보는데 성공한다");
5181	add(0.8, 80, "강한 적의 스킬을 알아보는데 성공한다");\nadd(2, 30, "매우 강한 적의 스킬을 알아보는데 성공한다");\nadd(5, 10, "보스급 적의 스킬을 알아보는데 성공한다");
5182	add(0.6, 100, "강한 적의 스킬을 알아보는데 성공한다");\nadd(1, 50, "매우 강한 적의 스킬을 알아보는데 성공한다");\nadd(3, 20, "보스급 적의 스킬을 알아보는데 성공한다");
5183	add(0.4, 150, "강한 적의 스킬을 알아보는데 성공한다");\nadd(0.8, 80, "매우 강한 적의 스킬을 알아보는데 성공한다");\nadd(2, 30, "보스급 적의 스킬을 알아보는데 성공한다");
5184	add(0.2, 200, "강한 적의 스킬을 알아보는데 성공한다");\nadd(0.6, 100, "매우 강한 적의 스킬을 알아보는데 성공한다");\nadd(1, 50, "보스급 적의 스킬을 알아보는데 성공한다");
5185	add(0.1, 300, "강한 적의 스킬을 알아보는데 성공한다");\nadd(0.4, 150, "매우 강한 적의 스킬을 알아보는데 성공한다");\nadd(0.8, 80, "보스급 적의 스킬을 알아보는데 성공한다");
5186	add(50, 2, "Enemy skills understand success.");
5187	add(10, 10, "Enemy skills understand success.");\nadd(50, 1, "Learn success with the same level of enemy skills.");
5188	Life +3
5189	Life +3
5190	Life +3
5191	Life +3
5203	You can read each other's skills.。
5204	You can read each other's skills.。
5205	You can read each other's skills.。
5206	You can read each other's skills.。
5207	You can read each other's skills.。
5208	You can read each other's skills.。
5209	You can read each other's skills.。
5210	You can read each other's skills.。
5211	You can read each other's skills.。
5212	You can read each other's skills.。
5213	You can read each other's skills.。
5214	You can read each other's skills.。
5215	You can read each other's skills.。
5216	You can read each other's skills.。
5217	You can read each other's skills.。
5218	You can read each other's skills.。
5230	상대의 행동만으로도 무슨 스킬을 사용하는지 알 수 있는 달인의 경지에 올랐다.
5231	상대의 행동만으로도 무슨 스킬을 사용하는지 알 수 있는 달인의 경지에 올랐다.
5232	상대의 행동만으로도 무슨 스킬을 사용하는지 알 수 있는 달인의 경지에 올랐다.
5233	달인을 뛰어넘어 마스터의 길이 보이기 시작했다.
5234	당신은 이 스킬을 수련하여 오를 수 있는 최고의 경지에 이르렀다. 더 이상의 레벨은 없다.
5235	Life +2
5236	Life +2
5237	Life +2
5238	Life +2
5239	Life +2
5240	Life +2
5241	Life +2
5242	Life +2
5243	Life +2
5244	Life +2
5245	Life +2
5247	Confront enemies of the same rank.，The harvest will be more.。By.AltKey to know whether the other side is strong.。If you are new.，Brown foxes can be treated near Thed Cornel Treatment.，Attack the target.。
5248	Confront enemies of the same rank.，The harvest will be more.。By.AltKey to know whether the other side is strong.。If you are new.，Brown foxes can be treated near Thed Cornel Treatment.，Attack the target.。
5249	Occasional confrontation sit with a strong enemy.。By.AltKey to know whether the other side is strong.。Red foxes can be linked to the eastern plains of Dilconel.，To fight against the goal.。
5250	Occasional confrontation sit with a strong enemy.。By.AltKey to know whether the other side is strong.。Red foxes can be linked to the eastern plains of Dilconel.，To fight against the goal.。
5251	If you should be careful.，Accurate judgment.，Even very strong enemies.，Not afraid.。The wolf of the southern plain of Dilconel can be put.，To fight against the goal.。
5252	If you should be careful.，Accurate judgment.，Even very strong enemies.，Not afraid.。The wolf of the southern plain of Dilconel can be put.，To fight against the goal.。
5253	보스급의 강력한 적도 사용중인 스킬만 알 수 있다면 쉽게 이길 수 있다. 단, 일부 보스급 적은, 사람은 알 수 없는 스킬을 가지고 있으니 조심하자.
5254	보스급의 강력한 적도 사용중인 스킬만 알 수 있다면 쉽게 이길 수 있다. 단, 일부 보스급 적은, 사람은 알 수 없는 스킬을 가지고 있으니 조심하자.
5255	보스급의 강력한 적도 사용중인 스킬만 알 수 있다면 쉽게 이길 수 있다. 단, 일부 보스급 적은, 사람은 알 수 없는 스킬을 가지고 있으니 조심하자.
5256	보스급의 강력한 적도 사용중인 스킬만 알 수 있다면 쉽게 이길 수 있다. 단, 일부 보스급 적은, 사람은 알 수 없는 스킬을 가지고 있으니 조심하자.
5257	No matter what kind of enemy it is.，All against it.。If the enemy uses skills.，It will show up on the enemy's head.。But.，Be careful.。If it's a skill you don't know.，will appear as .？。
5258	add(1, 100, "Granted soul chaos.");
5259	add(0.91, 110, "Granted soul chaos.");
5260	add(0.834, 120, "Granted soul chaos.");
5261	add(0.715, 140, "Granted soul chaos.");
5262	add(0.625, 160, "Granted soul chaos.");
5263	add(0.527, 190, "Granted soul chaos.");
5264	add(0.455, 220, "Granted soul chaos.");
5265	add(0.385, 260, "Granted soul chaos.");
5266	add(0.334, 300, "Granted soul chaos.");
5267	add(0.286, 350, "Granted soul chaos.");
5268	add(0.25, 400, "Granted soul chaos.");
5269	add(0.218, 460, "Granted soul chaos.");
5270	add(0.193, 520, "Granted soul chaos.");
5271	add(0.17, 590, "Granted soul chaos.");
5272	add(0.152, 660, "Granted soul chaos.");
5273	add(1, 100, "Granted soul chaos.");
5274	add(0.91, 110, "Granted soul chaos.");
5275	add(0.834, 120, "Granted soul chaos.");
5276	add(0.715, 140, "Granted soul chaos.");
5277	add(0.625, 160, "Granted soul chaos.");
5278	add(0.527, 190, "Granted soul chaos.");
5279	add(0.455, 220, "Granted soul chaos.");
5280	add(0.385, 260, "Granted soul chaos.");
5281	add(0.334, 300, "Granted soul chaos.");
5282	add(0.286, 350, "Granted soul chaos.");
5283	add(0.25, 400, "Granted soul chaos.");
5284	add(0.218, 460, "Granted soul chaos.");
5285	add(0.193, 520, "Granted soul chaos.");
5286	add(0.17, 590, "Granted soul chaos.");
5287	add(0.152, 660, "Granted soul chaos.");
5288	add(1, 100, "Granted soul chaos.");
5289	add(0.91, 110, "Granted soul chaos.");
5290	add(0.834, 120, "Granted soul chaos.");
5291	add(0.715, 140, "Granted soul chaos.");
5292	add(0.625, 160, "Granted soul chaos.");
5293	add(0.527, 190, "Granted soul chaos.");
5294	add(0.455, 220, "Granted soul chaos.");
5295	add(0.385, 260, "Granted soul chaos.");
5296	add(0.334, 300, "Granted soul chaos.");
5297	add(0.286, 350, "Granted soul chaos.");
5298	add(0.25, 400, "Granted soul chaos.");
5299	add(0.218, 460, "Granted soul chaos.");
5300	add(0.193, 520, "Granted soul chaos.");
5301	add(0.17, 590, "Granted soul chaos.");
5302	add(0.152, 660, "Granted soul chaos.");
5303	add(1, 100, "Granted soul chaos.");
5304	add(0.91, 110, "Granted soul chaos.);
5305	add(0.834, 120, "Granted soul chaos.");
5306	add(0.715, 140, "Granted soul chaos.");
5307	add(0.625, 160, "Granted soul chaos.");
5308	add(0.527, 190, "Granted soul chaos.");
5309	add(0.455, 220, "Granted soul chaos.");
5310	add(0.385, 260, "Granted soul chaos.");
5311	add(0.334, 300, "Granted soul chaos.");
5312	add(0.286, 350, "Granted soul chaos.");
5313	add(0.25, 400, "Granted soul chaos.");
5314	add(0.218, 460, "Granted soul chaos.");
5315	add(0.193, 520, "Granted soul chaos.");
5316	add(0.17, 590, "Granted soul chaos.");
5317	add(0.152, 660, "Granted soul chaos.");
5318	add(1, 100, "Granted soul chaos.");
5319	add(0.91, 110, "Granted soul chaos.");
5320	add(0.834, 120, "Granted soul chaos.");
5321	add(0.715, 140, "Granted soul chaos.");
5322	add(0.625, 160, "Granted soul chaos.");
5323	add(0.527, 190, "Granted soul chaos.");
5324	add(0.455, 220, "Granted soul chaos.");
5325	add(0.385, 260, "Granted soul chaos.");
5326	add(0.334, 300, "Granted soul chaos.");
5327	add(0.286, 350, "Granted soul chaos.");
5328	add(0.25, 400, "Granted soul chaos.");
5329	add(0.218, 460, "Granted soul chaos.");
5330	add(0.193, 520, "Granted soul chaos.");
5331	add(0.17, 590, "Granted soul chaos.");
5332	add(0.152, 660, "Granted soul chaos.");
5333	Transformed into a dark knight with great physical strength.
5334	Transformed into a dark knight with great physical strength.
5335	Transformed into a dark knight with great physical strength.
5336	Transformed into a dark knight with great physical strength.
5337	Transformed into a dark knight with great physical strength.
5338	Transformed into a dark knight with great physical strength.
5339	Transformed into a dark knight with great physical strength.
5340	Transformed into a dark knight with great physical strength.
5341	Transformed into a dark knight with great physical strength.
5342	Transformed into a dark knight with great physical strength.
5343	Transformed into a dark knight with great physical strength.
5344	Transformed into a dark knight with great physical strength.
5345	Transformed into a dark knight with great physical strength.
5346	Transformed into a dark knight with great physical strength.
5347	Transformed into a dark knight with great physical strength.
5348	Transformed into a dark knight with super agility.
5349	Transformed into a dark knight with super agility.
5350	Transformed into a dark knight with super agility.
5351	Transformed into a dark knight with super agility.
5352	Transformed into a dark knight with super agility.
5353	Transformed into a dark knight with super agility.
5354	Transformed into a dark knight with super agility.
5355	Transformed into a dark knight with super agility.
5356	Transformed into a dark knight with super agility.
5357	Transformed into a dark knight with super agility.
5358	Transformed into a dark knight with super agility.
5359	Transformed into a dark knight with super agility.
5360	Transformed into a dark knight with super agility.
5361	Transformed into a dark knight with super agility.
5362	Transformed into a dark knight with super agility.
5378	Transforming into a dark knight can respond more effectively to short-range attacks.
5379	Transforming into a dark knight can respond more effectively to short-range attacks.
5380	Transforming into a dark knight can respond more effectively to short-range attacks.
5381	Transforming into a dark knight can respond more effectively to short-range attacks.
5382	Transforming into a dark knight can respond more effectively to short-range attacks.
5383	Transforming into a dark knight can respond more effectively to short-range attacks.
5384	Transforming into a dark knight can respond more effectively to short-range attacks.
5385	Transforming into a dark knight can respond more effectively to short-range attacks.
5386	Transforming into a dark knight can respond more effectively to short-range attacks.
5387	Transforming into a dark knight can respond more effectively to short-range attacks.
5388	Transforming into a dark knight can respond more effectively to short-range attacks.
5389	Transforming into a dark knight can respond more effectively to short-range attacks.
5390	Transforming into a dark knight can respond more effectively to short-range attacks.
5391	Transforming into a dark knight can respond more effectively to short-range attacks.
5392	Transforming into a dark knight can respond more effectively to short-range attacks.
5393	Transforming into a dark knight can handle magical attacks more effectively.
5394	Transforming into a dark knight can handle magical attacks more effectively.
5395	Transforming into a dark knight can handle magical attacks more effectively.
5396	Transforming into a dark knight can handle magical attacks more effectively.
5397	Transforming into a dark knight can handle magical attacks more effectively.
5398	Transforming into a dark knight can handle magical attacks more effectively.
5399	Transforming into a dark knight can handle magical attacks more effectively.
5400	Transforming into a dark knight can handle magical attacks more effectively.
5401	Transforming into a dark knight can handle magical attacks more effectively.
5402	Transforming into a dark knight can handle magical attacks more effectively.
5403	Transforming into a dark knight can handle magical attacks more effectively.
5404	Transforming into a dark knight can handle magical attacks more effectively.
5405	Transforming into a dark knight can handle magical attacks more effectively.
5406	Transforming into a dark knight can handle magical attacks more effectively.
5407	Transforming into a dark knight can handle magical attacks more effectively.
5408	Transforming into a dark knight can respond more effectively to remote attacks.
5409	Transforming into a dark knight can respond more effectively to remote attacks.
5410	Transforming into a dark knight can respond more effectively to remote attacks.
5411	Transforming into a dark knight can respond more effectively to remote attacks.
5412	Transforming into a dark knight can respond more effectively to remote attacks.
5413	Transforming into a dark knight can respond more effectively to remote attacks.
5414	Transforming into a dark knight can respond more effectively to remote attacks.
5415	Transforming into a dark knight can respond more effectively to remote attacks.
5416	Transforming into a dark knight can respond more effectively to remote attacks.
5417	Transforming into a dark knight can respond more effectively to remote attacks.
5418	Transforming into a dark knight can respond more effectively to remote attacks.
5419	Transforming into a dark knight can respond more effectively to remote attacks.
5420	Transforming into a dark knight can respond more effectively to remote attacks.
5421	Transforming into a dark knight can respond more effectively to remote attacks.
5422	Transforming into a dark knight can respond more effectively to remote attacks.
5423	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
5424	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
5425	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
5426	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
5427	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
5428	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
5429	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
5430	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
5431	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
5432	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
5433	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
5434	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
5435	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
5436	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
5437	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
5438	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
5439	add(1, 100, "Through soul chaos.");
5440	add(0.91, 110, "Through soul chaos.");
5441	add(0.834, 120, "Through soul chaos.");
5442	add(0.715, 140, "Through soul chaos.");
5443	add(0.625, 160, "Through soul chaos.");
5444	add(0.527, 190, "Through soul chaos.");
5445	add(0.455, 220, "Through soul chaos.");
5446	add(0.385, 260, "Through soul chaos.");
5447	add(0.334, 300, "Through soul chaos.");
5448	add(0.286, 350, "Through soul chaos.");
5449	add(0.25, 400, "Through soul chaos.");
5450	add(0.218, 460, "Through soul chaos.");
5451	add(0.193, 520, "Through soul chaos.");
5452	add(0.17, 590, "Through soul chaos.");
5453	add(0.152, 660, "Through soul chaos.");
5454	add(1, 100, "Through soul chaos.");
5455	add(0.91, 110, "Through soul chaos.");
5456	add(0.834, 120, "Through soul chaos.");
5457	add(0.715, 140, "Through soul chaos.");
5458	add(0.625, 160, "Through soul chaos.");
5459	add(0.527, 190, "Through soul chaos.");
5460	add(0.455, 220, "Through soul chaos.");
5461	add(0.385, 260, "Through soul chaos.");
5462	add(0.334, 300, "Through soul chaos.");
5463	add(0.286, 350, "Through soul chaos.");
5464	add(0.25, 400, "Through soul chaos.");
5465	add(0.218, 460, "Through soul chaos.");
5466	add(0.193, 520,"Through soul chaos.");
5467	add(0.17, 590, "Through soul chaos.");
5468	add(0.152, 660, "Through soul chaos.");
5469	Transformed into a dark knight with super intelligence.
5470	Transformed into a dark knight with super intelligence.
5471	Transformed into a dark knight with super intelligence.
5472	Transformed into a dark knight with super intelligence.
5473	Transformed into a dark knight with super intelligence.
5474	Transformed into a dark knight with super intelligence.
5475	Transformed into a dark knight with super intelligence.
5476	Transformed into a dark knight with super intelligence.
5477	Transformed into a dark knight with super intelligence.
5478	Transformed into a dark knight with super intelligence.
5479	Transformed into a dark knight with super intelligence.
5480	Transformed into a dark knight with super intelligence.
5481	Transformed into a dark knight with super intelligence.
5482	Transformed into a dark knight with super intelligence.
5483	Transformed into a dark knight with super intelligence.
5484	Herbs can be collected.。\nYou can recognize the golden herb at a glance.。\nToxic herbs can be recognized at a glance.。
5485	add(0.02, 1500, "Gold herb collection was successful.");\nadd(0.2, 500, "Mandela grass collection success.");\nadd(0.5, 100, "Try collecting toxic herbs.");\nadd(1, 50, "Toxic herb collection was successful.");
5486	add(0.01, 2000, "Gold herb collection was successful.");\nadd(0.1, 800, "Mandela grass collection success.");\nadd(0.3, 200, "Try collecting toxic herbs.");\nadd(0.8, 80, "Toxic herb collection was successful.");
5487	add(0.01, 2000, "Gold herb collection was successful.");\nadd(0.08, 1000, "Mandela grass collection success.");\nadd(0.1, 400, "Try collecting toxic herbs.");\nadd(0.5, 100, "Toxic herb collection was successful.");
5488	add(0.03, 1500, "The success of making a cure potion.");\nadd(0.07, 500, "The use of Mandela herb to make potions was successful.");\nadd(0.3, 200, "The use of toxic herbs to make potions was successful.");
5489	add(0.02, 2000, "The success of making a cure potion.");\nadd(0.05, 700, "The use of Mandela herb to make potions was successful.");\nadd(0.2, 300, "The use of toxic herbs to make potions was successful.");
5490	add(0.01, 3000, "The success of making a cure potion.");\nadd(0.03, 1500, "The use of Mandela herb to make potions was successful.");\nadd(0.1, 500, "The use of toxic herbs to make potions was successful.");
5491	add(0.05, 1000, "Collect items successfully without using skills.");\nadd(3, 60, "Use skills to collect or make items successfully.");\nadd(0.5, 60, "(How to cook)Successful production cooking");\nadd(0.5, 60, "The use of toxic herbs to make potions was successful.");\nadd(0.5, 60, "The difficulty is.3And.2、1The craft skills of the goods produced successfully.");\nadd(0.8, 100, "The difficulty is.3And.2、1the successful production of clothing skills items.");\nadd(0.8, 100, "The difficulty is.3And.2、1The iron-hitting skill items were made successfully.");
5492	Gold herbs and toxic herbs can be recognized at a glance.。The success rate of collecting gold herbs and toxic herbs will be much higher than failure rates.。
5493	add(100, 1, "Get a better way from someone else or book.");
5494	add(100, 1, "Get a better way from someone else or book.");
5495	add(100, 1, "Get a better way from someone else or book.");
5496	add(100, 1, "Get a better way from someone else or book.");
5497	add(100, 1, "Get a better way from someone else or book.");
5498	add(100, 1, "Get a better way from someone else or book.");
5499	add(100, 1, "Get a better way from someone else or book.");
5500	add(100, 1, "Get a better way from someone else or book.");
5501	add(100, 1, "Get a better way from someone else or book.");
5502	add(100, 1, "Get a better way from someone else or book.");
5513	It is not possible to practice by using skills.。need to pass.NPCor books to improve.。
5514	It is not possible to practice by using skills.。need to pass.NPCor books to improve.。
5515	It is not possible to practice by using skills.。need to pass.NPCor books to improve.。
5516	It is not possible to practice by using skills.。need to pass.NPCor books to improve.。
5517	It is not possible to practice by using skills.。need to pass.NPCor books to improve.。
5518	It is not possible to practice by using skills.。need to pass.NPCor books to improve.。
5519	It is not possible to practice by using skills.。need to pass.NPCor books to improve.。
5520	It is not possible to practice by using skills.。need to pass.NPCor books to improve.。
5521	It is not possible to practice by using skills.。need to pass.NPCor books to improve.。
5522	It is not possible to practice by using skills.。need to pass.NPCor books to improve.。
5523	Target wound healing.10~12%
5524	Target wound healing.10~14%
5525	Target wound healing.10~16%
5526	Target wound healing.10~18%
5527	Target wound healing.10~20%
5528	Target wound healing.15~20%
5529	Target wound healing.15~22%
5530	Target wound healing.15~24%
5531	Target wound healing.15~26%
5532	Target wound healing.15~28%
5533	Target wound healing.15~30%
5534	Target wound healing.20~30%
5535	Target wound healing.20~32%
5536	Target wound healing.20~34%
5537	Target wound healing.20~40%
5538	Animal characters are dedicated to meditation.
5539	add(100, 1, "Temporary.");
5540	Hide skills.
5541	add(100, 1, "Temporary.");
5542	Adventure skills.
5543	add(100, 1, "Temporary.");
5544	add(100, 1, "Temporary.");
5545	add(100, 1, "Temporary.");
5546	add(100, 1, "Temporary.");
5548	add(0.04, 1500, 스킬을 성공시킨다.);\nadd(0.01, 4000, 결과가 실패했을 경우);\nadd(0.01, 4000, 경갑옷 제작 성공);\nadd(0.02, 800, "옷을 완성하였다.");
5549	add(0.04, 1500, 스킬을 성공시킨다.);\nadd(0.01, 4000, 결과가 실패했을 경우);\nadd(0.01, 4000, 경갑옷 제작 중 좋은 결과 이상을 얻었다.);\nadd(0.02, 800, "옷을 완성하였다.");
5550	add(0.04, 1500, Skill usage is successful.);\nadd(0.01, 4000, When the result fails.);\nadd(0.01, 4000, The results were very bad.);\nadd(0.02, 800, "The garment is finished.");
5551	Int +1
5552	Int +3, Mana +5
5553	Int +3, Mana +5
5554	Int +3, Mana +5
5555	Int +3, Mana +5
5556	Int +1
5557	Int +1
5558	Int +2
5559	Int +2
5560	Int +1
5561	Int +1
5562	Int +1
5563	Int +2
5564	Int +2
5565	Int +2
5566	Frozen damage. 50~100
5568	Frozen damage. 110~130
5582	Use magic to make ice blades to cast at the enemy.。
5583	Use magic to make ice blades to cast at the enemy.。
5584	Use magic to make ice blades to cast at the enemy.。
5585	Use magic to make ice blades to cast at the enemy.。
5586	Use magic to make ice blades to cast at the enemy.。
5587	Use magic to make ice blades to cast at the enemy.。
5588	Use magic to make ice blades to cast at the enemy.。
5589	Use magic to make ice blades to cast at the enemy.。
5590	Use magic to make ice blades to cast at the enemy.。
5591	Use magic to make ice blades to cast at the enemy.。
5592	Use magic to make ice blades to cast at the enemy.。
5593	Use magic to make ice blades to cast at the enemy.。
5594	Use magic to make ice blades to cast at the enemy.。
5595	Use magic to make ice blades to cast at the enemy.。
5596	Use magic to make ice blades to cast at the enemy.。
5597	Frozen damage. 100~110
5598	Frozen damage. 105~120
5599	Frozen damage. 115~140
5600	Frozen damage. 120~150
5601	Frozen damage. 125~160
5602	Frozen damage. 140~180
5603	Frozen damage. 145~190
5604	Frozen damage. 150~200
5605	Frozen damage. 155~210
5606	Frozen damage. 170~230
5607	Frozen damage. 175~240
5608	Frozen damage. 180~250
5609	Frozen damage. 185~260
5610	Frozen damage. 200~300
5611	Sandwormmonster special skill collision.
5612	add(100, 1, "Temporary.");
5629	add(100, 1, "사람이나 책으로부터 더 나은 방법을 습득");
5630	add(10,5,"인피니티 슬래쉬를 사용하여 적과의 전투에서 승리");\nadd(20,3,"인피니티 슬래쉬를 사용하여 강한 적과의 전투에서 승리");\nadd(100,1,"인피니티 슬래쉬 제한 시간 안에 2명 이상의 적과의 전투에서 승리",false);
5631	add(5,10,"인피니티 슬래쉬를 사용하여 적과의 전투에서 승리");\nadd(10,5,"인피니티 슬래쉬를 사용하여 강한 적과의 전투에서 승리");\nadd(30,2,"인피니티 슬래쉬 제한 시간 안에 2명 이상의 적과의 전투에서 승리");\nadd(50,1,"인피니티 슬래쉬 제한 시간 안에 2명 이상의 강한 적과의 전투에서 승리",false);
5632	add(4,15,"인피니티 슬래쉬를 사용하여 적과의 전투에서 승리");\nadd(5,10,"인피니티 슬래쉬를 사용하여 강한 적과의 전투에서 승리");\nadd(20,3,"인피니티 슬래쉬를 사용하여 매우 강한 적과의 전투에서 승리");\nadd(20,3,"인피니티 슬래쉬 제한 시간 안에 2명 이상의 적과의 전투에서 승리");\nadd(30,2,"인피니티 슬래쉬 제한 시간 안에 2명 이상의 강한 적과의 전투에서 승리");\nadd(50,1,"인피니티 슬래쉬 제한 시간 안에 2명 이상의 매우 강한 적과의 전투에서 승리",false);
5633	add(3,20,"인피니티 슬래쉬를 사용하여 적과의 전투에서 승리");\nadd(4,15,"인피니티 슬래쉬를 사용하여 강한 적과의 전투에서 승리");\nadd(10,5,"인피니티 슬래쉬를 사용하여 매우 강한 적과의 전투에서 승리");\nadd(20,3,"인피니티 슬래쉬 제한 시간 안에 3명 이상의 적과의 전투에서 승리",false);\nadd(30,2,"인피니티 슬래쉬 제한 시간 안에 3명 이상의 강한 적과의 전투에서 승리",false);\nadd(50,1,"인피니티 슬래쉬 제한 시간 안에 3명 이상의 매우 강한 적과의 전투에서 승리",false);
5634	add(2,30,"인피니티 슬래쉬를 사용하여 적과의 전투에서 승리");\nadd(3,20,"인피니티 슬래쉬를 사용하여 강한 적과의 전투에서 승리");\nadd(5,10,"인피니티 슬래쉬를 사용하여 매우 강한 적과의 전투에서 승리");\nadd(10,5,"인피니티 슬래쉬 제한 시간 안에 3명 이상의 적과의 전투에서 승리");\nadd(20,3,"인피니티 슬래쉬 제한 시간 안에 3명 이상의 강한 적과의 전투에서 승리");\nadd(30,2,"인피니티 슬래쉬 제한 시간 안에 3명 이상의 매우 강한 적과의 전투에서 승리");
5635	add(1,40,"인피니티 슬래쉬를 사용하여 적과의 전투에서 승리");\nadd(2,30,"인피니티 슬래쉬를 사용하여 강한 적과의 전투에서 승리");\nadd(4,15,"인피니티 슬래쉬를 사용하여 매우 강한 적과의 전투에서 승리");\nadd(5,10,"인피니티 슬래쉬 제한 시간 안에 3명 이상의 적과의 전투에서 승리");\nadd(10,5,"인피니티 슬래쉬 제한 시간 안에 3명 이상의 강한 적과의 전투에서 승리");\nadd(20,3,"인피니티 슬래쉬 제한 시간 안에 3명 이상의 매우 강한 적과의 전투에서 승리");
5636	add(0.8,60,"인피니티 슬래쉬를 사용하여 적과의 전투에서 승리");\nadd(1.5,30,"인피니티 슬래쉬를 사용하여 강한 적과의 전투에서 승리");\nadd(3,20,"인피니티 슬래쉬를 사용하여 매우 강한 적과의 전투에서 승리");\nadd(10,5,"인피니티 슬래쉬 제한 시간 안에 4명 이상의 적과의 전투에서 승리",false);\nadd(20,3,"인피니티 슬래쉬 제한 시간 안에 4명 이상의 강한 적과의 전투에서 승리",false);\nadd(30,2,"인피니티 슬래쉬 제한 시간 안에 4명 이상의 매우 강한 적과의 전투에서 승리",false);
5637	add(1,40,"인피니티 슬래쉬를 사용하여 강한 적과의 전투에서 승리");\nadd(2,30,"인피니티 슬래쉬를 사용하여 매우 강한 적과의 전투에서 승리");\nadd(10,5,"인피니티 슬래쉬를 사용하여 보스급 적과의 전투에서 승리");\nadd(5,10,"인피니티 슬래쉬 제한 시간 안에 4명 이상의 적과의 전투에서 승리");\nadd(10,5,"인피니티 슬래쉬 제한 시간 안에 4명 이상의 강한 적과의 전투에서 승리");\nadd(20,3,"인피니티 슬래쉬 제한 시간 안에 4명 이상의 매우 강한 적과의 전투에서 승리");
5638	add(0.8,60,"인피니티 슬래쉬를 사용하여 강한 적과의 전투에서 승리");\nadd(1.5,30,"인피니티 슬래쉬를 사용하여 매우 강한 적과의 전투에서 승리");\nadd(5,10,"인피니티 슬래쉬를 사용하여 보스급 적과의 전투에서 승리");\nadd(3,15,"인피니티 슬래쉬 제한 시간 안에 4명 이상의 적과의 전투에서 승리");\nadd(5,10,"인피니티 슬래쉬 제한 시간 안에 4명 이상의 강한 적과의 전투에서 승리");\nadd(10,5,"인피니티 슬래쉬 제한 시간 안에 4명 이상의 매우 강한 적과의 전투에서 승리");
5639	add(0.6,80,"인피니티 슬래쉬를 사용하여 강한 적과의 전투에서 승리");\nadd(1,40,"인피니티 슬래쉬를 사용하여 매우 강한 적과의 전투에서 승리");\nadd(4,15,"인피니티 슬래쉬를 사용하여 보스급 적과의 전투에서 승리");\nadd(5,10,"인피니티 슬래쉬 제한 시간 안에 5명 이상의 적과의 전투에서 승리",false);\nadd(10,5,"인피니티 슬래쉬 제한 시간 안에 5명 이상의 강한 적과의 전투에서 승리",false);\nadd(20,3,"인피니티 슬래쉬 제한 시간 안에 5명 이상의 매우 강한 적과의 전투에서 승리",false);
5640	add(0.5,100,"인피니티 슬래쉬를 사용하여 강한 적과의 전투에서 승리");\nadd(0.8,60,"인피니티 슬래쉬를 사용하여 매우 강한 적과의 전투에서 승리");\nadd(3,20,"인피니티 슬래쉬를 사용하여 보스급 적과의 전투에서 승리");\nadd(3,15,"인피니티 슬래쉬 제한 시간 안에 5명 이상의 적과의 전투에서 승리");\nadd(5,10,"인피니티 슬래쉬 제한 시간 안에 5명 이상의 강한 적과의 전투에서 승리");\nadd(10,5,"인피니티 슬래쉬 제한 시간 안에 5명 이상의 매우 강한 적과의 전투에서 승리");
5641	add(0.4,120,"인피니티 슬래쉬를 사용하여 강한 적과의 전투에서 승리");\nadd(0.6,80,"인피니티 슬래쉬를 사용하여 매우 강한 적과의 전투에서 승리");\nadd(2,30,"인피니티 슬래쉬를 사용하여 보스급 적과의 전투에서 승리");\nadd(1,40,"인피니티 슬래쉬 제한 시간 안에 5명 이상의 적과의 전투에서 승리");\nadd(3,15,"인피니티 슬래쉬 제한 시간 안에 5명 이상의 강한 적과의 전투에서 승리");\nadd(5,10,"인피니티 슬래쉬 제한 시간 안에 5명 이상의 매우 강한 적과의 전투에서 승리");
5642	add(0.3,150,"인피니티 슬래쉬를 사용하여 강한 적과의 전투에서 승리");\nadd(0.5,100,"인피니티 슬래쉬를 사용하여 매우 강한 적과의 전투에서 승리");\nadd(1.5,30,"인피니티 슬래쉬를 사용하여 보스급 적과의 전투에서 승리");\nadd(5,10,"인피니티 슬래쉬 제한 시간 안에 5명 이상의 강한 적과의 전투에서 승리");\nadd(10,5,"인피니티 슬래쉬 제한 시간 안에 5명 이상의 매우 강한 적과의 전투에서 승리");\nadd(20,3,"인피니티 슬래쉬 제한 시간 안에 5명 이상의 보스급 적과의 전투에서 승리");
5643	add(0.2,200,"인피니티 슬래쉬를 사용하여 강한 적과의 전투에서 승리");\nadd(0.4,120,"인피니티 슬래쉬를 사용하여 매우 강한 적과의 전투에서 승리");\nadd(1,40,"인피니티 슬래쉬를 사용하여 보스급 적과의 전투에서 승리");\nadd(3,15,"인피니티 슬래쉬 제한 시간 안에 5명 이상의 강한 적과의 전투에서 승리");\nadd(5,10,"인피니티 슬래쉬 제한 시간 안에 5명 이상의 매우 강한 적과의 전투에서 승리");\nadd(10,5,"인피니티 슬래쉬 제한 시간 안에 5명 이상의 보스급 적과의 전투에서 승리");
5644	add(0.1,300,"인피니티 슬래쉬를 사용하여 강한 적과의 전투에서 승리");\nadd(0.3,150,"인피니티 슬래쉬를 사용하여 매우 강한 적과의 전투에서 승리");\nadd(0.8,60,"인피니티 슬래쉬를 사용하여 보스급 적과의 전투에서 승리");\nadd(1,40,"인피니티 슬래쉬 제한 시간 안에 5명 이상의 강한 적과의 전투에서 승리");\nadd(3,15,"인피니티 슬래쉬 제한 시간 안에 5명 이상의 매우 강한 적과의 전투에서 승리");\nadd(5,10,"인피니티 슬래쉬 제한 시간 안에 5명 이상의 보스급 적과의 전투에서 승리");
5645	Str +2
5646	Str +2
5647	Str +2
5648	Str +2
5649	Str +2
5650	Str +2
5651	Str +3, Will +1
5652	Str +3, Will +1
5653	Str +3, Will +1
5654	Str +3, Will +1
5655	Str +3, Will +1
5656	Str +3, Will +1
5657	Str +3, Will +1
5658	Str +3, Will +1
5659	Str +10, Will +5
5660	인피니트 슬래쉬를 연습하는 단계
5661	순간 이동 거리가 늘어난다.
5662	순간 이동 거리가 늘어난다.
5663	순간 이동 거리가 늘어난다.\n스킬을 사용할 수 있는 시간이 늘어난다.
5664	순간 이동 거리가 늘어난다.
5665	순간 이동 거리가 늘어난다.
5666	순간 이동 거리가 늘어난다.\n스킬을 사용할 수 있는 시간이 늘어난다.
5667	순간 이동 거리가 늘어난다.
5668	순간 이동 거리가 늘어난다.
5669	순간 이동 거리가 늘어난다.\n스킬을 사용할 수 있는 시간이 늘어난다.
5670	순간 이동 거리가 늘어난다.
5671	순간 이동 거리가 늘어난다.
5672	순간 이동 거리가 늘어난다.\n스킬을 사용할 수 있는 시간이 늘어난다.
5673	순간 이동 거리가 늘어난다.
5674	순간 이동 거리가 늘어난다.
5675	순간 이동 거리가 늘어난다.\n스킬을 사용할 수 있는 시간이 늘어난다.
5676	인피니트 슬래쉬는 사용시간이 한정되어있다. 이 시간동안 순간 이동하여 많은 적을 쓰러뜨리자.
5677	인피니트 슬래쉬는 사용시간이 한정되어있다. 이 시간동안 순간 이동하여 많은 적을 쓰러뜨리자.
5678	인피니트 슬래쉬는 사용시간이 한정되어있다. 이 시간동안 순간 이동하여 많은 적을 쓰러뜨리자.
5679	인피니트 슬래쉬는 사용시간이 한정되어있다. 이 시간동안 순간 이동하여 많은 적을 쓰러뜨리자.
5680	인피니트 슬래쉬는 사용시간이 한정되어있다. 이 시간동안 순간 이동하여 많은 적을 쓰러뜨리자.
5681	인피니트 슬래쉬는 사용시간이 한정되어있다. 이 시간동안 순간 이동하여 많은 적을 쓰러뜨리자.
5682	인피니트 슬래쉬는 사용시간이 한정되어있다. 이 시간동안 순간 이동하여 많은 적을 쓰러뜨리자.
5683	인피니트 슬래쉬는 사용시간이 한정되어있다. 이 시간동안 순간 이동하여 많은 적을 쓰러뜨리자.
5684	인피니트 슬래쉬는 사용시간이 한정되어있다. 이 시간동안 순간 이동하여 많은 적을 쓰러뜨리자.
5685	인피니트 슬래쉬는 사용시간이 한정되어있다. 이 시간동안 순간 이동하여 많은 적을 쓰러뜨리자.
5686	인피니트 슬래쉬는 사용시간이 한정되어있다. 이 시간동안 순간 이동하여 많은 적을 쓰러뜨리자.
5687	인피니트 슬래쉬는 사용시간이 한정되어있다. 이 시간동안 순간 이동하여 많은 적을 쓰러뜨리자.\n5랭크부터는 다음 인피니트 슬래쉬 스킬을 쓰기까지의 쿨타임이 줄어든다.
5688	인피니트 슬래쉬는 사용시간이 한정되어있다. 이 시간동안 순간 이동하여 많은 적을 쓰러뜨리자.\n5랭크부터는 다음 인피니트 슬래쉬 스킬을 쓰기까지의 쿨타임이 줄어든다.
5689	인피니트 슬래쉬는 사용시간이 한정되어있다. 이 시간동안 순간 이동하여 많은 적을 쓰러뜨리자.\n5랭크부터는 다음 인피니트 슬래쉬 스킬을 쓰기까지의 쿨타임이 줄어든다.
5690	인피니트 슬래쉬는 사용시간이 한정되어있다. 이 시간동안 순간 이동하여 많은 적을 쓰러뜨리자.\n5랭크부터는 다음 인피니트 슬래쉬 스킬을 쓰기까지의 쿨타임이 줄어든다.
5691	인피니트 슬래쉬는 사용시간이 한정되어있다. 이 시간동안 순간 이동하여 많은 적을 쓰러뜨리자.\n1랭크부터는 다음 인피니트 슬래쉬 스킬을 쓰기까지의 쿨타임이 크게 줄어든다.
5722	add(10,5,"Use your skills to defeat enemies.");\nadd(20,3,"Use your skills to defeat powerful enemies.");\nadd(100,1,"Skill effective time.，Overcome.2enemy.",false);
5723	add(5,10,"Use your skills to defeat enemies.");\nadd(10,5,"Use your skills to defeat powerful enemies.");\nadd(30,2,"Skill effective time.，Overcome.2enemy.");\nadd(50,1,"Skill effective time.，Overcome.2a formidable enemy.",false);
5724	add(4,15,"Use your skills to defeat enemies.");\nadd(5,10,"Use your skills to defeat powerful enemies.");\nadd(20,3,"Use your skills to defeat very powerful enemies.");\nadd(20,3,"Skill effective time.，Overcome.2enemy.");\nadd(30,2,"Skill effective time.，Overcome.2a formidable enemy.");\nadd(50,1,"Skill effective time.，Overcome.2A very strong enemy.",false);
5725	add(3,20,"Use your skills to defeat enemies.");\nadd(4,15,"Use your skills to defeat powerful enemies.");\nadd(10,5,"Use your skills to defeat very powerful enemies.");\nadd(20,3,"Skill effective time.，Overcome.3enemy.",false);\nadd(30,2,"Skill effective time.，Overcome.3a formidable enemy.",false);\nadd(50,1,"Skill effective time.，Overcome.3A very strong enemy.",false);
5726	add(2,30,"Use your skills to defeat enemies.");\nadd(3,20,"Use your skills to defeat powerful enemies.");\nadd(5,10,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Skill effective time.，Overcome.3enemy.");\nadd(20,3,"Skill effective time.，Overcome.3a formidable enemy.");\nadd(30,2,"Skill effective time.，Overcome.3A very strong enemy.");
5727	add(1,40,"Use your skills to defeat enemies.");\nadd(2,30,"Use your skills to defeat powerful enemies.");\nadd(4,15,"Use your skills to defeat very powerful enemies.");\nadd(5,10,"Skill effective time.，Overcome.3enemy.");\nadd(10,5,"Skill effective time.，Overcome.3a formidable enemy.");\nadd(20,3,"Skill effective time.，Overcome.3A very strong enemy.");
5728	add(0.8,60,"Use your skills to defeat enemies.");\nadd(1.5,30,"Use your skills to defeat powerful enemies.");\nadd(3,20,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Skill effective time.，Overcome.4enemy.",false);\nadd(20,3,"Skill effective time.，Overcome.4a formidable enemy.",false);\nadd(30,2,"Skill effective time.，Overcome.4A very strong enemy.",false);
5729	add(1,40,"Use your skills to defeat powerful enemies.");\nadd(2,30,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Use skills to overcome.Bosslevel of enemies.");\nadd(5,10,"Skill effective time.，Overcome.4enemy.");\nadd(10,5,"Skill effective time.，Overcome.4a formidable enemy.");\nadd(20,3,"Skill effective time.，Overcome.4A very strong enemy.");
5730	add(0.8,60,"Use your skills to defeat powerful enemies.");\nadd(1.5,30,"Use your skills to defeat very powerful enemies.");\nadd(5,10,"Use skills to overcome.Bosslevel of enemies.");\nadd(3,15,"Skill effective time.，Overcome.4enemy.");\nadd(5,10,"Skill effective time.，Overcome.4a formidable enemy.");\nadd(10,5,"Skill effective time.，Overcome.4A very strong enemy.");
5731	add(0.6,80,"Use your skills to defeat powerful enemies.");\nadd(1,40,"Use your skills to defeat very powerful enemies.");\nadd(4,15,"Use skills to overcome.Bosslevel of enemies.");\nadd(5,10,"Skill effective time.，Overcome.5enemy.",false);\nadd(10,5,"Skill effective time.，Overcome.5a formidable enemy.",false);\nadd(20,3,"Skill effective time.，Overcome.5A very strong enemy.",false);
5732	add(0.5,100,"Use your skills to defeat powerful enemies.");\nadd(0.8,60,"Use your skills to defeat very powerful enemies.");\nadd(3,20,"Use skills to overcome.Bosslevel of enemies.");\nadd(3,15,"Skill effective time.，Overcome.5enemy.");\nadd(5,10,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(10,5,"Skill effective time.，Overcome.5A very strong enemy.");
5733	add(0.4,120,"Use your skills to defeat powerful enemies.");\nadd(0.6,80,"Use your skills to defeat very powerful enemies.");\nadd(2,30,"Use skills to overcome.Bosslevel of enemies.");\nadd(1,40,"Skill effective time.，Overcome.5enemy.");\nadd(3,15,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(5,10,"Skill effective time.，Overcome.5A very strong enemy.");
5734	add(0.3,150,"Use your skills to defeat powerful enemies.");\nadd(0.5,100,"Use your skills to defeat very powerful enemies.");\nadd(1.5,30,"Use skills to overcome.Bosslevel of enemies.");\nadd(5,10,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(10,5,"Skill effective time.，Overcome.5A very strong enemy.");\nadd(20,3,"Skill effective time.，Overcome.5Name.Bosslevel of enemies.");
5735	add(0.2,200,"Use your skills to defeat powerful enemies.");\nadd(0.4,120,"Use your skills to defeat very powerful enemies.");\nadd(1,40,"Use skills to overcome.Bosslevel of enemies.");\nadd(3,15,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(5,10,"Skill effective time.，Overcome.5A very strong enemy.");\nadd(10,5,"Skill effective time.，Overcome.5Name.Bosslevel of enemies.");
5736	add(0.1,300,"Use your skills to defeat powerful enemies.");\nadd(0.3,150,"Use your skills to defeat very powerful enemies.");\nadd(0.8,60,"Use skills to overcome.Bosslevel of enemies.");\nadd(1,40,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(3,15,"Skill effective time.，Overcome.5A very strong enemy.");\nadd(5,10,"Skill effective time.，Overcome.5A.Bosslevel of enemies.");
5737	(테스트용)\n인피니트 슬래쉬를 연습하는 단계
5738	(테스트용)\n순간 이동 거리가 늘어난다.
5739	(테스트용)\n순간 이동 거리가 늘어난다.
5740	(테스트용)\n순간 이동 거리가 늘어난다.\n스킬을 사용할 수 있는 시간이 늘어난다.
5741	(테스트용)\n순간 이동 거리가 늘어난다.
5742	(테스트용)\n순간 이동 거리가 늘어난다.
5743	(테스트용)\n순간 이동 거리가 늘어난다.\n스킬을 사용할 수 있는 시간이 늘어난다.
5744	(테스트용)\n순간 이동 거리가 늘어난다.
5745	(테스트용)\n순간 이동 거리가 늘어난다.
5746	(테스트용)\n순간 이동 거리가 늘어난다.\n스킬을 사용할 수 있는 시간이 늘어난다.
5747	(테스트용)\n순간 이동 거리가 늘어난다.
5748	(테스트용)\n순간 이동 거리가 늘어난다.
5749	(테스트용)\n순간 이동 거리가 늘어난다.\n스킬을 사용할 수 있는 시간이 늘어난다.
5750	(테스트용)\n순간 이동 거리가 늘어난다.
5751	(테스트용)\n순간 이동 거리가 늘어난다.
5752	(테스트용)\n순간 이동 거리가 늘어난다.\n스킬을 사용할 수 있는 시간이 늘어난다.
5753	Sandworm monster dedicated melee attack.
5754	Int +3, Mana +5
5755	add(100, 1, "Temporary.");
5756	add(100, 1, "Temporary.");
5757	add(100, 1, "Temporary.");
5758	add(100, 1, "Temporary.");
5760	Use picture paper to leave a picture of an object you draw.。
5761	Use props to change the terrain.
5762	Starting this skill allows you to set up a fundraising box.，You will be paid after the performance.。
5778	add(5, 20, "Smelting iron ore was successful.");\nadd(2, 40, "Smelting iron ore failed.");
5779	add(5, 30, "Smelting iron ore was successful.");\nadd(2, 50, "Smelting iron ore failed.");
5780	add(4, 40, "Smelting iron ore was successful.");\nadd(2, 50, "Smelting iron ore failed.");
5781	add(20, 1, "The smelting of copper ore has been successful.");\nadd(10, 2, "Smelting copper ore failed.");\nadd(2, 20, "Smelting iron ore was successful.");\nadd(1,40, "Smelting iron ore failed.");
5782	add(10, 3, "The smelting of copper ore has been successful.");\nadd(5, 6, "Smelting copper ore failed.");\nadd(1, 30, "Smelting iron ore was successful.");\nadd(0.5, 60, "Smelting iron ore failed.");
5783	add(20, 1, "Smelting silver ore was successful.");\nadd(10, 2, "Smelting silver ore failed.");\nadd(4, 6, "The smelting of copper ore has been successful.");\nadd(2, 20, "Smelting copper ore failed.");\nadd(0.4, 50, "Smelting iron ore was successful.");\nadd(0.2, 100, "Smelting iron ore failed.");
5784	add(10, 3, "Smelting silver ore was successful.");\nadd(5, 6, "Smelting silver ore failed.");\nadd(2, 10, "The smelting of copper ore has been successful.");\nadd(1, 30, "Smelting copper ore failed.");\nadd(0.2, 75, "Smelting iron ore was successful.");\nadd(0.1, 150, "Smelting iron ore failed.");
5785	add(20, 1, "Smelting gold ore was successful.");\nadd(10, 2, "Smelting gold ore failed.");\nadd(4, 6, "Smelting silver ore was successful.");\nadd(2, 20, "Smelting silver ore failed.");\nadd(1, 10, "The smelting of copper ore has been successful.");\nadd(0.5, 30, "Smelting copper ore failed.");\nadd(0.1, 100, "Smelting iron ore was successful.");\nadd(0.05, 200, "Smelting iron ore failed.");
5786	add(10, 2, "Smelting gold ore was successful.");\nadd(5, 4, "Smelting gold ore failed.");\nadd(2, 10, "Smelting silver ore was successful.");\nadd(1, 20, "Smelting silver ore failed.");\nadd(0.4, 50, "The smelting of copper ore has been successful.");\nadd(0.2, 100, "Smelting copper ore failed.");\nadd(0.1, 200, "Smelting iron ore was successful.");\nadd(0.05, 400, "Smelting iron ore failed.");
5787	add(10, 2, "Smelting Misry ore was successful.", false);\nadd(5, 4, "Smelting Misri ore failed.", false);\nadd(2, 10, "Smelting gold ore was successful.");\nadd(1, 20, "Smelting gold ore failed.");\nadd(0.4, 50, "Smelting silver ore was successful.");\nadd(0.2, 100, "Smelting silver ore failed.");\nadd(0.1, 200, "The smelting of copper ore has been successful.");\nadd(0.05, 400, "Smelting copper ore failed.");\nadd(0.04, 400, "Smelting iron ore was successful.");
5788	add(4, 10, "Iron plate smelting success.");\nadd(4, 4, "Misri smelted successfully.");\nadd(2, 8, "Misry failed to smelt.");\nadd(1, 20, "Gold ore smelting was successful.");\nadd(0.5, 40, "Gold ore smelting failed.");\nadd(0.2, 75, "Silver ore smelting was successful.");\nadd(0.1, 150, "Silver ore smelting failed.");\nadd(0.04, 250, "Copper ore smelting was successful.");\nadd(0.02, 500, "Iron ore smelting was successful.");
5789	add(2, 30, "Copper plate smelting was successful.");\nadd(2, 8, "Misri smelted successfully.");\nadd(1, 16, "Misry failed to smelt.");\nadd(0.4, 40, "Gold ore smelting was successful.");\nadd(0.2, 80, "Gold ore smelting failed.");\nadd(0.1, 150, "Silver ore smelting was successful.");\nadd(0.05, 300, "Silver ore smelting failed.");\nadd(0.04, 250, "Copper ore smelting was successful.");\nadd(0.02, 500, "Iron ore smelting was successful.");
5790	add(1, 50, "Silver plate smelting was successful.");\nadd(1, 20, "Misri smelted successfully.");\nadd(0.5, 40, "Misry failed to smelt.");\nadd(0.2, 75, "Gold ore smelting was successful.");\nadd(0.1, 150, "Gold ore smelting failed.");\nadd(0.1, 150, "Silver ore smelting was successful.");\nadd(0.04, 250, "Copper ore smelting was successful.");\nadd(0.02, 500, "Iron ore smelting was successful.");
5791	add(0.4, 80, "Gold plate smelting success.");\nadd(0.4, 40, "Misri smelted successfully.");\nadd(0.2, 80, "Misry failed to smelt.");\nadd(0.2, 75, "Gold ore smelting was successful.");\nadd(0.1, 150, "Silver ore smelting was successful.");\nadd(0.04, 250, "Copper ore smelting was successful.");\nadd(0.02, 500, "Iron ore smelting was successful.");
5792	add(1, 300, "The most high-end silk production success.", false);
5793	Use props to find hidden items.。
5794	Falling to the ground and pretending to act.。
5795	Hide it.，Let others not find themselves.。
5796	Unlimited chopping practice phase.
5797	The instantaneous distance of movement increases.。
5798	The instantaneous distance of movement increases.。
5799	The instantaneous distance of movement increases.。\nSkill duration increases.。
5800	The instantaneous distance of movement increases.。
5801	The instantaneous distance of movement increases.。
5802	The instantaneous distance of movement increases.。\nSkill duration increases.。
5803	The instantaneous distance of movement increases.。
5804	The instantaneous distance of movement increases.。
5805	The instantaneous distance of movement increases.。\nSkill duration increases.。
5806	The instantaneous distance of movement increases.。
5807	The instantaneous distance of movement increases.。
5808	The instantaneous distance of movement increases.。\nSkill duration increases.。
5809	The instantaneous distance of movement increases.。
5810	The instantaneous distance of movement increases.。
5811	The instantaneous distance of movement increases.。\nSkill duration increases.。
5812	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
5813	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
5814	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
5815	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
5816	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
5817	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
5818	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
5819	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
5820	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
5821	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
5822	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
5823	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。\n5Equidistant level se.，The cooling time per litre of infinite chopping is reduced.。
5824	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。\n5Equidistant level se.，The cooling time per litre of infinite chopping is reduced.。
5825	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。\n5Equidistant level se.，The cooling time per litre of infinite chopping is reduced.。
5826	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。\n5Equidistant level se.，The cooling time per litre of infinite chopping is reduced.。
5827	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。\n1Equidistant level se.，The cooling time per litre of infinite chopping reduces a lot of time.。
5828	You can throw stones.。
5829	add(100, 1, "임시");
5830	Dex +2
5831	Dex +2
5832	Dex +2
5833	Dex +2
5834	Dex +2
5835	Dex +2
5836	Dex +2
5837	Dex +2
5838	Dex +2
5839	매그넘샷 연습\n(연습 대미지: 0~20 크리티컬 5%)
5840	대미지 200%\n크리티컬 +10%
5841	대미지 210%\n크리티컬 +10%
5842	대미지 220%\n크리티컬 +10%
5843	대미지 230%\n크리티컬 +10%
5844	대미지 240%\n크리티컬 +10%
5845	대미지 250%\n크리티컬 +10%
5846	대미지 300%\n크리티컬 +10%
5847	대미지 310%\n크리티컬 +10%
5848	대미지 320%\n크리티컬 +10%
5849	대미지 330%\n크리티컬 +10%
5850	대미지 400%\n크리티컬 +10%
5851	대미지 420%\n크리티컬 +10%
5852	대미지 440%\n크리티컬 +10%
5853	대미지 460%\n크리티컬 +10%
5854	대미지 500%\n크리티컬 +10%
5855	add(100, 1, "사람이나 책으로부터 더 나은 방법을 습득");
5856	add(1, 100, "스킬을 성공시킨다.");\nadd(5, 10, "매그넘샷의 크리티컬 히트 성공");\nadd(10, 5, "매그넘샷으로 마지막 일격을 가함", false);\nadd(50, 2, "크리티컬로 마지막 일격을 가함", false);
5857	add(1, 100, "스킬을 성공시킨다.");\nadd(5, 10, "매그넘샷의 크리티컬 히트 성공");\nadd(10, 5, "매그넘샷으로 마지막 일격을 가함", false);\nadd(50, 2, "크리티컬로 마지막 일격을 가함", false);
5858	add(1, 150, "스킬을 성공시킨다.");\nadd(5, 20, "매그넘샷의 크리티컬 히트 성공");\nadd(10, 5, "매그넘샷으로 마지막 일격을 가함", false);\nadd(40, 1, "크리티컬로 마지막 일격을 가함", false);
5859	add(0.6, 250, 스킬을 성공시킨다.);\nadd(3, 32, 매그넘샷의 크리티컬 히트 성공);\nadd(6.25, 8, 매그넘샷으로 마지막 일격을 가함, false);\nadd(15, 4, 크리티컬로 마지막 일격을 가함, false);
5860	add(0.3, 330, 스킬을 성공시킨다.);\nadd(1.85, 80, 매그넘샷의 크리티컬 히트 성공);\nadd(4.5, 16, 매그넘샷으로 마지막 일격을 가함, false);\nadd(18, 5, 크리티컬로 마지막 일격을 가함, false);
5861	add(0.3, 320, 스킬을 성공시킨다.);\nadd(1.25, 128, 매그넘샷의 크리티컬 히트 성공);\nadd(3, 33, 매그넘샷으로 마지막 일격을 가함, false);\nadd(12.5, 8, 크리티컬로 마지막 일격을 가함, false);
5862	add(0.25, 400, 스킬을 성공시킨다.);\nadd(0.5, 200, 매그넘샷의 크리티컬 히트 성공);\nadd(1.5, 60, 매그넘샷으로 마지막 일격을 가함, false);\nadd(7.5, 20, 크리티컬로 마지막 일격을 가함, false);
5863	add(0.1, 600, 스킬을 성공시킨다.);\nadd(0.5, 400, 매그넘샷의 크리티컬 히트 성공);\nadd(1, 100, 매그넘샷으로 마지막 일격을 가함, false);\nadd(5, 40, 크리티컬로 마지막 일격을 가함, false);
5864	add(0.1, 1000, 스킬을 성공시킨다.);\nadd(0.5, 600, 매그넘샷의 크리티컬 히트 성공);\nadd(1, 160, 매그넘샷으로 마지막 일격을 가함, false);\nadd(3.5, 60, 크리티컬로 마지막 일격을 가함, false);
5865	add(0.05, 1000, 스킬을 성공시킨다.);\nadd(0.5, 1000, 매그넘샷의 크리티컬 히트 성공);\nadd(1, 200, 매그넘샷으로 마지막 일격을 가함, false);\nadd(3.5, 100, 크리티컬로 마지막 일격을 가함, false);
5866	add(0.03, 2000, 스킬을 성공시킨다.);\nadd(0.15, 2000, 매그넘샷의 크리티컬 히트 성공);\nadd(0.33, 600, 매그넘샷으로 마지막 일격을 가함, false);\nadd(1.65, 240, 크리티컬로 마지막 일격을 가함, false);
5867	add(0.03, 2300, 스킬을 성공시킨다.);\nadd(0.15, 2300, 매그넘샷의 크리티컬 히트 성공);\nadd(0.33, 750, 매그넘샷으로 마지막 일격을 가함, false);\nadd(1.65, 240, 크리티컬로 마지막 일격을 가함, false);
5868	add(0.03, 2300, 스킬을 성공시킨다.);\nadd(0.15, 2300, 매그넘샷의 크리티컬 히트 성공);\nadd(0.15, 1700, 매그넘샷으로 마지막 일격을 가함, false);\nadd(1, 300, 크리티컬로 마지막 일격을 가함, false);
5869	add(0.025, 3200, 스킬을 성공시킨다.);\nadd(0.125, 3200, 매그넘샷의 크리티컬 히트 성공);\nadd(0.125, 2000, 매그넘샷으로 마지막 일격을 가함, false);\nadd(0.75, 400, 크리티컬로 마지막 일격을 가함, false);
5870	add(0.025, 4000, 스킬을 성공시킨다.);\nadd(0.125, 4000, 매그넘샷의 크리티컬 히트 성공);\nadd(0.125, 2000, 매그넘샷으로 마지막 일격을 가함, false);\nadd(0.5, 400, 크리티컬로 마지막 일격을 가함, false);
5871	매그넘샷 스킬의 사용하기(Use) 버튼을 눌러서 스킬을 사용해보자. 머리위의 스킬 아이콘이 고정되면 매그넘샷을 노리고 있는 상태. 머리 위의 아이콘을 다시 클릭하면 취소된다. 이 상태로 상대를 클릭하면 매그넘샷을 조준하게 된다. 보통의 원거리 공격처럼 조준이 된 상태에서 클릭하면 매그넘샷을 발사한다.
5872	매그넘샷 스킬의 사용하기(Use) 버튼을 눌러서 스킬을 사용해보자. 머리위의 스킬 아이콘이 고정되면 매그넘샷을 노리고 있는 상태. 머리 위의 아이콘을 다시 클릭하면 취소된다. 이 상태로 상대를 클릭하면 매그넘샷을 조준하게 된다. 보통의 원거리 공격처럼 조준이 된 상태에서 클릭하면 매그넘샷을 발사한다.
5873	매그넘샷을 사용해서 적을 공격하고 쓰러뜨린다.
5874	매그넘샷을 사용해서 적을 공격하고 쓰러뜨린다.
5875	매그넘샷을 사용해서 적을 공격하고 쓰러뜨린다.
5876	매그넘샷을 사용해서 적을 공격하고 쓰러뜨린다.
5877	매그넘샷을 사용해서 적을 공격하고 쓰러뜨린다.
5878	매그넘샷을 사용해서 적을 공격하고 쓰러뜨린다.
5879	매그넘샷을 사용해서 적을 공격하고 쓰러뜨린다.
5880	매그넘샷을 사용해서 적을 공격하고 쓰러뜨린다.
5881	매그넘샷을 사용해서 적을 공격하고 쓰러뜨린다.
5882	매그넘샷을 사용해서 적을 공격하고 쓰러뜨린다.
5883	매그넘샷을 사용해서 적을 공격하고 쓰러뜨린다.
5884	매그넘샷을 사용해서 적을 공격하고 쓰러뜨린다.
5885	매그넘샷을 사용해서 적을 공격하고 쓰러뜨린다.
5886	당신은 이 스킬을 수련하여 오를 수 있는 최고의 경지에 이르렀다. 더 이상의 레벨은 없다.
5887	Dex +1
5888	Dex +1
5889	Dex +1
5890	Dex +1
5891	Dex +1
5892	Dex +2, Int +1
5893	Dex +2, Int +1
5894	Dex +2, Int +1
5895	Dex +2, Int +1
5901	Dex +5, Int +5
5918	add(10,20, "Skill usage is successful.。");
5948	Skill practice phase.
5949	add(5,30, "Skill usage is successful.。");\nadd(50,1, "Infection at the same time.2above the enemies.");
5950	add(4,40, "Skill usage is successful.。");\nadd(10,5, "Infection at the same time.2above the enemies.");\nadd(50,1, "Infection at the same time.3more than the enemy.");
5951	add(3,50, "Skill usage is successful.。");\nadd(5,10, "Infection at the same time.2above the enemies.");\nadd(10,5, "Infection at the same time.3more than the enemy.");\nadd(50,1, "Infection at the same time.4more than the enemy.");
5952	add(2,70, "Skill usage is successful.。");\nadd(3,20, "Infection at the same time.2above the enemies.");\nadd(5,10, "Infection at the same time.3more than the enemy.");\nadd(10,5, "Infection at the same time.4more than the enemy.");\nadd(50,1, "Infection at the same time.5more than the enemy.");
5953	add(1,100, "Skill usage is successful.。");\nadd(1,50, "Infection at the same time.2above the enemies.");\nadd(3,20, "Infection at the same time.3more than the enemy.");\nadd(5,10, "Infection at the same time.4more than the enemy.");\nadd(10,5, "Infection at the same time.5more than the enemy.");\nadd(50,1, "Infection at the same time.6more than the enemy.");
5958	add(0.5,300, "Infection at the same time.3above the strong enemies.");\nadd(1,50, "Infection at the same time.2above a very strong enemy.");
5959	add(0.3,500, "Infection at the same time.3above the strong enemies.");\nadd(0.5,100, "Infection at the same time.2above a very strong enemy.");\nadd(1,50, "Infection at the same time.3more than a very strong enemy.");
5960	add(0.2,700, "Infection at the same time.3above the strong enemies.");\nadd(0.3,200, "Infection at the same time.2above a very strong enemy.");\nadd(0.5,100, "Infection at the same time.3more than a very strong enemy.");\nadd(1,50, "Infection at the same time.4more than a very strong enemy.");
5961	add(0.1,1000, "Infection at the same time.3above the strong enemies.");\nadd(0.1,500, "Infection at the same time.2above a very strong enemy.");\nadd(0.3,200, "Infection at the same time.3more than a very strong enemy.");\nadd(0.5,100, "Infection at the same time.4more than a very strong enemy.");\nadd(1,50, "Infection at the same time.5more than a very strong enemy.");
5962	add(0.1,1000, "Skill usage is successful.。");\nadd(0.1,500, "Infection at the same time.3more than the enemy.");\nadd(0.3,200, "Infection at the same time.3above the strong enemies.");\nadd(0.5,100, "Infection at the same time.3more than a very strong enemy.");\nadd(1,50, "Infection at the same time.3more than that.Bosslevel of enemies.");
5963	Hurt. 10~40\nThe effect is continuous.15Seconds.
5964	Hurt. 12~43\nThe effect is continuous.15Seconds.
5965	Hurt. 14~46\nThe effect is continuous.15Seconds.
5966	Hurt. 16~49\nThe effect is continuous.15Seconds.
5967	Hurt. 18~52\nThe effect is continuous.15Seconds.
5968	Hurt. 20~55\nThe effect is continuous.15Seconds.
5969	Hurt. 22~58\nThe effect is continuous.15Seconds.
5970	Hurt. 24~61\nThe effect is continuous.15Seconds.
5971	Hurt. 26~64\nThe effect is continuous.15Seconds.
5972	Hurt. 28~67\nThe effect is continuous.15Seconds.
5973	Hurt. 30~70\nThe effect is continuous.18Seconds.
5974	Hurt. 31~72\nThe effect is continuous.18Seconds.
5975	Hurt. 32~74\nThe effect is continuous.18Seconds.
5976	Hurt. 33~76\nThe effect is continuous.18Seconds.
5977	Hurt. 35~80\nThe effect is continuous.21Seconds.
5978	Dex +1, Int +1
5979	Dex +1, Int +1
5980	Dex +1, Int +1
5981	Dex +1, Int +1
5982	Dex +1, Int +1
5983	add(3,30, "Infection at the same time.3more than the enemy.");\nadd(10,5, "Infection at the same time.2above the strong enemies.");
5984	add(2,40, "Infection at the same time.3more than the enemy.");\nadd(5,5, "Infection at the same time.2above the strong enemies.");\nadd(10,3, "Infection at the same time.3above the strong enemies.");
5985	add(1,70, "Infection at the same time.3more than the enemy.");\nadd(3,10, "Infection at the same time.2above the strong enemies.");\nadd(5,5, "Infection at the same time.3above the strong enemies.");\nadd(10,2, "Infection at the same time.4above the strong enemies.");
5986	add(0.5,100, "Infection at the same time.3more than the enemy.");\nadd(1,20, "Infection at the same time.2above the strong enemies.");\nadd(3,10, "Infection at the same time.3above the strong enemies.");\nadd(5,5, "Infection at the same time.4above the strong enemies.");\nadd(10,1, "Infection at the same time.5above the strong enemies.");
5987	Take the crystalofed elements obtained from Castina.，Clear the Dunga Desert Ruins Dungeon.。
5988	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。
5989	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。
5990	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。
5991	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。
5992	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。
5993	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。
5994	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。\nSuccessfully used on many enemies who are stronger than me.。
5995	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。\nSuccessfully used on many enemies who are stronger than me.。
5996	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。\nSuccessfully used on many enemies who are stronger than me.。
5997	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。\nSuccessfully used on many enemies who are stronger than me.。
5998	Need to be successfully used in many of my stronger enemies.。\n5The duration of the initial effect above the grade will increase a lot.。
5999	Need to be successfully used in many of my stronger enemies.。\n5The duration of the initial effect above the grade will increase a lot.。
6000	Need to be successfully used in many of my stronger enemies.。\n5The duration of the initial effect above the grade will increase a lot.。
6001	Need to be successfully used in many of my stronger enemies.。\n5The duration of the initial effect above the grade will increase a lot.。
6002	You have reached the highest level of this skill.。 There is no more of this level.。\nComplete.1All the conditions of the grade.，you can earn the title of proof of the highest level.。
6003	add(5,30, "Skill usage is successful.。");\nadd(50,1, "At the same time make.2more than the enemy poisoning.。");
6004	add(4,40, "Skill usage is successful.。");\nadd(10,5, "At the same time make.2more than the enemy poisoning.。");\nadd(50,1, "At the same time make.3more than the enemy poisoned.。");
6005	add(3,50, "Skill usage is successful.。");\nadd(5,10, "At the same time make.2more than the enemy poisoning.。");\nadd(10,5, "At the same time make.3more than the enemy poisoned.。");\nadd(50,1, "At the same time make.4more than the enemy poisoned.。");
6006	add(2,70, "Skill usage is successful.。");\nadd(3,20, "At the same time make.2more than the enemy poisoning.。");\nadd(5,10, "At the same time make.3more than the enemy poisoned.。");\nadd(10,5, "At the same time make.4more than the enemy poisoned.。");\nadd(50,1, "At the same time make.5more than the enemy poisoned.。");
6007	add(1,100, "Skill usage is successful.。");\nadd(1,50, "At the same time make.2more than the enemy poisoning.。");\nadd(3,20, "At the same time make.3more than the enemy poisoned.。");\nadd(5,10, "At the same time make.4more than the enemy poisoned.。");\nadd(10,5, "At the same time make.5more than the enemy poisoned.。");\nadd(50,1, "At the same time make.6more than the enemy poisoned.。");
6008	add(3,30, "At the same time make.3more than the enemy poisoned.。");\nadd(10,5, "At the same time make.2more than the strong enemy poisoning.。");
6009	add(2,40, "At the same time make.3more than the enemy poisoned.。");\nadd(5,5, "At the same time make.2more than the strong enemy poisoning.。");\nadd(10,3, "At the same time make.3more than the strong enemy poisoning.。");
6010	add(1,70, "At the same time make.3more than the enemy poisoned.。");\nadd(3,10, "At the same time make.2more than the strong enemy poisoning.。");\nadd(5,5, "At the same time make.3more than the strong enemy poisoning.。");\nadd(10,2, "At the same time make.4more than the strong enemy poisoning.。");
6011	add(0.5,100, "At the same time make.3more than the enemy poisoned.。");\nadd(1,20, "At the same time make.2more than the strong enemy poisoning.。");\nadd(3,10, "At the same time make.3more than the strong enemy poisoning.。");\nadd(5,5, "At the same time make.4more than the strong enemy poisoning.。");\nadd(10,1, "At the same time make.5more than the strong enemy poisoning.。");
6012	add(0.5,300, "At the same time make.3more than the strong enemy poisoning.。");\nadd(1,50, "At the same time make.2more than a very strong enemy poisoning.。");
6013	add(0.3,500, "At the same time make.3more than the strong enemy poisoning.。");\nadd(0.5,100, "At the same time make.2more than a very strong enemy poisoning.。");\nadd(1,50, "At the same time make.3more than very strong enemy poisoning.。");
6014	add(0.2,700, "At the same time make.3more than the strong enemy poisoning.。");\nadd(0.3,200, "At the same time make.2more than a very strong enemy poisoning.。");\nadd(0.5,100, "At the same time make.3more than very strong enemy poisoning.。");\nadd(1,50, "At the same time make.4more than very strong enemy poisoning.。");
6015	add(0.1,1000, "At the same time make.3more than the strong enemy poisoning.。");\nadd(0.1,500, "At the same time make.2more than a very strong enemy poisoning.。");\nadd(0.3,200, "At the same time make.3more than very strong enemy poisoning.。");\nadd(0.5,100, "At the same time make.4more than very strong enemy poisoning.。");\nadd(1,50, "At the same time make.5more than very strong enemy poisoning.。");
6016	add(0.1,1000, "Skill usage is successful.。");\nadd(0.1,500, "At the same time make.3more than the enemy poisoned.。");\nadd(0.3,200, "At the same time make.3more than the strong enemy poisoning.。");\nadd(0.5,100, "At the same time make.3more than very strong enemy poisoning.。");\nadd(1,50, "At the same time make.3more than that.Bosslevel of enemy poisoning.。");
6017	add(0.6, 200, "Collect items successfully without using skills.。");\nadd(3, 60, "Use skills to collect or make items successfully.。");\nadd(4, 20, "Making high-end fabrics or the most upscale fabrics succeeds.。");\nadd(4, 20, "Making copper or silver blocks is a success.。");\nadd(4, 20, "Blood red herb collection was successful.。");
6018	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
6019	can be transformed into a stronger dark knight.。
6020	can be transformed into a stronger dark knight.。
6021	can be transformed into a stronger dark knight.。
6022	can be transformed into a stronger dark knight.。
6023	can be transformed into a stronger dark knight.。
6024	can be transformed into a stronger dark knight.。
6025	can be transformed into a stronger dark knight.。
6026	can be transformed into a stronger dark knight.。
6027	can be transformed into a stronger dark knight.。
6028	can be transformed into a stronger dark knight.。
6029	can be transformed into a stronger dark knight.。
6030	can be transformed into a stronger dark knight.。
6031	can be transformed into a stronger dark knight.。
6032	can be transformed into a stronger dark knight.。
6033	can be transformed into a stronger dark knight.。
6034	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6035	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6036	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6037	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6038	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6039	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6040	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6041	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6042	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6043	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6044	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6045	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6046	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6047	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6048	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6049	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6050	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6051	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6052	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6053	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6054	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6055	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6056	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6057	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6058	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6059	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6060	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
6061	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
6062	Want to spin the wire in the vicinity of the hand spinning car to use skills.，You want to weave and use skills near the loom.。
6063	add(100, 1, "Get a better way from someone else or book.");
6064	No action at this time.
6065	Will +3, Str +1
6066	Will +3, Str +1
6067	Will +3, Str +1
6068	Will +3, Str +1
6069	Will +3, Str +1
6070	Will +3, Str +2
6071	Will +3, Str +2
6072	Will +3, Str +2
6073	Will +3, Str +2
6074	Will +3, Str +2
6075	Will +4, Str +3
6076	Will +4, Str +3
6077	Will +4, Str +3
6078	Will +4, Str +3
6079	Will +4, Str +3
6080	Will +3, Str +1
6081	Will +3, Str +1
6082	Will +3, Str +1
6083	Will +3, Str +1
6084	Will +3, Str +1
6085	Will +3, Str +2
6086	Will +3, Str +2
6087	Will +3, Str +2
6088	Will +3, Str +2
6089	Will +3, Str +2
6090	Will +4, Str +3
6091	Will +4, Str +3
6092	Will +4, Str +3
6093	Will +4, Str +3
6094	Will +4, Str +3
6095	to the enemies around you.100%close range of injuries.\nConsumption.10%The value of life.
6096	to the enemies around you.110%close range of injuries.\nConsumption.10%The value of life.
6097	to the enemies around you.120%close range of injuries.\nConsumption.10%The value of life.
6098	to the enemies around you.130%close range of injuries.\nConsumption.10%The value of life.
6099	to the enemies around you.140%close range of injuries.\nConsumption.10%The value of life.
6100	to the enemies around you.150%close range of injuries.\nConsumption.10%The value of life.
6101	to the enemies around you.160%close range of injuries.\nConsumption.10%The value of life.
6102	to the enemies around you.170%close range of injuries.\nConsumption.10%The value of life.
6103	to the enemies around you.180%close range of injuries.\nConsumption.10%The value of life.
6104	to the enemies around you.190%close range of injuries.\nConsumption.10%The value of life.
6105	to the enemies around you.200%close range of injuries.\nConsumption.10%The value of life.
6106	to the enemies around you.210%close range of injuries.\nConsumption.10%The value of life.
6107	to the enemies around you.220%close range of injuries.\nConsumption.10%The value of life.
6108	to the enemies around you.230%close range of injuries.\nConsumption.10%The value of life.
6109	to the enemies around you.250%close range of injuries.\nConsumption.10%The value of life.
6110	to the enemies around you.100%close range of injuries.\nConsumption.10%The value of life.
6111	to the enemies around you.110%close range of injuries.\nConsumption.10%The value of life.
6112	to the enemies around you.120%close range of injuries.\nConsumption.10%The value of life.
6113	to the enemies around you.130%close range of injuries.\nConsumption.10%The value of life.
6114	to the enemies around you.140%close range of injuries.\nConsumption.10%The value of life.
6115	to the enemies around you.150%close range of injuries.\nConsumption.10%The value of life.
6116	to the enemies around you.160%close range of injuries.\nConsumption.10%The value of life.
6117	to the enemies around you.170%close range of injuries.\nConsumption.10%The value of life.
6118	to the enemies around you.180%close range of injuries.\nConsumption.10%The value of life.
6119	to the enemies around you.190%close range of injuries.\nConsumption.10%The value of life.
6120	to the enemies around you.200%close range of injuries.\nConsumption.10%The value of life.
6121	to the enemies around you.210%close range of injuries.\nConsumption.10%The value of life.
6122	to the enemies around you.220%close range of injuries.\nConsumption.10%The value of life.
6123	to the enemies around you.230%close range of injuries.\nConsumption.10%The value of life.
6124	to the enemies around you.250%close range of injuries.\nConsumption.10%The value of life.
6125	add(100, 1, "Get a better way from someone else or book.");
6126	add(1,20,"Attack the enemy.");\nadd(3,10,"Defeat the enemy.");\nadd(10,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most enemies.",false);\nadd(50,1,"Defeat most enemies.",false);
6127	add(0.5,30,"Attack the enemy.");\nadd(1.5,20,"Defeat the enemy.");\nadd(1,20,"Attack enemies of the same rank.");\nadd(3,10,"Defeat enemies of the same rank.");\nadd(10,5,"Defeat the strong enemy.");\nadd(10,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most of the same level of enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
6128	add(0.2,30,"Attack the enemy.");\nadd(0.5,20,"Defeat the enemy.");\nadd(1,30,"Attack enemies of the same rank.");\nadd(2,30,"Defeat enemies of the same rank.");\nadd(8,5,"Defeat the strong enemy.");\nadd(8,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most of the powerful enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
6129	add(0.3, 128, Attack enemies of the same rank.);\nadd(0.6, 64, Defeat enemies of the same rank.);\nadd(2.5, 32, Defeat the strong enemy.);\nadd(3, 32, Defeat very strong enemies.);\nadd(2.5, 3, Fight back with windmill skills.);\nadd(10, 2, Attack most of the powerful enemies., false);\nadd(25, 2, Defeat most of the powerful enemies., false);
6130	add(0.06, 320, Attack enemies of the same rank.);\nadd(0.3, 160, Defeat enemies of the same rank.);\nadd(1, 100, Defeat the strong enemy.);\nadd(1.8, 50, Defeat very strong enemies.);\nadd(1, 3, Fight back with windmill skills.);\nadd(9, 2, Attack most of the powerful enemies., false);\nadd(15, 2, Defeat most of the powerful enemies., false);
6131	add(0.2, 300, Defeat enemies of the same rank.);\nadd(0.6, 160, Defeat the strong enemy.);\nadd(1.2, 100, Defeat very strong enemies.);\nadd(1, 3, Fight back with windmill skills.);\nadd(6, 2, Attack most of the powerful enemies.);\nadd(10, 2, Defeat most of the powerful enemies.);
6132	add(0.05, 600, Defeat enemies of the same rank.);\nadd(0.25, 400, Defeat the strong enemy.);\nadd(0.5, 200, Defeat very strong enemies.);\nadd(0.5, 4, Fight back with windmill skills.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
6133	add(0.05, 1000, Defeat enemies of the same rank.);\nadd(0.1, 600, Defeat the strong enemy.);\nadd(0.25, 400, Defeat very strong enemies.);\nadd(1, 100, Overcome.Bosslevel of enemies.);\nadd(0.5, 4, Fight back with windmill skills.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
6134	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 200, Overcome.Bosslevel of enemies.);\nadd(1.5, 4, Attack most of the powerful enemies.);\nadd(5, 4, Defeat most of the powerful enemies.);
6135	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 300, Overcome.Bosslevel of enemies.);\nadd(1, 10, Attack most of the powerful enemies.);\nadd(2.5, 10, Defeat most of the powerful enemies.);
6136	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 450, Overcome.Bosslevel of enemies.);\nadd(0.65, 15, Attack most of the powerful enemies.);\nadd(1.65, 15, Defeat most of the powerful enemies.);
6137	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 450, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
6138	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1500, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
6139	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
6140	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
6141	add(100, 1, "Get a better way from someone else or book.");
6142	add(1,20,"Attack the enemy.");\nadd(3,10,"Defeat the enemy.");\nadd(10,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most enemies.",false);\nadd(50,1,"Defeat most enemies.",false);
6143	add(0.5,30,"Attack the enemy.");\nadd(1.5,20,"Defeat the enemy.");\nadd(1,20,"Attack enemies of the same rank.");\nadd(3,10,"Defeat enemies of the same rank.");\nadd(10,5,"Defeat the strong enemy.");\nadd(10,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most of the same level of enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
6144	add(0.2,30,"Attack the enemy.");\nadd(0.5,20,"Defeat the enemy.");\nadd(1,30,"Attack enemies of the same rank.");\nadd(2,30,"Defeat enemies of the same rank.");\nadd(8,5,"Defeat the strong enemy.");\nadd(8,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most of the powerful enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
6145	add(0.3, 128, Attack enemies of the same rank.);\nadd(0.6, 64, Defeat enemies of the same rank.);\nadd(2.5, 32, Defeat the strong enemy.);\nadd(3, 32, Defeat very strong enemies.);\nadd(2.5, 3, Fight back with windmill skills.);\nadd(10, 2, Attack most of the powerful enemies., false);\nadd(25, 2, Defeat most of the powerful enemies., false);
6146	add(0.06, 320, Attack enemies of the same rank.);\nadd(0.3, 160, Defeat enemies of the same rank.);\nadd(1, 100, Defeat the strong enemy.);\nadd(1.8, 50, Defeat very strong enemies.);\nadd(1, 3, Fight back with windmill skills.);\nadd(9, 2, Attack most of the powerful enemies., false);\nadd(15, 2, Defeat most of the powerful enemies., false);
6147	add(0.2, 300, Defeat enemies of the same rank.);\nadd(0.6, 160, Defeat the strong enemy.);\nadd(1.2, 100, Defeat very strong enemies.);\nadd(1, 3, Fight back with windmill skills.);\nadd(6, 2, Attack most of the powerful enemies.);\nadd(10, 2, Defeat most of the powerful enemies.);
6148	add(0.05, 600, Defeat enemies of the same rank.);\nadd(0.25, 400, Defeat the strong enemy.);\nadd(0.5, 200, Defeat very strong enemies.);\nadd(0.5, 4, Fight back with windmill skills.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
6149	add(0.05, 1000, Defeat enemies of the same rank.);\nadd(0.1, 600, Defeat the strong enemy.);\nadd(0.25, 400, Defeat very strong enemies.);\nadd(1, 100, Overcome.Bosslevel of enemies.);\nadd(0.5, 4, Fight back with windmill skills.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
6150	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 200, Overcome.Bosslevel of enemies.);\nadd(1.5, 4, Attack most of the powerful enemies.);\nadd(5, 4, Defeat most of the powerful enemies.);
6151	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 300, Overcome.Bosslevel of enemies.);\nadd(1, 10, Attack most of the powerful enemies.);\nadd(2.5, 10, Defeat most of the powerful enemies.);
6152	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 450, Overcome.Bosslevel of enemies.);\nadd(0.65, 15, Attack most of the powerful enemies.);\nadd(1.65, 15, Defeat most of the powerful enemies.);
6153	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 450, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
6154	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1500, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
6155	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
6156	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
6157	Mr. Leonard taught the windmill skills.。Find a martial arts teacher in Dunbaron.，Study it hard.。
6158	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6159	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6160	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6161	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6162	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6163	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6164	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6165	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6166	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6167	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6168	Defeat the enemy with a windmill.。\nGrade.5Begin.，The range of attack will become larger.。
6169	Defeat the enemy with a windmill.。\nGrade.5Begin.，The range of attack will become larger.。
6170	Defeat the enemy with a windmill.。\nGrade.5Begin.，The range of attack will become larger.。
6171	Defeat the enemy with a windmill.。\nGrade.5Begin.，The range of attack will become larger.。
6172	Windmill skills are at their highest level.，Can attack a wider range of enemies.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
6173	Mr. Leonard taught the windmill skills.。Find a martial arts teacher in Dunbaron.，Study it hard.。
6174	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6175	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6176	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6177	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6178	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6179	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6180	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6181	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6182	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6183	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6184	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6185	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6186	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6187	Windmill skills can help you out of danger effectively.，But it will also reduce yours.HP。Be careful not to use it indiscriminately.。
6188	You have reached the highest level of that skill.，You can't raise the level any more.。
6189	Set fire to the bomb that holds the bomber.。
6190	add(100, 1, "Temporary.");
6191	（The bomb ignited.）
6192	add(2, 10, "Oil fried very delicious food.。");\nadd(1, 10, "Oil fried food success.。.");\nadd(0.5, 20, "Taste the fried food.。");\nadd(0.5, 20, "Fried food was successful.。");\nadd(50, 1, "Read more about making pasta books.");
6193	Throw the dice.
6194	add(100, 1, "Temporary.");
6195	(Throw the dice.)
6196	add(100, 1, "Temporary.");
6335	Take the other person's life as one's own.。
6338	(Take life.)
6339	Skill practice phase.
6355	Skill practice phase.
6371	Skill practice phase.
6387	Skill practice phase.
6693	Build my elf weapon.。\nSkills are not available at this time.。
6708	Build my elf weapon.。\nSkills are not available at this time.。
6724	Build my elf weapon.。\nSkills are not available at this time.。
6740	Build my elf weapon.。\nSkills are not available at this time.。
6786	Take the other person's life as one's own.。
6787	Take the other person's life as one's own.。
6788	Take the other person's life as one's own.。
6789	Take the other person's life as one's own.。
6790	Take the other person's life as one's own.。
6791	Take the other person's life as one's own.。
6792	Take the other person's life as one's own.。
6793	Take the other person's life as one's own.。
6794	Take the other person's life as one's own.。
6795	Take the other person's life as one's own.。
6796	Take the other person's life as one's own.。
6797	Take the other person's life as one's own.。
6798	Take the other person's life as one's own.。
6799	Take the other person's life as one's own.。
6800	Take the other person's life as one's own.。
6801	add(100, 1, "Temporary.");
6802	add(100, 1, "Temporary.");
6803	add(100, 1, "Temporary.");
6804	add(100, 1, "Temporary.");
6805	add(100, 1, "Temporary.");
6806	add(100, 1, "Temporary.");
6807	add(100, 1, "Temporary.");
6808	add(100, 1, "Temporary.");
6809	add(100, 1, "Temporary.");
6810	add(100, 1, "Temporary.");
6811	add(100, 1, "Temporary.");
6812	add(100, 1, "Temporary.");
6813	add(100, 1, "Temporary.");
6814	add(100, 1, "Temporary.");
6815	add(100, 1, "Temporary.");
6816	(Take life.)
6817	(Take life.)
6818	(Take life.)
6819	(Take life.)
6820	(Take life.)
6821	(Take life.)
6822	(Take life.)
6823	(Take life.)
6824	(Take life.)
6825	(Take life.)
6826	(Take life.)
6827	(Take life.)
6828	(Take life.)
6829	(Take life.)
6830	(Take life.)
6831	While resting around the campfire.，Yes.190%the rest effect.\nIncrease the success rate of magic release.
6832	While resting around the campfire.，Yes.200%the rest effect.\nIncrease the success rate of magic release.
6833	While resting around the campfire.，Yes.250%the rest effect.\nIncrease the success rate of magic release.
6834	While resting around the campfire.，Yes.260%the rest effect.\nIncrease the success rate of magic release.
6835	While resting around the campfire.，Yes.270%the rest effect.\nIncrease the success rate of magic release.
6836	While resting around the campfire.，Yes.280%the rest effect.\nIncrease the success rate of magic release.
6837	While resting around the campfire.，Yes.330%the rest effect.\nIncrease the success rate of magic release.
6838	While resting around the campfire.，Yes.340%the rest effect.\nIncrease the success rate of magic release.
6839	While resting around the campfire.，Yes.350%the rest effect.\nIncrease the success rate of magic release.
6840	While resting around the campfire.，Yes.360%the rest effect.\nIncrease the success rate of magic release.
6841	While resting around the campfire.，Yes.400%the rest effect.\nIncrease the success rate of magic release.
6842	add(100, 1, "The social experience level is reached. 21 ");
6843	add(100, 1, "The social experience level is reached. 23 ");
6844	add(100, 1, "The social experience level is reached. 25 ");
6845	add(100, 1, "The social experience level is reached. 27 ");
6846	add(100, 1, "The social experience level is reached. 29 ");
6847	add(100, 1, "The social experience level is reached. 31 ");
6848	add(100, 1, "The social experience level is reached. 33 ");
6849	add(100, 1, "The social experience level is reached. 35 ");
6850	add(100, 1, "The social experience level is reached. 37 ");
6851	add(100, 1, "The social experience level is reached. 39 ");
6852	add(100, 1, "The social experience level is reached. 41 ");
6853	add(100, 1, "The social experience level is reached. 43 ");
6854	add(100, 1, "The social experience level is reached. 45 ");
6855	add(100, 1, "The social experience level is reached. 47 ");
6856	add(100, 1, "The social experience level is reached. 50 ");
6857	add(100, 1, "The level of strength is reached.40 ");\nadd(100, 1, "The intelligence level is reached.40 ");\nadd(100, 1, "Agile levels are reached.40 ");\nadd(100, 1, "The level of will is reached.40 ");\nadd(100, 1, "The lucky level is reached.40 ");
6858	add(100, 1, "The social experience level is reached. 21 ");
6859	add(100, 1, "The social experience level is reached. 23 ");
6860	add(100, 1, "The social experience level is reached. 25 ");
6861	add(100, 1, "The social experience level is reached. 27 ");
6862	add(100, 1, "The social experience level is reached. 29 ");
6863	add(100, 1, "The social experience level is reached. 31 ");
6864	add(100, 1, "The social experience level is reached. 33 ");
6865	add(100, 1, "The social experience level is reached. 35 ");
6866	add(100, 1, "The social experience level is reached. 37 ");
6867	add(100, 1, "The social experience level is reached. 39 ");
6868	add(100, 1, "The social experience level is reached. 41 ");
6869	add(100, 1, "The social experience level is reached. 43 ");
6870	add(100, 1, "The social experience level is reached. 45 ");
6871	add(100, 1, "The social experience level is reached. 47 ");
6872	add(100, 1, "The social experience level is reached. 50 ");
6873	add(100, 1, "The level of strength is reached.40 ");\nadd(100, 1, "The intelligence level is reached.40 ");\nadd(100, 1, "Agile levels are reached.40 ");\nadd(100, 1, "The level of will is reached.40 ");\nadd(100, 1, "The lucky level is reached.40 ");
6874	add(100, 1, "The social experience level is reached. 21 ");
6875	add(100, 1, "The social experience level is reached. 23 ");
6876	add(100, 1, "The social experience level is reached. 25 ");
6877	add(100, 1, "The social experience level is reached. 27 ");
6878	add(100, 1, "The social experience level is reached. 29 ");
6879	add(100, 1, "The social experience level is reached. 31 ");
6880	add(100, 1, "The social experience level is reached. 33 ");
6881	add(100, 1, "The social experience level is reached. 35 ");
6882	add(100, 1, "The social experience level is reached. 37 ");
6883	add(100, 1, "The social experience level is reached. 39 ");
6884	add(100, 1, "The social experience level is reached. 41 ");
6885	add(100, 1, "The social experience level is reached. 43 ");
6886	add(100, 1, "The social experience level is reached. 45 ");
6887	add(100, 1, "The social experience level is reached. 47 ");
6888	add(100, 1, "The social experience level is reached. 50 ");
6889	add(100, 1, "The level of strength is reached.40 ");\nadd(100, 1, "The intelligence level is reached.40 ");\nadd(100, 1, "Agile levels are reached.40 ");\nadd(100, 1, "The level of will is reached.40 ");\nadd(100, 1, "The lucky level is reached.40 ");
6890	add(100, 1, "The social experience level is reached. 21 ");
6891	add(100, 1, "The social experience level is reached. 23 ");
6892	add(100, 1, "The social experience level is reached. 25 ");
6893	add(100, 1, "The social experience level is reached. 27 ");
6894	add(100, 1, "The social experience level is reached. 29 ");
6895	add(100, 1, "The social experience level is reached. 31 ");
6896	add(100, 1, "The social experience level is reached. 33 ");
6897	add(100, 1, "The social experience level is reached. 35 ");
6898	add(100, 1, "The social experience level is reached. 37 ");
6899	add(100, 1, "The social experience level is reached. 39 ");
6900	add(100, 1, "The social experience level is reached. 41 ");
6901	add(100, 1, "The social experience level is reached. 43 ");
6902	add(100, 1, "The social experience level is reached. 45 ");
6903	add(100, 1, "The social experience level is reached. 47 ");
6904	add(100, 1, "The social experience level is reached. 50 ");
6905	add(100, 1, "The level of strength is reached.40 ");\nadd(100, 1, "The intelligence level is reached.40 ");\nadd(100, 1, "Agile levels are reached.40 ");\nadd(100, 1, "The level of will is reached.40 ");\nadd(100, 1, "The lucky level is reached.40 ");
6981	The spirit of the solidization consumes energy. 100\nDamage values can be caused. 400~800
6982	The spirit of the solidization consumes energy. 110\nDamage values can be caused. 420~850
6983	The spirit of the solidization consumes energy. 120\nDamage values can be caused. 440~900
6996	The spirit of the solidization consumes energy. 100\nDamage values can be caused. 700~900
6997	The spirit of the solidization consumes energy. 110\nDamage values can be caused. 710~910
6998	The spirit of the solidization consumes energy. 120\nDamage values can be caused. 720~920
7011	The spirit of the solidization consumes energy. 100\nDamage values can be caused. 300~700
7012	The spirit of the solidization consumes energy. 110\nDamage values can be caused. 340~740
7013	The spirit of the solidization consumes energy. 120\nDamage values can be caused. 380~780
7026	The spirit of the solidization consumes energy. 100\nDamage values can be caused. 600~800\nCan be attacked. 6Name.
7027	The spirit of the solidization consumes energy. 110\nDamage values can be caused. 610~810\nCan be attacked. 6Name.
7028	The spirit of the solidization consumes energy. 120\nDamage values can be caused. 620~820\nCan be attacked. 6Name.
7029	The spirit of the solidization consumes energy. 130\nDamage values can be caused. 630~830\nCan be attacked. 8Name.
7030	The spirit of the solidization consumes energy. 140\nDamage values can be caused. 640~840\nCan be attacked. 8Name.
7031	The spirit of the solidization consumes energy. 150\nDamage values can be caused. 650~850\nCan be attacked. 8Name.
7032	The spirit of the solidization consumes energy. 180\nDamage values can be caused. 680~880\nCan be attacked. 10Name.
7033	The spirit of the solidization consumes energy. 190\nDamage values can be caused. 690~890\nCan be attacked. 10Name.
7034	The spirit of the solidization consumes energy. 200\nDamage values can be caused. 700~900\nCan be attacked. 10Name.
7035	The spirit of the solidization consumes energy. 210\nDamage values can be caused. 710~910\nCan be attacked. 10Name.
7036	The spirit of the solidization consumes energy. 240\nDamage values can be caused. 740~940\nCan be attacked. 12A.
7037	The spirit of the solidization consumes energy. 250\nDamage values can be caused. 750~950\nCan be attacked. 12A.
7038	The spirit of the solidization consumes energy. 260\nDamage values can be caused. 760~960\nCan be attacked. 12A.
7039	The spirit of the solidization consumes energy. 270\nDamage values can be caused. 770~970\nCan be attacked. 12A.
7040	The spirit of the solidization consumes energy. 300\nDamage values can be caused. 800~1000\nCan be attacked. 15Name.
7041	The spirit of the solidization consumes energy. 130\nDamage values can be caused. 460~950\nThe range of attacks increases. 25%
7042	The spirit of the solidization consumes energy. 140\nDamage values can be caused. 480~1000\nThe range of attacks increases. 25%
7043	The spirit of the solidization consumes energy. 150\nDamage values can be caused. 500~1050\nThe range of attacks increases. 25%
7044	The spirit of the solidization consumes energy. 180\nDamage values can be caused. 550~1100\nThe range of attacks increases. 50%
7045	The spirit of the solidization consumes energy. 190\nDamage values can be caused. 570~1150\nThe range of attacks increases. 50%
7046	The spirit of the solidization consumes energy. 200\nDamage values can be caused. 590~1200\nThe range of attacks increases. 50%
7047	The spirit of the solidization consumes energy. 210\nDamage values can be caused. 610~1250\nThe range of attacks increases. 50%
7048	The spirit of the solidization consumes energy. 240\nDamage values can be caused. 660~1350\nThe range of attacks increases. 75%
7049	The spirit of the solidization consumes energy. 250\nDamage values can be caused. 690~1400\nThe range of attacks increases. 75%
7050	The spirit of the solidization consumes energy. 260\nDamage values can be caused. 720~1450\nThe range of attacks increases. 75%
7051	The spirit of the solidization consumes energy. 270\nDamage values can be caused. 750~1500\nThe range of attacks increases. 75%
7052	The spirit of the solidization consumes energy. 300\nDamage values can be caused. 800~1600\nThe range of attacks increases. 100%
7053	The spirit of the solidization consumes energy. 130\nDamage values can be caused. 730~930\nThe range attack distance increases. 13%
7054	The spirit of the solidization consumes energy. 140\nDamage values can be caused. 740~940\nThe range attack distance increases. 13%
7055	The spirit of the solidization consumes energy. 150\nDamage values can be caused. 750~950\nThe range attack distance increases. 13%
7056	The spirit of the solidization consumes energy. 180\nDamage values can be caused. 780~980\nThe range attack distance increases. 25%
7057	The spirit of the solidization consumes energy. 190\nDamage values can be caused. 790~990\nThe range attack distance increases. 25%
7058	The spirit of the solidization consumes energy. 200\nDamage values can be caused. 800~1000\nThe range attack distance increases. 25%
7059	The spirit of the solidization consumes energy. 210\nDamage values can be caused. 810~1010\nThe range attack distance increases. 25%
7060	The spirit of the solidization consumes energy. 240\nDamage values can be caused. 840~1040\nThe range attack distance increases. 38%
7061	The spirit of the solidization consumes energy. 250\nDamage values can be caused. 850~1050\nThe range attack distance increases. 38%
7062	The spirit of the solidization consumes energy. 260\nDamage values can be caused. 860~1060\nThe range attack distance increases. 38%
7063	The spirit of the solidization consumes energy. 270\nDamage values can be caused. 870~1070\nThe range attack distance increases. 38%
7064	The spirit of the solidization consumes energy. 300\nDamage values can be caused. 900~1100\nThe range attack distance increases. 50%
7065	The spirit of the solidization consumes energy. 130\nDamage values can be caused. 420~820\nThe range of attacks increases. 13%
7066	The spirit of the solidization consumes energy. 140\nDamage values can be caused. 460~860\nThe range of attacks increases. 13%
7067	The spirit of the solidization consumes energy. 150\nDamage values can be caused. 500~900\nThe range of attacks increases. 13%
7068	The spirit of the solidization consumes energy. 180\nDamage values can be caused. 550~950\nThe range of attacks increases. 25%
7069	The spirit of the solidization consumes energy. 190\nDamage values can be caused. 590~990\nThe range of attacks increases. 25%
7070	The spirit of the solidization consumes energy. 200\nDamage values can be caused. 630~1030\nThe range of attacks increases. 25%
7071	The spirit of the solidization consumes energy. 210\nDamage values can be caused. 670~1070\nThe range of attacks increases. 25%
7072	The spirit of the solidization consumes energy. 240\nDamage values can be caused. 720~1120\nThe range of attacks increases. 38%
7073	The spirit of the solidization consumes energy. 250\nDamage values can be caused. 760~1160\nThe range of attacks increases. 38%
7074	The spirit of the solidization consumes energy. 260\nDamage values can be caused. 800~1200\nThe range of attacks increases. 38%
7075	The spirit of the solidization consumes energy. 270\nDamage values can be caused. 840~1240\nThe range of attacks increases. 38%
7076	The spirit of the solidization consumes energy. 300\nDamage values can be caused. 900~1300\nThe range of attacks increases. 50%
7077	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7078	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7079	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7080	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7081	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7082	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7083	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7084	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7085	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7086	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7087	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7088	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7089	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7090	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7091	The elf weaponization skills reach the highest level.。You can't raise the level any more.。
7092	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7093	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7094	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7095	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7096	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7097	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7098	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7099	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7100	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7101	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7102	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7103	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7104	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7105	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7106	The elf weaponization skills reach the highest level.。You can't raise the level any more.。
7107	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7108	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7109	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7110	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7111	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7112	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7113	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7114	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7115	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7116	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7117	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7118	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7119	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7120	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7121	The elf weaponization skills reach the highest level.。You can't raise the level any more.。
7122	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7123	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7124	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7125	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7126	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7127	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7128	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7129	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7130	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7131	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7132	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7133	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7134	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7135	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
7136	The elf weaponization skills reach the highest level.。You can't raise the level any more.。
7169	add(100, 1, "Get a better way from other people or books.");
7170	add(1,30,"Attack the enemy.");\nadd(5,6,"Defeat the enemy.");\nadd(50,1,"Simultaneous attack.3more than the enemy.。",false);
7173	add(0.3,100,"Attack enemies of the same rank.");\nadd(1,30,"Defeat enemies of the same rank.");\nadd(15,4,"Simultaneous attack.4more than the enemy.。",false);
7176	add(0.1,300,"Attack strong enemies.");\nadd(0.8,40,"Defeat the strong enemy.");\nadd(7,6,"Simultaneous attack.5more than the enemy.。");\nadd(1,10,"Simultaneous attack.3above the strong enemies.。",false);\nadd(3,4,"Simultaneous attack.4above the strong enemies.。",false);\nadd(5,2,"Simultaneous attack.5above the strong enemies.。",false);
7177	add(0.06,500,"Attack strong enemies.");\nadd(0.5,60,"Defeat the strong enemy.");\nadd(5,8,"Simultaneous attack.5more than the enemy.。");\nadd(1,10,"Simultaneous attack.3above the strong enemies.。",false);\nadd(3,4,"Simultaneous attack.4above the strong enemies.。",false);\nadd(5,2,"Simultaneous attack.5above the strong enemies.。",false);
7178	add(0.03,1000,"Attack strong enemies.");\nadd(0.3,100,"Defeat the strong enemy.");\nadd(3,14,"Simultaneous attack.5more than the enemy.。");\nadd(1,10,"Simultaneous attack.3above the strong enemies.。",false);\nadd(3,4,"Simultaneous attack.4above the strong enemies.。",false);\nadd(5,2,"Simultaneous attack.5above the strong enemies.。",false);
7179	add(0.08,300,"Attack very strong enemies.");\nadd(0.6,40,"Defeat very strong enemies.");\nadd(2,20,"Simultaneous attack.5more than the enemy.。");\nadd(1,10,"Simultaneous attack.3above the strong enemies.。",false);\nadd(3,4,"Simultaneous attack.4above the strong enemies.。",false);\nadd(5,2,"Simultaneous attack.5above the strong enemies.。",false);
7180	add(0.05,600,"Attack very strong enemies.");\nadd(0.4,50,"Defeat very strong enemies.");\nadd(1.5,20,"Simultaneous attack.6above the strong enemies.。");\nadd(1,10,"Simultaneous attack.3more than a very strong enemy.。",false);\nadd(3,4,"Simultaneous attack.4more than a very strong enemy.。",false);\nadd(5,2,"Simultaneous attack.5more than a very strong enemy.。",false);
7181	add(0.02,1500,"Attack very strong enemies.");\nadd(0.2,100,"Defeat very strong enemies.");\nadd(1,30,"Simultaneous attack.6above the strong enemies.。");\nadd(1,10,"Simultaneous attack.3more than a very strong enemy.。",false);\nadd(3,4,"Simultaneous attack.4more than a very strong enemy.。",false);\nadd(5,2,"Simultaneous attack.5more than a very strong enemy.。",false);
7182	add(0.05,600,"Attack.Bosslevel of enemies.");\nadd(0.4,50,"Overcome.Bosslevel of enemies.");\nadd(0.8,40,"Simultaneous attack.6above the strong enemies.。");\nadd(1,10,"Simultaneous attack.3more than a very strong enemy.。",false);\nadd(3,4,"Simultaneous attack.4more than a very strong enemy.。",false);\nadd(5,2,"Simultaneous attack.5more than a very strong enemy.。",false);
7183	add(0.03,1000,"Attack.Bosslevel of enemies.");\nadd(0.2,100,"Overcome.Bosslevel of enemies.");\nadd(0.6,50,"Simultaneous attack.6above the strong enemies.。");\nadd(0.8,15,"Simultaneous attack.3more than a very strong enemy.。",false);\nadd(1,10,"Simultaneous attack.4more than a very strong enemy.。",false);\nadd(3,3,"Simultaneous attack.5more than a very strong enemy.。",false);
7184	add(0.01,3000,"Attack.Bosslevel of enemies.");\nadd(0.1,200,"Overcome.Bosslevel of enemies.");\nadd(0.5,60,"Simultaneous attack.6above the strong enemies.。");\nadd(0.5,20,"Simultaneous attack.3more than a very strong enemy.。",false);\nadd(0.8,12,"Simultaneous attack.4more than a very strong enemy.。",false);\nadd(1,10,"Simultaneous attack.5more than a very strong enemy.。",false);
7185	add(10, 10, Attack at will.);
7186	add(5, 20, Attack the enemy.);\nadd(10, 10, "Down the enemy.", false);
7187	add(3, 30, Attack the enemy.);\nadd(5, 15, Down the enemy.);\nadd(10, 5, "Defeat the enemy.", false);
7188	add(1, 60, Attack the enemy.);\nadd(3, 20, Down the enemy.);\nadd(5, 10, Defeat the enemy.);\nadd(30, 1, "The attack was launched as a violent attack.", false);
7189	add(2, 20, "Attack enemies of the same rank.");\nadd(3, 12, "Defeat enemies of the same rank.");\nadd(5, 8, "Defeat enemies of the same rank.");\nadd(20, 1, The attack was launched as a violent attack.);\nadd(15, 2, "Attack strong enemies.", false);\nadd(30, 1, "Defeat the strong enemy.", false);
7190	add(1, 40, "Attack enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 12, "Defeat enemies of the same rank.");\nadd(15, 2, The attack was launched as a violent attack.);\nadd(10, 3, "Attack strong enemies.", false);\nadd(20, 1, "Defeat the strong enemy.", false);
7191	add(0.8, 50, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(10, 3, The attack was launched as a violent attack.);\nadd(7, 4, "Attack strong enemies.", false);\nadd(15, 2, "Defeat the strong enemy.", false);
7192	add(0.5, 60, "Attack strong enemies.");\nadd(0.7, 40, "Defeat strong enemies.");\nadd(1, 30, "Defeat the strong enemy.");\nadd(7, 2, The attack was launched as a violent attack.);\nadd(5, 4, "Attack very strong enemies.", false);\nadd(10, 2, "Defeat very strong enemies.", false);
7193	add(0.3, 100, "Attack strong enemies.");\nadd(0.5, 60, "Defeat strong enemies.");\nadd(0.7, 40, "Defeat the strong enemy.");\nadd(5, 3, The attack was launched as a violent attack.);\nadd(3, 7, "Attack very strong enemies.", false);\nadd(7, 3, "Defeat very strong enemies.", false);
7194	add(0.1, 300, "Attack strong enemies.");\nadd(0.3, 100, "Defeat strong enemies.");\nadd(0.5, 50, "Defeat the strong enemy.");\nadd(3, 5, The attack was launched as a violent attack.);\nadd(1, 20, "Attack very strong enemies.", false);\nadd(5, 5, "Defeat very strong enemies.", false);
7195	add(0.05, 500, "Attack very strong enemies.");\nadd(0.07, 300, "Defeat very strong enemies.");\nadd(0.1, 200, "Defeat very strong enemies.");\nadd(1, 15, The attack was launched as a violent attack.);\nadd(0.5, 40, "Attack.Bosslevel of enemies.", false);\nadd(1, 20, "Overcome.Bosslevel of enemies.", false);
7196	add(0.03, 700, "Attack very strong enemies.");\nadd(0.05, 500, "Defeat very strong enemies.");\nadd(0.07, 300, "Defeat very strong enemies.");\nadd(0.9, 20, The attack was launched as a violent attack.);\nadd(0.3, 70, "Attack.Bosslevel of enemies.", false);\nadd(0.7, 30, "Overcome.Bosslevel of enemies.", false);
7197	add(0.01, 2000, "Attack very strong enemies.");\nadd(0.03, 700, "Defeat very strong enemies.");\nadd(0.05, 500, "Defeat very strong enemies.");\nadd(0.7, 30, The attack was launched as a violent attack.);\nadd(0.1, 200, "Attack.Bosslevel of enemies.", false);\nadd(0.5, 40, "Overcome.Bosslevel of enemies.", false);
7198	add(0.05, 500, "Attack.Bosslevel of enemies.");\nadd(0.07, 300, "Knock it down.Bosslevel of enemies.");\nadd(0.1, 250, "Overcome.Bosslevel of enemies.");\nadd(0.5, 60, The attack was launched as a violent attack.);
7199	add(0.03, 1000, "Attack.Bosslevel of enemies.");\nadd(0.05, 500, "Knock it down.Bosslevel of enemies.");\nadd(0.07, 300, "Overcome.Bosslevel of enemies.");\nadd(0.3, 100, The attack was launched as a violent attack.);
7200	add(0.01, 4000, "Attack.Bosslevel of enemies.");\nadd(0.03, 1000, "Knock it down.Bosslevel of enemies.");\nadd(0.05, 500, "Overcome.Bosslevel of enemies.");\nadd(0.1, 300, The attack was launched as a violent attack.);
7201	Stamina +1, Str +1
7202	Stamina +1, Str +1
7203	Stamina +1, Str +1
7204	Stamina +1, Str +1
7205	Stamina +1, Str +1
7206	Stamina +1, Str +1
7207	Stamina +2, Str +2
7208	Stamina +2, Str +2
7209	Stamina +2, Str +2
7210	Stamina +2, Str +2
7211	Stamina +3, Str +3
7212	Stamina +3, Str +3
7213	Stamina +3, Str +3
7214	Stamina +3, Str +3
7216	Will +1
7217	Will +1
7218	Will +1
7219	Will +1
7220	Will +1
7221	Will +1
7222	Str +1, Will +1
7223	Str +1, Will +1
7224	Str +1, Will +1
7225	Str +1, Will +1
7226	Str +1, Will +1
7227	Str +1, Will +1
7228	Str +1, Will +1
7229	Str +1, Will +1
7230	Str +5, Will +5
7231	The skill stage.
7247	The skill stage.
7279	Throw a throwable weapon at the enemy.。
7280	Throw a throwable weapon at the enemy.。
7281	Throw a throwable weapon at the enemy.。
7282	Throw a throwable weapon at the enemy.。
7283	Throw a throwable weapon at the enemy.。
7284	Throw a throwable weapon at the enemy.。
7285	Throw a throwable weapon at the enemy.。
7286	Throw a throwable weapon at the enemy.。
7287	Throw a throwable weapon at the enemy.。
7288	Throw a throwable weapon at the enemy.。
7289	Throw a throwable weapon at the enemy.。
7295	Stop the enemy from moving with trampling.。\nHurt.10~20
7325	Stamina +5, Str +5
7326	Stop the enemy from moving with trampling.。\nHurt.10~23
7327	Stop the enemy from moving with trampling.。\nHurt.10~26
7328	Stop the enemy from moving with trampling.。\nHurt.10~29
7329	Stop the enemy from moving with trampling.。\nHurt.10~32
7330	Stop the enemy from moving with trampling.。\nHurt.10~35
7331	Stop the enemy from moving with trampling.。\nHurt.20~40
7332	Stop the enemy from moving with trampling.。\nHurt.20~44
7333	Stop the enemy from moving with trampling.。\nHurt.20~48
7334	Stop the enemy from moving with trampling.。\nHurt.20~52
7335	Stop the enemy from moving with trampling.。\nHurt.30~60
7336	Stop the enemy from moving with trampling.。\nHurt.30~65
7337	Stop the enemy from moving with trampling.。\nHurt.30~70
7338	Stop the enemy from moving with trampling.。\nHurt.30~75
7339	Stop the enemy from moving with trampling.。\nHurt.30~80
7340	add(0.5,60,"Attack the enemy.");\nadd(2,15,"Defeat the enemy.");\nadd(30,2,"Simultaneous attack.3more than the enemy.。",false);
7341	add(0.1,300,"Attack the enemy.");\nadd(1,30,"Defeat the enemy.");\nadd(20,3,"Simultaneous attack.3more than the enemy.。",false);
7342	add(0.1,300,"Attack enemies of the same rank.");\nadd(0.8,40,"Defeat enemies of the same rank.");\nadd(10,5,"Simultaneous attack.4more than the enemy.。",false);
7343	add(0.05,600,"Attack enemies of the same rank.");\nadd(0.5,60,"Defeat enemies of the same rank.");\nadd(8,7,"Simultaneous attack.4more than the enemy.。",false);
7344	Trample on the ground.，Hold off each other's movements.，and cause harm.。
7345	If you suspend the movement of multiple people at one time.，The speed of practice will also increase.。
7346	If you suspend the movement of multiple people at one time.，The speed of practice will also increase.。
7347	If you suspend the movement of multiple people at one time.，The speed of practice will also increase.。
7348	If you suspend the movement of multiple people at one time.，The speed of practice will also increase.。 It is also a way to lead the enemy to a narrow place.。
7349	If you suspend the movement of multiple people at one time.，The speed of practice will also increase.。 It is also a way to lead the enemy to a narrow place.。
7350	If you suspend the movement of multiple people at one time.，The speed of practice will also increase.。 It is also a way to lead the enemy to a narrow place.。
7351	If you suspend the movement of more than one powerful enemy at a time.，The speed of practice will increase faster.。
7352	If you suspend the movement of more than one powerful enemy at a time.，The speed of practice will increase faster.。
7353	If you suspend the movement of more than one powerful enemy at a time.，The speed of practice will increase faster.。
7354	If you suspend the movement of more than one powerful enemy at a time.，The speed of practice will increase faster.。
7355	If you suspend the movement of more than one very strong enemy at a time.，The pace of practice will be increased more quickly.。\nGrade.5Begin.，The opponent's rigidity will be extended.。
7356	If you suspend the movement of more than one very strong enemy at a time.，The pace of practice will be increased more quickly.。\nGrade.5Begin.，The opponent's rigidity will be extended.。
7357	If you suspend the movement of more than one very strong enemy at a time.，The pace of practice will be increased more quickly.。\nGrade.5Begin.，The opponent's rigidity will be extended.。
7358	If you suspend the movement of more than one very strong enemy at a time.，The pace of practice will be increased more quickly.。\nGrade.5Begin.，The opponent's rigidity will be extended.。
7359	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
7375	Attack the enemy with a throwing weapon.。\nGrade.5Begin.，The hit rate will increase.。
7376	Attack the enemy with a throwing weapon.。\nGrade.5Begin.，The hit rate will increase.。
7377	Attack the enemy with a throwing weapon.。\nGrade.5Begin.，The hit rate will increase.。
7378	Attack the enemy with a throwing weapon.。\nGrade.5Begin.，The hit rate will increase.。
7379	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
7380	Hurt.0~20\nShooting. 90%
7381	Hurt.0~22\nShooting. 90%
7382	Hurt.0~24\nShooting. 90%
7383	Hurt.0~26\nShooting. 90%
7384	Hurt.0~28\nShooting. 90%
7385	Hurt.0~30\nShooting. 90%
7386	Hurt.5~35\nShooting. 90%
7387	Hurt.5~38\nShooting. 90%
7388	Hurt.5~41\nShooting. 90%
7389	Hurt.5~44\nShooting. 90%
7390	Hurt.10~50\nShooting. 95%
7391	Hurt.10~54\nShooting. 95%
7392	Hurt.10~58\nShooting. 95%
7393	Hurt.10~62\nShooting. 95%
7394	Hurt.10~70\nShooting. 99%
7395	Rocket damage. 100~300
7396	add(100, 1, "Save all the fireballs.");
7397	Cast magic and fire balls at the enemy.。Full fireballs are required for use.。
7408	add(100, 1, "Temporary.");
7409	Hide behind a mirror to regain strength.。
7410	swallow each other.，Make a statue.。
7411	add(100, 1, "Temporary.");
7412	swallow each other.，Make a statue.。
7425	The monster is resurrected.
7426	add(100, 1, "Temporary.");
7427	The skills of resurrecting monsters.。
7428	Practice Thunder Arrow Magic.(Practice damage values.: 1~10)
7429	add(100, 1, "Get a better way from other people or books.");
7430	Use the Arrow for a magical attack.。Remember.，Thundermagic can accumulate up to the most.5hair.，and can attack most enemies continuously.。
7431	Practice ice balls.
7432	add(100, 1, "Get a better way from other people or books.");
7433	Use the Arrow for a magical attack.。Remember.，Thundermagic can accumulate up to the most.5hair.，and can attack most enemies continuously.。
7435	add(100, 1, "Temporary.");
7436	(Ensemble action.)
7439	The ice trampled.
7440	The ice trampled.
7441	The ice trampled.
7442	The ice trampled.
7443	The ice trampled.
7444	The ice trampled.
7445	The ice trampled.
7446	The ice trampled.
7447	The ice trampled.
7448	The ice trampled.
7449	The ice trampled.
7450	The ice trampled.
7451	The ice trampled.
7452	The ice trampled.
7453	The ice trampled.
7454	The ice trampled.
7455	Get back to life every second.
7456	Frozen.
7457	add(100, 1, "Temporary.");
7458	add(100, 1, "Temporary.");
7459	add(100, 1, "Temporary.");
7460	add(100, 1, "Temporary.");
7461	add(100, 1, "Temporary.");
7462	add(100, 1, "Temporary.");
7463	add(100, 1, "Temporary.");
7464	add(100, 1, "Temporary.");
7465	add(100, 1, "Temporary.");
7466	add(100, 1, "Temporary.");
7467	add(100, 1, "Temporary.");
7468	add(100, 1, "Temporary.");
7469	add(100, 1, "Temporary.");
7470	add(100, 1, "Temporary.");
7471	add(100, 1, "Temporary.");
7472	add(100, 1, "Temporary.");
7473	The ice trampled.
7474	The ice trampled.
7475	The ice trampled.
7476	The ice trampled.
7477	The ice trampled.
7478	The ice trampled.
7479	The ice trampled.
7480	The ice trampled.
7481	The ice trampled.
7482	The ice trampled.
7483	The ice trampled.
7484	The ice trampled.
7485	The ice trampled.
7486	The ice trampled.
7487	The ice trampled.
7488	The ice trampled.
7489	add(100, 1, "Temporary.");
7490	add(100, 1, "Get a better way from other people or books.");
7492	Take part in the ensemble team.，You can start playing the instrument with the group members.。
7493	Bundle it up with a wire.，make it painful.。
7495	Tie the enemy to the wire.，make it very painful.。
7496	add(100, 1, "Attack the enemy with a line.。");
7497	add(100, 1, "Get a better way from other people or books.");
7498	add(1, 100, "Upgrades are available.10Point experience value.。");
7499	add(0.91, 110, "Upgrades are available.10Point experience value.。");
7500	add(0.834, 120, "Upgrades are available.10Point experience value.。");
7501	add(0.715, 140, "Upgrades are available.10Point experience value.。");
7502	add(0.625, 160, "Upgrades are available.10Point experience value.。");
7503	add(0.527, 190, "Upgrades are available.10Point experience value.。");
7504	add(0.455, 220, "Upgrades are available.10Point experience value.。");
7505	add(0.385, 260, "Upgrades are available.10Point experience value.。");
7506	add(0.334, 300, "Upgrades are available.10Point experience value.。");
7507	add(0.286, 350, "Upgrades are available.10Point experience value.。");
7508	add(0.25, 400, "Upgrades are available.10Point experience value.。");
7509	add(0.218, 460, "Upgrades are available.10Point experience value.。");
7510	add(0.193, 520, "Upgrades are available.10Point experience value.。");
7511	add(0.17, 590, "Upgrades are available.10Point experience value.。");
7512	add(0.152, 660, "Upgrades are available.10Point experience value.。");
7513	add(100, 1, "Get a better way from other people or books.");
7529	add(100, 1, "Get a better way from other people or books.");
7545	add(100, 1, "Get a better way from other people or books.");
7561	add(100, 1, "Get a better way from other people or books.");
7577	add(100, 1, "Get a better way from other people or books.");
7593	add(100, 1, "Get a better way from other people or books.");
7609	add(100, 1, "Get a better way from other people or books.");
7625	add(100, 1, "Get a better way from other people or books.");
7626	add(1, 100, "Upgrades are available.10Point experience value.。");
7627	add(0.91, 110, "Upgrades are available.10Point experience value.。");
7628	add(0.834, 120, "Upgrades are available.10Point experience value.。");
7629	add(0.715, 140, "Upgrades are available.10Point experience value.。");
7630	add(0.625, 160, "Upgrades are available.10Point experience value.。");
7631	add(0.527, 190, "Upgrades are available.10Point experience value.。");
7632	add(0.455, 220, "Upgrades are available.10Point experience value.。");
7633	add(0.385, 260, "Upgrades are available.10Point experience value.。");
7634	add(0.334, 300, "Upgrades are available.10Point experience value.。");
7635	add(0.286, 350, "Upgrades are available.10Point experience value.。");
7636	add(0.25, 400, "Upgrades are available.10Point experience value.。");
7637	add(0.218, 460, "Upgrades are available.10Point experience value.。");
7638	add(0.193, 520, "Upgrades are available.10Point experience value.。");
7639	add(0.17, 590, "Upgrades are available.10Point experience value.。");
7640	add(0.152, 660, "Upgrades are available.10Point experience value.。");
7641	add(100, 1, "Get a better way from other people or books.");
7657	add(100, 1, "Get a better way from other people or books.");
7673	add(100, 1, "Get a better way from other people or books.");
7689	add(100, 1, "Get a better way from other people or books.");
7705	add(100, 1, "Get a better way from other people or books.");
7721	add(100, 1, "Get a better way from other people or books.");
7737	add(100, 1, "Get a better way from other people or books.");
7753	No action at this time.
7769	No action at this time.
7785	No action at this time.
7801	No action at this time.
7817	No action at this time.
7833	No action at this time.
7849	No action at this time.
7881	No action at this time.
7897	No action at this time.
7913	No action at this time.
7929	No action at this time.
7945	No action at this time.
7961	No action at this time.
7977	No action at this time.
8039	<xml transform_cutscene="elf_transform_1" />
8040	<xml transform_cutscene="elf_transform_1" />
8041	<xml transform_cutscene="elf_transform_1" />
8042	<xml transform_cutscene="elf_transform_1" />
8043	<xml transform_cutscene="elf_transform_1" />
8044	<xml transform_cutscene="elf_transform_2" />
8045	<xml transform_cutscene="elf_transform_2" />
8046	<xml transform_cutscene="elf_transform_2" />
8047	<xml transform_cutscene="elf_transform_2" />
8048	<xml transform_cutscene="elf_transform_2" />
8049	<xml transform_cutscene="elf_transform_3" />
8050	<xml transform_cutscene="elf_transform_3" />
8051	<xml transform_cutscene="elf_transform_3" />
8052	<xml transform_cutscene="elf_transform_3" />
8053	<xml transform_cutscene="elf_transform_4" />
8054	<xml transform_cutscene="giant_transform_1" />
8055	<xml transform_cutscene="giant_transform_1" />
8056	<xml transform_cutscene="giant_transform_1" />
8057	<xml transform_cutscene="giant_transform_1" />
8058	<xml transform_cutscene="giant_transform_1" />
8059	<xml transform_cutscene="giant_transform_2" />
8060	<xml transform_cutscene="giant_transform_2" />
8061	<xml transform_cutscene="giant_transform_2" />
8062	<xml transform_cutscene="giant_transform_2" />
8063	<xml transform_cutscene="giant_transform_2" />
8064	<xml transform_cutscene="giant_transform_3" />
8065	<xml transform_cutscene="giant_transform_3" />
8066	<xml transform_cutscene="giant_transform_3" />
8067	<xml transform_cutscene="giant_transform_3" />
8068	<xml transform_cutscene="giant_transform_4" />
8069	add(1, 100, "Get it through the Raging Elves.");
8070	add(0.91, 110, "Get it through the Raging Elves.");
8071	add(0.834, 120, "Get it through the Raging Elves.");
8072	add(0.715, 140, "Get it through the Raging Elves.");
8073	add(0.625, 160, "Get it through the Raging Elves.");
8074	add(0.527, 190, "Get it through the Raging Elves.");
8075	add(0.455, 220, "Get it through the Raging Elves.");
8076	add(0.385, 260, "Get it through the Raging Elves.");
8077	add(0.334, 300, "Get it through the Raging Elves.");
8078	add(0.286, 350, "Get it through the Raging Elves.");
8079	add(0.25, 400, "Get it through the Raging Elves.");
8080	add(0.218, 460, "Get it through the Raging Elves.");
8081	add(0.193, 520, "Get it through the Raging Elves.");
8082	add(0.17, 590, "Get it through the Raging Elves.");
8083	add(0.152, 660, "Get it through the Raging Elves.");
8084	add(1, 100, "Get it through the Raging Elves.");
8085	add(0.91, 110, "Get it through the Raging Elves.");
8086	add(0.834, 120, "Get it through the Raging Elves.");
8087	add(0.715, 140, "Get it through the Raging Elves.");
8088	add(0.625, 160, "Get it through the Raging Elves.");
8089	add(0.527, 190, "Get it through the Raging Elves.");
8090	add(0.455, 220, "Get it through the Raging Elves.");
8091	add(0.385, 260, "Get it through the Raging Elves.");
8092	add(0.334, 300, "Get it through the Raging Elves.");
8093	add(0.286, 350, "Get it through the Raging Elves.");
8094	add(0.25, 400, "Get it through the Raging Elves.");
8095	add(0.218, 460, "Get it through the Raging Elves.");
8096	add(0.193, 520, "Get it through the Raging Elves.");
8097	add(0.17, 590, "Get it through the Raging Elves.");
8098	add(0.152, 660, "Get it through the Raging Elves.");
8099	add(1, 100, "Get it through the Raging Elves.");
8100	add(0.91, 110, "Get it through the Raging Elves.");
8101	add(0.834, 120, "Get it through the Raging Elves.");
8102	add(0.715, 140, "Get it through the Raging Elves.");
8103	add(0.625, 160, "Get it through the Raging Elves.");
8104	add(0.527, 190, "Get it through the Raging Elves.");
8105	add(0.455, 220, "Get it through the Raging Elves.");
8106	add(0.385, 260, "Get it through the Raging Elves.");
8107	add(0.334, 300, "Get it through the Raging Elves.");
8108	add(0.286, 350, "Get it through the Raging Elves.");
8109	add(0.25, 400, "Get it through the Raging Elves.");
8110	add(0.218, 460, "Get it through the Raging Elves.");
8111	add(0.193, 520, "Get it through the Raging Elves.");
8112	add(0.17, 590, "Get it through the Raging Elves.");
8113	add(0.152, 660, "Get it through the Raging Elves.");
8114	add(1, 100, "Get it through the Raging Elves.");
8115	add(0.91, 110, "Get it through the Raging Elves.");
8116	add(0.834, 120, "Get it through the Raging Elves.");
8117	add(0.715, 140, "Get it through the Raging Elves.");
8118	add(0.625, 160, "Get it through the Raging Elves.");
8119	add(0.527, 190, "Get it through the Raging Elves.");
8120	add(0.455, 220, "Get it through the Raging Elves.");
8121	add(0.385, 260, "Get it through the Raging Elves.");
8122	add(0.334, 300, "Get it through the Raging Elves.");
8123	add(0.286, 350, "Get it through the Raging Elves.");
8124	add(0.25, 400, "Get it through the Raging Elves.");
8125	add(0.218, 460, "Get it through the Raging Elves.");
8126	add(0.193, 520, "Get it through the Raging Elves.");
8127	add(0.17, 590, "Get it through the Raging Elves.");
8128	add(0.152, 660, "Get it through the Raging Elves.");
8129	add(1, 100, "Get it through the Raging Elves.");
8130	add(0.91, 110, "Get it through the Raging Elves.");
8131	add(0.834, 120, "Get it through the Raging Elves.");
8132	add(0.715, 140, "Get it through the Raging Elves.");
8133	add(0.625, 160, "Get it through the Raging Elves.");
8134	add(0.527, 190, "Get it through the Raging Elves.");
8135	add(0.455, 220, "Get it through the Raging Elves.");
8136	add(0.385, 260, "Get it through the Raging Elves.");
8137	add(0.334, 300, "Get it through the Raging Elves.");
8138	add(0.286, 350, "Get it through the Raging Elves.");
8139	add(0.25, 400, "Get it through the Raging Elves.");
8140	add(0.218, 460, "Get it through the Raging Elves.");
8141	add(0.193, 520, "Get it through the Raging Elves.");
8142	add(0.17, 590, "Get it through the Raging Elves.");
8143	add(0.152, 660, "Get it through the Raging Elves.");
8144	add(1, 100, "Get it through the Raging Elves.");
8145	add(0.91, 110, "Get it through the Raging Elves.");
8146	add(0.834, 120, "Get it through the Raging Elves.");
8147	add(0.715, 140, "Get it through the Raging Elves.");
8148	add(0.625, 160, "Get it through the Raging Elves.");
8149	add(0.527, 190, "Get it through the Raging Elves.");
8150	add(0.455, 220, "Get it through the Raging Elves.");
8151	add(0.385, 260, "Get it through the Raging Elves.");
8152	add(0.334, 300, "Get it through the Raging Elves.");
8153	add(0.286, 350, "Get it through the Raging Elves.");
8154	add(0.25, 400, "Get it through the Raging Elves.");
8155	add(0.218, 460, "Get it through the Raging Elves.");
8156	add(0.193, 520, "Get it through the Raging Elves.");
8157	add(0.17, 590, "Get it through the Raging Elves.");
8158	add(0.152, 660, "Get it through the Raging Elves.");
8159	add(1, 100, "Get it through the Raging Elves.");
8160	add(0.91, 110, "Get it through the Raging Elves.");
8161	add(0.834, 120, "Get it through the Raging Elves.");
8162	add(0.715, 140, "Get it through the Raging Elves.");
8163	add(0.625, 160, "Get it through the Raging Elves.");
8164	add(0.527, 190, "Get it through the Raging Elves.");
8165	add(0.455, 220, "Get it through the Raging Elves.");
8166	add(0.385, 260, "Get it through the Raging Elves.");
8167	add(0.334, 300, "Get it through the Raging Elves.");
8168	add(0.286, 350, "Get it through the Raging Elves.");
8169	add(0.25, 400, "Get it through the Raging Elves.");
8170	add(0.218, 460, "Get it through the Raging Elves.");
8171	add(0.193, 520, "Get it through the Raging Elves.");
8172	add(0.17, 590, "Get it through the Raging Elves.");
8173	add(0.152, 660, "Get it through the Raging Elves.");
8174	add(1, 100, "Obtained by the Persims demon.");
8175	add(0.91, 110, "Obtained by the Persims demon.");
8176	add(0.834, 120, "Obtained by the Persims demon.");
8177	add(0.715, 140, "Obtained by the Persims demon.");
8178	add(0.625, 160, "Obtained by the Persims demon.");
8179	add(0.527, 190, "Obtained by the Persims demon.");
8180	add(0.455, 220, "Obtained by the Persims demon.");
8181	add(0.385, 260, "Obtained by the Persims demon.");
8182	add(0.334, 300, "Obtained by the Persims demon.");
8183	add(0.286, 350, "Obtained by the Persims demon.");
8184	add(0.25, 400, "Obtained by the Persims demon.");
8185	add(0.218, 460, "Obtained by the Persims demon.");
8186	add(0.193, 520, "Obtained by the Persims demon.");
8187	add(0.17, 590, "Obtained by the Persims demon.");
8188	add(0.152, 660, "Obtained by the Persims demon.");
8189	add(1, 100, "Obtained by the Persims demon.");
8190	add(0.91, 110, "Obtained by the Persims demon.");
8191	add(0.834, 120, "Obtained by the Persims demon.");
8192	add(0.715, 140, "Obtained by the Persims demon.");
8193	add(0.625, 160, "Obtained by the Persims demon.");
8194	add(0.527, 190, "Obtained by the Persims demon.");
8195	add(0.455, 220, "Obtained by the Persims demon.");
8196	add(0.385, 260, "Obtained by the Persims demon.");
8197	add(0.334, 300, "Obtained by the Persims demon.");
8198	add(0.286, 350, "Obtained by the Persims demon.");
8199	add(0.25, 400, "Obtained by the Persims demon.");
8200	add(0.218, 460, "Obtained by the Persims demon.");
8201	add(0.193, 520, "Obtained by the Persims demon.");
8202	add(0.17, 590, "Obtained by the Persims demon.");
8203	add(0.152, 660, "Obtained by the Persims demon.");
8204	add(1, 100, "Obtained by the Persims demon.");
8205	add(0.91, 110, "Obtained by the Persims demon.");
8206	add(0.834, 120, "Obtained by the Persims demon.");
8207	add(0.715, 140, "Obtained by the Persims demon.");
8208	add(0.625, 160, "Obtained by the Persims demon.");
8209	add(0.527, 190, "Obtained by the Persims demon.");
8210	add(0.455, 220, "Obtained by the Persims demon.");
8211	add(0.385, 260, "Obtained by the Persims demon.");
8212	add(0.334, 300, "Obtained by the Persims demon.");
8213	add(0.286, 350, "Obtained by the Persims demon.");
8214	add(0.25, 400, "Obtained by the Persims demon.");
8215	add(0.218, 460, "Obtained by the Persims demon.");
8216	add(0.193, 520, "Obtained by the Persims demon.");
8217	add(0.17, 590, "Obtained by the Persims demon.");
8218	add(0.152, 660, "Obtained by the Persims demon.");
8219	add(1, 100, "Obtained by the Persims demon.");
8220	add(0.91, 110, "Obtained by the Persims demon.");
8221	add(0.834, 120, "Obtained by the Persims demon.");
8222	add(0.715, 140, "Obtained by the Persims demon.");
8223	add(0.625, 160, "Obtained by the Persims demon.");
8224	add(0.527, 190, "Obtained by the Persims demon.");
8225	add(0.455, 220, "Obtained by the Persims demon.");
8226	add(0.385, 260, "Obtained by the Persims demon.");
8227	add(0.334, 300, "Obtained by the Persims demon.");
8228	add(0.286, 350, "Obtained by the Persims demon.");
8229	add(0.25, 400, "Obtained by the Persims demon.");
8230	add(0.218, 460, "Obtained by the Persims demon.");
8231	add(0.193, 520, "Obtained by the Persims demon.");
8232	add(0.17, 590, "Obtained by the Persims demon.");
8233	add(0.152, 660, "Obtained by the Persims demon.");
8234	add(1, 100, "Obtained by the Persims demon.");
8235	add(0.91, 110, "Obtained by the Persims demon.");
8236	add(0.834, 120, "Obtained by the Persims demon.");
8237	add(0.715, 140, "Obtained by the Persims demon.");
8238	add(0.625, 160, "Obtained by the Persims demon.");
8239	add(0.527, 190, "Obtained by the Persims demon.");
8240	add(0.455, 220, "Obtained by the Persims demon.");
8241	add(0.385, 260, "Obtained by the Persims demon.");
8242	add(0.334, 300, "Obtained by the Persims demon.");
8243	add(0.286, 350, "Obtained by the Persims demon.");
8244	add(0.25, 400, "Obtained by the Persims demon.");
8245	add(0.218, 460, "Obtained by the Persims demon.");
8246	add(0.193, 520, "Obtained by the Persims demon.");
8247	add(0.17, 590, "Obtained by the Persims demon.");
8248	add(0.152, 660, "Obtained by the Persims demon.");
8249	add(1, 100, "Obtained by the Persims demon.");
8250	add(0.91, 110, "Obtained by the Persims demon.");
8251	add(0.834, 120, "Obtained by the Persims demon.");
8252	add(0.715, 140, "Obtained by the Persims demon.");
8253	add(0.625, 160, "Obtained by the Persims demon.");
8254	add(0.527, 190, "Obtained by the Persims demon.");
8255	add(0.455, 220, "Obtained by the Persims demon.");
8256	add(0.385, 260, "Obtained by the Persims demon.");
8257	add(0.334, 300, "Obtained by the Persims demon.");
8258	add(0.286, 350, "Obtained by the Persims demon.");
8259	add(0.25, 400, "Obtained by the Persims demon.");
8260	add(0.218, 460, "Obtained by the Persims demon.");
8261	add(0.193, 520, "Obtained by the Persims demon.");
8262	add(0.17, 590, "Obtained by the Persims demon.");
8263	add(0.152, 660, "Obtained by the Persims demon.");
8264	add(1, 100, "Obtained by the Persims demon.");
8265	add(0.91, 110, "Obtained by the Persims demon.");
8266	add(0.834, 120, "Obtained by the Persims demon.");
8267	add(0.715, 140, "Obtained by the Persims demon.");
8268	add(0.625, 160, "Obtained by the Persims demon.");
8269	add(0.527, 190, "Obtained by the Persims demon.");
8270	add(0.455, 220, "Obtained by the Persims demon.");
8271	add(0.385, 260, "Obtained by the Persims demon.");
8272	add(0.334, 300, "Obtained by the Persims demon.");
8273	add(0.286, 350, "Obtained by the Persims demon.");
8274	add(0.25, 400, "Obtained by the Persims demon.");
8275	add(0.218, 460, "Obtained by the Persims demon.");
8276	add(0.193, 520, "Obtained by the Persims demon.");
8277	add(0.17, 590, "Obtained by the Persims demon.");
8278	add(0.152, 660, "Obtained by the Persims demon.");
8279	Variable as a stronger state of beasthood.。
8280	Variable as a stronger state of beasthood.。
8281	Variable as a stronger state of beasthood.。
8282	Variable as a stronger state of beasthood.。
8283	Variable as a stronger state of beasthood.。
8284	Variable as a stronger state of beasthood.。
8285	Variable as a stronger state of beasthood.。
8286	Variable as a stronger state of beasthood.。
8287	Variable as a stronger state of beasthood.。
8288	Variable as a stronger state of beasthood.。
8289	Variable as a stronger state of beasthood.。
8290	Variable as a stronger state of beasthood.。
8291	Variable as a stronger state of beasthood.。
8292	Variable as a stronger state of beasthood.。
8293	Variable as a stronger state of beasthood.。
8294	Variable as a stronger state of beasthood.。
8295	Variable as a stronger state of beasthood.。
8296	Variable as a stronger state of beasthood.。
8297	Variable as a stronger state of beasthood.。
8298	Variable as a stronger state of beasthood.。
8299	Variable as a stronger state of beasthood.。
8300	Variable as a stronger state of beasthood.。
8301	Variable as a stronger state of beasthood.。
8302	Variable as a stronger state of beasthood.。
8303	Variable as a stronger state of beasthood.。
8304	Variable as a stronger state of beasthood.。
8305	Variable as a stronger state of beasthood.。
8306	Variable as a stronger state of beasthood.。
8307	Variable as a stronger state of beasthood.。
8308	Variable as a stronger state of beasthood.。
8309	Variable as a more defensive beastly state.。
8310	Variable as a more defensive beastly state.。
8311	Variable as a more defensive beastly state.。
8312	Variable as a more defensive beastly state.。
8313	Variable as a more defensive beastly state.。
8314	Variable as a more defensive beastly state.。
8315	Variable as a more defensive beastly state.。
8316	Variable as a more defensive beastly state.。
8317	Variable as a more defensive beastly state.。
8318	Variable as a more defensive beastly state.。
8319	Variable as a more defensive beastly state.。
8320	Variable as a more defensive beastly state.。
8321	Variable as a more defensive beastly state.。
8322	Variable as a more defensive beastly state.。
8323	Variable as a more defensive beastly state.。
8324	Variable as a state of beastly ness with super intelligence.。
8325	Variable as a state of beastly ness with super intelligence.。
8326	Variable as a state of beastly ness with super intelligence.。
8327	Variable as a state of beastly ness with super intelligence.。
8328	Variable as a state of beastly ness with super intelligence.。
8329	Variable as a state of beastly ness with super intelligence.。
8330	Variable as a state of beastly ness with super intelligence.。
8331	Variable as a state of beastly ness with super intelligence.。
8332	Variable as a state of beastly ness with super intelligence.。
8333	Variable as a state of beastly ness with super intelligence.。
8334	Variable as a state of beastly ness with super intelligence.。
8335	Variable as a state of beastly ness with super intelligence.。
8336	Variable as a state of beastly ness with super intelligence.。
8337	Variable as a state of beastly ness with super intelligence.。
8338	Variable as a state of beastly ness with super intelligence.。
8339	Variable is a highly agile beastly state.。
8340	Variable is a highly agile beastly state.。
8341	Variable is a highly agile beastly state.。
8342	Variable is a highly agile beastly state.。
8343	Variable is a highly agile beastly state.。
8344	Variable is a highly agile beastly state.。
8345	Variable is a highly agile beastly state.。
8346	Variable is a highly agile beastly state.。
8347	Variable is a highly agile beastly state.。
8348	Variable is a highly agile beastly state.。
8349	Variable is a highly agile beastly state.。
8350	Variable is a highly agile beastly state.。
8351	Variable is a highly agile beastly state.。
8352	Variable is a highly agile beastly state.。
8353	Variable is a highly agile beastly state.。
8354	The beastly state can respond more effectively to melee attacks.。
8355	The beastly state can respond more effectively to melee attacks.。
8356	The beastly state can respond more effectively to melee attacks.。
8357	The beastly state can respond more effectively to melee attacks.。
8358	The beastly state can respond more effectively to melee attacks.。
8359	The beastly state can respond more effectively to melee attacks.。
8360	The beastly state can respond more effectively to melee attacks.。
8361	The beastly state can respond more effectively to melee attacks.。
8362	The beastly state can respond more effectively to melee attacks.。
8363	The beastly state can respond more effectively to melee attacks.。
8364	The beastly state can respond more effectively to melee attacks.。
8365	The beastly state can respond more effectively to melee attacks.。
8366	The beastly state can respond more effectively to melee attacks.。
8367	The beastly state can respond more effectively to melee attacks.。
8368	The beastly state can respond more effectively to melee attacks.。
8369	The beastly state can respond more effectively to magical attacks.。
8370	The beastly state can respond more effectively to magical attacks.。
8371	The beastly state can respond more effectively to magical attacks.。
8372	The beastly state can respond more effectively to magical attacks.。
8373	The beastly state can respond more effectively to magical attacks.。
8374	The beastly state can respond more effectively to magical attacks.。
8375	The beastly state can respond more effectively to magical attacks.。
8376	The beastly state can respond more effectively to magical attacks.。
8377	The beastly state can respond more effectively to magical attacks.。
8378	The beastly state can respond more effectively to magical attacks.。
8379	The beastly state can respond more effectively to magical attacks.。
8380	The beastly state can respond more effectively to magical attacks.。
8381	The beastly state can respond more effectively to magical attacks.。
8382	The beastly state can respond more effectively to magical attacks.。
8383	The beastly state can respond more effectively to magical attacks.。
8384	The beastly state can respond more effectively to remote attacks.。
8385	The beastly state can respond more effectively to remote attacks.。
8386	The beastly state can respond more effectively to remote attacks.。
8387	The beastly state can respond more effectively to remote attacks.。
8388	The beastly state can respond more effectively to remote attacks.。
8389	The beastly state can respond more effectively to remote attacks.。
8390	The beastly state can respond more effectively to remote attacks.。
8391	The beastly state can respond more effectively to remote attacks.。
8392	The beastly state can respond more effectively to remote attacks.。
8393	The beastly state can respond more effectively to remote attacks.。
8394	The beastly state can respond more effectively to remote attacks.。
8395	The beastly state can respond more effectively to remote attacks.。
8396	The beastly state can respond more effectively to remote attacks.。
8397	The beastly state can respond more effectively to remote attacks.。
8398	The beastly state can respond more effectively to remote attacks.。
8399	The accumulated energy bar can be attacked more aggressively.。
8400	The accumulated energy bar can be attacked more aggressively.。
8401	The accumulated energy bar can be attacked more aggressively.。
8402	The accumulated energy bar can be attacked more aggressively.。
8403	The accumulated energy bar can be attacked more aggressively.。
8404	The accumulated energy bar can be attacked more aggressively.。
8405	The accumulated energy bar can be attacked more aggressively.。
8406	The accumulated energy bar can be attacked more aggressively.。
8407	The accumulated energy bar can be attacked more aggressively.。
8408	The accumulated energy bar can be attacked more aggressively.。
8409	The accumulated energy bar can be attacked more aggressively.。
8410	The accumulated energy bar can be attacked more aggressively.。
8411	The accumulated energy bar can be attacked more aggressively.。
8412	The accumulated energy bar can be attacked more aggressively.。
8413	The accumulated energy bar can be attacked more aggressively.。
8414	Variable is an animalized state with stronger defenses.。
8415	Variable is an animalized state with stronger defenses.。
8416	Variable is an animalized state with stronger defenses.。
8417	Variable is an animalized state with stronger defenses.。
8418	Variable is an animalized state with stronger defenses.。
8419	Variable is an animalized state with stronger defenses.。
8420	Variable is an animalized state with stronger defenses.。
8421	Variable is an animalized state with stronger defenses.。
8422	Variable is an animalized state with stronger defenses.。
8423	Variable is an animalized state with stronger defenses.。
8424	Variable is an animalized state with stronger defenses.。
8425	Variable is an animalized state with stronger defenses.。
8426	Variable is an animalized state with stronger defenses.。
8427	Variable is an animalized state with stronger defenses.。
8428	Variable is an animalized state with stronger defenses.。
8429	Can be transformed into a more powerful state of beastly.。
8430	Can be transformed into a more powerful state of beastly.。
8431	Can be transformed into a more powerful state of beastly.。
8432	Can be transformed into a more powerful state of beastly.。
8433	Can be transformed into a more powerful state of beastly.。
8434	Can be transformed into a more powerful state of beastly.。
8435	Can be transformed into a more powerful state of beastly.。
8436	Can be transformed into a more powerful state of beastly.。
8437	Can be transformed into a more powerful state of beastly.。
8438	Can be transformed into a more powerful state of beastly.。
8439	Can be transformed into a more powerful state of beastly.。
8440	Can be transformed into a more powerful state of beastly.。
8441	Can be transformed into a more powerful state of beastly.。
8442	Can be transformed into a more powerful state of beastly.。
8443	Can be transformed into a more powerful state of beastly.。
8444	Can be transformed into a more powerful state of animalization.。
8445	Can be transformed into a more powerful state of animalization.。
8446	Can be transformed into a more powerful state of animalization.。
8447	Can be transformed into a more powerful state of animalization.。
8448	Can be transformed into a more powerful state of animalization.。
8449	Can be transformed into a more powerful state of animalization.。
8450	Can be transformed into a more powerful state of animalization.。
8451	Can be transformed into a more powerful state of animalization.。
8452	Can be transformed into a more powerful state of animalization.。
8453	Can be transformed into a more powerful state of animalization.。
8454	Can be transformed into a more powerful state of animalization.。
8455	Can be transformed into a more powerful state of animalization.。
8456	Can be transformed into a more powerful state of animalization.。
8457	Can be transformed into a more powerful state of animalization.。
8458	Can be transformed into a more powerful state of animalization.。
8459	The beastly state can respond more effectively to melee attacks.。
8460	The beastly state can respond more effectively to melee attacks.。
8461	The beastly state can respond more effectively to melee attacks.。
8462	The beastly state can respond more effectively to melee attacks.。
8463	The beastly state can respond more effectively to melee attacks.。
8464	The beastly state can respond more effectively to melee attacks.。
8465	The beastly state can respond more effectively to melee attacks.。
8466	The beastly state can respond more effectively to melee attacks.。
8467	The beastly state can respond more effectively to melee attacks.。
8468	The beastly state can respond more effectively to melee attacks.。
8469	The beastly state can respond more effectively to melee attacks.。
8470	The beastly state can respond more effectively to melee attacks.。
8471	The beastly state can respond more effectively to melee attacks.。
8472	The beastly state can respond more effectively to melee attacks.。
8473	The beastly state can respond more effectively to melee attacks.。
8474	The beastly state can respond more effectively to magical attacks.。
8475	The beastly state can respond more effectively to magical attacks.。
8476	The beastly state can respond more effectively to magical attacks.。
8477	The beastly state can respond more effectively to magical attacks.。
8478	The beastly state can respond more effectively to magical attacks.。
8479	The beastly state can respond more effectively to magical attacks.。
8480	The beastly state can respond more effectively to magical attacks.。
8481	The beastly state can respond more effectively to magical attacks.。
8482	The beastly state can respond more effectively to magical attacks.。
8483	The beastly state can respond more effectively to magical attacks.。
8484	The beastly state can respond more effectively to magical attacks.。
8485	The beastly state can respond more effectively to magical attacks.。
8486	The beastly state can respond more effectively to magical attacks.。
8487	The beastly state can respond more effectively to magical attacks.。
8488	The beastly state can respond more effectively to magical attacks.。
8489	No action at this time.
8490	The beastly state can respond more effectively to remote attacks.。
8491	The beastly state can respond more effectively to remote attacks.。
8492	The beastly state can respond more effectively to remote attacks.。
8493	The beastly state can respond more effectively to remote attacks.。
8494	The beastly state can respond more effectively to remote attacks.。
8495	The beastly state can respond more effectively to remote attacks.。
8496	The beastly state can respond more effectively to remote attacks.。
8497	The beastly state can respond more effectively to remote attacks.。
8498	The beastly state can respond more effectively to remote attacks.。
8499	The beastly state can respond more effectively to remote attacks.。
8500	The beastly state can respond more effectively to remote attacks.。
8501	The beastly state can respond more effectively to remote attacks.。
8502	The beastly state can respond more effectively to remote attacks.。
8503	The beastly state can respond more effectively to remote attacks.。
8504	The beastly state can respond more effectively to remote attacks.。
8505	No action at this time.
8506	The accumulated energy bar can be attacked more aggressively.。
8507	The accumulated energy bar can be attacked more aggressively.。
8508	The accumulated energy bar can be attacked more aggressively.。
8509	The accumulated energy bar can be attacked more aggressively.。
8510	The accumulated energy bar can be attacked more aggressively.。
8511	The accumulated energy bar can be attacked more aggressively.。
8512	The accumulated energy bar can be attacked more aggressively.。
8513	The accumulated energy bar can be attacked more aggressively.。
8514	The accumulated energy bar can be attacked more aggressively.。
8515	The accumulated energy bar can be attacked more aggressively.。
8516	The accumulated energy bar can be attacked more aggressively.。
8517	The accumulated energy bar can be attacked more aggressively.。
8518	The accumulated energy bar can be attacked more aggressively.。
8519	The accumulated energy bar can be attacked more aggressively.。
8520	The accumulated energy bar can be attacked more aggressively.。
8521	add(100, 1, "Get a better way from someone else or book.");
8522	add(100, 1, "Get a better way from someone else or book.");
8523	add(100, 1, "Get a better way from someone else or book.");
8524	add(100, 1, "Get a better way from someone else or book.");
8525	add(100, 1, "Get a better way from someone else or book.");
8526	add(100, 1, "Get a better way from someone else or book.");
8527	The more powerful the monster, the harder it is to tame.。Let's start with a weak animal.。
8648	Mana +1
8649	Mana +1
8650	Mana +1
8651	Mana +1
8652	Mana +1
8653	Mana +1
8654	Mana +1, Will +1
8655	Mana +1, Will +1
8656	Mana +1, Will +1
8657	Mana +1, Will +1
8658	Mana +1, Will +1
8659	Mana +1, Will +1
8660	Mana +1, Will +1
8661	Mana +1, Will +1
8662	Mana +1, Will +1
8663	Mana +1
8664	Mana +1
8665	Mana +1
8666	Mana +1
8667	Mana +1
8668	Mana +1
8669	Mana +1, Will +1
8670	Mana +1, Will +1
8671	Mana +1, Will +1
8672	Mana +1, Will +1
8673	Mana +1, Will +1
8674	Mana +1, Will +1
8675	Mana +1, Will +1
8676	Mana +1, Will +1
8677	Mana +1, Will +1
8678	Mana +1
8679	Mana +1
8680	Mana +1
8681	Mana +1
8682	Mana +1
8683	Mana +1
8684	Mana +1, Will +1
8685	Mana +1, Will +1
8686	Mana +1, Will +1
8687	Mana +1, Will +1
8688	Mana +1, Will +1
8689	Mana +1, Will +1
8690	Mana +1, Will +1
8691	Mana +1, Will +1
8692	Mana +1, Will +1
8693	Mana +1
8694	Mana +1
8695	Mana +1
8696	Mana +1
8697	Mana +1
8698	Mana +1
8699	Mana +1, Will +1
8700	Mana +1, Will +1
8701	Mana +1, Will +1
8702	Mana +1, Will +1
8703	Mana +1, Will +1
8704	Mana +1, Will +1
8705	Mana +1, Will +1
8706	Mana +1, Will +1
8707	Mana +1, Will +1
8708	The stage of practicing skills.
8709	Reduce damage value for ice magic.
8710	Reduce damage value for ice magic.
8711	Reduce damage value for ice magic.
8712	Reduce damage value for ice magic.
8713	Reduce damage value for ice magic.
8714	Reduce damage value for ice magic.
8715	Reduce damage value for ice magic.
8716	Reduce damage value for ice magic.
8717	Reduce damage value for ice magic.
8718	Reduce damage value for ice magic.
8719	Reduce damage value for ice magic.
8720	Reduce damage value for ice magic.
8721	Reduce damage value for ice magic.
8722	Reduce damage value for ice magic.
8723	Reduce damage value for ice magic.
8724	The stage of practicing skills.
8725	Reduce the damage value of fire magic.
8726	Reduce the damage value of fire magic.
8727	Reduce the damage value of fire magic.
8728	Reduce the damage value of fire magic.
8729	Reduce the damage value of fire magic.
8730	Reduce the damage value of fire magic.
8731	Reduce the damage value of fire magic.
8732	Reduce the damage value of fire magic.
8733	Reduce the damage value of fire magic.
8734	Reduce the damage value of fire magic.
8735	Reduce the damage value of fire magic.
8736	Reduce the damage value of fire magic.
8737	Reduce the damage value of fire magic.
8738	Reduce the damage value of fire magic.
8739	Reduce the damage value of fire magic.
8740	The stage of practicing skills.
8741	Reduce damage value for thunder magic.
8742	Reduce damage value for thunder magic.
8743	Reduce damage value for thunder magic.
8744	Reduce damage value for thunder magic.
8745	Reduce damage value for thunder magic.
8746	Reduce damage value for thunder magic.
8747	Reduce damage value for thunder magic.
8748	Reduce damage value for thunder magic.
8749	Reduce damage value for thunder magic.
8750	Reduce damage value for thunder magic.
8751	Reduce damage value for thunder magic.
8752	Reduce damage value for thunder magic.
8753	Reduce damage value for thunder magic.
8754	Reduce damage value for thunder magic.
8755	Reduce damage value for thunder magic.
8756	The stage of practicing skills.
8757	Reduce sorok attack damage value.
8758	Reduce sorok attack damage value.
8759	Reduce sorok attack damage value.
8760	Reduce sorok attack damage value.
8761	Reduce sorok attack damage value.
8762	Reduce sorok attack damage value.
8763	Reduce sorok attack damage value.
8764	Reduce sorok attack damage value.
8765	Reduce sorok attack damage value.
8766	Reduce sorok attack damage value.
8767	Reduce sorok attack damage value.
8768	Reduce sorok attack damage value.
8769	Reduce sorok attack damage value.
8770	Reduce sorok attack damage value.
8771	Reduce sorok attack damage value.
8772	There is nothing in this state.。\nTalk to the inhabitants of the village.，Get keywords.。
8773	Try to defend against each other's ice magic.。
8774	Try to defend against each other's ice magic.。
8775	Try to defend against each other's ice magic.。
8776	Try to defend against each other's ice magic.。
8777	Try to defend against each other's ice magic.。
8778	Try to defend against each other's ice magic.。
8779	Try to defend against each other's ice magic.。
8780	Try to defend against each other's ice magic.。
8781	Try to defend against each other's ice magic.。
8782	Try to defend against each other's ice magic.。
8783	Try to defend against each other's ice magic.。
8784	Try to defend against each other's ice magic.。
8785	Try to defend against each other's ice magic.。
8786	Try to defend against each other's ice magic.。
8787	Try to defend against each other's ice magic.。
8788	There is nothing in this state.。\nTalk to the inhabitants of the village.，Get keywords.。
8789	Try to defend against each other's fire magic.。
8790	Try to defend against each other's fire magic.。
8791	Try to defend against each other's fire magic.。
8792	Try to defend against each other's fire magic.。
8793	Try to defend against each other's fire magic.。
8794	Try to defend against each other's fire magic.。
8795	Try to defend against each other's fire magic.。
8796	Try to defend against each other's fire magic.。
8797	Try to defend against each other's fire magic.。
8798	Try to defend against each other's fire magic.。
8799	Try to defend against each other's fire magic.。
8800	Try to defend against each other's fire magic.。
8801	Try to defend against each other's fire magic.。
8802	Try to defend against each other's fire magic.。
8803	Try to defend against each other's fire magic.。
8804	There is nothing in this state.。\nTalk to the inhabitants of the village.，Get keywords.。
8805	Try to defend your opponent's thunder.。
8806	Try to defend your opponent's thunder.。
8807	Try to defend your opponent's thunder.。
8808	Try to defend your opponent's thunder.。
8809	Try to defend your opponent's thunder.。
8810	Try to defend your opponent's thunder.。
8811	Try to defend your opponent's thunder.。
8812	Try to defend your opponent's thunder.。
8813	Try to defend your opponent's thunder.。
8814	Try to defend your opponent's thunder.。
8815	Try to defend your opponent's thunder.。
8816	Try to defend your opponent's thunder.。
8817	Try to defend your opponent's thunder.。
8818	Try to defend your opponent's thunder.。
8819	Try to defend your opponent's thunder.。
8820	There is nothing in this state.。\nTalk to the inhabitants of the village.，Get keywords.。
8821	Try to defend against each other's bow attacks.。
8822	Try to defend against each other's bow attacks.。
8823	Try to defend against each other's bow attacks.。
8824	Try to defend against each other's bow attacks.。
8825	Try to defend against each other's bow attacks.。
8826	Try to defend against each other's bow attacks.。
8827	Try to defend against each other's bow attacks.。
8828	Try to defend against each other's bow attacks.。
8829	Try to defend against each other's bow attacks.。
8830	Try to defend against each other's bow attacks.。
8831	Try to defend against each other's bow attacks.。
8832	Try to defend against each other's bow attacks.。
8833	Try to defend against each other's bow attacks.。
8834	Try to defend against each other's bow attacks.。
8835	Try to defend against each other's bow attacks.。
8848	add(5, 10, "Use ice magic defense.");\nadd(10, 5, "Use ice magic to defend against success.");\nadd(30, 2, "Successfully attack enemies who use ice magic to defend against them.");\nadd(50, 1, "The defense of the ice magic of revenge is attacked.");
8849	add(3, 15, "Use ice magic defense.");\nadd(8, 6, "Use ice magic to defend against success.");\nadd(20, 3, "Successfully attack enemies who use ice magic to defend against them.");\nadd(30, 2, "The defense of the ice magic of revenge is attacked.");
8850	add(1, 40, "Use ice magic defense.");\nadd(5, 10, "Use ice magic to defend against success.");\nadd(10, 5, "Successfully attack enemies who use ice magic to defend against them.");\nadd(10, 3, "The defense of the ice magic of revenge is attacked.");
8851	add(0.8, 40, "Use ice magic defense.");\nadd(3, 20, "Use ice magic to defend against success.");\nadd(8, 5, "Successfully attack enemies who use ice magic to defend against them.");
8852	add(0.8, 40, "Use ice magic defense.");\nadd(3, 20, "Use ice magic to defend against success.");\nadd(8, 5, "Successfully attack enemies who use ice magic to defend against them.");
8853	add(0.5, 60, "Use ice magic defense.");\nadd(1, 50, "Use ice magic to defend against success.");\nadd(5, 8, "Successfully attack enemies who use ice magic to defend against them.");
8854	add(0.3, 100, "Use ice magic defense.");\nadd(0.8, 50, "Use ice magic to defend against success.");\nadd(3, 10, "Successfully attack enemies who use ice magic to defend against them.");
8855	add(0.2, 150, "Use ice magic defense.");\nadd(0.6, 80, "Use ice magic to defend against success.");\nadd(2, 20, "Successfully attack enemies who use ice magic to defend against them.");
8856	add(0.1, 300, "Use ice magic defense.");\nadd(0.5, 100, "Use ice magic to defend against success.");\nadd(1, 40, "Successfully attack enemies who use ice magic to defend against them.");
8857	add(0.08, 400, "Use ice magic defense.");\nadd(0.3, 200, "Use ice magic to defend against success.");\nadd(0.8, 50, "Successfully attack enemies who use ice magic to defend against them.");
8858	add(0.06, 400, "Use ice magic defense.");\nadd(0.2, 300, "Use ice magic to defend against success.");\nadd(0.6, 60, "Successfully attack enemies who use ice magic to defend against them.");
8859	add(0.05, 500, "Use ice magic defense.");\nadd(0.1, 500, "Use ice magic to defend against success.");\nadd(0.5, 80, "Successfully attack enemies who use ice magic to defend against them.");
8860	add(0.04, 600, "Use ice magic defense.");\nadd(0.08, 500, "Use ice magic to defend against success.");\nadd(0.3, 150, "Successfully attack enemies who use ice magic to defend against them.");
8861	add(0.02, 1000, "Use ice magic defense.");\nadd(0.06, 800, "Use ice magic to defend against success.");\nadd(0.2, 200, "Successfully attack enemies who use ice magic to defend against them.");
8862	add(0.01, 2000, "Use ice magic defense.");\nadd(0.05, 1000, "Use ice magic to defend against success.");\nadd(0.1, 400, "Successfully attack enemies who use ice magic to defend against them.");
8863	add(5, 10, "Use fire magic defense.");\nadd(10, 5, "Use fire magic defense success");\nadd(30, 2, "Successfully attack an enemy that uses fire magic defense.");\nadd(50, 1, "The fire magic defense of revenge is attacked.");
8864	add(3, 15, "Use fire magic defense.");\nadd(8, 6, "Use fire magic defense success");\nadd(20, 3, "Successfully attack an enemy that uses fire magic defense.");\nadd(30, 2, "The fire magic defense of revenge is attacked.");
8865	add(1, 40, "Use fire magic defense.");\nadd(5, 10, "Use fire magic defense success");\nadd(10, 5, "Successfully attack an enemy that uses fire magic defense.");\nadd(10, 3, "The fire magic defense of revenge is attacked.");
8866	add(0.8, 40, "Use fire magic defense.");\nadd(3, 20, "Use fire magic defense success");\nadd(8, 5, "Successfully attack an enemy that uses fire magic defense.");
8867	add(0.8, 40, "Use fire magic defense.");\nadd(3, 20, "Use fire magic defense success");\nadd(8, 5, "Successfully attack an enemy that uses fire magic defense.");
8868	add(0.8, 40, "Use fire magic defense.");\nadd(3, 20, "Use fire magic defense success");\nadd(8, 5, "Successfully attack an enemy that uses fire magic defense.");
8869	add(0.3, 100, "Use fire magic defense.");\nadd(0.8, 50, "Use fire magic defense success");\nadd(3, 10, "Successfully attack an enemy that uses fire magic defense.");
8870	add(0.3, 100, "Use fire magic defense.");\nadd(0.8, 50, "Use fire magic defense success");\nadd(3, 10, "Successfully attack an enemy that uses fire magic defense.");
8871	add(0.3, 100, "Use fire magic defense.");\nadd(0.8, 50, "Use fire magic defense success");\nadd(3, 10, "Successfully attack an enemy that uses fire magic defense.");
8872	add(0.08, 400, "Use fire magic defense.");\nadd(0.3, 200, "Use fire magic defense success");\nadd(0.8, 50, "Successfully attack an enemy that uses fire magic defense.");
8873	add(0.08, 400, "Use fire magic defense.");\nadd(0.3, 200, "Use fire magic defense success");\nadd(0.8, 50, "Successfully attack an enemy that uses fire magic defense.");
8874	add(0.05, 500, "Use fire magic defense.");\nadd(0.1, 500, "Use fire magic defense success");\nadd(0.5, 80, "Successfully attack an enemy that uses fire magic defense.");
8875	add(0.04, 600, "Use fire magic defense.");\nadd(0.08, 500, "Use fire magic defense success");\nadd(0.3, 150, "Successfully attack an enemy that uses fire magic defense.");
8876	add(0.02, 1000, "Use fire magic defense.");\nadd(0.06, 800, "Use fire magic defense success");\nadd(0.2, 200, "Successfully attack an enemy that uses fire magic defense.");
8877	add(0.01, 2000, "Use fire magic defense.");\nadd(0.05, 1000, "Use fire magic defense success");\nadd(0.1, 400, "Successfully attack an enemy that uses fire magic defense.");
8878	add(5, 10, "Use Thunder Magic Defense.");\nadd(10, 5, "Use Thunder Magic to defend against success.");\nadd(30, 2, "Successfully attack an enemy that uses thunder magic defenses.");\nadd(50, 1, "The lightning defense of revenge is attacked.");
8879	add(3, 15, "Use Thunder Magic Defense.");\nadd(8, 6, "Use Thunder Magic to defend against success.");\nadd(20, 3, "Successfully attack an enemy that uses thunder magic defenses.");\nadd(30, 2, "The lightning defense of revenge is attacked.");
8880	add(1, 40, "Use Thunder Magic Defense.");\nadd(5, 10, "Use Thunder Magic to defend against success.");\nadd(10, 5, "Successfully attack an enemy that uses thunder magic defenses.");\nadd(10, 3, "The lightning defense of revenge is attacked.");
8881	add(0.8, 40, "Use Thunder Magic Defense.");\nadd(3, 20, "Use Thunder Magic to defend against success.");\nadd(8, 5, "Successfully attack an enemy that uses thunder magic defenses.");
8882	add(0.6, 50, "Use Thunder Magic Defense.");\nadd(2, 30, "Use Thunder Magic to defend against success.");\nadd(6, 7, "Successfully attack an enemy that uses thunder magic defenses.");
8883	add(0.5, 60, "Use Thunder Magic Defense.");\nadd(1, 50, "Use Thunder Magic to defend against success.");\nadd(5, 8, "Successfully attack an enemy that uses thunder magic defenses.");
8884	add(0.3, 100, "Use Thunder Magic Defense.");\nadd(0.8, 50, "Use Thunder Magic to defend against success.");\nadd(3, 10, "Successfully attack an enemy that uses thunder magic defenses.");
8885	add(0.2, 150, "Use Thunder Magic Defense.");\nadd(0.6, 80, "Use Thunder Magic to defend against success.");\nadd(2, 20, "Successfully attack an enemy that uses thunder magic defenses.");
8886	add(0.1, 300, "Use Thunder Magic Defense.");\nadd(0.5, 100, "Use Thunder Magic to defend against success.");\nadd(1, 40, "Successfully attack an enemy that uses thunder magic defenses.");
8887	add(0.08, 400, "Use Thunder Magic Defense.");\nadd(0.3, 200, "Use Thunder Magic to defend against success.");\nadd(0.8, 50, "Successfully attack an enemy that uses thunder magic defenses.");
8888	add(0.06, 400, "Use Thunder Magic Defense.");\nadd(0.2, 300, "Use Thunder Magic to defend against success.");\nadd(0.6, 60, "Successfully attack an enemy that uses thunder magic defenses.");
8889	add(0.05, 500, "Use Thunder Magic Defense.");\nadd(0.1, 500, "Use Thunder Magic to defend against success.");\nadd(0.5, 80, "Successfully attack an enemy that uses thunder magic defenses.");
8890	add(0.04, 600, "Use Thunder Magic Defense.");\nadd(0.08, 500, "Use Thunder Magic to defend against success.");\nadd(0.3, 150, "Successfully attack an enemy that uses thunder magic defenses.");
8891	add(0.02, 1000, "Use Thunder Magic Defense.");\nadd(0.06, 800, "Use Thunder Magic to defend against success.");\nadd(0.2, 200, "Successfully attack an enemy that uses thunder magic defenses.");
8892	add(0.01, 2000, "Use Thunder Magic Defense.");\nadd(0.05, 1000, "Use Thunder Magic to defend against success.");\nadd(0.1, 400, "Successfully attack an enemy that uses thunder magic defenses.");
8893	add(5, 10, "Use natural magic defenses.");\nadd(10, 5, "Use natural magic defense success");\nadd(30, 2, "Successfully attack enemies who use natural magic to defend against them.");\nadd(50, 1, "Attacked in the natural magic defense of revenge.");
8894	add(3, 15, "Use natural magic defenses.");\nadd(8, 6, "Use natural magic defense success");\nadd(20, 3, "Successfully attack enemies who use natural magic to defend against them.");\nadd(30, 2, "Attacked in the natural magic defense of revenge.");
8895	add(1, 40, "Use natural magic defenses.");\nadd(5, 10, "Use natural magic defense success");\nadd(10, 5, "Successfully attack enemies who use natural magic to defend against them.");\nadd(10, 3, "Attacked in the natural magic defense of revenge.");
8896	add(0.8, 40, "Use natural magic defenses.");\nadd(3, 20, "Use natural magic defense success");\nadd(8, 5, "Successfully attack enemies who use natural magic to defend against them.");
8897	add(0.6, 50, "Use natural magic defenses.");\nadd(2, 30, "Use natural magic defense success");\nadd(6, 7, "Successfully attack enemies who use natural magic to defend against them.");
8898	add(0.5, 60, "Use natural magic defenses.");\nadd(1, 50, "Use natural magic defense success");\nadd(5, 8, "Successfully attack enemies who use natural magic to defend against them.");
8899	add(0.3, 100, "Use natural magic defenses.");\nadd(0.8, 50, "Use natural magic defense success");\nadd(3, 10, "Successfully attack enemies who use natural magic to defend against them.");
8900	add(0.2, 150, "Use natural magic defenses.");\nadd(0.6, 80, "Use natural magic defense success");\nadd(2, 20, "Successfully attack enemies who use natural magic to defend against them.");
8901	add(0.1, 300, "Use natural magic defenses.");\nadd(0.5, 100, "Use natural magic defense success");\nadd(1, 40, "Successfully attack enemies who use natural magic to defend against them.");
8902	add(0.08, 400, "Use natural magic defenses.");\nadd(0.3, 200, "Use natural magic defense success");\nadd(0.8, 50, "Successfully attack enemies who use natural magic to defend against them.");
8903	add(0.06, 400, "Use natural magic defenses.");\nadd(0.2, 300, "Use natural magic defense success");\nadd(0.6, 60, "Successfully attack enemies who use natural magic to defend against them.");
8904	add(0.05, 500, "Use natural magic defenses.");\nadd(0.1, 500, "Use natural magic defense success");\nadd(0.5, 80, "Successfully attack enemies who use natural magic to defend against them.");
8905	add(0.04, 600, "Use natural magic defenses.");\nadd(0.08, 500, "Use natural magic defense success");\nadd(0.3, 150, "Successfully attack enemies who use natural magic to defend against them.");
8906	add(0.02, 1000, "Use natural magic defenses.");\nadd(0.06, 800, "Use natural magic defense success");\nadd(0.2, 200, "Successfully attack enemies who use natural magic to defend against them.");
8907	add(0.01, 2000, "Use natural magic defenses.");\nadd(0.05, 1000, "Use natural magic defense success");\nadd(0.1, 400, "Successfully attack enemies who use natural magic to defend against them.");
8908	Steer the oars.
8909	add(100, 1, "Temporary.");
8975	<xml caster_msg="The magic of ice properties can be defended.。" />
8976	<xml caster_msg="The magic of ice properties can be defended.。" />
8977	<xml caster_msg="The magic of ice properties can be defended.。" />
8978	<xml caster_msg="The magic of ice properties can be defended.。" />
8979	<xml caster_msg="The magic of ice properties can be defended.。" />
8980	<xml caster_msg="The magic of ice properties can be defended.。" />
8981	<xml caster_msg="The magic of ice properties can be defended.。" />
8982	<xml caster_msg="The magic of ice properties can be defended.。" />
8983	<xml caster_msg="The magic of ice properties can be defended.。" />
8984	<xml caster_msg="The magic of ice properties can be defended.。" />
8985	<xml caster_msg="The magic of ice properties can be defended.。" />
8986	<xml caster_msg="The magic of ice properties can be defended.。" />
8987	<xml caster_msg="The magic of ice properties can be defended.。" />
8988	<xml caster_msg="The magic of ice properties can be defended.。" />
8989	<xml caster_msg="The magic of ice properties can be defended.。" />
8990	<xml caster_msg="The magic of ice properties can be defended.。" />
8991	<xml caster_msg="The magic of fire properties can be defended.。" />
8992	<xml caster_msg="The magic of fire properties can be defended.。" />
8993	<xml caster_msg="The magic of fire properties can be defended.。" />
8994	<xml caster_msg="The magic of fire properties can be defended.。" />
8995	<xml caster_msg="The magic of fire properties can be defended.。" />
8996	<xml caster_msg="The magic of fire properties can be defended.。" />
8997	<xml caster_msg="The magic of fire properties can be defended.。" />
8998	<xml caster_msg="The magic of fire properties can be defended.。" />
8999	<xml caster_msg="The magic of fire properties can be defended.。" />
9000	<xml caster_msg="The magic of fire properties can be defended.。" />
9001	<xml caster_msg="The magic of fire properties can be defended.。" />
9002	<xml caster_msg="The magic of fire properties can be defended.。" />
9003	<xml caster_msg="The magic of fire properties can be defended.。" />
9004	<xml caster_msg="The magic of fire properties can be defended.。" />
9005	<xml caster_msg="The magic of fire properties can be defended.。" />
9006	<xml caster_msg="The magic of fire properties can be defended.。" />
9007	<xml caster_msg="You can defend against the magic of mine properties.。" />
9008	<xml caster_msg="You can defend against the magic of mine properties.。" />
9009	<xml caster_msg="You can defend against the magic of mine properties.。" />
9010	<xml caster_msg="You can defend against the magic of mine properties.。" />
9011	<xml caster_msg="You can defend against the magic of mine properties.。" />
9012	<xml caster_msg="You can defend against the magic of mine properties.。" />
9013	<xml caster_msg="You can defend against the magic of mine properties.。" />
9014	<xml caster_msg="You can defend against the magic of mine properties.。" />
9015	<xml caster_msg="You can defend against the magic of mine properties.。" />
9016	<xml caster_msg="You can defend against the magic of mine properties.。" />
9017	<xml caster_msg="You can defend against the magic of mine properties.。" />
9018	<xml caster_msg="You can defend against the magic of mine properties.。" />
9019	<xml caster_msg="You can defend against the magic of mine properties.。" />
9020	<xml caster_msg="You can defend against the magic of mine properties.。" />
9021	<xml caster_msg="You can defend against the magic of mine properties.。" />
9022	<xml caster_msg="You can defend against the magic of mine properties.。" />
9023	<xml caster_msg="It can defend against long-range physical attacks.。" />
9024	<xml caster_msg="It can defend against long-range physical attacks.。" />
9025	<xml caster_msg="It can defend against long-range physical attacks.。" />
9026	<xml caster_msg="It can defend against long-range physical attacks.。" />
9027	<xml caster_msg="It can defend against long-range physical attacks.。" />
9028	<xml caster_msg="It can defend against long-range physical attacks.。" />
9029	<xml caster_msg="It can defend against long-range physical attacks.。" />
9030	<xml caster_msg="It can defend against long-range physical attacks.。" />
9031	<xml caster_msg="It can defend against long-range physical attacks.。" />
9032	<xml caster_msg="It can defend against long-range physical attacks.。" />
9033	<xml caster_msg="It can defend against long-range physical attacks.。" />
9034	<xml caster_msg="It can defend against long-range physical attacks.。" />
9035	<xml caster_msg="It can defend against long-range physical attacks.。" />
9036	<xml caster_msg="It can defend against long-range physical attacks.。" />
9037	<xml caster_msg="It can defend against long-range physical attacks.。" />
9038	<xml caster_msg="It can defend against long-range physical attacks.。" />
9054	add(10, 10, "Try to tame the beast.");
9055	add(10, 10, "Try to tame the beast.");
9056	add(10, 10, "Try to tame the beast.");
9057	add(10, 10, "Try to tame the beast.");
9058	add(10, 10, "Try to tame the beast.");
9059	add(10, 10, "Try to tame the beast.");
9060	add(10, 10, "Try to tame the beast.");
9061	add(10, 10, "Try to tame the beast.");
9062	add(10, 10, "Try to tame the beast.");
9063	add(10, 10, "Try to tame the beast.");
9064	add(10, 10, "Try to tame the beast.");
9065	add(10, 10, "Try to tame the beast.");
9066	add(10, 10, "Try to tame the beast.");
9067	add(10, 10, "Try to tame the beast.");
9068	add(10, 10, "Try to tame the beast.");
9069	The more powerful the monster, the harder it is to tame.。Let's start with a weak animal.。
9070	The more powerful the monster, the harder it is to tame.。Let's start with a weak animal.。
9071	The more powerful the monster, the harder it is to tame.。Let's start with a weak animal.。
9072	The more powerful the monster, the harder it is to tame.。Let's start with a weak animal.。
9073	The more powerful the monster, the harder it is to tame.。Let's start with a weak animal.。
9074	The more powerful the monster, the harder it is to tame.。Let's start with a weak animal.。
9075	The more powerful the monster, the harder it is to tame.。Let's start with a weak animal.。
9076	The more powerful the monster, the harder it is to tame.。Let's start with a weak animal.。
9077	The more powerful the monster, the harder it is to tame.。Let's start with a weak animal.。
9078	The more powerful the monster, the harder it is to tame.。Let's start with a weak animal.。
9079	The more powerful the monster, the harder it is to tame.。Let's start with a weak animal.。
9080	The more powerful the monster, the harder it is to tame.。Let's start with a weak animal.。
9081	The more powerful the monster, the harder it is to tame.。Let's start with a weak animal.。
9082	The more powerful the monster, the harder it is to tame.。Let's start with a weak animal.。
9083	The more powerful the monster, the harder it is to tame.。Let's start with a weak animal.。
9084	Improve the success rate of domesticated animals.。
9085	Improve the success rate of domesticated animals.。
9086	Improve the success rate of domesticated animals.。
9087	Improve the success rate of domesticated animals.。
9088	Improve the success rate of domesticated animals.。
9089	Improve the success rate of domesticated animals.。
9090	Improve the success rate of domesticated animals.。
9091	Improve the success rate of domesticated animals.。
9092	Improve the success rate of domesticated animals.。
9093	Improve the success rate of domesticated animals.。
9094	Improve the success rate of domesticated animals.。
9095	Improve the success rate of domesticated animals.。
9096	Improve the success rate of domesticated animals.。
9097	Improve the success rate of domesticated animals.。
9098	Improve the success rate of domesticated animals.。
9099	Improve the success rate of domesticated animals.。
9100	add(10, 10, "Try to tame the beast.。");
9101	add(4, 20, "Try to tame the beast.");\nadd(5, 10, "The success of the tamer.。");
9102	add(2, 30, "Try to tame the beast.");\nadd(3, 10, "The success of the tamer.");\nadd(5, 10, "Tame the same level of enemy success.。");
9103	add(1, 20, "Try to tame the beast.");\nadd(2, 10, "The success of the tamer.");\nadd(4, 20, "Tame the same level of enemy success.。");
9104	add(0.5, 40, "The success of the tamer.");\nadd(2, 30, "Tame the same level of enemy success.。");\nadd(5, 10, "Tame a strong enemy successfully.。", false);
9105	add(0.5, 50, "The success of the tamer.");\nadd(1, 40, "Tame the same level of enemy success.。");\nadd(5, 10, "Tame a strong enemy successfully.。", false);
9106	add(0.3, 100, "The success of the tamer.");\nadd(1, 30, "Tame the same level of enemy success.。");\nadd(2, 20, "Tame a strong enemy successfully.。");\nadd(5, 10, "Taming very strong enemies succeeds.。", false);
9107	add(0.2, 100, "The success of the tamer.");\nadd(0.5, 60, "Tame the same level of enemy success.。");\nadd(1, 40, "Tame a strong enemy successfully.。");\nadd(3, 10, "Taming very strong enemies succeeds.。", false);
9108	add(0.1, 200, "The success of the tamer.");\nadd(0.2, 100, "Tame the same level of enemy success.。");\nadd(0.5, 50, "Tame a strong enemy successfully.。");\nadd(2, 20, "Taming very strong enemies succeeds.。");\nadd(5, 5, "Tame.Bosslevel of enemy success.。", false);
9109	add(0.1, 200, "Tame the same level of enemy success.。");\nadd(0.4, 100, "Tame a strong enemy successfully.。");\nadd(1, 50, "Taming very strong enemies succeeds.。");\nadd(5, 10, "Tame.Bosslevel of enemy success.。", false);
9110	add(0.1, 300, "Tame the same level of enemy success.。");\nadd(0.2, 100, "Tame a strong enemy successfully.。");\nadd(1, 50, "Taming very strong enemies succeeds.。");\nadd(4, 10, "Tame.Bosslevel of enemy success.。");
9111	add(0.05, 400, "Tame the same level of enemy success.。");\nadd(0.1, 200, "Tame a strong enemy successfully.。");\nadd(0.5, 100, "Taming very strong enemies succeeds.。");\nadd(3, 10, "Tame.Bosslevel of enemy success.。");
9112	add(0.04, 500, "Tame the same level of enemy success.。");\nadd(0.1, 300, "Tame a strong enemy successfully.。");\nadd(0.3, 150, "Taming very strong enemies succeeds.。");\nadd(2, 20, "Tame.Bosslevel of enemy success.。");
9113	add(0.02, 750, "Tame the same level of enemy success.。");\nadd(0.05, 400, "Tame a strong enemy successfully.。");\nadd(0.2, 200, "Taming very strong enemies succeeds.。");\nadd(2, 30, "Tame.Bosslevel of enemy success.。");
9114	add(0.05, 500, "Tame a strong enemy successfully.。");\nadd(0.2, 300, "Taming very strong enemies succeeds.。");\nadd(1, 40, "Tame.Bosslevel of enemy success.。");
9115	add(0.04, 600, "Tame a strong enemy successfully.。");\nadd(0.1, 400, "Taming very strong enemies succeeds.。");\nadd(0.5, 100, "Tame.Bosslevel of enemy success.。");
9116	add(100, 1, "Temporary.");
9117	add(0.2, 400, "Collect items successfully without using skills.。");\nadd(3, 60, "Use skills to collect or make items successfully.。");\nadd(2, 20, "The use of white herbs to make potions was successful.。");\nadd(2, 20, "Difficulty.7，6，5The craft was made successfully.。");\nadd(4, 20, "Difficulty.7，6，5the success of the production of the clothes.。");\nadd(4, 20, "Difficulty.7，6，5The iron item was made successfully..。");
9118	add(0.1, 500, "Collect items successfully without using skills.。");\nadd(3, 60, "Use skills to collect or make items successfully.。");\nadd(1, 30, "Casting with gold herbs was successful.。");\nadd(1, 30, "Difficulty.6，5，4The craft was made successfully.。");\nadd(3, 20, "Difficulty.6，5，4The fabric was made successfully.。");\nadd(3, 20, "Difficulty.6，5，4The dark casting license was successful.。");
9119	add(0.08, 600, "Collect items successfully without using skills.。");\nadd(3, 60, "Use skills to collect or make items successfully.。");\nadd(0.8, 40, "Casting with Mandela grass was successful.。");\nadd(0.8, 40, "Difficulty.5，4，3The craft was made successfully.。");\nadd(2, 30, "Difficulty.5，4，3The fabric was made successfully.。");\nadd(2, 30, "Difficulty.5，4，3The dark casting license was successful.。");
9120	add(0.06, 700, "Collect items successfully without using skills.。");\nadd(3, 60, "Use skills to collect or make items successfully.。");\nadd(0.6, 50, "Casting with detoxifying grass was successful.。");\nadd(0.6, 50, "Difficulty.4，3，2The craft was made successfully.。");\nadd(1, 50, "Difficulty.4，3.，2The fabric was made successfully.。");\nadd(1, 50, "Difficulty.4，3，2The dark casting license was successful.。");
9121	add(0.05, 1000, "Collect items successfully without using skills.。");\nadd(3, 60, "Use skills to collect or make items successfully.。");\nadd(0.5, 60, "Casting with toxic herbs was successful.。");\nadd(0.5, 60, "Difficulty.3，2，1The craft was made successfully.。");\nadd(0.8, 100, "Difficulty.3，2，1The fabric was made successfully.。");\nadd(0.8, 100, "Difficulty.3，2，1The dark casting license was successful.。");
9122	Crocodile-specific skill super swing.
9123	Crocodile-specific skills trampled.
9124	Crocodile-specific skill impact.
9125	Crocodile-specific skill windmill.
9126	add(100, 1, "임시");
9127	Up close to the skills practice phase.\nThe other side's attacking power.50%with its own attack power.50%Superposition.，constitutes a counterattack.。
9128	Hit the skill practice phase.\nHurt. 150%
9129	add(100, 1, "임시");
9130	Collision.
9131	Collision.
9132	Collision.
9133	Collision.
9134	Collision.
9135	Collision.
9136	Collision.
9137	Collision.
9138	Collision.
9139	Collision.
9140	Collision.
9141	Collision.
9142	Collision.
9143	Collision.
9144	Collision.
9145	add(100, 1, "Get a better way from someone else or book.");
9161	add(5, 10, "Attack the enemy with a collision.");\nadd(1, 20, "Successfully with a collision.");\nadd(1, 30, "Collision defense son-in-the-ground enemy's long-range attack.");\nadd(3, 20, "It did not fall when the enemy was attacked remotely during the collision.");\nadd(5, 10, "The enemy in the attack was successful.");
9162	add(5, 10, "Attack the enemy with a collision.");\nadd(1, 20, "Successfully with a collision.");\nadd(1, 30, "Collision defense son-in-the-ground enemy's long-range attack.");\nadd(3, 20, "It did not fall when the enemy was attacked remotely during the collision.");\nadd(5, 10, "The enemy in the attack was successful.");
9163	add(5, 10, "Attack the enemy with a collision.");\nadd(1, 20, "Successfully with a collision.");\nadd(1, 30, "Collision defense son-in-the-ground enemy's long-range attack.");\nadd(3, 20, "It did not fall when the enemy was attacked remotely during the collision.");\nadd(5, 10, "The enemy in the attack was successful.");
9164	add(5, 10, "Attack the enemy with a collision.");\nadd(1, 20, "Successfully with a collision.");\nadd(1, 30, "Collision defense son-in-the-ground enemy's long-range attack.");\nadd(3, 20, "It did not fall when the enemy was attacked remotely during the collision.");\nadd(5, 10, "The enemy in the attack was successful.");
9165	add(5, 10, "Attack the enemy with a collision.");\nadd(1, 20, "Successfully with a collision.");\nadd(1, 30, "Collision defense son-in-the-ground enemy's long-range attack.");\nadd(3, 20, "It did not fall when the enemy was attacked remotely during the collision.");\nadd(5, 10, "The enemy in the attack was successful.");
9166	add(5, 10, "Attack the enemy with a collision.");\nadd(1, 20, "Successfully with a collision.");\nadd(1, 30, "Collision defense son-in-the-ground enemy's long-range attack.");\nadd(3, 20, "It did not fall when the enemy was attacked remotely during the collision.");\nadd(5, 10, "The enemy in the attack was successful.");
9167	add(5, 10, "Attack the enemy with a collision.");\nadd(1, 20, "Successfully with a collision.");\nadd(1, 30, "Collision defense son-in-the-ground enemy's long-range attack.");\nadd(3, 20, "It did not fall when the enemy was attacked remotely during the collision.");\nadd(5, 10, "The enemy in the attack was successful.");
9168	add(5, 10, "Attack the enemy with a collision.");\nadd(1, 20, "Successfully with a collision.");\nadd(1, 30, "Collision defense son-in-the-ground enemy's long-range attack.");\nadd(3, 20, "It did not fall when the enemy was attacked remotely during the collision.");\nadd(5, 10, "The enemy in the attack was successful.");
9169	add(5, 10, "Attack the enemy with a collision.");\nadd(1, 20, "Successfully with a collision.");\nadd(1, 30, "Collision defense son-in-the-ground enemy's long-range attack.");\nadd(3, 20, "It did not fall when the enemy was attacked remotely during the collision.");\nadd(5, 10, "The enemy in the attack was successful.");
9170	add(5, 10, "Attack the enemy with a collision.");\nadd(1, 20, "Successfully with a collision.");\nadd(1, 30, "Collision defense son-in-the-ground enemy's long-range attack.");\nadd(3, 20, "It did not fall when the enemy was attacked remotely during the collision.");\nadd(5, 10, "The enemy in the attack was successful.");
9171	add(5, 10, "Attack the enemy with a collision.");\nadd(1, 20, "Successfully with a collision.");\nadd(1, 30, "Collision defense son-in-the-ground enemy's long-range attack.");\nadd(3, 20, "It did not fall when the enemy was attacked remotely during the collision.");\nadd(5, 10, "The enemy in the attack was successful.");
9172	add(5, 10, "Attack the enemy with a collision.");\nadd(1, 20, "Successfully with a collision.");\nadd(1, 30, "Collision defense son-in-the-ground enemy's long-range attack.");\nadd(3, 20, "It did not fall when the enemy was attacked remotely during the collision.");\nadd(5, 10, "The enemy in the attack was successful.");
9173	add(5, 10, "Attack the enemy with a collision.");\nadd(1, 20, "Successfully with a collision.");\nadd(1, 30, "Collision defense son-in-the-ground enemy's long-range attack.");\nadd(3, 20, "It did not fall when the enemy was attacked remotely during the collision.");\nadd(5, 10, "The enemy in the attack was successful.");
9174	add(5, 10, "Attack the enemy with a collision.");\nadd(1, 20, "Successfully with a collision.");\nadd(1, 30, "Collision defense son-in-the-ground enemy's long-range attack.");\nadd(3, 20, "It did not fall when the enemy was attacked remotely during the collision.");\nadd(5, 10, "The enemy in the attack was successful.");
9175	add(5, 10, "Attack the enemy with a collision.");\nadd(1, 20, "Successfully with a collision.");\nadd(1, 30, "Collision defense son-in-the-ground enemy's long-range attack.");\nadd(3, 20, "It did not fall when the enemy was attacked remotely during the collision.");\nadd(5, 10, "The enemy in the attack was successful.");
9176	Huge crocodile-specific skill impact.
9177	add(100, 1, "Temporary.");
9178	Stamina +2
9179	Stamina +2
9180	Stamina +2
9181	Stamina +2
9182	Stamina +2
9183	Stamina +2
9184	Stamina +2, Str +1
9185	Stamina +2, Str +1
9186	Stamina +2, Str +1
9187	Stamina +2, Str +1
9188	Stamina +5, Str +1
9189	Stamina +5, Str +1
9190	Stamina +5, Str +1
9191	Stamina +5, Str +1
9192	Stamina +5, Str +5
9193	Collision exercise.\nReduce.10%remote damage.，To.20%Attack the enemy.。
9194	Reduce.30%remote damage.，To.50%Attack the enemy.。\nThe collision distance increases.
9195	Reduce.32%remote damage.，To.55%Attack the enemy.。\nThe collision distance increases.
9196	Reduce.34%remote damage.，To.60%Attack the enemy.。\nThe collision distance increases.
9197	Reduce.36%remote damage.，To.65%Attack the enemy.。\nThe collision distance increases.
9198	Reduce.38%remote damage.，To.70%Attack the enemy.。\nThe collision distance increases.
9199	Reduce.40%remote damage.，To.75%Attack the enemy.。\nThe collision distance increases.
9200	Reduce.42%remote damage.，To.90%Attack the enemy.。\nThe collision distance increases.
9201	Reduce.44%remote damage.，To.95%Attack the enemy.。\nThe collision distance increases.
9202	Reduce.46%remote damage.，To.100%Attack the enemy.。\nThe collision distance increases.
9203	Reduce.48%remote damage.，To.105%Attack the enemy.。\nThe collision distance increases.
9204	Reduce.50%remote damage.，To.120%Attack the enemy.。\nThe collision distance increases.
9205	Reduce.52%remote damage.，To.125%Attack the enemy.。\nThe collision distance increases.
9206	Reduce.55%remote damage.，To.130%Attack the enemy.。\nThe collision distance increases.
9207	Reduce.57%remote damage.，To.135%Attack the enemy.。\nThe collision distance increases.
9208	Reduce.60%remote damage.，To.150%Attack the enemy.。\nThe collision distance increases.
9209	add(1, 20, "Attack the enemy with your skills.");\nadd(5, 10, "Use skill to attack successfully.");\nadd(10, 5, "Use your skills to defend against remote attacks.");\nadd(20, 1, "Use your skills to defend against remote attack success.");
9210	add(0.8, 30, "Attack the enemy with your skills.");\nadd(3, 10, "Attack with skill.");\nadd(8, 5, "Use skills to defend against long-range skills.");\nadd(15, 2, "Use your skills to defend against remote attack success.");
9211	add(0.6, 40, "Attack the enemy with your skills.");\nadd(2, 15, "Use skill to attack successfully.");\nadd(6, 6, "Use skills to defend against long-range skills.");\nadd(10, 3, "Use your skills to defend against remote attack success.");
9212	add(0.5, 50, "Attack the enemy with your skills.");\nadd(1, 20, "Use skill to attack successfully.");\nadd(5, 10, "Use skills to defend against long-range skills.");\nadd(8, 4, "Use your skills to defend against remote attack success.");
9213	add(0.3, 70, "Attack the enemy with your skills.");\nadd(0.8, 30, "Use skill to attack successfully.");\nadd(3, 15, "Use skills to defend against long-range skills.");\nadd(6, 5, "Use your skills to defend against remote attack success.");
9214	add(0.1, 100, "Attack the enemy with your skills.");\nadd(0.6, 40, "Use skill to attack successfully.");\nadd(2, 20, "Use skills to defend against long-range skills.");\nadd(5, 7, "Use your skills to defend against remote attack success.");
9215	add(0.08, 120, "Attack the enemy with your skills.");\nadd(0.5, 50, "Use skill to attack successfully.");\nadd(1, 35, "Use skills to defend against long-range skills.");\nadd(3, 15, "Use your skills to defend against remote attack success.");
9216	add(0.05, 200, "Attack the enemy with your skills.");\nadd(0.3, 70, "Use skill to attack successfully.");\nadd(0.8, 50, "Use skills to defend against long-range skills.");\nadd(2, 20, "Use your skills to defend against remote attack success.");
9217	add(0.03, 300, "Attack the enemy with your skills.");\nadd(0.2, 100, "Use skill to attack successfully.");\nadd(0.6, 70, "Use skills to defend against long-range skills.");\nadd(1, 40, "Use your skills to defend against remote attack success.");
9218	add(0.01, 500, "Attack the enemy with your skills.");\nadd(0.1, 200, "Use skill to attack successfully.");\nadd(0.5, 80, "Use skills to defend against long-range skills.");\nadd(0.8, 50, "Use your skills to defend against remote attack success.");
9219	add(0.08, 300, "Use skill to attack successfully.");\nadd(0.3, 100, "Use skills to defend against long-range skills.");\nadd(0.6, 70, "Use skills to defend against long-range skill success.");\nadd(5, 5, "The enemy in the attack was successful.", false);
9220	add(0.06, 400, "Use skill to attack successfully.");\nadd(0.2, 150, "Use skills to defend against long-range skills.");\nadd(0.5, 80, "Use skills to defend against long-range skill success.");\nadd(4, 6, "The enemy in the attack was successful.", false);
9221	add(0.05, 500, "Use skill to attack successfully.");\nadd(0.1, 300, "Use skills to defend against long-range skills.");\nadd(0.3, 100, "Use skills to defend against long-range skill success.");\nadd(3, 8, "The enemy in the attack was successful.", false);
9222	add(0.03, 800, "Use skill to attack successfully.");\nadd(0.8, 400, "Use skills to defend against long-range skills.");\nadd(0.2, 200, "Use skills to defend against long-range skill success.");\nadd(2, 10, "The enemy in the attack was successful.", false);
9223	add(0.01, 1000, "Use skill to attack successfully.");\nadd(0.5, 500, "Use skills to defend against long-range skills.");\nadd(0.1, 400, "Use skills to defend against long-range skill success.");\nadd(1, 15, "The enemy in the attack was successful.", false);
9224	A skill that slams into the enemy.。Practice first.。
9225	Collisions can defend against enemies with bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The way will be put in danger by the enemy's attack.。
9226	Collisions can defend against enemies with bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The way will be put in danger by the enemy's attack.。
9227	Collisions can defend against enemies with bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The way will be put in danger by the enemy's attack.。
9228	Collisions can defend against enemies with bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The way will be put in danger by the enemy's attack.。
9229	Collisions can defend against enemies with bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The way will be put in danger by the enemy's attack.。
9230	Collisions can defend against enemies with bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The way will be put in danger by the enemy's attack.。
9231	Collisions can defend against enemies with bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The way will be put in danger by the enemy's attack.。
9232	Collisions can defend against enemies with bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The way will be put in danger by the enemy's attack.。
9233	Collisions can defend against enemies with bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The way will be put in danger by the enemy's attack.。
9234	Collisions can defend against enemies with bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The way will be put in danger by the enemy's attack.。
9235	Collisions can defend against enemies with bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The way will be put in danger by the enemy's attack.。\nGrade.5Begin.，Significantly reduce the enemy's long-range damage rate.。
9236	Collisions can defend against enemies with bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The way will be put in danger by the enemy's attack.。\nGrade.5Begin.，Significantly reduce the enemy's long-range damage rate.。
9237	Collisions can defend against enemies with bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The way will be put in danger by the enemy's attack.。\nGrade.5Begin.，Significantly reduce the enemy's long-range damage rate.。
9238	Collisions can defend against enemies with bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The way will be put in danger by the enemy's attack.。\nGrade.5Begin.，Significantly reduce the enemy's long-range damage rate.。
9239	Reach the highest level of collision for you.，Can be safer to shorten the distance from the enemy.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
9240	add(10, 10, "Attack the enemy with your skills.");
9241	add(0.08, 300, "Use skill to attack successfully.");\nadd(0.3, 100, "Use your skills to defend against remote attacks.");\nadd(0.6, 70, "Use skills to defend against long-range skill success.");\nadd(5, 10, "The enemy in the attack was successful.", false);
9242	add(0.06, 400, "Use skill to attack successfully.");\nadd(0.2, 150, "Use your skills to defend against remote attacks.");\nadd(0.5, 80, "Use skills to defend against long-range skill success.");\nadd(4, 12, "The enemy in the attack was successful.", false);
9243	add(0.05, 500, "Use skill to attack successfully.");\nadd(0.1, 300, "Use your skills to defend against long distances.");\nadd(0.3, 100, "Use skills to defend against long-range skill success.");\nadd(3, 15, "The enemy in the attack was successful.", false);
9244	add(0.03, 600, "Use skill to attack successfully.");\nadd(0.08, 400, "Use your skills to defend against long distances.");\nadd(0.2, 200, "Use skills to defend against long-range skill success.");\nadd(2, 20, "The enemy in the attack was successful.", false);
9246	add(0.01, 700, "Use skill to attack successfully.");\nadd(0.05, 500, "Use your skills to defend against long distances.");\nadd(0.1, 400, "Use skills to defend against long-range skill success.");\nadd(1, 30, "The enemy in the attack was successful.", false);
9250	Damage value. 500%
9251	Damage value. 500%
9252	Damage value. 500%
9259	The other side's attacking power.200%with its own attack power.150%Superposition.，constitutes a counterattack.。\nA blow. +10%
9260	The other side's attacking power.200%with its own attack power.150%Superposition.，constitutes a counterattack.。\nA blow. +10%
9261	The other side's attacking power.200%with its own attack power.150%Superposition.，constitutes a counterattack.。\nA blow. +10%
9262	Basic defense.+15\nDefensive skills when successful defense.+55, Extra protection.+25%
9263	Basic defense.+15\nDefensive skills when successful defense.+55, Extra protection.+25%
9264	Basic defense.+15\nDefensive skills when successful defense.+55, Extra protection.+25%
9265	to the enemies around you.250%close range of injuries. \nConsumption.10%The value of life.
9266	to the enemies around you.250%close range of injuries. \nConsumption.10%The value of life.
9267	to the enemies around you.250%close range of injuries. \nConsumption.10%The value of life.
9286	Damage value. 500%
9287	Damage value. 500%
9288	Damage value. 500%
9295	The skills preparation time has been shortened.。
9296	The skills preparation time has been shortened.。
9297	The skills preparation time has been shortened.。
9298	Rocket damage. 60~120
9299	Rocket damage. 60~120
9300	Rocket damage. 60~120
9301	Ice arrow damage. 70~80
9302	Ice arrow damage. 70~80
9303	Ice arrow damage. 70~80
9322	Thunder arrow damage. 40~150
9323	Thunder arrow damage. 40~150
9324	Thunder arrow damage. 40~150
9331	Growl.
9332	add(100, 1, "Temporary.");
9334	Growl.
9336	add(100, 1, "임시");
9343	Reach the highest level of fightback for you.，There are more opportunities for the other person to be fatally wounded.。\nGive it to you.1Segment eligibility.，You can prove your proficiency in fighting back.。
9344	Reach the highest level of fightback for you.，There are more opportunities for the other person to be fatally wounded.。\nGive it to you.2Segment eligibility.，You can prove your proficiency in fighting back.。
9345	Reach the highest level of fightback for you.，There are more opportunities for the other person to be fatally wounded.。\nGive it to you.3Segment eligibility.，You can prove your proficiency in fighting back.。
9346	Reach the highest level of defense for you.，Share high defensive effects with your peers when trying to defend.。\nGive it to you.1Segment eligibility.，Can prove your proficiency in defense.。
9347	Reach the highest level of defense for you.，Share high defensive effects with your peers when trying to defend.。\nGive it to you.2Segment eligibility.，Can prove your proficiency in defense.。
9348	Reach the highest level of defense for you.，Share high defensive effects with your peers when trying to defend.。\nGive it to you.3Segment eligibility.，Can prove your proficiency in defense.。
9349	Reach the highest level of the rocket for you.，Being attacked by the enemy in a state full of rockets does not reduce the loaded rocket.。\nGive it to you.1Segment eligibility.，Can prove your proficiency in rockets.。
9350	Reach the highest level of the rocket for you.，Being attacked by the enemy in a state full of rockets does not reduce the loaded rocket.。\nGive it to you.2Segment eligibility.，Can prove your proficiency in rockets.。
9351	Reach the highest level of the rocket for you.，Being attacked by the enemy in a state full of rockets does not reduce the loaded rocket.。\nGive it to you.3Segment eligibility.，Can prove your proficiency in rockets.。
9352	Reach you at the highest level of the ice arrow.，Being attacked by the enemy in a state of ice-covered arrows will not completely disappear.，Only less.1Ice Arrows.。\nGive it to you.1Segment eligibility.，Can prove your proficiency in ice arrows.。
9353	Reach you at the highest level of the ice arrow.，Being attacked by the enemy in a state of ice-covered arrows will not completely disappear.，Only less.1Ice Arrows.。\nGive it to you.2Segment eligibility.，Can prove your proficiency in ice arrows.。
9354	Reach you at the highest level of the ice arrow.，Being attacked by the enemy in a state of ice-covered arrows will not completely disappear.，Only less.1Ice Arrows.。\nGive it to you.3Segment eligibility.，Can prove your proficiency in ice arrows.。
9355	Reach you at the highest level of the Thunder Arrow.，Being attacked by the enemy in a state full of arrows will not completely disappear.，Only less.1Thunder arrows.。\nGive it to you.1Segment eligibility.，Can prove your proficiency in the Thunder Arrow.。
9356	Reach you at the highest level of the Thunder Arrow.，Being attacked by the enemy in a state full of arrows will not completely disappear.，Only less.1Thunder arrows.。\nGive it to you.2Segment eligibility.，Can prove your proficiency in the Thunder Arrow.。
9357	Reach you at the highest level of the Thunder Arrow.，Being attacked by the enemy in a state full of arrows will not completely disappear.，Only less.1Thunder arrows.。\nGive it to you.3Segment eligibility.，Can prove your proficiency in the Thunder Arrow.。
9358	Reach you at the highest level of the arrow.，It's not just the goal.，Also hurt the enemy around.。\nGive it to you.1Segment eligibility.，You can prove your proficiency in wearing a heart arrow.。
9359	Reach you at the highest level of the arrow.，It's not just the goal.，Also hurt the enemy around.。\nGive it to you.2Segment eligibility.，You can prove your proficiency in wearing a heart arrow.。
9360	Reach you at the highest level of the arrow.，It's not just the goal.，Also hurt the enemy around.。\nGive it to you.3Segment eligibility.，You can prove your proficiency in wearing a heart arrow.。
9361	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nGive it to you.1Segment eligibility.，You can prove your proficiency in heavy hitting.。
9362	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nGive it to you.2Segment eligibility.，You can prove your proficiency in heavy hitting.。
9363	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nGive it to you.3Segment eligibility.，You can prove your proficiency in heavy hitting.。
9364	Reach you at the highest level of the windmill.，You can attack a wider range of enemies.。\nGive it to you.1Segment eligibility.，Can prove your proficiency in windmills.。
9365	Reach you at the highest level of the windmill.，You can attack a wider range of enemies.。\nGive it to you.2Segment eligibility.，Can prove your proficiency in windmills.。
9366	Reach you at the highest level of the windmill.，You can attack a wider range of enemies.。\nGive it to you.3Segment eligibility.，Can prove your proficiency in windmills.。
9367	add(100, 1, "Get a better way from someone else or book.");
9384	add(5, 20, "The iron ore scraps were successful.。");\nadd(50, 1, "Taobao stone success.。");
9385	add(3, 40, "The iron ore scraps were successful.。");\nadd(30, 2, "Taobao stone success.。");
9386	add(1, 200, "The iron ore scraps were successful.。");\nadd(25, 2, "Taobao stone success.。");
9387	add(5, 10, "The copper ore fragments were successful.。");\nadd(0.8, 50, "The iron ore scraps were successful.。");\nadd(20, 3, "Taobao stone success.。");
9388	add(3, 20, "The copper ore fragments were successful.。");\nadd(0.6, 70, "The iron ore scraps were successful.。");\nadd(15, 4, "Taobao stone success.。");
9389	add(1, 50, "The copper ore fragments were successful.。");\nadd(0.5, 80, "The iron ore scraps were successful.。");\nadd(10, 5, "Taobao stone success.。");
9390	add(5, 5, "The scraps of the silver ore were successful.。");\nadd(0.8, 40, "The copper ore fragments were successful.。");\nadd(0.3, 100, "The iron ore scraps were successful.。");\nadd(9, 3, "Taobao stone success.。");
9391	add(3, 10, "The scraps of the silver ore were successful.。");\nadd(0.6, 50, "The copper ore fragments were successful.。");\nadd(0.2, 150, "The iron ore scraps were successful.。");\nadd(8, 4, "Taobao stone success.。");
9392	add(1, 30, "The scraps of the silver ore were successful.。");\nadd(0.4, 80, "The copper ore fragments were successful.。");\nadd(0.1, 300, "The iron ore scraps were successful.。");\nadd(7, 5, "Taobao stone success.。");
9393	add(5, 4, "Gold mining ore fragments were successful.。");\nadd(0.8, 40, "The scraps of the silver ore were successful.。");\nadd(0.2, 150, "The copper ore fragments were successful.。");\nadd(0.08, 400, "The iron ore scraps were successful.。");\nadd(6, 6, "Taobao stone success.。");
9394	add(3, 6, "Gold mining ore fragments were successful.。");\nadd(0.6, 40, "The scraps of the silver ore were successful.。");\nadd(0.1, 200, "The copper ore fragments were successful.。");\nadd(0.06, 300, "The iron ore scraps were successful.。");\nadd(5, 4, "Taobao stone success.。");
9395	add(1, 20, "Gold mining ore fragments were successful.。");\nadd(0.4, 60, "The scraps of the silver ore were successful.。");\nadd(0.08, 250, "The copper ore fragments were successful.。");\nadd(0.05, 400, "The iron ore scraps were successful.。");\nadd(4, 5, "Taobao stone success.。");
9396	add(5, 2, "The fragments of the ore in Tomisri were successful.。");\nadd(0.6, 30, "Gold mining ore fragments were successful.。");\nadd(0.2, 100, "The scraps of the silver ore were successful.。");\nadd(0.06, 300, "The copper ore fragments were successful.。");\nadd(0.03, 600, "The iron ore scraps were successful.。");\nadd(3, 6, "Taobao stone success.。");
9397	add(3, 3, "The fragments of the ore in Tomisri were successful.。");\nadd(0.3, 60, "Gold mining ore fragments were successful.。");\nadd(0.1, 200, "The scraps of the silver ore were successful.。");\nadd(0.04, 500, "The copper ore fragments were successful.。");\nadd(0.02, 800, "The iron ore scraps were successful.。");\nadd(2, 10, "Taobao stone success.。");
9399	add(100, 1, "Get a better way from someone else or book.");
9415	add(1, 10, "The fragments of the ore in Tomisri were successful.。");\nadd(0.1, 200, "Gold mining ore fragments were successful.。");\nadd(0.08, 250, "The scraps of the silver ore were successful.。");\nadd(0.02, 800, "The copper ore fragments were successful.。");\nadd(0.01, 1500, "The iron ore scraps were successful.。");\nadd(1, 20, "Taobao stone success.。");
9416	add(0.2, 400, "Collect items successfully without using skills..");\nadd(3, 60, "Use skills to collect or make items successfully..");\nadd(2, 20, "Casting with white herbs was successful..");\nadd(2, 20, "Difficulty.7And.6With.5The craft was made successfully..");\nadd(4, 20, "Difficulty.7And.6With.5the successful production of clothing..");\nadd(4, 20, "Difficulty.7And.6With.5The ironmaking success..");
9417	add(0.1, 500, "Collect items successfully without using skills..");\nadd(3, 60, "Use skills to collect or make items successfully..");\nadd(1, 30, "Casting with gold herbs was successful..");\nadd(1, 30, "Difficulty.6And.5With.4The craft was made successfully..");\nadd(3, 20, "Difficulty.6And.5With.4the successful production of clothing..");\nadd(3, 20, "Difficulty.6And.5With.4The ironmaking success..");
9418	add(0.08, 600, "Collect items successfully without using skills..");\nadd(3, 60, "Use skills to collect or make items successfully..");\nadd(0.8, 40, "Casting with Mandela grass was successful..");\nadd(0.8, 40, "Difficulty.5And.4With.3The craft was made successfully..");\nadd(2, 30, "Difficulty.5And.4With.3the successful production of clothing..");\nadd(2, 30, "Difficulty.5And.4With.3The ironmaking success..");
9419	add(0.06, 700, "Collect items successfully without using skills..");\nadd(3, 60, "Use skills to collect or make items successfully..");\nadd(0.6, 50, "Casting with detoxifying grass was successful..");\nadd(0.6, 50, "Difficulty.4And.3With.2The craft was made successfully..");\nadd(1, 50, "Difficulty.4And.3With.2the successful production of clothing..");\nadd(1, 50, "Difficulty.4And.3With.2The ironmaking success..");
9420	add(0.05, 1000, "Collect items successfully without using skills..");\nadd(3, 60, "Use skills to collect or make items successfully..");\nadd(0.5, 60, "Casting of poison grass was successful..");\nadd(0.5, 60, "Difficulty.3And.2With.1The craft was made successfully..");\nadd(0.8, 100, "Difficulty.3And.2With.1the successful production of clothing..");\nadd(0.8, 100, "Difficulty.3And.2With.1The ironmaking success..");
9421	Dedicated skill impact.
9438	add(100, 1, "Get a better way from someone else or book.");
9469	add(100, 1, "임시");
9470	Each time can be collected.1ore.
9471	Each time can be collected.1ore.\nThe success rate of gold mining has increased.1%
9472	Each time can be collected.1ore.\nThe success rate of gold mining has increased.2%
9473	Each time can be collected.1ore.\nThe success rate of gold mining has increased.3%
9474	Each time can be collected.1ore.\nThe success rate of gold mining has increased.4%
9475	Each time can be collected.1ore.\nThe success rate of gold mining has increased.5%
9476	Each time can be collected.1ore.\nThe success rate of gold mining has increased.6%
9477	Each time can be collected.2ore.\nThe success rate of gold mining has increased.7%
9478	Each time can be collected.2ore.\nThe success rate of gold mining has increased.8%
9479	Each time can be collected.2ore.\nThe success rate of gold mining has increased.9%
9480	Each time can be collected.2ore.\nThe success rate of gold mining has increased.10%
9481	Each time can be collected.3ore.\nThe success rate of gold mining has increased.11%
9482	Each time can be collected.3ore.\nThe success rate of gold mining has increased.12%
9483	Each time can be collected.3ore.\nThe success rate of gold mining has increased.13%
9484	Each time can be collected.3ore.\nThe success rate of gold mining has increased.14%
9485	Each time can be collected.3ore.\nThe success rate of gold mining has increased.15%
9486	Stamina +1
9487	Stamina +1
9488	Stamina +1
9489	Stamina +1
9490	Stamina +1
9491	Stamina +1
9492	Stamina +1, Dex +1
9493	Stamina +1, Dex +1
9494	Stamina +1, Dex +1
9495	Stamina +1, Dex +1
9496	Stamina +2, Dex +1
9497	Stamina +2, Dex +1
9498	Stamina +2, Dex +1
9499	Stamina +2, Dex +1
9517	A place that flashes by the sea or by the river.，Iron ore fragments can be found.。When looking for mineral fragments.，Occasional gems can be found.，It helps with skill training.。
9518	A place that flashes by the sea or by the river.，Iron ore fragments can be found.。When looking for mineral fragments.，Occasional gems can be found.，It helps with skill training.。
9519	A place that flashes by the sea or by the river.，Iron ore fragments can be found.。When looking for mineral fragments.，Occasional gems can be found.，It helps with skill training.。
9520	It's a rainy day in a yellow flash.，It's easier to find copper fragments.。Of course.，Also try to find iron ore.。
9521	It's a rainy day in a yellow flash.，It's easier to find copper fragments.。Of course.，Also try to find iron ore.。
9522	It's a rainy day in a yellow flash.，It's easier to find copper fragments.。Of course.，Also try to find iron ore.。
9523	Silver ore fragments are hard to find.。and copper fragments.，Find the iron ore fragments together.。Remember the rules of the weather.，Look for other gems you need.
9524	Silver ore fragments are hard to find.。and copper fragments.，Find the iron ore fragments together.。Remember the rules of the weather.，Look for other gems you need.
9525	Silver ore fragments are hard to find.。and copper fragments.，Find the iron ore fragments together.。Remember the rules of the weather.，Look for other gems you need.
9526	It's a rainy day in a yellow flash.，It is easier to find gold ore fragments.。Remember to press the weather and time.，The rule of the place out of the gem.，Look for other gems you need.。
9527	It's a rainy day in a yellow flash.，It is easier to find gold ore fragments.。Remember to press the weather and time.，The rule of the place out of the gem.，Look for other gems you need.。
9528	It's a rainy day in a yellow flash.，It is easier to find gold ore fragments.。Remember to press the weather and time.，The rule of the place out of the gem.，Look for other gems you need.。
9529	It's a rainy day in a yellow flash.，It's easier to find misri ore fragments.。Remember to press the weather and time.，The rule of the place out of the gem.，Look for other gems you need.。
9530	It's a rainy day in a yellow flash.，It's easier to find misri ore fragments.。Remember to press the weather and time.，The rule of the place out of the gem.，Look for other gems you need.。
9531	It's a rainy day in a yellow flash.，It's easier to find misri ore fragments.。Remember to press the weather and time.，The rule of the place out of the gem.，Look for other gems you need.。
9532	After reaching a certain level of adventure.，Someone in Camp Rano will look for you.。
9533	Stamina +3, Dex +3
9535	add(100, 1, "임시");
9536	Folding beautiful paper plane flying to see.
9537	add(0.5, 280, Launch a heavy blow as a blow.);\nadd(1.25, 120, Give the last blow with a blow., false);\nadd(2.5, 40, Give the last blow with a blow., false);
9538	add(0.5, 280, Launch a heavy blow as a blow.);\nadd(1.25, 120, Give the last blow with a blow., false);\nadd(2.5, 40, Give the last blow with a blow., false);
9539	add(0.5, 280, Launch a heavy blow as a blow.);\nadd(1.25, 120, Give the last blow with a blow., false);\nadd(2.5, 40, Give the last blow with a blow., false);
9540	Can origami aircraft after flying.。
9541	add(0.05, 1200, Successfully fighting back against the enemy.);\nadd(0.75, 400, Use counterattacks against special attacks.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, The counterattack was launched as a violent attack.);
9542	add(0.05, 1200, Successfully fighting back against the enemy.);\nadd(0.75, 400, Use counterattacks against special attacks.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, The counterattack was launched as a violent attack.);
9543	add(0.05, 1200, Successfully fighting back against the enemy.);\nadd(0.75, 400, Use counterattacks against special attacks.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, The counterattack was launched as a violent attack.);
9544	add(0.1, 5000, In a defensive state.，Take on enemy attacks.);\nadd(0.25, 80, Observe enemies in defensive states.);\nadd(1.25, 80, Use special skills to attack enemies in defensive states., false);
9545	add(0.1, 5000, In a defensive state.，Take on enemy attacks.);\nadd(0.25, 80, Observe enemies in defensive states.);\nadd(1.25, 80, Use special skills to attack enemies in defensive states., false);
9546	add(0.1, 5000, In a defensive state.，Take on enemy attacks.);\nadd(0.25, 80, Observe enemies in defensive states.);\nadd(1.25, 80, Use special skills to attack enemies in defensive states., false);
9547	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
9548	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
9549	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
9550	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
9551	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
9552	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
9553	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
9554	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
9555	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
9556	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
9557	add(0.025, 4000, Skill usage is successful.);\nadd(0.125, 4000, A heart-and-arrow blow was successful.);\nadd(0.125, 2000, Use a heart-worn arrow to give the last blow., false);\nadd(0.5, 400, Give the last blow with a blow., false);
9558	add(0.025, 4000, Skill usage is successful.);\nadd(0.125, 4000, A heart-and-arrow blow was successful.);\nadd(0.125, 2000, Use a heart-worn arrow to give the last blow., false);\nadd(0.5, 400, Give the last blow with a blow., false);
9559	add(0.025, 4000, Skill usage is successful.);\nadd(0.125, 4000, A heart-and-arrow blow was successful.);\nadd(0.125, 2000, Use a heart-worn arrow to give the last blow., false);\nadd(0.5, 400, Give the last blow with a blow., false);
9560	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
9561	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
9562	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
9563	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
9564	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
9569	Tools can be made.、Weapons.、Helmet.、Gloves.、\nMetal boots.、Armor.
9570	Tools can be made.、Weapons.、Helmet.、Gloves.、\nMetal boots.、Armor.
9571	Tools can be made.、Weapons.、Helmet.、Gloves.、\nMetal boots.、Armor.
9572	The maximum damage for short-range attacks increases.18Point.\nThe minimum damage for short-range attacks increases.8Point.\nThe value of life. +150
9573	The maximum damage for short-range attacks increases.18Point.\nThe minimum damage for short-range attacks increases.8Point.\nThe value of life. +150
9574	The maximum damage for short-range attacks increases.18Point.\nThe minimum damage for short-range attacks increases.8Point.\nThe value of life. +150
9578	The maximum damage for remote attacks increases.25Point.\n The minimum damage for remote attacks increases.10Point.\n Aiming speed. 300%
9579	The maximum damage for remote attacks increases.25Point.\n The minimum damage for remote attacks increases.10Point.\n Aiming speed. 300%
9580	The maximum damage for remote attacks increases.25Point.\n The minimum damage for remote attacks increases.10Point.\n Aiming speed. 300%
9581	Can make clothes.
9582	Can make clothes.
9583	Can make clothes.
9584	add(0.04, 1200, "Armor was made successfully.");\nadd(0.05, 400, "Armor.100%Production is complete.");\nadd(0.04, 1200, "Tools or weapons are made successfully.");\nadd(0.05, 400, "Tools or weapons.100%Production is complete.");
9585	add(0.04, 1200, "Armor was made successfully.");\nadd(0.05, 400, "Armor.100%Production is complete.");\nadd(0.04, 1200, "Tools or weapons are made successfully.");\nadd(0.05, 400, "Tools or weapons.100%Production is complete.");
9586	add(0.04, 1200, "Armor was made successfully.");\nadd(0.05, 400, "Armor.100%Production is complete.");\nadd(0.04, 1200, "Tools or weapons are made successfully.");\nadd(0.05, 400, "Tools or weapons.100%Production is complete.");
9591	add(0.02, 5000, "Defeat strong enemies.");\nadd(0.05, 4000, "Defeat the strong enemy.");\nadd(0.25, 800, "Defeat very strong enemies.");\nadd(0.75, 400, "Defeat very strong enemies.");\nadd(1, 400, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 200, "Overcome.Bosslevel of enemies.", false);
9592	add(0.02, 5000, "Defeat strong enemies.");\nadd(0.05, 4000, "Defeat the strong enemy.");\nadd(0.25, 800, "Defeat very strong enemies.");\nadd(0.75, 400, "Defeat very strong enemies.");\nadd(1, 400, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 200, "Overcome.Bosslevel of enemies.", false);
9593	add(0.02, 5000, "Defeat strong enemies.");\nadd(0.05, 4000, "Defeat the strong enemy.");\nadd(0.25, 800, "Defeat very strong enemies.");\nadd(0.75, 400, "Defeat very strong enemies.");\nadd(1, 400, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 200, "Overcome.Bosslevel of enemies.", false);
9594	add(0.04, 1500, Skill usage is successful.);\nadd(0.01, 4000, Skill usage failed.);\nadd(0.01, 4000, The results were very bad.);\nadd(0.02, 800, "The clothes are finished.");
9595	add(0.04, 1500, Skill usage is successful.);\nadd(0.01, 4000, Skill usage failed.);\nadd(0.01, 4000, The results were very bad.);\nadd(0.02, 800, "The clothes are finished.");
9596	add(0.04, 1500, Skill usage is successful.);\nadd(0.01, 4000, Skill usage failed.);\nadd(0.01, 4000, The results were very bad.);\nadd(0.02, 800, "The clothes are finished.");
9599	You practiced this skill.，reached the highest level.。Meet.1All the conditions of the grade.，you'll get the title that proves the highest level.。
9600	You practiced this skill.，reached the highest level.。Give it to you.1Segment eligibility.，Can prove your proficiency in ironing.。
9601	You practiced this skill.，reached the highest level.。Give it to you.2Segment eligibility.，Can prove your proficiency in ironing.。
9602	You practiced this skill.，reached the highest level.。Give it to you.3Segment eligibility.，Can prove your proficiency in ironing.。
9603	You practiced this skill.，reached the highest level.。\nGive it to you.1Segment eligibility.，Can prove your proficiency in combat.。
9604	You practiced this skill.，reached the highest level.。\nGive it to you.2Segment eligibility.，Can prove your proficiency in combat.。
9605	You practiced this skill.，reached the highest level.。\nGive it to you.3Segment eligibility.，Can prove your proficiency in combat.。
9606	You practiced this skill.，reached the highest level.。Meet.1All the conditions of the grade.，you'll get the title that proves the highest level.。
9610	You practiced this skill.，reached the highest level.。\nGive it to you.1Segment eligibility.，Demonstrate your proficiency in long-range tactics.。
9611	You practiced this skill.，reached the highest level.。\nGive it to you.2Segment eligibility.，Demonstrate your proficiency in long-range tactics.。
9612	You practiced this skill.，reached the highest level.。\nGive it to you.3Segment eligibility.，Demonstrate your proficiency in long-range tactics.。
9613	You practiced this skill.，reached the highest level.。Meet.1All the conditions of the grade.，you'll get the title that proves the highest level.。
9614	You practiced this skill.，reached the highest level.。Give it to you.1Segment eligibility.，You can prove your proficiency in garment making.。
9615	You practiced this skill.，reached the highest level.。Give it to you.2Segment eligibility.，You can prove your proficiency in garment making.。
9616	You practiced this skill.，reached the highest level.。Give it to you.3Segment eligibility.，You can prove your proficiency in garment making.。
9617	Chocolate cookies can be made.。
9618	add(100, 1, "임시");
9619	The beautiful paper plane was stacked and let off.
9620	(1, 100, The promotion exam was successful.。)
9621	(4,50, The promotion exam was successful.。)
9622	(6,34, The promotion exam was successful.。)
9623	(8,25, The promotion exam was successful.。)
9624	(1, 100, The promotion exam was successful.。)
9625	(4,50, The promotion exam was successful.。)
9626	(6,34, The promotion exam was successful.。)
9627	(8,25, The promotion exam was successful.。)
9628	(1, 100, The promotion exam was successful.。)
9629	(4,50, The promotion exam was successful.。)
9630	(6,34, The promotion exam was successful.。)
9631	(8,25, The promotion exam was successful.。)
9632	(1, 100, The promotion exam was successful.。)
9633	(4,50, The promotion exam was successful.。)
9634	(6,34, The promotion exam was successful.。)
9635	(8,25, The promotion exam was successful.。)
9636	(1, 100, The promotion exam was successful.。)
9637	(4,50, The promotion exam was successful.。)
9638	(6,34, The promotion exam was successful.。)
9639	(8,25, The promotion exam was successful.。)
9640	(1, 100, The promotion exam was successful.。)
9641	(4,50, The promotion exam was successful.。)
9642	(6,34, The promotion exam was successful.。)
9643	(8,25, The promotion exam was successful.。)
9644	(1, 100, The promotion exam was successful.。)
9645	(4,50, The promotion exam was successful.。)
9646	(6,34, The promotion exam was successful.。)
9647	(8,25, The promotion exam was successful.。)
9648	(1, 100, The promotion exam was successful.。)
9649	(4,50, The promotion exam was successful.。)
9650	(6,34, The promotion exam was successful.。)
9651	(8,25, The promotion exam was successful.。)
9652	(1, 100, The promotion exam was successful.。)
9653	(4,50, The promotion exam was successful.。)
9654	(6,34, The promotion exam was successful.。)
9655	(8,25, The promotion exam was successful.。)
9656	(1, 100, The promotion exam was successful.。)
9657	(4,50, The promotion exam was successful.。)
9658	(6,34, The promotion exam was successful.。)
9659	(8,25, The promotion exam was successful.。)
9660	(1, 100, The promotion exam was successful.。)
9661	(4,50, The promotion exam was successful.。)
9662	(6,34, The promotion exam was successful.。)
9663	(8,25, The promotion exam was successful.。)
9664	(1, 100, The promotion exam was successful.。)
9665	(4,50, The promotion exam was successful.。)
9666	(6,34, The promotion exam was successful.。)
9667	(8,25, The promotion exam was successful.。)
9698	add(100, 1, "Get a better way from someone else or book.");
9714	Mr. Leonard taught the windmill skills.。Find a martial arts teacher in Dunbaron.，Study it hard.。
9730	Red Dragon dedicated skill Spitfire.
9731	add(100, 1, "Temporary.");
9782	Red Dragon dedicated skill volcanic projectile.
9783	add(100, 1, "Get a better way from someone else or book.");
9784	No action at this time.
9785	Red Dragon dedicated skill thunderball.
9786	add(100, 1, "Get a better way from someone else or book.");
9787	No action at this time.
9789	add(100, 1, "Temporary.");
9790	add(100, 1, "Temporary.");
9791	Growl.
9841	Dragon's roaring skills.
9842	Spitfire spits on bipedal flying dragons.
9843	Hot air balloons.
9844	add(20, 5, "Use attacks.");
9845	Red Dragon dedicated skill impact.
9846	add(100, 1, "Temporary.");
9895	Red Dragon dedicated skills slow impact.
9896	add(100, 1, "Temporary.");
9897	Operate hot air balloons.。
9898	add(100, 1, "Temporary.");
9899	The two-footed flying dragon fell down the thunder.
9900	A bipedal flying dragon sprays ice.
9901	add(100, 1, "Temporary.");
9902	add(100, 1, "Temporary.");
9951	Bipedal Flying Dragon Spitfire.
9952	The thunder of the two-footed flying dragon.
9953	A bipedal flying dragon sprays ice.
9954	add(100, 1, "Temporary.");
9955	add(100, 1, "Temporary.");
9956	add(100, 1, "Temporary.");
9957	(1, 100, The promotion exam was successful.。)
9958	(4,50, The promotion exam was successful.。)
9959	(6,34, The promotion exam was successful.。)
9960	(8,25, The promotion exam was successful.。)
9961	(1, 100, The promotion exam was successful.。)
9962	(4,50, The promotion exam was successful.。)
9963	(6,34, The promotion exam was successful.。)
9964	(8,25, The promotion exam was successful.。)
9965	(1, 100, The promotion exam was successful.。)
9966	(4,50, The promotion exam was successful.。)
9967	(6,34, The promotion exam was successful.。)
9968	(8,25, The promotion exam was successful.。)
9969	(1, 100, The promotion exam was successful.。)
9970	(4,50, The promotion exam was successful.。)
9971	(6,34, The promotion exam was successful.。)
9972	(8,25, The promotion exam was successful.。)
9973	(1, 100, The promotion exam was successful.。)
9974	(4,50, The promotion exam was successful.。)
9975	(6,34, The promotion exam was successful.。)
9976	(8,25, The promotion exam was successful.。)
9977	(1, 100, The promotion exam was successful.。)
9978	(4,50, The promotion exam was successful.。)
9979	(6,34, The promotion exam was successful.。)
9980	(8,25, The promotion exam was successful.。)
9981	(1, 100, The promotion exam was successful.。)
9982	(4,50, The promotion exam was successful.。)
9983	(6,34, The promotion exam was successful.。)
9984	(8,25, The promotion exam was successful.。)
9985	(1, 100, The promotion exam was successful.。)
9986	(4,50, The promotion exam was successful.。)
9987	(6,34, The promotion exam was successful.。)
9988	(8,25, The promotion exam was successful.。)
9989	(1, 100, The promotion exam was successful.。)
9990	(4,50, The promotion exam was successful.。)
9991	(6,34, The promotion exam was successful.。)
9992	(8,25, The promotion exam was successful.。)
9993	(1, 100, The promotion exam was successful.。)
9994	(4,50, The promotion exam was successful.。)
9995	(6,34, The promotion exam was successful.。)
9996	(8,25, The promotion exam was successful.。)
9997	(1, 100, The promotion exam was successful.。)
9998	(4,50, The promotion exam was successful.。)
9999	(6,34, The promotion exam was successful.。)
10000	(8,25, The promotion exam was successful.。)
10001	(1, 100, The promotion exam was successful.。)
10002	(4,50, The promotion exam was successful.。)
10003	(6,34, The promotion exam was successful.。)
10004	(8,25, The promotion exam was successful.。)
10005	add(100, 1, "Temporary.");
10008	add(100, 1, "Temporary.");
10009	add(100, 1, "Temporary.");
10010	하늘 높이 뛰어보자
10011	널뛰기 틀을 만들자
10012	add(100, 1, "Temporary.");
10013	Wrap each other in bubbles and fly into the sky.。
10014	Magic Shield practice.
10015	Magic Shield.
10016	Magic Shield.
10017	Magic Shield.
10018	Magic Shield.
10019	Magic Shield.
10020	Magic Shield.
10021	Magic Shield.
10022	Magic Shield.
10023	Magic Shield.
10024	Magic Shield.
10025	Magic Shield.
10026	Magic Shield.
10027	Magic Shield.
10028	Magic Shield.
10029	Magic Shield.
10046	Mana +2
10047	Mana +2
10048	Mana +2
10049	Mana +2
10050	Mana +2
10051	Mana +2
10052	Mana +3, Int +1
10053	Mana +3, Int +1
10054	Mana +3, Int +1
10055	Mana +3, Int +1
10056	Mana +4, Int +1
10057	Mana +4, Int +1
10058	Mana +4, Int +1
10059	Mana +4, Int +1
10060	Mana +10, Int +3
10061	add(100, 1, "Use skills.");
10062	add(10, 5, "Use skills.");\nadd(10, 10, "Use the Magic Shield to defend against close attacks.");
10063	add(4, 60, "Use the Magic Shield to defend against close attacks.");
10064	add(2, 40, "Use the Magic Shield to defend against close attacks.");\nadd(20, 3, "Use the Magic Shield to defend against the attack of the bow.");
10065	add(1, 80, "Use the Magic Shield to defend against close attacks.");\nadd(10, 5, "Use the Magic Shield to defend against the attack of the bow.");
10066	add(0.5, 200, "Use the Magic Shield to defend against close attacks.");\nadd(5, 6, "Use the Magic Shield to defend against the attack of the bow.");
10067	add(0.3, 100, "Use the Magic Shield to defend against close attacks.");\nadd(2.5, 30, "Use the Magic Shield to defend against the attack of the bow.");\nadd(10, 3, "Use the Magic Shield to defend against a violent attack.");
10068	add(0.2, 200, "Use the Magic Shield to defend against close attacks.");\nadd(1, 50, "Use the Magic Shield to defend against the attack of the bow.");\nadd(5, 5, "Use the Magic Shield to defend against a violent attack.");
10069	add(0.1, 500, "Use the Magic Shield to defend against close attacks.");\nadd(0.5, 100, "Use the Magic Shield to defend against the attack of the bow.");\nadd(2, 20, "Use the Magic Shield to defend against a violent attack.");
10070	add(0.1, 400, "Use the Magic Shield to defend against close attacks.");\nadd(0.3, 200, "Use the Magic Shield to defend against the attack of the bow.");\nadd(1, 10, "Use the Magic Shield to defend against a violent attack.");\nadd(20, 4, "Use the Magic Shield to defend against magical attacks.");
10071	add(0.05, 600, "Use the Magic Shield to defend against close attacks.");\nadd(0.2, 300, "Use the Magic Shield to defend against the attack of the bow.");\nadd(0.25, 50, "Use the Magic Shield to defend against a violent attack.");\nadd(10, 6, "Use the Magic Shield to defend against magical attacks.");
10072	add(0.05, 700, "Use the Magic Shield to defend against close attacks.");\nadd(0.1, 400, "Use the Magic Shield to defend against the attack of the bow.");\nadd(0.15, 100, "Use the Magic Shield to defend against a violent attack.");\nadd(5, 10, "Use the Magic Shield to defend against magical attacks.");
10073	add(0.025, 1000, "Use the Magic Shield to defend against close attacks.");\nadd(0.05, 500, "Use the Magic Shield to defend against the attack of the bow.");\nadd(0.1, 200, "Use the Magic Shield to defend against a violent attack.");\nadd(2.5, 20, "Use the Magic Shield to defend against magical attacks.");
10074	add(0.025, 2000, "Use the Magic Shield to defend against close attacks.");\nadd(0.05, 1000, "Use the Magic Shield to defend against the attack of the bow.");\nadd(0.1, 400, "Use the Magic Shield to defend against a violent attack.");\nadd(2, 20, "Use the Magic Shield to defend against magical attacks.");
10075	add(0.01, 4000, "Use the Magic Shield to defend against close attacks.");\nadd(0.025, 1500, "Use the Magic Shield to defend against the attack of the bow.");\nadd(0.1, 300, "Use the Magic Shield to defend against a violent attack.");\nadd(1, 30, "Use the Magic Shield to defend against magical attacks.");
10076	add(0.005, 6000, "Use the Magic Shield to defend against close attacks.");\nadd(0.02, 2000, "Use the Magic Shield to defend against the attack of the bow.");\nadd(0.05, 500, "Use the Magic Shield to defend against a violent attack.");\nadd(0.5, 50, "Use the Magic Shield to defend against magical attacks.");
10092	You have reached the highest level of that skill.，You can't raise the level any more.。
10093	The magic is visualized to form a protective film.。\nINTThe higher the magic shield, the more efficient it is.，If you are holding a therapeutic stick, you can get an additional bonus.。
10094	The magic is visualized to form a stronger protective film.。\nINTThe higher the magic shield, the more efficient it is.，If you are holding a therapeutic stick, you can get an additional bonus.。
10095	The magic is visualized to form a stronger protective film.。\nINTThe higher the magic shield, the more efficient it is.，If you are holding a therapeutic stick, you can get an additional bonus.。
10096	The magic is visualized to form a stronger protective film.。\nINTThe higher the magic shield, the more efficient it is.，If you are holding a therapeutic stick, you can get an additional bonus.。
10097	The magic is visualized to form a stronger protective film.。\nINTThe higher the magic shield, the more efficient it is.，If you are holding a therapeutic stick, you can get an additional bonus.。
10098	The magic is visualized to form a stronger protective film.。\nINTThe higher the magic shield, the more efficient it is.，If you are holding a therapeutic stick, you can get an additional bonus.。
10099	The magic is visualized to form a stronger protective film.。\nINTThe higher the magic shield, the more efficient it is.，If you are holding a therapeutic stick, you can get an additional bonus.。
10100	The magic is visualized to form a stronger protective film.。\nINTThe higher the magic shield, the more efficient it is.，If you are holding a therapeutic stick, you can get an additional bonus.。
10101	The magic is visualized to form a stronger protective film.。\nINTThe higher the magic shield, the more efficient it is.，If you are holding a therapeutic stick, you can get an additional bonus.。
10102	The magic is visualized to form a stronger protective film.。\nINTThe higher the magic shield, the more efficient it is.，If you are holding a therapeutic stick, you can get an additional bonus.。
10103	The magic is visualized to form a stronger protective film.。\nINTThe higher the magic shield, the more efficient it is.，If you are holding a therapeutic stick, you can get an additional bonus.。
10104	The magic is visualized to form a stronger protective film.。\nINTThe higher the magic shield, the more efficient it is.，If you are holding a therapeutic stick, you can get an additional bonus.。
10105	The magic is visualized to form a stronger protective film.。\nINTThe higher the magic shield, the more efficient it is.，If you are holding a therapeutic stick, you can get an additional bonus.。
10106	The magic is visualized to form a stronger protective film.。\nINTThe higher the magic shield, the more efficient it is.，If you are holding a therapeutic stick, you can get an additional bonus.。
10107	The magic is visualized to form a stronger protective film.。\nINTThe higher the magic shield, the more efficient it is.，If you are holding a therapeutic stick, you can get an additional bonus.。
10108	add(100, 1, "Get a better way from someone else or book.");
10109	No action at this time.
10111	add(100, 1, "Get a better way from someone else or book.");
10112	No action at this time.
10114	High-speed movement in a short time.。
10115	Set the protective wall.。
10116	add(100, 1, "Get a better way from someone else or book.");
10117	No action at this time.
10118	Life +3, Will +1
10119	Life +3, Will +1
10120	Life +3, Will +1
10121	Life +3, Will +1
10122	Life +3, Will +1
10123	Life +3, Will +1
10124	Life +5, Will +2
10125	Life +3, Will +2
10126	Life +3, Will +2
10127	Life +3, Will +2
10128	Life +5, Will +3
10129	Life +3, Will +2
10130	Life +3, Will +2
10131	Life +3, Will +2
10132	Life +10, Will +5
10133	Practice the wind barrier.
10134	Defend when using wind barriers.+5，Extra protection.+20%
10135	Defend when using wind barriers.+5，Extra protection.+22%
10136	Defend when using wind barriers.+5，Extra protection.+24%
10137	Defend when using wind barriers.+6，Extra protection.+26%
10138	Defend when using wind barriers.+6，Extra protection.+28%
10139	Defend when using wind barriers.+6，Extra protection.+30%
10140	Defend when using wind barriers.+7，Extra protection.+32%
10141	Defend when using wind barriers.+7，Extra protection.+34%
10142	Defend when using wind barriers.+7，Extra protection.+36%
10143	Defend when using wind barriers.+7，Extra protection.+38%
10144	Defend when using wind barriers.+10，Extra protection.+40%
10145	Defend when using wind barriers.+10，Extra protection.+42%
10146	Defend when using wind barriers.+10，Extra protection.+44%
10147	Defend when using wind barriers.+10，Extra protection.+46%
10148	Defend when using wind barriers.+10，Extra protection.+50%
10149	add(100, 1, "Use skills.");
10165	With a strong defense.，Protect against a continuous attack by the other side.。
10166	With a strong defense.，Protect against a continuous attack by the other side.。
10167	With a strong defense.，Protect against a continuous attack by the other side.。
10168	With a strong defense.，Protect against a continuous attack by the other side.。
10169	With a strong defense.，Protect against a continuous attack by the other side.。
10170	With a strong defense.，Protect against a continuous attack by the other side.。
10171	With a strong defense.，Protect against a continuous attack by the other side.。
10172	With a strong defense.，Protect against a continuous attack by the other side.。
10173	With a strong defense.，Protect against a continuous attack by the other side.。
10174	With a strong defense.，Protect against a continuous attack by the other side.。
10175	With a strong defense.，Protect against a continuous attack by the other side.。
10176	With a strong defense.，Protect against a continuous attack by the other side.。
10177	With a strong defense.，Protect against a continuous attack by the other side.。
10178	With a strong defense.，Protect against a continuous attack by the other side.。
10179	With a strong defense.，Protect against a continuous attack by the other side.。
10180	add(100, 1, "Get a better way from someone else or book.");
10181	No action at this time.
10182	Str +1, Stamina +1
10183	Str +1, Stamina +1
10184	Str +1, Stamina +1
10185	Str +1, Stamina +1
10186	Str +1, Stamina +1
10187	Str +1, Stamina +1
10188	Str +2, Stamina +2
10189	Str +1, Stamina +1
10190	Str +1, Stamina +1
10191	Str +2, Stamina +2
10192	Str +2, Stamina +2
10193	Str +2, Stamina +2
10194	Str +2, Stamina +2
10196	Str +3, Stamina +3
10197	Can lure monsters.
10213	add(100, 1, "Use skills.");
10229	add(100, 1, "Get a better way from someone else or book.");
10246	Mr. Leonard taught the windmill skills.。Find a martial arts teacher in Dunbaron.，Study it hard.。
10247	add(100, 1, "Get a better way from someone else or book.");
10305	Dex +3, Stamina +3
10310	Practice the shadowless arrow phase.
10311	The bow's aiming speed and skill's speed increase.。
10312	The bow's aiming speed and skill's speed increase.。
10313	The bow's aiming speed and skill's speed increase.。
10315	The bow's aiming speed and skill's speed increase.。
10316	The bow's aiming speed and skill's speed increase.。
10318	The bow's aiming speed and skill's speed increase.。
10319	The bow's aiming speed and skill's speed increase.。
10320	The bow's aiming speed and skill's speed increase.。
10322	The bow's aiming speed and skill's speed increase.。
10323	The bow's aiming speed and skill's speed increase.。
10324	The bow's aiming speed and skill's speed increase.。
10326	add(100, 1, "Use skills..");
10342	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
10343	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
10344	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
10345	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
10346	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
10347	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
10348	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
10349	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
10350	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
10351	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
10352	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
10353	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。\nGrade.5Begin.，Moved longer distances.，Damage from bow and arrow attacks is reduced.。
10354	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。\nGrade.5Begin.，Moved longer distances.，Damage from bow and arrow attacks is reduced.。
10355	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。\nGrade.5Begin.，Moved longer distances.，Damage from bow and arrow attacks is reduced.。
10356	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。\nGrade.5Begin.，Moved longer distances.，Damage from bow and arrow attacks is reduced.。
10358	add(1.5, 180, "Use the wind barrier to defend against close attacks.");
10359	add(1, 200, "Use the wind barrier to defend against close attacks.");
10360	add(0.5, 300, "Use the wind barrier to defend against close attacks.");
10387	add(5,10,"Use your skills to defeat enemies.");\nadd(15,5,"Use your skills to defeat powerful enemies.");\nadd(5,10,"Instant lymotion with shadowless arrows.");
10410	Skill valid for longer.，Can lure more powerful monsters.
10411	Skill valid for longer.，Can lure more powerful monsters.
10412	Skill valid for longer.，Can lure more powerful monsters.
10413	Skill valid for longer.，Can lure more powerful monsters.
10414	Skill valid for longer.，Can lure more powerful monsters.
10415	Skill valid for longer.，Can lure more powerful monsters.
10416	Skill valid for longer.，Can lure more powerful monsters.
10417	Skill valid for longer.，Can lure more powerful monsters.
10418	Skill valid for longer.，Can lure more powerful monsters.
10419	Skill valid for longer.，Can lure more powerful monsters.
10420	Increase the range of temptations.\nSkill valid for longer.，Can lure more powerful monsters.
10421	Skill valid for longer.，Can lure more powerful monsters.
10422	Skill valid for longer.，Can lure more powerful monsters.
10423	Skill valid for longer.，Can lure more powerful monsters.
10424	Increase the range of temptations.\ncan be lured for longer.，Stronger monsters.
10425	The speed of the bow aiming and the speed of skill display increase.。\nThe skill duration becomes longer.。
10426	The speed of the bow aiming and the speed of skill display increase.。\nThe skill duration becomes longer.。
10427	The speed of the bow aiming and the speed of skill display increase.。\nThe skill duration becomes longer.。
10428	The speed of the bow aiming and the speed of skill display increase.。\nThe skill duration becomes longer.。
10429	Seduce aggressive monsters around.。
10430	Seduce aggressive monsters around.。
10431	Seduce aggressive monsters around.。
10432	Seduce aggressive monsters around.。
10433	Seduce aggressive monsters around.。
10434	Seduce aggressive monsters around.。
10435	Seduce aggressive monsters around.。
10436	Seduce aggressive monsters around.。
10437	Seduce aggressive monsters around.。
10438	Seduce aggressive monsters around.。
10439	Seduce aggressive monsters around.。
10440	Seduce aggressive monsters around.。\n5Hierarchy can begin to lure a wider range of enemies.。
10441	Seduce aggressive monsters around.。\n5Hierarchy can begin to lure a wider range of enemies.。
10442	Seduce aggressive monsters around.。\n5Hierarchy can begin to lure a wider range of enemies.。
10443	Seduce aggressive monsters around.。\n5Hierarchy can begin to lure a wider range of enemies.。
10444	reach the highest level of provocation for you.，Can lure a wider range of monsters.。
10445	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。\nGrade.1Begin.，Move farther.，Damage from bow and arrow attacks is reduced.。
10449	add(5, 20, "Use skills.");\nadd(2, 100, "Use the wind barrier to defend against close attacks.");
10450	add(0.25, 400, "Use the wind barrier to defend against close attacks.");\nadd(2, 100, "When using the wind barrier.，Make the other person successful with a close-up attack.");
10451	add(0.2, 400, "Use the wind barrier to defend against close attacks.");\nadd(1, 150, "When using the wind barrier.，Make the other person successful with a close-up attack.");
10452	add(0.1, 500, "Use the wind barrier to defend against close attacks.");\nadd(0.4, 300, "When using the wind barrier.，Make the other person successful with a close-up attack.");
10453	add(0.1, 600, "Use the wind barrier to defend against close attacks.");\nadd(2, 30, "Use the wind barrier to defend against bow attack.");\nadd(0.4, 300, "When using the wind barrier.，Make the other person successful with a close-up attack.");
10454	add(0.05, 1000, "Use the wind barrier to defend against close attacks.");\nadd(1, 60, "Use the wind barrier to defend against bow attack.");\nadd(0.3, 400, "When using the wind barrier.，Make the other person successful with a close-up attack.");
10455	add(0.05, 1000, "Use the wind barrier to defend against close attacks.");\nadd(0.6, 200, "Use the wind barrier to defend against bow attack.");\nadd(0.2, 400, "When using the wind barrier.，Make the other person successful with a close-up attack.");
10456	add(0.025, 1000, "Use the wind barrier to defend against close attacks.");\nadd(0.6, 120, "Use the wind barrier to defend against bow attack.");\nadd(2, 30, "Use the wind barrier to defend against magical attacks.");\nadd(0.1, 1000, "When using the wind barrier.，Make the other person successful with a close-up attack.");
10457	add(0.025, 1000, "Use the wind barrier to defend against close attacks.");\nadd(0.4, 300, "Use the wind barrier to defend against bow attack.");\nadd(1, 60, "Use the wind barrier to defend against magical attacks.");\nadd(0.05, 1200, "When using the wind barrier.，Make the other person successful with a close-up attack.");
10458	add(0.002, 1500, "Use the wind barrier to defend against close attacks.");\nadd(0.2, 500, "Use the wind barrier to defend against bow attack.");\nadd(0.5, 150, "Use the wind barrier to defend against magical attacks.");\nadd(0.04, 1200, "When using the wind barrier.，Make the other person successful with a close-up attack.");
10459	add(0.001, 2000, "Use the wind barrier to defend against close attacks.");\nadd(0.1, 1000, "Use the wind barrier to defend against bow attack.");\nadd(0.2, 500, "Use the wind barrier to defend against magical attacks.");\nadd(0.03, 2000, "When using the wind barrier.，Make the other person successful with a close-up attack.");
10460	add(0.001, 4000, "Use the wind barrier to defend against close attacks.");\nadd(0.05, 2000, "Use the wind barrier to defend against bow attack.");\nadd(0.1, 800, "Use the wind barrier to defend against magical attacks.");\nadd(0.02, 4000, "When using the wind barrier.，Make the other person successful with a close-up attack.");
10461	add(5, 30, "Use skills.");\nadd(5, 30, "Seduce the enemy.");
10462	add(2, 200, "Use skills.");\nadd(3, 50, "Seduce the enemy.");
10463	add(1, 150, "Use skills.");\nadd(2, 150, "Seduce the enemy.");\nadd(5, 15, "seduce a strong enemy.");
10464	add(0.5, 300, "Use skills.");\nadd(1, 150, "Seduce the enemy.");\nadd(3, 20, "seduce a strong enemy.");
10465	add(0.5, 200, "Use skills.");\nadd(0.5, 500, "Seduce the enemy.");\nadd(2, 40, "seduce a strong enemy.");
10466	add(0.25, 300, "Use skills.");\nadd(0.25, 200, "Seduce the enemy.");\nadd(1, 50, "seduce a strong enemy.");\nadd(4, 15, "seduce most enemies at once.");
10467	add(0.2, 500, "Use skills.");\nadd(0.2, 300, "Seduce the enemy.");\nadd(0.5, 150, "seduce a strong enemy.");\nadd(2, 50, "seduce most enemies at once.");
10468	add(0.1, 500, "Use skills.");\nadd(0.1, 300, "Seduce the enemy.");\nadd(0.25, 150, "seduce a strong enemy.");\nadd(4, 10, "seduce very strong enemies.");\nadd(1, 50, "seduce most enemies at once.");
10469	add(0.1, 500, "Use skills.");\nadd(0.1, 300, "Seduce the enemy.");\nadd(0.2, 200, "seduce a strong enemy.");\nadd(2, 15, "seduce very strong enemies.");\nadd(0.5, 100, "seduce most enemies at once.");
10470	add(0.05, 800, "Use skills.");\nadd(0.05, 300, "Seduce the enemy.");\nadd(0.1, 100, "seduce a strong enemy.");\nadd(1, 50, "seduce very strong enemies.");\nadd(0.25, 100, "seduce most enemies at once.");
10471	add(0.025, 1000, "Use skills.");\nadd(0.025, 500, "Seduce the enemy.");\nadd(0.05, 200, "seduce a strong enemy.");\nadd(0.5, 60, "seduce very strong enemies.");\nadd(4, 15, "Lure.Bosslevel of enemies.");\nadd(0.25, 200, "seduce most enemies at once.");
10472	add(0.025, 1500, "Use skills.");\nadd(0.025, 400, "Seduce the enemy.");\nadd(0.05, 200, "seduce a strong enemy.");\nadd(0.4, 40, "seduce very strong enemies.");\nadd(3, 20, "Lure.Bosslevel of enemies.");\nadd(0.25, 200, "seduce most enemies at once.");
10473	add(0.02, 2000, "Use skills.");\nadd(0.02, 600, "Seduce the enemy.");\nadd(0.05, 400, "seduce a strong enemy.");\nadd(0.3, 50, "seduce very strong enemies.");\nadd(2, 25, "Lure.Bosslevel of enemies.");\nadd(0.20, 200, "seduce most enemies at once.");
10474	add(0.02, 2000, "Use skills.");\nadd(0.02, 500, "Seduce the enemy.");\nadd(0.04, 300, "seduce a strong enemy.");\nadd(0.25, 100, "seduce very strong enemies.");\nadd(1, 40, "Lure.Bosslevel of enemies.");\nadd(0.15, 200, "seduce most enemies at once.");
10475	add(0.02, 2000, "Use skills.");\nadd(0.015, 1000, "Seduce the enemy.");\nadd(0.03, 400, "seduce a strong enemy.");\nadd(0.20, 200, "seduce very strong enemies.");\nadd(1, 30, "Lure.Bosslevel of enemies.");\nadd(0.12, 400, "seduce most enemies at once.");
10476	add(3,30,"Use your skills to defeat enemies.");\nadd(10,5,"Use your skills to defeat powerful enemies.");\nadd(3,10,"Instant lymotion with shadowless arrows.");
10477	add(2,30,"Use your skills to defeat enemies.");\nadd(1,30,"Use your skills to defeat powerful enemies.");\nadd(5,10,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Skill effective time.，Overcome.2enemy.");\nadd(2,20,"Instant lymotion with shadowless arrows.");
10478	add(1,80,"Use your skills to defeat enemies.");\nadd(1,50,"Use your skills to defeat powerful enemies.");\nadd(3,10,"Use your skills to defeat very powerful enemies.");\nadd(10,2,"Skill effective time.，Overcome.2enemy.");\nadd(1,50,"Instant lymotion with shadowless arrows.");
10479	add(0.5,100,"Use your skills to defeat enemies.");\nadd(1,50,"Use your skills to defeat powerful enemies.");\nadd(3,10,"Use your skills to defeat very powerful enemies.");\nadd(5,10,"Skill effective time.，Overcome.2enemy.");\nadd(0.5,100,"Instant lymotion with shadowless arrows.");
10480	add(0.5,120,"Use your skills to defeat enemies.");\nadd(1,30,"Use your skills to defeat powerful enemies.");\nadd(2,10,"Use your skills to defeat very powerful enemies.");\nadd(3,20,"Skill effective time.，Overcome.2enemy.");\nadd(0.5,80,"Instant lymotion with shadowless arrows.");\nadd(10,2,"Use long-range combat skills when using shadowless arrows.");
10481	add(0.5,150,"Use your skills to defeat enemies.");\nadd(2,10,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Use skills to overcome.Bosslevel of enemies.");\nadd(10,10,"Skill effective time.，Overcome.3enemy.");\nadd(0.5,100,"Instant lymotion with shadowless arrows.");\nadd(5,5,"Use long-range combat skills when using shadowless arrows.");
10482	add(0.25,200,"Use your skills to defeat enemies.");\nadd(1,20,"Use your skills to defeat very powerful enemies.");\nadd(5,10,"Use skills to overcome.Bosslevel of enemies.");\nadd(5,10,"Skill effective time.，Overcome.3enemy.");\nadd(0.25,120,"Instant lymotion with shadowless arrows.");\nadd(4,10,"Use long-range combat skills when using shadowless arrows.");
10483	add(0.2,200,"Use your skills to defeat enemies.");\nadd(0.5,50,"Use your skills to defeat very powerful enemies.");\nadd(4,10,"Use skills to overcome.Bosslevel of enemies.");\nadd(3,20,"Skill effective time.，Overcome.3enemy.");\nadd(0.2,200,"Instant lymotion with shadowless arrows.");\nadd(3,10,"Use long-range combat skills when using shadowless arrows.");
10484	add(0.1,200,"Use your skills to defeat enemies.");\nadd(0.25,50,"Use your skills to defeat very powerful enemies.");\nadd(3,15,"Use skills to overcome.Bosslevel of enemies.");\nadd(2,30,"Skill effective time.，Overcome.4enemy.");\nadd(0.1,200,"Instant lymotion with shadowless arrows.");\nadd(3,5,"Use long-range combat skills when using shadowless arrows.");
10485	add(0.1,200,"Use your skills to defeat enemies.");\nadd(0.2,100,"Use your skills to defeat very powerful enemies.");\nadd(2,20,"Use skills to overcome.Bosslevel of enemies.");\nadd(2,40,"Skill effective time.，Overcome.4enemy.");\nadd(0.1,200,"Instant lymotion with shadowless arrows.");\nadd(1,10,"Use long-range combat skills when using shadowless arrows.");
10486	add(0.1,200,"Use your skills to defeat enemies.");\nadd(0.1,200,"Use your skills to defeat very powerful enemies.");\nadd(1,10,"Use skills to overcome.Bosslevel of enemies.");\nadd(1,20,"Skill effective time.，Overcome.4enemy.");\nadd(10,10,"Skill effective time.，Overcome.4a formidable enemy.");\nadd(0.1,100,"Instant lymotion with shadowless arrows.");\nadd(0.5,100,"Use long-range combat skills when using shadowless arrows.");
10487	add(0.05,300,"Use your skills to defeat enemies.");\nadd(0.1,200,"Use your skills to defeat very powerful enemies.");\nadd(0.5,100,"Use skills to overcome.Bosslevel of enemies.");\nadd(3,10,"Skill effective time.，Overcome.5enemy.");\nadd(6,10,"Skill effective time.，Overcome.5a formidable enemy.");
10488	add(0.3,200,"Use skills to overcome.Bosslevel of enemies.");\nadd(2,20,"Skill effective time.，Overcome.5enemy.");\nadd(5,5,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(10,5,"Skill effective time.，Overcome.5A very strong enemy.");
10489	add(0.2,300,"Use skills to overcome.Bosslevel of enemies.");\nadd(2,20,"Skill effective time.，Overcome.5enemy.");\nadd(3,10,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(8,10,"Skill effective time.，Overcome.5A very strong enemy.");
10490	add(100, 1, "Get a better way from someone else or book.");
10491	add(100, 1, "Get a better way from someone else or book.");
10492	Dex +5, Stamina +5
10493	Str +3, Stamina +3
10494	Dex +2
10495	Dex +2
10496	Dex +2
10497	Dex +2
10498	Dex +2
10499	Dex +2
10500	Dex +3, Stamina +1
10501	Dex +3, Stamina +1
10502	Dex +3, Stamina +1
10503	Dex +3, Stamina +1
10504	Dex +3, Stamina +2
10505	Dex +3, Stamina +2
10506	Dex +3, Stamina +2
10507	add(100, 1, "Get a better way from someone else or book.");
10508	add(100, 1, "Get a better way from someone else or book.");
10509	add(100, 1, "Get a better way from someone else or book.");
10510	Take on each other's lives.。
10511	Take on each other's lives.。
10512	Take on each other's lives.。
10513	Take on each other's lives.。
10514	Take on each other's lives.。
10515	Take on each other's lives.。
10516	Take on each other's lives.。
10517	Take on each other's lives.。
10518	Take on each other's lives.。
10519	Take on each other's lives.。
10520	Take on each other's lives.。
10521	Take on each other's lives.。
10522	Take on each other's lives.。
10523	Take on each other's lives.。
10524	Take on each other's lives.。
10525	Take on each other's lives.。
10526	add(100, 1, "임시");
10527	add(100, 1, "임시");
10528	add(100, 1, "임시");
10529	add(100, 1, "임시");
10530	add(100, 1, "임시");
10531	add(100, 1, "임시");
10532	add(100, 1, "임시");
10533	add(100, 1, "임시");
10534	add(100, 1, "임시");
10535	add(100, 1, "임시");
10536	add(100, 1, "임시");
10537	add(100, 1, "임시");
10538	add(100, 1, "임시");
10539	add(100, 1, "임시");
10540	add(100, 1, "임시");
10541	add(100, 1, "임시");
10542	(라이프 드레인)
10543	(라이프 드레인)
10544	(라이프 드레인)
10545	(라이프 드레인)
10546	(라이프 드레인)
10547	(라이프 드레인)
10548	(라이프 드레인)
10549	(라이프 드레인)
10550	(라이프 드레인)
10551	(라이프 드레인)
10552	(라이프 드레인)
10553	(라이프 드레인)
10554	(라이프 드레인)
10555	(라이프 드레인)
10556	(라이프 드레인)
10557	(라이프 드레인)
10589	클라우 솔라스 전용스킬 쉐도우 브레스
10590	add(100, 1, "임시");
10592	Life +2
10593	Life +2
10594	Life +2
10595	Life +2
10596	Life +2
10597	Life +2
10598	Life +3
10599	Life +3
10600	Life +3
10601	Life +3
10602	Life +4
10603	Life +4
10604	Life +4
10605	Life +4
10607	Life +5
10608	Practice drawing on life.
10624	Can absorb each other's vitality.，To restore your life.
10625	Can absorb each other's vitality.，To restore your life.
10626	Can absorb each other's vitality.，To restore your life.
10627	Can absorb each other's vitality.，To restore your life.
10628	Can absorb each other's vitality.，To restore your life.
10629	Can absorb each other's vitality.，To restore your life.
10630	Can absorb each other's vitality.，To restore your life.
10631	Can absorb each other's vitality.，To restore your life.
10632	Can absorb each other's vitality.，To restore your life.
10633	Can absorb each other's vitality.，To restore your life.
10634	Can absorb each other's vitality.，To restore your life.
10635	Can absorb each other's vitality.，To restore your life.
10636	Can absorb each other's vitality.，To restore your life.
10637	Can absorb each other's vitality.，To restore your life.
10638	Can absorb each other's vitality.，To restore your life.
10639	add(3,20,"To restore life by sucking it up.。");\nadd(10,5,"Defeat the enemy.");
10640	클라우 솔라스 전용스킬 다크 플레임
10641	add(100, 1, "임시");
10642	클라우 솔라스 전용스킬 라이트 오브 소드
10643	add(100, 1, "임시");
10644	add(1,40,"To restore life by sucking it up.。");\nadd(1.5,20,"Defeat the enemy.");\nadd(1.5,20,"Defeat enemies of the same rank.");\nadd(2,50,"Defeat enemies of the same rank.");
10645	add(0.5,80,"To restore life by sucking it up.。");\nadd(1,20,"Defeat enemies of the same rank.");\nadd(0.5,50,"Defeat enemies of the same rank.");\nadd(2,50,"Defeat strong enemies.");\nadd(3,5,"Defeat the strong enemy.");
10646	add(0.5,80,"Defeat enemies of the same rank.");\nadd(1,40,"Defeat enemies of the same rank.");\nadd(2,10,"Defeat strong enemies.");\nadd(3,15,"Defeat the strong enemy.");\nadd(5,10,"Defeat very strong enemies.");\nadd(10,2,"Defeat very strong enemies.");
10647	add(0.3,100,"Defeat enemies of the same rank.");\nadd(0.5,100,"Defeat strong enemies.");\nadd(1,10,"Defeat the strong enemy.");\nadd(3,20,"deadlyIn the state, life is recovered with sucking life.");\nadd(5,15,"Defeat very strong enemies.");\nadd(7,3,"Defeat very strong enemies.");
10648	add(0.1,200,"Defeat enemies of the same rank.");\nadd(0.5,150,"Defeat strong enemies.");\nadd(1,100,"Defeat the strong enemy.");\nadd(3,30,"deadlyIn the state, life is recovered with sucking life.");\nadd(2,50,"Defeat very strong enemies.");\nadd(5,12,"Defeat very strong enemies.");
10649	add(0.1,200,"Defeat enemies of the same rank.");\nadd(0.3,200,"Defeat strong enemies.");\nadd(0.5,100,"Defeat the strong enemy.");\nadd(3,30,"deadlyIn the state, life is recovered with sucking life.");\nadd(1.5,120,"Defeat very strong enemies.");\nadd(2,50,"Defeat very strong enemies.");
10650	add(0.1,200,"Defeat enemies of the same rank.");\nadd(0.3,200,"Defeat strong enemies.");\nadd(0.5,100,"Defeat the strong enemy.");\nadd(2,40,"deadlyIn the state, life is recovered with sucking life.");\nadd(1.3,20,"Defeat very strong enemies.");\nadd(1.5,20,"Defeat very strong enemies.");\nadd(2,30,"Knock it down.Bosslevel of enemies.");\nadd(5,30,"Overcome.Bosslevel of enemies.");
10651	add(0.2,200,"Defeat strong enemies.");\nadd(0.25,200,"Defeat the strong enemy.");\nadd(1,50,"deadlyIn the state, life is recovered with sucking life.");\nadd(1,200,"Defeat very strong enemies.");\nadd(2,200,"Defeat very strong enemies.");\nadd(2,20,"Knock it down.Bosslevel of enemies.");\nadd(5,10,"Overcome.Bosslevel of enemies.");
10652	add(0.2,200,"Defeat strong enemies.");\nadd(0.25,200,"Defeat the strong enemy.");\nadd(1,40,"deadlyIn the state, life is recovered with sucking life.");\nadd(1,100,"Defeat very strong enemies.");\nadd(1,200,"Defeat very strong enemies.");\nadd(2,20,"Knock it down.Bosslevel of enemies.");\nadd(3,20,"Overcome.Bosslevel of enemies.");
10653	add(0.1,200,"Defeat strong enemies.");\nadd(0.2,200,"Defeat the strong enemy.");\nadd(0.8,300,"deadlyIn the state, life is recovered with sucking life.");\nadd(1,50,"Defeat very strong enemies.");\nadd(1.2,200,"Defeat very strong enemies.");\nadd(1.5,30,"Knock it down.Bosslevel of enemies.");\nadd(2,200,"Overcome.Bosslevel of enemies.");
10654	add(0.05,400,"Defeat strong enemies.");\nadd(0.08,400,"Defeat the strong enemy.");\nadd(0.3,200,"deadlyIn the state, life is recovered with sucking life.");\nadd(1,300,"Defeat very strong enemies.");\nadd(1.5,300,"Defeat very strong enemies.");\nadd(2,200,"Knock it down.Bosslevel of enemies.");\nadd(2,15,"Overcome.Bosslevel of enemies.");
10655	add(0.08,200,"Defeat the strong enemy.");\nadd(0.2,200,"deadlyIn the state, life is recovered with sucking life.");\nadd(0.5,200,"Defeat very strong enemies.");\nadd(1,200,"Defeat very strong enemies.");\nadd(1.3,90,"Knock it down.Bosslevel of enemies.");\nadd(2.5,200,"Overcome.Bosslevel of enemies.");
10656	add(0.1,200,"deadlyIn the state, life is recovered with sucking life.");\nadd(0.25,400,"Defeat very strong enemies.");\nadd(0.25,400,"Defeat very strong enemies.");\nadd(0.5,200,"Knock it down.Bosslevel of enemies.");\nadd(1.25,200,"Overcome.Bosslevel of enemies.");
10657	add(0.05,1000,"deadlyIn the state, life is recovered with sucking life.");\nadd(0.08,2000,"Defeat very strong enemies.");\nadd(0.2,2000,"Defeat very strong enemies.");\nadd(0.5,120,"Knock it down.Bosslevel of enemies.");\nadd(1.25,45,"Overcome.Bosslevel of enemies.");
10658	클라우 솔라스 전용스킬 대쉬
10659	add(100, 1, "임시");
10661	Int +1, Stamina +3, Mana+1
10662	Int +1, Stamina +3, Mana+1
10663	Int +1, Stamina +3, Mana+1
10664	Int +1, Stamina +3, Mana+1
10665	Int +1, Stamina +3, Mana+1
10666	Int +1, Stamina +3, Mana+1
10667	Int +1, Stamina +3, Mana+1
10668	Int +1, Stamina +3, Mana+1
10669	Int +1, Stamina +3, Mana+1
10670	Int +1, Stamina +3, Mana+1
10671	Int +1, Stamina +3, Mana+1
10672	Int +1, Stamina +3, Mana+1
10673	Int +1, Stamina +3, Mana+1
10674	Int +1, Stamina +3, Mana+1
10675	Int +1, Stamina +3, Mana+1
10676	바위 골렘의 결정을 만들 수 있다.\n바위 골렘과 숲 골렘을 소환할 수 있다.
10677	골렘의 생명력, 공격력,방어, 보호 증가
10678	골렘의 생명력, 공격력,방어, 보호 증가
10679	골렘의 생명력, 공격력,방어, 보호 증가
10680	골렘의 생명력, 공격력,방어, 보호 증가\n골렘의 소환 지속시간 증가
10681	골렘의 생명력, 공격력,방어, 보호 증가
10682	골렘의 생명력, 공격력,방어, 보호 증가
10683	숲 골렘의 결정을 만들 수 있다.\n유황 골렘을 소환할 수 있다.\n골렘의 생명력, 공격력,방어, 보호 증가
10684	골렘의 생명력, 공격력,방어, 보호 증가
10685	골렘의 생명력, 공격력,방어, 보호 증가\n골렘의 소환 지속시간 증가
10686	골렘의 생명력, 공격력,방어, 보호 증가\n골렘의 소환 지속시간 증가
10687	유황 골렘의 결정을 만들 수 있다.\n순백의 골렘을 소환할 수 있다.\n골렘의 생명력, 공격력,방어, 보호 증가
10688	골렘의 생명력, 공격력,방어, 보호 증가
10689	골렘의 생명력, 공격력,방어, 보호 증가
10690	골렘의 생명력, 공격력,방어, 보호 증가\n골렘의 소환 지속시간 증가
10691	순백의 골렘 결정을 만들 수 있다.\n골렘의 생명력, 공격력,방어, 보호 증가
10692	add(50,1,"바위 골렘의 결정을 만들어본다.");\nadd(50,1,"바위 골렘을 소환해본다.");
10693	add(20,3,"바위 골렘의 결정을 만들어본다.");\nadd(10,5,"바위 골렘을 소환해본다.");\nadd(1,50,"소환된 바위 골렘이 전투에서 승리한다.");
10694	add(20,3,"바위 골렘의 결정을 만들어본다.");\nadd(10,5,"바위 골렘을 소환해본다.");\nadd(1,50,"소환된 바위 골렘이 전투에서 승리한다.");
10695	add(20,3,"바위 골렘의 결정을 만들어본다.");\nadd(10,5,"바위 골렘을 소환해본다.");\nadd(1,50,"소환된 바위 골렘이 전투에서 승리한다.");
10696	add(20,3,"바위 골렘의 결정을 만들어본다.");\nadd(10,5,"바위 골렘을 소환해본다.");\nadd(1,50,"소환된 바위 골렘이 전투에서 승리한다.");
10697	add(20,3,"바위 골렘의 결정을 만들어본다.");\nadd(10,5,"바위 골렘을 소환해본다.");\nadd(1,50,"소환된 바위 골렘이 전투에서 승리한다.");
10698	add(20,3,"바위 골렘의 결정을 만들어본다.");\nadd(10,5,"바위 골렘을 소환해본다.");\nadd(1,50,"소환된 바위 골렘이 전투에서 승리한다.");
10699	add(20,3,"바위 골렘의 결정을 만들어본다.");\nadd(10,5,"바위 골렘을 소환해본다.");\nadd(1,50,"소환된 바위 골렘이 전투에서 승리한다.");
10700	add(20,3,"바위 골렘의 결정을 만들어본다.");\nadd(10,5,"바위 골렘을 소환해본다.");\nadd(1,50,"소환된 바위 골렘이 전투에서 승리한다.");
10701	add(20,3,"바위 골렘의 결정을 만들어본다.");\nadd(10,5,"바위 골렘을 소환해본다.");\nadd(1,50,"소환된 바위 골렘이 전투에서 승리한다.");
10702	add(20,3,"바위 골렘의 결정을 만들어본다.");\nadd(10,5,"바위 골렘을 소환해본다.");\nadd(1,50,"소환된 바위 골렘이 전투에서 승리한다.");
10703	add(20,3,"바위 골렘의 결정을 만들어본다.");\nadd(10,5,"바위 골렘을 소환해본다.");\nadd(1,50,"소환된 바위 골렘이 전투에서 승리한다.");
10704	add(20,3,"바위 골렘의 결정을 만들어본다.");\nadd(10,5,"바위 골렘을 소환해본다.");\nadd(1,50,"소환된 바위 골렘이 전투에서 승리한다.");
10705	add(20,3,"바위 골렘의 결정을 만들어본다.");\nadd(10,5,"바위 골렘을 소환해본다.");\nadd(1,50,"소환된 바위 골렘이 전투에서 승리한다.");
10706	add(20,3,"바위 골렘의 결정을 만들어본다.");\nadd(10,5,"바위 골렘을 소환해본다.");\nadd(1,50,"소환된 바위 골렘이 전투에서 승리한다.");
10707	add(20,3,"바위 골렘의 결정을 만들어본다.");\nadd(10,5,"바위 골렘을 소환해본다.");\nadd(1,50,"소환된 바위 골렘이 전투에서 승리한다.");
10708	바위 골렘의 결정을 만들 수 있다.\n바위 골렘과 숲 골렘의 결정을 사용할 수 있다.
10709	바위 골렘의 결정을 만들 수 있다.\n바위 골렘과 숲 골렘의 결정을 사용할 수 있다.
10710	바위 골렘의 결정을 만들 수 있다.\n바위 골렘과 숲 골렘의 결정을 사용할 수 있다.
10711	바위 골렘의 결정을 만들 수 있다.\n바위 골렘과 숲 골렘의 결정을 사용할 수 있다.
10712	바위 골렘의 결정을 만들 수 있다.\n바위 골렘과 숲 골렘의 결정을 사용할 수 있다.
10713	바위 골렘의 결정을 만들 수 있다.\n바위 골렘과 숲 골렘의 결정을 사용할 수 있다.
10714	바위 골렘의 결정을 만들 수 있다.\n바위 골렘과 숲 골렘의 결정을 사용할 수 있다.
10715	바위 골렘의 결정을 만들 수 있다.\n바위 골렘과 숲 골렘의 결정을 사용할 수 있다.
10716	바위 골렘의 결정을 만들 수 있다.\n바위 골렘과 숲 골렘의 결정을 사용할 수 있다.
10717	바위 골렘의 결정을 만들 수 있다.\n바위 골렘과 숲 골렘의 결정을 사용할 수 있다.
10718	바위 골렘의 결정을 만들 수 있다.\n바위 골렘과 숲 골렘의 결정을 사용할 수 있다.
10719	바위 골렘의 결정을 만들 수 있다.\n바위 골렘과 숲 골렘의 결정을 사용할 수 있다.
10720	바위 골렘의 결정을 만들 수 있다.\n바위 골렘과 숲 골렘의 결정을 사용할 수 있다.
10721	바위 골렘의 결정을 만들 수 있다.\n바위 골렘과 숲 골렘의 결정을 사용할 수 있다.
10722	바위 골렘의 결정을 만들 수 있다.\n바위 골렘과 숲 골렘의 결정을 사용할 수 있다.
10723	바위 골렘의 결정을 만들 수 있다.\n바위 골렘과 숲 골렘의 결정을 사용할 수 있다.
10725	add(1, 100, "결정 제작을 시도한다.");\nadd(1, 100, "결정 제작에 성공한다.");
10726	add(0.5, 100, "결정 제작을 시도한다.");\nadd(0.5, 100, "결정 제작에 성공한다.");\nadd(0.8, 50, "마나 포밍 결정 제작에 성공한다.");\nadd(0.8, 50, "마나 포밍을 하지 않는 결정 제작에 성공한다.");
10727	add(0.25, 200, "결정 제작을 시도한다.");\nadd(0.25, 200, "결정 제작에 성공한다.");\nadd(0.4, 100, "마나 포밍 결정 제작에 성공한다.");\nadd(0.4, 100, "마나 포밍을 하지 않는 결정 제작에 성공한다.");
10728	add(0.2, 200, "결정 제작에 성공한다.");\nadd(0.3, 200, "마나 포밍 결정 제작에 성공한다.");\nadd(0.3, 200, "마나 포밍을 하지 않는 결정 제작에 성공한다.");\nadd(0.2, 200, "연금술을 사용하여 적에게 공격을 한다.");
10729	add(0.15, 200, "결정 제작에 성공한다.");\nadd(0.25, 200, "마나 포밍 결정 제작에 성공한다.");\nadd(0.25, 200, "마나 포밍을 하지 않는 결정 제작에 성공한다.");\nadd(0.15, 200, "연금술을 사용하여 적에게 공격을 한다.");\nadd(0.4, 50, "연금술을 사용하여 적과의 전투에 승리한다.");
10730	add(0.15, 200, "결정 제작에 성공한다.");\nadd(0.2, 200, "마나 포밍 결정 제작에 성공한다.");\nadd(0.2, 200, "마나 포밍을 하지 않는 결정 제작에 성공한다.");\nadd(0.1, 300, "연금술을 사용하여 적에게 공격을 한다.");\nadd(0.3, 50, "연금술을 사용하여 적과의 전투에 승리한다.");
10731	add(0.1, 200, "결정 제작에 성공한다.");\nadd(0.05, 400, "연금술을 사용하여 비슷한 급의 적에게 공격을 한다.");\nadd(0.25, 100, "연금술을 사용하여 비슷한 급의 적과의 전투에 승리한다.");\nadd(0.3, 200, "합성을 통해 새로운 아이템을 만들었다.");\nadd(0.3, 200, "분해를 통해 새로운 아이템을 만들었다.");\nadd(0.3, 200, "연금술을 사용하여 아군을 불러내거나 구조물을 설치한다.");
10732	add(0.1, 250, "결정 제작에 성공한다.");\nadd(0.04, 400, "연금술을 사용하여 비슷한 급의 적에게 공격을 한다.");\nadd(0.2, 100, "연금술을 사용하여 비슷한 급의 적과의 전투에 승리한다.");\nadd(0.25, 200, "합성을 통해 새로운 아이템을 만들었다.");\nadd(0.25, 200, "분해를 통해 새로운 아이템을 만들었다.");\nadd(0.25, 200, "연금술을 사용하여 아군을 불러내거나 구조물을 설치한다.");
10733	add(0.1, 300, "랭크 7이나 8이나 9의 결정 제작에 성공한다.");\nadd(0.05, 500, "연금술을 사용하여 강한 적에게 공격을 한다.");\nadd(0.15, 300, "연금술을 사용하여 강한 적과의 전투에 승리한다.");\nadd(0.2, 200, "합성을 통해 새로운 아이템을 만들었다.");\nadd(0.2, 300, "분해를 통해 새로운 아이템을 만들었다.");\nadd(0.2, 300, "연금술을 사용하여 아군을 불러내거나 구조물을 설치한다.");
10734	add(0.05, 500, "랭크 6이나 7이나 8의 결정 제작에 성공한다.");\nadd(0.03, 500, "연금술을 사용하여 강한 적에게 공격을 한다.");\nadd(0.1, 300, "연금술을 사용하여 강한 적과의 전투에 승리한다.");\nadd(0.12, 200, "합성을 통해 새로운 아이템을 만들었다.");\nadd(0.15, 300, "분해를 통해 새로운 아이템을 만들었다.");\nadd(0.15, 300, "연금술을 사용하여 아군을 불러내거나 구조물을 설치한다.");
10735	add(0.05, 500, "랭크 5나 6이나 7의 결정 제작에 성공한다.");\nadd(0.03, 1000, "연금술을 사용하여 매우 강한 적에게 공격을 한다.");\nadd(0.1, 500, "연금술을 사용하여 매우 강한 적과의 전투에 승리한다.");\nadd(0.1, 200, "합성을 통해 새로운 아이템을 만들었다.");\nadd(0.12, 300, "분해를 통해 새로운 아이템을 만들었다.");\nadd(0.12, 300, "연금술을 사용하여 아군을 불러내거나 구조물을 설치한다.");
10736	add(0.05, 500, "랭크 4나 5나 6의 결정 제작에 성공한다.");\nadd(0.02, 1500, "연금술을 사용하여 매우 강한 적에게 공격을 한다.");\nadd(0.1, 500, "연금술을 사용하여 매우 강한 적과의 전투에 승리한다.");\nadd(0.1, 200, "합성을 통해 새로운 아이템을 만들었다.");\nadd(0.1, 300, "분해를 통해 새로운 아이템을 만들었다.");\nadd(0.1, 400, "연금술을 사용하여 아군을 불러내거나 구조물을 설치한다.");
10737	add(0.025, 1000, "랭크 3이나 4나 5의 결정 제작에 성공한다.");\nadd(0.015, 1500, "연금술을 사용하여 보스급의 적에게 공격을 한다.");\nadd(0.1, 800, "연금술을 사용하여 보스급의 적과의 전투에 승리한다.");\nadd(0.05, 300, "합성을 통해 새로운 아이템을 만들었다.");\nadd(0.1, 300, "분해를 통해 새로운 아이템을 만들었다.");\nadd(0.1, 300, "연금술을 사용하여 아군을 불러내거나 구조물을 설치한다.");
10738	add(0.02, 2000, "랭크 2나 3이나 4의 결정 제작에 성공한다.");\nadd(0.015, 1500, "연금술을 사용하여 보스급의 적에게 공격을 한다.");\nadd(0.08, 500, "연금술을 사용하여 보스급의 적과의 전투에 승리한다.");\nadd(0.05, 300, "합성을 통해 새로운 아이템을 만들었다.");\nadd(0.05, 300, "분해를 통해 새로운 아이템을 만들었다.");\nadd(0.1, 300, "연금술을 사용하여 아군을 불러내거나 구조물을 설치한다.");
10739	add(0.02, 1000, "랭크 1이나 2나 3의 결정 제작에 성공한다.");\nadd(0.015, 1000, "연금술을 사용하여 보스급의 적에게 공격을 한다.");\nadd(0.05, 500, "연금술을 사용하여 보스급의 적과의 전투에 승리한다.");\nadd(0.05, 500, "합성을 통해 새로운 아이템을 만들었다.");\nadd(0.05, 500, "분해를 통해 새로운 아이템을 만들었다.");\nadd(0.05, 500, "연금술을 사용하여 아군을 불러내거나 구조물을 설치한다.");
10785	Stamina +4, Mana +4
10786	Stamina +4, Mana +4
10787	Stamina +4, Mana +4
10788	Stamina +4, Mana +4
10789	Stamina +4, Mana +4
10790	Stamina +4, Mana +4
10791	Stamina +4, Mana +4
10792	Stamina +4, Mana +4
10793	Stamina +4, Mana +4
10794	Stamina +4, Mana +4
10795	Stamina +4, Mana +4
10796	Stamina +4, Mana +4
10797	Stamina +4, Mana +4
10798	Stamina +4, Mana +4
10799	Stamina +4, Mana +4
10800	Practice the magic combination.
10801	Increase the probability of getting a high-quality magic combination.。
10802	Increase the probability of getting a high-quality magic combination.。
10803	Increase the probability of getting a high-quality magic combination.。
10804	Increase the probability of getting a high-quality magic combination.。
10805	Increase the probability of getting a high-quality magic combination.。
10806	Increase the probability of getting a high-quality magic combination.。
10807	Increase the probability of getting a high-quality magic combination.。
10808	Increase the probability of getting a high-quality magic combination.。
10809	Increase the probability of getting a high-quality magic combination.。
10810	Increase the probability of getting a high-quality magic combination.。
10811	Increase the probability of getting a high-quality magic combination.。
10812	Increase the probability of getting a high-quality magic combination.。
10813	Increase the probability of getting a high-quality magic combination.。
10814	Increase the probability of getting a high-quality magic combination.。
10815	Increase the probability of getting a high-quality magic combination.。\nThe skill preparation time for this magic combination will be shortened.。
10816	The finished product can be decomposed.
10817	The finished product can be decomposed.
10818	The finished product can be decomposed.
10819	The finished product can be decomposed.
10820	The finished product can be decomposed.
10821	The finished product can be decomposed.
10822	The finished product can be decomposed.
10823	The finished product can be decomposed.
10824	The finished product can be decomposed.
10825	The finished product can be decomposed.
10826	The finished product can be decomposed.
10827	The finished product can be decomposed.
10828	The finished product can be decomposed.
10829	The finished product can be decomposed.
10830	The finished product can be decomposed.
10831	The finished product can be decomposed.
10832	You can synthesize props.
10833	You can synthesize props.
10834	You can synthesize props.
10835	You can synthesize props.
10836	You can synthesize props.
10837	You can synthesize props.
10838	You can synthesize props.
10839	You can synthesize props.
10840	You can synthesize props.
10841	You can synthesize props.
10842	You can synthesize props.
10843	You can synthesize props.
10844	You can synthesize props.
10845	You can synthesize props.
10846	You can synthesize props.
10847	You can synthesize props.
10848	Practice alchemy.
10864	add(50, 1, "Try magic combination.");\nadd(50, 1, "The magic combination was successful.");
10865	add(3, 20, "Try magic combination.");\nadd(2, 30, "The magic combination was successful.");\nadd(1, 20, "The magic combination failed.");
10866	add(1, 30, "Try magic combination.");\nadd(1, 40, "The magic combination was successful.");\nadd(0.5, 40, "The magic combination failed.");\nadd(1.5, 20, "The production of lightning crystallization was successful.。");\nadd(1, 40, "The production of lightning crystals failed.");
10867	add(1, 40, "The magic combination was successful.");\nadd(0.5, 80, "The magic combination failed.");\nadd(1, 20, "The production of lightning crystallization was successful.。");\nadd(0.5, 80, "The production of lightning crystals failed.");\nadd(2, 10, "The production is full.2more than the crystallization success.。");
10868	add(0.5, 80, "The magic combination was successful.");\nadd(0.4, 80, "The magic combination failed.");\nadd(0.5, 30, "The production of lightning crystallization was successful.。");\nadd(0.4, 80, "The production of lightning crystals failed.");\nadd(1, 20, "The production is full.2more than the crystallization success.。");\nadd(2, 20, "Use a magic combination to crystallize.");
10869	add(0.4, 100, "The magic combination was successful.");\nadd(0.2, 100, "The magic combination failed.");\nadd(0.4, 50, "The production of lightning crystallization was successful.。");\nadd(0.2, 100, "The production of lightning crystals failed.");\nadd(0.8, 30, "The production is full.2more than the crystallization success.。");\nadd(1, 20, "Use a magic combination to crystallize.");\nadd(2, 5, "Absorb the magic of others to make crystals.");
10870	add(0.5, 80, "The production of lightning crystallization was successful.。");\nadd(0.5, 80, "The production of ice blade crystallization was successful.。");\nadd(0.5, 140, "The production of fireball crystallization was successful.。");\nadd(2, 10, "The production is full.3more than the crystallization success.。");\nadd(1, 20, "Use a magic combination to crystallize.");\nadd(1, 10, "Absorb the magic of others to make crystals.");
10871	add(0.4, 80, "The production of lightning crystallization was successful.。");\nadd(0.4, 80, "The production of ice blade crystallization was successful.。");\nadd(0.4, 140, "The production of fireball crystallization was successful.。");\nadd(1.5, 15, "The production is full.3more than the crystallization success.。");\nadd(0.8, 20, "Use.AThe magic combination above the grade crystallizes.");\nadd(0.8, 15, "Absorb the magic of others to make crystals.");\nadd(1, 10, "Making.BOr.COr.DGrade of magic combination crystallization success.。");
10872	add(0.3, 100, "The production of lightning crystallization was successful.。");\nadd(0.3, 100, "The production of ice blade crystallization was successful.。");\nadd(0.3, 250, "The production of fireball crystallization was successful.。");\nadd(2, 10, "The production is full.4more than the crystallization success.。");\nadd(0.6, 40, "Use.8The magic combination above the grade crystallizes.");\nadd(0.6, 30, "Absorb the magic of others to make crystals.");\nadd(1, 10, "Making.AOr.BOr.CGrade of magic combination crystallization success.。");
10873	add(0.25, 130, "The production of lightning crystallization was successful.。");\nadd(0.25, 130, "The production of ice blade crystallization was successful.。");\nadd(0.25, 220, "The production of fireball crystallization was successful.。");\nadd(1, 15, "The production is full.4more than the crystallization success.。");\nadd(0.5, 40, "Use.7The magic combination above the grade crystallizes.");\nadd(0.5, 30, "Absorb the magic of others to make crystals.");\nadd(1, 10, "Making.9Or.AOr.BGrade of magic combination crystallization success.。");
10874	add(0.25, 120, "The production of lightning crystallization was successful.。");\nadd(0.25, 120, "The production of ice blade crystallization was successful.。");\nadd(0.25, 240, "The production of fireball crystallization was successful.。");\nadd(2, 10, "The production is full.5more than the crystallization success.。");\nadd(0.5, 40, "Use.6The magic combination above the grade crystallizes.");\nadd(0.5, 30, "Absorb the magic of others to make crystals.");\nadd(1, 10, "Making.8Or.9Or.AGrade of magic combination crystallization success.。");
10875	add(0.2, 150, "The production of lightning crystallization was successful.。");\nadd(0.2, 150, "The production of ice blade crystallization was successful.。");\nadd(0.2, 300, "The production of fireball crystallization was successful.。");\nadd(1, 15, "The production is full.5more than the crystallization success.。");\nadd(0.4, 50, "Use.5The magic combination above the grade crystallizes.");\nadd(0.4, 60, "Absorb the magic of others to make crystals.");\nadd(0.5, 20, "Making.6Or.7Or.8Grade of magic combination crystallization success.。");
10876	add(0.15, 150, "The production of lightning crystallization was successful.。");\nadd(0.15, 150, "The production of ice blade crystallization was successful.。");\nadd(0.15, 300, "The production of fireball crystallization was successful.。");\nadd(0.5, 30, "The production is full.5more than the crystallization success.。");\nadd(0.3, 50, "Use.4The magic combination above the grade crystallizes.");\nadd(0.3, 60, "Absorb the magic of others to make crystals.");\nadd(0.5, 20, "Making.5Or.6Or.7Grade of magic combination crystallization success.。");
10877	add(0.12, 150, "The production of lightning crystallization was successful.。");\nadd(0.12, 150, "The production of ice blade crystallization was successful.。");\nadd(0.12, 400, "The production of fireball crystallization was successful.。");\nadd(0.4, 30, "The production is full.5more than the crystallization success.。");\nadd(0.25, 100, "Use.3The magic combination above the grade crystallizes.");\nadd(0.25, 30, "Absorb the magic of others to make crystals.");\nadd(0.5, 20, "Making.4Or.5Or.6Grade of magic combination crystallization success.。");
10878	add(0.1, 200, "The production of lightning crystallization was successful.。");\nadd(0.1, 200, "The production of ice blade crystallization was successful.。");\nadd(0.1, 350, "The production of fireball crystallization was successful.。");\nadd(0.3, 30, "The production is full.5more than the crystallization success.。");\nadd(0.2, 100, "Use.1The magic combination above the grade crystallizes.");\nadd(0.2, 30, "Absorb the magic of others to make crystals.");\nadd(0.5, 20, "Making.2Or.3Or.4Grade of magic combination crystallization success.。");
10879	add(0.05, 200, "The production of lightning crystallization was successful.。");\nadd(0.05, 200, "The production of ice blade crystallization was successful.。");\nadd(0.05, 400, "The production of fireball crystallization was successful.。");\nadd(0.2, 50, "The production is full.5more than the crystallization success.。");\nadd(0.15, 200, "Use.1The magic combination above the grade crystallizes.");\nadd(0.15, 100, "Absorb the magic of others to make crystals.");\nadd(0.5, 20, "Making.1Or.2Or.3Grade of magic combination crystallization success.。");
10880	add(50, 1, "Trying to break down the iron block.");\nadd(50, 1, "The decomposition of the iron block succeeded.");
10908	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
10909	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
10910	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
10911	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
10912	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
10913	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
10914	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
10915	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
10916	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
10917	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
10918	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
10919	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
10920	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
10921	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
10922	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
10923	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
10924	Finished.，Exploded material。
10925	Put the finished product in the oven.，Exploded material。
10926	Put the finished product in the oven.，Exploded material。
10927	Put the finished product in the oven.，Exploded material。
10928	Put the finished product in the oven.，Exploded material。
10929	Put the finished product in the oven.，Exploded material。
10930	Put the finished product in the oven.，Exploded material。
10931	Put the finished product in the oven.，Exploded material。
10932	Put the finished product in the oven.，Exploded material。
10933	Put the finished product in the oven.，Exploded material。
10934	Put the finished product in the oven.，Exploded material。
10935	Put the finished product in the oven.，Exploded material。
10936	Put the finished product in the oven.，Exploded material。
10937	Put the finished product in the oven.，Exploded material。
10938	Put the finished product in the oven.，Exploded material。
10939	Mix a variety of materials to make new items.。
10940	Mix a variety of materials to make new items.。
10941	Mix a variety of materials to make new items.。
10942	Mix a variety of materials to make new items.。
10943	Mix a variety of materials to make new items.。
10944	Mix a variety of materials to make new items.。
10945	Mix a variety of materials to make new items.。
10946	Mix a variety of materials to make new items.。
10947	Mix a variety of materials to make new items.。
10948	Mix a variety of materials to make new items.。
10949	Mix a variety of materials to make new items.。
10950	Mix a variety of materials to make new items.。
10951	Mix a variety of materials to make new items.。
10952	Mix a variety of materials to make new items.。
10953	Mix a variety of materials to make new items.。
10954	Mix a variety of materials to make new items.。
10955	Devote yourself to the basics of alchemy.--Crystal production.。
10956	Devote yourself to the basics of alchemy.--Crystal production.。
10957	Devote yourself to the basics of alchemy.--Crystal production.。
10958	Use alchemy in battle.。
10959	Use alchemy in battle.。
10960	Use alchemy in battle.。
10961	Trying to use alchemy to change substances.。
10962	Trying to use alchemy to change substances.。
10963	Trying to use alchemy to change substances.。
10964	Refuel for masterful alchemy.！
10965	Refuel for masterful alchemy.！
10966	Refuel for masterful alchemy.！
10967	Refuel for masterful alchemy.！
10968	Refuel for masterful alchemy.！
10969	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
10986	add(1.5, 20, "The decomposition of the iron block succeeded.");\nadd(1, 30, "The decomposition of the iron block failed.");\nadd(1.5, 20, "The breakdown of the thin line group succeeds.");\nadd(1, 30, "The decomposition of the thin line group failed.");\nadd(1.5, 20, "Breaking down cheap fabrics succeeds.");\nadd(1, 30, "Breaking down cheap fabrics failed.");\nadd(1.5, 20, "Decomposition.50A bit of life potion success.");\nadd(1, 30, "Decomposition.50A bit of life potion failed.");
10987	add(1, 30, "The decomposition of the iron block succeeded.");\nadd(0.5, 30, "The decomposition of the iron block failed.");\nadd(1, 30, "The breakdown of the thin line group succeeds.");\nadd(0.5, 30, "The decomposition of the thin line group failed.");\nadd(1, 30, "Breaking down cheap fabrics succeeds.");\nadd(0.5, 30, "Breaking down cheap fabrics failed.");\nadd(1, 30, "Decomposition.50A bit of life potion success.");\nadd(0.5, 30, "Decomposition.50A bit of life potion failed.");
10994	add(0.6, 40, "The decomposition of the nuggets succeeded.");\nadd(0.3, 80, "The decomposition of the nugget failed.");\nadd(0.8, 30, "The decomposition of the ordinary belt succeeds.");\nadd(0.8, 30, "Breaking down high-grade fabrics was successful.");\nadd(0.5, 30, "The difficulty of decomposition.9The above craft production props were successful.");\nadd(1.5, 20, "The difficulty of decomposition.DThe above clothes made props successfully.");\nadd(1.5, 20, "The difficulty of decomposition.DAbove the iron props succeeded.");
10995	add(1, 15, "Breaking down Misry blocks succeeded.");\nadd(1, 30, "Breaking down misly blocks failed.");\nadd(0.6, 40, "The decomposition of the ordinary belt succeeds.");\nadd(0.6, 40, "Breaking down high-grade fabrics was successful.");\nadd(1, 20, "The difficulty of decomposition.8The above craft production props were successful.");\nadd(1.2, 15, "The difficulty of decomposition.CThe above clothes made props successfully.");\nadd(1.2, 15, "The difficulty of decomposition.CAbove the iron props succeeded.");\nadd(2, 10, "1The second decomposition was obtained.10More than one material.",false);
10999	add(0.8, 30, "The decomposition of the gold plate succeeds.");\nadd(0.6, 30, "The decomposition of the sturdy rope succeeded.");\nadd(0.6, 30, "Breaking down the most upscale fabrics succeeds.");\nadd(0.8, 30, "The decomposition of the denostomy water succeeds.");\nadd(0.4, 40, "The difficulty of decomposition.4The above craft production props were successful.");\nadd(0.7, 20, "The difficulty of decomposition.8The above clothes made props successfully.");\nadd(0.7, 20, "The difficulty of decomposition.8Above the iron props succeeded.");\nadd(0.6, 30, "1The second decomposition was obtained.50More than one material.",false);
11000	add(1, 20, "Breaking down the Misry board successfully.");\nadd(1, 20, "The decomposition of the sturdy rope succeeded.");\nadd(1, 20, "Break down the most upscale silk successfully.");\nadd(1, 20, "Break down poison water successfully.");\nadd(2, 10, "The difficulty of decomposition.3The above craft production props were successful.");\nadd(2, 10, "The difficulty of decomposition.7The above clothes made props successfully.");\nadd(2, 10, "The difficulty of decomposition.7Above the iron props succeeded.");\nadd(0.6, 30, "1The second decomposition was obtained.60More than one material.",false);
11001	add(0.8, 30, "The decomposition of the iron block succeeded.");\nadd(0.4, 60, "The decomposition of the iron block failed.");\nadd(1, 30, "The decomposition of the thick line group succeeds.");\nadd(0.5, 30, "The decomposition of the thick line group failed.");\nadd(1, 30, "Break down cheap silk successfully.");\nadd(0.5, 30, "Breaking down cheap silk failed.");\nadd(1, 45, "Decomposition.50A little magic potion succeeded.");\nadd(1, 20, "The difficulty of decomposition.FThe above craft production props were successful.");
11002	add(0.8, 30, "The decomposition of the copper block succeeded.。");\nadd(0.4, 60, "The decomposition of the copper block failed.。");\nadd(0.8, 30, "The decomposition of the thick line group succeeds.");\nadd(0.4, 60, "The decomposition of the thick line group failed.");\nadd(0.8, 30, "Break down cheap silk successfully.");\nadd(0.4, 60, "Breaking down cheap silk failed.");\nadd(0.8, 60, "Decomposition.50A little magic potion succeeded.");\nadd(0.5, 20, "The difficulty of decomposition.EThe above craft production props were successful.");
11003	add(0.6, 30, "The decomposition of the copper block succeeded.。");\nadd(0.3, 60, "The decomposition of the copper block failed.");\nadd(0.8, 30, "The breakdown knot cord was successful.");\nadd(0.4, 60, "The decomposition of the knot tie failed.");\nadd(0.8, 30, "The decomposition of ordinary cloth was successful.");\nadd(0.4, 60, "Breaking down the normal cloth failed.");\nadd(0.8, 60, "Decomposition.50A point of physical medicine was successful.");\nadd(0.5, 20, "The difficulty of decomposition.DThe above craft production props were successful.");
11004	add(0.8, 30, "The decomposition of the silver block succeeded.");\nadd(0.4, 60, "Breaking down the silver block failed.");\nadd(0.6, 30, "The breakdown knot cord was successful.");\nadd(0.3, 60, "The decomposition of the knot tie failed.");\nadd(0.6, 30, "The decomposition of ordinary cloth was successful.");\nadd(0.3, 60, "Breaking down the normal cloth failed.");\nadd(0.6, 60, "Decomposition.50A point of physical medicine was successful.");\nadd(0.5, 20, "The difficulty of decomposition.CThe above craft production props were successful.");
11005	add(0.6, 30, "The decomposition of the silver block succeeded.");\nadd(0.3, 60, "Breaking down the silver block failed.");\nadd(0.6, 30, "Breaking down cheap belts succeeds.");\nadd(0.6, 30, "Break down ordinary silk successfully.");\nadd(1, 25, "Decomposition.100Dot vitality potion success.");\nadd(0.5, 20, "The difficulty of decomposition.BThe above craft production props were successful.");\nadd(2, 5, "The difficulty of decomposition.FThe above clothes made props successfully.");\nadd(2, 5, "The difficulty of decomposition.FAbove the iron props succeeded.");
11006	add(0.6, 30, "The decomposition of the nuggets succeeded.");\nadd(0.3, 60, "The decomposition of the nugget failed.");\nadd(0.5, 30, "Breaking down cheap belts succeeds.");\nadd(0.5, 30, "Break down ordinary silk successfully.");\nadd(0.8, 40, "Decomposition.100A little magic potion succeeded.");\nadd(0.5, 20, "The difficulty of decomposition.AThe above craft production props were successful.");\nadd(1.5, 8, "The difficulty of decomposition.EThe above clothes made props successfully.");\nadd(1.5, 8, "The difficulty of decomposition.EAbove the iron props succeeded.");
11007	add(1, 20, "The decomposition of the iron plate succeeded.");\nadd(0.8, 20, "Break down the high-grade belt successfully.");\nadd(0.8, 20, "Break down high-grade silk successfully.");\nadd(0.8, 60, "Decomposition.300A point of physical medicine was successful.");\nadd(1, 10, "The difficulty of decomposition.7The above craft production props were successful.");\nadd(1, 18, "The difficulty of decomposition.BThe above clothes made props successfully.");\nadd(1, 18, "The difficulty of decomposition.BAbove the iron props succeeded.");\nadd(2, 10, "1The second decomposition was obtained.20More than one material.",false);
11008	add(0.8, 20, "The decomposition of the copper plate succeeded.");\nadd(0.6, 40, "Break down the high-grade belt successfully.");\nadd(0.6, 40, "Break down high-grade silk successfully.");\nadd(0.6, 90, "Decomposition.300Dot vitality potion success.");\nadd(0.8, 10, "The difficulty of decomposition.6The above craft production props were successful.");\nadd(1, 10, "The difficulty of decomposition.AThe above clothes made props successfully.");\nadd(1, 10, "The difficulty of decomposition.AAbove the iron props succeeded.");\nadd(1, 20, "1The second decomposition was obtained.30More than one material.",false);
11009	add(0.8, 40, "The breakdown of the silver plate succeeds.");\nadd(0.6, 30, "Break down the most upscale belt successfully.");\nadd(0.6, 30, "Breaking down the most upscale fabrics succeeds.");\nadd(0.4, 90, "Decomposition.300A little magic potion succeeded.");\nadd(0.5, 30, "The difficulty of decomposition.5The above craft production props were successful.");\nadd(0.8, 10, "The difficulty of decomposition.9The above clothes made props successfully.");\nadd(0.8, 10, "The difficulty of decomposition.9Above the iron props succeeded.");\nadd(0.8, 30, "1The second decomposition was obtained.40More than one material.",false);
11011	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
11012	Stamina +1
11013	Stamina +1
11014	Stamina +1
11015	Stamina +1
11016	Stamina +1
11017	Stamina +1
11018	Stamina +2, Mana +2
11019	Stamina +2, Mana +1
11020	Stamina +2, Mana +1
11021	Stamina +2, Mana +2
11022	Stamina +2, Mana +1
11023	Stamina +2, Mana +1
11024	Stamina +2, Mana +1
11025	Stamina +2, Mana +1
11026	Stamina +2, Mana +2
11027	Mana +1
11028	Mana +1
11029	Mana +1
11030	Mana +1
11031	Mana +1
11032	Mana +1
11033	Mana +1, Stamina +1
11034	Mana +1, Stamina +1
11035	Mana +1, Stamina +1
11036	Mana +2, Stamina +2
11037	Mana +2, Stamina +2
11038	Mana +2, Stamina +2
11039	Mana +2, Stamina +2
11040	Mana +2, Stamina +2
11041	Mana +3, Stamina +3
11042	Mana +2
11043	Mana +2
11044	Mana +2
11045	Mana +2
11046	Mana +2
11047	Mana +2
11048	Mana +3
11049	Mana +3
11050	Mana +3
11051	Mana +3
11052	Mana +3
11053	Mana +3
11054	Mana +3
11055	Mana +3
11056	Mana +4
11057	워터 캐논 연습 (워터 대미지 10-12)
11058	워터 대미지 16~32
11059	워터 대미지 17~34
11060	워터 대미지 21~36
11061	워터 대미지 24~40
11062	워터 대미지 29~43
11063	워터 대미지 32~49
11064	워터 대미지 38~56
11065	워터 대미지 45~63
11066	워터 대미지 51~72
11067	워터 대미지 59~77
11068	워터 대미지 74~89
11069	워터 대미지 85~94
11070	워터 대미지 94~104
11071	워터 대미지 103~113
11072	워터 대미지 114~125
11088	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11089	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11090	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11091	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11092	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11093	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11094	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11095	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11096	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11097	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11098	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11099	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。\n5Levels can start to defeat enemies at farther distances.。
11100	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。\n5Levels can start to defeat enemies at farther distances.。
11101	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。\n5Levels can start to defeat enemies at farther distances.。
11102	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。\n5Levels can start to defeat enemies at farther distances.。
11103	You have reached the highest level of water cannon skills.，You can knock down enemies farther away.。
11104	Use the Fence tool to set up a fence.。
11105	Block remote attacks.
11106	Block remote attacks.
11107	Block remote attacks.
11108	Block remote attacks.
11109	Block remote attacks.
11110	Block remote attacks.
11111	Block remote attacks.\nFences can do some damage to monsters that attack in the short range.。
11112	Block remote attacks.\nFences can do some damage to monsters that attack in the short range.。
11113	Block remote attacks.\nFences can do some damage to monsters that attack in the short range.。
11114	Block remote attacks.\nFences can do some damage to monsters that attack in the short range.。
11115	Block remote attacks.\nFences can do some damage to monsters that attack in the short range.。\nIt can be behind the fence.，Use magic.、Alchemy and other remote attacks.
11116	Block remote attacks.\nFences can do some damage to monsters that attack in the short range.。\nIt can be behind the fence.，Use magic.、Alchemy and other remote attacks.
11117	Block remote attacks.\nFences can do some damage to monsters that attack in the short range.。\nIt can be behind the fence.，Use magic.、Alchemy and other remote attacks.
11118	Block remote attacks.\nFences can do some damage to monsters that attack in the short range.。\nIt can be behind the fence.，Use magic.、Alchemy and other remote attacks.
11119	Block remote attacks.\nFences can do some damage to monsters that attack in the short range.。\nIt can be behind the fence.，Use magic.、Alchemy and other remote attacks.
11120	add(100, 1, "The fence was set successfully.");
11121	add(10, 10, "The fence was set successfully.");
11122	add(5, 20, "The fence was set successfully.");
11123	add(2, 50, "The fence was set successfully.");
11124	add(1, 100, "The fence was set successfully.");
11125	add(0.5, 200, "The fence was set successfully.");
11126	add(0.2, 500, "The fence was set successfully.");
11127	add(0.2, 500, "The fence was set successfully.");
11128	add(0.2, 500, "The fence was set successfully.");
11129	add(0.2, 500, "The fence was set successfully.");
11130	add(0.2, 500, "The fence was set successfully.");
11131	add(0.2, 500, "The fence was set successfully.");
11132	add(0.2, 500, "The fence was set successfully.");
11133	add(0.2, 500, "The fence was set successfully.");
11134	add(0.2, 500, "The fence was set successfully.");
11135	add(0.1, 1000, "The fence was set successfully.");
11136	No action at this time.
11137	No action at this time.
11138	No action at this time.
11139	No action at this time.
11140	No action at this time.
11141	No action at this time.
11142	No action at this time.
11143	No action at this time.
11144	No action at this time.
11145	No action at this time.
11146	No action at this time.
11147	No action at this time.
11148	No action at this time.
11149	No action at this time.
11150	No action at this time.
11151	add(100, 1, "Attack the enemy.");
11152	add(3, 30, "Attack the enemy.");\nadd(3, 20, "Attract the enemy and attack and defeat it.");\nadd(5, 5, "Defeat the enemy.");
11153	add(3, 10, "Attract the enemy and attack and defeat it.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
11154	add(0.1, 100, "Attack the enemy.");\nadd(0.1, 100, "Attract the enemy and attack and defeat it.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
11155	add(0.06, 500, "Attack enemies of the same rank.");\nadd(0.12, 150, "Defeat enemies of the same rank.");\nadd(2, 80, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(3, 16, "Defeat the strong enemy.");\nadd(6, 10, "Defeat very strong enemies.", false);\nadd(5, 8, "Defeat very strong enemies.", false);
11156	add(0.02, 800, "Attack enemies of the same rank.");\nadd(0.06, 300, "Defeat enemies of the same rank.");\nadd(1, 80, "Defeat enemies of the same rank.");\nadd(3, 30, "Defeat strong enemies.");\nadd(4, 30, "Defeat the strong enemy.");\nadd(6, 15, "Defeat very strong enemies.", false);\nadd(10, 8, "Defeat very strong enemies.", false);
11157	add(0.06, 500, "Defeat enemies of the same rank.");\nadd(0.12, 200, "Defeat enemies of the same rank.");\nadd(1, 80, "Defeat strong enemies.");\nadd(1.5, 80, "Defeat the strong enemy.");\nadd(3, 30, "Defeat very strong enemies.", false);\nadd(6, 15, "Defeat very strong enemies.", false);
11158	add(0.04, 1000, "Defeat enemies of the same rank.");\nadd(0.5, 400, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(1.5, 100, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
11159	add(0.04, 1000, "Defeat enemies of the same rank.");\nadd(0.5, 400, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(1.5, 100, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(2.5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
11160	add(0.1, 400, "Defeat enemies of the same rank.");\nadd(0.1, 200, "Defeat strong enemies.");\nadd(0.25, 200, "Defeat the strong enemy.");\nadd(1, 100, "Defeat very strong enemies.");\nadd(1.5, 50, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
11161	add(0.1, 400, "Defeat strong enemies.");\nadd(0.3, 300, "Defeat the strong enemy.");\nadd(1, 120, "Defeat very strong enemies.");\nadd(1.5, 120, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
11162	add(0.06, 800, "Defeat strong enemies.");\nadd(0.1,500, "Defeat the strong enemy.");\nadd(0.1, 250, "Defeat very strong enemies.");\nadd(0.5, 200, "Defeat very strong enemies.");\nadd(1.5, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 15, "Overcome.Bosslevel of enemies.", false);
11163	add(0.04, 1500, "Defeat strong enemies.");\nadd(0.06, 1200, "Defeat the strong enemy.");\nadd(0.06, 300, "Defeat very strong enemies.");\nadd(1, 150, "Defeat very strong enemies.");\nadd(1.5, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 15, "Overcome.Bosslevel of enemies.", false);
11164	add(0.04, 1500, "Defeat strong enemies.");\nadd(0.06, 1500, "Defeat the strong enemy.");\nadd(0.6, 200, "Defeat very strong enemies.");\nadd(0.8, 250, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2, 15, "Overcome.Bosslevel of enemies.", false);
11165	add(0.02, 2500, "Defeat strong enemies.");\nadd(0.02, 2500, "Defeat the strong enemy.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
11166	add(0.02, 2500, "Defeat strong enemies.");\nadd(0.02, 2500, "Defeat the strong enemy.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
11167	add(50, 1, "Trying to synthesize.");\nadd(50, 1, "Synthesis is successful.");
11168	add(1, 100, "Trying to synthesize.");\nadd(1, 100, "Synthesis is successful.");
11169	add(0.5, 70, "Trying to synthesize.");\nadd(0.5, 80, "Synthesis is successful.");\nadd(0.5, 150, "The composition failed.");
11170	add(0.4, 100, "Synthesis is successful.");\nadd(0.4, 150, "The composition failed.");\nadd(0.25, 100, "Synthesis succeeds by the synthesis formula.");\nadd(0.25, 100, "The composition failed by the composition formula.");
11171	add(0.2, 150, "Synthesis is successful.");\nadd(0.2, 150, "The composition failed.");\nadd(0.2, 150, "Synthesis succeeds by the synthesis formula.");\nadd(0.15, 150, "The composition failed by the composition formula.");\nadd(0.15, 150, "Synthesis is successful.，and got the herbs.");
11172	add(0.15, 150, "Synthesis is successful.");\nadd(0.15, 150, "Synthesis succeeds by the synthesis formula.");\nadd(0.15, 150, "The composition failed by the composition formula.");\nadd(0.15, 150, "Synthesis is successful.，and got the herbs.");\nadd(0.15, 150, "Synthesis is successful.，and got the potion.");
11173	add(0.1, 300, "Synthesis is successful.");\nadd(0.15, 200, "Synthesis succeeds by the synthesis formula.");\nadd(0.1, 200, "The composition failed by the composition formula.");\nadd(0.5, 100, "After synthesis, we get lucky grass.");\nadd(0.1, 100, "Synthesis is successful.，and got the herbs.");\nadd(0.1, 100, "Synthesis is successful.，and got the potion.");\nadd(0.5, 100, "Synthesis is successful.，and obtained the weapon.");
11174	add(0.08, 300, "Synthesis is successful.");\nadd(0.1, 200, "Synthesis succeeds by the synthesis formula.");\nadd(0.08, 200, "The composition failed by the composition formula.");\nadd(0.4, 100, "After synthesis, we get lucky grass.");\nadd(0.08, 300, "Synthesis is successful.，and got the herbs.");\nadd(0.08, 300, "Synthesis is successful.，and got the potion.");\nadd(0.4, 100, "Synthesis is successful.，and obtained the weapon.");
11175	add(0.05, 800, "Synthesis is successful.");\nadd(0.4, 100, "Synthesis is successful.，and obtained the weapon.");\nadd(0.4, 100, "Synthesis is successful.，and got clothes or armor.");\nadd(0.4, 100, "Synthesis is successful.，And obtained the ability value of the equipment has changed.");
11176	add(0.3, 200, "Synthesis is successful.，and obtained the weapon.");\nadd(0.3, 200, "Synthesis is successful.，and got clothes or armor.");\nadd(0.2, 100, "Synthesis is successful.，And obtained the ability value of the equipment has changed.");
11177	add(0.2, 300, "합성에 성공하여 능력치에 변화가 있는 장비를 받았다.");\nadd(2, 50, "합성에 성공하여 비싼 가치의 장비를 받았다.");
11178	add(1, 60, "합성에 성공하여 비싼 가치의 의상이나 갑옷을 받았다.");\nadd(1, 60, "합성에 성공하여 비싼 가치의 방패를 받았다.");\nadd(1, 60, "합성에 성공하여 비싼 가치의 무기를 받았다.");
11179	add(1, 45, "합성에 성공하여 비싼 가치의 의상이나 갑옷을 받았다.");\nadd(1, 45, "합성에 성공하여 비싼 가치의 방패를 받았다.");\nadd(1, 45, "합성에 성공하여 비싼 가치의 투구나 모자를 받았다.");\nadd(1, 45, "합성에 성공하여 비싼 가치의 무기를 받았다.");
11180	add(0.8, 40, "합성에 성공하여 비싼 가치의 의상이나 갑옷을 받았다.");\nadd(0.8, 40, "합성에 성공하여 비싼 가치의 방패를 받았다.");\nadd(0.8, 40, "합성에 성공하여 비싼 가치의 투구나 모자를 받았다.");\nadd(0.8, 40, "합성에 성공하여 비싼 가치의 무기를 받았다.");\nadd(1.5, 50, "합성에 성공하여 비싼 가치의 신발을 받았다.");
11181	add(0.6, 100, "합성에 성공하여 비싼 가치의 의상이나 갑옷을 받았다.");\nadd(0.6, 40, "합성에 성공하여 비싼 가치의 방패를 받았다.");\nadd(0.6, 40, "합성에 성공하여 비싼 가치의 투구나 모자를 받았다.");\nadd(0.6, 40, "합성에 성공하여 비싼 가치의 무기를 받았다.");\nadd(0.6, 40, "합성에 성공하여 비싼 가치의 신발을 받았다.");\nadd(0.6, 100, "합성에 성공하여 비싼 가치의 장갑이나 건틀렛을 받았다.");
11182	add(0.5, 100, "합성에 성공하여 비싼 가치의 의상이나 갑옷을 받았다.");\nadd(0.5, 100, "합성에 성공하여 비싼 가치의 방패를 받았다.");\nadd(0.5, 100, "합성에 성공하여 비싼 가치의 투구나 모자를 받았다.");\nadd(0.5, 100, "합성에 성공하여 비싼 가치의 무기를 받았다.");\nadd(0.5, 100, "합성에 성공하여 비싼 가치의 신발을 받았다.");\nadd(0.5, 100, "합성에 성공하여 비싼 가치의 장갑이나 건틀렛을 받았다.");
11183	Stamina +1
11184	Stamina +1
11185	Stamina +1
11186	Stamina +1
11187	Stamina +1
11188	Stamina +1
11189	Stamina +1
11190	Stamina +1
11191	Stamina +1
11192	Stamina +1
11193	Stamina +3
11194	Stamina +3
11195	Stamina +3
11196	Stamina +3
11197	Stamina +3
11198	Improve the effectiveness of alchemy-related skills.
11199	Improve the effectiveness of alchemy-related skills.
11200	Improve the effectiveness of alchemy-related skills.
11201	Improve the effectiveness of alchemy-related skills.
11202	Improve the effectiveness of alchemy-related skills.
11203	Improve the effectiveness of alchemy-related skills.
11204	Improve the effectiveness of alchemy-related skills.
11205	Improve the effectiveness of alchemy-related skills.
11206	Improve the effectiveness of alchemy-related skills.
11207	Improve the effectiveness of alchemy-related skills.
11208	Improve the effectiveness of alchemy-related skills.
11209	Improve the effectiveness of alchemy-related skills.
11210	Improve the effectiveness of alchemy-related skills.
11211	Improve the effectiveness of alchemy-related skills.
11212	Improve the effectiveness of alchemy-related skills.
11275	The higher the level of alchemy proficiency.，The stronger the stone giant is.。
11276	The higher the level of alchemy proficiency.，The stronger the stone giant is.。
11277	The higher the level of alchemy proficiency.，The stronger the stone giant is.。
11278	The higher the level of alchemy proficiency.，The stronger the stone giant is.。
11279	The higher the level of alchemy proficiency.，The stronger the stone giant is.。
11280	The higher the level of alchemy proficiency.，The stronger the stone giant is.。
11281	The higher the level of alchemy proficiency.，The stronger the stone giant is.。
11282	The higher the level of alchemy proficiency.，The stronger the stone giant is.。
11283	The higher the level of alchemy proficiency.，The stronger the stone giant is.。
11284	The higher the level of alchemy proficiency.，The stronger the stone giant is.。
11285	The higher the level of alchemy proficiency.，The stronger the stone giant is.。
11286	The higher the level of alchemy proficiency.，The stronger the stone giant is.。
11287	The higher the level of alchemy proficiency.，The stronger the stone giant is.。
11288	The higher the level of alchemy proficiency.，The stronger the stone giant is.。
11289	The higher the level of alchemy proficiency.，The stronger the stone giant is.。
11290	The higher the level of alchemy proficiency.，The stronger the stone giant is.。
11291	Mana +1
11292	Stamina +2
11293	Stamina +2
11294	Stamina +2
11295	Stamina +2
11296	Mana +1
11297	Mana +1
11298	Mana +1
11299	Mana +1
11306	Mana +2, Stamina +1
11307	Mana +2, Stamina +1
11308	Mana +2, Stamina +1
11309	Mana +2, Stamina +1
11310	Mana +3, Stamina +2
11313	add(0.5, 200, "Trying to make crystallization.");\nadd(0.5, 200, "The crystallization was successful.");
11329	Form a fence that can withstand enemy attacks and prevent enemy movements.
11330	Form a fence that can withstand enemy attacks and prevent enemy movements.
11331	Form a fence that can withstand enemy attacks and prevent enemy movements.
11332	Form a fence that can withstand enemy attacks and prevent enemy movements.
11333	Form a fence that can withstand enemy attacks and prevent enemy movements.\nCan form up to.2fence.
11334	Form a fence that can withstand enemy attacks and prevent enemy movements.
11335	Form a fence that can withstand enemy attacks and prevent enemy movements.
11345	add(100, 1, "The fence was set successfully.");
11346	add(10, 6, "The creation of fence crystallization was successful.");\nadd(10, 6, "The fence was set successfully.");
11347	add(5, 15, "The creation of fence crystallization was successful.");\nadd(5, 15, "The fence was set successfully.");
11361	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。
11362	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。
11363	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。
11364	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。
11365	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。
11366	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。
11367	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。
11368	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。\nThe higher the skill level, the higher the skill level.，The more damage the fence does to the enemy.。
11369	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。\nThe higher the skill level, the higher the skill level.，The more damage the fence does to the enemy.。
11370	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。\nThe higher the skill level, the higher the skill level.，The more damage the fence does to the enemy.。
11371	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。\nThe higher the skill level, the higher the skill level.，The more damage the fence does to the enemy.。
11372	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。\nThe higher the skill level, the higher the skill level.，The more damage the fence does to the enemy.。
11373	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。\nThe higher the skill level, the higher the skill level.，The more damage the fence does to the enemy.。
11374	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。\nThe higher the skill level, the higher the skill level.，The more damage the fence does to the enemy.。
11375	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。\nThe higher the skill level, the higher the skill level.，The more damage the fence does to the enemy.。
11376	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。\nThe higher the skill level, the higher the skill level.，The more damage the fence does to the enemy.。
11377	Stamina +4, Mana +2
11378	Stamina +4, Mana +2
11379	Stamina +4, Mana +2
11380	Stamina +4, Mana +2
11381	Stamina +4, Mana +2
11382	Stamina +4, Mana +2
11383	Stamina +4, Mana +2
11384	Stamina +4, Mana +2
11385	Stamina +4, Mana +2
11386	Stamina +4, Mana +2
11387	Stamina +8, Mana +4
11388	Stamina +4, Mana +2
11389	Stamina +4, Mana +2
11390	Stamina +4, Mana +2
11391	Stamina +8, Mana +4
11408	add(0.2, 300, "Synthesis is successful.，And obtained the ability value of the equipment has changed.");\nadd(2, 50, "Synthesis is successful.，and got the store sold for too.5000The equipment of the gold coin.");
11409	add(1, 60, "Synthesis is successful.，and got the store sold for too.5000Gold is the clothes or armor.");\nadd(1, 60, "Synthesis is successful.，and got the store sold for too.5000The shield of the gold coin.");\nadd(1, 60, "Synthesis is successful.，and got the store sold for too.5000The weapon of the gold coin.");
11410	add(1, 45, "Synthesis is successful.，and got the store sold for too.7000Gold is the clothes or armor.");\nadd(1, 45, "Synthesis is successful.，and got the store sold for too.5000The shield of the gold coin.");\nadd(1, 45, "Synthesis is successful.，and got the store sold for too.7000A helmet or hat of a gold coin.");\nadd(1, 45, "Synthesis is successful.，and got the store sold for too.5000The weapon of the gold coin.");
11414	Stone giant crystals can be made.。\nCan summon stone giants.
11446	add(10, 10, "Trying to make crystallization.");\nadd(10, 10, "Use alchemy to attack enemies.");
11447	add(3, 30, "Attack the enemy.");\nadd(3, 20, "Attack the enemy and defeat it.");\nadd(5, 5, "Defeat the enemy.");
11448	add(3, 10, "Attack the enemy and defeat it.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
11449	add(0.1, 100, "Attack the enemy.");\nadd(0.1, 100, "Attack the enemy and defeat it.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
11450	The vitality of the stone giant.、Attack.、Defense.、Increased protection.
11451	The vitality of the stone giant.、Attack.、Defense.、Increased protection.
11452	The vitality of the stone giant.、Attack.、Defense.、Increased protection.
11453	The vitality of the stone giant.、Attack.、Defense.、Increased protection.\nIncrease the call time of the Stone Giant.\nCan summon the forest stone giant.
11454	The vitality of the stone giant.、Attack.、Defense.、Increased protection.
11455	The vitality of the stone giant.、Attack.、Defense.、Increased protection.
11456	Forest stone giant crystals can be made.\nCan summon the sulfur stone giant.\nThe vitality of the stone giant.、Attack.、Defense.、Increased protection.
11457	The vitality of the stone giant.、Attack.、Defense.、Increased protection.
11458	The vitality of the stone giant.、Attack.、Defense.、Increased protection.\nIncrease the call time of the Stone Giant.
11459	The vitality of the stone giant.、Attack.、Defense.、Increased protection.\nIncrease the call time of the Stone Giant.
11460	Sulfurstone giant crystals can be made.\nCan summon pure white stone giants.\nThe vitality of the stone giant.、Attack.、Defense.、Increased protection.
11461	The vitality of the stone giant.、Attack.、Defense.、Increased protection.
11462	The vitality of the stone giant.、Attack.、Defense.、Increased protection.
11463	The vitality of the stone giant.、Attack.、Defense.、Increased protection.\nIncrease the call time of the Stone Giant.
11464	Pure white stone giant crystals can be made.\nThe vitality of the stone giant.、Attack.、Defense.、Increased protection.
11465	add(0.8, 40, "Synthesis is successful.，and got the store sold for too.7000Gold is the clothes or armor.");\nadd(0.8, 40, "Synthesis is successful.，and got the store sold for too.7000The shield of the gold coin.");\nadd(0.8, 40, "Synthesis is successful.，and got the store sold for too.7000A helmet or hat of a gold coin.");\nadd(0.8, 40, "Synthesis is successful.，and got the store sold for too.5000The weapon of the gold coin.");\nadd(1.5, 50, "Synthesis is successful.，and got the store sold for too.7000Gold shoes.");
11466	add(1, 50, "Synthesis is successful.，and got the store sold for too.10000Gold is the clothes or armor.");\nadd(0.6, 40, "Synthesis is successful.，and got the store sold for too.7000The shield of the gold coin.");\nadd(1, 50, "Synthesis is successful.，and got the store sold for too.10000Gold helmets and hats.");\nadd(0.6, 40, "Synthesis is successful.，and got the store sold for too.5000The weapon of the gold coin.");\nadd(0.6, 40, "Synthesis is successful.，and got the store sold for too.7000Gold shoes.");\nadd(0.6, 100, "Synthesis is successful.，and got the store sold for too.7000Gold gloves or hand guards.");
11467	add(0.5, 80, "Synthesis is successful.，and got the store sold for too.7000Gold is the clothes or armor.");\nadd(0.5, 80, "Synthesis is successful.，and got the store sold for too.7000The shield of the gold coin.");\nadd(0.5, 80, "Synthesis is successful.，and got the store sold for too.7000A helmet or hat of a gold coin.");\nadd(0.5, 80, "Synthesis is successful.，and got the store sold for too.5000The weapon of the gold coin.");\nadd(0.5, 80, "Synthesis is successful.，and got the store sold for too.7000Gold shoes.");\nadd(0.5, 80, "Synthesis is successful.，and got the store sold for too.7000Gold gloves or hand guards.");
11473	add(50, 1, "Try making rock giant crystals.");\nadd(50, 1, "Try summoning the rock giant.");
11474	add(3, 15, "The creation of fence crystallization was successful.");\nadd(3, 15, "The fence was set successfully.");\nadd(3, 15, "Use fences to defend against long-range attacks.");
11475	add(3, 15, "The creation of fence crystallization was successful.");\nadd(3, 15, "The fence was set successfully.");\nadd(10, 3, "Set up.2the fence was successful.");\nadd(3, 15, "Use fences to defend against long-range attacks.");
11476	add(3, 10, "The creation of fence crystallization was successful.");\nadd(3, 10, "The fence was set successfully.");\nadd(5, 8, "Set up.2the fence was successful.");\nadd(1, 50, "Use fences to defend against long-range attacks.");
11477	add(2, 10, "The creation of fence crystallization was successful.");\nadd(1, 20, "The fence was set successfully.");\nadd(2, 10, "Set up.2the fence was successful.");\nadd(0.5, 100, "Use fences to defend against long-range attacks.");
11478	add(1, 20, "The creation of fence crystallization was successful.");\nadd(1, 20, "The fence was set successfully.");\nadd(1, 10, "Set up.2the fence was successful.");\nadd(5, 15, "The enemy was hurt by the fence.");
11479	add(0.5, 40, "The creation of fence crystallization was successful.");\nadd(0.5, 40, "The fence was set successfully.");\nadd(1, 10, "Set up.2the fence was successful.");\nadd(2, 25, "The enemy was hurt by the fence.");
11480	add(0.3, 80, "The creation of fence crystallization was successful.");\nadd(0.1, 80, "The fence was set successfully.");\nadd(1, 15, "Set up.3the fence was successful.");\nadd(1, 70, "The enemy was hurt by the fence.");
11481	add(0.2, 100, "The creation of fence crystallization was successful.");\nadd(0.05, 200, "The fence was set successfully.");\nadd(0.5, 40, "Set up.3the fence was successful.");\nadd(0.5, 150, "The enemy was hurt by the fence.");
11482	add(0.1, 100, "The creation of fence crystallization was successful.");\nadd(0.05, 200, "The fence was set successfully.");\nadd(0.25, 80, "Set up.3the fence was successful.");\nadd(0.25, 300, "The enemy was hurt by the fence.");\nadd(1, 80, "The fence was damaged by an enemy attack.");
11483	add(0.05, 200, "The creation of fence crystallization was successful.");\nadd(0.025, 400, "The fence was set successfully.");\nadd(0.1, 100, "Set up.3the fence was successful.");\nadd(0.1, 400, "The enemy was hurt by the fence.");\nadd(0.5, 100, "The fence was damaged by an enemy attack.");
11484	add(0.025, 400, "The creation of fence crystallization was successful.");\nadd(0.020, 500, "The fence was set successfully.");\nadd(0.1, 100, "Set up.3the fence was successful.");\nadd(0.1, 400, "The enemy was hurt by the fence.");\nadd(0.25, 300, "The fence was damaged by an enemy attack.");
11485	add(0.01, 1000, "The creation of fence crystallization was successful.");\nadd(0.01, 1000, "The fence was set successfully.");\nadd(0.05, 200, "Set up.3the fence was successful.");\nadd(0.05, 400, "The enemy was hurt by the fence.");\nadd(0.1, 600, "The fence was damaged by an enemy attack.");
11486	add(0.01, 1000, "The creation of fence crystallization was successful.");\nadd(0.01, 1000, "The fence was set successfully.");\nadd(0.1, 200, "Set up.4the fence was successful.");\nadd(0.025, 800, "The enemy was hurt by the fence.");\nadd(0.05, 1000, "The fence was damaged by an enemy attack.");
11487	add(20, 3, "Try making rock giant crystals.");\nadd(10, 5, "Try summoning the rock giant.");\nadd(1, 50, "Summoned stone giant.，Win in battle.");
11488	add(10, 5, "Try making rock giant crystals.");\nadd(10, 10, "Try summoning the rock giant.");\nadd(1, 100, "Summoned stone giant.，Win in battle.");
11489	add(5, 10, "Try making rock giant crystals.");\nadd(5, 10, "Try summoning the rock giant.");\nadd(0.5, 100, "Summoned stone giant.，Win in battle.");
11490	add(5, 10,"Try making rock giant crystals.");\nadd(2.5, 20,"Try summoning the rock giant.");\nadd(0.3, 100,"Summoned stone giant.，Win in battle.");
11491	add(2.5, 20, "Try making rock giant crystals.");\nadd(1, 50, "Try summoning the rock giant.");\nadd(0.2, 200, "Summoned stone giant.，Win in battle.");
11492	add(1, 40, "Make rock giant crystals.");\nadd(1, 40, "Summon the Rock Giant.");\nadd(0.1, 300, "Summoned stone giant.，Win in battle.");
11493	add(0.5, 40, "Make rock giant crystals.");\nadd(0.5, 40, "Summon the Rock Giant.");\nadd(10, 5, "Make forest stone giant crystals.");\nadd(10, 5, "Summon the forest stone giant.");\nadd(0.1, 300, "Summoned stone giant.，Win in battle.");
11494	add(0.25, 80, "Make rock giant crystals.");\nadd(0.25, 80, "Summon the Rock Giant.");\nadd(5, 8, "Make forest stone giant crystals.");\nadd(5, 8, "Summon the forest stone giant.");\nadd(0.1, 300, "Summoned stone giant.，Win in battle.");
11495	add(0.2, 100, "Make rock giant crystals.");\nadd(0.2, 100, "Summon the Rock Giant.");\nadd(2.5, 16, "Make forest stone giant crystals.");\nadd(2.5, 16, "Summon the forest stone giant.");\nadd(0.05, 500, "Summoned stone giant.，Win in battle.");
11496	add(0.1, 200, "Make rock giant crystals.");\nadd(0.1, 200, "Summon the Rock Giant.");\nadd(1, 30, "Make forest stone giant crystals.");\nadd(1, 30, "Summon the forest stone giant.");\nadd(0.025, 1000,"Summoned stone giant.，Win in battle.");
11497	add(0.5, 50, "Make forest stone giant crystals.");\nadd(0.5, 50, "Summon the forest stone giant.");\nadd(10, 4, "Make the crystallization of the sulfurstone giant.");\nadd(10, 4, "Summon the sulfur stone giant.");\nadd(0.025, 1000, "Summoned stone giant.，Win in battle.");
11498	add(0.25, 80, "Make forest stone giant crystals.");\nadd(0.25, 80, "Summon the forest stone giant.");\nadd(5, 6, "Make the crystallization of the sulfurstone giant.");\nadd(5, 6, "Summon the sulfur stone giant.");\nadd(0.025, 1000, "Summoned stone giant.，Win in battle.");
11499	add(0.1, 200, "Make forest stone giant crystals.");\nadd(0.1, 200, "Summon the forest stone giant.");\nadd(2, 15, "Make the crystallization of the sulfurstone giant.");\nadd(2, 15, "Summon the sulfur stone giant.");\nadd(0.01, 3000, "Summoned stone giant.，Win in battle.");
11500	add(0.05, 400, "Make forest stone giant crystals.");\nadd(0.05, 400, "Summon the forest stone giant.");\nadd(1, 30, "Make the crystallization of the sulfurstone giant.");\nadd(1, 30, "Summon the sulfur stone giant.");\nadd(10, 2, "Summon the pure white stone giant.");\nadd(0.005, 5000, "Summoned stone giant.，Win in battle.");
11501	add(0.025, 800, "Make forest stone giant crystals.");\nadd(0.025, 800, "Summon the forest stone giant.");\nadd(0.5, 60, "Make the crystallization of the sulfurstone giant.");\nadd(0.5, 60, "Summon the sulfur stone giant.");\nadd(5, 4, "Make pure white stone giant crystals.");\nadd(5, 4, "Summon the pure white stone giant.");\nadd(0.0025, 8000, "Summoned stone giant.，Win in battle.");
11517	add(100, 1, "Use skills.");
11518	add(0.4, 100, "Synthesis is successful.");\nadd(0.4, 150, "The composition failed.");\nadd(0.25, 100, "The formula synthesis was successful.");\nadd(0.25, 100, "Formula synthesis failed.");
11519	add(0.2, 150, "Synthesis is successful.");\nadd(0.2, 150, "The composition failed.");\nadd(0.2, 150, "The formula synthesis was successful.");\nadd(0.15, 150, "Formula synthesis failed.");\nadd(0.15, 150, "Synthesis is successful.，and got the herbs.");
11520	add(0.15, 150, "Synthesis is successful.");\nadd(0.15, 150, "The formula synthesis was successful.");\nadd(0.15, 150, "Formula synthesis failed.");\nadd(0.15, 150, "Synthesis is successful.，and got the herbs.");\nadd(0.15, 150, "Synthesis is successful.，and got the potion.");
11521	add(0.1, 300, "Synthesis is successful.");\nadd(0.15, 200, "The formula synthesis was successful.");\nadd(0.1, 200, "Formula synthesis failed.");\nadd(0.5, 100, "After synthesis, we get lucky grass.");\nadd(0.1, 100, "Synthesis is successful.，and got the herbs.");\nadd(0.1, 100, "Synthesis is successful.，and got the potion.");\nadd(0.5, 100, "Synthesis is successful.，and obtained the weapon.");
11522	add(0.08, 300, "Synthesis is successful.");\nadd(0.1, 200, "The formula synthesis was successful.");\nadd(0.08, 200, "Formula synthesis failed.");\nadd(0.4, 100, "After synthesis, we get lucky grass.");\nadd(0.08, 300, "Synthesis is successful.，and got the herbs.");\nadd(0.08, 300, "Synthesis is successful.，and got the potion.");\nadd(0.4, 100, "Synthesis is successful.，and obtained the weapon.");
11539	The right hand is equipped with a cannon.，Put in to absorb the crystallization of life to use skills.。\nUse to absorb life to absorb the vitality of the enemy.。
11540	The right hand is equipped with a cannon.，Put in to absorb the crystallization of life to use skills.。\nUse to absorb life to absorb the vitality of the enemy.。
11541	The right hand is equipped with a cannon.，Put in to absorb the crystallization of life to use skills.。\nUse to absorb life to absorb the vitality of the enemy.。
11542	The right hand is equipped with a cannon.，Put in to absorb the crystallization of life to use skills.。\nUse to absorb life to absorb the vitality of the enemy.。
11543	The right hand is equipped with a cannon.，Put in to absorb the crystallization of life to use skills.。\nUse to absorb life to absorb the vitality of the enemy.。
11544	The right hand is equipped with a cannon.，Put in to absorb the crystallization of life to use skills.。\nUse to absorb life to absorb the vitality of the enemy.。
11545	The right hand is equipped with a cannon.，Put in to absorb the crystallization of life to use skills.。\nUse to absorb life to absorb the vitality of the enemy.。
11546	The right hand is equipped with a cannon.，Put in to absorb the crystallization of life to use skills.。\nUse to absorb life to absorb the vitality of the enemy.。
11547	The right hand is equipped with a cannon.，Put in to absorb the crystallization of life to use skills.。\nUse to absorb life to absorb the vitality of the enemy.。
11548	The right hand is equipped with a cannon.，Put in to absorb the crystallization of life to use skills.。\nUse to absorb life to absorb the vitality of the enemy.。
11549	The right hand is equipped with a cannon.，Put in to absorb the crystallization of life to use skills.。\nUse to absorb life to absorb the vitality of the enemy.。
11550	The right hand is equipped with a cannon.，Put in to absorb the crystallization of life to use skills.。\nUse to absorb life to absorb the vitality of the enemy.。
11551	The right hand is equipped with a cannon.，Put in to absorb the crystallization of life to use skills.。\nUse to absorb life to absorb the vitality of the enemy.。
11552	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
11553	The right hand is equipped with a cannon.，Put in to absorb the crystallization of life to use skills.。\nUse to absorb life to absorb the vitality of the enemy.。
11554	The right hand is equipped with a cannon.，Put in to absorb the crystallization of life to use skills.。\nUse to absorb life to absorb the vitality of the enemy.。
11555	Practice water cannons.(Gun damage.6-17)
11556	Gun damage.17~34
11557	Gun damage.18~36
11558	Gun damage.22~38
11559	Gun damage.25~42
11560	Gun damage.30~45
11561	Gun damage.36~51
11562	Gun damage.41~59
11563	Gun damage.47~68
11564	Gun damage.54~76
11565	Gun damage.63~81
11566	Gun damage.81~91
11567	Gun damage.90~100
11568	Gun damage.100~110
11569	Gun damage.108~123
11570	Gun damage.119~136
11574	add(0.025, 800, "The crystallization was successful.");\nadd(0.025, 800, "Use alchemy to attack enemies of the same rank.");\nadd(0.1, 200, "Use alchemy to attack skills to defeat enemies of the same rank.");\nadd(0.15, 200, "New props were made through synthesis.");\nadd(0.15, 200, "New props were made by decomposition.");\nadd(0.15, 200, "Use alchemy to summon alliances or set traps.");
11575	add(0.02, 1000, "The crystallization was successful.");\nadd(0.02, 800, "Use alchemy to attack enemies of the same rank.");\nadd(0.1, 800, "Use alchemy to attack skills to defeat enemies of the same rank.");\nadd(0.1, 200, "New props were made through synthesis.");\nadd(0.1, 200, "New props were made by decomposition.");\nadd(0.1, 200, "Use alchemy to summon alliances or set traps.");
11576	add(0.05, 1200, "Production level.7Or.8Or.9the crystallization success.");\nadd(0.025, 1000, "Use alchemy to attack powerful enemies.");\nadd(0.08, 1400, "Use alchemy to defeat strong enemies.");\nadd(0.08, 200, "New props were made through synthesis.");\nadd(0.08, 300, "New props were made by decomposition.");\nadd(0.08, 300, "Use alchemy to summon alliances or set traps.");
11577	add(0.025, 1000, "Production level.6Or.7Or.8the crystallization success.");\nadd(0.015, 1000, "Use alchemy to attack powerful enemies.");\nadd(0.05, 1300, "Use alchemy to defeat strong enemies.");\nadd(0.06, 300, "New props were made through synthesis.");\nadd(0.07, 300, "New props were made by decomposition.");\nadd(0.07, 300, "Use alchemy to summon alliances or set traps.");
11578	add(0.015, 1500, "Production level.5Or.6Or.7the crystallization success.");\nadd(0.015, 2000, "Use alchemy to attack very powerful enemies.");\nadd(0.05, 1600, "Use alchemy to defeat very powerful enemies.");\nadd(0.05, 200, "New props were made through synthesis.");\nadd(0.06, 300, "New props were made by decomposition.");\nadd(0.06, 300, "Use alchemy to summon alliances or set traps.");
11579	add(0.015, 1500, "Production level.4Or.5Or.6The crystallization is successful.");\nadd(0.01, 3000, "Use alchemy to attack very powerful enemies.");\nadd(0.05, 1500, "Use alchemy to defeat very powerful enemies.");\nadd(0.05, 200, "New props were made through synthesis.");\nadd(0.05, 300, "New props were made by decomposition.");\nadd(0.05, 400, "Use alchemy to summon alliances or set traps.");
11580	add(0.01, 2000, "Production level.3Or.4Or.5the crystallization success.");\nadd(0.005, 3000, "Use alchemy to attack.Bosslevel of enemies.");\nadd(0.05, 2000, "Use alchemy to defeat.Bosslevel of enemies.");\nadd(0.025, 300, "New props were made through synthesis.");\nadd(0.05, 300, "New props were made by decomposition.");\nadd(0.05, 300, "Use alchemy to summon alliances or set traps.");
11581	add(0.01, 4000, "Production level.2Or.3Or.4the crystallization success.");\nadd(0.007, 300, "Use alchemy to attack.Bosslevel of enemies.");\nadd(0.04, 1400, "Use alchemy to defeat.Bosslevel of enemies.");\nadd(0.02, 500, "New props were made through synthesis.");\nadd(0.02, 500, "New props were made by decomposition.");\nadd(0.02, 500, "Use alchemy to summon alliances or set traps.");
11582	add(0.01, 3000, "Production level.1Or.2Or.3the crystallization success.");\nadd(0.008, 2000, "Use alchemy to attack.Bosslevel of enemies.");\nadd(0.02, 2000, "Use alchemy to defeat.Bosslevel of enemies.");\nadd(0.01, 800, "New props were made through synthesis.");\nadd(0.01, 800, "New props were made by decomposition.");\nadd(0.01, 800, "Use alchemy to summon alliances or set traps.");
11584	add(100, 1, "Attack the enemy.");
11586	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
11587	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
11588	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
11589	You have reached the highest level of water cannon skills.，You can knock down enemies farther away.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
11590	Practice the tornado gun.(Gun damage.1-3)
11621	Use the power of the wind to blow away close enemies.
11622	Use the power of the wind to blow away close enemies.
11623	Use the power of the wind to blow away close enemies.
11624	Use the power of the wind to blow away close enemies.
11625	Use the power of the wind to blow away close enemies.
11626	Use the power of the wind to blow away close enemies.
11627	Use the power of the wind to blow away close enemies.
11628	Use the power of the wind to blow away close enemies.
11629	Use the power of the wind to blow away close enemies.
11630	Use the power of the wind to blow away close enemies.
11631	Use the power of the wind to blow away close enemies.
11636	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
11637	add(100, 1, "Temporary.");
11644	add(1, 40, "Down the enemy.");\nadd(1, 60, "Attack enemies of the same rank.");\nadd(1, 60, "Defeat enemies of the same rank.");\nadd(3, 20, "Defeat strong enemies.");
11646	add(0.12, 300, "Attack enemies of the same rank.");\nadd(0.24, 150, "Defeat enemies of the same rank.");\nadd(0.5, 60, "Defeat strong enemies.");\nadd(1, 40, "Blow a strong enemy away.");\nadd(1, 30, "Defeat very strong enemies.", false);
11647	add(0.08, 300, "Attack enemies of the same rank.");\nadd(0.12, 200, "Defeat enemies of the same rank.");\nadd(0.5, 50, "Defeat strong enemies.");\nadd(1, 20, "Blow a strong enemy away.");\nadd(3, 20, "Defeat very strong enemies.", false);
11648	add(0.12, 300, "Defeat enemies of the same rank.");\nadd(0.5, 120, "Defeat strong enemies.");\nadd(1.5, 20, "Blow a strong enemy away.");\nadd(1, 30, "Defeat very strong enemies.", false);
11649	add(0.08, 500, "Defeat enemies of the same rank.");\nadd(0.5, 100, "Defeat strong enemies.");\nadd(1, 10, "Blow a strong enemy away.");\nadd(1, 20, "Defeat very strong enemies.");\nadd(2, 100, "Blow away very strong enemies.");
11650	add(0.08, 500, "Defeat enemies of the same rank.");\nadd(0.5, 60, "Defeat strong enemies.");\nadd(0.8, 20, "Blow a strong enemy away.");\nadd(0.6, 90, "Defeat very strong enemies.");\nadd(1.5, 100, "Blow away very strong enemies.");\nadd(2, 20, "Knock it down.Bosslevel of enemies.", false);
11651	add(0.2, 100, "Defeat strong enemies.");\nadd(0.5, 40, "Blow a strong enemy away.");\nadd(0.6, 60, "Defeat very strong enemies.");\nadd(1, 60, "Blow away very strong enemies.");\nadd(2, 20, "Knock it down.Bosslevel of enemies.", false);
11652	add(0.2, 200, "Defeat strong enemies.");\nadd(0.3, 100, "Blow a strong enemy away.");\nadd(0.5, 90, "Defeat very strong enemies.");\nadd(1, 60, "Blow away very strong enemies.");\nadd(1.5, 20, "Knock it down.Bosslevel of enemies.", false);
11653	add(0.12, 400, "Defeat strong enemies.");\nadd(0.2, 100, "Blow a strong enemy away.");\nadd(0.8, 60, "Defeat very strong enemies.");\nadd(0.6, 100, "Blow away very strong enemies.");\nadd(1, 25, "Knock it down.Bosslevel of enemies.", false);\nadd(2, 10, "Put it.Bosslevel of the enemy blowing away.", false);
11654	add(0.08, 800, "Defeat strong enemies.");\nadd(0.1, 300, "Blow a strong enemy away.");\nadd(0.5, 60, "Defeat very strong enemies.");\nadd(0.5, 50, "Blow away very strong enemies.");\nadd(0.8, 25, "Knock it down.Bosslevel of enemies.", false);\nadd(1.5, 20, "Put it.Bosslevel of the enemy blowing away.", false);
11655	add(0.08, 800, "Defeat strong enemies.");\nadd(0.1, 200, "Blow a strong enemy away.");\nadd(0.3, 100, "Defeat very strong enemies.");\nadd(0.8, 50, "Blow away very strong enemies.");\nadd(0.5, 50, "Knock it down.Bosslevel of enemies.", false);\nadd(1, 30, "Put it.Bosslevel of the enemy blowing away.", false);
11656	add(0.08, 500, "Defeat strong enemies.");\nadd(0.1, 200, "Blow a strong enemy away.");\nadd(0.25, 100, "Defeat very strong enemies.");\nadd(0.5, 60, "Blow away very strong enemies.");\nadd(0.5, 100, "Knock it down.Bosslevel of enemies.", false);\nadd(0.8, 50, "Put it.Bosslevel of the enemy blowing away.", false);
11658	add(1, 100, "Attack the enemy.");\nadd(2, 20, "Down the enemy.");
11659	add(0.1, 100, "Attack the enemy.");\nadd(0.1, 100, "Down the enemy.");\nadd(0.5, 100, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat strong enemies.");
11660	add(0.05, 1500, "Defeat strong enemies.");\nadd(0.1, 200, "Blow a strong enemy away.");\nadd(0.2, 100, "Defeat very strong enemies.");\nadd(0.2, 100, "Blow away very strong enemies.");\nadd(0.2, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(0.3, 50, "Put it.Bosslevel of the enemy blowing away.", false);
11661	add(0.25, 200, "Trying to make crystallization.");\nadd(0.25, 200, "The crystallization was successful.");\nadd(0.3, 100, "The production requires the success of the crystallization of magic.");\nadd(0.3, 100, "The success of making crystals that do not require magic.");
11662	add(0.2, 200, "Trying to make crystallization.");\nadd(0.2, 400, "The crystallization was successful.");\nadd(0.2, 200, "The production requires the success of the crystallization of magic.");\nadd(0.2, 200, "The success of making crystals that do not require magic.");
11663	add(0.1, 400, "The crystallization was successful.");\nadd(0.1, 400, "The production requires the success of the crystallization of magic.");\nadd(0.1, 400, "The success of making crystals that do not require magic.");\nadd(0.05, 800, "Attack enemies with alchemy attack skills.");
11664	add(0.05, 400, "The crystallization was successful.");\nadd(0.08, 600, "The production requires the success of the crystallization of magic.");\nadd(0.08, 600, "The success of making crystals that do not require magic.");\nadd(0.05, 300, "Attack enemies with alchemy attack skills.");\nadd(0.05, 400, "Use alchemy to attack your enemies.");
11665	add(0.05, 600, "The crystallization was successful.");\nadd(0.05, 600, "The production requires the success of the crystallization of magic.");\nadd(0.05, 600, "The success of making crystals that do not require magic.");\nadd(0.025, 1200, "Attack enemies with alchemy attack skills.");\nadd(0.05, 400, "Use alchemy to attack your enemies.");
11666	Gun damage.1~16
11667	Gun damage.1~18
11668	Gun damage.1~20
11669	Gun damage.2~23
11670	Gun damage.2~26
11671	Gun damage.3~28
11672	Gun damage.3~31
11673	Gun damage.4~34
11674	Gun damage.5~37
11675	Gun damage.6~40
11676	Gun damage.10~44\nIncreased skill range.
11677	Gun damage.12~48
11678	Gun damage.14~52
11679	Gun damage.16~56
11680	Gun damage.20~60\nIncreased skill range.
11681	Use the power of the wind to blow away close enemies.。\nGrade.5Begin.，Increase disrange.
11682	Use the power of the wind to blow away close enemies.。\nGrade.5Begin.，Increase disrange.
11683	Use the power of the wind to blow away close enemies.。\nGrade.5Begin.，Increase disrange.
11684	Use the power of the wind to blow away close enemies.。\nGrade.5Begin.，Increase disrange.
11685	add(100, 1, "Get a better way from someone else or book.");
11686	No action at this time.
11687	Absorb the vitality of the enemy.，Restore your vitality.\nself-saturated state of life.，Cannot be used.\nNeed to consume the crystallization of life.
11688	Absorb the vitality of the enemy.，Restore your vitality.\nself-saturated state of life.，Cannot be used.\nNeed to consume the crystallization of life.
11689	Absorb the vitality of the enemy.，Restore your vitality.\nself-saturated state of life.，Cannot be used.\nNeed to consume the crystallization of life.
11690	Absorb the vitality of the enemy.，Restore your vitality.\nself-saturated state of life.，Cannot be used.\nNeed to consume the crystallization of life.
11691	Absorb the vitality of the enemy.，Restore your vitality.\nself-saturated state of life.，Cannot be used.\nNeed to consume the crystallization of life.
11692	Absorb the vitality of the enemy.，Restore your vitality.\nself-saturated state of life.，Cannot be used.\nNeed to consume the crystallization of life.
11693	Absorb the vitality of the enemy.，Restore your vitality.\nself-saturated state of life.，Cannot be used.\nNeed to consume the crystallization of life.
11694	Absorb the vitality of the enemy.，Restore your vitality.\nself-saturated state of life.，Cannot be used.\nNeed to consume the crystallization of life.
11695	Absorb the vitality of the enemy.，Restore your vitality.\nself-saturated state of life.，Cannot be used.\nNeed to consume the crystallization of life.
11696	Absorb the vitality of the enemy.，Restore your vitality.\nself-saturated state of life.，Cannot be used.\nNeed to consume the crystallization of life.
11697	Absorb the vitality of the enemy.，Restore your vitality.\nself-saturated state of life.，Cannot be used.\nNeed to consume the crystallization of life.
11698	Absorb the vitality of the enemy.，Restore your vitality.\nself-saturated state of life.，Cannot be used.\nNeed to consume the crystallization of life.
11699	Absorb the vitality of the enemy.，Restore your vitality.\nself-saturated state of life.，Cannot be used.\nNeed to consume the crystallization of life.
11700	Absorb the vitality of the enemy.，Restore your vitality.\nself-saturated state of life.，Cannot be used.\nNeed to consume the crystallization of life.
11701	Absorb the vitality of the enemy.，Restore your vitality.\nself-saturated state of life.，Cannot be used.\nNeed to consume the crystallization of life.
11703	add(100, 1, "Temporary.");
11704	Lightsaber dedicated skill super swing.
11705	add(1.5, 30, "The decomposition of the iron block succeeded.");\nadd(1, 40, "The decomposition of the iron block failed.");\nadd(1.5, 30, "The breakdown of the thin line group succeeds.");\nadd(1, 40, "The decomposition of the thin line group failed.");\nadd(1.5, 30, "Decomposition.50A bit of life potion success.");\nadd(1, 40, "Decomposition.50A bit of life potion failed.");
11706	add(0.6, 40, "The decomposition of the copper block succeeded.");\nadd(0.3, 80, "The decomposition of the copper block failed.");\nadd(0.8, 40, "The breakdown knot cord was successful.");\nadd(0.4, 80, "The decomposition of the knot tie failed.");\nadd(0.8, 80, "Decomposition.50A point of physical medicine was successful.");\nadd(0.5, 30, "The difficulty of decomposition.DThe above craft production props were successful.");
11707	add(0.8, 40, "The decomposition of the silver block succeeded.");\nadd(0.4, 80, "Breaking down the silver block failed.");\nadd(0.6, 40, "The breakdown knot cord was successful.");\nadd(0.3, 80, "The decomposition of the knot tie failed.");\nadd(0.6, 80, "Decomposition.50A point of physical medicine was successful.");\nadd(0.5, 30, "The difficulty of decomposition.CThe above craft production props were successful.");
11708	add(100, 1, "Temporary.");
11709	Form a fence that damages an enemy in a close attack.。
11710	Form a fence that damages an enemy in a close attack.。
11711	Form a fence that damages an enemy in a close attack.。\nCan form at most.3fence.。
11712	Form a fence that damages an enemy in a close attack.。
11713	Form a fence that damages an enemy in a close attack.。\nIt can be behind the fence.，Use magic.、Alchemy and other remote attacks.。
11714	Form a fence that damages an enemy in a close attack.。\nIt can be behind the fence.，Use magic.、Alchemy and other remote attacks.。
11715	Form a fence that damages an enemy in a close attack.。\nIt can be behind the fence.，Use magic.、Alchemy and other remote attacks.。
11716	Form a fence that damages an enemy in a close attack.。\nIt can be behind the fence.，Use magic.、Alchemy and other remote attacks.。
11717	Form a fence that damages an enemy in a close attack.。\nIt can be behind the fence.，Use magic.、Alchemy and other remote attacks.。
11718	add(1, 30, "The decomposition of the iron block succeeded.");\nadd(0.5, 30, "The decomposition of the iron block failed.");\nadd(1, 30, "The breakdown of the thin line group succeeds.");\nadd(0.5, 30, "The decomposition of the thin line group failed.");\nadd(1, 30, "Decomposition.50A bit of life potion success.");\nadd(0.5, 30, "Decomposition.50A bit of life potion failed.");
11719	add(0.5, 80, "Synthesis is successful.，and got the store sold for too.7000Gold is the clothes or armor.");\nadd(0.5, 80, "Synthesis is successful.，and got the store sold for too.7000The shield of the gold coin.");\nadd(0.5, 80, "Synthesis is successful.，and got the store sold for too.7000A gold cap or helmet.");\nadd(0.5, 80, "Synthesis is successful.，and got the store sold for too.5000The weapon of the gold coin.");\nadd(0.5, 80, "Synthesis is successful.，and got the store sold for too.7000Gold shoes.");\nadd(0.5, 80, "Synthesis is successful.，and got the store sold for too.7000Gold gloves or hand guards.");
11720	Fall to the ground and pretend to die.
11721	add(100, 1, "Temporary.");
11722	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11723	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11724	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11725	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11726	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11727	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11728	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11729	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11730	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11731	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11732	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。
11733	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。\n5Levels can start to defeat enemies at farther distances.。
11734	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。\n5Levels can start to defeat enemies at farther distances.。
11735	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。\n5Levels can start to defeat enemies at farther distances.。
11736	Water crystals can be filled with a cannon and fired.\nRemember.，The crystallization can only be filled at most.5A.。\n5Levels can start to defeat enemies at farther distances.。
11738	You have reached the highest level of water cannon skills.，You can knock down enemies farther away.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
11739	issued the curse of the scarecrow.。
11740	add(100, 1, "Temporary.");
11772	add(100, 1, "Get a better way from someone else or book.");
11788	Use magic to spray ice on the enemy.。The magic of the ice series can accumulate at most.5Second magic.。
11805	Use water to shock each other.。
11828	add(0.06, 500, "Defeat enemies of the same rank.");\nadd(0.12, 200, "Defeat enemies of the same rank.");\nadd(1, 80, "Defeat strong enemies.");\nadd(1.5, 80, "Defeat the strong enemy.");\nadd(3, 30, "Defeat very strong enemies.", false);\nadd(6, 15, "Defeat very strong enemies.", false);
11829	add(0.04, 1000, "Defeat enemies of the same rank.");\nadd(0.5, 400, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(1.5, 100, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
11830	add(0.04, 1000, "Defeat enemies of the same rank.");\nadd(0.5, 400, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(1.5, 100, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(2.5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
11831	add(0.1, 400, "Defeat enemies of the same rank.");\nadd(0.1, 200, "Defeat strong enemies.");\nadd(0.25, 200, "Defeat the strong enemy.");\nadd(1, 100, "Defeat very strong enemies.");\nadd(1.5, 50, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
11832	add(0.1, 400, "Defeat strong enemies.");\nadd(0.3, 300, "Defeat the strong enemy.");\nadd(1, 120, "Defeat very strong enemies.");\nadd(1.5, 120, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
11833	add(0.06, 800, "Defeat strong enemies.");\nadd(0.1,500, "Defeat the strong enemy.");\nadd(0.1, 250, "Defeat very strong enemies.");\nadd(0.5, 200, "Defeat very strong enemies.");\nadd(1.5, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 15, "Overcome.Bosslevel of enemies.", false);
11834	add(0.04, 1500, "Defeat strong enemies.");\nadd(0.06, 1200, "Defeat the strong enemy.");\nadd(0.06, 300, "Defeat very strong enemies.");\nadd(1, 150, "Defeat very strong enemies.");\nadd(1.5, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 15, "Overcome.Bosslevel of enemies.", false);
11835	add(0.04, 1500, "Defeat strong enemies.");\nadd(0.06, 1500, "Defeat the strong enemy.");\nadd(0.6, 200, "Defeat very strong enemies.");\nadd(0.8, 250, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2, 15, "Overcome.Bosslevel of enemies.", false);
11836	add(0.02, 2500, "Defeat strong enemies.");\nadd(0.02, 2500, "Defeat the strong enemy.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
11837	add(0.02, 2500, "Defeat strong enemies.");\nadd(0.02, 2500, "Defeat the strong enemy.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
11853	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。 
11854	Injured and diving.
11855	Shake the tail.
11856	Water bomb.
11857	add(100, 1, "Temporary.");
11858	add(100, 1, "Temporary.");
11859	add(100, 1, "Temporary.");
11860	add(100, 1, "Temporary.");
11861	Growl.
11863	add(10, 10, "Attack the enemy.");
11865	add(0.03, 300, "Attack the enemy.");\nadd(0.1, 100, "Attack and defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.2, 150, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
11866	add(0.02, 1500, "Attack enemies of the same rank.");\nadd(0.12, 150, "Defeat enemies of the same rank.");\nadd(2, 80, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(3, 16, "Defeat the strong enemy.");\nadd(6, 10, "Defeat very strong enemies.", false);\nadd(5, 8, "Defeat very strong enemies.", false);
11867	add(0.01, 1500, "Attack enemies of the same rank.");\nadd(0.06, 300, "Defeat enemies of the same rank.");\nadd(1, 80, "Defeat enemies of the same rank.");\nadd(3, 30, "Defeat strong enemies.");\nadd(4, 30, "Defeat the strong enemy.");\nadd(6, 15, "Defeat very strong enemies.", false);\nadd(10, 8, "Defeat very strong enemies.", false);
11886	add(100, 1, "Use skills.");
11887	add(5, 10, "Use skills.");\nadd(10, 10, "Success makes the other person invisible.");
11888	add(3, 20, "Use skills.");\nadd(6, 15, "Success makes the other person invisible.");
11889	add(1.5, 30, "Use skills.");\nadd(3, 20, "Success makes the other person invisible.");
11894	add(0.15, 400, Use skills.);\nadd(0.4, 100, Success makes the other person invisible.);\nadd(1, 50, Success keeps the other person out of sight for a long time.);
11895	add(0.1, 400, Use skills.);\nadd(0.3, 200, Success makes the other person invisible.);\nadd(0.6, 50, Success keeps the other person out of sight for a long time.);
11897	add(0.025, 1000, Use skills.);\nadd(0.1, 500, Success makes the other person invisible.);\nadd(0.2, 250, Success keeps the other person out of sight for a long time.);
11898	add(0.01, 2000, Use skills.);\nadd(0.05, 1000, Success makes the other person invisible.);\nadd(0.2, 250, Success keeps the other person out of sight for a long time.);
11899	add(0.03, 1000, Success makes the other person invisible.);\nadd(0.3, 500, Success keeps the other person out of sight for a long time.);
11900	add(0.02, 1000, Success makes the other person invisible.);\nadd(0.3, 400, Success keeps the other person out of sight for a long time.);
11901	add(0.01, 2000, Success makes the other person invisible.);\nadd(0.2, 500, Success keeps the other person out of sight for a long time.);
11917	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
11921	Fire damage per second.5~11
11922	Fire damage per second.6~12
11923	Fire damage per second.7~14
11924	Fire damage per second.8~16
11928	Fire damage per second.11~23
11934	In a certain amount of time.，Spitfire attacks near by enemy.。
11935	In a certain amount of time.，Spitfire attacks near by enemy.。
11936	In a certain amount of time.，Spitfire attacks near by enemy.。
11937	In a certain amount of time.，Spitfire attacks near by enemy.。
11938	In a certain amount of time.，Spitfire attacks near by enemy.。
11939	In a certain amount of time.，Spitfire attacks near by enemy.。
11940	In a certain amount of time.，Spitfire attacks near by enemy.。
11941	In a certain amount of time.，Spitfire attacks near by enemy.。
11942	In a certain amount of time.，Spitfire attacks near by enemy.。
11943	In a certain amount of time.，Spitfire attacks near by enemy.。
11944	In a certain amount of time.，Spitfire attacks near by enemy.。
11945	In a certain amount of time.，Spitfire attacks near by enemy.。\nGrade.5Begin.，Skill usage time is extended.。
11946	In a certain amount of time.，Spitfire attacks near by enemy.。\nGrade.5Begin.，Skill usage time is extended.。
11947	In a certain amount of time.，Spitfire attacks near by enemy.。\nGrade.5Begin.，Skill usage time is extended.。
11948	In a certain amount of time.，Spitfire attacks near by enemy.。\nGrade.5Begin.，Skill usage time is extended.。
11954	soil damage.8~16
11955	soil damage.9~18
11956	soil damage.10~20
11957	soil damage.11~23
11958	soil damage.13~26
11959	soil damage.14~28
11960	soil damage.15~31
11961	soil damage.17~34
11962	soil damage.18~37
11963	soil damage.20~40
11965	soil damage.24~48
11966	soil damage.26~52
11967	soil damage.28~56
11970	마나 리플렉터
11971	마나 리플렉터
11972	마나 리플렉터
11973	마나 리플렉터
11974	마나 리플렉터
11975	마나 리플렉터
11976	마나 리플렉터
11977	마나 리플렉터
11978	마나 리플렉터
11979	마나 리플렉터
11980	마나 리플렉터
11981	마나 리플렉터
11982	마나 리플렉터
11983	마나 리플렉터
11984	마나 리플렉터
11987	Practice flamethrowing.(Fire damage.2-4)
11988	Fire damage per second.6~13
11989	Fire damage per second.9~19
11990	Fire damage per second.10~21
11991	Fire damage per second.12~25
11992	Fire damage per second.13~27
11993	Fire damage per second.13~27，The duration increases.
11994	Fire damage per second.14~29
11995	Fire damage per second.16~32
11996	Fire damage per second.17~34
11997	Fire damage per second.17~34，The duration increases.
11998	add(3, 90, "Attack the enemy.");\nadd(3, 20, "Attack and defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
11999	add(3, 10, "Attack and defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
12010	add(1, 40, Use skills.);\nadd(2, 40, Success makes the other person invisible.);
12011	add(0.5, 70, Use skills.);\nadd(1.5, 70, Success makes the other person invisible.);
12012	add(0.5, 100, Use skills.);\nadd(1, 100, Success makes the other person invisible.);
12013	add(0.25, 200, Use skills.);\nadd(0.8, 200, Success makes the other person invisible.);
12014	add(0.05, 600, Use skills.);\nadd(0.2, 350, Success makes the other person invisible.);\nadd(0.4, 75, Success keeps the other person out of sight for a long time.);
12041	Raise sand in each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
12042	Raise sand in each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
12043	Raise sand in each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
12044	Raise sand in each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
12045	Raise sand in each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
12046	Raise sand in each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
12047	Raise sand in each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
12048	Raise sand in each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
12049	Raise sand in each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
12050	Raise sand in each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
12051	Raise sand in each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
12052	Raise sand in each other's eyes.，make the enemy invisible.。\nGrade.5Begin.，The skill duration is extended.。
12053	Raise sand in each other's eyes.，make the enemy invisible.。\nGrade.5Begin.，The skill duration is extended.。
12054	Raise sand in each other's eyes.，make the enemy invisible.。\nGrade.5Begin.，The skill duration is extended.。
12055	Raise sand in each other's eyes.，make the enemy invisible.。\nGrade.5Begin.，The skill duration is extended.。
12056	soil damage.22~44\nExtend the time when the other person is blind.
12057	soil damage.30~60\n Extend the time when the other person is blind.
12058	Practice sandstorms.(soil damage.2~4)
12067	Use anti-outhanging props.
12068	add(100, 1, "Temporary.");
12069	add(0.1, 200, "The production of lightning crystallization was successful.。");\nadd(0.1, 200, "The production of ice blade crystallization was successful.。");\nadd(0.1, 350, "The production of fireball crystallization was successful.。");\nadd(0.3, 30, "The production is full.5more than the crystallization success.。");\nadd(0.2, 100, "Use.2The magic combination above the grade crystallizes.");\nadd(0.2, 30, "Absorb the magic of others to make crystals.");\nadd(0.5, 20, "Making.2Or.3Or.4Grade of magic combination crystallization success.。");
12086	Artificial clouds can be made.。
12087	The duration of the cloud is extended.。\nThe clouds are getting bigger.。
12088	The duration of the cloud is extended.。
12089	The duration of the cloud is extended.。
12102	add(100, 1, "Use skills.");
12104	add(5, 10, "Use skills.");\nadd(2, 10, "Use skills on sunny days.");\nadd(2, 10, "Use skills on rainy days.");\nadd(2, 10, "Use a water cannon under the cloud.");
12105	add(3, 10, "Use skills.");\nadd(2, 15, "Use skills on sunny days.");\nadd(2, 15, "Use skills on rainy days.");\nadd(2, 15, "Use a water cannon under the cloud.");
12106	add(3, 10, "Use skills.");\nadd(1, 25, "Use skills on sunny days.");\nadd(1, 25, "Use skills on rainy days.");\nadd(1, 25, "Use a water cannon under the cloud.");
12107	add(2, 15, "Use skills.");\nadd(1, 25, "Use skills on sunny days.");\nadd(1, 25, "Use skills on rainy days.");\nadd(1, 25, "Use a water cannon under the cloud.");
12108	add(2, 15, "Use skills.");\nadd(1, 25, "Use a water cannon under the cloud.");\nadd(5, 15, "Beneath the cloud is.5It's raining above.");
12119	Stamina +2
12120	Stamina +2
12121	Stamina +2
12122	Stamina +2
12123	Stamina +2
12124	Stamina +2
12125	Stamina +2
12126	Stamina +2
12127	Stamina +3
12128	Stamina +3
12129	Stamina +3
12130	Stamina +3
12131	Stamina +3
12132	Stamina +3
12133	Stamina +10
12134	Try making a cloud.。
12135	Use a water cannon under the cloud.。
12136	Use a water cannon under the cloud.。
12137	Use a water cannon under the cloud.。
12138	Use a water cannon under the cloud.。
12139	Make clouds in crowded places.。
12140	Make clouds in crowded places.。
12141	Collect it under the clouds.。
12142	Collect it under the clouds.。
12143	Collect it under the clouds.。
12144	Collect it under the clouds.。
12145	Collect it under the clouds.。
12146	Collect it under the clouds.。
12147	Collect it under the clouds.。
12148	Collect it under the clouds.。
12149	Collect it under the clouds.。
12151	<xml x0="105638" y0="90435" dir0="2.045" point0="1,15,16,17" x1="108982" y1="90590" dir1="1.133" point1="3,17" x2="112097" y2="89860" dir2="1.38" point2="0,4,5" x3="113943" y3="89501" dir3="1.873" point3="1,5,6" x4="116150" y4="88963" dir4="1.355" point4="2,6,7" x5="118518" y5="89502" dir5="1.577" point5="2,3,7,8" x6="120093" y6="89404" dir6="1.454" point6="3,4,8,9" x7="122318" y7="89480" dir7="1.552" point7="4,5,9,10" x8="123671" y8="88369" dir8="0.468" point8="5,6,10,11" x9="123295" y9="85807" dir9="-0.296" point9="6,7,11,12" x10="121670" y10="84121" dir10="-1.528" point10="7,8,12" x11="119190" y11="84679" dir11="-1.626" point11="8,9,13" x12="117118" y12="84675" dir12="-1.823" point12="9,10,14" x13="113978" y13="84738" dir13="-1.429" point13="11,15" x14="110466" y14="85657" dir14="-1.404" point14="12,16" x15="107777" y15="86512" dir15="-1.996" point15="0,13,17" x16="106002" y16="87418" dir16="-1.996" point16="0,14" x17="104623" y17="88512" dir17="-2.39" point17="0,1,15"  />
12152	add(1, 30, "Use skills.");\nadd(1, 25, "Defeat enemies of the same rank with water cannons under the clouds.");\nadd(4, 15, "Beneath the cloud is.5It's raining above.");
12153	add(1, 30, "Use skills.");\nadd(0.5, 30, "Defeat enemies of the same rank with water cannons under the clouds.");\nadd(3, 15, "Beneath the cloud is.5It's raining above.");\nadd(2, 10, "The acquisition succeeded under the cloud.");
12154	add(0.5, 60, "Use skills.");\nadd(0.25, 60, "Defeat the strong enemy with a water cannon under the cloud.");\nadd(2, 15, "Beneath the cloud is.5It's raining above.");\nadd(1.5, 20, "The acquisition succeeded under the cloud.");
12155	add(0.25, 100, "Use skills.");\nadd(0.2, 80, "Defeat the strong enemy with a water cannon under the cloud.");\nadd(1.5, 25, "Beneath the cloud is.5It's raining above.");\nadd(1.5, 25, "The acquisition succeeded under the cloud.");
12156	add(0.2, 100, "Use skills.");\nadd(0.2, 150, "Defeat a strong enemy with a water cannon under the clouds.");\nadd(1, 30, "Beneath the cloud is.5It's raining above.");\nadd(1, 30, "The acquisition succeeded under the cloud.");
12157	add(0.2, 100, "Use skills.");\nadd(0.2, 150, "Defeat a strong enemy with a water cannon under the clouds.");\nadd(0.5, 20, "Beneath the cloud is.5It's raining above.");\nadd(0.5, 20, "The acquisition succeeded under the cloud.");\nadd(3, 15, "It was a success to complete production under the cloud.");
12158	add(0.1, 200, "Use skills.");\nadd(0.1, 300, "Defeat a strong enemy with a water cannon under the clouds.");\nadd(0.25, 40, "Beneath the cloud is.5It's raining above.");\nadd(0.25, 40, "The acquisition succeeded under the cloud.");\nadd(2, 20, "It was a success to complete production under the cloud.");
12159	add(0.1, 200, "Use skills.");\nadd(0.1, 300, "Defeat with a water cannon under the clouds.Bosslevel of enemies.");\nadd(0.25, 40, "Beneath the cloud is.5It's raining above.");\nadd(0.25, 40, "The acquisition succeeded under the cloud.");\nadd(2, 20, "It was a success to complete production under the cloud.");
12160	add(0.1, 200, "Use skills.");\nadd(0.1, 300, "Defeat with a water cannon under the clouds.Bosslevel of enemies.");\nadd(0.2, 50, "Beneath the cloud is.5It's raining above.");\nadd(0.2, 50, "The acquisition succeeded under the cloud.");\nadd(1, 40, "It was a success to complete production under the cloud.");
12161	add(0.1, 200, "Use skills.");\nadd(0.1, 300, "Defeat with a water cannon under the clouds.Bosslevel of enemies.");\nadd(0.1, 100, "Beneath the cloud is.5It's raining above.");\nadd(0.1, 100, "The acquisition succeeded under the cloud.");\nadd(0.5, 80, "It was a success to complete production under the cloud.");
12162	The duration of the cloud is extended.。\n
12163	The duration of the cloud is extended.。\n
12164	The duration of the cloud is extended.。\n
12165	The duration of the cloud is extended.。\nThe clouds are getting bigger.。
12166	The duration of the cloud is extended.。\n
12167	The duration of the cloud is extended.。\n
12168	The duration of the cloud is extended.。\n
12169	The duration of the cloud is extended.。\nThe clouds are getting bigger.。
12170	The duration of the cloud is extended.。
12171	The duration of the cloud is extended.。
12172	The duration of the cloud is extended.。
12173	The duration of the cloud is extended.。\nLightning strikes.。\nThe clouds are getting bigger.。
12174	add(100, 1, "Get better from people or books.");
12175	add(100, 1, "Get better from people or books.");
12176	There is nothing in this state.
12177	There is nothing in this state.
12178	add(100, 1, "Get better from people or books.");
12179	There is nothing in this state.
12214	Stamina +2
12215	Stamina +2
12216	Stamina +2
12217	Stamina +2
12218	Stamina +2
12219	Stamina +2
12220	Stamina +2
12221	Stamina +2
12222	Stamina +2
12223	Stamina +2
12224	Stamina +2
12225	Stamina +2
12226	Stamina +2
12227	Stamina +2
12228	Stamina +2
12229	You can make blizzards.。
12261	Cast a blizzard on the enemy to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
12262	Cast a blizzard on the enemy to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
12263	Cast a blizzard on the enemy to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
12264	Cast a blizzard on the enemy to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
12265	Cast a blizzard on the enemy to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
12266	Cast a blizzard on the enemy to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
12267	Cast a blizzard on the enemy to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
12268	Cast a blizzard on the enemy to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
12269	Cast a blizzard on the enemy to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
12270	Cast a blizzard on the enemy to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
12271	Cast a blizzard on the enemy to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
12272	Cast a blizzard on the enemy to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
12273	Cast a blizzard on the enemy to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
12274	Cast a blizzard on the enemy to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
12275	Cast a blizzard on the enemy to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
12276	Cast a blizzard on the enemy to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
12277	Use Ellaha props.
12278	add(100, 1, "Temporary.");
12279	add(100, 1, "Use skills.");
12316	add(100, 1, "Temporary.");
12319	add(5, 15, "Use skills.");\nadd(2, 30, "The blizzard crystals were produced successfully.");
12320	add(3, 10, "Use skills.");\nadd(2, 35, "The blizzard crystals were produced successfully.");
12321	add(3, 10, "Use skills.");\nadd(2, 20, "The blizzard crystals were produced successfully.");\nadd(1, 50, "Defeat the same level of frozen enemies.");
12323	add(1, 10, "Use skills.");\nadd(1.5, 30, "The blizzard crystals were produced successfully.");\nadd(2, 25, "Defeat the same level of frozen enemies.");
12325	add(1, 10, "Use skills.");\nadd(1.5, 20, "The blizzard crystals were produced successfully.");\nadd(2, 10, "Defeat the same level of frozen enemies.");\nadd(3, 15, "Success freezes.Bosslevel of enemies.");
12326	add(0.5, 10, "Use skills.");\nadd(1.5, 20, "Defeat the frozen enemy of your peers.");\nadd(2, 10, "Defeat the frozen and powerful enemy of the class.");\nadd(3, 15, "Success freezes.Bosslevel of enemies.");
12327	add(0.5, 10, "Use skills.");\nadd(1, 30, "Defeat the frozen enemy of your peers.");\nadd(1.5, 20, "Defeat a frozen and powerful enemy.");\nadd(2, 30, "Success freezes.Bosslevel of enemies.");
12328	add(0.3, 10, "Use skills.");\nadd(0.5, 30, "Defeat the same level of frozen enemies.");\nadd(1.5, 30, "Defeat a frozen and powerful enemy.");\nadd(2, 30, "Success freezes.Bosslevel of enemies.");
12329	add(0.3, 10, "Use skills.");\nadd(0.5, 30, "Defeat the same level of frozen enemies.");\nadd(1, 30, "Defeat a frozen and powerful enemy.");\nadd(1.5, 25, "Defeat a very strong enemy frozen.");\nadd(2, 25, "Success freezes.Bosslevel of enemies.");
12330	add(0.3, 20, "Defeat the same level of frozen enemies.");\nadd(0.5, 30, "Defeat a frozen and powerful enemy.");\nadd(1, 30, "Defeat a very strong enemy frozen.");\nadd(2, 25, "Success freezes.Bosslevel of enemies.");
12333	add(0.3, 20, "Defeat the same level of frozen enemies.");\nadd(0.5, 30, "Defeat a frozen and powerful enemy.");\nadd(1, 30, "Defeat a very strong enemy frozen.");\nadd(1.5, 15, "Success freezes.Bosslevel of enemies.");\nadd(2, 20, "Defeat the frozen.Bosslevel of enemies.");
12334	add(0.3, 20, "Defeat the same level of frozen enemies.");\nadd(0.5, 30, "Defeat a frozen and powerful enemy.");\nadd(1, 30, "Defeat a very strong enemy frozen.");\nadd(1.5, 15, "Success freezes.Bosslevel of enemies.");\nadd(2, 20, "Defeat the frozen.Bosslevel of enemies.");
12335	add(1, 10, "Use skills.");\nadd(1.5, 20, "The blizzard crystals were produced successfully.");\nadd(2, 10, "Defeat the same level of frozen enemies.");\nadd(5, 10, "Success freezes.Bosslevel of enemies.");
12336	add(0.3, 20, "Defeat the same level of frozen enemies.");\nadd(0.5, 50, "Defeat the same level of frozen enemies.");\nadd(1, 30, "Defeat a very strong enemy frozen.");\nadd(1.5, 30, "Success freezes.Bosslevel of enemies.");
12337	add(0.3, 20, "Defeat the same level of frozen enemies.");\nadd(0.5, 30, "Defeat a frozen and powerful enemy.");\nadd(1, 50, "Defeat a very strong enemy frozen.");\nadd(1.5, 30, "Success freezes.Bosslevel of enemies.");
12338	Street painter's dedicated skills.
12340	There is nothing in this state.
12451	The body can radiate more intensely.。
12452	The body can radiate more intensely.。
12453	The body can radiate more intensely.。
12454	The body can radiate more intensely.。
12455	The body can radiate more intensely.。
12456	The body can radiate more intensely.。
12457	The body can radiate more intensely.。
12458	The body can radiate more intensely.。
12459	The body can radiate more intensely.。
12460	The body can radiate more intensely.。
12461	The body can radiate more intensely.。
12462	The body can radiate more intensely.。
12463	The body can radiate more intensely.。
12464	The body can radiate more intensely.。
12465	The body can radiate more intensely.。
12466	The body can radiate more intensely.。
12467	Create a spear of light.，More intense attacks can be carried out.。
12468	Create a spear of light.，More intense attacks can be carried out.。
12469	Create a spear of light.，More intense attacks can be carried out.。
12470	Create a spear of light.，More intense attacks can be carried out.。
12471	Create a spear of light.，More intense attacks can be carried out.。
12472	Create a spear of light.，More intense attacks can be carried out.。
12473	Create a spear of light.，More intense attacks can be carried out.。
12474	Create a spear of light.，More intense attacks can be carried out.。
12475	Create a spear of light.，More intense attacks can be carried out.。
12476	Create a spear of light.，More intense attacks can be carried out.。
12477	Create a spear of light.，More intense attacks can be carried out.。
12478	Create a spear of light.，More intense attacks can be carried out.。
12479	Create a spear of light.，More intense attacks can be carried out.。
12480	Create a spear of light.，More intense attacks can be carried out.。
12481	Create a spear of light.，More intense attacks can be carried out.。
12482	Create a spear of light.，More intense attacks can be carried out.。
12483	The use of God's power has been extended.。
12484	The use of God's power has been extended.。
12485	The use of God's power has been extended.。
12486	The use of God's power has been extended.。
12487	The use of God's power has been extended.。
12488	The use of God's power has been extended.。
12489	The use of God's power has been extended.。
12490	The use of God's power has been extended.。
12491	The use of God's power has been extended.。
12492	The use of God's power has been extended.。
12493	The use of God's power has been extended.。
12494	The use of God's power has been extended.。
12495	The use of God's power has been extended.。
12496	The use of God's power has been extended.。
12497	The use of God's power has been extended.。
12498	The use of God's power has been extended.。
12531	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12532	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12533	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12534	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12535	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12536	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12537	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12538	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12539	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12540	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12541	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12542	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12543	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12544	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12545	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12546	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12547	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12548	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12549	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12550	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12551	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12552	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12553	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12554	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12555	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12556	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12557	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12558	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12559	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12560	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12561	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12562	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12563	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12564	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12565	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12566	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12567	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12568	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12569	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12570	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12571	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12572	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12573	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12574	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12575	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12576	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12577	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12578	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12579	You can make blizzards.。\nCast a blizzard on the enemy ahead.\nCan freeze the enemy for a while.。
12580	You can make blizzards.。\nCast a blizzard on the enemy ahead.\nCan freeze the enemy for a while.。
12581	You can make blizzards.。\nCast a blizzard on the enemy ahead.\nCan freeze the enemy for a while.。
12582	You can make blizzards.。\nCast a blizzard on the enemy ahead.\nCan freeze the enemy for a while.。
12583	You can make blizzards.。\nCast a blizzard on the enemy ahead.\nCan freeze the enemy for a while.。
12584	You can make blizzards.。\nCast a blizzard on the enemy ahead.\nCan freeze the enemy for a while.。
12585	You can make blizzards.。\nCast a blizzard on the enemy ahead.\nCan freeze the enemy for a while.。
12586	You can make blizzards.。\nCast a blizzard on the enemy ahead.\nCan freeze the enemy for a while.。
12587	You can make blizzards.。\nCast a blizzard on the enemy ahead.\nCan freeze the enemy for a while.。
12588	You can make blizzards.。\nCast a blizzard on the enemy ahead.\nCan freeze the enemy for a while.。
12589	You can make blizzards.。\nCast a blizzard on the enemy ahead.\nCan freeze the enemy for a while.。
12590	You can make blizzards.。\nCast a blizzard on the enemy ahead.\nCan freeze the enemy for a while.。
12591	You can make blizzards.。\nCast a blizzard on the enemy ahead.\nCan freeze the enemy for a while.。
12592	You can make blizzards.。\nCast a blizzard on the enemy ahead.\nCan freeze the enemy for a while.。
12593	You can make blizzards.。\nCast a blizzard on the enemy ahead.\nCan freeze the enemy for a while.。
12594	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12595	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12596	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
12597	The body can radiate more intensely.。
12598	Create a spear of light.，More intense attacks can be carried out.。
12599	The use of God's power has been extended.。
12600	add(100, 1, "Temporary.");
12601	add(100, 1, "Temporary.");
12602	add(100, 1, "Temporary.");
12603	add(100, 1, "Temporary.");
12604	add(100, 1, "Temporary.");
12605	add(100, 1, "Temporary.");
12606	add(100, 1, "Temporary.");
12607	add(100, 1, "Temporary.");
12608	add(100, 1, "Temporary.");
12609	add(100, 1, "Temporary.");
12610	add(100, 1, "Temporary.");
12611	add(100, 1, "Temporary.");
12612	add(100, 1, "Temporary.");
12613	add(100, 1, "Temporary.");
12614	add(100, 1, "Temporary.");
12615	add(100, 1, "Temporary.");
12616	add(100, 1, "Temporary.");
12617	add(100, 1, "Temporary.");
12618	add(100, 1, "Temporary.");
12619	Stamina +2, Mana +2
12620	Stamina +2, Mana +2
12634	Stamina +1, Mana +1
12635	Stamina +1, Mana +1
12636	Stamina +1, Mana +1
12637	Stamina +1, Mana +1
12659	Change the inherent properties of the ore.，New ores can be made.。 After the level is raised.，Can be converted into better ore.。
12660	Change the inherent properties of the ore.，New ores can be made.。 After the level is raised.，Can be converted into better ore.。
12661	Change the inherent properties of the ore.，New ores can be made.。 After the level is raised.，Can be converted into better ore.。
12662	Change the inherent properties of the ore.，New ores can be made.。 After the level is raised.，Can be converted into better ore.。
12663	Change the inherent properties of the ore.，New ores can be made.。 After the level is raised.，Can be converted into better ore.。
12664	Change the inherent properties of the ore.，New ores can be made.。 After the level is raised.，Can be converted into better ore.。
12665	Change the inherent properties of the ore.，New ores can be made.。 After the level is raised.，Can be converted into better ore.。
12666	Change the inherent properties of the ore.，New ores can be made.。 After the level is raised.，Can be converted into better ore.。
12667	Change the inherent properties of the ore.，New ores can be made.。 After the level is raised.，Can be converted into better ore.。
12668	Change the inherent properties of the ore.，New ores can be made.。 After the level is raised.，Can be converted into better ore.。
12669	Change the inherent properties of the ore.，New ores can be made.。 After the level is raised.，Can be converted into better ore.。
12670	Change the inherent properties of the ore.，New ores can be made.。 After the level is raised.，Can be converted into better ore.。
12671	Change the inherent properties of the ore.，New ores can be made.。 After the level is raised.，Can be converted into better ore.。
12672	Change the inherent properties of the ore.，New ores can be made.。 After the level is raised.，Can be converted into better ore.。
12673	Change the inherent properties of the ore.，New ores can be made.。 After the level is raised.，Can be converted into better ore.。
12675	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
12676	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
12677	Stamina +2, Mana +2
12678	Stamina +2, Mana +2
12679	Stamina +2, Mana +2
12686	Stamina +1, Mana +1
12687	Stamina +1, Mana +1
12689	Stamina +1, Mana +1
12690	Stamina +1, Mana +1
12691	Stamina +1, Mana +1
12692	Stamina +1, Mana +1
12693	add(100, 1, "Temporary.");
12694	Dex +1, Stamina +1, Mana +1
12695	Dex +1, Stamina +1, Mana +1
12696	Dex +1, Stamina +1, Mana +1
12697	Dex +1, Stamina +1, Mana +1
12698	Dex +1, Stamina +2, Mana +2
12699	Dex +1, Stamina +2, Mana +2
12700	Dex +1, Stamina +2, Mana +2
12701	Dex +1, Stamina +2, Mana +2
12702	Dex +2, Stamina +2, Mana +2
12718	The stage of practicing skills.
12719	Blast damage rises.
12720	Blast damage rises.
12721	Blast damage rises.
12722	Blast damage rises.
12723	Blast damage rises.
12724	Blast damage rises.
12725	Blast damage rises.
12726	Blast damage rises.
12727	Blast damage rises.
12728	Blast damage rises.
12729	Blast damage rises.
12730	Blast damage rises.
12731	Blast damage rises.
12732	Blast damage rises.
12733	Blast damage rises.
12749	Use this skill against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
12750	Use this skill against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
12751	Use this skill against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
12752	Use this skill against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
12753	Use this skill against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
12754	Use this skill against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
12755	Use this skill against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
12756	Use this skill against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
12757	Use this skill against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
12758	Use this skill against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
12759	Use this skill against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
12760	Use this skill against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
12761	Use this skill against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
12762	Use this skill against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
12763	Use this skill against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
12764	Use this skill against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
12765	add(100, 1, "Get a better way from someone else or book.");
12766	Nothing can be done in this state.
12767	add(100, 1, "Get a better way from someone else or book.");
12768	Nothing can be done in this state.
12770	add(10, 10, "Use skills.");
12771	add(10, 6, "Use skills.");\nadd(10, 6, "Defeat the enemy.");
12772	add(5, 12, "Use skills.");\nadd(5, 10, "Defeat the enemy.");
12773	add(4, 15, "Use skills.");\nadd(4, 15, "Defeat enemies of the same rank.");
12774	add(3, 20, "Use skills.");\nadd(3, 20, "Defeat enemies of the same rank.");
12775	add(2, 20, "Use skills.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Before the enemy lands.，Use skills.。");
12776	add(1, 40, "Use skills.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(4, 10, "Before the enemy lands.，Use skills.。");\nadd(10, 2, "Defeat the strong enemy.");
12777	add(1, 40, "Use skills.");\nadd(0.5, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Before the enemy lands.，Use skills.。");\nadd(5, 3, "Defeat the strong enemy.");
12778	add(0.5, 80, "Use skills.");\nadd(0.5, 40, "Defeat enemies of the same rank.");\nadd(1, 40, "Before the enemy lands.，Use skills.。");\nadd(3, 5, "Defeat the strong enemy.");
12779	add(0.3, 100, "Use skills.");\nadd(0.3, 50, "Defeat enemies of the same rank.");\nadd(2, 20, "Before the mighty enemy lands.，Use skills.。");\nadd(2, 10, "Defeat the strong enemy.");
12780	add(0.3, 100, "Use skills.");\nadd(1, 20, "Before the mighty enemy lands.，Use skills.。");\nadd(1, 20, "Defeat the strong enemy.");\nadd(10, 5, "Defeat very strong enemies.");
12781	add(0.3, 100, "Use skills.");\nadd(0.7, 30, "Before the mighty enemy lands.，Use skills.。");\nadd(0.7, 30, "Defeat the strong enemy.");\nadd(3, 10, "Defeat very strong enemies.");\nadd(2, 10, "In a state of full magic.，against very strong enemies.，Use skills.。");
12782	add(0.2, 150, "Use skills.");\nadd(0.5, 40, "Before the mighty enemy lands.，Use skills.。");\nadd(0.5, 40, "Defeat the strong enemy.");\nadd(2, 15, "Defeat very strong enemies.");\nadd(1, 20, "In a state of full magic.，against very strong enemies.，Use skills.。");
12783	add(0.2, 150, "Use skills.");\nadd(3, 10, "Before a very strong enemy lands.，Use skills.。");\nadd(1, 30, "Defeat very strong enemies.");\nadd(10, 2, "Overcome.Bosslevel of enemies.");\nadd(5, 4, "In a state of magic.，Right.Bosslevel of enemies using skills.。");
12784	add(0.2, 150, "Use skills.");\nadd(1, 20, "Before a very strong enemy lands.，Use skills.。");\nadd(0.5, 40, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.");
12785	add(0.1, 300, "Use skills.");\nadd(1, 100, "In.Bosslevel of the enemy before landing.，Use skills.。");\nadd(1, 100, "Overcome.Bosslevel of enemies.");
12802	add(50, 1, "Use skills.。");\nadd(50, 1, "Make the skill used successfully.。");
12818	Metal conversion exercises.
12906	add(5, 30, "Iron ore conversion was successful.。");\nadd(5, 30, "The iron block conversion was successful.。");
12921	Life +3, Will +1
12922	Life +3, Will +1
12923	Life +3, Will +1
12924	Life +3, Will +1
12925	Life +3, Will +1
12926	Life +3, Will +1
12927	Life +5, Will +2
12928	Life +3, Will +2
12929	Life +3, Will +2
12930	Life +3, Will +2
12931	Life +5, Will +3
12932	Life +3, Will +2
12933	Life +3, Will +2
12934	Life +3, Will +2
12935	Life +10, Will +5
12936	Stamina +1, Str +1
12937	Stamina +1, Str +1
12938	Stamina +1, Str +1
12939	Stamina +1, Str +1
12940	Stamina +1, Str +1
12941	Stamina +1, Str +1
12942	Stamina +2, Str +2
12943	Stamina +2, Str +2
12944	Stamina +2, Str +2
12945	Stamina +2, Str +2
12946	Stamina +3, Str +3
12947	Stamina +3, Str +3
12948	Stamina +3, Str +3
12949	Stamina +3, Str +3
12950	Stamina +5, Str +5
12951	Practice the wind barrier.
12952	Defend when using wind barriers. +10，Protection.+20%
12953	Defend when using wind barriers. +10，Protection.+22%
12954	Defend when using wind barriers. +10，Protection.+24%
12955	Defend when using wind barriers. +11，Protection.+26%
12956	Defend when using wind barriers. +11，Protection.+28%
12957	Defend when using wind barriers. +11，Protection.+30%
12958	Defend when using wind barriers. +12，Protection.+32%
12959	Defend when using wind barriers. +12，Protection.+34%
12960	Defend when using wind barriers. +12，Protection.+36%
12961	Defend when using wind barriers. +12，Protection.+38%
12962	Defend when using wind barriers.+15，Protection.+40%
12963	Defend when using wind barriers. +15，Protection.+42%
12964	Defend when using wind barriers. +15，Protection.+44%
12965	Defend when using wind barriers. +15，Protection.+46%
12966	Defend when using wind barriers. +15，Protection.+50%
12967	Practice the skills phase.
12968	Use your feet to stop the enemy from moving.。\nHurt. 10~20
12969	Use your feet to stop the enemy from moving.。\nHurt. 10~23
12970	Use your feet to stop the enemy from moving.。\nHurt. 10~26
12971	Use your feet to stop the enemy from moving.。\nHurt. 10~29
12972	Use your feet to stop the enemy from moving.。\nHurt. 10~32
12973	Use your feet to stop the enemy from moving.。\nHurt. 10~35
12974	Use your feet to stop the enemy from moving.。\nHurt. 20~40
12975	Use your feet to stop the enemy from moving.。\nHurt. 20~44
12976	Use your feet to stop the enemy from moving.。\nHurt. 20~48
12977	Use your feet to stop the enemy from moving.。\nHurt. 20~52
12978	Use your feet to stop the enemy from moving.。\nHurt. 30~60
12979	Use your feet to stop the enemy from moving.。\nHurt. 30~65
12980	Use your feet to stop the enemy from moving.。\nHurt. 30~70
12981	Use your feet to stop the enemy from moving.。\nHurt. 30~75
12982	Use your feet to stop the enemy from moving.。\nHurt.30~80
12983	add(100, 1, "Use skills.");
12984	add(5, 20, "Use skills.");\nadd(2, 100, "Use the wind barrier to defend against melee attacks.");
12985	add(1.5, 180, "Use the wind barrier to defend against melee attacks.");
12986	add(1, 200, "Use the wind barrier to defend against melee attacks.");
12987	add(0.5, 300, "Use the wind barrier to defend against melee attacks.");
12988	add(0.25, 400, "Use the wind barrier to defend against melee attacks.");\nadd(2, 100, "Use the wind barrier to successfully defend against each other's melee attacks.");
12989	add(0.2, 400, "Use the wind barrier to defend against melee attacks.");\nadd(1, 150, "Use the wind barrier to successfully defend against each other's melee attacks.");
12990	add(0.1, 500, "Use the wind barrier to defend against melee attacks.");\nadd(0.4, 300, "Use the wind barrier to successfully defend against each other's melee attacks.");
12991	add(0.1, 600, "Use the wind barrier to defend against melee attacks.");\nadd(2, 30, "Use the wind barrier to defend against bow and arrow attacks.");\nadd(0.4, 300, "Use the wind barrier to successfully defend against each other's melee attacks.");
12992	add(0.05, 1000, "Use the wind barrier to defend against melee attacks.");\nadd(1, 60, "Use the wind barrier to defend against bow and arrow attacks.");\nadd(0.3, 400, "Use the wind barrier to successfully defend against each other's melee attacks.");
12993	add(0.05, 1000, "Use the wind barrier to defend against melee attacks.");\nadd(0.6, 200, "Use the wind barrier to defend against bow and arrow attacks.");\nadd(0.2, 400, "Use the wind barrier to successfully defend against each other's melee attacks.");
12994	add(0.025, 1000, "Use the wind barrier to defend against melee attacks.");\nadd(0.6, 120, "Use the wind barrier to defend against bow and arrow attacks.");\nadd(2, 30, "Use the wind barrier to defend against magical attacks.");\nadd(0.1, 1000, "Use the wind barrier to successfully defend against each other's melee attacks.");
12995	add(0.025, 1000, "Use the wind barrier to defend against melee attacks.");\nadd(0.4, 300, "Use the wind barrier to defend against bow and arrow attacks.");\nadd(1, 60, "Use the wind barrier to defend against magical attacks.");\nadd(0.05, 1200, "Use the wind barrier to successfully defend against each other's melee attacks.");
12996	add(0.002, 1500, "Use the wind barrier to defend against melee attacks.");\nadd(0.2, 500, "Use the wind barrier to defend against bow and arrow attacks.");\nadd(0.5, 150, "Use the wind barrier to defend against magical attacks.");\nadd(0.04, 1200, "Use the wind barrier to successfully defend against each other's melee attacks.");
12997	add(0.001, 2000, "Use the wind barrier to defend against melee attacks.");\nadd(0.1, 1000, "Use the wind barrier to defend against bow and arrow attacks.");\nadd(0.2, 500, "Use the wind barrier to defend against magical attacks.");\nadd(0.03, 2000, "Use the wind barrier to successfully defend against each other's melee attacks.");
12998	add(0.001, 4000, "Use the wind barrier to defend against melee attacks.");\nadd(0.05, 2000, "Use the wind barrier to defend against bow and arrow attacks.");\nadd(0.1, 800, "Use the wind barrier to defend against magical attacks.");\nadd(0.02, 4000, "Use the wind barrier to successfully defend against each other's melee attacks.");
12999	add(100, 1, "Learn a better way from people or books.");
13000	add(1,30,"Attack the enemy.");\nadd(5,6,"Defeat the enemy.");\nadd(50,1,"Simultaneous attack.3more than the enemy.。",false);
13001	add(0.5,60,"Attack the enemy.");\nadd(2,15,"Defeat the enemy.");\nadd(30,2,"Simultaneous attack.3more than the enemy.。",false);
13002	add(0.1,300,"Attack the enemy.");\nadd(1,30,"Defeat the enemy.");\nadd(20,3,"Simultaneous attack.3more than the enemy.。",false);
13003	add(0.3,100,"Attack enemies of the same rank.");\nadd(1,30,"Defeat enemies of the same rank.");\nadd(15,4,"Simultaneous attack.4more than the enemy.。",false);
13004	add(0.1,300,"Attack enemies of the same rank.");\nadd(0.8,40,"Defeat enemies of the same rank.");\nadd(10,5,"Simultaneous attack.4more than the enemy.。",false);
13005	add(0.05,600,"Attack enemies of the same rank.");\nadd(0.5,60,"Defeat enemies of the same rank.");\nadd(8,7,"Simultaneous attack.4more than the enemy.。",false);
13006	add(0.1,300,"Attack strong enemies.");\nadd(0.8,40,"Defeat the strong enemy.");\nadd(7,6,"Simultaneous attack.5more than the enemy.。");\nadd(1,10,"Simultaneous attack.3above the strong enemies.。",false);\nadd(3,4,"Simultaneous attack.4above the strong enemies.。",false);\nadd(5,2,"Simultaneous attack.5above the strong enemies.。",false);
13007	add(0.06,500,"Attack strong enemies.");\nadd(0.5,60,"Defeat the strong enemy.");\nadd(5,8,"Simultaneous attack.5more than the enemy.。");\nadd(1,10,"Simultaneous attack.3above the strong enemies.。",false);\nadd(3,4,"Simultaneous attack.4above the strong enemies.。",false);\nadd(5,2,"Simultaneous attack.5above the strong enemies.。",false);
13008	add(0.03,1000,"Attack strong enemies.");\nadd(0.3,100,"Defeat the strong enemy.");\nadd(3,14,"Simultaneous attack.5more than the enemy.。");\nadd(1,10,"Simultaneous attack.3above the strong enemies.。",false);\nadd(3,4,"Simultaneous attack.4above the strong enemies.。",false);\nadd(5,2,"Simultaneous attack.5above the strong enemies.。",false);
13009	add(0.08,300,"Attack very strong enemies.");\nadd(0.6,40,"Defeat very strong enemies.");\nadd(2,20,"Simultaneous attack.5more than the enemy.。");\nadd(1,10,"Simultaneous attack.3above the strong enemies.。",false);\nadd(3,4,"Simultaneous attack.4above the strong enemies.。",false);\nadd(5,2,"Simultaneous attack.5above the strong enemies.。",false);
13010	add(0.05,600,"Attack very strong enemies.");\nadd(0.4,50,"Defeat very strong enemies.");\nadd(1.5,20,"Simultaneous attack.6more than the enemy.。");\nadd(1,10,"Simultaneous attack.3more than a very strong enemy.。",false);\nadd(3,4,"Simultaneous attack.4above a very strong enemy.。",false);\nadd(5,2,"Simultaneous attack.5more than a very strong enemy.。",false);
13011	add(0.02,1500,"Attack very strong enemies.");\nadd(0.2,100,"Defeat very strong enemies.");\nadd(1,30,"Simultaneous attack.6more than the enemy.。");\nadd(1,10,"Simultaneous attack.3more than a very strong enemy.。",false);\nadd(3,4,"Simultaneous attack.4more than a very strong enemy.。",false);\nadd(5,2,"Simultaneous attack.5more than a very strong enemy.。",false);
13012	add(0.05,600,"Attack.Bosslevel of enemies.");\nadd(0.4,50,"Overcome.Bosslevel of enemies.");\nadd(0.8,40,"Simultaneous attack.6more than the enemy.。");\nadd(1,10,"Simultaneous attack.3more than a very strong enemy.。",false);\nadd(3,4,"Simultaneous attack.4more than a very strong enemy.。",false);\nadd(5,2,"Simultaneous attack.5more than a very strong enemy.。",false);
13013	add(0.03,1000,"Attack.Bosslevel of enemies.");\nadd(0.2,100,"Overcome.Bosslevel of enemies.");\nadd(0.6,50,"Simultaneous attack.6more than the enemy.。");\nadd(0.8,15,"Simultaneous attack.3more than a very strong enemy.。",false);\nadd(1,10,"Simultaneous attack.4more than a very strong enemy.。",false);\nadd(3,3,"Simultaneous attack.5more than a very strong enemy.。",false);
13014	add(0.01,3000,"Attack.Bosslevel of enemies.");\nadd(0.1,200,"Overcome.Bosslevel of enemies.");\nadd(0.5,60,"Simultaneous attack.6more than the enemy.。");\nadd(0.5,20,"Simultaneous attack.3more than a very strong enemy.。",false);\nadd(0.8,12,"Simultaneous attack.4more than a very strong enemy.。",false);\nadd(1,10,"Simultaneous attack.5more than a very strong enemy.。",false);
13015	Use a solid defense to fend off the other side's continuous attack.。
13016	Use a solid defense to fend off the other side's continuous attack.。
13017	Use a solid defense to fend off the other side's continuous attack.。
13018	Use a solid defense to fend off the other side's continuous attack.。
13019	Use a solid defense to fend off the other side's continuous attack.。
13020	Use a solid defense to fend off the other side's continuous attack.。
13021	Use a solid defense to fend off the other side's continuous attack.。
13022	Use a solid defense to fend off the other side's continuous attack.。
13023	Use a solid defense to fend off the other side's continuous attack.。
13024	Use a solid defense to fend off the other side's continuous attack.。
13025	Use a solid defense to fend off the other side's continuous attack.。
13026	Use a solid defense to fend off the other side's continuous attack.。
13027	Use a solid defense to fend off the other side's continuous attack.。
13028	Use a solid defense to fend off the other side's continuous attack.。
13029	Use a solid defense to fend off the other side's continuous attack.。
13030	Roll the ground with your feet to temporarily stop the enemy's movement and give the other side some damage.。
13031	The more enemies to block the move in a single attempt.，The faster the practice, the faster it will be.。
13032	The more enemies to block the move in a single attempt.，The faster the practice, the faster it will be.。
13033	The more enemies to block the move in a single attempt.，The faster the practice, the faster it will be.。
13034	The more enemies to block the move in a single attempt.，The faster the practice, the faster it will be.。Bring the enemy into the narrow.，It's also a way.。
13035	The more enemies to block the move in a single attempt.，The faster the practice, the faster it will be.。Bring the enemy into the narrow.，It's also a way.。
13036	The more enemies to block the move in a single attempt.，The faster the practice, the faster it will be.。Bring the enemy into the narrow.，It's also a way.。
13037	The more powerful enemies you have to stop moving in a single move.，The faster the practice, the faster it will be.。
13038	The more powerful enemies you have to stop moving in a single move.，The faster the practice, the faster it will be.。
13039	The more powerful enemies you have to stop moving in a single move.，The faster the practice, the faster it will be.。
13040	The more powerful enemies you have to stop moving in a single move.，The faster the practice, the faster it will be.。
13041	The more very powerful enemies you have to stop moving in a single move.，The faster the practice, the faster it will be.。\nFrom.5The level begins.，The enemy's rigidity extended.。
13042	The more very powerful enemies you have to stop moving in a single move.，The faster the practice, the faster it will be.。\nFrom.6The level begins.，The enemy's rigidity extended.。
13043	The more very powerful enemies you have to stop moving in a single move.，The faster the practice, the faster it will be.。\nFrom.7The level begins.，The enemy's rigidity extended.。
13044	The more very powerful enemies you have to stop moving in a single move.，The faster the practice, the faster it will be.。\nFrom.8The level begins.，The enemy's rigidity extended.。
13045	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
13046	Can be converted to iron.。
13047	Can be converted to iron.。
13048	Can be converted to iron.。
13049	Can be converted to copper.，Iron.。
13050	Can be converted to copper.，Iron.。
13051	Can be converted to silver.，Copper.，Iron.。
13052	Can be converted to silver.，Copper.，Iron.。
13053	Can be converted into gold.，Silver.，Copper.，Iron.。
13054	Can be converted into gold.，Silver.，Copper.，Iron.。
13055	can be converted into Misli.，Gold.，Silver.，Copper.，Iron.。
13056	can be converted into Misli.，Gold.，Silver.，Copper.，Iron.。
13057	can be converted into Misli.，Gold.，Silver.，Copper.，Iron.。
13058	can be converted into Misli.，Gold.，Silver.，Copper.，Iron.。
13059	can be converted into Misli.，Gold.，Silver.，Copper.，Iron.。
13060	can be converted into Misli.，Gold.，Silver.，Copper.，Iron.。
13069	add(3, 15, "Iron ore conversion was successful.。");\nadd(3, 15, "The iron block conversion was successful.。");\nadd(5, 3, "The build tin was successful.。");
13070	add(3, 15, "Iron ore conversion was successful.。");\nadd(3, 15, "The iron block conversion was successful.。");\nadd(5, 3, "The build tin was successful.。");
13071	add(4, 10, "The conversion of copper ore was successful.。");\nadd(4, 10, "The copper block conversion was successful.。");\nadd(2, 10, "Iron ore conversion was successful.。");\nadd(5, 3, "The build tin was successful.。");
13072	add(3, 15, "The conversion of copper ore was successful.。");\nadd(3, 15, "The copper block conversion was successful.。");\nadd(1.5, 20, "Iron ore conversion was successful.。");\nadd(1.5, 20, "The iron block conversion was successful.。");\nadd(5, 3, "The build tin was successful.。");
13073	add(5, 5, "Silver ore conversion was successful.。");\nadd(5, 5, "The silver block conversion was successful.。");\nadd(2, 15, "The conversion of copper ore was successful.。");\nadd(2, 15, "The copper block conversion was successful.。");\nadd(1, 10, "Iron ore conversion was successful.。");\nadd(1, 10, "The iron block conversion was successful.。");\nadd(5, 3, "Zinc generation was successful.。");
13074	add(5, 3, "Silver ore conversion was successful.。");\nadd(5, 3, "The silver block conversion was successful.。");\nadd(2, 15, "The conversion of copper ore was successful.。");\nadd(2, 15, "The copper block conversion was successful.。");\nadd(5, 3, "Zinc generation was successful.。");
13084	add(5, 8, "Gold ore conversion was successful.。");\nadd(5, 8, "The gold nugget conversion was successful.。");\nadd(2, 5, "Silver ore conversion was successful.。");\nadd(2, 5, "The silver block conversion was successful.。");\nadd(0.5, 5, "The conversion of copper ore was successful.。");\nadd(0.5, 5, "The copper block conversion was successful.。");\nadd(5, 3, "Zinc generation was successful.。");
13087	add(5, 5, "Misrie converted successfully.。", false);\nadd(5, 5, "Misrie block conversion was successful.。");\nadd(1.5, 10, "Gold ore conversion was successful.。");\nadd(1.5, 10, "The gold nugget conversion was successful.。");\nadd(0.2, 30, "Silver ore conversion was successful.。");\nadd(0.2, 30, "The silver block conversion was successful.。");\nadd(0.1, 100, "The conversion of copper ore was successful.。");\nadd(5, 3, "Zinc generation was successful.。");
13089	add(2, 30, "Misrie block conversion was successful.。");\nadd(1, 40, "The gold nugget conversion was successful.。");\nadd(0.1, 150, "The silver block conversion was successful.。");\nadd(5, 3, "The build of nickel succeeded.。");
13091	add(2, 20, "Misrie block conversion was successful.。");\nadd(1, 40, "The gold nugget conversion was successful.。");\nadd(0.1, 150, "The silver block conversion was successful.。");\nadd(5, 3, "The build of nickel succeeded.。");
13092	add(2, 15, "Misrie block conversion was successful.。");\nadd(1, 30, "The gold nugget conversion was successful.。");\nadd(0.1, 150, "The silver block conversion was successful.。");\nadd(5, 3, "The build of nickel succeeded.。");\nadd(5, 5, "The diamond was successfully generated.。");
13093	add(2, 10, "Misrie block conversion was successful.。");\nadd(0.3, 100, "The gold nugget conversion was successful.。");\nadd(0.1, 150, "The silver block conversion was successful.。");\nadd(5, 3, "The build of nickel succeeded.。");\nadd(5, 5, "The diamond was successfully generated.。");
13097	add(5, 5, "Gold ore conversion was successful.。");\nadd(5, 5, "The gold nugget conversion was successful.。");\nadd(2, 5, "Silver ore conversion was successful.。");\nadd(2, 5, "The silver block conversion was successful.。");\nadd(0.5, 50, "The conversion of copper ore was successful.。");\nadd(0.5, 50, "The copper block conversion was successful.。");\nadd(5, 3, "Zinc generation was successful.。");
13098	add(4, 6, "Misrie converted successfully.。");\nadd(4, 6, "Misrie block conversion was successful.。");\nadd(1, 15, "Gold ore conversion was successful.。");\nadd(1, 15, "The gold nugget conversion was successful.。");\nadd(0.2, 30, "Silver ore conversion was successful.。");\nadd(0.2, 30, "The silver block conversion was successful.。");\nadd(0.1, 50, "The conversion of copper ore was successful.。");\nadd(5, 3, "The build of nickel succeeded.。");
13099	Change the inherent properties of metals.，Can be converted into other metals.。The higher the level, the higher it is，The more metals you can convert, the more metals you can convert.。Can only be used in separation furnaces.。
13100	Change the inherent properties of metals.，Can be converted into other metals.。The higher the level, the higher it is，The more metals you can convert, the more metals you can convert.。Can only be used in separation furnaces.。
13101	Change the inherent properties of metals.，Can be converted into other metals.。The higher the level, the higher it is，The more metals you can convert, the more metals you can convert.。Can only be used in separation furnaces.。
13102	Change the inherent properties of metals.，Can be converted into other metals.。The higher the level, the higher it is，The more metals you can convert, the more metals you can convert.。Can only be used in separation furnaces.。
13103	Change the inherent properties of metals.，Can be converted into other metals.。The higher the level, the higher it is，The more metals you can convert, the more metals you can convert.。Can only be used in separation furnaces.。
13104	Change the inherent properties of metals.，Can be converted into other metals.。The higher the level, the higher it is，The more metals you can convert, the more metals you can convert.。Can only be used in separation furnaces.。
13105	Change the inherent properties of metals.，Can be converted into other metals.。The higher the level, the higher it is，The more metals you can convert, the more metals you can convert.。Can only be used in separation furnaces.。
13106	Change the inherent properties of metals.，Can be converted into other metals.。The higher the level, the higher it is，The more metals you can convert, the more metals you can convert.。Can only be used in separation furnaces.。
13107	Change the inherent properties of metals.，Can be converted into other metals.。The higher the level, the higher it is，The more metals you can convert, the more metals you can convert.。Can only be used in separation furnaces.。
13108	Change the inherent properties of metals.，Can be converted into other metals.。The higher the level, the higher it is，The more metals you can convert, the more metals you can convert.。Can only be used in separation furnaces.。
13109	Change the inherent properties of metals.，Can be converted into other metals.。The higher the level, the higher it is，The more metals you can convert, the more metals you can convert.。Can only be used in separation furnaces.。
13110	Change the inherent properties of metals.，Can be converted into other metals.。The higher the level, the higher it is，The more metals you can convert, the more metals you can convert.。Can only be used in separation furnaces.。
13111	Change the inherent properties of metals.，Can be converted into other metals.。The higher the level, the higher it is，The more metals you can convert, the more metals you can convert.。Can only be used in separation furnaces.。
13112	Change the inherent properties of metals.，Can be converted into other metals.。The higher the level, the higher it is，The more metals you can convert, the more metals you can convert.。Can only be used in separation furnaces.。
13113	Change the inherent properties of metals.，Can be converted into other metals.。The higher the level, the higher it is，The more metals you can convert, the more metals you can convert.。Can only be used in separation furnaces.。
13120	Int +2, Mana +2
13121	Int +2, Mana +2
13122	Int +2, Mana +2
13123	Int +2, Mana +2
13124	Int +2, Mana +2, Str +1
13125	Int +2, Mana +2, Str +1
13126	Int +2, Mana +2, Str +1
13127	Int +2, Mana +2, Str +1
13129	Int +2, Mana +2
13130	Int +2, Mana +2
13131	Int +2, Mana +2
13132	Int +2, Mana +2
13133	Int +2, Mana +2
13134	Int +2, Mana +2
13135	Int +5, Mana +5, Str+3
13136	add(100, 1, "Learn better ways to learn from people or books.");
13137	add(1, 100, "Temporary.");
13138	Experience the fun hammering game together.。
13139	Tornado gun practice.(Wind damage. 1-3)
13140	add(1, 100, "Temporary.");
13141	Experience the fun hammering game together.。
13146	Bystander beam.
13147	add(100, 1, "Temporary.");
13152	add(100, 1, "Get a better way from someone else or book.");
13153	add(100, 1, "Get a better way from someone else or book.");
13154	add(100, 1, "Get a better way from someone else or book.");
13155	add(100, 1, "Get a better way from someone else or book.");
13156	add(100, 1, "Temporary.");
13157	Growl.
13160	add(100, 1, "Temporary.");
13161	Fold a beautiful paper plane to let it go.
13162	Fold the paper into the back of the paper plane.，Bombs can be dropped.。
13163	Shouting at the front puts the enemy in a state of rigidity.。
13164	Bystander alarm.
13165	add(100, 1, "Temporary.");
13166	add(100, 1, "Get a better way from someone else or book.");
13168	add(100, 1, "Temporary.");
13172	add(100, 1, "Temporary.");
13173	add(100, 1, "Temporary.");
13178	add(100, 1, "Temporary.");
13179	add(100, 1, "Temporary.");
13180	Throw the Axe of Death.
13181	add(100, 1, "Temporary.");
13182	Fold the paper into the back of the paper plane.，Bombs can be dropped.。
13183	Fold the paper into the back of the paper plane.，Bombs can be dropped.。
13184	Fold the paper into the back of the paper plane.，Bombs can be dropped.。
13185	add(100, 1, "Temporary.");
13186	add(100, 1, "Temporary.");
13187	add(100, 1, "Temporary.");
13188	Fold a beautiful paper plane to let it go.
13189	Fold a beautiful paper plane to let it go.
13190	Fold a beautiful paper plane to let it go.
13191	The lamp attack on the branch-shaped lamp.
13192	add(100, 1, "Get a better way from someone else or book.");
13195	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13197	add(100, 1, "Get a better way from someone else or book.");
13216	add(0.8, 100, "Avoid success.。");\nadd(1, 20, "Avoid failure.。");\nadd(1.5, 50, "Successfully evaded the attack of the bow and arrow.。");\nadd(2.5, 10, "Avoiding a bow and arrow attack fails.。");
13229	add(100, 1, "Get a better way from someone else or book.");
13246	Dex +1
13247	Dex +1
13248	Dex +1
13249	Dex +1
13250	Dex +1
13251	Dex +1
13277	Learn from people who are familiar with evasive skills.。
13278	Move quickly to avoid a long-range arrow or magical attack.。
13279	Move quickly to avoid a long-range arrow or magical attack.。
13280	Move quickly to avoid a long-range arrow or magical attack.。
13281	Move quickly to avoid a long-range arrow or magical attack.。
13282	Move quickly to avoid a long-range arrow or magical attack.。
13283	Move quickly to avoid a long-range arrow or magical attack.。
13284	Move quickly to avoid a long-range arrow or magical attack.。
13285	Move quickly to avoid a long-range arrow or magical attack.。
13286	Move quickly to avoid a long-range arrow or magical attack.。
13287	Move quickly to avoid a long-range arrow or magical attack.。
13288	Move quickly to avoid a long-range arrow or magical attack.。
13289	Move quickly to avoid a long-range arrow or magical attack.。
13290	Move quickly to avoid a long-range arrow or magical attack.。The moment the enemy tried to attack.，The probability of success with avoiding skills is higher.。
13291	Move quickly to avoid a long-range arrow or magical attack.。The moment the enemy tried to attack.，The probability of success with avoiding skills is higher.。
13325	add(100, 1, "Get a better way from someone else or book.");
13326	Dex +1
13327	Dex +1
13328	Dex +1
13333	You have refined this skill to the highest level.。
13353	add(100, 1, "Get a better way from someone else or book.");
13354	The lamp attack on the branch-shaped lamp.
13355	The lamp attack on the branch-shaped lamp.
13356	The lamp attack on the branch-shaped lamp.
13369	add(100, 1, "Get a better way from someone else or book.");
13370	add(100, 1, "Get a better way from someone else or book.");
13371	add(100, 1, "Get a better way from someone else or book.");
13384	Bystander beam.
13385	Bystander beam.
13386	Bystander beam.
13387	add(100, 1, "Temporary.");
13388	add(100, 1, "Temporary.");
13389	add(100, 1, "Temporary.");
13390	0
13406	add(100, 1, "Temporary.");
13407	add(100, 1, "Temporary.");
13408	add(100, 1, "Temporary.");
13409	add(100, 1, "Temporary.");
13410	add(100, 1, "Temporary.");
13411	add(100, 1, "Temporary.");
13412	add(100, 1, "Temporary.");
13413	add(100, 1, "Temporary.");
13414	add(100, 1, "Temporary.");
13415	add(100, 1, "Temporary.");
13416	add(100, 1, "Temporary.");
13417	add(100, 1, "Temporary.");
13418	add(100, 1, "Temporary.");
13419	add(100, 1, "Temporary.");
13420	add(100, 1, "Temporary.");
13427	Cobojos rocket attack.
13428	Cobojos rocket attack.
13429	Cobojos rocket attack.
13430	Cobojos rocket attack.
13431	Cobojos Ice Arrow Attack.
13432	Cobojos Ice Arrow Attack.
13433	Cobojos Ice Arrow Attack.
13434	Cobojos Ice Arrow Attack.
13435	Cobojos Thunder Arrow attack.
13436	Cobojos Thunder Arrow attack.
13437	Cobojos Thunder Arrow attack.
13438	Cobojos Thunder Arrow attack.
13439	Cobojos Arrow attack.
13440	Cobojos Arrow attack.
13441	Cobojos Arrow attack.
13442	Cobojos Arrow attack.
13443	Cobojos gas attack.
13444	Cobojos gas attack.
13445	Cobojos gas attack.
13446	Cobojos gas attack.
13450	Shadow Knight attacked.
13451	add(100, 1, "Temporary.");
13452	Fold a beautiful paper plane to let it go.
13453	add(4, 20, "Use avoidance.。");\nadd(10, 5, "Avoid success.。");\nadd(15, 5, "Avoid failure.。");
13454	add(1.5, 50, "Use avoidance.。");\nadd(4, 20, "Avoid success.。");\nadd(5, 10, "Avoid failure.。");
13455	add(1.5, 50, "Avoid success.。");\nadd(1.5, 20, "Avoid failure.。");\nadd(2.5, 30, "Avoid bow attack successfully.。");\nadd(2.5, 10, "Avoidance bow attack fails.。");
13456	add(0.5, 150, "Avoid success.。");\nadd(0.8, 100, "Avoid bow attack successfully.。");\nadd(1.5, 20, "Avoiding the bow fails.。");
13457	add(0.3, 200, "Avoid success.。");\nadd(0.5, 150, "Avoid bow attack successfully.。");\nadd(1, 50, "Avoidance bow attack fails.。");
13458	add(0.15, 400, "Avoid success.。");\nadd(0.3, 200, "Avoid bow attack successfully.。");\nadd(0.6, 100, "Avoid arrow magic success.。");
13459	add(0.07, 600, "Avoid success.。");\nadd(0.25, 300, "Avoid bow attack successfully.。");\nadd(0.25, 250, "Avoid arrow magic success.。");
13460	add(0.07, 800, "Avoid success.。");\nadd(0.15, 400, "Avoid bow attack successfully.。");\nadd(0.15, 400, "Avoid arrow magic success.。");
13461	add(0.05, 1000, "Avoid success.。");\nadd(0.12, 500, "Avoid bow attack successfully.。");\nadd(0.12, 500, "Avoid arrow magic success.。");
13462	add(0.05, 1200, "Avoid success.。");\nadd(0.09, 600, "Avoid bow attack successfully.。");\nadd(0.09, 600, "Avoid arrow magic success.。");
13463	add(0.04, 1400, "Avoid success.。");\nadd(0.08, 700, "Avoid bow attack successfully.。");\nadd(0.08, 700, "Avoid arrow magic success.。");
13464	add(0.5, 50, "Perfect escape from success.。");\nadd(0.08, 800, "Avoid bow attack successfully.。");\nadd(0.08, 800, "Avoid arrow magic success.。");
13465	add(0.25, 100, "Perfect escape from success.。");\nadd(0.06, 1000, "Avoid bow attack successfully.。");\nadd(0.06, 1000, "Avoid arrow magic success.。");
13466	add(0.1, 200, "Perfect escape from success.。");\nadd(0.05, 1200, "Avoid bow attack successfully.。");\nadd(0.05, 1200, "Avoid arrow magic success.。");
13467	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13468	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13469	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13470	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13471	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13472	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13473	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13474	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13475	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13476	The body can emit stronger light.。
13477	The body can emit stronger light.。
13478	The body can emit stronger light.。
13479	Making a gun of light can make a stronger attack.。
13480	Making a gun of light can make a stronger attack.。
13481	Making a gun of light can make a stronger attack.。
13482	The power of God can be used for a longer period of time.。
13483	The power of God can be used for a longer period of time.。
13484	The power of God can be used for a longer period of time.。
13523	You have refined this skill to the highest level.。
13539	add(100, 1, "Get a better way from someone else or book.");
13576	add(1, 600, Defeat enemies of the same rank.);\nadd(1, 400, Defeat the strong enemy.);\nadd(2, 200, Defeat very strong enemies.);\nadd(10, 1, At the same time make.3above the strong enemy rigid.);
13589	add(0.5, 100, Defeat enemies of the same rank.);\nadd(1, 400, Defeat the strong enemy.);\nadd(2, 400, Defeat very strong enemies.);\nadd(10, 2, At the same time make.3above the strong enemy rigid.);
13590	add(0.5, 100, Defeat enemies of the same rank.);\nadd(1, 300, Defeat the strong enemy.);\nadd(1.5, 400, Defeat very strong enemies.);\nadd(10, 2, At the same time make.4above the strong enemy rigid.);
13591	add(0.5, 100, Defeat the strong enemy.);\nadd(0.7, 100, Defeat very strong enemies.);\nadd(1, 300, Overcome.Bosslevel of enemies.);\nadd(10, 2, At the same time make.5above the strong enemy rigid.);
13592	add(0.3, 100, Defeat the strong enemy.);\nadd(0.5, 300, Defeat very strong enemies.);\nadd(0.6, 450, Overcome.Bosslevel of enemies.);\nadd(8, 2, At the same time make.2above the very strong enemy rigid.);
13593	add(0.1, 300, Defeat the strong enemy.);\nadd(0.2, 300, Defeat very strong enemies.);\nadd(0.4, 450, Overcome.Bosslevel of enemies.);\nadd(5, 2, At the same time make.3above the very strong enemy rigid.);
13594	add(0.1, 300, Defeat the strong enemy.);\nadd(0.2, 300, Defeat very strong enemies.);\nadd(0.3, 300, Overcome.Bosslevel of enemies.);\nadd(5, 2, At the same time make.4more than a very strong enemy rigid.);
13595	add(0.1, 300, Defeat the strong enemy.);\nadd(0.2, 300, Defeat very strong enemies.);\nadd(0.3, 300, Overcome.Bosslevel of enemies.);\nadd(5, 2, At the same time make.5more than a very strong enemy rigid.);
13596	add(0.1, 1000, Defeat the strong enemy.);\nadd(0.2, 1000, Defeat very strong enemies.);\nadd(0.3, 1000, Overcome.Bosslevel of enemies.);\nadd(3.5, 2, At the same time make.3above.Bosslevel of enemy rigid.);
13597	add(1,30,"The production of electric spark crystallization was successful.");\nadd(0.3,2000,"Attack the enemy.");\nadd(10,10,"Defeat the enemy.");\nadd(15,1,"At the same time make.2above the enemy rigid.",false);
13598	add(1,30,"The production of electric spark crystallization was successful.");\nadd(0.3,2000,"Attack the enemy.");\nadd(5,20,"Defeat the enemy.");\nadd(0.5,2000,"Attack enemies of the same rank.");\nadd(7,10,"Defeat enemies of the same rank.");\nadd(10,5,"Defeat the strong enemy.");\nadd(15,1,"At the same time make.2Above the enemy is stiff.",false);
13599	add(1,20,"The production of electric spark crystallization was successful.");\nadd(0.3,2000,"Attack the enemy.");\nadd(3,20,"Defeat the enemy.");\nadd(0.5,2000,"Attack enemies of the same rank.");\nadd(5,30,"Defeat enemies of the same rank.");\nadd(8,5,"Defeat the strong enemy.");\nadd(15,1,"At the same time make.3more than the enemy rigid.",false);
13600	add(1,15,"The production of electric spark crystallization was successful.");\nadd(0.3, 2000, Attack enemies of the same rank.);\nadd(4, 64, Defeat enemies of the same rank.);\nadd(5, 32, Defeat the strong enemy.);\nadd(7, 32, Defeat very strong enemies.);\nadd(10, 2, At the same time make.4more than the enemy rigid., false);
13601	add(1,10,"The production of electric spark crystallization was successful.");\nadd(0.3, 2000, Attack enemies of the same rank.);\nadd(2, 160, Defeat enemies of the same rank.);\nadd(3, 100, Defeat the strong enemy.);\nadd(4, 10, Defeat very strong enemies.);\nadd(9, 2,At the same time make.5more than the enemy rigid., false);
13602	add(1,10,"The production of electric spark crystallization was successful.");\nadd(1, 20, Defeat enemies of the same rank.);\nadd(2, 100, Defeat the strong enemy.);\nadd(3, 10, Defeat very strong enemies.);\nadd(10, 2, At the same time make.6more than the enemy rigid.);
13605	Mana +2
13606	Mana +2
13607	Mana +2
13608	Mana +2
13609	Mana +2
13610	Mana +2
13611	Mana +3
13612	Mana +3
13613	Mana +3
13614	Mana +3
13615	Mana +4
13616	Mana +4
13617	Mana +4
13618	Mana +4
13619	Mana +4
13620	Practice sparks.\n
13653	Avoid probability. 55% ~ 45%\nYou can cancel after the specified time.
13654	Avoid probability. 58% ~ 46%\nReduce the cooling time.
13655	Avoid probability. 61% ~ 47%
13656	Avoid probability. 65% ~ 48%
13657	Avoid probability. 69% ~ 49%
13658	Avoid probability. 73% ~ 50%
13659	Avoid probability. 78% ~ 51%\nCan be used continuously.2Times.\nReduce the cooling time.
13661	Avoid probability. 88% ~ 53%
13662	Avoid probability. 94% ~ 54%
13663	Avoid probability. 100% ~ 55%
13665	Avoid probability. 100% ~ 61%
13666	Avoid probability. 100% ~ 64%
13667	Avoid probability. 100% ~ 67%
13669	Avoid probability. 83% ~ 52%\nQuickly restore the original posture.
13670	Avoid probability. 100% ~ 58%\nReduce the cooling time.\nVery quickly restored to the original posture.
13672	Avoid probability. 100% ~ 70%\nCan be used continuously.3Times.，Reduce the cooling time.\nAvoid inge action more skillfully.
13673	Bystander alarm.
13674	Bystander alarm.
13675	Bystander alarm.
13676	add(100, 1, "Temporary.");
13677	add(100, 1, "Temporary.");
13678	add(100, 1, "Temporary.");
13679	Turn yourself and your team members into a high voltage state.，You can expose most of the surrounding monsters to strong electrocution.。
13680	Turn yourself and your team members into a high voltage state.，You can expose most of the surrounding monsters to strong electrocution.。
13681	Turn yourself and your team members into a high voltage state.，You can expose most of the surrounding monsters to strong electrocution.。
13682	Turn yourself and your team members into a high voltage state.，You can expose most of the surrounding monsters to strong electrocution.。
13683	Turn yourself and your team members into a high voltage state.，You can expose most of the surrounding monsters to strong electrocution.。
13684	Turn yourself and your team members into a high voltage state.，You can expose most of the surrounding monsters to strong electrocution.。
13685	Turn yourself and your team members into a high voltage state.，You can expose most of the surrounding monsters to strong electrocution.。
13686	Turn yourself and your team members into a high voltage state.，You can expose most of the surrounding monsters to strong electrocution.。
13687	Turn yourself and your team members into a high voltage state.，You can expose most of the surrounding monsters to strong electrocution.。
13688	Turn yourself and your team members into a high voltage state.，You can expose most of the surrounding monsters to strong electrocution.。
13689	Turn yourself and your team members into a high voltage state.，You can expose most of the surrounding monsters to strong electrocution.。
13690	Turn yourself and your team members into a high voltage state.，You can expose most of the surrounding monsters to strong electrocution.。
13691	Turn yourself and your team members into a high voltage state.，You can expose most of the surrounding monsters to strong electrocution.。
13692	Turn yourself and your team members into a high voltage state.，You can expose most of the surrounding monsters to strong electrocution.。
13693	Turn yourself and your team members into a high voltage state.，You can expose most of the surrounding monsters to strong electrocution.。
13694	Electrocute the surrounding monsters.\nContinued.15Seconds.\nThe electrocutable range will increase a little.。
13695	Electrocute the surrounding monsters.\nContinued.15Seconds.
13696	Electrocute the surrounding monsters.\nContinued.15Seconds.
13697	Electrocute the surrounding monsters.\nContinued.15Seconds.
13698	Electrocute the surrounding monsters.\nContinued.15Seconds.
13699	Electrocute the surrounding monsters.\nContinued.15Seconds.
13700	Electrocute the surrounding monsters.\nContinued.15Seconds.\nThe electrocutable range will increase a little.。
13701	Electrocute the surrounding monsters.\nContinued.20Seconds.
13702	Electrocute the surrounding monsters.\nContinued.20Seconds.
13703	Electrocute the surrounding monsters.\nContinued.20Seconds.
13704	Electrocute the surrounding monsters.\nContinued.25Seconds.
13705	Electrocute the surrounding monsters.\nContinued.25Seconds.
13706	Electrocute the surrounding monsters.\nContinued.25Seconds.
13707	Electrocute the surrounding monsters.\nContinued.25Seconds.
13708	Electrocute the surrounding monsters.\nContinued.30Seconds.\nThe electrocutable range will increase a little.。
13717	With tail snake spitting whiskers. (Primary.)
13718	With tail snake spitting whiskers. (Intermediate.)
13719	With tail snake spitting whiskers. (Senior.)
13720	With tail snake spitting whiskers. (Difficult level.)
13721	add(100, 1, "Get a better way from someone else or book.");
13722	add(100, 1, "Get a better way from someone else or book.");
13723	add(100, 1, "Get a better way from someone else or book.");
13724	add(100, 1, "Get a better way from someone else or book.");
13725	add(100, 1, "Get a better way from someone else or book.");
13726	add(100, 1, "Get a better way from someone else or book.");
13727	add(100, 1, "Get a better way from someone else or book.");
13728	add(100, 1, "Get a better way from someone else or book.");
13729	add(100, 1, "Get a better way from someone else or book.");
13730	0
13731	0
13732	0
13733	A long-range attack with a tail snake. (Primary.)
13734	A long-range attack with a tail snake. (Intermediate.)
13735	A long-range attack with a tail snake. (Senior.)
13736	A long-range attack with a tail snake. (Difficult level.)
13737	Short-range attack with tail snake. (Primary.)
13738	Short-range attack with tail snake. (Intermediate.)
13739	Short-range attack with tail snake. (Senior.)
13740	Short-range attack with tail snake. (Difficult level.)
13741	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13742	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13743	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13744	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13745	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13746	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13747	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13748	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13749	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13750	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13751	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13752	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13753	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13754	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13755	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
13756	add(100, 1, "Temporary.");
13762	add(0.4, 50, "Attack with a magic arrow.Bosslevel of enemies."); \nadd(0.6, 50, "Defeat with magic.Bosslevel of enemies."); \nadd(1, 40, "Defeat powerful enemies with lightning magic."); \nadd(1, 40, "Defeat powerful enemies with fireball magic."); \nadd(1, 40, "Defeat powerful enemies with ice-bladed magic."); \nadd(1, 40, "Defeat a strong enemy with a burst."); \nadd(1, 40, "Use team therapy.");
13763	add(0.2, 100, "Attack with a magic arrow.Bosslevel of enemies."); \nadd(0.3, 100, "Defeat with magic.Bosslevel of enemies."); \nadd(0.5, 60, "Defeat powerful enemies with lightning magic."); \nadd(0.5, 60, "Defeat powerful enemies with fireball magic."); \nadd(0.5, 60, "Defeat powerful enemies with ice-bladed magic."); \nadd(0.5, 60, "Defeat a strong enemy with a burst."); \nadd(0.5, 60, "Use team therapy.");
13765	add(0.05, 400, "Attack with a magic arrow.Bosslevel of enemies."); \nadd(0.1, 300, "Defeat with magic.Bosslevel of enemies."); \nadd(0.1, 250, "Defeat with lightning magic.Bosslevel of enemies."); \nadd(0.1, 250, "Defeat with fireball magic.Bosslevel of enemies."); \nadd(0.1, 250, "Defeat with ice-bladed magic.Bosslevel of enemies."); \nadd(0.1, 250, "Defeat with a burst.Bosslevel of enemies."); \nadd(0.1, 250, "Use team therapy.");
13766	add(0.03, 600, "Attack with a magic arrow.Bosslevel of enemies."); \nadd(0.05, 400, "Defeat with magic.Bosslevel of enemies."); \nadd(0.1, 300, "Defeat with lightning magic.Bosslevel of enemies."); \nadd(0.1, 300, "Defeat with fireball magic.Bosslevel of enemies."); \nadd(0.1, 300, "Defeat with ice-bladed magic.Bosslevel of enemies."); \nadd(0.1, 300, "Defeat with a burst.Bosslevel of enemies."); \nadd(0.1, 300, "Use team therapy.");
13767	add(0.1, 200, "Attack with a magic arrow.Bosslevel of enemies."); \nadd(0.15, 200, "Defeat with magic.Bosslevel of enemies."); \nadd(0.25, 120, "Defeat very powerful enemies with lightning magic."); \nadd(0.25, 120, "Defeat very powerful enemies with fireball magic."); \nadd(0.25, 120, "Defeat very powerful enemies with ice-bladed magic."); \nadd(0.25, 120, "Defeat very powerful enemies with bursts."); \nadd(0.25, 120, "Use team therapy.");
13827	You have practiced to the highest level.。There is no higher level.。
13828	Take the master to my position by moving in an instant.。
13829	add(100, 1, "Temporary.");
13830	You can cut wood or produce wood.
13863	Str +2
13864	Str +2
13865	Str +2
13866	Str +2
13867	Str +2
13868	Str +2
13869	Str +3
13870	Str +2
13871	Str +2
13872	Str +2
13873	Str +5
13874	Str +3
13875	Str +3
13876	Str +3
13877	Str +7
13878	Cut the wood in the logging camp.，Then on the carpentry workbench.，Make better wood.。
13879	Cut the wood in the logging camp.，Then on the carpentry workbench.，Make better wood.。
13880	Cut the wood in the logging camp.，Then on the carpentry workbench.，Make better wood.。
13881	Cut the wood in the logging camp.，Then on the carpentry workbench.，Make better wood.。
13882	Cut the wood in the logging camp.，Then on the carpentry workbench.，Make better wood.。
13883	Cut the wood in the logging camp.，Then on the carpentry workbench.，Make better wood.。
13884	Cut the wood in the logging camp.，Then on the carpentry workbench.，Make better wood.。
13885	Cut the wood in the logging camp.，Then on the carpentry workbench.，Make a better wood bow.。
13886	Cut the wood in the logging camp.，Then on the carpentry workbench.，Make a better wood bow.。
13887	Cut the wood in the logging camp.，Then on the carpentry workbench.，Make a better wood bow.。
13888	Cut the wood in the logging camp.，Then on the carpentry workbench.，Make a better wood bow.。
13889	Cut the wood in the logging camp.，Then on the carpentry workbench.，Make a better wood bow.。
13890	Cut the wood in the logging camp.，Then on the carpentry workbench.，Make a better wood bow.。
13891	Cut the wood in the logging camp.，Then on the carpentry workbench.，Make a better wood bow.。
13892	Cut the wood in the logging camp.，Then on the carpentry workbench.，Make a better wood bow.。
13893	A long-range attack with a tail snake. (Primary.)
13894	A long-range attack with a tail snake. (Intermediate.)
13895	A long-range attack with a tail snake. (Senior.)
13896	A long-range attack with a tail snake. (Difficult.)
13897	Short-range attack with tail snake. (Primary.)
13898	Short-range attack with tail snake. (Intermediate.)
13899	Short-range attack with tail snake. (Senior.)
13900	Short-range attack with tail snake. (Difficult.)
13901	With tail snake spitting whiskers. (Primary.)
13902	With tail snake spitting whiskers. (Intermediate.)
13903	With tail snake spitting whiskers. (Senior.)
13904	With tail snake spitting whiskers. (Difficult.)
13905	add(100, 1, "Get a better way from someone else or book.");
13906	add(100, 1, "Get a better way from someone else or book.");
13907	add(100, 1, "Get a better way from someone else or book.");
13908	add(100, 1, "Get a better way from someone else or book.");
13909	add(100, 1, "Get a better way from someone else or book.");
13910	add(100, 1, "Get a better way from someone else or book.");
13911	add(100, 1, "Get a better way from someone else or book.");
13912	add(100, 1, "Get a better way from someone else or book.");
13913	add(100, 1, "Get a better way from someone else or book.");
13914	add(100, 1, "Get a better way from someone else or book.");
13915	add(100, 1, "Get a better way from someone else or book.");
13916	add(100, 1, "Get a better way from someone else or book.");
13917	0
13918	0
13919	0
13920	0
13921	Int +1
13922	Int +1
13923	Int +1
13924	Int +4
13925	Int +4
13926	Int +4
13927	Int +4
13928	Int +5
13929	Int +2
13930	Int +2
13931	Int +2
13932	Int +3
13933	Int +3
13934	Int +3
13935	Int +3
13936	Practice teaming up to heal magic.
13951	Will team life back.25Point.
13952	add(10, 2, "Right.3More than one person was treated in groups.");\nadd(20, 1, "Right.3More than one person in a critical condition is treated in groups.");\nadd(3, 5, "Use team therapy.");\nadd(5, 3, "Use team therapy for people in critical situations.");\nadd(5, 5, "Treatment.");\nadd(10, 3, "Treatment in a critical condition.");
13953	add(8, 4, "Right.3More than one person was treated in groups.");\nadd(16, 2, "Right.3More than one person in a critical condition is treated in groups.");\nadd(2, 10, "Use team therapy.");\nadd(5, 5, "Use team therapy for people in critical situations.");\nadd(4, 10, "Treatment.");\nadd(10, 5, "Treatment in a critical condition.");
13954	add(6, 6, "Right.3More than one person was treated in groups.");\nadd(12, 2, "Right.3More than one person in a critical condition is treated in groups.");\nadd(2, 15, "Use team therapy.");\nadd(4, 10, "Use team therapy for people in critical situations.");\nadd(4, 15, "Treatment.");\nadd(8, 10, "Treatment in a critical condition.");
13955	add(5, 8, "Right.3More than one person was treated in groups.");\nadd(10, 2, "Right.3More than one person in a critical condition is treated in groups.");\nadd(1, 20, "Use team therapy.");\nadd(4, 10, "Use team therapy for people in critical situations.");\nadd(3, 20, "Treatment.");\nadd(8, 10, "Treatment in a critical condition.");
13956	add(4, 10, "Right.3More than one person was treated in groups.");\nadd(8, 2, "Right.3More than one person in a critical condition is treated in groups.");\nadd(1, 20, "Use team therapy.");\nadd(3, 15, "Use team therapy for people in critical situations.");\nadd(3, 20, "Treatment.");\nadd(6, 15, "Treatment in a critical condition.");
13957	add(3, 12, "Right.3More than one person was treated in groups.");\nadd(6, 2, "Right.3More than one person in a critical condition is treated in groups.");\nadd(1, 25, "Use team therapy.");\nadd(2, 15, "Use team therapy for people in critical situations.");\nadd(2, 25, "Treatment.");\nadd(6, 15, "Treatment in a critical condition.");
13958	add(2, 20, "Right.3More than one person was treated in groups.");\nadd(4, 10, "Right.3More than one person in a critical condition is treated in groups.");\nadd(0.8, 60, "Use team therapy.");\nadd(1, 30, "Use team therapy for people in critical situations.");
13959	add(1, 40, "Right.3More than one person was treated in groups.");\nadd(2, 20, "Right.3More than one person in a critical condition is treated in groups.");\nadd(0.6, 100, "Use team therapy.");\nadd(0.8, 50, "Use team therapy for people in critical situations.");
13960	add(0.8, 60, "Right.3More than one person was treated in groups.");\nadd(1.6, 30, "Right.3More than one person in a critical condition is treated in groups.");\nadd(0.4, 150, "Use team therapy.");\nadd(0.6, 70, "Use team therapy for people in critical situations.");
13961	add(0.6, 80, "Right.3More than one person was treated in groups.");\nadd(1.2, 40, "Right.3More than one person in a critical condition is treated in groups.");\nadd(0.2, 210, "Use team therapy.");\nadd(0.5, 90, "Use team therapy for people in critical situations.");
13962	add(0.5, 100, "Right.3More than one person was treated in groups.");\nadd(1, 50, "Right.3More than one person in a critical condition is treated in groups.");\nadd(0.1, 280, "Use team therapy.");\nadd(0.4, 110, "Use team therapy for people in critical situations.");
13963	add(0.4, 120, "Right.3More than one person was treated in groups.");\nadd(0.8, 60, "Right.3More than one person in a critical condition is treated in groups.");\nadd(0.08, 360, "Use team therapy.");\nadd(0.3, 130, "Use team therapy for people in critical situations.");
13964	add(0.3, 140, "Right.3More than one person was treated in groups.");\nadd(0.6, 70, "Right.3More than one person in a critical condition is treated in groups.");\nadd(0.06, 450, "Use team therapy.");\nadd(0.2, 150, "Use team therapy for people in critical situations.");
13965	add(0.2, 160, "Right.3More than one person was treated in groups.");\nadd(0.5, 80, "Right.3More than one person in a critical condition is treated in groups.");\nadd(0.05, 550, "Use team therapy.");\nadd(0.1, 170, "Use team therapy for people in critical situations.");
13966	add(0.1, 200, "Right.3More than one person was treated in groups.");\nadd(0.4, 100, "Right.3More than one person in a critical condition is treated in groups.");\nadd(0.04, 700, "Use team therapy.");\nadd(0.08, 200, "Use team therapy for people in critical situations.");
13988	Will team life back.30Point.
13989	Can be mixed., Roast., Stew., Stir., Cook.,Make noodles., Fried., Fried., Make pasta.,Make the jam.。
13990	Can be mixed., Roast., Stew., Stir., Cook.,Make noodles., Fried., Fried., Make pasta.,Make the jam.,Pie.。
13993	Will team life back.35Point.
13994	Will team life back.40Point.
13995	Will team life back.45Point.
13996	Will team life back.55Point.
13997	Will team life back.65Point. 
13998	Will team life back.75Point. 
13999	Will team life back.85Point. 
14000	Will team life back.95Point. 
14001	Will team life back.105Point. 
14002	Will team life back.115Point. 
14003	Will team life back.125Point. 
14004	Will team life back.135Point. 
14005	Will team life back.150Point. 
14006	You can cut wood or produce wood.\nThe success rate of cutting wood has increased.1% 
14007	You can cut wood or produce wood.\nThe success rate of cutting wood has increased.2% 
14008	You can cut wood or produce wood.\nThe success rate of cutting wood has increased.3% 
14009	You can cut wood or produce wood.\nThe success rate of cutting wood has increased.4% 
14010	You can cut wood or produce wood.\nThe success rate of cutting wood has increased.5% 
14011	You can cut wood or produce wood.\nThe success rate of cutting wood has increased.6% 
14012	Wood can be cut or wood and bows can be produced.\nThe success rate of cutting wood has increased.7% 
14013	Wood can be cut or wood and bows can be produced.\nThe success rate of cutting wood has increased.8% 
14014	Wood can be cut or wood and bows can be produced.\nThe success rate of cutting wood has increased.9% 
14015	Wood can be cut or wood and bows can be produced.\nThe success rate of cutting wood has increased.10% 
14016	Wood can be cut or wood and bows can be produced.\nThe success rate of cutting wood has increased.11% 
14017	Wood can be cut or wood and bows can be produced.\nThe success rate of cutting wood has increased.12% 
14018	Wood can be cut or wood and bows can be produced.\nThe success rate of cutting wood has increased.13% 
14019	Wood can be cut or wood and bows can be produced.\nThe success rate of cutting wood has increased.14% 
14020	Wood can be cut or wood and bows can be produced.\nThe success rate of cutting wood has increased.15% 
14031	add(0.01, 500, "Make high-grade wood.");\nadd(0.3, 100, "Make the highest level of wood.");\nadd(1.5, 60, "Composite bow making is a success.");
14032	add(0.005, 1000, "Make high-grade wood.");\nadd(0.2, 150, "Make the highest level of wood.");\nadd(1.5, 30, "The Guardian Bow system is a success.");\nadd(1, 40, "The high-finished bow makes success.");
14033	add(0.1, 250, "Make the highest level of wood.");\nadd(1, 20, "The Guardian Bow system is a success.");\nadd(1.5, 30, "The Genie Longbow makes a success.");\nadd(0.8, 40, "The high-finished bow makes success.");
14034	add(0.08, 300, "Make the highest level of wood.");\nadd(1, 20, "The Genie Longbow makes a success.");\nadd(1.5, 30, "Leather long bow made to be successful.");\nadd(0.5, 60, "The high-finished bow makes success.");
14035	add(0.05, 600, "Make the highest level of wood.");\nadd(1, 50, "Leather long bow made to be successful.");\nadd(1.5, 50, "The system is a success.");\nadd(0.25, 400, "The high-finished bow makes success.");
14051	There is nothing in this state at the moment.
14067	There is nothing in this state at the moment.
14068	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14069	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14070	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14071	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14072	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14073	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14074	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14075	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14076	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14077	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14078	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14079	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14080	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14081	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14082	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14083	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14084	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14085	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14086	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14087	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14088	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14089	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14090	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14091	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14092	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14093	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14094	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14095	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14096	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14097	When multiple members of the team are at risk at the same time.，Recovery more effectively.。
14098	Hold a multi-purpose spoon in his right hand.，Hold the iron pot in his left hand before making jam.。
14099	He holds a cane in his right hand.，Holding a light table in his left hand can make a pie.。
14100	Dragon roaring skills. (BOSSTask. Intermediate.)
14101	Dragon roaring skills. (BOSSTask. Senior.)
14102	Dragon roaring skills. (BOSSTask. Difficult.)
14103	Dragon roaring skills. (BOSSTask. Intermediate., Secret. Complete.)
14104	Dragon roaring skills. (BOSSTask. Senior., Secret. Complete.)
14105	Dragon roaring skills. (BOSSTask. Difficult., Secret. Complete.)
14106	Red Dragon dedicated skill Spitfire.
14107	Meteor shower.
14108	Meteor shower. (BOSSTask. Intermediate.)
14109	Meteor shower. (BOSSTask. Senior.)
14110	Meteor shower. (BOSSTask. Difficult.)
14111	Meteor shower. (BOSSTask. Intermediate., Secret. Complete.)
14112	Meteor shower. (BOSSTask. Senior., Secret. Complete.)
14113	Meteor shower. (BOSSTask. Difficult., Secret. Complete.)
14114	Red Dragon dedicated skill thunderball. (BOSSTask. Intermediate.)
14115	Red Dragon dedicated skill thunderball. (BOSSTask. Senior.)
14116	Red Dragon dedicated skill thunderball. (BOSSTask. Difficult.)
14117	Red Dragon dedicated skill thunderball. (BOSSTask. Intermediate., Secret. Complete.)
14118	Red Dragon dedicated skill thunderball. (BOSSTask. Senior., Secret. Complete.)
14119	Red Dragon dedicated skill thunderball. (BOSSTask. Difficult., Secret. Complete.)
14120	Red Dragon dedicated skill Spitfire. (BOSSTask. Intermediate.)
14121	Red Dragon dedicated skill Spitfire. (BOSSTask. Senior.)
14122	Red Dragon dedicated skill Spitfire. (BOSSTask. Difficult.)
14123	Red Dragon dedicated skill Spitfire. (BOSSTask. Intermediate., Secret. Complete.)
14124	Red Dragon dedicated skill Spitfire. (BOSSTask. Senior., Secret. Complete.)
14125	Red Dragon dedicated skill Spitfire. (BOSSTask. Difficult., Secret. Complete.)
14126	add(100, 1, "Temporary.");
14127	add(100, 1, "Temporary.");
14128	add(100, 1, "Temporary.");
14129	add(100, 1, "Temporary.");
14130	add(100, 1, "Temporary.");
14131	add(100, 1, "Temporary.");
14132	add(100, 1, "Temporary.");
14133	add(100, 1, "Temporary.");
14134	add(100, 1, "Temporary.");
14135	add(100, 1, "Get a better way from someone else or book.");
14136	add(100, 1, "Get a better way from someone else or book.");
14137	add(100, 1, "Get a better way from someone else or book.");
14138	add(100, 1, "Get a better way from someone else or book.");
14139	add(100, 1, "Get a better way from someone else or book.");
14140	add(100, 1, "Get a better way from someone else or book.");
14141	add(100, 1, "Get a better way from someone else or book.");
14142	add(100, 1, "Get a better way from someone else or book.");
14143	add(100, 1, "Get a better way from someone else or book.");
14144	add(100, 1, "Get a better way from someone else or book.");
14145	add(100, 1, "Get a better way from someone else or book.");
14146	add(100, 1, "Temporary.");
14147	add(100, 1, "Temporary.");
14148	add(100, 1, "Get a better way from someone else or book.");
14149	add(100, 1, "Temporary.");
14150	Growl.
14151	Growl.
14152	Growl.
14153	Growl.
14154	Mr. Leonard taught the windmill skills.。Go to Dunbaron's martial arts teacher and learn more.。
14155	Mr. Leonard taught the windmill skills.。Go to Dunbaron's martial arts teacher and learn more.。
14156	Mr. Leonard taught the windmill skills.。Go to Dunbaron's martial arts teacher and learn more.。
14157	Growl.
14158	Mr. Leonard taught the windmill skills.。Go to Dunbaron's martial arts teacher and learn more.。
14159	Mr. Leonard taught the windmill skills.。Go to Dunbaron's martial arts teacher and learn more.。
14160	Mr. Leonard taught the windmill skills.。Go to Dunbaron's martial arts teacher and learn more.。
14161	There's nothing in this state right now.
14162	There's nothing in this state right now.
14163	There's nothing in this state right now.
14164	There's nothing in this state right now.
14165	There's nothing in this state right now.
14166	There's nothing in this state right now.
14167	Growl.
14168	add(1, 100, "Cut and collect wood.");\nadd(3, 20, "Cut wood and collect intermediate wood.");
14169	add(0.8, 80, "Cut and collect wood.");\nadd(2, 15, "Cut wood and collect intermediate wood.");\nadd(1, 20, "Make intermediate wood.");
14170	add(0.5, 100, "Cut and collect wood.");\nadd(1, 30, "Cut wood and collect intermediate wood.");\nadd(1, 30, "Make intermediate wood.");
14171	add(0.3, 100, "Cut and collect wood.");\nadd(0.5, 60, "Cut wood and collect intermediate wood.");\nadd(1.5, 20, "Cut wood and collect high-grade firewood.");\nadd(0.5, 100, "Make intermediate wood.");\nadd(3, 10, "Make high-grade wood.");
14172	add(0.2, 150, "Cut and collect wood.");\nadd(0.4, 40, "Cut wood and collect intermediate wood.");\nadd(1, 15, "Cut wood and collect high-grade firewood.");\nadd(0.2, 100, "Make intermediate wood.");\nadd(2, 20, "Make high-grade wood.");
14173	add(0.1, 200, "Cut and collect wood.");\nadd(0.3, 50, "Cut wood and collect intermediate wood.");\nadd(0.8, 25, "Cut wood and collect high-grade firewood.");\nadd(0.15, 200, "Make intermediate wood.");\nadd(1, 40, "Make high-grade wood.");
14174	add(0.2, 90, "Cut wood and collect intermediate wood.");\nadd(0.5, 50, "Cut wood and collect high-grade firewood.");\nadd(0.1, 300, "Make intermediate wood.");\nadd(0.8, 60, "Make high-grade wood.");\nadd(1.5, 10, "Make the highest level of wood.");
14175	add(0.1, 200, "Cut wood and collect intermediate wood.");\nadd(0.25, 100, "Cut wood and collect high-grade firewood.");\nadd(0.05, 400, "Make intermediate wood.");\nadd(0.5, 80, "Make high-grade wood.");\nadd(1, 15, "Make the highest level of wood.");\nadd(1.5, 30, "Make a short bow successfully.");
14176	add(0.05, 300, "Cut wood and collect intermediate wood.");\nadd(0.15, 160, "Cut wood and collect high-grade firewood.");\nadd(0.25, 150, "Make high-grade firewood.");\nadd(0.8, 30, "Make the most advanced wood.");\nadd(1.5, 30, "Making The Elf Short Bow was successful.");
14177	add(0.04, 250, "Cut wood and collect intermediate wood.");\nadd(0.1, 180, "Cut wood and collect high-grade firewood.");\nadd(0.01, 400, "Make high-grade wood.");\nadd(0.5, 80, "Make the highest level of wood.");\nadd(1.5, 30, "Make a long bow successfully.");
14178	add(1, 20, "Make jam.。");\nadd(0.5, 20, "Make pasta.。");\nadd(0.2, 50, "Try the cooked food.。");\nadd(0.2, 50, "The dish was successful.。");\nadd(50, 1, "Get a better way from someone else or book.");
14179	add(1, 20, "make a pie.。");\nadd(0.5, 20, "Make jam.。");\nadd(0.2, 50, "Try the jam.。");\nadd(0.2, 50, "Make pasta.。");\nadd(50, 1, "Get a better way from someone else or book.");
14180	Lightsaber special skill shadow.
14181	Lightsaber special skill shadow.
14182	Lightsaber special skill shadow.
14183	Lightsaber special skill shadow.
14184	Lightsaber special skill shadow.
14185	Lightsaber special skill shadow.
14186	The Lightsaber's special skill dark glow.
14187	The Lightsaber's special skill dark glow.
14188	The Lightsaber's special skill dark glow.
14189	The Lightsaber's special skill dark glow.
14190	The Lightsaber's special skill dark glow.
14191	The Lightsaber's special skill dark glow.
14192	The Sword of Lights dedicated skills justice ruling.
14193	The Sword of Lights dedicated skills justice ruling.
14194	The Sword of Lights dedicated skills justice ruling.
14195	The Sword of Lights dedicated skills justice ruling.
14196	The Sword of Lights dedicated skills justice ruling.
14197	The Sword of Lights dedicated skills justice ruling.
14198	Lightsaber dedicated skill impact.
14199	Lightsaber dedicated skill impact.
14200	Lightsaber dedicated skill impact.
14201	Lightsaber dedicated skill impact.
14202	Lightsaber dedicated skill impact.
14203	Lightsaber dedicated skill impact.
14204	Lightsaber dedicated skill super swing.
14205	Lightsaber dedicated skill super swing.
14206	Lightsaber dedicated skill super swing.
14207	Lightsaber dedicated skill super swing.
14208	Lightsaber dedicated skill super swing.
14209	Lightsaber dedicated skill super swing.
14210	add(100, 1, "Temporary.");
14211	add(100, 1, "Temporary.");
14212	add(100, 1, "Temporary.");
14213	add(100, 1, "Temporary.");
14214	add(100, 1, "Temporary.");
14215	add(100, 1, "Temporary.");
14216	add(100, 1, "Temporary.");
14217	add(100, 1, "Temporary.");
14218	add(100, 1, "Temporary.");
14219	add(100, 1, "Temporary.");
14220	add(100, 1, "Temporary.");
14221	add(100, 1, "Temporary.");
14222	add(100, 1, "Temporary.");
14223	add(100, 1, "Temporary.");
14224	add(100, 1, "Temporary.");
14225	add(100, 1, "Temporary.");
14226	add(100, 1, "Temporary.");
14227	add(100, 1, "Temporary.");
14228	add(100, 1, "Temporary.");
14229	add(100, 1, "Temporary.");
14230	add(100, 1, "Temporary.");
14231	add(100, 1, "Temporary.");
14232	add(100, 1, "Temporary.");
14233	add(100, 1, "Temporary.");
14234	add(100, 1, "Temporary.");
14235	add(100, 1, "Temporary.");
14236	add(100, 1, "Temporary.");
14237	add(100, 1, "Temporary.");
14238	add(100, 1, "Temporary.");
14239	add(100, 1, "Temporary.");
14240	add(100, 1, "Temporary.");
14241	add(100, 1, "Temporary.");
14242	Int +2, Mana +2
14243	Int +2, Mana +2
14244	Int +2, Mana +2
14245	Int +2, Mana +2
14246	Int +2, Mana +2
14247	Int +2, Mana +2
14248	Int +2, Mana +2
14249	Int +2, Mana +2
14250	Int +2, Mana +2
14251	Int +2, Mana +2
14252	Int +2, Mana +2, Str +1
14253	Int +2, Mana +2, Str +1
14254	Int +2, Mana +2, Str +1
14255	Int +2, Mana +2, Str +1
14256	Int +5, Mana +5, Str+3
14257	Explosion damage rises.
14258	Explosion damage rises.
14259	Explosion damage rises.
14260	Explosion damage rises.
14261	Explosion damage rises.
14262	Explosion damage rises.
14263	Explosion damage rises.
14264	Explosion damage rises.
14265	Explosion damage rises.
14266	Explosion damage rises.
14267	Explosion damage rises.
14268	Explosion damage rises.
14269	Explosion damage rises.
14270	Explosion damage rises.
14271	Explosion damage rises.
14272	Skill practice phase.
14273	add(10, 10, "Use skills.");
14274	add(10, 6, "Use skills.");\nadd(10, 6, "Defeat the enemy.");
14275	add(5, 12, "Use skills.");\nadd(5, 10, "Defeat the enemy.");
14276	add(4, 15, "Use skills.");\nadd(4, 15, "Defeat enemies of the same rank.");
14277	add(3, 20, "Use skills.");\nadd(3, 20, "Defeat enemies of the same rank.");
14278	add(2, 20, "Use skills.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Before the enemy lands.，Use skills.。");
14279	add(1, 40, "Use skills.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(4, 10, "Before the enemy lands.，Use skills.。");\nadd(10, 2, "Defeat the strong enemy.");
14280	add(1, 40, "Use skills.");\nadd(0.5, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Before the enemy lands.，Use skills.。");\nadd(5, 3, "Defeat the strong enemy.");
14281	add(0.5, 80, "Use skills.");\nadd(0.5, 40, "Defeat enemies of the same rank.");\nadd(1, 40, "Before the enemy lands.，Use skills.。");\nadd(3, 5, "Defeat the strong enemy.");
14282	add(0.3, 100, "Use skills.");\nadd(0.3, 50, "Defeat enemies of the same rank.");\nadd(2, 20, "Before the mighty enemy lands.，Use skills.。");\nadd(2, 10, "Defeat the strong enemy.");
14283	add(0.3, 100, "Use skills.");\nadd(1, 20, "Before the mighty enemy lands.，Use skills.。");\nadd(1, 20, "Defeat the strong enemy.");\nadd(10, 5, "Defeat very strong enemies.");
14284	add(0.3, 100, "Use skills.");\nadd(0.7, 30, "Before the mighty enemy lands.，Use skills.。");\nadd(0.7, 30, "Defeat the strong enemy.");\nadd(3, 10, "Defeat very strong enemies.");\nadd(2, 10, "In a state of full magic.，against very strong enemies.，Use skills.。");
14285	add(0.2, 150, "Use skills.");\nadd(0.5, 40, "Before the mighty enemy lands.，Use skills.。");\nadd(0.5, 40, "Defeat the strong enemy.");\nadd(2, 15, "Defeat very strong enemies.");\nadd(1, 20, "In a state of full magic.，against very strong enemies.，Use skills.。");
14286	add(0.2, 150, "Use skills.");\nadd(3, 10, "Before a very strong enemy lands.，Use skills.。");\nadd(1, 30, "Defeat very strong enemies.");\nadd(10, 2, "Overcome.Bosslevel of enemies.");\nadd(5, 4, "In a state of magic.，Right.Bosslevel of enemies using skills.。");
14287	add(0.2, 150, "Use skills.");\nadd(1, 20, "Before a very strong enemy lands.，Use skills.。");\nadd(0.5, 40, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.");
14288	add(0.1, 300, "Use skills.");\nadd(1, 100, "In.Bosslevel of the enemy before landing.，Use skills.。");\nadd(1, 100, "Overcome.Bosslevel of enemies.");
14289	Use your skills against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
14290	Use your skills against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
14291	Use your skills against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
14292	Use your skills against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
14293	Use your skills against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
14294	Use your skills against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
14295	Use your skills against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
14296	Use your skills against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
14297	Use your skills against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
14298	Use your skills against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
14299	Use your skills against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
14300	Use your skills against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
14301	Use your skills against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
14302	Use your skills against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
14303	Use your skills against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
14304	Use your skills against the enemy.。For those who are about to fall.，Enemies who lose their center of gravity are effective.。Damage will follow magic.，The concentration time ratio increases.。
14305	Flamethrow exercise. (Fire damage. 2-5)
14306	Fire damage per second. 6~14
14307	Fire damage per second. 7~15
14308	Fire damage per second. 7~16
14309	Fire damage per second. 9~17
14310	Fire damage per second. 10~20
14311	Fire damage per second. 11~24
14312	Fire damage per second. 12~26
14313	Fire damage per second. 14~29
14314	Fire damage per second. 15~31
14315	Fire damage per second. 16~34
14316	Fire damage per second. 16~34 The duration increases.
14317	Fire damage per second. 17~36
14318	Fire damage per second. 20~40
14319	Fire damage per second. 21~42
14320	Fire damage per second. 21~42 The duration increases.
14321	add(10, 10, "Attack the enemy.");
14322	add(3, 90, "Attack the enemy.");\nadd(3, 20, "Attack and defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
14323	add(3, 10, "Attack and defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
14324	add(0.03, 300, "Attack the enemy.");\nadd(0.1, 100, "Attack and defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.2, 150, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
14325	add(0.02, 1500, "Attack enemies of the same rank.");\nadd(0.12, 150, "Defeat enemies of the same rank.");\nadd(2, 80, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(3, 16, "Defeat the strong enemy.");\nadd(6, 10, "Defeat very strong enemies.", false);\nadd(5, 8, "Defeat very strong enemies.", false);
14326	add(0.01, 1500, "Attack enemies of the same rank.");\nadd(0.06, 300, "Defeat enemies of the same rank.");\nadd(1, 80, "Defeat enemies of the same rank.");\nadd(3, 30, "Defeat strong enemies.");\nadd(4, 30, "Defeat the strong enemy.");\nadd(6, 15, "Defeat very strong enemies.", false);\nadd(10, 8, "Defeat very strong enemies.", false);
14327	add(0.06, 500, "Defeat enemies of the same rank.");\nadd(0.12, 200, "Defeat enemies of the same rank.");\nadd(1, 80, "Defeat strong enemies.");\nadd(1.5, 80, "Defeat the strong enemy.");\nadd(3, 30, "Defeat very strong enemies.", false);\nadd(6, 15, "Defeat very strong enemies.", false);
14328	add(0.04, 1000, "Defeat enemies of the same rank.");\nadd(0.5, 400, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(1.5, 100, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
14329	add(0.04, 1000, "Defeat enemies of the same rank.");\nadd(0.5, 400, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(1.5, 100, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(2.5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
14330	add(0.1, 400, "Defeat enemies of the same rank.");\nadd(0.1, 200, "Defeat strong enemies.");\nadd(0.25, 200, "Defeat the strong enemy.");\nadd(1, 100, "Defeat very strong enemies.");\nadd(1.5, 50, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
14331	add(0.1, 400, "Defeat strong enemies.");\nadd(0.3, 300, "Defeat the strong enemy.");\nadd(1, 120, "Defeat very strong enemies.");\nadd(1.5, 120, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
14332	add(0.06, 800, "Defeat strong enemies.");\nadd(0.1,500, "Defeat the strong enemy.");\nadd(0.1, 250, "Defeat very strong enemies.");\nadd(0.5, 200, "Defeat very strong enemies.");\nadd(1.5, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 15, "Overcome.Bosslevel of enemies.", false);
14333	add(0.04, 1500, "Defeat strong enemies.");\nadd(0.06, 1200, "Defeat the strong enemy.");\nadd(0.06, 300, "Defeat very strong enemies.");\nadd(1, 150, "Defeat very strong enemies.");\nadd(1.5, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 15, "Overcome.Bosslevel of enemies.", false);
14334	add(0.04, 1500, "Defeat strong enemies.");\nadd(0.06, 1500, "Defeat the strong enemy.");\nadd(0.6, 200, "Defeat very strong enemies.");\nadd(0.8, 250, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2, 15, "Overcome.Bosslevel of enemies.", false);
14335	add(0.02, 2500, "Defeat strong enemies.");\nadd(0.02, 2500, "Defeat the strong enemy.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
14336	add(0.02, 2500, "Defeat strong enemies.");\nadd(0.02, 2500, "Defeat the strong enemy.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
14337	In a certain period of time.，Attack an enemy approaching with fire.。
14338	In a certain period of time.，Attack an enemy approaching with fire.。
14339	In a certain period of time.，Attack an enemy approaching with fire.。
14340	In a certain period of time.，Attack an enemy approaching with fire.。
14341	In a certain period of time.，Attack an enemy approaching with fire.。
14342	In a certain period of time.，Attack an enemy approaching with fire.。
14343	In a certain period of time.，Attack an enemy approaching with fire.。
14344	In a certain period of time.，Attack an enemy approaching with fire.。
14345	In a certain period of time.，Attack an enemy approaching with fire.。
14346	In a certain period of time.，Attack an enemy approaching with fire.。
14347	In a certain period of time.，Attack an enemy approaching with fire.。
14348	In a certain period of time.，Attack an enemy approaching with fire.。\nFrom.5The level begins.，The skill duration will be extended.。
14349	In a certain period of time.，Attack an enemy approaching with fire.。\nFrom.5The level begins.，The skill duration will be extended.。
14350	In a certain period of time.，Attack an enemy approaching with fire.。\nFrom.5The level begins.，The skill duration will be extended.。
14351	In a certain period of time.，Attack an enemy approaching with fire.。\nFrom.5The level begins.，The skill duration will be extended.。
14352	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
14353	add(100, 1, "Temporary.");
14354	add(100, 1, "Temporary.");
14355	add(100, 1, "Temporary.");
14356	Pumpkins detect surrounding life and objects.。
14357	Pumpkins detect surrounding life and objects.。
14358	Pumpkins detect surrounding life and objects.。
14407	add(10, 10, "Attack the enemy.");
14408	add(3, 40, "Attack the enemy.");\nadd(5, 20, "Defeat the enemy.");
14409	add(1, 60, "Attack the enemy.");\nadd(2, 30, "Defeat the enemy.");\nadd(1, 40, "Attack enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Attack strong enemies.");\nadd(10, 5, "Defeat the strong enemy.");
14410	add(0.5, 80, "Attack the enemy.");\nadd(1, 40, "Defeat the enemy.");\nadd(0.5, 60, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(3, 20, "Attack strong enemies.");\nadd(5, 10, "Defeat the strong enemy.");
14411	add(0.3, 80, "Attack the enemy.");\nadd(0.8, 40, "Defeat the enemy.");\nadd(0.3, 60, "Attack enemies of the same rank.");\nadd(0.8, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Attack strong enemies.");\nadd(3, 10, "Defeat the strong enemy.");
14412	add(0.2, 80, "Attack the enemy.");\nadd(0.5, 40, "Defeat the enemy.");\nadd(0.2, 100, "Attack enemies of the same rank.");\nadd(0.5, 40, "Defeat enemies of the same rank.");\nadd(1, 30, "Attack strong enemies.");\nadd(2, 15, "Defeat the strong enemy.");
14413	add(0.1, 200, "Attack the enemy.");\nadd(0.25, 80, "Defeat the enemy.");\nadd(0.1, 200, "Attack enemies of the same rank.");\nadd(0.25, 80, "Defeat enemies of the same rank.");\nadd(0.5, 60, "Attack strong enemies.");\nadd(1, 30, "Defeat the strong enemy.");
14414	add(0.05, 400, "Attack enemies of the same rank.");\nadd(0.1, 200, "Defeat enemies of the same rank.");\nadd(0.3, 80, "Attack strong enemies.");\nadd(0.8, 40, "Defeat the strong enemy.");\nadd(1, 30, "Attack very strong enemies.");\nadd(2, 15, "Defeat very strong enemies.");
14415	add(0.05, 400, "Attack enemies of the same rank.");\nadd(0.1, 200, "Defeat enemies of the same rank.");\nadd(0.2, 100, "Attack strong enemies.");\nadd(0.5, 50, "Defeat the strong enemy.");\nadd(1, 30, "Attack very strong enemies.");\nadd(1.5, 20, "Defeat very strong enemies.");
14416	add(0.025, 800, "Attack enemies of the same rank.");\nadd(0.05, 400, "Defeat enemies of the same rank.");\nadd(0.15, 200, "Attack strong enemies.");\nadd(0.3, 100, "Defeat the strong enemy.");\nadd(0.5, 60, "Attack very strong enemies.");\nadd(1, 30, "Defeat very strong enemies.");
14417	add(0.015, 1200, "Attack enemies of the same rank.");\nadd(0.025, 800, "Defeat enemies of the same rank.");\nadd(0.1, 300, "Attack strong enemies.");\nadd(0.15, 200, "Defeat the strong enemy.");\nadd(0.25, 120, "Attack very strong enemies.");\nadd(0.5, 60, "Defeat very strong enemies.");
14418	add(0.05, 600, "Attack strong enemies.");\nadd(0.1, 400, "Defeat the strong enemy.");\nadd(0.2, 150, "Attack very strong enemies.");\nadd(0.3, 100, "Defeat very strong enemies.");\nadd(1, 30, "Attack.Bosslevel of enemies.");\nadd(2, 15, "Overcome.Bosslevel of enemies.");
14419	add(0.025, 1200, "Attack strong enemies.");\nadd(0.05, 600, "Defeat the strong enemy.");\nadd(0.15, 200, "Attack very strong enemies.");\nadd(0.2, 150, "Defeat very strong enemies.");\nadd(1, 30, "Attack.Bosslevel of enemies.");\nadd(1.5, 20, "Overcome.Bosslevel of enemies.");
14420	add(0.025, 1200, "Attack strong enemies.");\nadd(0.05, 600, "Defeat the strong enemy.");\nadd(0.15, 200, "Attack very strong enemies.");\nadd(0.2, 150, "Defeat very strong enemies.");\nadd(0.5, 60, "Attack.Bosslevel of enemies.");\nadd(1, 30, "Overcome.Bosslevel of enemies.");
14421	add(0.02, 1500, "Attack strong enemies.");\nadd(0.025, 1200, "Defeat the strong enemy.");\nadd(0.1, 300, "Attack very strong enemies.");\nadd(0.15, 200, "Defeat very strong enemies.");\nadd(0.25, 120, "Attack.Bosslevel of enemies.");\nadd(0.5, 60, "Overcome.Bosslevel of enemies.");
14422	add(0.02, 1500, "Attack strong enemies.");\nadd(0.025, 1200, "Defeat the strong enemy.");\nadd(0.05, 600, "Attack very strong enemies.");\nadd(0.1, 300, "Defeat very strong enemies.");\nadd(0.1, 300, "Attack.Bosslevel of enemies.");\nadd(0.25, 120, "Overcome.Bosslevel of enemies.");
14423	Use high pressure.，Make the fire crystals burst in an instant.。
14424	Use high pressure.，Make the fire crystals burst in an instant.。
14425	Use high pressure.，Make the fire crystals burst in an instant.。
14426	Use high pressure.，Make the fire crystals burst in an instant.。
14427	Use high pressure.，Make the fire crystals burst in an instant.。
14428	Use high pressure.，Make the fire crystals burst in an instant.。
14429	Use high pressure.，Make the fire crystals burst in an instant.。
14430	Use high pressure.，Make the fire crystals burst in an instant.。
14431	Use high pressure.，Make the fire crystals burst in an instant.。
14432	Use high pressure.，Make the fire crystals burst in an instant.。
14433	Use high pressure.，Make the fire crystals burst in an instant.。
14434	Use high pressure.，Make the fire crystals burst in an instant.。
14435	Use high pressure.，Make the fire crystals burst in an instant.。
14436	Use high pressure.，Make the fire crystals burst in an instant.。
14437	Use high pressure.，Make the fire crystals burst in an instant.。
14438	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
14454	Stamina +1
14455	Stamina +1
14456	Stamina +1
14457	Stamina +1
14458	Stamina +1
14459	Stamina +1
14460	Stamina +2
14461	Stamina +2
14462	Stamina +2
14463	Stamina +2
14464	Stamina +3
14465	Stamina +3
14466	Stamina +3
14467	Stamina +3
14468	Stamina +5
14470	add(100, 1, "Temporary.");
14472	Absorbing more souls can make a stronger attack.。
14473	Absorbing more souls can make a stronger attack.。
14474	Absorbing more souls can make a stronger attack.。
14475	Absorbing more souls can make a stronger attack.。
14476	Absorbing more souls can make a stronger attack.。
14477	Absorbing more souls can make a stronger attack.。
14478	Absorbing more souls can make a stronger attack.。
14479	Absorbing more souls can make a stronger attack.。
14480	Absorbing more souls can make a stronger attack.。
14481	Absorbing more souls can make a stronger attack.。
14482	Absorbing more souls can make a stronger attack.。
14483	Absorbing more souls can make a stronger attack.。
14484	Absorbing more souls can make a stronger attack.。
14485	Absorbing more souls can make a stronger attack.。
14486	Absorbing more souls can make a stronger attack.。
14487	Absorbing more souls can make a stronger attack.。
14491	Decorative courtyard.。
14492	add(100, 1, "Get a better way from someone else or book.");
14493	add(100, 1, "Get a better way from someone else or book.");
14494	There is nothing in this state.
14495	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14496	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14497	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14498	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14499	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14500	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14501	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14502	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14503	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14504	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14505	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14506	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14507	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14508	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14509	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14510	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14527	Practice sparks.
14528	To place the tower cannon on the equipment or to remove the planted cannon.。
14529	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14531	add(100, 1, "Get a better way from someone else or book.");
14532	Use magic to fire fireballs at enemies.，Fireballs are full when they are full.。
14533	add(100, 1, "Get a better way from someone else or book.");
14534	add(100, 1, "Get a better way from someone else or book.");
14535	Magic.，Throw an ice gun at the enemy.。
14536	Summon the dark clouds to launch a lightning attack on the enemy.，Accumulate the magic of the Lightning series.5Then again.，You can launch a connection attack on multiple enemies.。
14537	Bystander beam. (Reason.)
14538	Bystander beam. (Reason.)
14539	Bystander beam. (Reason.)
14540	Bystander beam. (Reason.)
14541	add(100, 1, "Temporary.");
14542	add(100, 1, "Temporary.");
14543	add(100, 1, "Temporary.");
14544	add(100, 1, "Temporary.");
14545	Bystander alarm. (Reason.)
14546	Bystander alarm. (Reason.)
14547	Bystander alarm. (Reason.)
14548	Bystander alarm. (Reason.)
14549	add(100, 1, "Temporary.");
14550	add(100, 1, "Temporary.");
14551	add(100, 1, "Temporary.");
14552	add(100, 1, "Temporary.");
14553	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14554	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14555	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14556	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14557	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14558	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14559	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14560	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14561	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14562	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14563	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14564	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14565	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14566	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14567	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14583	Even if you're under more attack.，Skills are not broken.，Can still hold on.，The same attack practice value is reduced.。
14584	Even if you're under more attack.，Skills are not broken.，Can still hold on.，The same attack practice value is reduced.。
14585	Even if you're under more attack.，Skills are not broken.，Can still hold on.，The same attack practice value is reduced.。
14586	Even if you're under more attack.，Skills are not broken.，Can still hold on.，The same attack practice value is reduced.。
14587	Even if you're under more attack.，Skills are not broken.，Can still hold on.，The same attack practice value is reduced.。
14588	Even if you're under more attack.，Skills are not broken.，Can still hold on.，The same attack practice value is reduced.。
14589	Even if you're under more attack.，Skills are not broken.，Can still hold on.，The same attack practice value is reduced.。
14590	Even if you're under more attack.，Skills are not broken.，Can still hold on.，The same attack practice value is reduced.。
14591	Even if you're under more attack.，Skills are not broken.，Can still hold on.，The same attack practice value is reduced.。
14592	Even if you're under more attack.，Skills are not broken.，Can still hold on.，The same attack practice value is reduced.。
14593	Even if you're under more attack.，Skills are not broken.，Can still hold on.，The same attack practice value is reduced.。
14594	Even if you're under more attack.，Skills are not broken.，Can still hold on.，The same attack practice value is reduced.。
14595	Even if you're under more attack.，Skills are not broken.，Can still hold on.，The same attack practice value is reduced.。
14596	Even if you're under more attack.，Skills are not broken.，Can still hold on.，The same attack practice value is reduced.。
14597	Even if you're under more attack.，Skills are not broken.，Can still hold on.，The same attack practice value is reduced.。
14598	Even if you're under more attack.，Skills are not broken.，Can still hold on.，The same attack practice value is reduced.。
14599	Can bring more damage to enemies who encounter crows.。
14600	Can bring more damage to enemies who encounter crows.。
14601	Can bring more damage to enemies who encounter crows.。
14602	Can bring more damage to enemies who encounter crows.。
14603	Can bring more damage to enemies who encounter crows.。
14604	Can bring more damage to enemies who encounter crows.。
14605	Can bring more damage to enemies who encounter crows.。
14606	Can bring more damage to enemies who encounter crows.。
14607	Can bring more damage to enemies who encounter crows.。
14608	Can bring more damage to enemies who encounter crows.。
14609	Can bring more damage to enemies who encounter crows.。
14610	Can bring more damage to enemies who encounter crows.。
14611	Can bring more damage to enemies who encounter crows.。
14612	Can bring more damage to enemies who encounter crows.。
14613	Can bring more damage to enemies who encounter crows.。
14614	Can bring more damage to enemies who encounter crows.。
14655	Making a gun of light can make a stronger attack.。
14656	Making a gun of light can make a stronger attack.。
14657	Making a gun of light can make a stronger attack.。
14658	Making a gun of light can make a stronger attack.。
14659	The body can emit stronger light.。
14660	The body can emit stronger light.。
14661	The body can emit stronger light.。
14662	The body can emit stronger light.。
14667	Fire damage. 100~175
14668	Fire damage. 180~315
14669	Fire damage. 200~340
14670	Fire damage. 215~370
14671	Fire damage. 235~405
14672	Fire damage. 260~435
14673	Fire damage. 280~480
14674	Fire damage. 300~520
14675	Fire damage. 360~610
14676	Fire damage. 390~665
14677	Fire damage. 425~725
14678	Fire damage. 465~790
14679	Fire damage. 540~915
14680	Fire damage. 585~1000
14681	Fire damage. 645~1085
14682	Fire damage. 695~1175
14715	Need Jasmine's strength.
14716	Need Jasmine's strength.
14717	Need Jasmine's strength.
14718	Need Jasmine's strength.
14719	Need Jasmine's strength.
14720	Need Jasmine's strength.
14721	Need Jasmine's strength.
14722	Need Jasmine's strength.
14723	Need Jasmine's strength.
14724	Need Jasmine's strength.
14725	Need Jasmine's strength.
14726	Need Jasmine's strength.
14727	Need Jasmine's strength.
14728	Need Jasmine's strength.
14729	Need Jasmine's strength.
14730	Need Jasmine's strength.
14731	Need Jasmine's strength.
14732	Need Jasmine's strength.
14733	Need Jasmine's strength.
14734	Need Jasmine's strength.
14735	Need Jasmine's strength.
14736	Need Jasmine's strength.
14737	Need Jasmine's strength.
14738	Need Jasmine's strength.
14739	Need Jasmine's strength.
14740	Need Jasmine's strength.
14741	Need Jasmine's strength.
14742	Need Jasmine's strength.
14743	Need Jasmine's strength.
14744	Need Jasmine's strength.
14745	Need Jasmine's strength.
14746	Need Jasmine's strength.
14747	Need the power of the text.
14748	Need the power of the text.
14749	Need the power of the text.
14750	Need the power of the text.
14751	Need the power of the text.
14752	Need the power of the text.
14753	Need the power of the text.
14754	Need the power of the text.
14755	Need the power of the text.
14756	Need the power of the text.
14757	Need the power of the text.
14758	Need the power of the text.
14759	Need the power of the text.
14760	Need the power of the text.
14761	Need the power of the text.
14762	Need the power of the text.
14763	Need the power of the text.
14764	Need the power of the text.
14765	Need the power of the text.
14766	Need the power of the text.
14767	Need the power of the text.
14768	Need the power of the text.
14769	Need the power of the text.
14770	Need the power of the text.
14771	Need the power of the text.
14772	Need the power of the text.
14773	Need the power of the text.
14774	Need the power of the text.
14775	Need the power of the text.
14776	Need the power of the text.
14777	Need the power of the text.
14778	Need the power of the text.
14779	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14780	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14781	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14782	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14783	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14784	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14785	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14786	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14787	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14788	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14789	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14790	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14791	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14792	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14793	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14794	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14795	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14796	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14797	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14798	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14799	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14800	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14801	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14802	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14803	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14804	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14805	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14806	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14807	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14808	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14809	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14810	add(0.01, 12000, "Acquired after rebirth or upgrade.100The value of the practice.");
14811	The body can emit stronger light.。
14812	The body can emit stronger light.。
14813	The body can emit stronger light.。
14814	The body can emit stronger light.。
14815	The body can emit stronger light.。
14816	The body can emit stronger light.。
14817	The body can emit stronger light.。
14818	The body can emit stronger light.。
14819	The body can emit stronger light.。
14820	The body can emit stronger light.。
14821	The body can emit stronger light.。
14822	The body can emit stronger light.。
14827	Making a gun of light can make a stronger attack.。
14828	Making a gun of light can make a stronger attack.。
14829	Making a gun of light can make a stronger attack.。
14830	Making a gun of light can make a stronger attack.。
14831	Making a gun of light can make a stronger attack.。
14832	Making a gun of light can make a stronger attack.。
14833	Making a gun of light can make a stronger attack.。
14834	Making a gun of light can make a stronger attack.。
14835	Making a gun of light can make a stronger attack.。
14836	Making a gun of light can make a stronger attack.。
14837	Making a gun of light can make a stronger attack.。
14838	Making a gun of light can make a stronger attack.。
14839	Nuada dedicated to trampling.
14840	Nuada dedicated to trampling.
14841	Nuada dedicated to trampling.
14842	Nuada dedicated to trampling.
14843	Daor used the spear of light.
14844	Daor used the spear of light.
14845	Daor used the spear of light.
14846	Daor used the spear of light.
14847	Nuada used the spear of light. (phase1)
14848	Nuada used the spear of light. (phase1)
14849	Nuada used the spear of light. (phase1)
14850	Nuada used the spear of light. (phase1)
14851	Nuada used the spear of light. (phase2, 3)
14852	Nuada used the spear of light. (phase2, 3)
14853	Nuada used the spear of light. (phase2, 3)
14854	Nuada used the spear of light. (phase2, 3)
14855	Nuada revenge with light.
14856	Nuada revenge with light.
14857	Nuada revenge with light.
14858	Nuada revenge with light.
14859	Nuada ruled with justice. (phase1)
14860	Nuada ruled with justice. (phase1)
14861	Nuada ruled with justice. (phase1)
14862	Nuada ruled with justice. (phase1)
14863	Nuada ruled with justice. (phase2,3)
14864	Nuada ruled with justice. (phase2,3)
14865	Nuada ruled with justice. (phase2,3)
14866	Nuada ruled with justice. (phase2,3)
14869	Nuada hit hard.
14870	add(100, 1, "Temporary.");
14871	add(100, 1, "Temporary.");
14872	add(100, 1, "Temporary.");
14873	add(100, 1, "Temporary.");
14874	add(100, 1, "Temporary.");
14875	add(100, 1, "Temporary.");
14876	add(100, 1, "Temporary.");
14877	add(100, 1, "Temporary.");
14878	add(100, 1, "Temporary.");
14879	add(100, 1, "Temporary.");
14880	add(100, 1, "Temporary.");
14881	add(100, 1, "Temporary.");
14882	add(100, 1, "Temporary.");
14883	add(100, 1, "Temporary.");
14884	add(100, 1, "Temporary.");
14885	add(100, 1, "Temporary.");
14886	add(100, 1, "Temporary.");
14887	add(100, 1, "Temporary.");
14888	add(100, 1, "Temporary.");
14889	add(100, 1, "Temporary.");
14890	add(100, 1, "Temporary.");
14891	add(100, 1, "Temporary.");
14892	add(100, 1, "Temporary.");
14893	add(100, 1, "Temporary.");
14894	add(100, 1, "Temporary.");
14895	add(100, 1, "Temporary.");
14896	add(100, 1, "Temporary.");
14897	add(100, 1, "Temporary.");
14898	add(100, 1, "Get a better way from someone else or book.");
14899	add(100, 1, "Get a better way from someone else or book.");
14900	add(100, 1, "Temporary.");
14901	Making a gun of light can make a stronger attack.。
14902	Making a gun of light can make a stronger attack.。
14903	Making a gun of light can make a stronger attack.。
14904	Making a gun of light can make a stronger attack.。
14905	The body can emit stronger light.。
14906	The body can emit stronger light.。
14907	The body can emit stronger light.。
14908	The body can emit stronger light.。
14909	You've reached the highest level of heavy blowing.，Not only can you hurt the enemy you have targeted.，It can also do a lot of damage to the surrounding enemy areas.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
14910	Use Jasmine's feathers.
14911	add(100, 1, "Temporary.");
14912	Build the Farlias tunnel.
14913	add(100, 1, "Temporary.");
14914	Nuada hit hard.
14915	add(100, 1, "Temporary.");
14916	Press the use button of the heavy blow.(Use)，Use your skills.。When the skill icon on the head is fixed.，is the state of the hit.。In this state.，Tap each other to initiate a heavy hit.。Click on the icon on the head again to cancel the skill.。
14919	Take an instant move to avoid enemy attack.
14920	Take an instant move to avoid enemy attack.
14921	Lightning. Hurt. 27~167
14922	Lightning. Hurt. 87~333
14923	Lightning. Hurt. 110~417
14924	Lightning. Hurt. 133~500
14925	add(100, 1, "Get a better way from someone else or book.");
14926	add(100, 1, "Get a better way from someone else or book.");
14927	add(100, 1, "Get a better way from someone else or book.");
14928	add(100, 1, "Get a better way from someone else or book.");
14929	add(100, 1, "Get a better way from someone else or book.");
14930	add(100, 1, "Get a better way from someone else or book.");
14931	add(100, 1, "Get a better way from someone else or book.");
14932	add(100, 1, "Get a better way from someone else or book.");
14933	add(100, 1, "Get a better way from someone else or book.");
14934	Magic.，Fireball at the enemy.，Fireballs are full when they can be used.。
14935	Magic.，Fireball at the enemy.，Fireballs are full when they can be used.。
14936	Magic.，Fireball at the enemy.，Fireballs are full when they can be used.。
14937	Magic.，Throw an ice gun at the enemy.。
14938	Magic.，Throw an ice gun at the enemy.。
14939	Magic.，Throw an ice gun at the enemy.。
14940	Summon the dark clouds to launch a lightning attack on the enemy.，Accumulate the magic of the Lightning series.5Then again.，You can launch a connection attack on multiple enemies.。
14941	Summon the dark clouds to launch a lightning attack on the enemy.，Accumulate the magic of the Lightning series.6Then again.，You can launch a connection attack on multiple enemies.。
14942	Summon the dark clouds to launch a lightning attack on the enemy.，Accumulate the magic of the Lightning series.7Then again.，You can launch a connection attack on multiple enemies.。
14943	Nuada ruled with justice. (flying)
14944	Nuada ruled with justice. (flying)
14945	Nuada ruled with justice. (flying)
14946	Nuada ruled with justice. (flying)
14947	add(100, 1, "Temporary.");
14948	add(100, 1, "Temporary.");
14949	add(100, 1, "Temporary.");
14950	add(100, 1, "Temporary.");
14951	Jasmine. RP Daor used the spear of light.
14952	add(100, 1, "Temporary.");
14953	Making a gun of light can make a stronger attack.。
14954	 Yell at the enemy in front of him to stiffup the enemy.。
14955	add(100, 1, "Temporary.");
14956	Growl.
14957	Exercise multi-golden skills in a row.
14958	add(100, 1, "Temporary.");
14959	Exercise multi-golden skills in a row.
14960	Exercise multi-golden skills in a row.
14961	Exercise multi-golden skills in a row.
14962	Exercise multi-golden skills in a row.
14963	Exercise multi-golden skills in a row.
14964	Exercise multi-golden skills in a row.
14965	Exercise multi-golden skills in a row.
14966	Exercise multi-golden skills in a row.
14967	Exercise multi-golden skills in a row.
14968	Exercise multi-golden skills in a row.
14969	Exercise multi-golden skills in a row.
14970	Exercise multi-golden skills in a row.
14971	Exercise multi-golden skills in a row.
14972	Exercise multi-golden skills in a row.
14973	Exercise multi-golden skills in a row.
14974	add(100, 1, "Temporary.");
14975	add(100, 1, "Temporary.");
14976	add(100, 1, "Temporary.");
14977	add(100, 1, "Temporary.");
14978	add(100, 1, "Temporary.");
14979	add(100, 1, "Temporary.");
14980	add(100, 1, "Temporary.");
14981	add(100, 1, "Temporary.");
14982	add(100, 1, "Temporary.");
14983	add(100, 1, "Temporary.");
14984	add(100, 1, "Temporary.");
14985	add(100, 1, "Temporary.");
14986	add(100, 1, "Temporary.");
14987	add(100, 1, "Temporary.");
14988	add(100, 1, "Temporary.");
14989	add(10, 10, "Use alchemy skills to attack enemies.");
14990	add(7, 30, "Use alchemy skills to attack enemies.");
14991	add(3.2, 50, "Use alchemy skills to attack enemies.");\nadd(10, 5, "Use water cannon skills to attack enemies.");
14992	add(2, 80, "Use alchemy skills to attack enemies.");\nadd(5, 10, "Use water cannon skills to attack enemies.");
14993	add(0.5, 100, "Use alchemy skills to attack enemies.");\nadd(2, 30, "Use water cannon skills to attack enemies.");\nadd(2.5, 30, "Use flamethrow skills to attack enemies.");
14994	add(0.2, 150, "Use alchemy skills to attack enemies.");\nadd(1.5, 50, "Use water cannon skills to attack enemies.");\nadd(1.5, 50, "Use flamethrow skills to attack enemies.");
14995	add(0.45, 100, "Use water cannon skills to attack enemies.");\nadd(0.45, 100, "Use flamethrow skills to attack enemies.");\nadd(1.5, 60, "Use sandstorm skills to attack enemies.");
14996	add(0.2, 150, "Use water cannon skills to attack enemies.");\nadd(0.35, 150, "Use flamethrow skills to attack enemies.");\nadd(0.65, 150, "Use sandstorm skills to attack enemies.");
14997	add(0.2, 150, "Use water cannon skills to attack enemies.");\nadd(1, 50, "Use water cannon skills to launch a thrashing of the enemy.");\nadd(0.3, 150, "Use flamethrow skills to attack enemies.");\nadd(0.3, 150, "Use sandstorm skills to attack enemies.");
14998	add(0.1, 150, "Use water cannon skills to attack enemies.");\nadd(0.6, 100, "Use water cannon skills to launch a thrashing of the enemy.");\nadd(0.3, 150, "Use flamethrow skills to attack enemies.");\nadd(0.3, 150, "Use sandstorm skills to attack enemies.");
14999	add(0.1, 200, "Use water cannon skills to launch a thrashing of the enemy.");\nadd(0.15, 200, "Use flamethrow skills to attack enemies.");\nadd(0.6, 100, "Use flamethrow skills to attack multiple enemies.");\nadd(0.2, 200, "Use sandstorm skills to attack enemies.");
15000	add(0.1, 250, "Use water cannon skills to launch a thrashing of the enemy.");\nadd(0.1, 250, "Use flamethrow skills to attack enemies.");\nadd(0.5, 100, "Use flamethrow skills to attack multiple enemies.");\nadd(0.2, 250, "Use sandstorm skills to attack enemies.");
15001	add(0.1, 350, "Use water cannon skills to launch a thrashing of the enemy.");\nadd(0.1, 350, "Use flamethrow skills to attack multiple enemies.");\nadd(0.1, 350, "Use sandstorm skills to attack enemies.");\nadd(1, 50, "Use sandstorm skills to blind the enemy's eyes.");
15002	add(0.08, 400, "Use water cannon skills to launch a thrashing of the enemy.");\nadd(0.08, 400, "Use flamethrow skills to attack multiple enemies.");\nadd(0.08, 400, "Use sandstorm skills to attack enemies.");\nadd(0.5, 100, "Use sandstorm skills to blind the enemy's eyes.");
15003	add(0.1, 550, "Use water cannon skills to launch a thrashing of the enemy.");\nadd(0.1, 550, "Use flamethrow skills to attack multiple enemies.");\nadd(0.1, 550, "Use sandstorm skills to blind the enemy's eyes.");
15004	add(0.06, 700, "Use water cannon skills to launch a thrashing of the enemy.");\nadd(0.06, 700, "Use flamethrow skills to attack multiple enemies.");\nadd(0.06, 700, "Use sandstorm skills to blind the enemy's eyes.");
15005	add(100, 1, "Temporary.");
15006	add(100, 1, "Temporary.");
15007	add(100, 1, "Temporary.");
15008	Place the finished product on the stove to extract the material.。
15009	Focus on the production of crystals.，It is the basic process of alchemy.。
15010	Stamina +2
15011	Stamina +4
15012	Stamina +4
15013	Stamina +5
15014	Stamina +15
15015	When setting attack alchemy.\nStart the burst.10%。\nThe largest increase in the number of bursts. 1 。
15016	When setting attack alchemy.\nStart the burst.11%。\nThe largest increase in the number of bursts. 2 。
15017	When setting attack alchemy.\nStart the burst.12%。\nThe largest increase in the number of bursts. 2 。
15018	When setting attack alchemy.\nStart the burst.13%。\nThe largest increase in the number of bursts. 2 。
15019	When setting attack alchemy.\nStart the burst.14%。\nThe largest increase in the number of bursts. 2 。
15020	When setting attack alchemy.\nStart the burst.15%。\nThe largest increase in the number of bursts. 2 。
15021	When setting attack alchemy.\nStart the burst.16%。\nThe largest increase in the number of bursts. 3 。
15022	When setting attack alchemy.\nStart the burst.17%。\nThe largest increase in the number of bursts. 3 。
15023	When setting attack alchemy.\nStart the burst.18%。\nThe largest increase in the number of bursts. 3 。
15024	When setting attack alchemy.\nStart the burst.19%。\nThe largest increase in the number of bursts. 3 。
15025	When setting attack alchemy.\nStart the burst.20%。\nThe largest increase in the number of bursts. 4 。
15026	When setting attack alchemy.\nStart the burst.21%。\nThe largest increase in the number of bursts. 4 。
15027	When setting attack alchemy.\nStart the burst.23%。\nThe largest increase in the number of bursts. 4 。
15028	When setting attack alchemy.\nStart the burst.25%。\nThe largest increase in the number of bursts. 4 。
15029	When setting attack alchemy.\nStart the burst.27%。\nThe largest increase in the number of bursts. 4 。
15030	When setting attack alchemy.\nStart the burst.30%。\nThe largest increase in the number of bursts. 4 。
15046	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
15047	The state in which the accelerator is activated.，Use flamethrowing.、Water cannon.、Sandstorm.。
15048	The state in which the accelerator is activated.，Use flamethrowing.、Water cannon.、Sandstorm.。
15049	The state in which the accelerator is activated.，Use flamethrowing.、Water cannon.、Sandstorm.。
15050	The state in which the accelerator is activated.，Use flamethrowing.、Water cannon.、Sandstorm.。
15051	The state in which the accelerator is activated.，Use flamethrowing.、Water cannon.、Sandstorm.。
15052	The state in which the accelerator is activated.，Use flamethrowing.、Water cannon.、Sandstorm.。
15053	The state in which the accelerator is activated.，Use flamethrowing.、Water cannon.、Sandstorm.。
15054	The state in which the accelerator is activated.，Use flamethrowing.、Water cannon.、Sandstorm.。
15055	The state in which the accelerator is activated.，Use flamethrowing.、Water cannon.、Sandstorm.。
15056	The state in which the accelerator is activated.，Use flamethrowing.、Water cannon.、Sandstorm.。
15057	The state in which the accelerator is activated.，Use flamethrowing.、Water cannon.、Sandstorm.。
15058	The state in which the accelerator is activated.，Use flamethrowing.、Water cannon.、Sandstorm.。
15059	The state in which the accelerator is activated.，Use flamethrowing.、Water cannon.、Sandstorm.。
15060	The state in which the accelerator is activated.，Use flamethrowing.、Water cannon.、Sandstorm.。
15061	The state in which the accelerator is activated.，Use flamethrowing.、Water cannon.、Sandstorm.。
15062	add(25, 10, "The accelerator started.。");
15078	add(5, 40, "The accelerator started.。");\nadd(5, 10, "By accelerator, the alchemy is increased.1Use again.。");\nadd(10, 5, "By accelerator, the alchemy is increased.2Use again.。");
15079	add(2, 80, "The accelerator started.。");\nadd(3, 20, "By accelerator, the alchemy is increased.1Use again.。");\nadd(10, 10, "By accelerator, the alchemy is increased.2Use again.。");
15080	add(1, 100, "The accelerator started.。");\nadd(1.5, 40, "By accelerator, the alchemy is increased.1Use again.。");\nadd(8, 20, "By accelerator, the alchemy is increased.2Use again.。");
15081	add(0.75, 100, "The accelerator started.。");\nadd(1, 60, "By accelerator, the alchemy is increased.1Use again.。");\nadd(5, 30, "By accelerator, the alchemy is increased.2Use again.。");
15082	add(0.6, 150, "The accelerator started.。");\nadd(0.7, 60, "By accelerator, the alchemy is increased.1Use again.。");\nadd(3, 40, "By accelerator, the alchemy is increased.2Use again.。");
15083	add(0.4, 150, "The accelerator started.。");\nadd(0.65, 80, "By accelerator, the alchemy is increased.1Use again.。");\nadd(1, 40, "By accelerator, the alchemy is increased.2Use again.。");\nadd(5, 10, "By accelerator, the alchemy is increased.3Use again.。");
15084	add(0.3, 200, "The accelerator started.。");\nadd(0.4, 100, "By accelerator, the alchemy is increased.1Use again.。");\nadd(0.7, 60, "By accelerator, the alchemy is increased.2Use again.。");\nadd(3, 30, "By accelerator, the alchemy is increased.3Use again.。");
15085	add(0.1, 350, "The accelerator started.。");\nadd(0.35, 150, "By accelerator, the alchemy is increased.1Use again.。");\nadd(0.6, 80, "By accelerator, the alchemy is increased.2Use again.。");\nadd(2, 50, "By accelerator, the alchemy is increased.3Use again.。");
15086	add(0.1, 450, "The accelerator started.。");\nadd(0.15, 200, "By accelerator, the alchemy is increased.1Use again.。");\nadd(0.5, 100, "By accelerator, the alchemy is increased.2Use again.。");\nadd(1.5, 80, "By accelerator, the alchemy is increased.3Use again.。");
15087	add(0.1, 300, "By accelerator, the alchemy is increased.1Use again.。");\nadd(0.4, 150, "By accelerator, the alchemy is increased.2Use again.。");\nadd(1, 100, "By accelerator, the alchemy is increased.3Use again.。");\nadd(5, 10, "By accelerator, the alchemy is increased.4Use again.。");
15088	add(0.05, 400, "By accelerator, the alchemy is increased.1Use again.。");\nadd(0.25, 200, "By accelerator, the alchemy is increased.2Use again.。");\nadd(0.6, 150, "By accelerator, the alchemy is increased.3Use again.。");\nadd(3, 20, "By accelerator, the alchemy is increased.4Use again.。");
15089	add(0.04, 600, "By accelerator, the alchemy is increased.1Use again.。");\nadd(0.08, 300, "By accelerator, the alchemy is increased.2Use again.。");\nadd(0.4, 200, "By accelerator, the alchemy is increased.3Use again.。");\nadd(1, 50, "By accelerator, the alchemy is increased.4Use again.。");
15090	add(0.04, 600, "By accelerator, the alchemy is increased.1Use again.。");\nadd(0.06, 400, "By accelerator, the alchemy is increased.2Use again.。");\nadd(0.2, 300, "By accelerator, the alchemy is increased.3Use again.。");\nadd(0.85, 100, "By accelerator, the alchemy is increased.4Use again.。");
15091	add(0.04, 600, "By accelerator, the alchemy is increased.1Use again.。");\nadd(0.05, 400, "By accelerator, the alchemy is increased.2Use again.。");\nadd(0.1, 400, "By accelerator, the alchemy is increased.3Use again.。");\nadd(0.65, 200, "By accelerator, the alchemy is increased.4Use again.。");
15092	add(0.04, 600, "By accelerator, the alchemy is increased.1Use again.。");\nadd(0.05, 400, "By accelerator, the alchemy is increased.2Use again.。");\nadd(0.1, 400, "By accelerator, the alchemy is increased.3Use again.。");\nadd(0.3, 300, "By accelerator, the alchemy is increased.4Use again.。");
15106	Pickup Intermediate.: Master Rich.
15107	Pickup Intermediate.: Master Rich.
15108	Pickup Intermediate.: Master Rich.
15109	add(25, 10, "Use alchemy after the chain-link gun is launched.。");
15110	add(5, 40, "Use alchemy after the chain-link gun is launched.。");\nadd(5, 10, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(10, 5, "The burst of chain-based artillery alchemy has increased.2after use.。");
15111	add(2, 80, "Use alchemy after the chain-link gun is launched.。");\nadd(3, 20, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(10, 10, "The burst of chain-based artillery alchemy has increased.2after use.。");
15112	add(1, 100, "Use alchemy after the chain-link gun is launched.。");\nadd(1.5, 40, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(8, 20, "The burst of chain-based artillery alchemy has increased.2after use.。");
15113	add(0.75, 100, "Use alchemy after the chain-link gun is launched.。");\nadd(1, 60, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(5, 30, "The burst of chain-based artillery alchemy has increased.2after use.。");
15114	add(0.6, 150, "Use alchemy after the chain-link gun is launched.。");\nadd(0.7, 60, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(3, 40, "The burst of chain-based artillery alchemy has increased.2after use.。");
15115	add(0.4, 150, "Use alchemy after the chain-link gun is launched.。");\nadd(0.65, 80, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(1, 40, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(5, 10, "The burst of chain-based artillery alchemy has increased.3after use.。");
15116	add(0.3, 200, "Use alchemy after the chain-link gun is launched.。");\nadd(0.4, 100, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.7, 60, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(3, 30, "The burst of chain-based artillery alchemy has increased.3after use.。");
15117	add(0.1, 350, "Use alchemy after the chain-link gun is launched.。");\nadd(0.35, 150, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.6, 80, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(2, 50, "The burst of chain-based artillery alchemy has increased.3after use.。");
15118	add(0.1, 450, "Use alchemy after the chain-link gun is launched.。");\nadd(0.15, 200, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.5, 100, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(1.5, 80, "The burst of chain-based artillery alchemy has increased.3after use.。");
15119	add(0.1, 300, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.4, 150, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(1, 100, "The burst of chain-based artillery alchemy has increased.3after use.。");\nadd(5, 10, "The burst of chain-based artillery alchemy has increased.4after use.。");
15120	add(0.05, 400, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.25, 200, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(0.6, 150, "The burst of chain-based artillery alchemy has increased.3after use.。");\nadd(3, 20, "The burst of chain-based artillery alchemy has increased.4after use.。");
15121	add(0.04, 600, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.08, 300, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(0.4, 200, "The burst of chain-based artillery alchemy has increased.3after use.。");\nadd(1, 50, "The burst of chain-based artillery alchemy has increased.4after use.。");
15122	add(0.04, 600, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.06, 400, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(0.2, 300, "The burst of chain-based artillery alchemy has increased.3after use.。");\nadd(0.85, 100, "The burst of chain-based artillery alchemy has increased.4after use.。");
15123	add(0.04, 600, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.05, 400, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(0.1, 400, "The burst of chain-based artillery alchemy has increased.3after use.。");\nadd(0.65, 200, "The burst of chain-based artillery alchemy has increased.4after use.。");
15124	add(0.04, 600, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.05, 400, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(0.1, 400, "The burst of chain-based artillery alchemy has increased.3after use.。");\nadd(0.3, 300, "The burst of chain-based artillery alchemy has increased.4after use.。");
15125	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
15126	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
15127	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
15128	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
15129	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
15130	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
15131	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
15132	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
15133	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
15134	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
15135	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
15136	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
15137	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
15138	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
15139	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
15140	add(0.4, 150, "Use alchemy after the chain-link gun is launched.。");\nadd(0.65, 80, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(1, 40, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(5, 10, "The burst of chain-based artillery alchemy has increased.3after use.。");
15141	add(0.3, 200, "Use alchemy after the chain-link gun is launched.。");\nadd(0.4, 100, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.7, 60, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(3, 30, "The burst of chain-based artillery alchemy has increased.3after use.。");
15142	add(0.1, 350, "Use alchemy after the chain-link gun is launched.。");\nadd(0.35, 150, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.6, 80, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(2, 50, "The burst of chain-based artillery alchemy has increased.3after use.。");
15143	add(0.1, 450, "Use alchemy after the chain-link gun is launched.。");\nadd(0.15, 200, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.5, 100, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(1.5, 80, "The burst of chain-based artillery alchemy has increased.3after use.。");
15144	add(0.1, 300, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.4, 150, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(1, 100, "The burst of chain-based artillery alchemy has increased.3after use.。");\nadd(5, 10, "The burst of chain-based artillery alchemy has increased.4after use.。");
15145	add(0.05, 400, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.25, 200, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(0.6, 150, "The burst of chain-based artillery alchemy has increased.3after use.。");\nadd(3, 20, "The burst of chain-based artillery alchemy has increased.4after use.。");
15146	add(0.04, 600, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.08, 300, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(0.4, 200, "The burst of chain-based artillery alchemy has increased.3after use.。");\nadd(1, 50, "The burst of chain-based artillery alchemy has increased.4after use.。");
15147	add(100, 1, "Temporary.");
15148	add(100, 1, "Temporary.");
15150	add(100, 1, "Temporary.");
15152	Blast Arrow Practice.
15155	Will +1
15156	Will +1
15157	Will +1
15158	Will +1
15159	Will +1
15160	Will +1
15161	Str +1, Will +1
15162	Str +1, Will +1
15163	Str +1, Will +1
15164	Str +1, Will +1
15165	Str +1, Will +1
15166	Str +1, Will +1
15167	Str +1, Will +1
15168	Str +1, Will +1
15169	Str +5, Will +5
15170	The stage of practicing skills.
15186	add(10, 10, Just find something to attack.);
15187	add(5, 20, Attack the enemy.);\nadd(10, 10, "Down the enemy.", false);
15188	add(3, 30, Attack the enemy.);\nadd(5, 15, Down the enemy.);\nadd(10, 5, "Defeat the enemy.", false);
15189	add(1, 60, Attack the enemy.);\nadd(3, 20, Down the enemy.);\nadd(5, 10, Defeat the enemy.);\nadd(30, 1, "The attack is triggered as a violent attack.", false);
15190	add(2, 20, "Attack enemies of the same rank.");\nadd(3, 12, "Defeat enemies of the same rank.");\nadd(5, 8, "Defeat enemies of the same rank.");\nadd(20, 1, The attack is triggered as a violent attack.);\nadd(15, 2, "Attack strong enemies.", false);\nadd(30, 1, "Defeat the strong enemy.", false);
15191	add(1, 40, "Attack enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 12, "Defeat enemies of the same rank.");\nadd(15, 2, The attack is triggered as a violent attack.);\nadd(10, 3, "Attack strong enemies.", false);\nadd(20, 1, "Defeat the strong enemy.", false);
15192	add(0.8, 50, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(10, 3, The attack is triggered as a violent attack.);\nadd(7, 4, "Attack strong enemies.", false);\nadd(15, 2, "Defeat the strong enemy.", false);
15193	add(0.5, 60, "Attack strong enemies.");\nadd(0.7, 40, "Defeat strong enemies.");\nadd(1, 30, "Defeat the strong enemy.");\nadd(7, 2, The attack is triggered as a violent attack.);\nadd(5, 4, "Attack very strong enemies.", false);\nadd(10, 2, "Defeat very strong enemies.", false);
15194	add(0.3, 100, "Attack strong enemies.");\nadd(0.5, 60, "Defeat strong enemies.");\nadd(0.7, 40, "Defeat the strong enemy.");\nadd(5, 3, The attack is triggered as a violent attack.);\nadd(3, 7, "Attack very strong enemies.", false);\nadd(7, 3, "Defeat very strong enemies.", false);
15195	add(0.1, 300, "Attack strong enemies.");\nadd(0.3, 100, "Defeat strong enemies.");\nadd(0.5, 50, "Defeat the strong enemy.");\nadd(3, 5, The attack is triggered as a violent attack.);\nadd(1, 20, "Attack very strong enemies.", false);\nadd(5, 5, "Defeat very strong enemies.", false);
15196	add(0.05, 500, "Attack very strong enemies.");\nadd(0.07, 300, "Defeat very strong enemies.");\nadd(0.1, 200, "Defeat very strong enemies.");\nadd(1, 15, The attack is triggered as a violent attack.);\nadd(0.5, 40, "Attack.Bosslevel of enemies.", false);\nadd(1, 20, "Overcome.Bosslevel of enemies.", false);
15197	add(0.03, 700, "Attack very strong enemies.");\nadd(0.05, 500, "Defeat very strong enemies.");\nadd(0.07, 300, "Defeat very strong enemies.");\nadd(0.9, 20, The attack is triggered as a violent attack.);\nadd(0.3, 70, "Attack.Bosslevel of enemies.", false);\nadd(0.7, 30, "Overcome.Bosslevel of enemies.", false);
15198	add(0.01, 2000, "Attack very strong enemies.");\nadd(0.03, 700, "Defeat very strong enemies.");\nadd(0.05, 500, "Defeat very strong enemies.");\nadd(0.7, 30, The attack is triggered as a violent attack.);\nadd(0.1, 200, "Attack.Bosslevel of enemies.", false);\nadd(0.5, 40, "Overcome.Bosslevel of enemies.", false);
15199	add(0.05, 500, "Attack.Bosslevel of enemies.");\nadd(0.07, 300, "Knock it down.Bosslevel of enemies.");\nadd(0.1, 250, "Overcome.Bosslevel of enemies.");\nadd(0.5, 60, The attack is triggered as a violent attack.);
15200	add(0.03, 1000, "Attack.Bosslevel of enemies.");\nadd(0.05, 500, "Knock it down.Bosslevel of enemies.");\nadd(0.07, 300, "Overcome.Bosslevel of enemies.");\nadd(0.3, 100, The attack is triggered as a violent attack.);
15201	add(0.01, 4000, "Attack.Bosslevel of enemies.");\nadd(0.03, 1000, "Knock it down.Bosslevel of enemies.");\nadd(0.05, 500, "Overcome.Bosslevel of enemies.");\nadd(0.1, 300, The attack is triggered as a violent attack.);
15202	Attack the enemy with a throwing weapon.。
15203	Attack the enemy with a throwing weapon.。
15204	Attack the enemy with a throwing weapon.。
15205	Attack the enemy with a throwing weapon.。
15206	Attack the enemy with a throwing weapon.。
15207	Attack the enemy with a throwing weapon.。
15208	Attack the enemy with a throwing weapon.。
15209	Attack the enemy with a throwing weapon.。
15210	Attack the enemy with a throwing weapon.。
15211	Attack the enemy with a throwing weapon.。
15212	Attack the enemy with a throwing weapon.。
15213	Attack the enemy with a throwing weapon.。\nFrom.5The level begins.，The hit rate increases.。
15214	Attack the enemy with a throwing weapon.。\nFrom.5The level begins.，The hit rate increases.。
15215	Attack the enemy with a throwing weapon.。\nFrom.5The level begins.，The hit rate increases.。
15216	Attack the enemy with a throwing weapon.。\nFrom.5The level begins.，The hit rate increases.。
15217	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
15233	add(100, 1, "Get a better way from someone else or book.");
15264	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
15265	Dex +1
15266	Dex +1
15267	Dex +1
15268	Dex +1
15269	Dex +1
15270	Dex +1
15271	Dex +2
15272	Dex +2
15273	Dex +2
15275	Dex +3
15280	add(100, 1, "Get a better way from someone else or book.");
15296	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
15297	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
15298	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
15299	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
15300	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
15301	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
15302	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
15303	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
15304	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
15305	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
15306	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
15307	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
15308	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
15309	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
15310	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
15311	You have practiced to the highest level.。There is no higher level.。
15347	add(1 ,100 ,"Skill usage is successful.");\nadd(2 ,30 ,"Failure to defeat an enemy with an assist arrow.");\nadd(2 ,10 ,"The blow of the assist arrow was successful.");
15348	add(1 ,100 ,"Skill usage is successful.");\nadd(1 ,30 ,"Failure to defeat an enemy with an assist arrow.");\nadd(2 ,10 ,"The blow of the assist arrow was successful.");
15349	add(0.5 ,250 ,"Skill usage is successful.");\nadd(1 ,30 ,"Failure to defeat an enemy with an assist arrow.");\nadd(1 ,10 ,"The blow of the assist arrow was successful.");
15350	add(0.5 ,300 ,"Skill usage is successful.");\nadd(0.5 ,30 ,"Failure to defeat an enemy with an assist arrow.");\nadd(1 ,10 ,"The blow of the assist arrow was successful.");
15351	add(0.3 ,400 ,"Skill usage is successful.");\nadd(0.5 ,40 ,"Failure to defeat an enemy with an assist arrow.");\nadd(1 ,10 ,"The blow of the assist arrow was successful.");
15352	add(0.25 ,600 ,"Skill usage is successful.");\nadd(0.3 ,50 ,"Failure to defeat an enemy with an assist arrow.");\nadd(1 ,10 ,"The blow of the assist arrow was successful.");
15353	add(0.07 ,500 ,"Use skill success against enemies of the same rank.");\nadd(0.1 ,200 ,"Use skills successfully against strong enemies.");\nadd(0.07 ,1500 ,"Failure to defeat an enemy with an assist arrow.");\nadd(0.3 ,30 ,"The blow of the assist arrow was successful.");
15354	add(0.07 ,700 ,"Use skill success against enemies of the same rank.");\nadd(0.08 ,200 ,"Use skills successfully against strong enemies.");\nadd(0.04 ,2500 ,"Failure to defeat an enemy with an assist arrow.");\nadd(0.2 ,30 ,"Use an assist arrow to strike a powerful enemy.");
15355	add(0.04 ,1000 ,"Use skills successfully against strong enemies.");\nadd(0.07 ,200 ,"Use skills successfully against very strong enemies.");\nadd(0.03 ,3500 ,"Failure to defeat an enemy with an assist arrow.");\nadd(0.2 ,70 ,"Use an assist arrow to strike a powerful enemy.");
15356	add(0.03 ,1200 ,"Use skills successfully against strong enemies.");\nadd(0.05 ,300 ,"Use skills successfully against very strong enemies.");\nadd(0.02 ,5000 ,"Failure to defeat an enemy with an assist arrow.");\nadd(0.2 ,60 ,"Use an assist arrow to strike a powerful enemy.");
15357	add(0.03 ,1500 ,"Use skills successfully against strong enemies.");\nadd(0.05 ,300 ,"Use skills successfully against very strong enemies.");\nadd(0.02 ,5000 ,"Failure to defeat an enemy with an assist arrow.");\nadd(0.1 ,60 ,"Use an assist arrow to strike successfully against very powerful enemies.");
15358	add(0.03 ,1500 ,"Use skills successfully against strong enemies.");\nadd(0.03 ,1200 ,"Use skills successfully against very strong enemies.");\nadd(0.01 ,8000 ,"Failure to defeat an enemy with an assist arrow.");\nadd(0.04 ,400 ,"Use an assist arrow to strike successfully against very powerful enemies.");
15359	add(0.02 ,1500 ,"Use skills successfully against very strong enemies.");\nadd(0.03 ,1500 ,"Right.Bosslevel of enemies using skills successfully.");\nadd(0.01 ,8000 ,"Failure to defeat an enemy with an assist arrow.");\nadd(0.04 ,300 ,"Right.BossLevel enemies use an assist arrow to strike successfully.");
15360	add(0.01 ,1500 ,"Use skills successfully against very strong enemies.");\nadd(0.02 ,1700 ,"Right.Bosslevel of enemies using skills successfully.");\nadd(0.01 ,8000 ,"Failure to defeat an enemy with an assist arrow.");\nadd(0.03 ,150 ,"Right.BossLevel enemies use an assist arrow to strike successfully.");
15361	add(0.01 ,1500 ,"Use skills successfully against very strong enemies.");\nadd(0.02 ,1700 ,"Right.Bosslevel of enemies using skills successfully.");\nadd(0.01 ,8000 ,"Failure to defeat an enemy with an assist arrow.");\nadd(0.03 ,150 ,"Right.BossLevel enemies use an assist arrow to strike successfully.");
15377	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
15378	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
15379	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
15380	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
15381	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
15382	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
15383	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
15384	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
15385	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
15386	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
15387	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
15388	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
15389	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
15390	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
15391	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
17461	Dex +2, Mana +2
17462	Dex +2, Mana +1
17463	Dex +2, Mana +1
17464	Dex +2, Mana +1
17465	Dex +3, Mana +2
17466	Dex +3, Mana +2
17467	Dex +3, Mana +2
17468	Dex +3, Mana +2
17469	Dex +5, Mana +3
17470	Dex +1
17471	Dex +1
17472	Dex +1
17473	Dex +1
17474	Dex +1
17475	Dex +1
17477	add(100, 1, "Temporary.");
17478	add(100, 1, "Temporary.");
17479	add(100, 1, "Temporary.");
17480	add(100, 1, "Temporary.");
17481	add(100, 1, "Temporary.");
17482	Dex +1
17483	Dex +1
17484	Dex +1
17485	Dex +1
17486	Dex +1
17495	Debris damage. 100%
17496	Debris damage. 105%
17497	Debris damage. 110%
17498	Debris damage. 115%
17499	Debris damage. 120%
17500	Debris damage. 125%
17501	Debris damage. 150%\nThe number of fragments increased.
17502	Debris damage. 155%
17503	Debris damage. 160%
17504	Debris damage. 165%
17505	Debris damage. 200%\nThe explosion range increased.\nThe number of fragments increased.
17506	Debris damage. 210%
17507	Debris damage. 220%
17508	Debris damage. 230%
17509	Debris damage. 250%\nThe explosion range increased.\nThe number of fragments increased.
17510	Hurt. 300%
17511	Hurt. 330%
17512	Hurt. 360%
17513	Hurt. 390%
17514	Hurt. 420%
17515	Hurt. 450%
17516	Hurt. 480%
17517	Hurt. 510%
17518	Hurt. 540%
17519	Hurt. 570%
17520	Hurt. 650%
17521	Hurt. 700%
17522	Hurt. 750%
17523	Hurt. 800%
17524	Hurt. 900%
17525	add(100, 1, "Temporary.");
17526	add(1, 100, "Successful use of blast arrows.。");\nadd(5, 10, "Defeat the enemy with a blast arrow.");\nadd(2, 20, "Attacked the enemy with debris.。");\nadd(3, 10, "Defeat the enemy with fragments.");
17527	add(1, 100, "Successful use of blast arrows.。");\nadd(3, 10, "Defeat the enemy with a blast arrow.");\nadd(1, 20, "Attacked the enemy with debris.。");\nadd(2, 10, "Defeat the enemy with fragments.");
17528	add(1, 100, "Successful use of blast arrows.。");\nadd(1.5, 10, "Defeat the enemy with a blast arrow.");\nadd(1, 20, "Attacked the enemy with debris.。");\nadd(1, 10, "Defeat the enemy with fragments.");
17529	add(0.5, 200, "Successful use of blast arrows.。");\nadd(1.5, 20, "Defeat the enemy with a blast arrow.");\nadd(1, 40, "Attacked the enemy with debris.。");\nadd(1, 20, "Defeat the enemy with fragments.");
17530	add(0.5, 200, "Successful use of blast arrows.。");\nadd(1.5, 20, "Defeat the enemy with a blast arrow.");\nadd(0.5, 40, "Attacked the enemy with debris.。");\nadd(0.5, 20, "Defeat the enemy with fragments.");
17531	add(0.25, 200, "Successful use of blast arrows.。");\nadd(1, 100, "Defeat the enemy with a blast arrow.");\nadd(0.25, 50, "Attacked the enemy with debris.。");\nadd(0.25, 50, "Defeat the enemy with fragments.");
17532	add(0.25, 400, "Successful use of blast arrows.。");\nadd(1, 20, "Defeat a strong enemy with a blast arrow.");\nadd(0.3, 100, "Attack the powerful enemy with debris.。");\nadd(1, 30, "Attack with fragments at the same time.3Only above.");
17533	add(0.25, 400, "Successful use of blast arrows.。");\nadd(0.8, 20, "Defeat a strong enemy with a blast arrow.");\nadd(0.2, 100, "Attack the powerful enemy with debris.。");\nadd(0.8, 30, "Attack with fragments at the same time.3Only above.");
17534	add(0.2, 400, "Successful use of blast arrows.。");\nadd(0.6, 20, "Defeat a strong enemy with a blast arrow.");\nadd(0.15, 100, "Attack the powerful enemy with debris.。");\nadd(0.6, 30, "Attack with fragments at the same time.3Only above.");
17535	add(0.2, 400, "Successful use of blast arrows.。");\nadd(0.8, 20, "Defeat a strong enemy with a blast arrow.");\nadd(0.2, 100, "Attacked a very powerful enemy with debris.。");\nadd(0.8, 20, "Attack with fragments at the same time.4Only above.");
17536	add(0.15, 600, "Successful use of blast arrows.。");\nadd(0.6, 20, "Defeat a strong enemy with a blast arrow.");\nadd(0.15, 100, "Attacked a very powerful enemy with debris.。");\nadd(0.6, 30, "Attack with fragments at the same time.4Only above.");
17537	add(0.1, 800, "Successful use of blast arrows.。");\nadd(0.5, 20, "Defeat a strong enemy with a blast arrow.");\nadd(0.12, 100, "Attacked a very powerful enemy with debris.。");\nadd(0.5, 30, "Attack with fragments at the same time.4Only above.");
17538	add(0.1, 800, "Successful use of blast arrows.。");\nadd(0.6, 20, "Defeat with a blast arrow.Bosslevel of enemies.");\nadd(0.15, 100, "attacked with debris.Bosslevel of enemies.。");\nadd(0.6, 30, "Attack with fragments at the same time.5Only above.");
17539	add(0.08, 1000, "Successful use of blast arrows.。");\nadd(0.5, 20, "Defeat with a blast arrow.Bosslevel of enemies.");\nadd(0.12, 100, "attacked with debris.Bosslevel of enemies.。");\nadd(0.5, 30, "Attack with fragments at the same time.5Only above.");
17540	add(0.05, 1500, "Successful use of blast arrows.。");\nadd(0.4, 30, "Defeat with a blast arrow.Bosslevel of enemies.");\nadd(0.1, 150, "attacked with debris.Bosslevel of enemies.。");\nadd(0.4, 50, "Attack with fragments at the same time.5Only above.");
17541	add(100, 1, "Temporary.");
17542	after the assist arrow.，The damage from melee attacks increased. 20% 
17543	after the assist arrow.，The damage from melee attacks increased. 22% 
17544	after the assist arrow.，The damage from melee attacks increased. 24% 
17545	after the assist arrow.，The damage from melee attacks increased. 26% 
17546	after the assist arrow.，The damage from melee attacks increased. 28% 
17547	after the assist arrow.，The damage from melee attacks increased. 30% 
17548	after the assist arrow.，The damage from melee attacks increased. 40% 
17549	after the assist arrow.，The damage from melee attacks increased. 43% 
17550	after the assist arrow.，The damage from melee attacks increased. 46% 
17551	after the assist arrow.，The damage from melee attacks increased. 49% 
17552	after the assist arrow.，The damage from melee attacks increased. 54% 
17553	after the assist arrow.，The damage from melee attacks increased. 57% 
17554	after the assist arrow.，The damage from melee attacks increased. 60% 
17555	after the assist arrow.，The damage from melee attacks increased. 63%
17556	after the assist arrow.，The damage from melee attacks increased. 70% 
17557	add(100, 1, "Temporary.");
17558	add(100, 1, "Temporary.");
17559	add(100, 1, "Temporary.");
17560	add(100, 1, "Temporary.");
17561	add(100, 1, "Temporary.");
17562	add(100, 1, "Temporary.");
17563	add(100, 1, "Temporary.");
17564	add(100, 1, "Temporary.");
17565	add(100, 1, "Temporary.");
17566	add(100, 1, "Temporary.");
17567	add(100, 1, "Temporary.");
17568	add(100, 1, "Temporary.");
17569	add(100, 1, "Temporary.");
17570	add(100, 1, "Temporary.");
17571	add(100, 1, "Temporary.");
17572	add(100, 1, "Temporary.");
17573	add(100, 1, "Temporary.");
17574	add(100, 1, "Temporary.");
17575	Death. Vertical attack.
17576	Death. Horizontal attack.
17577	Death. Windmill.
17581	Death. Vertical attack.
17582	Death. Vertical attack.
17583	Death. Vertical attack.
17584	Death. Horizontal attack.
17585	Death. Horizontal attack.
17586	Death. Horizontal attack.
17587	Death. Windmill.
17588	Death. Windmill.
17589	Death. Windmill.
17599	Fragments. Hurt. 150%\nThe number of fragments. Increase.\nLess time to perform.
17601	Fragments. Hurt. 200%\nThe range of the explosion., The number of fragments. Increase.\nLess time to perform.
17602	Dex +1, Stamina +1
17603	Dex +1, Stamina +1
17604	Dex +1, Stamina +1
17605	Dex +1, Stamina +1
17606	Dex +5, Stamina +1
17607	Dex +1
17608	Dex +1
17609	Dex +1
17610	Dex +1
17611	Dex +1
17612	Dex +1
17613	Dex +1
17614	Dex +1
17615	Dex +1
17616	Dex +1
17633	add(3, 100, "Confused the mouse.。");
17634	add(1, 100, "Annoying Monster Success。");\nadd(3, 30, "Confused at the same time.3Only monsters.。");
17635	add(0.8, 120, "Annoying Monster Success。");\nadd(2, 40, "Confused at the same time.3Only monsters.。");
17636	add(0.6, 150, "Annoying Monster Success。");\nadd(1.5, 50, "Confused at the same time.3Only monsters.。");
17637	add(0.5, 200, "Annoying Monster Success。");\nadd(1.2, 50, "Confused at the same time.3Only monsters.。");
17638	add(0.4, 200, "Annoying Monster Success。");\nadd(1, 40, "Confused at the same time.3Only monsters.。");\nadd(2, 10, "Bewildertheof strong monsters.。");
17639	add(0.3, 300, "Annoying Monster Success。");\nadd(0.5, 60, "Confused at the same time.3Only monsters.。");\nadd(2, 20, "Bewildertheof strong monsters.。");
17640	add(0.25, 400, "Annoying Monster Success。");\nadd(2, 20, "Confused at the same time.5Only monsters.。");\nadd(1, 30, "Bewildertheof strong monsters.。");
17641	add(0.2, 500, "Annoying Monster Success。");\nadd(1.5, 30, "Confused at the same time.5Only monsters.。");\nadd(0.7, 40, "Bewildertheof strong monsters.。");
17642	add(0.15, 600, "Annoying Monster Success。");\nadd(1.2, 30, "Confused at the same time.5Only monsters.。");\nadd(0.5, 50, "Bewilder very strong monsters.。");
17643	add(0.12, 700, "Annoying Monster Success。");\nadd(1, 40, "Confused at the same time.5Only monsters.。");\nadd(0.3, 60, "Bewilder very strong monsters.。");
17644	add(0.1, 800, "Annoying Monster Success。");\nadd(0.8, 50, "Confused at the same time.5Only monsters.。");\nadd(0.2, 80, "Bewilder very strong monsters.。");
17645	add(0.08, 1000, "Annoying Monster Success。");\nadd(0.5, 60, "Confused at the same time.5Only monsters.。");\nadd(1, 20, "AnnoyingBosslevel of monsters.。");
17646	add(0.06, 1500, "Annoying Monster Success。");\nadd(0.3, 80, "Confused at the same time.5Only monsters.。");\nadd(0.8, 20, "AnnoyingBosslevel of monsters.。");
17647	add(0.05, 1500, "Annoying Monster Success。");\nadd(0.2, 100, "Confused at the same time.5Only monsters.。");\nadd(0.5, 40, "AnnoyingBosslevel of monsters.。");
17648	add(0.04, 1800, "Annoying Monster Success。");\nadd(0.1, 200, "Confused at the same time.5Only monsters.。");\nadd(0.3, 80, "AnnoyingBosslevel of monsters.。");
17649	Bewilder the rats of the Ibi Dungeon.。
17650	Bewilder the weaker monster.。
17651	Bewilder the weaker monster.。
17652	Bewilder the weaker monster.。
17653	Bewilder the weaker monster.。
17664	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
17667	Str +1
17668	Str +1
17669	Str +1
17670	Str +1
17671	Str +2
17672	Str +2
17673	Str +2
17674	Str +2
17675	Str +2
17676	Str +1
17677	Str +1
17678	Str +1
17679	Str +1
17680	Str +2
17702	Str +5
17703	Str +2, Will +2
17704	Str +2, Will +2
17705	Str +2, Will +2
17706	Str +2, Will +2
17707	Str +2, Will +2
17708	Str +2, Will +2
17709	Str +2, Will +2
17710	Str +2, Will +2
17711	Str +5, Will +4
17712	Int +1
17713	Int +1
17714	Int +1
17715	Int +2
17716	Int +2
17717	Int +2
17718	Int +2
17719	Int +3
17720	Int +3
17721	Int +3
17722	Int +4
17723	Int +5
17733	Str +1, Will +1
17734	Str +1, Will +1
17735	Str +1, Will +1
17736	Str +1, Will +1
17737	Str +1, Will +1
17738	Str +1, Will +1
17820	There are many enemies.，Let's go confuse the stronger monsters.。
17821	There are many enemies.，Let's go confuse the stronger monsters.。
17822	There are many enemies.，Let's go confuse the stronger monsters.。
17823	There are many enemies.，Let's go confuse the stronger monsters.。
17824	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
17825	Attack the enemy with a throwing weapon.。
17826	Attack the enemy with a throwing weapon.。
17835	Attack the enemy with a throwing weapon.。
17836	Attack the enemy with a throwing weapon.。\nFrom.5The level begins.，The hit rate increases.。
17837	Attack the enemy with a throwing weapon.。\nFrom.5The level begins.，The hit rate increases.。
17838	Attack the enemy with a throwing weapon.。\nFrom.5The level begins.，The hit rate increases.。
17839	Attack the enemy with a throwing weapon.。\nFrom.5The level begins.，The hit rate increases.。
17840	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
17841	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
17842	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
17843	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
17844	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
17845	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
17846	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
17847	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
17848	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
17849	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
17866	Give the fallen enemy. Hurt. 216%
17867	Give the fallen enemy. Hurt. 224%
17882	Attack the enemy with a sword.。
17883	Attack the enemy with a sword.。
17898	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
17899	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
17914	It is currently the practice phase.\nWhen equipped with a sword.\nExtra reward for maximum damage in close attack.1Point.
17945	add(0.01, 8000, "Defeat a strong enemy with a sword.");\nadd(0.5, 200, "Defeat a very powerful enemy with a sword.");\nadd(1.5, 75, "Defeat with a sword.Bosslevel of enemies.");
17946	Str +2
17947	Str +1
17948	Str +1
17949	Str +1
17950	Str +1
17951	Str +2
17952	Str +2
17953	Str +2
17954	Str +2
17955	Str +2
17956	Str +1
17957	Str +1
17958	Str +1
17959	Str +1
17960	Str +2
17977	add(100, 1, "Get a better way from someone else or book.");
17978	When equipped with an axe.\nClose attack.，Additional reward for maximum damage.36Point.\nAdditional bonus for minimum damage in close attack.20Point.\nA blow. + 13
17979	When equipped with an axe.\nClose attack.，Additional reward for maximum damage.40Point.\nAdditional bonus for minimum damage in close attack.25Point.\nA blow. + 15
17980	It is currently the practice phase.\nWhen equipped with a blunt instrument.\nClose attack.，Additional reward for maximum damage.1Point.
17981	When equipped with a blunt instrument.\nClose attack.，Additional reward for maximum damage.2Point.\nAdditional bonus for minimum damage in close attack.1Point.\nA blow. + 1
17982	When equipped with a blunt instrument.\nClose attack.，Additional reward for maximum damage.4Point.\nAdditional bonus for minimum damage in close attack.1Point.\nA blow. + 2
17983	When equipped with a blunt instrument.\nClose attack.，Additional reward for maximum damage.7Point.\nAdditional bonus for minimum damage in close attack.2Point.\nA blow. + 2
17984	When equipped with a blunt instrument.\nClose attack.，Additional reward for maximum damage.9Point.\nAdditional bonus for minimum damage in close attack.4Point.\nA blow. + 3
17985	When equipped with a blunt instrument.\nClose attack.，Additional reward for maximum damage.12Point.\nAdditional bonus for minimum damage in close attack.6Point.\nA blow. + 3
17986	When equipped with a blunt instrument.\nClose attack.，Additional reward for maximum damage.13Point.\nAdditional bonus for minimum damage in close attack.8Point.\nA blow. + 3
17987	When equipped with a blunt instrument.\nClose attack.，Additional reward for maximum damage.17Point.\nAdditional bonus for minimum damage in close attack.11Point.\nA blow. + 5
17988	When equipped with a blunt instrument.\nClose attack.，Additional reward for maximum damage.19Point.\nAdditional bonus for minimum damage in close attack.13Point.\nA blow. + 5
17989	When equipped with a blunt instrument.\nClose attack.，Additional reward for maximum damage.23Point.\nAdditional bonus for minimum damage in close attack.13Point.\nA blow. + 7
17990	When equipped with a blunt instrument.\nClose attack.，Additional reward for maximum damage.27Point.\nAdditional bonus for minimum damage in close attack.13Point.\nA blow. + 8
17991	When equipped with a blunt instrument.\nClose attack.，Additional reward for maximum damage.29Point.\nAdditional bonus for minimum damage in close attack.18Point.\nA blow. + 10
17992	When equipped with a blunt instrument.\nClose attack.，Additional reward for maximum damage.31Point.\nAdditional bonus for minimum damage in close attack.20Point.\nA blow. + 11
17993	When equipped with a blunt instrument.\nClose attack.，Additional reward for maximum damage.33Point.\nAdditional bonus for minimum damage in close attack.20Point.\nA blow. + 12
17994	When equipped with a blunt instrument.\nClose attack.，Additional reward for maximum damage.36Point.\nAdditional bonus for minimum damage in close attack.20Point.\nA blow. + 13
17995	When equipped with a blunt instrument.\nClose attack.，Additional reward for maximum damage.40Point.\nAdditional bonus for minimum damage in close attack.25Point.\nA blow. + 15
17996	add(10, 10, "Attack the enemy with an axe.。");\nadd(20, 5, "Defeat the enemy with an axe.");
17997	add(1, 200, "Attack the enemy with an axe.。");\nadd(5, 15, "Defeat the enemy with an axe.");
17998	add(0。5, 300, "Attack the enemy with an axe.。");\nadd(3, 30, "Defeat the enemy with an axe.");
17999	add(0。3, 350, "Attack the enemy with an axe.。");\nadd(2, 60, "Defeat the enemy with an axe.");\nadd(5, 15, "Defeat a strong enemy with an axe.");
18000	add(0。2, 500, "Attack the enemy with an axe.。");\nadd(1, 100, "Defeat the enemy with an axe.");\nadd(4, 20, "Defeat a strong enemy with an axe.");
18001	add(0。1, 1000, "Attack the enemy with an axe.。");\nadd(0。5, 100, "Defeat the enemy with an axe.");\nadd(3, 25, "Defeat a strong enemy with an axe.");\nadd(6, 10, "Defeat very strong enemies with an axe.");
18002	add(0。1, 1000, "Attack the enemy with an axe.。");\nadd(0。3, 150, "Defeat the enemy with an axe.");\nadd(2。5, 30, "Defeat a strong enemy with an axe.");\nadd(6, 10, "Defeat very strong enemies with an axe.");
18003	add(0。3, 200, "Defeat enemies of the same rank with an axe.");\nadd(2。5, 40, "Defeat a strong enemy with an axe.");\nadd(5, 15, "Defeat very strong enemies with an axe.");
18004	add(0。2, 300, "Defeat enemies of the same rank with an axe.");\nadd(2。5, 40, "Defeat a strong enemy with an axe.");\nadd(5, 15, "Defeat very strong enemies with an axe.");
18005	add(0。05, 800, "Defeat enemies of the same rank with an axe.");\nadd(0。5, 150, "Defeat a strong enemy with an axe.");\nadd(3, 20, "Defeat very strong enemies with an axe.");\nadd(7, 10, "Defeat with an axe.Bosslevel of enemies.");
18006	add(0。3, 400, "Defeat a strong enemy with an axe.");\nadd(2。5, 50, "Defeat very strong enemies with an axe.");\nadd(7, 10, "Defeat with an axe.Bosslevel of enemies.");
18007	add(0。1, 1200, "Defeat a strong enemy with an axe.");\nadd(2, 50, "Defeat very strong enemies with an axe.");\nadd(5, 15, "Defeat with an axe.Bosslevel of enemies.");
18008	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
18009	add(0。05, 2500, "Defeat a strong enemy with an axe.");\nadd(1。3, 80, "Defeat very strong enemies with an axe.");\nadd(3, 30, "Defeat with an axe.Bosslevel of enemies.");
18010	add(0。02, 5000, "Defeat a strong enemy with an axe.");\nadd(0。5, 200, "Defeat very strong enemies with an axe.");\nadd(2, 50, "Defeat with an axe.Bosslevel of enemies.");
18011	add(0。01, 8000, "Defeat a strong enemy with an axe.");\nadd(0。5, 200, "Defeat very strong enemies with an axe.");\nadd(1。5, 75, "Defeat with an axe.Bosslevel of enemies.");
18012	add(10, 10, "Attack the enemy with a blunt instrument.。");\nadd(20, 5, "Defeat the enemy with a blunt instrument.");
18013	add(1, 200, "Attack the enemy with a blunt instrument.。");\nadd(5, 15, "Defeat the enemy with a blunt instrument.");
18014	add(0。5, 300, "Attack the enemy with a blunt instrument.。");\nadd(3, 30, "Defeat the enemy with a blunt instrument.");
18015	add(0。3, 350, "Attack the enemy with a blunt instrument.。");\nadd(2, 60, "Defeat the enemy with a blunt instrument.");\nadd(5, 15, "Defeat a strong enemy with a blunt instrument.");
18016	add(0。2, 500, "Attack the enemy with a blunt instrument.。");\nadd(1, 100, "Defeat the enemy with a blunt instrument.");\nadd(4, 20, "Defeat a strong enemy with a blunt instrument.");
18017	add(0。1, 1000, "Attack the enemy with a blunt instrument.。");\nadd(0。5, 100, "Defeat the enemy with a blunt instrument.");\nadd(3, 25, "Defeat a strong enemy with a blunt instrument.");\nadd(6, 10, "Defeat very strong enemies with a blunt instrument.");
18018	add(0。1, 1000, "Attack the enemy with a blunt instrument.。");\nadd(0。3, 150, "Defeat the enemy with a blunt instrument.");\nadd(2。5, 30, "Defeat a strong enemy with a blunt instrument.");\nadd(6, 10, "Defeat very strong enemies with a blunt instrument.");
18019	add(0。3, 200, "Defeat enemies of the same rank with a blunt instrument.");\nadd(2。5, 40, "Defeat a strong enemy with a blunt instrument.");\nadd(5, 15, "Defeat very strong enemies with a blunt instrument.");
18020	add(0。2, 300, "Defeat enemies of the same rank with a blunt instrument.");\nadd(2。5, 40, "Defeat a strong enemy with a blunt instrument.");\nadd(5, 15, "Defeat very strong enemies with a blunt instrument.");
18021	add(0。05, 800, "Defeat enemies of the same rank with a blunt instrument.");\nadd(0。5, 150, "Defeat a strong enemy with a blunt instrument.");\nadd(3, 20, "Defeat very strong enemies with a blunt instrument.");\nadd(7, 10, "Defeat with a blunt instrument.Bosslevel of enemies.");
18022	add(0。3, 400, "Defeat a strong enemy with a blunt instrument.");\nadd(2。5, 50, "Defeat very strong enemies with a blunt instrument.");\nadd(7, 10, "Defeat with a blunt instrument.Bosslevel of enemies.");
18023	add(0。1, 1200, "Defeat a strong enemy with a blunt instrument.");\nadd(2, 50, "Defeat very strong enemies with a blunt instrument.");\nadd(5, 15, "Defeat with a blunt instrument.Bosslevel of enemies.");
18024	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
18025	add(0。05, 2500, "Defeat a strong enemy with a blunt instrument.");\nadd(1。3, 80, "Defeat very strong enemies with a blunt instrument.");\nadd(3, 30, "Defeat with a blunt instrument.Bosslevel of enemies.");
18026	add(0。02, 5000, "Defeat a strong enemy with a blunt instrument.");\nadd(0。5, 200, "Defeat very strong enemies with a blunt instrument.");\nadd(2, 50, "Defeat with a blunt instrument.Bosslevel of enemies.");
18027	add(0。01, 8000, "Defeat a strong enemy with a blunt instrument.");\nadd(0。5, 200, "Defeat very strong enemies with a blunt instrument.");\nadd(1。5, 75, "Defeat with a blunt instrument.Bosslevel of enemies.");
18028	Attack the enemy with an axe.。
18029	Attack the enemy with an axe.。
18030	Attack the enemy with an axe.。
18031	Attack the enemy with an axe.。
18032	Attack the enemy with an axe.。
18033	Attack the enemy with an axe.。
18034	Attack the enemy with an axe.。
18035	Attack the enemy with an axe.。
18036	Attack the enemy with an axe.。
18037	Attack the enemy with an axe.。
18038	Attack the enemy with an axe.。
18039	Attack the enemy with an axe.。
18055	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
18056	Attack the enemy with a blunt instrument.。
18057	Attack the enemy with a blunt instrument.。
18058	Attack the enemy with a blunt instrument.。
18059	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。\n
18060	Str +2, Will +2
18061	Str +2, Will +2
18062	Str +2, Will +2
18063	Str +2, Will +2
18064	Str +2, Will +2
18065	Str +2, Will +2
18066	Str +2, Will +2
18067	Str +2, Will +2
18068	Str +5, Will +4
18069	Str +1, Will +1
18070	Str +1, Will +1
18071	Str +1, Will +1
18072	Str +1, Will +1
18073	Str +1, Will +1
18074	Str +1, Will +1
18075	The Mad Warrior practice phase.
18076	can be transformed into a stronger warrior.。
18077	can be transformed into a stronger warrior.。
18078	can be transformed into a stronger warrior.。
18079	can be transformed into a stronger warrior.。
18080	can be transformed into a stronger warrior.。
18081	can be transformed into a stronger warrior.。
18082	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
18098	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
18103	add(100, 1, "Temporary.");
18104	add(100, 1, "Temporary.");
18110	Int +2
18111	Int +2
18112	Int +2
18113	Int +2
18114	Int +2
18115	Int +2
18116	Int +2, Dex +2, Mana +2
18117	Int +2, Dex +2, Mana +2
18118	Int +2, Dex +2, Mana +2
18119	Int +2, Dex +2, Mana +2
18120	Int +2, Dex +2, Mana +3
18121	Int +2, Dex +2, Mana +3
18122	Int +2, Dex +2, Mana +3
18123	Int +2, Dex +2, Mana +3
18124	Int +5, Dex +3, Mana +3
18166	Int +1, Mana +3
18167	Int +1
18168	Int +1
18169	Int +1
18170	Int +1
18171	Int +1
18172	Int +1, Mana +3
18173	Int +1
18174	Int +1
18175	Int +1
18176	Int +1, Mana +3
18177	Int +1
18178	Int +1
18179	Int +1
18180	Int +3, Mana +5
18181	Int +1, Mana +3
18182	Int +1
18183	Int +1
18184	Int +1
18185	Int +1
18186	Int +1
18187	Int +1, Mana +3
18188	Int +1
18189	Int +1
18190	Int +1
18191	Int +1, Mana +3
18192	Int +1
18193	Int +1
18194	Int +1
18195	Int +3, Mana +5
18196	Int +1, Mana +3
18197	Int +1
18198	Int +1
18199	Int +1
18200	Int +1
18201	Int +1
18202	Int +1, Mana +3
18203	Int +1
18204	Int +1
18205	Int +1
18206	Int +1, Mana +3
18207	Int +1
18208	Int +1
18209	Int +1
18210	Int +3, Mana +5
18211	add(0.8, 200, "The sale of items using a kiosk was successful.");\nadd(0.4, 120, "Buy items from kiosks.");
18212	add(0.5, 250, "The sale of items using a kiosk was successful.");\nadd(0.3, 200, "Buy items from kiosks.");
18213	add(0.3, 500, "The sale of items using a kiosk was successful.");\nadd(0.15, 400, "Buy items from kiosks.");
18214	add(0.2, 500, "The sale of items using a kiosk was successful.");\nadd(0.15, 400, "Buy items from kiosks.");
18215	add(0.1, 1000, "The sale of items using a kiosk was successful.");\nadd(0.1, 500, "Buy items from kiosks.");\nadd(1, 100, "5The sale of items above 10,000 gold coins was successful.");
18216	add(0.05, 2000, "The sale of items using a kiosk was successful.");\nadd(0.1, 500, "Buy items from kiosks.");\nadd(1, 100, "5The sale of items above 10,000 gold coins was successful.");
18227	Put up the kiosk and sell things.。Items in need can also be purchased at kiosks.。
18228	Put up the kiosk and sell things.。Items in need can also be purchased at kiosks.。
18229	Put up the kiosk and sell things.。Items in need can also be purchased at kiosks.。
18230	Put up the kiosk and sell things.。Items in need can also be purchased at kiosks.。
18231	Put up the kiosk and sell things.。Items in need can also be purchased at kiosks.。
18232	Put up the kiosk and sell things.。Items in need can also be purchased at kiosks.。
18243	There are many enemies.。\nGo confuse the stronger monsters.。
18244	There are many enemies.。\nGo confuse the stronger monsters.。
18245	There are many enemies.。\nGo confuse the stronger monsters.。
18246	There are many enemies.。\nGo confuse the stronger monsters.。
18247	There are many enemies.。\nGo confuse the stronger monsters.。
18248	There are many enemies.。\nGo confuse the stronger monsters.。
18259	Use a tube.，String instruments. Bewilder the stronger enemy.。
18260	Use a tube.，String instruments.，Little drum.，Handbells confuse stronger enemies.。
18261	Use a tube.，String instruments.，Little drum.，Handbells confuse stronger enemies.。
18262	Use a tube.，String instruments.，Little drum.，Handbells confuse stronger enemies.。
18263	Use a tube.，String instruments.，Little drum.，Handbells confuse stronger enemies.。
18264	Use a tube.，String instruments.，Little drum.，Handbells confuse stronger enemies.。
18265	add(0.25, 200, "Use fire magic.");\nadd(0.5, 200, "Defeat the enemy with fire magic.");\nadd(1, 50, "Defeat strong enemies with fire magic.");
18266	add(0.2, 400, "Use fire magic.");\nadd(0.4, 400, "Defeat the enemy with fire magic.");\nadd(0.8, 40, "Defeat strong enemies with fire magic.");
18267	add(0.15, 400, "Use fire magic.");\nadd(0.3, 400, "Defeat the enemy with fire magic.");\nadd(2, 30, "Defeat very powerful enemies with fire magic.");
18268	add(0.125, 400, "Use fire magic.");\nadd(0.25, 400, "Defeat the enemy with fire magic.");\nadd(1, 40, "Defeat very powerful enemies with fire magic.");
18269	add(0.1, 500, "Use fire magic.");\nadd(0.2, 300, "Defeat the enemy with fire magic.");\nadd(0.8, 50, "Defeat very powerful enemies with fire magic.");
18270	add(0.1, 500, "Use fire magic.");\nadd(0.2, 300, "Defeat the enemy with fire magic.");\nadd(0.3, 80, "Defeat very powerful enemies with fire magic.");\nadd(1, 50, "Defeat very powerful enemies with fireballs.");
18271	add(0.08, 500, "Use fire magic.");\nadd(0.16, 400, "Defeat the enemy with fire magic.");\nadd(0.5, 40, "Defeat with fire magic.Bosslevel of enemies.");\nadd(1.5, 30, "Defeat with a fireball.Bosslevel of enemies.");
18272	add(0.08, 400, "Use fire magic.");\nadd(0.1, 400, "Defeat the enemy with fire magic.");\nadd(0.4, 50, "Defeat with fire magic.Bosslevel of enemies.");\nadd(0.5, 100, "Defeat with a fireball.Bosslevel of enemies.");
18273	add(0.06, 500, "Use fire magic.");\nadd(0.08, 500, "Defeat the enemy with fire magic.");\nadd(0.25, 80, "Defeat with fire magic.Bosslevel of enemies.");\nadd(0.3, 150, "Defeat with a fireball.Bosslevel of enemies.");
18274	add(0.06, 500, "Use fire magic.");\nadd(0.06, 500, "Defeat the enemy with fire magic.");\nadd(0.2, 100, "Defeat with fire magic.Bosslevel of enemies.");\nadd(0.2, 200, "Defeat with a fireball.Bosslevel of enemies.");
18275	add(5, 100, "Use ice magic.");\nadd(5, 100, "Defeat the enemy with ice magic.");
18276	add(1, 200, "Use ice magic.");\nadd(2, 100, "Defeat the enemy with ice magic.");
18277	add(0.5, 200, "Use ice magic.");\nadd(1.5, 100, "Defeat the enemy with ice magic.");
18278	add(0.5, 200, "Use ice magic.");\nadd(1, 100, "Defeat the enemy with ice magic.");
18279	add(0.4, 200, "Use ice magic.");\nadd(0.8, 200, "Defeat the enemy with ice magic.");\nadd(3, 20, "Defeat powerful enemies with ice magic.");
18280	add(0.3, 200, "Use ice magic.");\nadd(0.6, 200, "Defeat the enemy with ice magic.");\nadd(2, 30, "Defeat powerful enemies with ice magic.");
18281	add(0.25, 200, "Use ice magic.");\nadd(0.5, 200, "Defeat the enemy with ice magic.");\nadd(1, 50, "Defeat powerful enemies with ice magic.");
18282	add(0.2, 400, "Use ice magic.");\nadd(0.4, 400, "Defeat the enemy with ice magic.");\nadd(0.8, 40, "Defeat powerful enemies with ice magic.");
18283	add(0.15, 400, "Use ice magic.");\nadd(0.3, 400, "Defeat the enemy with ice magic.");\nadd(2, 30, "Defeat very powerful enemies with ice magic.");
18284	add(0.125, 400, "Use ice magic.");\nadd(0.25, 400, "Defeat the enemy with ice magic.");\nadd(1, 40, "Defeat very powerful enemies with ice magic.");
18285	add(0.1, 500, "Use ice magic.");\nadd(0.2, 300, "Defeat the enemy with ice magic.");\nadd(0.8, 50, "Defeat very powerful enemies with ice magic.");
18286	add(0.1, 500, "Use ice magic.");\nadd(0.2, 300, "Defeat the enemy with ice magic.");\nadd(0.3, 80, "Defeat very powerful enemies with ice magic.");\nadd(1, 50, "Defeat very powerful enemies with ice blades.");
18287	add(0.08, 500, "Use ice magic.");\nadd(0.16, 400, "Defeat the enemy with ice magic.");\nadd(0.5, 40, "Defeat with ice magic.Bosslevel of enemies.");\nadd(1.5, 30, "Defeat with an ice blade.Bosslevel of enemies.");
18288	add(0.08, 400, "Use ice magic.");\nadd(0.1, 400, "Defeat the enemy with ice magic.");\nadd(0.4, 50, "Defeat with ice magic.Bosslevel of enemies.");\nadd(0.5, 100, "Defeat with an ice blade.Bosslevel of enemies.");
18289	add(0.06, 500, "Use ice magic.");\nadd(0.08, 500, "Defeat the enemy with ice magic.");\nadd(0.25, 80, "Defeat with ice magic.Bosslevel of enemies.");\nadd(0.3, 150, "Defeat with an ice blade.Bosslevel of enemies.");
18290	add(0.06, 500, "Use ice magic.");\nadd(0.06, 500, "Defeat the enemy with ice magic.");\nadd(0.2, 100, "Defeat with ice magic.Bosslevel of enemies.");\nadd(0.2, 200, "Defeat with an ice blade.Bosslevel of enemies.");
18291	add(5, 100, "Use Thunder Magic.");\nadd(5, 100, "Defeat the enemy with thunder magic.");
18292	add(1, 200, "Use Thunder Magic.");\nadd(2, 100, "Defeat the enemy with thunder magic.");
18293	add(0.5, 200, "Use Thunder Magic.");\nadd(1.5, 100, "Defeat the enemy with thunder magic.");
18294	add(0.5, 200, "Use Thunder Magic.");\nadd(1, 100, "Defeat the enemy with thunder magic.");
18295	add(0.4, 200, "Use Thunder Magic.");\nadd(0.8, 200, "Defeat the enemy with thunder magic.");\nadd(3, 20, "Defeat powerful enemies with thunder magic.");
18296	add(0.3, 200, "Use Thunder Magic.");\nadd(0.6, 200, "Defeat the enemy with thunder magic.");\nadd(2, 30, "Defeat powerful enemies with thunder magic.");
18297	add(0.25, 200, "Use Thunder Magic.");\nadd(0.5, 200, "Defeat the enemy with thunder magic.");\nadd(1, 50, "Defeat powerful enemies with thunder magic.");
18298	add(0.2, 400, "Use Thunder Magic.");\nadd(0.4, 400, "Defeat the enemy with thunder magic.");\nadd(0.8, 40, "Defeat powerful enemies with thunder magic.");
18299	add(0.15, 400, "Use Thunder Magic.");\nadd(0.3, 400, "Defeat the enemy with thunder magic.");\nadd(2, 30, "Defeat very powerful enemies with thunder magic.");
18300	add(0.125, 400, "Use Thunder Magic.");\nadd(0.25, 400, "Defeat the enemy with thunder magic.");\nadd(1, 40, "Defeat very powerful enemies with thunder magic.");
18301	add(0.1, 500, "Use Thunder Magic.");\nadd(0.2, 300, "Defeat the enemy with thunder magic.");\nadd(0.8, 50, "Defeat very powerful enemies with thunder magic.");
18302	add(0.1, 500, "Use Thunder Magic.");\nadd(0.2, 300, "Defeat the enemy with thunder magic.");\nadd(0.3, 80, "Defeat very powerful enemies with thunder magic.");\nadd(1, 50, "Defeat very powerful enemies with lightning strikes.");
18303	add(0.08, 500, "Use Thunder Magic.");\nadd(0.16, 400, "Defeat the enemy with thunder magic.");\nadd(0.5, 40, "Defeat with thunder magic.Bosslevel of enemies.");\nadd(1.5, 30, "Defeat with lightning strikes.Bosslevel of enemies.");
18304	add(0.08, 400, "Use Thunder Magic.");\nadd(0.1, 400, "Defeat the enemy with thunder magic.");\nadd(0.4, 50, "Defeat with thunder magic.Bosslevel of enemies.");\nadd(0.5, 100, "Defeat with lightning strikes.Bosslevel of enemies.");
18305	add(0.06, 500, "Use Thunder Magic.");\nadd(0.08, 500, "Defeat the enemy with thunder magic.");\nadd(0.25, 80, "Defeat with thunder magic.Bosslevel of enemies.");\nadd(0.3, 150, "Defeat with lightning strikes.Bosslevel of enemies.");
18306	add(0.06, 500, "Use Thunder Magic.");\nadd(0.06, 500, "Defeat the enemy with thunder magic.");\nadd(0.2, 100, "Defeat with thunder magic.Bosslevel of enemies.");\nadd(0.2, 200, "Defeat with lightning strikes.Bosslevel of enemies.");
18307	Stick to fire magic.。
18308	Stick to fire magic.。
18309	Stick to fire magic.。
18310	Stick to fire magic.。
18311	Stick to fire magic.。
18312	Stick to fire magic.。
18313	Stick to fire magic.。
18314	Stick to fire magic.。
18315	Stick to fire magic.。
18316	Stick to fire magic.。
18317	Stick to fire magic.。
18318	Stick to fire magic.。
18319	Stick to fire magic.。
18320	Stick to fire magic.。
18321	Stick to fire magic.。
18322	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
18323	Stick to ice magic.。
18324	Stick to ice magic.。
18325	Stick to ice magic.。
18326	Stick to ice magic.。
18327	Stick to ice magic.。
18328	Stick to ice magic.。
18329	Stick to ice magic.。
18330	Stick to ice magic.。
18331	Stick to ice magic.。
18332	Stick to ice magic.。
18333	Stick to ice magic.。
18334	Stick to ice magic.。
18335	Stick to ice magic.。
18336	Stick to ice magic.。
18337	Stick to ice magic.。
18338	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
18339	Stick to the use of Thunder Magic.。
18340	Stick to the use of Thunder Magic.。
18341	Stick to the use of Thunder Magic.。
18342	Stick to the use of Thunder Magic.。
18343	Stick to the use of Thunder Magic.。
18344	Stick to the use of Thunder Magic.。
18345	Stick to the use of Thunder Magic.。
18346	Stick to the use of Thunder Magic.。
18347	Stick to the use of Thunder Magic.。
18348	Stick to the use of Thunder Magic.。
18349	Stick to the use of Thunder Magic.。
18350	Stick to the use of Thunder Magic.。
18351	Stick to the use of Thunder Magic.。
18352	Stick to the use of Thunder Magic.。
18353	Stick to the use of Thunder Magic.。
18354	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
18355	Mana +1
18356	Mana +1
18357	Mana +1
18358	Mana +1
18359	Mana +1
18360	Mana +2
18361	Mana +1
18362	Mana +1
18363	Mana +1
18364	Mana +1
18365	Mana +2
18366	Mana +2
18367	Mana +2
18368	Mana +2
18369	Mana +2
18370	Stamina +1
18371	Stamina +1
18372	Stamina +1
18373	Stamina +1
18374	Stamina +2
18375	Stamina +2
18376	Stamina +2
18377	Stamina +2
18378	Stamina +3
18379	Arrow Magic Damage. 5% Increase.
18380	Arrow Magic Damage. 6% Increase.
18381	Arrow Magic Damage. 7% Increase.
18382	Arrow Magic Damage. 8% Increase.
18383	Arrow Magic Damage. 9% Increase.
18384	Arrow Magic Damage. 10% Increase.
18385	Arrow Magic Damage. 13% Increase.
18386	Arrow Magic Damage. 14% Increase.
18387	Arrow Magic Damage. 15% Increase.
18388	Arrow Magic Damage. 16% Increase.
18389	Arrow Magic Damage. 19% Increase.
18390	Arrow Magic Damage. 21% Increase.
18391	Arrow Magic Damage. 23% Increase.
18392	Arrow Magic Damage. 25% Increase.
18393	Arrow Magic Damage. 30% Increase.
18394	Ice damage. 100~110\nCan be full to.3Stage.
18395	Ice damage. 100~110\nCan be full to.3Stage.
18396	Ice damage. 105~120\nCan be full to.3Stage.
18397	Ice damage. 110~130\nCan be full to.3Stage.
18398	Ice damage. 115~140\nCan be full to.3Stage.
18399	Ice damage. 120~150\nCan be full to.3Stage.
18400	Ice damage. 125~160\nCan be full to.3Stage.
18401	Ice damage. 140~180\nCan be full to.4Stage.\nLess time required to fill up.
18402	Ice damage. 145~190\nCan be full to.4Stage.
18403	Ice damage. 150~200\nCan be full to.4Stage.
18404	Ice damage. 155~210\nCan be full to.4Stage.
18405	Ice damage. 170~230\nCan be full to.5Stage.\nLess time required to fill up.
18406	Ice damage. 175~240\nCan be full to.5Stage.
18407	Ice damage. 180~250\nCan be full to.5Stage.
18408	Ice damage. 185~260\nCan be full to.5Stage.
18409	Ice damage. 200~300\nCan be full to.5Stage.\nLess time required to fill up.
18410	Fire alchemy is proficient in practice.
18411	Fire property alchemy. The efficiency of the skill. Increase.
18412	Fire property alchemy. The efficiency of the skill. Increase.
18413	Fire property alchemy. The efficiency of the skill. Increase.
18414	Fire property alchemy. The efficiency of the skill. Increase.
18415	Fire property alchemy. The efficiency of the skill. Increase.
18416	Fire property alchemy. The efficiency of the skill. Increase.
18417	Fire property alchemy. The efficiency of the skill. Increase.
18418	Fire property alchemy. The efficiency of the skill. Increase.
18419	Fire property alchemy. The efficiency of the skill. Increase.
18420	Fire property alchemy. The efficiency of the skill. Increase.
18421	Fire property alchemy. The efficiency of the skill. Increase.
18422	Fire property alchemy. The efficiency of the skill. Increase.
18423	Fire property alchemy. The efficiency of the skill. Increase.
18424	Fire property alchemy. The efficiency of the skill. Increase.
18425	Fire property alchemy. The efficiency of the skill. Increase.
18426	add(5, 100, "Use arrow magic.");\nadd(5, 100, "Defeat the enemy with arrow magic.");
18427	add(1, 200, "Use arrow magic.");\nadd(2, 100, "Defeat the enemy with arrow magic.");
18428	add(0.5, 200, "Use arrow magic.");\nadd(1.5, 100, "Defeat the enemy with arrow magic.");
18429	add(0.5, 200, "Use arrow magic.");\nadd(1, 100, "Defeat the enemy with arrow magic.");
18430	add(0.4, 200, "Use arrow magic.");\nadd(0.8, 200, "Defeat the enemy with arrow magic.");\nadd(3, 20, "Defeat strong enemies with arrow magic.");
18431	add(0.3, 200, "Use arrow magic.");\nadd(0.6, 200, "Defeat the enemy with arrow magic.");\nadd(2, 30, "Defeat strong enemies with arrow magic.");
18432	add(0.25, 200, "Use arrow magic.");\nadd(0.5, 200, "Defeat the enemy with arrow magic.");\nadd(1, 50, "Defeat strong enemies with arrow magic.");
18433	add(0.2, 400, "Use arrow magic.");\nadd(0.4, 400, "Defeat the enemy with arrow magic.");\nadd(0.8, 40, "Defeat strong enemies with arrow magic.");
18434	add(0.15, 400, "Use arrow magic.");\nadd(0.3, 400, "Defeat the enemy with arrow magic.");\nadd(2, 30, "Defeat very powerful enemies with arrow magic.");
18435	add(0.125, 400, "Use arrow magic.");\nadd(0.25, 400, "Defeat the enemy with arrow magic.");\nadd(1, 40, "Defeat very powerful enemies with arrow magic.");
18436	add(0.1, 500, "Use arrow magic.");\nadd(0.2, 300, "Defeat the enemy with arrow magic.");\nadd(0.8, 50, "Defeat very powerful enemies with arrow magic.");
18437	add(0.1, 500, "Use arrow magic.");\nadd(0.2, 300, "Defeat the enemy with arrow magic.");\nadd(0.5, 80, "Defeat very powerful enemies with arrow magic.");
18438	add(0.08, 500, "Use arrow magic.");\nadd(0.16, 400, "Defeat the enemy with arrow magic.");\nadd(1, 40, "Defeat with arrow magic.Bosslevel of enemies.");
18439	add(0.08, 500, "Use arrow magic.");\nadd(0.16, 400, "Defeat the enemy with arrow magic.");\nadd(0.8, 50, "Defeat with arrow magic.Bosslevel of enemies.");
18440	add(0.06, 500, "Use arrow magic.");\nadd(0.12, 500, "Defeat the enemy with arrow magic.");\nadd(0.5, 80, "Defeat with arrow magic.Bosslevel of enemies.");
18441	add(0.06, 500, "Use arrow magic.");\nadd(0.12, 500, "Defeat the enemy with arrow magic.");\nadd(0.4, 100, "Defeat with arrow magic.Bosslevel of enemies.");
18442	add(5, 100, "Use fire property alchemy.");\nadd(5, 100, "Defeat the enemy with fire property alchemy.");
18443	add(1, 200, "Use fire property alchemy.");\nadd(2, 100, "Defeat the enemy with fire property alchemy.");
18444	add(0.5, 200, "Use fire property alchemy.");\nadd(1.5, 100, "Defeat the enemy with fire property alchemy.");
18445	add(0.5, 200, "Use fire property alchemy.");\nadd(1, 100, "Defeat the enemy with fire property alchemy.");
18446	add(0.4, 200, "Use fire property alchemy.");\nadd(0.8, 200, "Defeat the enemy with fire property alchemy.");\nadd(3, 20, "Defeat powerful enemies with fire-attribute alchemy.");
18447	add(0.3, 200, "Use fire property alchemy.");\nadd(0.6, 200, "Defeat the enemy with fire property alchemy.");\nadd(2, 30, "Defeat powerful enemies with fire-attribute alchemy.");
18448	add(0.25, 200, "Use fire property alchemy.");\nadd(0.5, 200, "Defeat the enemy with fire property alchemy.");\nadd(1, 50, "Defeat powerful enemies with fire-attribute alchemy.");
18449	add(0.2, 400, "Use fire property alchemy.");\nadd(0.4, 400, "Defeat the enemy with fire property alchemy.");\nadd(0.8, 40, "Defeat powerful enemies with fire-attribute alchemy.");
18450	add(0.15, 400, "Use fire property alchemy.");\nadd(0.3, 400, "Defeat the enemy with fire property alchemy.");\nadd(2, 30, "Defeat very powerful enemies with fire-attribute alchemy.");
18451	add(0.125, 400, "Use fire property alchemy.");\nadd(0.25, 400, "Defeat the enemy with fire property alchemy.");\nadd(1, 40, "Defeat very powerful enemies with fire-attribute alchemy.");
18452	add(0.1, 500, "Use fire property alchemy.");\nadd(0.2, 300, "Defeat the enemy with fire property alchemy.");\nadd(0.8, 50, "Defeat very powerful enemies with fire-attribute alchemy.");
18453	add(0.1, 500, "Use fire property alchemy.");\nadd(0.2, 300, "Defeat the enemy with fire property alchemy.");\nadd(0.5, 80, "Defeat very powerful enemies with fire-attribute alchemy.");
18454	add(0.08, 500, "Use fire property alchemy.");\nadd(0.16, 400, "Defeat the enemy with fire property alchemy.");\nadd(1, 40, "Defeat with fire property alchemy.Bosslevel of enemies.");
18455	add(0.08, 500, "Use fire property alchemy.");\nadd(0.16, 400, "Defeat the enemy with fire property alchemy.");\nadd(0.8, 50, "Defeat with fire property alchemy.Bosslevel of enemies.");
18456	add(0.06, 500, "Use fire property alchemy.");\nadd(0.12, 500, "Defeat the enemy with fire property alchemy.");\nadd(0.5, 80, "Defeat with fire property alchemy.Bosslevel of enemies.");
18457	add(0.06, 500, "Use fire property alchemy.");\nadd(0.12, 500, "Defeat the enemy with fire property alchemy.");\nadd(0.4, 100, "Defeat with fire property alchemy.Bosslevel of enemies.");
18458	Stick to arrow magic.。
18459	Stick to arrow magic.。
18460	Stick to arrow magic.。
18461	Stick to arrow magic.。
18462	Stick to arrow magic.。
18463	Stick to arrow magic.。
18464	Stick to arrow magic.。
18465	Stick to arrow magic.。
18466	Stick to arrow magic.。
18467	Stick to arrow magic.。
18468	Stick to arrow magic.。
18469	Stick to arrow magic.。
18470	Stick to arrow magic.。
18471	Stick to arrow magic.。
18472	Stick to arrow magic.。
18473	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
18474	Stick to fire property alchemy.。
18475	Stick to fire property alchemy.。
18476	Stick to fire property alchemy.。
18477	Stick to fire property alchemy.。
18478	Stick to fire property alchemy.。
18479	Stick to fire property alchemy.。
18480	Stick to fire property alchemy.。
18481	Stick to fire property alchemy.。
18482	Stick to fire property alchemy.。
18483	Stick to fire property alchemy.。
18484	Stick to fire property alchemy.。
18485	Stick to fire property alchemy.。
18486	Stick to fire property alchemy.。
18487	Stick to fire property alchemy.。
18488	Stick to fire property alchemy.。
18489	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
18490	Stamina +1
18491	Stamina +1
18492	Stamina +1
18493	Stamina +1
18494	Stamina +2
18495	Stamina +2
18496	Stamina +2
18497	Stamina +2
18498	Stamina +3
18499	Stamina +1
18500	Stamina +1
18501	Stamina +1
18502	Stamina +1
18503	Stamina +2
18504	Stamina +2
18505	Stamina +2
18506	Stamina +2
18507	Stamina +3
18508	Stamina +1
18509	Stamina +1
18510	Stamina +1
18511	Stamina +1
18512	Stamina +2
18513	Stamina +2
18514	Stamina +2
18515	Stamina +2
18516	Stamina +3
18517	mana +1
18518	mana +1
18519	mana +1
18520	mana +1
18521	mana +1
18522	mana +3
18523	mana +1
18524	mana +1
18525	mana +1
18526	mana +1
18527	mana +3
18528	mana +1
18529	mana +1
18530	mana +1
18531	mana +3
18532	Water alchemy is proficient in practice.
18533	Water properties alchemy. The efficiency of the skill. Increase.
18534	Water properties alchemy. The efficiency of the skill. Increase.
18535	Water properties alchemy. The efficiency of the skill. Increase.
18536	Water properties alchemy. The efficiency of the skill. Increase.
18537	Water properties alchemy. The efficiency of the skill. Increase.
18538	Water properties alchemy. The efficiency of the skill. Increase.
18539	Water properties alchemy. The efficiency of the skill. Increase.
18540	Water properties alchemy. The efficiency of the skill. Increase.
18541	Water properties alchemy. The efficiency of the skill. Increase.
18542	Water properties alchemy. The efficiency of the skill. Increase.
18543	Water properties alchemy. The efficiency of the skill. Increase.
18544	Water properties alchemy. The efficiency of the skill. Increase.
18545	Water properties alchemy. The efficiency of the skill. Increase.
18546	Water properties alchemy. The efficiency of the skill. Increase.
18547	Water properties alchemy. The efficiency of the skill. Increase.
18548	Earth alchemy is proficient in practice.
18549	Earth property alchemy. The efficiency of the skill. Increase.
18550	Earth property alchemy. The efficiency of the skill. Increase.
18551	Earth property alchemy. The efficiency of the skill. Increase.
18552	Earth property alchemy. The efficiency of the skill. Increase.
18553	Earth property alchemy. The efficiency of the skill. Increase.
18554	Earth property alchemy. The efficiency of the skill. Increase.
18555	Earth property alchemy. The efficiency of the skill. Increase.
18556	Earth property alchemy. The efficiency of the skill. Increase.
18557	Earth property alchemy. The efficiency of the skill. Increase.
18558	Earth property alchemy. The efficiency of the skill. Increase.
18559	Earth property alchemy. The efficiency of the skill. Increase.
18560	Earth property alchemy. The efficiency of the skill. Increase.
18561	Earth property alchemy. The efficiency of the skill. Increase.
18562	Earth property alchemy. The efficiency of the skill. Increase.
18563	Earth property alchemy. The efficiency of the skill. Increase.
18564	Wind alchemy is well versed in practice.
18565	Wind attribute alchemy. The efficiency of the skill. Increase.
18566	Wind attribute alchemy. The efficiency of the skill. Increase.
18567	Wind attribute alchemy. The efficiency of the skill. Increase.
18568	Wind attribute alchemy. The efficiency of the skill. Increase.
18569	Wind attribute alchemy. The efficiency of the skill. Increase.
18570	Wind attribute alchemy. The efficiency of the skill. Increase.
18571	Wind attribute alchemy. The efficiency of the skill. Increase.
18572	Wind attribute alchemy. The efficiency of the skill. Increase.
18573	Wind attribute alchemy. The efficiency of the skill. Increase.
18574	Wind attribute alchemy. The efficiency of the skill. Increase.
18575	Wind attribute alchemy. The efficiency of the skill. Increase.
18576	Wind attribute alchemy. The efficiency of the skill. Increase.
18577	Wind attribute alchemy. The efficiency of the skill. Increase.
18578	Wind attribute alchemy. The efficiency of the skill. Increase.
18579	Wind attribute alchemy. The efficiency of the skill. Increase.
18580	Refining into proficiency practice.
18581	Alchemy. Production. Success. Increase.
18582	The magic combination crystallizing completion increases.
18583	Alchemy. Production. Success. Increase.
18584	Alchemy. Production. Success. Increase.
18585	Alchemy. Production. Success. Increase.
18586	Alchemy. Production. Success. Increase.
18587	The magic combination crystallizing completion increases.
18588	Alchemy. Production. Success. Increase.
18589	The magic combination crystallizing completion increases.
18590	Alchemy. Production. Success. Increase.
18591	The magic combination crystallizing completion increases.
18592	Alchemy. Production. Success. Increase.
18593	The magic combination crystallizing completion increases.
18594	Alchemy. Production. Success. Increase.
18595	Alchemy. Production. Success. Increase.
18596	add(5, 100, "Use water properties alchemy.");\nadd(5, 100, "Use water property alchemy to defeat the enemy.");
18597	add(1, 200, "Use water properties alchemy.");\nadd(2, 100, "Use water property alchemy to defeat the enemy.");
18598	add(0.5, 200, "Use water properties alchemy.");\nadd(1.5, 100, "Use water property alchemy to defeat the enemy.");
18599	add(0.5, 200, "Use water properties alchemy.");\nadd(1, 100, "Use water property alchemy to defeat the enemy.");
18600	add(0.4, 200, "Use water properties alchemy.");\nadd(0.8, 200, "Use water property alchemy to defeat the enemy.");\nadd(3, 20, "Water property alchemy defeats powerful enemies.");
18601	add(0.3, 200, "Use water properties alchemy.");\nadd(0.6, 200, "Use water property alchemy to defeat the enemy.");\nadd(2, 30, "Water property alchemy defeats powerful enemies.");
18602	add(0.25, 200, "Use water properties alchemy.");\nadd(0.5, 200, "Use water property alchemy to defeat the enemy.");\nadd(1, 50, "Water property alchemy defeats powerful enemies.");
18603	add(0.2, 400, "Use water properties alchemy.");\nadd(0.4, 400, "Use water property alchemy to defeat the enemy.");\nadd(0.8, 40, "Water property alchemy defeats powerful enemies.");
18604	add(0.15, 400, "Use water properties alchemy.");\nadd(0.3, 400, "Use water property alchemy to defeat the enemy.");\nadd(2, 30, "Water property alchemy defeats very powerful enemies.");
18605	add(0.125, 400, "Use water properties alchemy.");\nadd(0.25, 400, "Use water property alchemy to defeat the enemy.");\nadd(1, 40, "Water property alchemy defeats very powerful enemies.");
18606	add(0.1, 500, "Use water properties alchemy.");\nadd(0.2, 300, "Use water property alchemy to defeat the enemy.");\nadd(0.8, 50, "Water property alchemy defeats very powerful enemies.");
18607	add(0.1, 500, "Use water properties alchemy.");\nadd(0.2, 300, "Use water property alchemy to defeat the enemy.");\nadd(0.5, 80, "Water property alchemy defeats very powerful enemies.");
18608	add(0.08, 500, "Use water properties alchemy.");\nadd(0.16, 400, "Use water property alchemy to defeat the enemy.");\nadd(1, 40, "Water property alchemy triumphs.Bosslevel of enemies.");
18609	add(0.08, 500, "Use water properties alchemy.");\nadd(0.16, 400, "Use water property alchemy to defeat the enemy.");\nadd(0.8, 50, "Water property alchemy triumphs.Bosslevel of enemies.");
18610	add(0.06, 500, "Use water properties alchemy.");\nadd(0.12, 500, "Use water property alchemy to defeat the enemy.");\nadd(0.5, 80, "Water property alchemy triumphs.Bosslevel of enemies.");
18611	add(0.06, 500, "Use water properties alchemy.");\nadd(0.12, 500, "Use water property alchemy to defeat the enemy.");\nadd(0.4, 100, "Water property alchemy triumphs.Bosslevel of enemies.");
18612	add(5, 100, "Use earth attribute alchemy.");\nadd(5, 100, "Defeat the enemy with earth-attribute alchemy.");
18613	add(1, 200, "Use earth attribute alchemy.");\nadd(2, 100, "Defeat the enemy with earth-attribute alchemy.");
18614	add(0.5, 200, "Use earth attribute alchemy.");\nadd(1.5, 100, "Defeat the enemy with earth-attribute alchemy.");
18615	add(0.5, 200, "Use earth attribute alchemy.");\nadd(1, 100, "Defeat the enemy with earth-attribute alchemy.");
18616	add(0.4, 200, "Use earth attribute alchemy.");\nadd(0.8, 200, "Defeat the enemy with earth-attribute alchemy.");\nadd(3, 20, "Defeat powerful enemies with earth-attribute alchemy.");
18617	add(0.3, 200, "Use earth attribute alchemy.");\nadd(0.6, 200, "Defeat the enemy with earth-attribute alchemy.");\nadd(2, 30, "Defeat powerful enemies with earth-attribute alchemy.");
18618	add(0.25, 200, "Use earth attribute alchemy.");\nadd(0.5, 200, "Defeat the enemy with earth-attribute alchemy.");\nadd(1, 50, "Defeat powerful enemies with earth-attribute alchemy.");
18619	add(0.2, 400, "Use earth attribute alchemy.");\nadd(0.4, 400, "Defeat the enemy with earth-attribute alchemy.");\nadd(0.8, 40, "Defeat powerful enemies with earth-attribute alchemy.");
18620	add(0.15, 400, "Use earth attribute alchemy.");\nadd(0.3, 400, "Defeat the enemy with earth-attribute alchemy.");\nadd(2, 30, "Defeat very powerful enemies with earth-attribute alchemy.");
18621	add(0.125, 400, "Use earth attribute alchemy.");\nadd(0.25, 400, "Defeat the enemy with earth-attribute alchemy.");\nadd(1, 40, "Defeat very powerful enemies with earth-attribute alchemy.");
18622	add(0.1, 500, "Use earth attribute alchemy.");\nadd(0.2, 300, "Defeat the enemy with earth-attribute alchemy.");\nadd(0.8, 50, "Defeat very powerful enemies with earth-attribute alchemy.");
18623	add(0.1, 500, "Use earth attribute alchemy.");\nadd(0.2, 300, "Defeat the enemy with earth-attribute alchemy.");\nadd(0.5, 80, "Defeat very powerful enemies with earth-attribute alchemy.");
18624	add(0.08, 500, "Use earth attribute alchemy.");\nadd(0.16, 400, "Defeat the enemy with earth-attribute alchemy.");\nadd(1, 40, "Defeat with earth-attribute alchemy.Bosslevel of enemies.");
18625	add(0.08, 500, "Use earth attribute alchemy.");\nadd(0.16, 400, "Defeat the enemy with earth-attribute alchemy.");\nadd(0.8, 50, "Defeat with earth-attribute alchemy.Bosslevel of enemies.");
18626	add(0.06, 500, "Use earth attribute alchemy.");\nadd(0.12, 500, "Defeat the enemy with earth-attribute alchemy.");\nadd(0.5, 80, "Defeat with earth-attribute alchemy.Bosslevel of enemies.");
18627	add(0.06, 500, "Use earth attribute alchemy.");\nadd(0.12, 500, "Defeat the enemy with earth-attribute alchemy.");\nadd(0.4, 100, "Defeat with earth-attribute alchemy.Bosslevel of enemies.");
18628	add(5, 100, "Use wind attribute alchemy.");\nadd(5, 100, "Defeat the enemy with wind-attribute alchemy.");
18629	add(1, 200, "Use wind attribute alchemy.");\nadd(2, 100, "Defeat the enemy with wind-attribute alchemy.");
18630	add(0.5, 200, "Use wind attribute alchemy.");\nadd(1.5, 100, "Defeat the enemy with wind-attribute alchemy.");
18631	add(0.5, 200, "Use wind attribute alchemy.");\nadd(1, 100, "Defeat the enemy with wind-attribute alchemy.");
18632	add(0.4, 200, "Use wind attribute alchemy.");\nadd(0.8, 200, "Defeat the enemy with wind-attribute alchemy.");\nadd(3, 20, "Defeat powerful enemies with wind property alchemy.");
18633	add(0.3, 200, "Use wind attribute alchemy.");\nadd(0.6, 200, "Defeat the enemy with wind-attribute alchemy.");\nadd(2, 30, "Defeat powerful enemies with wind property alchemy.");
18634	add(0.25, 200, "Use wind attribute alchemy.");\nadd(0.5, 200, "Defeat the enemy with wind-attribute alchemy.");\nadd(1, 50, "Defeat powerful enemies with wind property alchemy.");
18635	add(0.2, 400, "Use wind attribute alchemy.");\nadd(0.4, 400, "Defeat the enemy with wind-attribute alchemy.");\nadd(0.8, 40, "Defeat powerful enemies with wind property alchemy.");
18636	add(0.15, 400, "Use wind attribute alchemy.");\nadd(0.3, 400, "Defeat the enemy with wind-attribute alchemy.");\nadd(2, 30, "Defeat very powerful enemies with wind-attribute alchemy.");
18637	add(0.125, 400, "Use wind attribute alchemy.");\nadd(0.25, 400, "Defeat the enemy with wind-attribute alchemy.");\nadd(1, 40, "Defeat very powerful enemies with wind-attribute alchemy.");
18638	add(0.1, 500, "Use wind attribute alchemy.");\nadd(0.2, 300, "Defeat the enemy with wind-attribute alchemy.");\nadd(0.8, 50, "Defeat very powerful enemies with wind-attribute alchemy.");
18639	add(0.1, 500, "Use wind attribute alchemy.");\nadd(0.2, 300, "Defeat the enemy with wind-attribute alchemy.");\nadd(0.5, 80, "Defeat very powerful enemies with wind-attribute alchemy.");
18640	add(0.08, 500, "Use wind attribute alchemy.");\nadd(0.16, 400, "Defeat the enemy with wind-attribute alchemy.");\nadd(1, 40, "Defeat with wind attribute alchemy.Bosslevel of enemies.");
18641	add(0.08, 500, "Use wind attribute alchemy.");\nadd(0.16, 400, "Defeat the enemy with wind-attribute alchemy.");\nadd(0.8, 50, "Defeat with wind attribute alchemy.Bosslevel of enemies.");
18642	add(0.06, 500, "Use wind attribute alchemy.");\nadd(0.12, 500, "Defeat the enemy with wind-attribute alchemy.");\nadd(0.5, 80, "Defeat with wind attribute alchemy.Bosslevel of enemies.");
18643	add(0.06, 500, "Use wind attribute alchemy.");\nadd(0.12, 500, "Defeat the enemy with wind-attribute alchemy.");\nadd(0.4, 100, "Defeat with wind attribute alchemy.Bosslevel of enemies.");
18644	add(5, 100, "The decomposition was successful.。");\nadd(5, 100, "Synthesis is successful.。");\nadd(5, 100, "The magic combination was successful.。");\nadd(5, 100, "The metal conversion was successful.。");\nadd(5, 100, "Crystal production is successful.。");
18645	add(3, 100, "The decomposition was successful.。");\nadd(3, 100, "Synthesis is successful.。");\nadd(3, 100, "The magic combination was successful.。");\nadd(3, 100, "The metal conversion was successful.。");\nadd(3, 100, "Crystal production is successful.。");
18646	add(2, 100, "The decomposition was successful.。");\nadd(2, 100, "Synthesis is successful.。");\nadd(2, 100, "The magic combination was successful.。");\nadd(2, 100, "The metal conversion was successful.。");\nadd(2, 100, "Crystal production is successful.。");
18647	add(1, 100, "The decomposition was successful.。");\nadd(1, 100, "Synthesis is successful.。");\nadd(1, 100, "The magic combination was successful.。");\nadd(1, 100, "The metal conversion was successful.。");\nadd(1, 100, "Crystal production is successful.。");
18648	add(1, 80, "The decomposition was successful.。");\nadd(1, 80, "Synthesis is successful.。");\nadd(1, 80, "The magic combination was successful.。");\nadd(1, 80, "The metal conversion was successful.。");\nadd(1, 80, "Crystal production is successful.。");
18649	add(0.8, 90, "The decomposition was successful.。");\nadd(0.8, 90, "Synthesis is successful.。");\nadd(0.8, 90, "The magic combination was successful.。");\nadd(0.8, 90, "The metal conversion was successful.。");\nadd(0.8, 90, "Crystal production is successful.。");
18650	add(0.8, 70, "The decomposition was successful.。");\nadd(0.8, 70, "Synthesis is successful.。");\nadd(0.8, 70, "The magic combination was successful.。");\nadd(0.8, 70, "The metal conversion was successful.。");\nadd(0.8, 70, "Crystal production is successful.。");
18651	add(0.6, 90, "The decomposition was successful.。");\nadd(0.6, 90, "Synthesis is successful.。");\nadd(0.6, 90, "The magic combination was successful.。");\nadd(0.6, 90, "The metal conversion was successful.。");\nadd(0.6, 90, "Crystal production is successful.。");
18652	add(0.6, 70, "The decomposition was successful.。");\nadd(0.6, 70, "Synthesis is successful.。");\nadd(0.6, 70, "The magic combination was successful.。");\nadd(0.6, 70, "The metal conversion was successful.。");\nadd(0.6, 70, "Crystal production is successful.。");
18653	add(0.5, 90, "The decomposition was successful.。");\nadd(0.5, 90, "Synthesis is successful.。");\nadd(0.5, 90, "The magic combination was successful.。");\nadd(0.5, 90, "The metal conversion was successful.。");\nadd(0.5, 90, "Crystal production is successful.。");
18654	add(0.5, 70, "The decomposition was successful.。");\nadd(0.5, 70, "Synthesis is successful.。");\nadd(0.5, 70, "The magic combination was successful.。");\nadd(0.5, 70, "The metal conversion was successful.。");\nadd(0.5, 70, "Crystal production is successful.。");
18655	add(0.4, 100, "The decomposition was successful.。");\nadd(0.4, 100, "Synthesis is successful.。");\nadd(0.4, 100, "The magic combination was successful.。");\nadd(0.4, 100, "The metal conversion was successful.。");\nadd(0.4, 100, "Crystal production is successful.。");
18656	add(0.3, 120, "The decomposition was successful.。");\nadd(0.3, 120, "Synthesis is successful.。");\nadd(0.3, 120, "The magic combination was successful.。");\nadd(0.3, 120, "The metal conversion was successful.。");\nadd(0.3, 120, "Crystal production is successful.。");
18657	add(0.25, 150, "The decomposition was successful.。");\nadd(0.25, 150, "Synthesis is successful.。");\nadd(0.25, 150, "The magic combination was successful.。");\nadd(0.25, 150, "The metal conversion was successful.。");\nadd(0.25, 150, "Crystal production is successful.。");
18658	add(0.2, 150, "The decomposition was successful.。");\nadd(0.2, 150, "Synthesis is successful.。");\nadd(0.2, 150, "The magic combination was successful.。");\nadd(0.2, 150, "The metal conversion was successful.。");\nadd(0.2, 150, "Crystal production is successful.。");
18659	add(0.15, 200, "The decomposition was successful.。");\nadd(0.15, 200, "Synthesis is successful.。");\nadd(0.15, 200, "The magic combination was successful.。");\nadd(0.15, 200, "The metal conversion was successful.。");\nadd(0.15, 200, "Crystal production is successful.。");
18660	Stick to water property alchemy.。
18661	Stick to water property alchemy.。
18662	Stick to water property alchemy.。
18663	Stick to water property alchemy.。
18664	Stick to water property alchemy.。
18665	Stick to water property alchemy.。
18666	Stick to water property alchemy.。
18667	Stick to water property alchemy.。
18668	Stick to water property alchemy.。
18669	Stick to water property alchemy.。
18670	Stick to water property alchemy.。
18671	Stick to water property alchemy.。
18672	Stick to water property alchemy.。
18673	Stick to water property alchemy.。
18674	Stick to water property alchemy.。
18675	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
18676	Stick to the earth-attribute alchemy.。
18677	Stick to the earth-attribute alchemy.。
18678	Stick to the earth-attribute alchemy.。
18679	Stick to the earth-attribute alchemy.。
18680	Stick to the earth-attribute alchemy.。
18681	Stick to the earth-attribute alchemy.。
18682	Stick to the earth-attribute alchemy.。
18683	Stick to the earth-attribute alchemy.。
18684	Stick to the earth-attribute alchemy.。
18685	Stick to the earth-attribute alchemy.。
18686	Stick to the earth-attribute alchemy.。
18687	Stick to the earth-attribute alchemy.。
18688	Stick to the earth-attribute alchemy.。
18689	Stick to the earth-attribute alchemy.。
18690	Stick to the earth-attribute alchemy.。
18691	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
18692	Stick to the wind attribute alchemy.。
18693	Stick to the wind attribute alchemy.。
18694	Stick to the wind attribute alchemy.。
18695	Stick to the wind attribute alchemy.。
18696	Stick to the wind attribute alchemy.。
18697	Stick to the wind attribute alchemy.。
18698	Stick to the wind attribute alchemy.。
18699	Stick to the wind attribute alchemy.。
18700	Stick to the wind attribute alchemy.。
18701	Stick to the wind attribute alchemy.。
18702	Stick to the wind attribute alchemy.。
18703	Stick to the wind attribute alchemy.。
18704	Stick to the wind attribute alchemy.。
18705	Stick to the wind attribute alchemy.。
18706	Stick to the wind attribute alchemy.。
18707	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
18708	Change things with alchemy.。
18709	Change things with alchemy.。
18710	Change things with alchemy.。
18711	Change things with alchemy.。
18712	Change things with alchemy.。
18713	Change things with alchemy.。
18714	Change things with alchemy.。
18715	Change things with alchemy.。
18716	Change things with alchemy.。
18717	Change things with alchemy.。
18718	Change things with alchemy.。
18719	Change things with alchemy.。
18720	Change things with alchemy.。
18721	Change things with alchemy.。
18722	Change things with alchemy.。
18723	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
18724	add(100, 1, "Temporary.");
18725	Fire magic skill damage. 6% Increase.\nThe magic consumption of fire magic. 10% Reduce.
18726	Fire magic skill damage. 8% Increase.\nThe magic consumption of fire magic. 10% Reduce.
18727	Fire magic skill damage. 9% Increase.\nThe magic consumption of fire magic. 10% Reduce.
18728	Fire magic skill damage. 10% Increase.\nThe magic consumption of fire magic. 10% Reduce.
18735	Ice magic skill damage. 6% Increase.\nThe magic consumption of ice magic. 10% Reduce.
18736	Ice magic skill damage. 8% Increase.\nThe magic consumption of ice magic. 10% Reduce.
18737	Ice magic skill damage. 9% Increase.\nThe magic consumption of ice magic. 10% Reduce.
18738	Ice magic skill damage. 10% Increase.\nThe magic consumption of ice magic. 10% Reduce.
18745	Thunder Magic Skill Damage. 6% Increase.\nThe magic consumption of Thunder magic. 10% Reduce.
18746	Thunder Magic Skill Damage. 8% Increase.\nThe magic consumption of Thunder magic. 10% Reduce.
18747	Thunder Magic Skill Damage. 9% Increase.\nThe magic consumption of Thunder magic. 10% Reduce.
18748	Thunder Magic Skill Damage. 10% Increase.\nThe magic consumption of Thunder magic. 10% Reduce.
18755	Practice the stage of the seduction with a pipe instrument.
18772	Collect ice to attack the enemy.。
18773	Collect ice to attack the enemy.。
18774	Collect ice to attack the enemy.。
18775	Collect ice to attack the enemy.。
18776	Collect ice to attack the enemy.。
18777	Collect ice to attack the enemy.。
18778	Collect ice to attack the enemy.。
18779	Collect ice to attack the enemy.。
18780	Collect ice to attack the enemy.。
18781	Collect ice to attack the enemy.。
18782	Collect ice to attack the enemy.。
18783	Collect ice to attack the enemy.。
18784	Collect ice to attack the enemy.。
18785	Collect ice to attack the enemy.。
18786	Collect ice to attack the enemy.。
18788	add(100, 1, "Temporary.");
18789	add(100, 1, "Temporary.");
18790	add(100, 1, "Temporary.");
18791	add(100, 1, "Temporary.");
18792	add(100, 1, "Temporary.");
18793	add(100, 1, "Temporary.");
18794	add(100, 1, "Temporary.");
18795	add(100, 1, "Temporary.");
18796	add(100, 1, "Temporary.");
18797	add(100, 1, "Temporary.");
18798	add(100, 1, "Temporary.");
18799	add(100, 1, "Temporary.");
18800	add(100, 1, "Temporary.");
18801	add(100, 1, "Temporary.");
18802	add(100, 1, "Temporary.");
18803	add(100, 1, "Temporary.");
18804	add(100, 1, "Temporary.");
18805	Dex +3
18806	Dex +5
18807	Will +2
18808	Will +2
18809	Will +3
18810	Will +3
18811	Will +5
18812	Str +3
18813	Str +3
18814	Str +5
18815	Will +1
18816	Will +1
18817	Will +1
18818	Will +1
18819	Dex +1
18820	Dex +1
18821	Dex +1
18822	Dex +1
18823	Dex +2
18824	Dex +2
18825	Dex +3
18872	Fire magic skill damage. 14% Increase.\nThe magic consumption of fire magic. 15% Reduce.
18877	Ice magic skill damage. 14% Increase.\nThe magic consumption of ice magic. 15% Reduce.
18882	Thunder Magic Skill Damage. 14% Increase.\nThe magic consumption of Thunder magic. 15% Reduce.
18887	Fire magic skill damage. 7% Increase.\nThe magic consumption of fire magic. 10% Reduce.
18888	Fire magic skill damage. 11% Increase.\nThe magic consumption of fire magic. 15% Reduce.
18889	Fire magic skill damage. 12% Increase.\nThe magic consumption of fire magic. 15% Reduce.
18890	Fire magic skill damage. 13% Increase.\nThe magic consumption of fire magic. 15% Reduce.
18891	Fire magic skill damage. 15% Increase.\nThe magic consumption of fire magic. 20% Reduce.
18892	Ice magic skill damage. 7% Increase.\nThe magic consumption of ice magic. 10% Reduce.
18893	Ice magic skill damage. 11% Increase.\nThe magic consumption of ice magic. 15% Reduce.
18894	Ice magic skill damage. 12% Increase.\nThe magic consumption of ice magic. 15% Reduce.
18895	Ice magic skill damage. 13% Increase.\nThe magic consumption of ice magic. 15% Reduce.
18896	Ice magic skill damage. 15% Increase.\nThe magic consumption of ice magic. 20% Reduce.
18897	Thunder Magic Skill Damage. 7% Increase.\nThe magic consumption of Thunder magic. 10% Reduce.
18898	Thunder Magic Skill Damage. 11% Increase.\nThe magic consumption of Thunder magic. 15% Reduce.
18899	Thunder Magic Skill Damage. 12% Increase.\nThe magic consumption of Thunder magic. 15% Reduce.
18900	Thunder Magic Skill Damage. 13% Increase.\nThe magic consumption of Thunder magic. 15% Reduce.
18901	Thunder Magic Skill Damage. 15% Increase.\nThe magic consumption of Thunder magic. 20% Reduce.
18902	Arrow Magic Damage. 1% Increase.
18903	Arrow Magic Damage. 2% Increase.
18904	Arrow Magic Damage. 3% Increase.
18905	Arrow Magic Damage. 4% Increase.
18906	Arrow Magic Damage. 11% Increase.
18907	Arrow Magic Damage. 12% Increase.
18908	add(100, 1, "Get a better way from someone else or book.");
18909	add(0.5, 200, "Attack the enemy with a sword.。");\nadd(3, 30, "Defeat the enemy with a sword.");
18910	add(0.3, 200, "Attack the enemy with a sword.。");\nadd(2, 30, "Defeat the enemy with a sword.");\nadd(5, 5, "Defeat a strong enemy with a sword.");
18911	add(0.2, 250, "Attack the enemy with a sword.。");\nadd(1, 50, "Defeat the enemy with a sword.");\nadd(4, 12, "Defeat a strong enemy with a sword.");
18912	add(0.1, 500, "Attack the enemy with a sword.。");\nadd(0.5, 100, "Defeat the enemy with a sword.");\nadd(3, 15, "Defeat a strong enemy with a sword.");\nadd(6, 5, "Defeat a very powerful enemy with a sword.");
18913	add(0.1, 500, "Attack the enemy with a sword.。");\nadd(0.3, 180, "Defeat the enemy with a sword.");\nadd(2。5, 18, "Defeat a strong enemy with a sword.");\nadd(6, 5, "Defeat a very powerful enemy with a sword.");
18914	add(0.3, 200, "Defeat enemies of the same rank with a sword.");\nadd(2。5, 20, "Defeat a strong enemy with a sword.");\nadd(5, 10, "Defeat a very powerful enemy with a sword.");
18915	add(0.2, 300, "Defeat enemies of the same rank with a sword.");\nadd(2。5, 20, "Defeat a strong enemy with a sword.");\nadd(5, 10, "Defeat a very powerful enemy with a sword.");
18916	add(0.05, 800, "Defeat enemies of the same rank with a sword.");\nadd(0.5, 50, "Defeat a strong enemy with a sword.");\nadd(3, 20, "Defeat a very powerful enemy with a sword.");\nadd(7, 6, "Defeat with a sword.Bosslevel of enemies.");
18917	add(0.3, 100, "Defeat a strong enemy with a sword.");\nadd(2。5, 28, "Defeat a very powerful enemy with a sword.");\nadd(7, 6, "Defeat with a sword.Bosslevel of enemies.");
18918	add(0.1, 300, "Defeat a strong enemy with a sword.");\nadd(2, 30, "Defeat a very powerful enemy with a sword.");\nadd(5, 10, "Defeat with a sword.Bosslevel of enemies.");
18919	add(0.05, 800, "Defeat a strong enemy with a sword.");\nadd(1.7, 30, "Defeat a very powerful enemy with a sword.");\nadd(5, 10, "Defeat with a sword.Bosslevel of enemies.");
18920	add(0.04, 1000, "Defeat a strong enemy with a sword.");\nadd(1.3, 30, "Defeat a very powerful enemy with a sword.");\nadd(3, 20, "Defeat with a sword.Bosslevel of enemies.");
18921	add(0.02, 2500, "Defeat a strong enemy with a sword.");\nadd(0.5, 80, "Defeat a very powerful enemy with a sword.");\nadd(2, 30, "Defeat with a sword.Bosslevel of enemies.");
18922	add(0.01, 2500, "Defeat a strong enemy with a sword.");\nadd(0.1, 300, "Defeat a very powerful enemy with a sword.");\nadd(1, 80, "Defeat with a sword.Bosslevel of enemies.");
18923	add(0.5, 200, "Attack the enemy with an axe.。");\nadd(3, 30, "Defeat the enemy with an axe.");
18924	add(0.3, 200, "Attack the enemy with an axe.。");\nadd(2, 30, "Defeat the enemy with an axe.");\nadd(5, 5, "Defeat a strong enemy with an axe.");
18925	add(0.2, 250, "Attack the enemy with an axe.。");\nadd(1, 50, "Defeat the enemy with an axe.");\nadd(4, 12, "Defeat a strong enemy with an axe.");
18926	add(0.1, 500, "Attack the enemy with an axe.。");\nadd(0.5, 100, "Defeat the enemy with an axe.");\nadd(3, 15, "Defeat a strong enemy with an axe.");\nadd(6, 5, "Defeat very strong enemies with an axe.");
18927	add(0.1, 500, "Attack the enemy with an axe.。");\nadd(0.3, 180, "Defeat the enemy with an axe.");\nadd(2。5, 18, "Defeat a strong enemy with an axe.");\nadd(6, 5, "Defeat very strong enemies with an axe.");
18928	add(0.3, 200, "Defeat enemies of the same rank with an axe.");\nadd(2。5, 20, "Defeat a strong enemy with an axe.");\nadd(5, 10, "Defeat very strong enemies with an axe.");
18929	add(0.2, 300, "Defeat enemies of the same rank with an axe.");\nadd(2。5, 20, "Defeat a strong enemy with an axe.");\nadd(5, 10, "Defeat very strong enemies with an axe.");
18930	add(0.05, 800, "Defeat enemies of the same rank with an axe.");\nadd(0.5, 50, "Defeat a strong enemy with an axe.");\nadd(3, 20, "Defeat very strong enemies with an axe.");\nadd(7, 6, "Defeat with an axe.Bosslevel of enemies.");
18931	add(0.3, 100, "Defeat a strong enemy with an axe.");\nadd(2。5, 28, "Defeat very strong enemies with an axe.");\nadd(7, 6, "Defeat with an axe.Bosslevel of enemies.");
18932	add(0.1, 300, "Defeat a strong enemy with an axe.");\nadd(2, 30, "Defeat very strong enemies with an axe.");\nadd(5, 10, "Defeat with an axe.Bosslevel of enemies.");
18933	add(0.05, 800, "Defeat a strong enemy with an axe.");\nadd(1.7, 30, "Defeat very strong enemies with an axe.");\nadd(5, 10, "Defeat with an axe.Bosslevel of enemies.");
18934	add(0.04, 1000, "Defeat a strong enemy with an axe.");\nadd(1.3, 30, "Defeat very strong enemies with an axe.");\nadd(3, 20, "Defeat with an axe.Bosslevel of enemies.");
18935	add(0.02, 2500, "Defeat a strong enemy with an axe.");\nadd(0.5, 80, "Defeat very strong enemies with an axe.");\nadd(2, 30, "Defeat with an axe.Bosslevel of enemies.");
18936	add(0.01, 2500, "Defeat a strong enemy with an axe.");\nadd(0.1, 300, "Defeat very strong enemies with an axe.");\nadd(1, 80, "Defeat with an axe.Bosslevel of enemies.");
18937	add(0.5, 200, "Attack the enemy with a blunt instrument.。");\nadd(3, 30, "Defeat the enemy with a blunt instrument.");
18938	add(0.3, 200, "Attack the enemy with a blunt instrument.。");\nadd(2, 30, "Defeat the enemy with a blunt instrument.");\nadd(5, 5, "Defeat a strong enemy with a blunt instrument.");
18939	add(0.2, 250, "Attack the enemy with a blunt instrument.。");\nadd(1, 50, "Defeat the enemy with a blunt instrument.");\nadd(4, 12, "Defeat a strong enemy with a blunt instrument.");
18940	add(0.1, 500, "Attack the enemy with a blunt instrument.。");\nadd(0.5, 100, "Defeat the enemy with a blunt instrument.");\nadd(3, 15, "Defeat a strong enemy with a blunt instrument.");\nadd(6, 5, "Defeat very strong enemies with a blunt instrument.");
18941	add(0.1, 500, "Attack the enemy with a blunt instrument.。");\nadd(0.3, 180, "Defeat the enemy with a blunt instrument.");\nadd(2。5, 18, "Defeat a strong enemy with a blunt instrument.");\nadd(6, 5, "Defeat very strong enemies with a blunt instrument.");
18942	add(0.3, 200, "Defeat enemies of the same rank with a blunt instrument.");\nadd(2。5, 20, "Defeat a strong enemy with a blunt instrument.");\nadd(5, 10, "Defeat very strong enemies with a blunt instrument.");
18943	add(0.2, 300, "Defeat enemies of the same rank with a blunt instrument.");\nadd(2。5, 20, "Defeat a strong enemy with a blunt instrument.");\nadd(5, 10, "Defeat very strong enemies with a blunt instrument.");
18944	add(0.05, 800, "Defeat enemies of the same rank with a blunt instrument.");\nadd(0.5, 50, "Defeat a strong enemy with a blunt instrument.");\nadd(3, 20, "Defeat very strong enemies with a blunt instrument.");\nadd(7, 6, "Defeat with a blunt instrument.Bosslevel of enemies.");
18945	add(0.3, 100, "Defeat a strong enemy with a blunt instrument.");\nadd(2。5, 28, "Defeat very strong enemies with a blunt instrument.");\nadd(7, 6, "Defeat with a blunt instrument.Bosslevel of enemies.");
18946	add(0.1, 300, "Defeat a strong enemy with a blunt instrument.");\nadd(2, 30, "Defeat very strong enemies with a blunt instrument.");\nadd(5, 10, "Defeat with a blunt instrument.Bosslevel of enemies.");
18947	add(0.05, 800, "Defeat a strong enemy with a blunt instrument.");\nadd(1.7, 30, "Defeat very strong enemies with a blunt instrument.");\nadd(5, 10, "Defeat with a blunt instrument.Bosslevel of enemies.");
18948	add(0.04, 1000, "Defeat a strong enemy with a blunt instrument.");\nadd(1.3, 30, "Defeat very strong enemies with a blunt instrument.");\nadd(3, 20, "Defeat with a blunt instrument.Bosslevel of enemies.");
18949	add(0.02, 2500, "Defeat a strong enemy with a blunt instrument.");\nadd(0.5, 80, "Defeat very strong enemies with a blunt instrument.");\nadd(2, 30, "Defeat with a blunt instrument.Bosslevel of enemies.");
18950	add(0.01, 2500, "Defeat a strong enemy with a blunt instrument.");\nadd(0.1, 300, "Defeat very strong enemies with a blunt instrument.");\nadd(1, 80, "Defeat with a blunt instrument.Bosslevel of enemies.");
18951	Arrow Magic Combination Practice Phase.
18952	After the combination. Arrow Magic Damage. 1% Increase.
18953	After the combination. Arrow Magic Damage. 2% Increase.
18954	After the combination. Arrow Magic Damage. 3% Increase.
18955	After the combination. Arrow Magic Damage. 4% Increase.
18956	After the combination. Arrow Magic Damage. 11% Increase.
18957	After the combination. Arrow Magic Damage. 12% Increase.
18958	After the combination. Arrow Magic Damage. 13% Increase.
18959	After the combination. Arrow Magic Damage. 14% Increase.
18960	Int +3
18961	Int +3
18962	Int +3
18963	Int +3
18964	Int +4
18965	Int +4
18966	Int +4
18967	Int +5
18968	Int +5
18969	Int +5
18970	Int +5
18971	Int +5, Str +2
18972	Int +5, Str +2
18973	Int +5, Str +2
18974	Int +5, Str +2
19005	Int +1
19006	Int +1
19007	Int +1
19008	Int +1
19009	Int +1
19010	Int +1
19011	Int +2
19012	Int +2
19013	Int +2
19014	Int +2
19015	Int +3, Mana +5
19016	Int +3, Mana +5
19017	Int +3, Mana +5
19018	Int +3, Mana +5
19019	Int +3, Mana +5
19050	Mana +5, Will +1
19051	Mana +5, Will +1
19052	Mana +5, Will +1
19053	Mana +6, Will +1
19054	Mana +6, Will +1
19055	Mana +6, Will +1
19056	Mana +7, Will +2
19057	Mana +7, Will +2
19058	Mana +8, Will +2
19059	Mana +10, Will +2
19060	Mana +5, Will +3
19061	Mana +5, Will +3
19062	Mana +5, Will +3
19063	Mana +5, Will +3
19064	Mana +5, Will +3
19095	Int +2, Mana +2
19096	Int +2, Mana +2
19097	Int +2, Mana +2
19098	Int +2, Mana +2
19099	Int +2, Mana +2
19100	Int +2, Mana +2
19101	Int +2, Mana +2
19102	Int +2, Mana +2
19103	Int +2, Mana +2
19104	Int +2, Mana +2
19105	Int +2, Mana +2, Str +1
19106	Int +2, Mana +2, Str +1
19107	Int +2, Mana +2, Str +1
19108	Int +2, Mana +2, Str +1
19109	Int +5, Mana +5, Str+3
19126	Fire damage. 80~240
19127	Fire damage. 160~400
19128	Fire damage. 240~640
19129	Fire damage. 320~800
19130	Fire damage. 400~960
19131	Fire damage. 560~1040
19132	Fire damage. 720~1200
19133	Fire damage. 1040~1600
19134	Fire damage. 1120~1680
19135	Fire damage. 1200~1760
19136	Fire damage. 1240~1840
19137	Fire damage. 1440~2000
19138	Fire damage. 1440~2080
19139	Fire damage. 1440~2160
19140	Fire damage. 1440~2240
19141	Fire damage. 1600~2400
19174	Ice damage. 40~80
19175	Ice damage. 80~88
19176	Ice damage. 84~96
19177	Ice damage. 88~104
19178	Ice damage. 92~112
19179	Ice damage. 96~120
19180	Ice damage. 100~128
19181	Ice damage. 112~144
19182	Ice damage. 116~152
19183	Ice damage. 120~160
19184	Ice damage. 124~168
19185	Ice damage. 136~184
19186	Ice damage. 140~192
19187	Ice damage. 144~200
19188	Ice damage. 148~208
19189	Ice damage. 160~240
19222	Thunder damage. 5~40
19223	Thunder damage. 10~66
19224	Thunder damage. 16~106
19225	Thunder damage. 21~133
19226	Thunder damage. 26~160
19227	Thunder damage. 37~173
19228	Thunder damage. 48~200
19229	Thunder damage. 69~266
19230	Thunder damage. 74~280
19231	Thunder damage. 80~293
19232	Thunder damage. 82~306
19233	Thunder damage. 88~333
19234	Thunder damage. 93~346
19235	Thunder damage. 96~360
19236	Thunder damage. 101~373
19237	Thunder damage. 106~400
19270	Skill practice phase.
19271	Outbreak of injury. Rise.
19272	Outbreak of injury. Rise.
19273	Outbreak of injury. Rise.
19274	Outbreak of injury. Rise.
19275	Outbreak of injury. Rise.
19276	Outbreak of injury. Rise.
19277	Outbreak of injury. Rise.
19278	Outbreak of injury. Rise.
19279	Outbreak of injury. Rise.
19280	Outbreak of injury. Rise.
19281	Outbreak of injury. Rise.
19282	Outbreak of injury. Rise.
19283	Outbreak of injury. Rise.
19284	Outbreak of injury. Rise.
19285	Outbreak of injury. Rise.
19286	add(100, 1, "It's full of fireballs.");
19287	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
19288	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
19289	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
19290	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
19291	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
19292	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
19293	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
19294	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
19295	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
19296	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
19297	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
19298	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
19299	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
19300	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
19301	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
19303	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
19304	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
19305	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
19306	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
19307	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
19308	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
19309	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
19310	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
19311	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
19312	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
19313	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
19314	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
19315	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
19316	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
19317	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
19334	add(100, 1, "Fill up the ice.");
19335	add(5, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
19336	add(2, 20, "Attack the enemy.");\nadd(3, 5, "Defeat the enemy.");\nadd(3, 20, "Attack enemies of the same rank.");\nadd(4, 5, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
19337	add(1, 40, "Attack the enemy.");\nadd(1.5, 10, "Defeat the enemy.");\nadd(1.5, 50, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
19338	add(1, 80, "Attack enemies of the same rank.");\nadd(1.5, 20, "Defeat enemies of the same rank.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(10, 3, "Defeat very strong enemies.", false);
19339	add(0.5, 320, "Attack enemies of the same rank.");\nadd(1, 80, "Defeat enemies of the same rank.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(13, 13, "Defeat very strong enemies.", false);
19340	add(0.5, 400, "Defeat enemies of the same rank.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);
19341	add(0.1, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.", false);
19342	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
19343	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
19344	add(0.15, 600, "Defeat the strong enemy.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
19345	add(0.06, 900, "Defeat the strong enemy.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
19346	add(0.03, 2400, "Defeat the strong enemy.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);\nadd(5, 2, "Simultaneous attack.3more than the enemy.", false);
19347	add(0.03, 3000, "Defeat the strong enemy.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);\nadd(3, 10, "Simultaneous attack.3more than the enemy.", false);
19348	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(2, 20, "Simultaneous attack.3more than the enemy.", false);
19349	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(1, 40, "Simultaneous attack.3more than the enemy.", false);
19382	add(100, 1, "Fill up the lightning.");
19430	add(10, 10, "Use skills.");
19431	add(10, 6, "Use skills.");\nadd(10, 6, "Defeat the enemy.");
19432	add(5, 12, "Use skills.");\nadd(5, 10, "Defeat the enemy.");
19433	add(4, 15, "Use skills.");\nadd(4, 15, "Defeat enemies of the same rank.");
19434	add(3, 20, "Use skills.");\nadd(3, 20, "Defeat enemies of the same rank.");
19435	add(2, 20, "Use skills.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Before the enemy lands.，Use skills.。");
19436	add(1, 40, "Use skills.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(4, 10, "Before the enemy lands.，Use skills.。");\nadd(10, 2, "Defeat the strong enemy.");
19437	add(1, 40, "Use skills.");\nadd(0.5, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Before the enemy lands.，Use skills.。");\nadd(5, 3, "Defeat the strong enemy.");
19438	add(0.5, 80, "Use skills.");\nadd(0.5, 40, "Defeat enemies of the same rank.");\nadd(1, 40, "Before the enemy lands.，Use skills.。");\nadd(3, 5, "Defeat the strong enemy.");
19439	add(0.3, 100, "Use skills.");\nadd(0.3, 50, "Defeat enemies of the same rank.");\nadd(2, 20, "Before the mighty enemy lands.，Use skills.。");\nadd(2, 10, "Defeat the strong enemy.");
19440	add(0.3, 100, "Use skills.");\nadd(1, 20, "Before the mighty enemy lands.，Use skills.。");\nadd(1, 20, "Defeat the strong enemy.");\nadd(10, 5, "Defeat very strong enemies.");
19441	add(0.3, 100, "Use skills.");\nadd(0.7, 30, "Before the mighty enemy lands.，Use skills.。");\nadd(0.7, 30, "Defeat the strong enemy.");\nadd(3, 10, "Defeat very strong enemies.");\nadd(2, 10, "In a state of full magic.，against very strong enemies.，Use skills.。");
19442	add(0.2, 150, "Use skills.");\nadd(0.5, 40, "Before the mighty enemy lands.，Use skills.。");\nadd(0.5, 40, "Defeat the strong enemy.");\nadd(2, 15, "Defeat very strong enemies.");\nadd(1, 20, "In a state of full magic.，against very strong enemies.，Use skills.。");
19443	add(0.2, 150, "Use skills.");\nadd(3, 10, "Before a very strong enemy lands.，Use skills.。");\nadd(1, 30, "Defeat very strong enemies.");\nadd(10, 2, "Overcome.Bosslevel of enemies.");\nadd(5, 4, "In a state of magic.，Right.Bosslevel of enemies using skills.。");
19444	add(0.2, 150, "Use skills.");\nadd(1, 20, "Before a very strong enemy lands.，Use skills.。");\nadd(0.5, 40, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.");
19445	add(0.1, 300, "Use skills.");\nadd(1, 100, "BOSS급the . Before the enemy lands.，Use skills.。");\nadd(1, 100, "Overcome.Bosslevel of enemies.");
19446	Use magic to fire a fireball at the enemy.，Can only be used when the fireball is full.。
19447	Use magic to fire a fireball at the enemy.，Can only be used when the fireball is full.。
19448	Use magic to fire a fireball at the enemy.，Can only be used when the fireball is full.。
19449	Use magic to fire a fireball at the enemy.，Can only be used when the fireball is full.。
19450	Use magic to fire a fireball at the enemy.，Can only be used when the fireball is full.。
19451	Use magic to fire a fireball at the enemy.，Can only be used when the fireball is full.。
19452	Use magic to fire a fireball at the enemy.，Can only be used when the fireball is full.。
19453	Use magic to fire a fireball at the enemy.，Can only be used when the fireball is full.。
19454	Use magic to fire a fireball at the enemy.，Can only be used when the fireball is full.。
19455	Use magic to fire a fireball at the enemy.，Can only be used when the fireball is full.。
19456	Use magic to fire a fireball at the enemy.，Can only be used when the fireball is full.。
19457	Filled with fireballs and firing fireballs at the enemy.， Can cause great harm to the enemy.。\nFrom.5The level begins.，The damage to the enemy will increase little by little.。
19458	Filled with fireballs and firing fireballs at the enemy.， Can cause great harm to the enemy.。\nFrom.5The level begins.，The damage to the enemy will increase little by little.。
19459	Filled with fireballs and firing fireballs at the enemy.， Can cause great harm to the enemy.。\nFrom.5The level begins.，The damage to the enemy will increase little by little.。
19460	Filled with fireballs and firing fireballs at the enemy.， Can cause great harm to the enemy.。\nFrom.5The level begins.，The damage to the enemy will increase little by little.。
19461	You've reached the highest alert of a fireball.，When you're full of fireballs.，Even if attacked by the enemy.，The cast status will not be canceled.，Only one is reduced.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
19494	Use magic to throw ice guns at the enemy.。
19495	Use magic to throw ice guns at the enemy.。
19496	Use magic to throw ice guns at the enemy.。
19497	Use magic to throw ice guns at the enemy.。
19498	Use magic to throw ice guns at the enemy.。
19499	Use magic to throw ice guns at the enemy.。
19500	Use magic to throw ice guns at the enemy.。
19501	Use magic to throw ice guns at the enemy.。
19502	Use magic to throw ice guns at the enemy.。
19503	Use magic to throw ice guns at the enemy.。
19504	Use magic to throw ice guns at the enemy.。
19505	Use magic to throw ice guns at the enemy.。
19506	Use magic to throw ice guns at the enemy.。
19507	Use magic to throw ice guns at the enemy.。
19508	Use magic to throw ice guns at the enemy.。
19509	You have practiced to the highest level.。There is no higher level.。
19542	Summon clouds to strike lightning against the enemy.。 Gather the magic of the Lightning series to the maximum. 5the words of the second show.，You can strike many enemies with a bond.。
19543	Summon clouds to strike lightning against the enemy.。 Gather the magic of the Lightning series to the maximum. 5the words of the second show.，You can strike many enemies with a bond.。
19544	Summon clouds to strike lightning against the enemy.。 Gather the magic of the Lightning series to the maximum. 5the words of the second show.，You can strike many enemies with a bond.。
19545	Summon clouds to strike lightning against the enemy.。 Gather the magic of the Lightning series to the maximum. 5the words of the second show.，You can strike many enemies with a bond.。
19546	Summon clouds to strike lightning against the enemy.。 Gather the magic of the Lightning series to the maximum. 5the words of the second show.，You can strike many enemies with a bond.。
19547	Summon clouds to strike lightning against the enemy.。 Gather the magic of the Lightning series to the maximum. 5the words of the second show.，You can strike many enemies with a bond.。
19548	Summon clouds to strike lightning against the enemy.。 Gather the magic of the Lightning series to the maximum. 5the words of the second show.，You can strike many enemies with a bond.。
19549	Summon clouds to strike lightning against the enemy.。 Gather the magic of the Lightning series to the maximum. 5the words of the second show.，You can strike many enemies with a bond.。
19550	Summon clouds to strike lightning against the enemy.。 Gather the magic of the Lightning series to the maximum. 5the words of the second show.，You can strike many enemies with a bond.。
19551	Summon clouds to strike lightning against the enemy.。 Gather the magic of the Lightning series to the maximum. 5the words of the second show.，You can strike many enemies with a bond.。
19552	Summon clouds to strike lightning against the enemy.。 Gather the magic of the Lightning series to the maximum. 5the words of the second show.，You can strike many enemies with a bond.。
19553	Full of lightning strikes.，Attack with a strong lightning bolt.。\nFrom.5The level begins.，The damage to the enemy will gradually increase.。
19554	Full of lightning strikes.，Attack with a strong lightning bolt.。\nFrom.5The level begins.，The damage to the enemy will gradually increase.。
19555	Full of lightning strikes.，Attack with a strong lightning bolt.。\nFrom.5The level begins.，The damage to the enemy will gradually increase.。
19556	Full of lightning strikes.，Attack with a strong lightning bolt.。\nFrom.5The level begins.，The damage to the enemy will gradually increase.。
19557	You have reached the highest level of lightning strikes.，When you're full of lightning strikes.，Even if attacked by the enemy.，The cast status will not be canceled.，Only one is reduced.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
19590	Use skills against the enemy.。 It is most effective against enemies who are about to fall and lose their center of gravity.。 The more time the magic concentrates, the more damage you will do.。
19591	Use skills against the enemy.。 It is most effective against enemies who are about to fall and lose their center of gravity.。 The more time the magic concentrates, the more damage you will do.。
19592	Use skills against the enemy.。 It is most effective against enemies who are about to fall and lose their center of gravity.。 The more time the magic concentrates, the more damage you will do.。
19593	Use skills against the enemy.。 It is most effective against enemies who are about to fall and lose their center of gravity.。 The more time the magic concentrates, the more damage you will do.。
19594	Use skills against the enemy.。 It is most effective against enemies who are about to fall and lose their center of gravity.。 The more time the magic concentrates, the more damage you will do.。
19595	Use skills against the enemy.。 It is most effective against enemies who are about to fall and lose their center of gravity.。 The more time the magic concentrates, the more damage you will do.。
19596	Use skills against the enemy.。 It is most effective against enemies who are about to fall and lose their center of gravity.。 The more time the magic concentrates, the more damage you will do.。
19597	Use skills against the enemy.。 It is most effective against enemies who are about to fall and lose their center of gravity.。 The more time the magic concentrates, the more damage you will do.。
19598	Use skills against the enemy.。 It is most effective against enemies who are about to fall and lose their center of gravity.。 The more time the magic concentrates, the more damage you will do.。
19599	Use skills against the enemy.。 It is most effective against enemies who are about to fall and lose their center of gravity.。 The more time the magic concentrates, the more damage you will do.。
19600	Use skills against the enemy.。 It is most effective against enemies who are about to fall and lose their center of gravity.。 The more time the magic concentrates, the more damage you will do.。
19601	Use skills against the enemy.。 It is most effective against enemies who are about to fall and lose their center of gravity.。 The more time the magic concentrates, the more damage you will do.。
19602	Use skills against the enemy.。 It is most effective against enemies who are about to fall and lose their center of gravity.。 The more time the magic concentrates, the more damage you will do.。
19603	Use skills against the enemy.。 It is most effective against enemies who are about to fall and lose their center of gravity.。 The more time the magic concentrates, the more damage you will do.。
19604	Use skills against the enemy.。 It is most effective against enemies who are about to fall and lose their center of gravity.。 The more time the magic concentrates, the more damage you will do.。
19605	Use skills against the enemy.。 It is most effective against enemies who are about to fall and lose their center of gravity.。 The more time the magic concentrates, the more damage you will do.。
19607	add(1, 100, "Make the skill used successfully.。");\nadd(10, 5, "Give the last blow with a jump cut.。");
19608	add(1, 100, "Make the skill used successfully.。");\nadd(8, 6, "Give the last blow with a jump cut.。");
19609	add(0.8, 100, "Make the skill used successfully.。");\nadd(3, 15, "The jump and slash hit succeeded.");\nadd(8, 6, "Give the last blow with a jump cut.。");
19610	add(0.6, 160, "Make the skill used successfully.。");\nadd(3, 15, "The jump and slash hit succeeded.");\nadd(6, 8, "Give the last blow with a jump cut.。");\nadd(20, 2, "Give the last blow with a blow.");
19611	add(0.3, 200, "Make the skill used successfully.。");\nadd(3, 15, "The jump and slash hit succeeded.");\nadd(6, 8, "Give the last blow with a jump cut.。");\nadd(20, 2, "Give the last blow with a blow.");
19612	add(0.3, 200, "Make the skill used successfully.。");\nadd(2.5, 16, "The jump and slash hit succeeded.");\nadd(6, 8, "Give the last blow with a jump cut.。");\nadd(18, 2, "Give the last blow with a blow.");
19613	add(0.25, 200, "Make the skill used successfully.。");\nadd(2.5, 20, "The jump and slash hit succeeded.");\nadd(5, 16, "Give the last blow with a jump cut.。");\nadd(15, 4, "Give the last blow with a blow.");
19614	add(0.25, 200, "Make the skill used successfully.。");\nadd(2.5, 20, "The jump and slash hit succeeded.");\nadd(4, 15, "Give the last blow with a jump cut.。");\nadd(15, 4, "Give the last blow with a blow.");
19615	add(0.25, 200, "Make the skill used successfully.。");\nadd(2.5, 20, "The jump and slash hit succeeded.");\nadd(3.5, 16, "Give the last blow with a jump cut.。");\nadd(10, 4, "Give the last blow with a blow.");
19616	add(2.5, 40, "The jump and slash hit succeeded.");\nadd(3, 16, "Give the last blow with a jump cut.。");\nadd(10, 4, "Give the last blow with a blow.");
19617	add(1.2, 60, "The jump and slash hit succeeded.");\nadd(2.5, 30, "Give the last blow with a jump cut.。");\nadd(7, 6, "Give the last blow with a blow.");
19618	add(1, 120, "The jump and slash hit succeeded.");\nadd(1.5, 40, "Give the last blow with a jump cut.。");\nadd(7, 9, "Give the last blow with a blow.");
19619	add(0.8, 125, "The jump and slash hit succeeded.");\nadd(1.4, 60, "Give the last blow with a jump cut.。");\nadd(3, 15, "Give the last blow with a blow.");
19620	add(0.7, 150, "The jump and slash hit succeeded.");\nadd(1.2, 80, "Give the last blow with a jump cut.。");\nadd(2.5, 20, "Give the last blow with a blow.");
19621	add(0.7, 150, "The jump and slash hit succeeded.");\nadd(1.2, 80, "Give the last blow with a jump cut.。");\nadd(2.5, 20, "Give the last blow with a blow.");
19638	add(5, 20, "Attack the enemy with hail.。");\nadd(5, 10, "Trying to use.3send above the ice to attack.。");
19639	add(2, 100, "Attack the enemy with hail.。");\nadd(1, 50, "Defeat the enemy with hail.");\nadd(3, 10, "Trying to use.3send above the ice to attack.。");
19640	add(1, 100, "Attack the enemy with hail.。");\nadd(1, 30, "Defeat the enemy with hail.");\nadd(2, 10, "Trying to use.3send above the ice to attack.。");
19641	add(0.5, 200, "Attack the enemy with hail.。");\nadd(0.8, 50, "Defeat the enemy with hail.");\nadd(1.5, 10, "Trying to use.3send above the ice to attack.。");
19642	add(0.4, 200, "Attack the enemy with hail.。");\nadd(0.7, 50, "Defeat the enemy with hail.");\nadd(1.2, 20, "Trying to use.3send above the ice to attack.。");
19643	add(0.3, 300, "Attack the enemy with hail.。");\nadd(2, 20, "Defeat strong enemies with hail.");\nadd(1, 10, "Trying to use.3send above the ice to attack.。");
19644	add(0.25, 400, "Attack the enemy with hail.。");\nadd(1.5, 25, "Defeat strong enemies with hail.");\nadd(0.8, 20, "Trying to use.3send above the ice to attack.。");
19645	add(0.20, 500, "Attack the enemy with hail.。");\nadd(1.2, 30, "Defeat strong enemies with hail.");\nadd(1, 10, "Trying to use.4send above the ice to attack.。");
19646	add(0.15, 600, "Attack the enemy with hail.。");\nadd(1, 30, "Defeat strong enemies with hail.");\nadd(0.8, 20, "Trying to use.4send above the ice to attack.。");
19647	add(0.12, 800, "Attack the enemy with hail.。");\nadd(1.5, 25, "Defeat very strong enemies with hail.");\nadd(0.5, 30, "Trying to use.4send above the ice to attack.。");
19648	add(0.1, 1000, "Attack the enemy with hail.。");\nadd(1, 30, "Defeat very strong enemies with hail.");\nadd(0.25, 40, "Trying to use.4send above the ice to attack.。");\nadd(1, 30, "Leave the hail until the limit is over.。"):
19649	add(0.1, 1000, "Attack the enemy with hail.。");\nadd(0.6, 30, "Defeat very strong enemies with hail.");\nadd(0.8, 20, "Trying to use.5send above the ice to attack.。");\nadd(0.8, 30, "Leave the hail until the limit is over.。"):
19650	add(0.08, 1000, "Attack the enemy with hail.。");\nadd(0.4, 30, "Defeat very strong enemies with hail.");\nadd(0.5, 30, "Trying to use.5send above the ice to attack.。");\nadd(0.6, 30, "Leave the hail until the limit is over.。"):
19651	add(0.05, 1000, "Attack the enemy with hail.。");\nadd(0.5, 100, "Defeat with hail.Bosslevel of enemies.");\nadd(0.25, 40, "Trying to use.5send above the ice to attack.。");\nadd(0.4, 50, "Leave the hail until the limit is over.。"):
19652	add(0.04, 1000, "Attack the enemy with hail.。");\nadd(0.25, 100, "Defeat with hail.Bosslevel of enemies.");\nadd(0.15, 100, "Trying to use.5send above the ice to attack.。");\nadd(0.3, 100, "Leave the hail until the limit is over.。"):
19653	add(0.025, 2000, "Attack the enemy with hail.。");\nadd(0.15, 150, "Defeat with hail.Bosslevel of enemies.");\nadd(0.1, 100, "Trying to use.5send above the ice to attack.。");\nadd(0.2, 100, "Leave the hail until the limit is over.。"):
19669	Practice the stage of jumping.\nGive the fallen enemy. Hurt. 70%
19670	Give the fallen enemy. Hurt. 80%
19671	Give the fallen enemy. Hurt. 84%
19672	Give the fallen enemy. Hurt. 88%
19673	Give the fallen enemy. Hurt. 92%
19674	Give the fallen enemy. Hurt. 96%
19675	Give the fallen enemy. Hurt. 100%
19681	It is currently the practice phase.\nWhen equipped with a sword.\nAttack at close range with maximum damage. 1 Increase.
19682	When equipped with a sword.\nAttack at close range with maximum damage. 2 Increase.\nBalance. + 1
19683	When equipped with a sword.\nAttack at close range with maximum damage. 3 Increase.\nBalance. + 2
19684	When equipped with a sword.\nAttack at close range with maximum damage. 4 Increase.\nBalance. + 3
19685	When equipped with a sword.\nAttack at close range with maximum damage. 5 Increase.\nUp close. Attack. Minimal damage. 1 Increase.\nBalance. + 4
19686	When equipped with a sword.\nAttack at close range with maximum damage. 5 Increase.\nUp close. Attack. Minimal damage. 2 Increase.\nBalance. + 5
19687	When equipped with a sword.\nAttack at close range with maximum damage. 6 Increase.\nUp close. Attack. Minimal damage. 3 Increase.\nBalance. + 6
19688	When equipped with a sword.\nAttack at close range with maximum damage. 7 Increase.\nUp close. Attack. Minimal damage. 4 Increase.\nBalance. + 7
19689	When equipped with a sword.\nAttack at close range with maximum damage. 8 Increase.\nUp close. Attack. Minimal damage. 4 Increase.\nBalance. + 8
19690	When equipped with a sword.\nAttack at close range with maximum damage. 9 Increase.\nUp close. Attack. Minimal damage. 4 Increase.\nBalance. + 9
19691	When equipped with a sword.\nAttack at close range with maximum damage. 10 Increase.\nUp close. Attack. Minimal damage. 5 Increase.\nBalance. + 10
19692	When equipped with a sword.\nAttack at close range with maximum damage. 11 Increase.\nUp close. Attack. Minimal damage. 6 Increase.\nBalance. + 11
19693	When equipped with a sword.\nAttack at close range with maximum damage. 13 Increase.\nUp close. Attack. Minimal damage. 7 Increase.\nBalance. + 12
19694	When equipped with a sword.\nAttack at close range with maximum damage. 16 Increase.\nUp close. Attack. Minimal damage. 8 Increase.\nBalance. + 13
19695	When equipped with a sword.\nAttack at close range with maximum damage. 18 Increase.\nUp close. Attack. Minimal damage. 9 Increase.\nBalance. + 14
19696	When equipped with a sword.\nAttack at close range with maximum damage. 20 Increase.\nUp close. Attack. Minimal damage. 10 Increase.\nBalance. + 15
19697	It is currently the practice phase.\nWhen equipped with an axe.\nAttack at close range with maximum damage. 1 Increase.
19698	When equipped with an axe.\nAttack at close range with maximum damage. 2 Increase.\nA blow. + 1
19699	When equipped with an axe.\nAttack at close range with maximum damage. 3 Increase.\nA blow. + 2
19700	When equipped with an axe.\nAttack at close range with maximum damage. 4 Increase.\nA blow. + 3
19701	When equipped with an axe.\nAttack at close range with maximum damage. 5 Increase.\nUp close. Attack. Minimal damage. 1 Increase.\nA blow. + 4
19702	When equipped with an axe.\nAttack at close range with maximum damage. 5 Increase.\nUp close. Attack. Minimal damage. 2 Increase.\nA blow. + 5
19703	When equipped with an axe.\nAttack at close range with maximum damage. 6 Increase.\nUp close. Attack. Minimal damage. 3 Increase.\nA blow. + 6
19704	When equipped with an axe.\nAttack at close range with maximum damage. 7 Increase.\nUp close. Attack. Minimal damage. 4 Increase.\nA blow. + 7
19705	When equipped with an axe.\nAttack at close range with maximum damage. 8 Increase.\nUp close. Attack. Minimal damage. 4 Increase.\nA blow. + 8
19706	When equipped with an axe.\nAttack at close range with maximum damage. 9 Increase.\nUp close. Attack. Minimal damage. 4 Increase.\nA blow. + 9
19707	When equipped with an axe.\nAttack at close range with maximum damage. 10 Increase.\nUp close. Attack. Minimal damage. 5 Increase.\nA blow. + 10
19708	When equipped with an axe.\nAttack at close range with maximum damage. 11 Increase.\nUp close. Attack. Minimal damage. 6 Increase.\nA blow. + 11
19709	When equipped with an axe.\nAttack at close range with maximum damage. 13 Increase.\nUp close. Attack. Minimal damage. 7 Increase.\nA blow. + 12
19710	When equipped with an axe.\nAttack at close range with maximum damage. 16 Increase.\nUp close. Attack. Minimal damage. 8 Increase.\nA blow. + 13
19711	When equipped with an axe.\nAttack at close range with maximum damage. 18 Increase.\nUp close. Attack. Minimal damage. 9 Increase.\nA blow. + 14
19712	When equipped with an axe.\nAttack at close range with maximum damage. 20 Increase.\nUp close. Attack. Minimal damage. 10 Increase.\nA blow. + 15
19713	It is currently the practice phase.\nWhen equipped with a blunt instrument.\nAttack at close range with maximum damage. 2 Increase.
19714	When equipped with a blunt instrument.\nAttack at close range with maximum damage. 3 Increase.
19715	When equipped with a blunt instrument.\nAttack at close range with maximum damage. 4 Increase.
19716	When equipped with a blunt instrument.\nAttack at close range with maximum damage. 5 Increase.
19717	When equipped with a blunt instrument.\nAttack at close range with maximum damage. 7 Increase.
19718	When equipped with a blunt instrument.\nAttack at close range with maximum damage. 8 Increase.
19719	When equipped with a blunt instrument.\nAttack at close range with maximum damage. 9 Increase.
19720	When equipped with a blunt instrument.\nAttack at close range with maximum damage. 10 Increase.
19721	When equipped with a blunt instrument.\nAttack at close range with maximum damage. 12 Increase.
19722	When equipped with a blunt instrument.\nAttack at close range with maximum damage. 14 Increase.
19723	When equipped with a blunt instrument.\nAttack at close range with maximum damage. 16 Increase.
19724	When equipped with a blunt instrument.\nAttack at close range with maximum damage. 18 Increase.
19725	When equipped with a blunt instrument.\nAttack at close range with maximum damage. 20 Increase.
19726	When equipped with a blunt instrument.\nAttack at close range with maximum damage. 23 Increase.
19727	When equipped with a blunt instrument.\nAttack at close range with maximum damage. 26 Increase.
19728	When equipped with a blunt instrument.\nAttack at close range with maximum damage. 30 Increase.
19729	Ice damage. 50~100\nCan be full to.3Stage.
19730	Ice damage. 100~110\nCan be full to.3Stage.
19731	Ice damage. 105~120\nCan be full to.3Stage.
19732	Ice damage. 110~130\nCan be full to.3Stage.
19733	Ice damage. 115~140\nCan be full to.3Stage.
19734	Ice damage. 120~150\nCan be full to.3Stage.
19735	Ice damage. 125~160\nCan be full to.3Stage.
19736	Ice damage. 140~180\nCan be full to.4Stage.\nLess time required to fill up.
19737	add(100, 1, "Temporary.");
19738	Growl.
19739	Fallen enemy damage for. 110%\nThe distance of the death attack increases.。
19740	Fallen enemy damage for. 115%\nThe distance of the death attack increases.。
19741	Fallen enemy damage for. 120%\nThe distance of the death attack increases.。
19742	Fallen enemy damage for. 125%\nThe distance of the death attack increases.。
19743	Fallen enemy damage for. 150%\nThe distance of the death attack increases.。
19744	Fallen enemy damage for. 160%\nThe distance of the death attack increases.。
19745	Fallen enemy damage for. 170%\nThe distance of the death attack increases.。
19746	Fallen enemy damage for. 180%\nThe distance of the death attack increases.。
19747	Fallen enemy damage for. 200%\nThe distance of the death attack increases.。
19748	Ice damage. 145~190\nYou can save to.4Stage.
19749	Ice damage. 150~200\nYou can save to.4Stage.
19750	Ice damage. 155~210\nYou can save to.4Stage.
19751	Ice damage.170~230\nYou can save to.5Stage.\nLess time is required.
19752	Ice damage. 175~240\nYou can save to.5Stage.
19753	Ice damage. 180~250\nYou can save to.5Stage.
19754	Ice damage. 185~260\nYou can save to.5Stage.
19755	Ice damage. 200~300\nYou can save to.5Stage.\nLess time is required.
19756	add(100, 1, "Temporary.");
19757	add(100, 1, "Temporary.");
19758	add(100, 1, "Temporary.");
19759	소환썬더
19760	부스트
19761	브레스
19762	add(100, 1, "Temporary.");
19763	add(100, 1, "Temporary.");
19764	소환썬더
19765	브레스
19798	add(100, 1, "Temporary.");
19799	add(100, 1, "Temporary.");
19800	add(100, 1, "Temporary.");
19801	add(100, 1, "Temporary.");
19802	add(100, 1, "Temporary.");
19803	add(100, 1, "Temporary.");
19804	add(100, 1, "Temporary.");
19805	add(100, 1, "Temporary.");
19806	add(100, 1, "Temporary.");
19807	add(100, 1, "Temporary.");
19808	add(100, 1, "Temporary.");
19809	add(100, 1, "Temporary.");
19810	add(100, 1, "Temporary.");
19811	add(100, 1, "Temporary.");
19812	add(100, 1, "Temporary.");
19813	add(100, 1, "Temporary.");
19814	add(100, 1, "Temporary.");
19815	add(100, 1, "Temporary.");
19816	add(100, 1, "Temporary.");
19817	add(100, 1, "Temporary.");
19818	add(100, 1, "Temporary.");
19819	add(100, 1, "Temporary.");
19820	add(100, 1, "Temporary.");
19821	add(100, 1, "Temporary.");
19822	add(100, 1, "Temporary.");
19823	add(100, 1, "Temporary.");
19824	add(100, 1, "Temporary.");
19825	add(100, 1, "Temporary.");
19826	add(100, 1, "Temporary.");
19827	add(100, 1, "Temporary.");
19828	add(100, 1, "Temporary.");
19829	add(100, 1, "Temporary.");
19830	add(100, 1, "Temporary.");
19831	Strengthen.
19832	With the upgrade.，The skill level will also be upgraded.。
19833	With the upgrade.，The skill level will also be upgraded.。
19834	With the upgrade.，The skill level will also be upgraded.。
19835	With the upgrade.，The skill level will also be upgraded.。
19836	With the upgrade.，The skill level will also be upgraded.。
19837	With the upgrade.，The skill level will also be upgraded.。
19838	With the upgrade.，The skill level will also be upgraded.。
19839	With the upgrade.，The skill level will also be upgraded.。
19840	With the upgrade.，The skill level will also be upgraded.。
19841	With the upgrade.，The skill level will also be upgraded.。
19842	With the upgrade.，The skill level will also be upgraded.。
19843	With the upgrade.，The skill level will also be upgraded.。
19844	With the upgrade.，The skill level will also be upgraded.。
19845	With the upgrade.，The skill level will also be upgraded.。
19846	Summon the thunder.
19847	Summon the thunder.
19848	With the upgrade.，The skill level will also be upgraded.。
19849	With the upgrade.，The skill level will also be upgraded.。
19850	With the upgrade.，The skill level will also be upgraded.。
19851	With the upgrade.，The skill level will also be upgraded.。
19852	With the upgrade.，The skill level will also be upgraded.。
19853	With the upgrade.，The skill level will also be upgraded.。
19854	With the upgrade.，The skill level will also be upgraded.。
19855	With the upgrade.，The skill level will also be upgraded.。
19856	With the upgrade.，The skill level will also be upgraded.。
19857	With the upgrade.，The skill level will also be upgraded.。
19858	With the upgrade.，The skill level will also be upgraded.。
19859	With the upgrade.，The skill level will also be upgraded.。
19860	With the upgrade.，The skill level will also be upgraded.。
19861	With the upgrade.，The skill level will also be upgraded.。
19862	With the upgrade.，The skill level will also be upgraded.。
19863	With the upgrade.，The skill level will also be upgraded.。
19864	Fire damage. 200~300
19865	Fire damage. 300~450
19866	Fire damage. 400~600
19867	Fire damage. 500~750
19868	Fire damage. 600~900
19869	Fire damage. 700~1050
19870	Fire damage. 800~1200
19871	Fire damage.900~1350
19872	Fire damage.1000~1500
19873	Fire damage.1100~1650
19874	Fire damage.1200~1800
19875	Fire damage.1300~1950
19876	Fire damage.1400~2100
19877	Fire damage.1500~2250
19878	Fire damage.1600~2400
19879	Lightning damage.200~300
19880	Lightning damage.200~300
19881	Lightning damage.300~450
19882	Lightning damage.400~600
19883	Lightning damage.500~750
19884	Lightning damage.600~900
19885	Lightning damage.700~1050
19886	Lightning damage.800~1200
19887	Lightning damage.900~1350
19888	Lightning damage.1000~1500
19889	Lightning damage.1100~1650
19890	Lightning damage.1200~1800
19891	Lightning damage.1300~1950
19892	Lightning damage.1400~2100
19893	Lightning damage.1500~2250
19894	Lightning damage.1600~2400
19895	Fire damage.200~300
19896	Straight high-speed flight.
19897	Straight high-speed flight.
19901	add(100, 1, "Temporary.");
19902	add(100, 1, "Temporary.");
19903	add(100, 1, "Temporary.");
19916	Role-playing.
19917	Role-playing.
19918	Role-playing.
19919	Defense. 10 Increase.\nPower. 30 Increase.\nAgile. 30 Reduce.\nIntelligence. 30 Reduce.
19920	Intelligence. 150 Increase.\nPower. 30 Reduce.\nAgile. 30 Reduce.
19921	Will. 100 Increase.\nAgile. 30 Increase.\nIntelligence. 30 Reduce.\nPower. 30 Reduce.
19923	<xml defence="10" str="30" dex="-30" int="-30" cutscene="C4G13_reward_motion_Hamlet" />
19924	<xml int="150" str="-30" dex="-30" cutscene="C4G13_reward_motion_Claudius" />
19925	<xml will="100" dex="30" int="-30"  str="-30" cutscene="C4G13_reward_motion_Ophelia" />
19926	add(100, 1, "Temporary.");
19927	add(100, 1, "Temporary.");
19928	add(10, 10, "Use body parting..");
19929	add(3, 40, "Use body parting..");\nadd(5, 20, "Defeat the enemy in battle..");
19930	add(1, 60, "Use body parting..");\nadd(2, 30, "Defeat the enemy in battle..");\nadd(1, 40, "Use separation techniques for enemies of the same rank..");\nadd(2, 20, "Defeat enemies of the same rank in battle..");\nadd(2, 10, "Use a separation technique against a strong enemy..");\nadd(3, 5, "Defeat a strong enemy in battle..");
19931	add(0.5, 80, "Use body parting..");\nadd(1, 40, "Defeat the enemy in battle..");\nadd(0.5, 60, "Use separation techniques for enemies of the same rank..");\nadd(1, 40, "Defeat enemies of the same rank in battle..");\nadd(1.5, 20, "Use a separation technique against a strong enemy..");\nadd(2.5, 10, "Defeat a strong enemy in battle..");
19932	add(0.3, 80, "Use body parting..");\nadd(0.8, 40, "Defeat the enemy in battle..");\nadd(0.3, 60, "Use separation techniques for enemies of the same rank..");\nadd(0.8, 40, "Defeat enemies of the same rank in battle..");\nadd(1, 25, "Use a separation technique against a strong enemy..");\nadd(1.5, 15, "Defeat a strong enemy in battle..");
19933	add(0.2, 80, "Use body parting..");\nadd(0.5, 40, "Defeat the enemy in battle..");\nadd(0.2, 100, "Use separation techniques for enemies of the same rank..");\nadd(0.5, 40, "Defeat enemies of the same rank in battle..");\nadd(0.8, 45, "Use a separation technique against a strong enemy..");\nadd(1.2, 25, "Defeat a strong enemy in battle..");
19934	add(0.1, 200, "Use body parting..");\nadd(0.25, 80, "Defeat the enemy in battle..");\nadd(0.1, 220, "Use separation techniques for enemies of the same rank..");\nadd(0.25, 80, "Defeat enemies of the same rank in battle..");\nadd(0.3, 100, "Use a separation technique against a strong enemy..");\nadd(0.6, 50, "Defeat a strong enemy in battle..");
19935	add(0.05, 400, "Use separation techniques for enemies of the same rank..");\nadd(0.1, 200, "Defeat enemies of the same rank in battle..");\nadd(0.3, 80, "Use a separation technique against a strong enemy..");\nadd(0.8, 40, "Defeat a strong enemy in battle..");\nadd(0.5, 60, "Use a split technique against very powerful enemies..");\nadd(1, 30, "Defeat very strong enemies in battle..");
19944	Str +2
19945	Stamina +2
19946	Str +2
19947	Stamina +2
19948	Str +2
19949	Stamina +2
19950	Str +3
19951	Stamina +3
19952	Str +3
19953	Stamina +3
19954	Str +3
19955	Stamina +3
19956	Str +3
19957	Stamina +3
19958	Str +5
19959	In the stage of practicing your skills.
19960	The separation injury increases.
19961	The separation injury increases.
19962	The separation injury increases.
19963	The separation injury increases.
19964	The separation injury increases.
19965	The separation injury increases.
19966	The separation injury increases.
19967	The separation injury increases.
19968	The separation injury increases.
19969	The separation injury increases.
19970	The separation injury increases.
19971	The separation injury increases.\nIncrease the number of parts.
19972	The separation injury increases.
19973	The separation injury increases.
19977	add(0.05, 400, "Use separation techniques for enemies of the same rank..");\nadd(0.1, 200, "Defeat enemies of the same rank in battle..");\nadd(0.2, 100, "Use a separation technique against a strong enemy..");\nadd(0.5, 50, "Defeat a strong enemy in battle..");\nadd(0.5, 60, "Use a split technique against very powerful enemies..");\nadd(1, 30, "Defeat very strong enemies in battle..");
19978	add(0.025, 800, "Use separation techniques for enemies of the same rank..");\nadd(0.05, 400, "Defeat enemies of the same rank in battle..");\nadd(0.15, 200, "Use a separation technique against a strong enemy..");\nadd(0.3, 100, "Defeat a strong enemy in battle..");\nadd(0.3, 100, "Use a split technique against very powerful enemies..");\nadd(0.6, 50, "Defeat very strong enemies in battle..");
19979	add(0.015, 1000, "Use separation techniques for enemies of the same rank..");\nadd(0.025, 800, "Defeat enemies of the same rank in battle..");\nadd(0.1, 300, "Use a separation technique against a strong enemy..");\nadd(0.15, 200, "Defeat a strong enemy in battle..");\nadd(0.25, 120, "Use a split technique against very powerful enemies..");\nadd(0.5, 60, "Defeat very strong enemies in battle..");
19980	add(0.05, 600, "Use a separation technique against a strong enemy..");\nadd(0.1, 400, "Defeat a strong enemy in battle..");\nadd(0.2, 150, "Use a split technique against very powerful enemies..");\nadd(0.3, 100, "Defeat very strong enemies in battle..");\nadd(0.5, 60, "For.BossLevel enemies use body-splitting..");\nadd(1, 30, "Defeat in battle.Bosslevel of enemies..");
19981	add(0.025, 1000, "Use a separation technique against a strong enemy..");\nadd(0.05, 600, "Defeat a strong enemy in battle..");\nadd(0.15, 200, "Use a split technique against very powerful enemies..");\nadd(0.2, 150, "Defeat very strong enemies in battle..");\nadd(0.4, 50, "For.BossLevel enemies use body-splitting..");\nadd(0.8, 25, "Defeat in battle.Bosslevel of enemies..");
19982	add(0.025, 1000, "Use a separation technique against a strong enemy..");\nadd(0.05, 600, "Defeat a strong enemy in battle..");\nadd(0.12, 300, "Use a split technique against very powerful enemies..");\nadd(0.18, 200, "Defeat very strong enemies in battle..");\nadd(0.3, 70, "For.BossLevel enemies use body-splitting..");\nadd(0.6, 35, "Defeat in battle.Bosslevel of enemies..");
19983	add(0.02, 1000, "Use a separation technique against a strong enemy..");\nadd(0.025, 600, "Defeat a strong enemy in battle..");\nadd(0.1, 300, "Use a split technique against very powerful enemies..");\nadd(0.15, 200, "Defeat very strong enemies in battle..");\nadd(0.2, 100, "For.BossLevel enemies use body-splitting..");\nadd(0.25, 50, "Defeat in battle.Bosslevel of enemies..");
19984	add(0.02, 1000, "Use a separation technique against a strong enemy..");\nadd(0.025, 600, "Defeat a strong enemy in battle..");\nadd(0.05, 600, "Use a split technique against very powerful enemies..");\nadd(0.1, 300, "Defeat very strong enemies in battle..");\nadd(0.1, 300, "For.BossLevel enemies use body-splitting..");\nadd(0.25, 120, "Defeat in battle.Bosslevel of enemies..");
19985	The separation injury increases.\nIncrease the number of parts.\nReduce skill performance time.
19986	add(100, 1, "Temporary.");
19987	Death. Vertical attack. (Normal tasks.)
19988	Death. Vertical attack. (Normal tasks.)
19989	Death. Vertical attack. (Normal tasks.)
19990	Death. Vertical attack. (Normal tasks.)
19991	Death. Horizontal attack. (Normal tasks.)
19992	Death. Horizontal attack. (Normal tasks.)
19993	Death. Horizontal attack. (Normal tasks.)
19994	Death. Horizontal attack. (Normal tasks.)
19995	Death. Windmill. (Normal tasks.)
19996	Death. Windmill. (Normal tasks.)
19997	Death. Windmill. (Normal tasks.)
19998	Death. Windmill. (Normal tasks.)
19999	add(100, 1, "Temporary.");
20000	add(100, 1, "Temporary.");
20001	add(100, 1, "Temporary.");
20002	add(100, 1, "Temporary.");
20003	add(100, 1, "Temporary.");
20004	add(100, 1, "Temporary.");
20005	add(100, 1, "Temporary.");
20006	add(100, 1, "Temporary.");
20007	add(100, 1, "Temporary.");
20008	add(100, 1, "Temporary.");
20009	add(100, 1, "Temporary.");
20010	add(100, 1, "Temporary.");
20011	add(100, 1, "Temporary.");
20012	add(100, 1, "Temporary.");
20013	add(100, 1, "Temporary.");
20014	add(100, 1, "Temporary.");
20015	add(100, 1, "Temporary.");
20016	add(100, 1, "Temporary.");
20017	add(100, 1, "Temporary.");
20018	add(100, 1, "Temporary.");
20019	add(100, 1, "Temporary.");
20020	add(100, 1, "Temporary.");
20021	add(100, 1, "Temporary.");
20022	add(100, 1, "Temporary.");
20023	add(100, 1, "Temporary.");
20024	add(100, 1, "Temporary.");
20025	add(100, 1, "Temporary.");
20026	add(100, 1, "Temporary.");
20027	add(10, 10, "Use body parting..");
20028	add(3, 40, "Use body parting..");\nadd(5, 20, "Defeat the enemy in battle..");
20029	add(1, 60, "Use body parting..");\nadd(2, 30, "Defeat the enemy in battle..");\nadd(1, 40, "Use separation techniques for enemies of the same rank..");\nadd(2, 20, "Defeat enemies of the same rank in battle..");\nadd(2, 10, "Use a separation technique against a strong enemy..");\nadd(3, 5, "Defeat a strong enemy in battle..");
20030	add(0.5, 80, "Use body parting..");\nadd(1, 40, "Defeat the enemy in battle..");\nadd(0.5, 60, "Use separation techniques for enemies of the same rank..");\nadd(1, 40, "Defeat enemies of the same rank in battle..");\nadd(1.5, 20, "Use a separation technique against a strong enemy..");\nadd(2.5, 10, "Defeat a strong enemy in battle..");
20031	add(0.3, 80, "Use body parting..");\nadd(0.8, 40, "Defeat the enemy in battle..");\nadd(0.3, 60, "Use separation techniques for enemies of the same rank..");\nadd(0.8, 40, "Defeat enemies of the same rank in battle..");\nadd(1, 25, "Use a separation technique against a strong enemy..");\nadd(1.5, 15, "Defeat a strong enemy in battle..");
20032	add(0.2, 80, "Use body parting..");\nadd(0.5, 40, "Defeat the enemy in battle..");\nadd(0.2, 100, "Use separation techniques for enemies of the same rank..");\nadd(0.5, 40, "Defeat enemies of the same rank in battle..");\nadd(0.8, 45, "Use a separation technique against a strong enemy..");\nadd(1.2, 25, "Defeat a strong enemy in battle..");
20033	add(0.1, 200, "Use body parting..");\nadd(0.25, 80, "Defeat the enemy in battle..");\nadd(0.1, 220, "Use separation techniques for enemies of the same rank..");\nadd(0.25, 80, "Defeat enemies of the same rank in battle..");\nadd(0.3, 100, "Use a separation technique against a strong enemy..");\nadd(0.6, 50, "Defeat a strong enemy in battle..");
20034	add(0.05, 400, "Use separation techniques for enemies of the same rank..");\nadd(0.1, 200, "Defeat enemies of the same rank in battle..");\nadd(0.3, 80, "Use a separation technique against a strong enemy..");\nadd(0.8, 40, "Defeat a strong enemy in battle..");\nadd(0.5, 60, "Use a split technique against very powerful enemies..");\nadd(1, 30, "Defeat very strong enemies in battle..");
20035	add(0.05, 400, "Use separation techniques for enemies of the same rank..");\nadd(0.1, 200, "Defeat enemies of the same rank in battle..");\nadd(0.2, 100, "Use a separation technique against a strong enemy..");\nadd(0.5, 50, "Defeat a strong enemy in battle..");\nadd(0.5, 60, "Use a split technique against very powerful enemies..");\nadd(1, 30, "Defeat very strong enemies in battle..");
20036	add(0.025, 800, "Use separation techniques for enemies of the same rank..");\nadd(0.05, 400, "Defeat enemies of the same rank in battle..");\nadd(0.15, 200, "Use a separation technique against a strong enemy..");\nadd(0.3, 100, "Defeat a strong enemy in battle..");\nadd(0.3, 100, "Use a split technique against very powerful enemies..");\nadd(0.6, 50, "Defeat very strong enemies in battle..");
20037	add(0.015, 1000, "Use separation techniques for enemies of the same rank..");\nadd(0.025, 800, "Defeat enemies of the same rank in battle..");\nadd(0.1, 300, "Use a separation technique against a strong enemy..");\nadd(0.15, 200, "Defeat a strong enemy in battle..");\nadd(0.25, 120, "Use a split technique against very powerful enemies..");\nadd(0.5, 60, "Defeat very strong enemies in battle..");
20038	add(0.05, 600, "Use a separation technique against a strong enemy..");\nadd(0.1, 400, "Defeat a strong enemy in battle..");\nadd(0.2, 150, "Use a split technique against very powerful enemies..");\nadd(0.3, 100, "Defeat very strong enemies in battle..");\nadd(0.5, 60, "For.BossLevel enemies use body-splitting..");\nadd(1, 30, "Defeat in battle.Bosslevel of enemies..");
20039	add(0.025, 1000, "Use a separation technique against a strong enemy..");\nadd(0.05, 600, "Defeat a strong enemy in battle..");\nadd(0.15, 200, "Use a split technique against very powerful enemies..");\nadd(0.2, 150, "Defeat very strong enemies in battle..");\nadd(0.4, 50, "For.BossLevel enemies use body-splitting..");\nadd(0.8, 25, "Defeat in battle.Bosslevel of enemies..");
20040	add(0.025, 1000, "Use a separation technique against a strong enemy..");\nadd(0.05, 600, "Defeat a strong enemy in battle..");\nadd(0.12, 300, "Use a split technique against very powerful enemies..");\nadd(0.18, 200, "Defeat very strong enemies in battle..");\nadd(0.3, 70, "For.BossLevel enemies use body-splitting..");\nadd(0.6, 35, "Defeat in battle.Bosslevel of enemies..");
20041	add(0.02, 1000, "Use a separation technique against a strong enemy..");\nadd(0.025, 600, "Defeat a strong enemy in battle..");\nadd(0.1, 300, "Use a split technique against very powerful enemies..");\nadd(0.15, 200, "Defeat very strong enemies in battle..");\nadd(0.2, 100, "For.BossLevel enemies use body-splitting..");\nadd(0.25, 50, "Defeat in battle.Bosslevel of enemies..");
20042	add(0.02, 1000, "Use a separation technique against a strong enemy..");\nadd(0.025, 600, "Defeat a strong enemy in battle..");\nadd(0.05, 600, "Use a split technique against very powerful enemies..");\nadd(0.1, 300, "Defeat very strong enemies in battle..");\nadd(0.1, 300, "For.BossLevel enemies use body-splitting..");\nadd(0.25, 120, "Defeat in battle.Bosslevel of enemies..");
20701	It is currently the practice phase.\nWhen equipped with a sword.\nMelee attacks the most damage. 1 Increase.
20702	When equipped with a sword.\nMelee attacks the most damage. 2 Increase.\nBalance. + 1
20703	When equipped with a sword.\nMelee attacks the most damage. 3 Increase.\nBalance. + 2
20704	When equipped with a sword.\nMelee attacks the most damage. 4 Increase.\nBalance. + 3
20705	When equipped with a sword.\nMelee attacks the most damage. 5 Increase.\nMelee attacks with minimal damage. 1 Increase.\nBalance. + 4
20706	When equipped with a sword.\nMelee attacks the most damage. 5 Increase.\nMelee attacks with minimal damage. 2 Increase.\nBalance. + 5
20707	When equipped with a sword.\nMelee attacks the most damage. 6 Increase.\nMelee attacks with minimal damage. 3 Increase.\nBalance. + 6
20708	When equipped with a sword.\nMelee attacks the most damage. 7 Increase.\nMelee attacks with minimal damage. 4 Increase.\nBalance. + 7
20709	When equipped with a sword.\nMelee attacks the most damage. 8 Increase.\nMelee attacks with minimal damage. 4 Increase.\nBalance. + 8
20710	When equipped with a sword.\nMelee attacks the most damage. 9 Increase.\nMelee attacks with minimal damage. 4 Increase.\nBalance. + 9
20711	When equipped with a sword.\nMelee attacks the most damage. 10 Increase.\nMelee attacks with minimal damage. 5 Increase.\nBalance. + 10
20712	When equipped with a sword.\nMelee attacks the most damage. 11 Increase.\nMelee attacks with minimal damage. 6 Increase.\nBalance. + 11
20713	When equipped with a sword.\nMelee attacks the most damage. 13 Increase.\nMelee attacks with minimal damage. 7 Increase.\nBalance. + 12
20714	When equipped with a sword.\nMelee attacks the most damage. 16 Increase.\nMelee attacks with minimal damage. 8 Increase.\nBalance. + 13
20715	When equipped with a sword.\nMelee attacks the most damage. 18 Increase.\nMelee attacks with minimal damage. 9 Increase.\nBalance. + 14
20716	When equipped with a sword.\nMelee attacks the most damage. 20 Increase.\nMelee attacks with minimal damage. 10 Increase.\nBalance. + 15
20717	It is currently the practice phase.\nWhen equipped with an axe.\nMelee attacks the most damage. 1 Increase.
20718	When equipped with an axe.\nMelee attacks the most damage. 2 Increase.\nA blow. + 1
20719	When equipped with an axe.\nMelee attacks the most damage. 3 Increase.\nA blow. + 2
20720	When equipped with an axe.\nMelee attacks the most damage. 4 Increase.\nA blow. + 3
20721	When equipped with an axe.\nMelee attacks the most damage. 5 Increase.\nMelee attacks with minimal damage. 1 Increase.\nA blow. + 4
20722	When equipped with an axe.\nMelee attacks the most damage. 5 Increase.\nMelee attacks with minimal damage. 2 Increase.\nA blow. + 5
20723	When equipped with an axe.\nMelee attacks the most damage. 6 Increase.\nMelee attacks with minimal damage. 3 Increase.\nA blow. + 6
20724	When equipped with an axe.\nMelee attacks the most damage. 7 Increase.\nMelee attacks with minimal damage. 4 Increase.\nA blow. + 7
20725	When equipped with an axe.\nMelee attacks the most damage. 8 Increase.\nMelee attacks with minimal damage. 4 Increase.\nA blow. + 8
20726	When equipped with an axe.\nMelee attacks the most damage. 9 Increase.\nMelee attacks with minimal damage. 4 Increase.\nA blow. + 9
20727	When equipped with an axe.\nMelee attacks the most damage. 10 Increase.\nMelee attacks with minimal damage. 5 Increase.\nA blow. + 10
20728	When equipped with an axe.\nMelee attacks the most damage. 11 Increase.\nMelee attacks with minimal damage. 6 Increase.\nA blow. + 11
20729	When equipped with an axe.\nMelee attacks the most damage. 13 Increase.\nMelee attacks with minimal damage. 7 Increase.\nA blow. + 12
20730	When equipped with an axe.\nMelee attacks the most damage. 16 Increase.\nMelee attacks with minimal damage. 8 Increase.\nA blow. + 13
20731	When equipped with an axe.\nMelee attacks the most damage. 18 Increase.\nMelee attacks with minimal damage. 9 Increase.\nA blow. + 14
20732	When equipped with an axe.\nMelee attacks the most damage. 20 Increase.\nMelee attacks with minimal damage. 10 Increase.\nA blow. + 15
20733	It is currently the practice phase.\nWhen equipped with a blunt instrument.\nMelee attacks the most damage. 2 Increase.
20734	When equipped with a blunt instrument.\nMelee attacks the most damage. 3 Increase.
20735	When equipped with a blunt instrument.\nMelee attacks the most damage. 4 Increase.
20736	When equipped with a blunt instrument.\nMelee attacks the most damage. 5 Increase.
20737	When equipped with a blunt instrument.\nMelee attacks the most damage. 7 Increase.
20738	When equipped with a blunt instrument.\nMelee attacks the most damage. 8 Increase.
20739	When equipped with a blunt instrument.\nMelee attacks the most damage. 9 Increase.
20740	When equipped with a blunt instrument.\nMelee attacks the most damage. 10 Increase.
20741	When equipped with a blunt instrument.\nMelee attacks the most damage. 12 Increase.
20742	When equipped with a blunt instrument.\nMelee attacks the most damage. 14 Increase.
20743	When equipped with a blunt instrument.\nMelee attacks the most damage. 16 Increase.
20744	When equipped with a blunt instrument.\nMelee attacks the most damage. 18 Increase.
20745	When equipped with a blunt instrument.\nMelee attacks the most damage. 20 Increase.
20746	When equipped with a blunt instrument.\nMelee attacks the most damage. 23 Increase.
20747	When equipped with a blunt instrument.\nMelee attacks the most damage. 26 Increase.
20748	When equipped with a blunt instrument.\nMelee attacks the most damage. 30 Increase.
20749	Jump inge exercise phase.\nFallen enemy damage for. 70%
20750	Fallen enemy damage for. 80%
20751	Fallen enemy damage for. 84%
20752	Fallen enemy damage for. 88%
20753	Fallen enemy damage for. 92%
20754	Fallen enemy damage for. 96%
20755	Fallen enemy damage for. 100%
20756	Fallen enemy damage for. 110%\nThe jump ingest distance increases.。
20757	Fallen enemy damage for. 115%\nThe jump ingest distance increases.。
20758	Fallen enemy damage for. 120%\nThe jump ingest distance increases.。
20759	Fallen enemy damage for. 125%\nThe jump ingest distance increases.。
20760	Fallen enemy damage for. 150%\nThe jump ingest distance increases.。
20761	Fallen enemy damage for. 160%\nThe jump ingest distance increases.。
20762	Fallen enemy damage for. 170%\nThe jump ingest distance increases.。
20763	Fallen enemy damage for. 180%\nThe jump ingest distance increases.。
20764	Fallen enemy damage for. 200%\nThe jump ingest distance increases.。
20765	Practice the Arrow Magic Combination Stage.
20766	The combination of arrow magic damage. 1% Increase.
20767	The combination of arrow magic damage. 2% Increase.
20768	The combination of arrow magic damage. 3% Increase.
20769	The combination of arrow magic damage. 4% Increase.
20770	The combination of arrow magic damage. 5% Increase.
20771	The combination of arrow magic damage. 6% Increase.
20772	The combination of arrow magic damage. 7% Increase.
20773	The combination of arrow magic damage. 8% Increase.
20774	The combination of arrow magic damage. 9% Increase.
20775	The combination of arrow magic damage. 10% Increase.
20776	The combination of arrow magic damage. 11% Increase.
20777	The combination of arrow magic damage. 12% Increase.
20778	The combination of arrow magic damage. 13% Increase.
20779	The combination of arrow magic damage. 14% Increase.
20780	The combination of arrow magic damage. 15% Increase.
20781	Fire is proficient in practice.
20782	Fire magic skill damage. 1% Increase.
20783	Fire magic skill damage. 2% Increase.
20784	Fire magic skill damage. 3% Increase.
20785	Fire magic skill damage. 4% Increase.
20786	Fire magic skill damage. 5% Increase.
20787	Fire magic skill damage. 6% Increase.\nThe magic consumption of fire magic. 10% Reduce.
20788	Fire magic skill damage. 7% Increase.\nThe magic consumption of fire magic. 10% Reduce.
20789	Fire magic skill damage. 8% Increase.\nThe magic consumption of fire magic. 10% Reduce.
20790	Fire magic skill damage. 9% Increase.\nThe magic consumption of fire magic. 10% Reduce.
20791	Fire magic skill damage. 10% Increase.\nThe magic consumption of fire magic. 10% Reduce.
20792	Fire magic skill damage. 11% Increase.\nThe magic consumption of fire magic. 15% Reduce.
20793	Fire magic skill damage. 12% Increase.\nThe magic consumption of fire magic. 15% Reduce.
20794	Fire magic skill damage. 13% Increase.\nThe magic consumption of fire magic. 15% Reduce.
20795	Fire magic skill damage. 14% Increase.\nThe magic consumption of fire magic. 15% Reduce.
20796	Fire magic skill damage. 15% Increase.\nThe magic consumption of fire magic. 20% Reduce.
20797	Ice is well versed in practice.
20798	Ice magic skill damage. 1% Increase.
20799	Ice magic skill damage. 2% Increase.
20800	Ice magic skill damage. 3% Increase.
20801	Ice magic skill damage. 4% Increase.
20802	Ice magic skill damage. 5% Increase.
20803	Ice magic skill damage. 6% Increase.\nThe magic consumption of ice magic. 10% Reduce.
20804	Ice magic skill damage. 7% Increase.\nThe magic consumption of ice magic. 10% Reduce.
20805	Ice magic skill damage. 8% Increase.\nThe magic consumption of ice magic. 10% Reduce.
20806	Ice magic skill damage. 9% Increase.\nThe magic consumption of ice magic. 10% Reduce.
20807	Ice magic skill damage. 10% Increase.\nThe magic consumption of ice magic. 10% Reduce.
20808	Ice magic skill damage. 11% Increase.\nThe magic consumption of ice magic. 15% Reduce.
20809	Ice magic skill damage. 12% Increase.\nThe magic consumption of ice magic. 15% Reduce.
20810	Ice magic skill damage. 13% Increase.\nThe magic consumption of ice magic. 15% Reduce.
20811	Ice magic skill damage. 14% Increase.\nThe magic consumption of ice magic. 15% Reduce.
20812	Ice magic skill damage. 15% Increase.\nThe magic consumption of ice magic. 20% Reduce.
20813	Ray is well versed in practice.
20814	Thunder Magic Skill Damage. 1% Increase.
20815	Thunder Magic Skill Damage. 2% Increase.
20816	Thunder Magic Skill Damage. 3% Increase.
20817	Thunder Magic Skill Damage. 4% Increase.
20818	Thunder Magic Skill Damage. 5% Increase.
20819	Thunder Magic Skill Damage. 6% Increase.\nThe magic consumption of Thunder magic. 10% Reduce.
20820	Thunder Magic Skill Damage. 7% Increase.\nThe magic consumption of Thunder magic. 10% Reduce.
20821	Thunder Magic Skill Damage. 8% Increase.\nThe magic consumption of Thunder magic. 10% Reduce.
20822	Thunder Magic Skill Damage. 9% Increase.\nThe magic consumption of Thunder magic. 10% Reduce.
20823	Thunder Magic Skill Damage. 10% Increase.\nThe magic consumption of Thunder magic. 10% Reduce.
20824	Thunder Magic Skill Damage. 11% Increase.\nThe magic consumption of Thunder magic. 15% Reduce.
20825	Thunder Magic Skill Damage. 12% Increase.\nThe magic consumption of Thunder magic. 15% Reduce.
20826	Thunder Magic Skill Damage. 13% Increase.\nThe magic consumption of Thunder magic. 15% Reduce.
20827	Thunder Magic Skill Damage. 14% Increase.\nThe magic consumption of Thunder magic. 15% Reduce.
20828	Thunder Magic Skill Damage. 15% Increase.\nThe magic consumption of Thunder magic. 20% Reduce.
20829	Arrow Magic Damage. 1% Increase.
20830	Arrow Magic Damage. 2% Increase.
20831	Arrow Magic Damage. 3% Increase.
20832	Arrow Magic Damage. 4% Increase.
20833	Arrow Magic Damage. 5% Increase.
20834	Arrow Magic Damage. 6% Increase.
20835	Arrow Magic Damage. 7% Increase.
20836	Arrow Magic Damage. 8% Increase.
20837	Arrow Magic Damage. 9% Increase.
20838	Arrow Magic Damage. 10% Increase.
20839	Arrow Magic Damage. 11% Increase.
20840	Arrow Magic Damage. 12% Increase.
20841	Arrow Magic Damage. 13% Increase.
20842	Arrow Magic Damage. 14% Increase.
20843	Arrow Magic Damage. 15% Increase.
20844	Fire alchemy is proficient in practice.
20845	Fire attribute alchemy skills increase disefficiency.
20846	Fire attribute alchemy skills increase disefficiency.
20847	Fire attribute alchemy skills increase disefficiency.
20848	Fire attribute alchemy skills increase disefficiency.
20849	Fire attribute alchemy skills increase disefficiency.
20850	Fire attribute alchemy skills increase disefficiency.
20851	Fire attribute alchemy skills increase disefficiency.
20852	Fire attribute alchemy skills increase disefficiency.
20853	Fire attribute alchemy skills increase disefficiency.
20854	Fire attribute alchemy skills increase disefficiency.
20855	Fire attribute alchemy skills increase disefficiency.
20856	Fire attribute alchemy skills increase disefficiency.
20857	Fire attribute alchemy skills increase disefficiency.
20858	Fire attribute alchemy skills increase disefficiency.
20859	Fire attribute alchemy skills increase disefficiency.
20860	Water alchemy is proficient in practice.
20861	Increased efficiency of water attribute alchemy skills.
20862	Increased efficiency of water attribute alchemy skills.
20863	Increased efficiency of water attribute alchemy skills.
20864	Increased efficiency of water attribute alchemy skills.
20865	Increased efficiency of water attribute alchemy skills.
20866	Increased efficiency of water attribute alchemy skills.
20867	Increased efficiency of water attribute alchemy skills.
20868	Increased efficiency of water attribute alchemy skills.
20869	Increased efficiency of water attribute alchemy skills.
20870	Increased efficiency of water attribute alchemy skills.
20871	Increased efficiency of water attribute alchemy skills.
20872	Increased efficiency of water attribute alchemy skills.
20873	Increased efficiency of water attribute alchemy skills.
20874	Increased efficiency of water attribute alchemy skills.
20875	Increased efficiency of water attribute alchemy skills.
20876	Earth alchemy is proficient in practice.
20877	The efficiency of soil properties alchemy skills increases.
20878	The efficiency of soil properties alchemy skills increases.
20879	The efficiency of soil properties alchemy skills increases.
20880	The efficiency of soil properties alchemy skills increases.
20881	The efficiency of soil properties alchemy skills increases.
20882	The efficiency of soil properties alchemy skills increases.
20883	The efficiency of soil properties alchemy skills increases.
20884	The efficiency of soil properties alchemy skills increases.
20885	The efficiency of soil properties alchemy skills increases.
20886	The efficiency of soil properties alchemy skills increases.
20887	The efficiency of soil properties alchemy skills increases.
20888	The efficiency of soil properties alchemy skills increases.
20889	The efficiency of soil properties alchemy skills increases.
20890	The efficiency of soil properties alchemy skills increases.
20891	The efficiency of soil properties alchemy skills increases.
20892	Wind alchemy is proficient in practice.
20893	Wind attribute alchemy skills increase disefficiency.
20894	Wind attribute alchemy skills increase disefficiency.
20895	Wind attribute alchemy skills increase disefficiency.
20896	Wind attribute alchemy skills increase disefficiency.
20897	Wind attribute alchemy skills increase disefficiency.
20898	Wind attribute alchemy skills increase disefficiency.
20899	Wind attribute alchemy skills increase disefficiency.
20900	Wind attribute alchemy skills increase disefficiency.
20901	Wind attribute alchemy skills increase disefficiency.
20902	Wind attribute alchemy skills increase disefficiency.
20903	Wind attribute alchemy skills increase disefficiency.
20904	Wind attribute alchemy skills increase disefficiency.
20905	Wind attribute alchemy skills increase disefficiency.
20906	Wind attribute alchemy skills increase disefficiency.
20907	Wind attribute alchemy skills increase disefficiency.
20908	Refining into proficiency in practice.
20909	The success rate of alchemy production has increased.
20910	The magic combination crystallizing completion increases.
20911	The success rate of alchemy production has increased.
20912	The success rate of alchemy production has increased.
20913	The success rate of alchemy production has increased.
20914	The success rate of alchemy production has increased.
20915	The magic combination crystallizing completion increases.
20916	The success rate of alchemy production has increased.
20917	The magic combination crystallizing completion increases.
20918	The success rate of alchemy production has increased.
20919	The magic combination crystallizing completion increases.
20920	The success rate of alchemy production has increased.
20921	The magic combination crystallizing completion increases.
20922	The success rate of alchemy production has increased.
20923	The success rate of alchemy production has increased.
20924	add(10, 10, "Attack the enemy with a sword.。");\nadd(20, 5, "Defeat the enemy with a sword.");
20925	add(1, 200, "Attack the enemy with a sword.。");\nadd(5, 15, "Defeat the enemy with a sword.");
20926	add(0.5, 200, "Attack the enemy with a sword.。");\nadd(3, 30, "Defeat the enemy with a sword.");
20927	add(0.3, 200, "Attack the enemy with a sword.。");\nadd(2, 30, "Defeat the enemy with a sword.");\nadd(5, 5, "Defeat a strong enemy with a sword.");
20928	add(0.2, 250, "Attack the enemy with a sword.。");\nadd(1, 50, "Defeat the enemy with a sword.");\nadd(4, 12, "Defeat a strong enemy with a sword.");
20929	add(0.1, 500, "Attack the enemy with a sword.。");\nadd(0.5, 100, "Defeat the enemy with a sword.");\nadd(3, 15, "Defeat a strong enemy with a sword.");\nadd(6, 5, "Defeat a very powerful enemy with a sword.");
20930	add(0.1, 500, "Attack the enemy with a sword.。");\nadd(0.3, 180, "Defeat the enemy with a sword.");\nadd(2.5, 18, "Defeat a strong enemy with a sword.");\nadd(6, 5, "Defeat a very powerful enemy with a sword.");
20931	add(0.3, 200, "Defeat enemies of the same rank with a sword.");\nadd(2.5, 20, "Defeat a strong enemy with a sword.");\nadd(5, 10, "Defeat a very powerful enemy with a sword.");
20932	add(0.2, 300, "Defeat enemies of the same rank with a sword.");\nadd(2.5, 20, "Defeat a strong enemy with a sword.");\nadd(5, 10, "Defeat a very powerful enemy with a sword.");
20933	add(0.05, 800, "Defeat enemies of the same rank with a sword.");\nadd(0.5, 50, "Defeat a strong enemy with a sword.");\nadd(3, 20, "Defeat a very powerful enemy with a sword.");\nadd(7, 6, "Defeat with a sword.Bosslevel of enemies.");
20934	add(0.3, 100, "Defeat a strong enemy with a sword.");\nadd(2.5, 28, "Defeat a very powerful enemy with a sword.");\nadd(7, 6, "Defeat with a sword.Bosslevel of enemies.");
20935	add(0.1, 300, "Defeat a strong enemy with a sword.");\nadd(2, 30, "Defeat a very powerful enemy with a sword.");\nadd(5, 10, "Defeat with a sword.Bosslevel of enemies.");
20936	add(0.05, 800, "Defeat a strong enemy with a sword.");\nadd(1.7, 30, "Defeat a very powerful enemy with a sword.");\nadd(5, 10, "Defeat with a sword.Bosslevel of enemies.");
20937	add(0.04, 1000, "Defeat a strong enemy with a sword.");\nadd(1.3, 30, "Defeat a very powerful enemy with a sword.");\nadd(3, 20, "Defeat with a sword.Bosslevel of enemies.");
20938	add(0.02, 2500, "Defeat a strong enemy with a sword.");\nadd(0.5, 80, "Defeat a very powerful enemy with a sword.");\nadd(2, 30, "Defeat with a sword.Bosslevel of enemies.");
20939	add(0.01, 2500, "Defeat a strong enemy with a sword.");\nadd(0.1, 300, "Defeat a very powerful enemy with a sword.");\nadd(1, 80, "Defeat with a sword.Bosslevel of enemies.");
20940	add(10, 10, "Attack the enemy with an axe.。");\nadd(20, 5, "Defeat the enemy with an axe.");
20941	add(1, 200, "Attack the enemy with an axe.。");\nadd(5, 15, "Defeat the enemy with an axe.");
20942	add(0.5, 200, "Attack the enemy with an axe.。");\nadd(3, 30, "Defeat the enemy with an axe.");
20943	add(0.3, 200, "Attack the enemy with an axe.。");\nadd(2, 30, "Defeat the enemy with an axe.");\nadd(5, 5, "Defeat a strong enemy with an axe.");
20944	add(0.2, 250, "Attack the enemy with an axe.。");\nadd(1, 50, "Defeat the enemy with an axe.");\nadd(4, 12, "Defeat a strong enemy with an axe.");
20945	add(0.1, 500, "Attack the enemy with an axe.。");\nadd(0.5, 100, "Defeat the enemy with an axe.");\nadd(3, 15, "Defeat a strong enemy with an axe.");\nadd(6, 5, "Defeat very strong enemies with an axe.");
20946	add(0.1, 500, "Attack the enemy with an axe.。");\nadd(0.3, 180, "Defeat the enemy with an axe.");\nadd(2.5, 18, "Defeat a strong enemy with an axe.");\nadd(6, 5, "Defeat very strong enemies with an axe.");
20947	add(0.3, 200, "Defeat enemies of the same rank with an axe.");\nadd(2.5, 20, "Defeat a strong enemy with an axe.");\nadd(5, 10, "Defeat very strong enemies with an axe.");
20948	add(0.2, 300, "Defeat enemies of the same rank with an axe.");\nadd(2.5, 20, "Defeat a strong enemy with an axe.");\nadd(5, 10, "Defeat very strong enemies with an axe.");
20949	add(0.05, 800, "Defeat enemies of the same rank with an axe.");\nadd(0.5, 50, "Defeat a strong enemy with an axe.");\nadd(3, 20, "Defeat very strong enemies with an axe.");\nadd(7, 6, "Defeat with an axe.Bosslevel of enemies.");
20950	add(0.3, 100, "Defeat a strong enemy with an axe.");\nadd(2.5, 28, "Defeat very strong enemies with an axe.");\nadd(7, 6, "Defeat with an axe.Bosslevel of enemies.");
20951	add(0.1, 300, "Defeat a strong enemy with an axe.");\nadd(2, 30, "Defeat very strong enemies with an axe.");\nadd(5, 10, "Defeat with an axe.Bosslevel of enemies.");
20952	add(0.05, 800, "Defeat a strong enemy with an axe.");\nadd(1.7, 30, "Defeat very strong enemies with an axe.");\nadd(5, 10, "Defeat with an axe.Bosslevel of enemies.");
20953	add(0.04, 1000, "Defeat a strong enemy with an axe.");\nadd(1.3, 30, "Defeat very strong enemies with an axe.");\nadd(3, 20, "Defeat with an axe.Bosslevel of enemies.");
20954	add(0.02, 2500, "Defeat a strong enemy with an axe.");\nadd(0.5, 80, "Defeat very strong enemies with an axe.");\nadd(2, 30, "Defeat with an axe.Bosslevel of enemies.");
20955	add(0.01, 2500, "Defeat a strong enemy with an axe.");\nadd(0.1, 300, "Defeat very strong enemies with an axe.");\nadd(1, 80, "Defeat with an axe.Bosslevel of enemies.");
20956	add(10, 10, "Attack the enemy with a blunt instrument.。");\nadd(20, 5, "Defeat the enemy with a blunt instrument.");
20957	add(1, 200, "Attack the enemy with a blunt instrument.。");\nadd(5, 15, "Defeat the enemy with a blunt instrument.");
20958	add(0.5, 200, "Attack the enemy with a blunt instrument.。");\nadd(3, 30, "Defeat the enemy with a blunt instrument.");
20959	add(0.3, 200, "Attack the enemy with a blunt instrument.。");\nadd(2, 30, "Defeat the enemy with a blunt instrument.");\nadd(5, 5, "Defeat a strong enemy with a blunt instrument.");
20960	add(0.2, 250, "Attack the enemy with a blunt instrument.。");\nadd(1, 50, "Defeat the enemy with a blunt instrument.");\nadd(4, 12, "Defeat a strong enemy with a blunt instrument.");
20961	add(0.1, 500, "Attack the enemy with a blunt instrument.。");\nadd(0.5, 100, "Defeat the enemy with a blunt instrument.");\nadd(3, 15, "Defeat a strong enemy with a blunt instrument.");\nadd(6, 5, "Defeat very strong enemies with a blunt instrument.");
20962	add(0.1, 500, "Attack the enemy with a blunt instrument.。");\nadd(0.3, 180, "Defeat the enemy with a blunt instrument.");\nadd(2.5, 18, "Defeat a strong enemy with a blunt instrument.");\nadd(6, 5, "Defeat very strong enemies with a blunt instrument.");
20963	add(0.3, 200, "Defeat enemies of the same rank with a blunt instrument.");\nadd(2.5, 20, "Defeat a strong enemy with a blunt instrument.");\nadd(5, 10, "Defeat very strong enemies with a blunt instrument.");
20964	add(0.2, 300, "Defeat enemies of the same rank with a blunt instrument.");\nadd(2.5, 20, "Defeat a strong enemy with a blunt instrument.");\nadd(5, 10, "Defeat very strong enemies with a blunt instrument.");
20965	add(0.05, 800, "Defeat enemies of the same rank with a blunt instrument.");\nadd(0.5, 50, "Defeat a strong enemy with a blunt instrument.");\nadd(3, 20, "Defeat very strong enemies with a blunt instrument.");\nadd(7, 6, "Defeat with a blunt instrument.Bosslevel of enemies.");
20966	add(0.3, 100, "Defeat a strong enemy with a blunt instrument.");\nadd(2.5, 28, "Defeat very strong enemies with a blunt instrument.");\nadd(7, 6, "Defeat with a blunt instrument.Bosslevel of enemies.");
20967	add(0.1, 300, "Defeat a strong enemy with a blunt instrument.");\nadd(2, 30, "Defeat very strong enemies with a blunt instrument.");\nadd(5, 10, "Defeat with a blunt instrument.Bosslevel of enemies.");
20968	add(0.05, 800, "Defeat a strong enemy with a blunt instrument.");\nadd(1.7, 30, "Defeat very strong enemies with a blunt instrument.");\nadd(5, 10, "Defeat with a blunt instrument.Bosslevel of enemies.");
20969	add(0.04, 1000, "Defeat a strong enemy with a blunt instrument.");\nadd(1.3, 30, "Defeat very strong enemies with a blunt instrument.");\nadd(3, 20, "Defeat with a blunt instrument.Bosslevel of enemies.");
20970	add(0.02, 2500, "Defeat a strong enemy with a blunt instrument.");\nadd(0.5, 80, "Defeat very strong enemies with a blunt instrument.");\nadd(2, 30, "Defeat with a blunt instrument.Bosslevel of enemies.");
20971	add(0.01, 2500, "Defeat a strong enemy with a blunt instrument.");\nadd(0.1, 300, "Defeat very strong enemies with a blunt instrument.");\nadd(1, 80, "Defeat with a blunt instrument.Bosslevel of enemies.");
20972	add(10, 10, "Make the skill used successfully.。");
20973	add(1, 100, "Make the skill used successfully.。");\nadd(10, 5, "Give the last blow with a jump cut.。");
20974	add(1, 100, "Make the skill used successfully.。");\nadd(8, 6, "Give the last blow with a jump cut.。");
20975	add(0.8, 100, "Make the skill used successfully.。");\nadd(3, 15, "The blow of the jump was successful.");\nadd(8, 6, "Give the last blow with a jump cut.。");
20976	add(0.6, 160, "Make the skill used successfully.。");\nadd(3, 15, "The blow of the jump was successful.");\nadd(6, 8, "Give the last blow with a jump cut.。");\nadd(20, 2, "Give the last blow with a blow.");
20977	add(0.3, 200, "Make the skill used successfully.。");\nadd(3, 15, "The blow of the jump was successful.");\nadd(6, 8, "Give the last blow with a jump cut.。");\nadd(20, 2, "Give the last blow with a blow.");
20978	add(0.3, 200, "Make the skill used successfully.。");\nadd(2.5, 16, "The blow of the jump was successful.");\nadd(6, 8, "Give the last blow with a jump cut.。");\nadd(18, 2, "Give the last blow with a blow.");
20979	add(0.25, 200, "Make the skill used successfully.。");\nadd(2.5, 20, "The blow of the jump was successful.");\nadd(5, 16, "Give the last blow with a jump cut.。");\nadd(15, 4, "Give the last blow with a blow.");
20980	add(0.25, 200, "Make the skill used successfully.。");\nadd(2.5, 20, "The blow of the jump was successful.");\nadd(4, 15, "Give the last blow with a jump cut.。");\nadd(15, 4, "Give the last blow with a blow.");
20981	add(0.25, 200, "Make the skill used successfully.。");\nadd(2.5, 20, "The blow of the jump was successful.");\nadd(3.5, 16, "Give the last blow with a jump cut.。");\nadd(10, 4, "Give the last blow with a blow.");
20982	add(2.5, 40, "The blow of the jump was successful.");\nadd(3, 16, "Give the last blow with a jump cut.。");\nadd(10, 4, "Give the last blow with a blow.");
20983	add(1.2, 60, "The blow of the jump was successful.");\nadd(2.5, 30, "Give the last blow with a jump cut.。");\nadd(7, 6, "Give the last blow with a blow.");
20984	add(1, 120, "The blow of the jump was successful.");\nadd(1.5, 40, "Give the last blow with a jump cut.。");\nadd(7, 9, "Give the last blow with a blow.");
20985	add(0.8, 125, "The blow of the jump was successful.");\nadd(1.4, 60, "Give the last blow with a jump cut.。");\nadd(3, 15, "Give the last blow with a blow.");
20986	add(0.7, 150, "The blow of the jump was successful.");\nadd(1.2, 80, "Give the last blow with a jump cut.。");\nadd(2.5, 20, "Give the last blow with a blow.");
20987	add(0.7, 150, "The blow of the jump was successful.");\nadd(1.2, 80, "Give the last blow with a jump cut.。");\nadd(2.5, 20, "Give the last blow with a blow.");
20988	add(20, 5, "Attack the enemy with the combined arrow magic.。");
20989	add(3, 40, "Attack the enemy with the combined arrow magic.。");\nadd(5, 10, "Defeat the enemy.。");
20990	add(0.5, 10, "Attack the enemy with the combined arrow magic.。");\nadd(1, 10, "Defeat the enemy.。");\nadd(3, 25, "Defeat enemies of the same rank.");\nadd(15, 5, "Defeat the strong enemy.");
20991	add(0.05, 200, "Attack the enemy with the combined arrow magic.。");\nadd(0.2, 50, "Defeat the enemy.。");\nadd(3, 25, "Defeat enemies of the same rank.");\nadd(15, 5, "Defeat the strong enemy.");
20992	add(0.03, 1000, "Attack the enemy with the combined arrow magic.。");\nadd(2.5, 25, "Defeat enemies of the same rank.");\nadd(9, 7, "Defeat the strong enemy.");\nadd(20, 5, "Defeat very strong enemies.");
20993	add(0.01, 1600, "Attack the enemy with the combined arrow magic.。");\nadd(1, 50, "Defeat enemies of the same rank.");\nadd(7, 9, "Defeat the strong enemy.");\nadd(20, 5, "Defeat very strong enemies.");
20994	add(0.03, 1400, "Attack the enemy with the combined arrow magic.。");\nadd(0.1, 480, "Defeat enemies of the same rank.");\nadd(5, 15, "Defeat the strong enemy.");\nadd(9, 10, "Defeat very strong enemies.");
20995	add(0.3, 350, "Defeat enemies of the same rank.");\nadd(4, 20, "Defeat the strong enemy.");\nadd(7.5, 12, "Defeat very strong enemies.");
20996	add(0.25, 400, "Defeat enemies of the same rank.");\nadd(3, 30, "Defeat the strong enemy.");\nadd(7.5, 10, "Defeat very strong enemies.");\nadd(15, 5, "Overcome.Bosslevel of enemies.");
20997	add(0.05, 2000, "Defeat enemies of the same rank.");\nadd(0.3, 300, "Defeat the strong enemy.");\nadd(3.5, 20, "Defeat very strong enemies.");\nadd(10, 10, "Overcome.Bosslevel of enemies.");
20998	add(0.2, 500, "Defeat the strong enemy.");\nadd(3.5, 20, "Defeat very strong enemies.");\nadd(7.5, 20, "Overcome.Bosslevel of enemies.");
20999	add(0.1, 1000, "Defeat the strong enemy.");\nadd(2, 45, "Defeat very strong enemies.");\nadd(5, 30, "Overcome.Bosslevel of enemies.");
21000	add(0.05, 2000, "Defeat the strong enemy.");\nadd(2, 45, "Defeat very strong enemies.");\nadd(5, 30, "Overcome.Bosslevel of enemies.");
21001	add(0.05, 2000, "Defeat the strong enemy.");\nadd(1.5, 60, "Defeat very strong enemies.");\nadd(3.5, 50, "Overcome.Bosslevel of enemies.");
21002	add(0.02, 5000, "Defeat the strong enemy.");\nadd(0.5, 200, "Defeat very strong enemies.");\nadd(1.2, 100, "Overcome.Bosslevel of enemies.");
21003	add(0.02, 5000, "Defeat the strong enemy.");\nadd(0.5, 200, "Defeat very strong enemies.");\nadd(1.2, 100, "Overcome.Bosslevel of enemies.");
21004	add(5, 100, "Use fire magic.");\nadd(5, 100, "Defeat the enemy with fire magic.");
21005	add(1, 200, "Use fire magic.");\nadd(2, 100, "Defeat the enemy with fire magic.");
21006	add(0.5, 200, "Use fire magic.");\nadd(1.5, 100, "Defeat the enemy with fire magic.");
21007	add(0.5, 200, "Use fire magic.");\nadd(1, 100, "Defeat the enemy with fire magic.");
21008	add(0.4, 200, "Use fire magic.");\nadd(0.8, 200, "Defeat the enemy with fire magic.");\nadd(3, 20, "Defeat strong enemies with fire magic.");
21009	add(0.3, 200, "Use fire magic.");\nadd(0.6, 200, "Defeat the enemy with fire magic.");\nadd(2, 30, "Defeat strong enemies with fire magic.");
21010	add(0.25, 200, "Use fire magic.");\nadd(0.5, 200, "Defeat the enemy with fire magic.");\nadd(1, 50, "Defeat strong enemies with fire magic.");
21011	add(0.2, 400, "Use fire magic.");\nadd(0.4, 400, "Defeat the enemy with fire magic.");\nadd(0.8, 40, "Defeat strong enemies with fire magic.");
21012	add(0.15, 400, "Use fire magic.");\nadd(0.3, 400, "Defeat the enemy with fire magic.");\nadd(2, 30, "Defeat very powerful enemies with fire magic.");
21013	add(0.125, 400, "Use fire magic.");\nadd(0.25, 400, "Defeat the enemy with fire magic.");\nadd(1, 40, "Defeat very powerful enemies with fire magic.");
21014	add(0.1, 500, "Use fire magic.");\nadd(0.2, 300, "Defeat the enemy with fire magic.");\nadd(0.8, 50, "Defeat very powerful enemies with fire magic.");
21015	add(0.1, 500, "Use fire magic.");\nadd(0.2, 300, "Defeat the enemy with fire magic.");\nadd(0.3, 80, "Defeat very powerful enemies with fire magic.");\nadd(1, 50, "Defeat very powerful enemies with fireballs.");
21016	add(0.08, 500, "Use fire magic.");\nadd(0.16, 400, "Defeat the enemy with fire magic.");\nadd(0.5, 40, "Defeat with fire magic.Bosslevel of enemies.");\nadd(1.5, 30, "Defeat with a fireball.Bosslevel of enemies.");
21017	add(0.08, 400, "Use fire magic.");\nadd(0.1, 400, "Defeat the enemy with fire magic.");\nadd(0.4, 50, "Defeat with fire magic.Bosslevel of enemies.");\nadd(0.5, 100, "Defeat with a fireball.Bosslevel of enemies.");
21018	add(0.06, 500, "Use fire magic.");\nadd(0.08, 500, "Defeat the enemy with fire magic.");\nadd(0.25, 80, "Defeat with fire magic.Bosslevel of enemies.");\nadd(0.3, 150, "Defeat with a fireball.Bosslevel of enemies.");
21019	add(0.06, 500, "Use fire magic.");\nadd(0.06, 500, "Defeat the enemy with fire magic.");\nadd(0.2, 100, "Defeat with fire magic.Bosslevel of enemies.");\nadd(0.2, 200, "Defeat with a fireball.Bosslevel of enemies.");
21020	add(5, 100, "Use ice magic.");\nadd(5, 100, "Defeat the enemy with ice magic.");
21021	add(1, 200, "Use ice magic.");\nadd(2, 100, "Defeat the enemy with ice magic.");
21022	add(0.5, 200, "Use ice magic.");\nadd(1.5, 100, "Defeat the enemy with ice magic.");
21023	add(0.5, 200, "Use ice magic.");\nadd(1, 100, "Defeat the enemy with ice magic.");
21024	add(0.4, 200, "Use ice magic.");\nadd(0.8, 200, "Defeat the enemy with ice magic.");\nadd(3, 20, "Defeat powerful enemies with ice magic.");
21025	add(0.3, 200, "Use ice magic.");\nadd(0.6, 200, "Defeat the enemy with ice magic.");\nadd(2, 30, "Defeat powerful enemies with ice magic.");
21026	add(0.25, 200, "Use ice magic.");\nadd(0.5, 200, "Defeat the enemy with ice magic.");\nadd(1, 50, "Defeat powerful enemies with ice magic.");
21027	add(0.2, 400, "Use ice magic.");\nadd(0.4, 400, "Defeat the enemy with ice magic.");\nadd(0.8, 40, "Defeat powerful enemies with ice magic.");
21028	add(0.15, 400, "Use ice magic.");\nadd(0.3, 400, "Defeat the enemy with ice magic.");\nadd(2, 30, "Defeat very powerful enemies with ice magic.");
21029	add(0.125, 400, "Use ice magic.");\nadd(0.25, 400, "Defeat the enemy with ice magic.");\nadd(1, 40, "Defeat very powerful enemies with ice magic.");
21030	add(0.1, 500, "Use ice magic.");\nadd(0.2, 300, "Defeat the enemy with ice magic.");\nadd(0.8, 50, "Defeat very powerful enemies with ice magic.");
21031	add(0.1, 500, "Use ice magic.");\nadd(0.2, 300, "Defeat the enemy with ice magic.");\nadd(0.3, 80, "Defeat very powerful enemies with ice magic.");\nadd(1, 50, "Defeat very powerful enemies with ice blades.");
21032	add(0.08, 500, "Use ice magic.");\nadd(0.16, 400, "Defeat the enemy with ice magic.");\nadd(0.5, 40, "Defeat with ice magic.Bosslevel of enemies.");\nadd(1.5, 30, "Defeat with an ice blade.Bosslevel of enemies.");
21033	add(0.08, 400, "Use ice magic.");\nadd(0.1, 400, "Defeat the enemy with ice magic.");\nadd(0.4, 50, "Defeat with ice magic.Bosslevel of enemies.");\nadd(0.5, 100, "Defeat with an ice blade.Bosslevel of enemies.");
21034	add(0.06, 500, "Use ice magic.");\nadd(0.08, 500, "Defeat the enemy with ice magic.");\nadd(0.25, 80, "Defeat with ice magic.Bosslevel of enemies.");\nadd(0.3, 150, "Defeat with an ice blade.Bosslevel of enemies.");
21035	add(0.06, 500, "Use ice magic.");\nadd(0.06, 500, "Defeat the enemy with ice magic.");\nadd(0.2, 100, "Defeat with ice magic.Bosslevel of enemies.");\nadd(0.2, 200, "Defeat with an ice blade.Bosslevel of enemies.");
21036	add(5, 100, "Use Thunder Magic.");\nadd(5, 100, "Defeat the enemy with thunder magic.");
21037	add(1, 200, "Use Thunder Magic.");\nadd(2, 100, "Defeat the enemy with thunder magic.");
21038	add(0.5, 200, "Use Thunder Magic.");\nadd(1.5, 100, "Defeat the enemy with thunder magic.");
21039	add(0.5, 200, "Use Thunder Magic.");\nadd(1, 100, "Defeat the enemy with thunder magic.");
21040	add(0.4, 200, "Use Thunder Magic.");\nadd(0.8, 200, "Defeat the enemy with thunder magic.");\nadd(3, 20, "Defeat powerful enemies with thunder magic.");
21041	add(0.3, 200, "Use Thunder Magic.");\nadd(0.6, 200, "Defeat the enemy with thunder magic.");\nadd(2, 30, "Defeat powerful enemies with thunder magic.");
21042	add(0.25, 200, "Use Thunder Magic.");\nadd(0.5, 200, "Defeat the enemy with thunder magic.");\nadd(1, 50, "Defeat powerful enemies with thunder magic.");
21043	add(0.2, 400, "Use Thunder Magic.");\nadd(0.4, 400, "Defeat the enemy with thunder magic.");\nadd(0.8, 40, "Defeat powerful enemies with thunder magic.");
21044	add(0.15, 400, "Use Thunder Magic.");\nadd(0.3, 400, "Defeat the enemy with thunder magic.");\nadd(2, 30, "Defeat very powerful enemies with thunder magic.");
21045	add(0.125, 400, "Use Thunder Magic.");\nadd(0.25, 400, "Defeat the enemy with thunder magic.");\nadd(1, 40, "Defeat very powerful enemies with thunder magic.");
21046	add(0.1, 500, "Use Thunder Magic.");\nadd(0.2, 300, "Defeat the enemy with thunder magic.");\nadd(0.8, 50, "Defeat very powerful enemies with thunder magic.");
21047	add(0.1, 500, "Use Thunder Magic.");\nadd(0.2, 300, "Defeat the enemy with thunder magic.");\nadd(0.3, 80, "Defeat very powerful enemies with thunder magic.");\nadd(1, 50, "Defeat very powerful enemies with lightning strikes.");
21048	add(0.08, 500, "Use Thunder Magic.");\nadd(0.16, 400, "Defeat the enemy with thunder magic.");\nadd(0.5, 40, "Defeat with thunder magic.Bosslevel of enemies.");\nadd(1.5, 30, "Defeat with lightning strikes.Bosslevel of enemies.");
21049	add(0.08, 400, "Use Thunder Magic.");\nadd(0.1, 400, "Defeat the enemy with thunder magic.");\nadd(0.4, 50, "Defeat with thunder magic.Bosslevel of enemies.");\nadd(0.5, 100, "Defeat with lightning strikes.Bosslevel of enemies.");
21050	add(0.06, 500, "Use Thunder Magic.");\nadd(0.08, 500, "Defeat the enemy with thunder magic.");\nadd(0.25, 80, "Defeat with thunder magic.Bosslevel of enemies.");\nadd(0.3, 150, "Defeat with lightning strikes.Bosslevel of enemies.");
21051	add(0.06, 500, "Use Thunder Magic.");\nadd(0.06, 500, "Defeat the enemy with thunder magic.");\nadd(0.2, 100, "Defeat with thunder magic.Bosslevel of enemies.");\nadd(0.2, 200, "Defeat with lightning strikes.Bosslevel of enemies.");
21052	add(5, 100, "Use arrow magic.");\nadd(5, 100, "Defeat the enemy with arrow magic.");
21053	add(1, 200, "Use arrow magic.");\nadd(2, 100, "Defeat the enemy with arrow magic.");
21054	add(0.5, 200, "Use arrow magic.");\nadd(1.5, 100, "Defeat the enemy with arrow magic.");
21055	add(0.5, 200, "Use arrow magic.");\nadd(1, 100, "Defeat the enemy with arrow magic.");
21056	add(0.4, 200, "Use arrow magic.");\nadd(0.8, 200, "Defeat the enemy with arrow magic.");\nadd(3, 20, "Defeat strong enemies with arrow magic.");
21057	add(0.3, 200, "Use arrow magic.");\nadd(0.6, 200, "Defeat the enemy with arrow magic.");\nadd(2, 30, "Defeat strong enemies with arrow magic.");
21058	add(0.25, 200, "Use arrow magic.");\nadd(0.5, 200, "Defeat the enemy with arrow magic.");\nadd(1, 50, "Defeat strong enemies with arrow magic.");
21059	add(0.2, 400, "Use arrow magic.");\nadd(0.4, 400, "Defeat the enemy with arrow magic.");\nadd(0.8, 40, "Defeat strong enemies with arrow magic.");
21060	add(0.15, 400, "Use arrow magic.");\nadd(0.3, 400, "Defeat the enemy with arrow magic.");\nadd(2, 30, "Defeat very powerful enemies with arrow magic.");
21061	add(0.125, 400, "Use arrow magic.");\nadd(0.25, 400, "Defeat the enemy with arrow magic.");\nadd(1, 40, "Defeat very powerful enemies with arrow magic.");
21062	add(0.1, 500, "Use arrow magic.");\nadd(0.2, 300, "Defeat the enemy with arrow magic.");\nadd(0.8, 50, "Defeat very powerful enemies with arrow magic.");
21063	add(0.1, 500, "Use arrow magic.");\nadd(0.2, 300, "Defeat the enemy with arrow magic.");\nadd(0.5, 80, "Defeat very powerful enemies with arrow magic.");
21064	add(0.08, 500, "Use arrow magic.");\nadd(0.16, 400, "Defeat the enemy with arrow magic.");\nadd(1, 40, "Defeat with arrow magic.Bosslevel of enemies.");
21065	add(0.08, 500, "Use arrow magic.");\nadd(0.16, 400, "Defeat the enemy with arrow magic.");\nadd(0.8, 50, "Defeat with arrow magic.Bosslevel of enemies.");
21066	add(0.06, 500, "Use arrow magic.");\nadd(0.12, 500, "Defeat the enemy with arrow magic.");\nadd(0.5, 80, "Defeat with arrow magic.Bosslevel of enemies.");
21067	add(0.06, 500, "Use arrow magic.");\nadd(0.12, 500, "Defeat the enemy with arrow magic.");\nadd(0.4, 100, "Defeat with arrow magic.Bosslevel of enemies.");
21068	add(5, 100, "Use fire property alchemy.");\nadd(5, 100, "Defeat the enemy with fire property alchemy.");
21069	add(1, 200, "Use fire property alchemy.");\nadd(2, 100, "Defeat the enemy with fire property alchemy.");
21070	add(0.5, 200, "Use fire property alchemy.");\nadd(1.5, 100, "Defeat the enemy with fire property alchemy.");
21071	add(0.5, 200, "Use fire property alchemy.");\nadd(1, 100, "Defeat the enemy with fire property alchemy.");
21072	add(0.4, 200, "Use fire property alchemy.");\nadd(0.8, 200, "Defeat the enemy with fire property alchemy.");\nadd(3, 20, "Defeat powerful enemies with fire-attribute alchemy.");
21073	add(0.3, 200, "Use fire property alchemy.");\nadd(0.6, 200, "Defeat the enemy with fire property alchemy.");\nadd(2, 30, "Defeat powerful enemies with fire-attribute alchemy.");
21074	add(0.25, 200, "Use fire property alchemy.");\nadd(0.5, 200, "Defeat the enemy with fire property alchemy.");\nadd(1, 50, "Defeat powerful enemies with fire-attribute alchemy.");
21075	add(0.2, 400, "Use fire property alchemy.");\nadd(0.4, 400, "Defeat the enemy with fire property alchemy.");\nadd(0.8, 40, "Defeat powerful enemies with fire-attribute alchemy.");
21076	add(0.15, 400, "Use fire property alchemy.");\nadd(0.3, 400, "Defeat the enemy with fire property alchemy.");\nadd(2, 30, "Defeat very powerful enemies with fire-attribute alchemy.");
21077	add(0.125, 400, "Use fire property alchemy.");\nadd(0.25, 400, "Defeat the enemy with fire property alchemy.");\nadd(1, 40, "Defeat very powerful enemies with fire-attribute alchemy.");
21078	add(0.1, 500, "Use fire property alchemy.");\nadd(0.2, 300, "Defeat the enemy with fire property alchemy.");\nadd(0.8, 50, "Defeat very powerful enemies with fire-attribute alchemy.");
21079	add(0.1, 500, "Use fire property alchemy.");\nadd(0.2, 300, "Defeat the enemy with fire property alchemy.");\nadd(0.5, 80, "Defeat very powerful enemies with fire-attribute alchemy.");
21080	add(0.08, 500, "Use fire property alchemy.");\nadd(0.16, 400, "Defeat the enemy with fire property alchemy.");\nadd(1, 40, "Defeat with fire property alchemy.Bosslevel of enemies.");
21081	add(0.08, 500, "Use fire property alchemy.");\nadd(0.16, 400, "Defeat the enemy with fire property alchemy.");\nadd(0.8, 50, "Defeat with fire property alchemy.Bosslevel of enemies.");
21082	add(0.06, 500, "Use fire property alchemy.");\nadd(0.12, 500, "Defeat the enemy with fire property alchemy.");\nadd(0.5, 80, "Defeat with fire property alchemy.Bosslevel of enemies.");
21083	add(0.06, 500, "Use fire property alchemy.");\nadd(0.12, 500, "Defeat the enemy with fire property alchemy.");\nadd(0.4, 100, "Defeat with fire property alchemy.Bosslevel of enemies.");
21084	add(5, 100, "Use water properties alchemy.");\nadd(5, 100, "Use water property alchemy to defeat the enemy.");
21085	add(1, 200, "Use water properties alchemy.");\nadd(2, 100, "Use water property alchemy to defeat the enemy.");
21086	add(0.5, 200, "Use water properties alchemy.");\nadd(1.5, 100, "Use water property alchemy to defeat the enemy.");
21087	add(0.5, 200, "Use water properties alchemy.");\nadd(1, 100, "Use water property alchemy to defeat the enemy.");
21088	add(0.4, 200, "Use water properties alchemy.");\nadd(0.8, 200, "Use water property alchemy to defeat the enemy.");\nadd(3, 20, "Water property alchemy defeats powerful enemies.");
21089	add(0.3, 200, "Use water properties alchemy.");\nadd(0.6, 200, "Use water property alchemy to defeat the enemy.");\nadd(2, 30, "Water property alchemy defeats powerful enemies.");
21090	add(0.25, 200, "Use water properties alchemy.");\nadd(0.5, 200, "Use water property alchemy to defeat the enemy.");\nadd(1, 50, "Water property alchemy defeats powerful enemies.");
21091	add(0.2, 400, "Use water properties alchemy.");\nadd(0.4, 400, "Use water property alchemy to defeat the enemy.");\nadd(0.8, 40, "Water property alchemy defeats powerful enemies.");
21092	add(0.15, 400, "Use water properties alchemy.");\nadd(0.3, 400, "Use water property alchemy to defeat the enemy.");\nadd(2, 30, "Water property alchemy defeats very powerful enemies.");
21093	add(0.125, 400, "Use water properties alchemy.");\nadd(0.25, 400, "Use water property alchemy to defeat the enemy.");\nadd(1, 40, "Water property alchemy defeats very powerful enemies.");
21094	add(0.1, 500, "Use water properties alchemy.");\nadd(0.2, 300, "Use water property alchemy to defeat the enemy.");\nadd(0.8, 50, "Water property alchemy defeats very powerful enemies.");
21095	add(0.1, 500, "Use water properties alchemy.");\nadd(0.2, 300, "Use water property alchemy to defeat the enemy.");\nadd(0.5, 80, "Water property alchemy defeats very powerful enemies.");
21096	add(0.08, 500, "Use water properties alchemy.");\nadd(0.16, 400, "Use water property alchemy to defeat the enemy.");\nadd(1, 40, "Water property alchemy triumphs.Bosslevel of enemies.");
21097	add(0.08, 500, "Use water properties alchemy.");\nadd(0.16, 400, "Use water property alchemy to defeat the enemy.");\nadd(0.8, 50, "Water property alchemy triumphs.Bosslevel of enemies.");
21098	add(0.06, 500, "Use water properties alchemy.");\nadd(0.12, 500, "Use water property alchemy to defeat the enemy.");\nadd(0.5, 80, "Water property alchemy triumphs.Bosslevel of enemies.");
21099	add(0.06, 500, "Use water properties alchemy.");\nadd(0.12, 500, "Use water property alchemy to defeat the enemy.");\nadd(0.4, 100, "Water property alchemy triumphs.Bosslevel of enemies.");
21100	add(5, 100, "Use earth attribute alchemy.");\nadd(5, 100, "Defeat the enemy with earth-attribute alchemy.");
21101	add(1, 200, "Use earth attribute alchemy.");\nadd(2, 100, "Defeat the enemy with earth-attribute alchemy.");
21102	add(0.5, 200, "Use earth attribute alchemy.");\nadd(1.5, 100, "Defeat the enemy with earth-attribute alchemy.");
21103	add(0.5, 200, "Use earth attribute alchemy.");\nadd(1, 100, "Defeat the enemy with earth-attribute alchemy.");
21104	add(0.4, 200, "Use earth attribute alchemy.");\nadd(0.8, 200, "Defeat the enemy with earth-attribute alchemy.");\nadd(3, 20, "Defeat powerful enemies with earth-attribute alchemy.");
21105	add(0.3, 200, "Use earth attribute alchemy.");\nadd(0.6, 200, "Defeat the enemy with earth-attribute alchemy.");\nadd(2, 30, "Defeat powerful enemies with earth-attribute alchemy.");
21106	add(0.25, 200, "Use earth attribute alchemy.");\nadd(0.5, 200, "Defeat the enemy with earth-attribute alchemy.");\nadd(1, 50, "Defeat powerful enemies with earth-attribute alchemy.");
21107	add(0.2, 400, "Use earth attribute alchemy.");\nadd(0.4, 400, "Defeat the enemy with earth-attribute alchemy.");\nadd(0.8, 40, "Defeat powerful enemies with earth-attribute alchemy.");
21108	add(0.15, 400, "Use earth attribute alchemy.");\nadd(0.3, 400, "Defeat the enemy with earth-attribute alchemy.");\nadd(2, 30, "Defeat very powerful enemies with earth-attribute alchemy.");
21109	add(0.125, 400, "Use earth attribute alchemy.");\nadd(0.25, 400, "Defeat the enemy with earth-attribute alchemy.");\nadd(1, 40, "Defeat very powerful enemies with earth-attribute alchemy.");
21110	add(0.1, 500, "Use earth attribute alchemy.");\nadd(0.2, 300, "Defeat the enemy with earth-attribute alchemy.");\nadd(0.8, 50, "Defeat very powerful enemies with earth-attribute alchemy.");
21111	add(0.1, 500, "Use earth attribute alchemy.");\nadd(0.2, 300, "Defeat the enemy with earth-attribute alchemy.");\nadd(0.5, 80, "Defeat very powerful enemies with earth-attribute alchemy.");
21112	add(0.08, 500, "Use earth attribute alchemy.");\nadd(0.16, 400, "Defeat the enemy with earth-attribute alchemy.");\nadd(1, 40, "Defeat with earth-attribute alchemy.Bosslevel of enemies.");
21113	add(0.08, 500, "Use earth attribute alchemy.");\nadd(0.16, 400, "Defeat the enemy with earth-attribute alchemy.");\nadd(0.8, 50, "Defeat with earth-attribute alchemy.Bosslevel of enemies.");
21114	add(0.06, 500, "Use earth attribute alchemy.");\nadd(0.12, 500, "Defeat the enemy with earth-attribute alchemy.");\nadd(0.5, 80, "Defeat with earth-attribute alchemy.Bosslevel of enemies.");
21115	add(0.06, 500, "Use earth attribute alchemy.");\nadd(0.12, 500, "Defeat the enemy with earth-attribute alchemy.");\nadd(0.4, 100, "Defeat with earth-attribute alchemy.Bosslevel of enemies.");
21116	add(5, 100, "Use wind attribute alchemy.");\nadd(5, 100, "Defeat the enemy with wind-attribute alchemy.");
21117	add(1, 200, "Use wind attribute alchemy.");\nadd(2, 100, "Defeat the enemy with wind-attribute alchemy.");
21118	add(0.5, 200, "Use wind attribute alchemy.");\nadd(1.5, 100, "Defeat the enemy with wind-attribute alchemy.");
21119	add(0.5, 200, "Use wind attribute alchemy.");\nadd(1, 100, "Defeat the enemy with wind-attribute alchemy.");
21120	add(0.4, 200, "Use wind attribute alchemy.");\nadd(0.8, 200, "Defeat the enemy with wind-attribute alchemy.");\nadd(3, 20, "Defeat powerful enemies with wind property alchemy.");
21121	add(0.3, 200, "Use wind attribute alchemy.");\nadd(0.6, 200, "Defeat the enemy with wind-attribute alchemy.");\nadd(2, 30, "Defeat powerful enemies with wind property alchemy.");
21122	add(0.25, 200, "Use wind attribute alchemy.");\nadd(0.5, 200, "Defeat the enemy with wind-attribute alchemy.");\nadd(1, 50, "Defeat powerful enemies with wind property alchemy.");
21123	add(0.2, 400, "Use wind attribute alchemy.");\nadd(0.4, 400, "Defeat the enemy with wind-attribute alchemy.");\nadd(0.8, 40, "Defeat powerful enemies with wind property alchemy.");
21124	add(0.15, 400, "Use wind attribute alchemy.");\nadd(0.3, 400, "Defeat the enemy with wind-attribute alchemy.");\nadd(2, 30, "Defeat very powerful enemies with wind-attribute alchemy.");
21125	add(0.125, 400, "Use wind attribute alchemy.");\nadd(0.25, 400, "Defeat the enemy with wind-attribute alchemy.");\nadd(1, 40, "Defeat very powerful enemies with wind-attribute alchemy.");
21126	add(0.1, 500, "Use wind attribute alchemy.");\nadd(0.2, 300, "Defeat the enemy with wind-attribute alchemy.");\nadd(0.8, 50, "Defeat very powerful enemies with wind-attribute alchemy.");
21127	add(0.1, 500, "Use wind attribute alchemy.");\nadd(0.2, 300, "Defeat the enemy with wind-attribute alchemy.");\nadd(0.5, 80, "Defeat very powerful enemies with wind-attribute alchemy.");
21128	add(0.08, 500, "Use wind attribute alchemy.");\nadd(0.16, 400, "Defeat the enemy with wind-attribute alchemy.");\nadd(1, 40, "Defeat with wind attribute alchemy.Bosslevel of enemies.");
21129	add(0.08, 500, "Use wind attribute alchemy.");\nadd(0.16, 400, "Defeat the enemy with wind-attribute alchemy.");\nadd(0.8, 50, "Defeat with wind attribute alchemy.Bosslevel of enemies.");
21130	add(0.06, 500, "Use wind attribute alchemy.");\nadd(0.12, 500, "Defeat the enemy with wind-attribute alchemy.");\nadd(0.5, 80, "Defeat with wind attribute alchemy.Bosslevel of enemies.");
21131	add(0.06, 500, "Use wind attribute alchemy.");\nadd(0.12, 500, "Defeat the enemy with wind-attribute alchemy.");\nadd(0.4, 100, "Defeat with wind attribute alchemy.Bosslevel of enemies.");
21132	add(5, 100, "The decomposition was successful.。");\nadd(5, 100, "Synthesis is successful.。");\nadd(5, 100, "The magic combination was successful.。");\nadd(5, 100, "The metal conversion was successful.。");\nadd(5, 100, "Crystal production is successful.。");
21133	add(3, 100, "The decomposition was successful.。");\nadd(3, 100, "Synthesis is successful.。");\nadd(3, 100, "The magic combination was successful.。");\nadd(3, 100, "The metal conversion was successful.。");\nadd(3, 100, "Crystal production is successful.。");
21134	add(2, 100, "The decomposition was successful.。");\nadd(2, 100, "Synthesis is successful.。");\nadd(2, 100, "The magic combination was successful.。");\nadd(2, 100, "The metal conversion was successful.。");\nadd(2, 100, "Crystal production is successful.。");
21135	add(1, 100, "The decomposition was successful.。");\nadd(1, 100, "Synthesis is successful.。");\nadd(1, 100, "The magic combination was successful.。");\nadd(1, 100, "The metal conversion was successful.。");\nadd(1, 100, "Crystal production is successful.。");
21136	add(1, 80, "The decomposition was successful.。");\nadd(1, 80, "Synthesis is successful.。");\nadd(1, 80, "The magic combination was successful.。");\nadd(1, 80, "The metal conversion was successful.。");\nadd(1, 80, "Crystal production is successful.。");
21137	add(0.8, 90, "The decomposition was successful.。");\nadd(0.8, 90, "Synthesis is successful.。");\nadd(0.8, 90, "The magic combination was successful.。");\nadd(0.8, 90, "The metal conversion was successful.。");\nadd(0.8, 90, "Crystal production is successful.。");
21138	add(0.8, 70, "The decomposition was successful.。");\nadd(0.8, 70, "Synthesis is successful.。");\nadd(0.8, 70, "The magic combination was successful.。");\nadd(0.8, 70, "The metal conversion was successful.。");\nadd(0.8, 70, "Crystal production is successful.。");
21139	add(0.6, 90, "The decomposition was successful.。");\nadd(0.6, 90, "Synthesis is successful.。");\nadd(0.6, 90, "The magic combination was successful.。");\nadd(0.6, 90, "The metal conversion was successful.。");\nadd(0.6, 90, "Crystal production is successful.。");
21140	add(0.6, 70, "The decomposition was successful.。");\nadd(0.6, 70, "Synthesis is successful.。");\nadd(0.6, 70, "The magic combination was successful.。");\nadd(0.6, 70, "The metal conversion was successful.。");\nadd(0.6, 70, "Crystal production is successful.。");
21141	add(0.5, 90, "The decomposition was successful.。");\nadd(0.5, 90, "Synthesis is successful.。");\nadd(0.5, 90, "The magic combination was successful.。");\nadd(0.5, 90, "The metal conversion was successful.。");\nadd(0.5, 90, "Crystal production is successful.。");
21142	add(0.5, 70, "The decomposition was successful.。");\nadd(0.5, 70, "Synthesis is successful.。");\nadd(0.5, 70, "The magic combination was successful.。");\nadd(0.5, 70, "The metal conversion was successful.。");\nadd(0.5, 70, "Crystal production is successful.。");
21143	add(0.4, 100, "The decomposition was successful.。");\nadd(0.4, 100, "Synthesis is successful.。");\nadd(0.4, 100, "The magic combination was successful.。");\nadd(0.4, 100, "The metal conversion was successful.。");\nadd(0.4, 100, "Crystal production is successful.。");
21144	add(0.3, 120, "The decomposition was successful.。");\nadd(0.3, 120, "Synthesis is successful.。");\nadd(0.3, 120, "The magic combination was successful.。");\nadd(0.3, 120, "The metal conversion was successful.。");\nadd(0.3, 120, "Crystal production is successful.。");
21145	add(0.25, 150, "The decomposition was successful.。");\nadd(0.25, 150, "Synthesis is successful.。");\nadd(0.25, 150, "The magic combination was successful.。");\nadd(0.25, 150, "The metal conversion was successful.。");\nadd(0.25, 150, "Crystal production is successful.。");
21146	add(0.2, 150, "The decomposition was successful.。");\nadd(0.2, 150, "Synthesis is successful.。");\nadd(0.2, 150, "The magic combination was successful.。");\nadd(0.2, 150, "The metal conversion was successful.。");\nadd(0.2, 150, "Crystal production is successful.。");
21147	add(0.15, 200, "The decomposition was successful.。");\nadd(0.15, 200, "Synthesis is successful.。");\nadd(0.15, 200, "The magic combination was successful.。");\nadd(0.15, 200, "The metal conversion was successful.。");\nadd(0.15, 200, "Crystal production is successful.。");
21148	Attack the enemy with a sword.。
21149	Attack the enemy with a sword.。
21150	Attack the enemy with a sword.。
21151	Attack the enemy with a sword.。
21152	Attack the enemy with a sword.。
21153	Attack the enemy with a sword.。
21154	Attack the enemy with a sword.。
21155	Attack the enemy with a sword.。
21156	Attack the enemy with a sword.。
21157	Attack the enemy with a sword.。
21158	Attack the enemy with a sword.。
21159	Attack the enemy with a sword.。
21160	Attack the enemy with a sword.。
21161	Attack the enemy with a sword.。
21162	Attack the enemy with a sword.。
21163	Attack the enemy with an axe.。
21164	Attack the enemy with an axe.。
21165	Attack the enemy with an axe.。
21166	Attack the enemy with an axe.。
21167	Attack the enemy with an axe.。
21168	Attack the enemy with an axe.。
21169	Attack the enemy with an axe.。
21170	Attack the enemy with an axe.。
21171	Attack the enemy with an axe.。
21172	Attack the enemy with an axe.。
21173	Attack the enemy with an axe.。
21174	Attack the enemy with an axe.。
21175	Attack the enemy with an axe.。
21176	Attack the enemy with an axe.。
21177	Attack the enemy with an axe.。
21178	Attack the enemy with a blunt instrument.。
21179	Attack the enemy with a blunt instrument.。
21180	Attack the enemy with a blunt instrument.。
21181	Attack the enemy with a blunt instrument.。
21182	Attack the enemy with a blunt instrument.。
21183	Attack the enemy with a blunt instrument.。
21184	Attack the enemy with a blunt instrument.。
21185	Attack the enemy with a blunt instrument.。
21186	Attack the enemy with a blunt instrument.。
21187	Attack the enemy with a blunt instrument.。
21188	Attack the enemy with a blunt instrument.。
21189	Attack the enemy with a blunt instrument.。
21190	Attack the enemy with a blunt instrument.。
21191	Attack the enemy with a blunt instrument.。
21192	Attack the enemy with a blunt instrument.。
21193	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
21194	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
21195	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
21196	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
21197	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
21198	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
21199	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
21200	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
21201	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
21202	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
21203	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
21204	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
21205	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
21206	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
21207	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
21208	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
21209	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
21210	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
21211	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
21212	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
21213	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
21214	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
21215	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
21216	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
21217	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
21218	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
21219	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
21220	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
21221	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
21222	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
21223	Stick to fire magic.。
21224	Stick to fire magic.。
21225	Stick to fire magic.。
21226	Stick to fire magic.。
21227	Stick to fire magic.。
21228	Stick to fire magic.。
21229	Stick to fire magic.。
21230	Stick to fire magic.。
21231	Stick to fire magic.。
21232	Stick to fire magic.。
21233	Stick to fire magic.。
21234	Stick to fire magic.。
21235	Stick to fire magic.。
21236	Stick to fire magic.。
21237	Stick to fire magic.。
21238	Stick to ice magic.。
21239	Stick to ice magic.。
21240	Stick to ice magic.。
21241	Stick to ice magic.。
21242	Stick to ice magic.。
21243	Stick to ice magic.。
21244	Stick to ice magic.。
21245	Stick to ice magic.。
21246	Stick to ice magic.。
21247	Stick to ice magic.。
21248	Stick to ice magic.。
21249	Stick to ice magic.。
21250	Stick to ice magic.。
21251	Stick to ice magic.。
21252	Stick to ice magic.。
21253	Stick to the use of Thunder Magic.。
21254	Stick to the use of Thunder Magic.。
21255	Stick to the use of Thunder Magic.。
21256	Stick to the use of Thunder Magic.。
21257	Stick to the use of Thunder Magic.。
21258	Stick to the use of Thunder Magic.。
21259	Stick to the use of Thunder Magic.。
21260	Stick to the use of Thunder Magic.。
21261	Stick to the use of Thunder Magic.。
21262	Stick to the use of Thunder Magic.。
21263	Stick to the use of Thunder Magic.。
21264	Stick to the use of Thunder Magic.。
21265	Stick to the use of Thunder Magic.。
21266	Stick to the use of Thunder Magic.。
21267	Stick to the use of Thunder Magic.。
21268	Stick to arrow magic.。
21269	Stick to arrow magic.。
21270	Stick to arrow magic.。
21271	Stick to arrow magic.。
21272	Stick to arrow magic.。
21273	Stick to arrow magic.。
21274	Stick to arrow magic.。
21275	Stick to arrow magic.。
21276	Stick to arrow magic.。
21277	Stick to arrow magic.。
21278	Stick to arrow magic.。
21279	Stick to arrow magic.。
21280	Stick to arrow magic.。
21281	Stick to arrow magic.。
21282	Stick to arrow magic.。
21283	Stick to fire property alchemy.。
21284	Stick to fire property alchemy.。
21285	Stick to fire property alchemy.。
21286	Stick to fire property alchemy.。
21287	Stick to fire property alchemy.。
21288	Stick to fire property alchemy.。
21289	Stick to fire property alchemy.。
21290	Stick to fire property alchemy.。
21291	Stick to fire property alchemy.。
21292	Stick to fire property alchemy.。
21293	Stick to fire property alchemy.。
21294	Stick to fire property alchemy.。
21295	Stick to fire property alchemy.。
21296	Stick to fire property alchemy.。
21297	Stick to fire property alchemy.。
21298	Stick to water property alchemy.。
21299	Stick to water property alchemy.。
21300	Stick to water property alchemy.。
21301	Stick to water property alchemy.。
21302	Stick to water property alchemy.。
21303	Stick to water property alchemy.。
21304	Stick to water property alchemy.。
21305	Stick to water property alchemy.。
21306	Stick to water property alchemy.。
21307	Stick to water property alchemy.。
21308	Stick to water property alchemy.。
21309	Stick to water property alchemy.。
21310	Stick to water property alchemy.。
21311	Stick to water property alchemy.。
21312	Stick to water property alchemy.。
21313	Stick to the earth-attribute alchemy.。
21314	Stick to the earth-attribute alchemy.。
21315	Stick to the earth-attribute alchemy.。
21316	Stick to the earth-attribute alchemy.。
21317	Stick to the earth-attribute alchemy.。
21318	Stick to the earth-attribute alchemy.。
21319	Stick to the earth-attribute alchemy.。
21320	Stick to the earth-attribute alchemy.。
21321	Stick to the earth-attribute alchemy.。
21322	Stick to the earth-attribute alchemy.。
21323	Stick to the earth-attribute alchemy.。
21324	Stick to the earth-attribute alchemy.。
21325	Stick to the earth-attribute alchemy.。
21326	Stick to the earth-attribute alchemy.。
21327	Stick to the earth-attribute alchemy.。
21328	Stick to the wind attribute alchemy.。
21329	Stick to the wind attribute alchemy.。
21330	Stick to the wind attribute alchemy.。
21331	Stick to the wind attribute alchemy.。
21332	Stick to the wind attribute alchemy.。
21333	Stick to the wind attribute alchemy.。
21334	Stick to the wind attribute alchemy.。
21335	Stick to the wind attribute alchemy.。
21336	Stick to the wind attribute alchemy.。
21337	Stick to the wind attribute alchemy.。
21338	Stick to the wind attribute alchemy.。
21339	Stick to the wind attribute alchemy.。
21340	Stick to the wind attribute alchemy.。
21341	Stick to the wind attribute alchemy.。
21342	Stick to the wind attribute alchemy.。
21343	Change things with alchemy.。
21344	Change things with alchemy.。
21345	Change things with alchemy.。
21346	Change things with alchemy.。
21347	Change things with alchemy.。
21348	Change things with alchemy.。
21349	Change things with alchemy.。
21350	Change things with alchemy.。
21351	Change things with alchemy.。
21352	Change things with alchemy.。
21353	Change things with alchemy.。
21354	Change things with alchemy.。
21355	Change things with alchemy.。
21356	Change things with alchemy.。
21357	Change things with alchemy.。
21421	Dex +1, Stamina +1
21422	Dex +1, Stamina +1
21423	Dex +1, Stamina +1
21424	Dex +1, Stamina +1
21425	Dex +5, Stamina +1
21426	Dex +1
21427	Dex +1
21428	Dex +1
21429	Dex +1
21430	Dex +1
21431	Dex +1
21432	Dex +1
21433	Dex +1
21434	Dex +1
21435	Dex +1
21436	Practice the stage of the seduction with a pipe instrument.
21437	Confuse stronger enemies with pipe dissonites.。
21438	Confuse stronger enemies with pipe dissonites.。
21439	Confuse stronger enemies with pipe dissonites.。
21440	Confuse stronger enemies with pipe dissonites.。
21441	Confuse stronger enemies with pipe dissonites.。
21442	Confuse stronger enemies with pipe dissonites.。
21443	Use a tube.，String instruments confuse stronger enemies.。
21444	Use a tube.，String instruments confuse stronger enemies.。
21445	Use a tube.，String instruments confuse stronger enemies.。
21446	Use a tube.，String instruments confuse stronger enemies.。
21447	Use a tube.，String instruments.，Little drum.，Handbells confuse stronger enemies.。
21448	Use a tube.，String instruments.，Little drum.，Handbells confuse stronger enemies.。
21449	Use a tube.，String instruments.，Little drum.，Handbells confuse stronger enemies.。
21450	Use a tube.，String instruments.，Little drum.，Handbells confuse stronger enemies.。
21451	Use a tube.，String instruments.，Little drum.，Handbells confuse stronger enemies.。
21452	add(3, 100, "Confused the mouse.。");
21453	add(1, 100, "Annoying Monster Success。");\nadd(3, 30, "Confused at the same time.3Only monsters.。");
21454	add(0.8, 120, "Annoying Monster Success。");\nadd(2, 40, "Confused at the same time.3Only monsters.。");
21455	add(0.6, 150, "Annoying Monster Success。");\nadd(1.5, 50, "Confused at the same time.3Only monsters.。");
21456	add(0.5, 200, "Annoying Monster Success。");\nadd(1.2, 50, "Confused at the same time.3Only monsters.。");
21457	add(0.4, 200, "Annoying Monster Success。");\nadd(1, 40, "Confused at the same time.3Only monsters.。");\nadd(2, 10, "Bewildertheof strong monsters.。");
21458	add(0.3, 300, "Annoying Monster Success。");\nadd(0.5, 60, "Confused at the same time.3Only monsters.。");\nadd(2, 20, "Bewildertheof strong monsters.。");
21459	add(0.25, 400, "Annoying Monster Success。");\nadd(2, 20, "Confused at the same time.5Only monsters.。");\nadd(1, 30, "Bewildertheof strong monsters.。");
21460	add(0.2, 500, "Annoying Monster Success。");\nadd(1.5, 30, "Confused at the same time.5Only monsters.。");\nadd(0.7, 40, "Bewildertheof strong monsters.。");
21461	add(0.15, 600, "Annoying Monster Success。");\nadd(1.2, 30, "Confused at the same time.5Only monsters.。");\nadd(0.5, 50, "Bewilder very strong monsters.。");
21462	add(0.12, 700, "Annoying Monster Success。");\nadd(1, 40, "Confused at the same time.5Only monsters.。");\nadd(0.3, 60, "Bewilder very strong monsters.。");
21463	add(0.1, 800, "Annoying Monster Success。");\nadd(0.8, 50, "Confused at the same time.5Only monsters.。");\nadd(0.2, 80, "Bewilder very strong monsters.。");
21464	add(0.08, 1000, "Annoying Monster Success。");\nadd(0.5, 60, "Confused at the same time.5Only monsters.。");\nadd(1, 20, "AnnoyingBosslevel of monsters.。");
21465	add(0.06, 1500, "Annoying Monster Success。");\nadd(0.3, 80, "Confused at the same time.5Only monsters.。");\nadd(0.8, 20, "AnnoyingBosslevel of monsters.。");
21466	add(0.05, 1500, "Annoying Monster Success。");\nadd(0.2, 100, "Confused at the same time.5Only monsters.。");\nadd(0.5, 40, "AnnoyingBosslevel of monsters.。");
21467	add(0.04, 1800, "Annoying Monster Success。");\nadd(0.1, 200, "Confused at the same time.5Only monsters.。");\nadd(0.3, 80, "AnnoyingBosslevel of monsters.。");
21468	Bewilder the rats of the Ibi Dungeon.。
21469	Bewilder the weaker monster.。
21470	Bewilder the weaker monster.。
21471	Bewilder the weaker monster.。
21472	Bewilder the weaker monster.。
21473	There are many enemies.。\nGo confuse the stronger monsters.。
21474	There are many enemies.。\nGo confuse the stronger monsters.。
21475	There are many enemies.。\nGo confuse the stronger monsters.。
21476	There are many enemies.。\nGo confuse the stronger monsters.。
21477	There are many enemies.。\nGo confuse the stronger monsters.。
21478	There are many enemies.。\nGo confuse the stronger monsters.。
21479	There are many enemies.。\nGo confuse the stronger monsters.。
21480	There are many enemies.。\nGo confuse the stronger monsters.。
21481	There are many enemies.。\nGo confuse the stronger monsters.。
21482	There are many enemies.。\nGo confuse the stronger monsters.。
21483	It is currently the practice phase.\nWhen equipped with a bow and arrow.\nMaximum damage from long-range attacks. 2 Increase.
21484	When equipped with a bow and arrow.\nThe least damage is done with long-range attacks. 1 Increase.\nMaximum damage from long-range attacks. 3 Increase.
21485	When equipped with a bow and arrow.\nThe least damage is done with long-range attacks. 2 Increase.\nMaximum damage from long-range attacks. 4 Increase.
21486	When equipped with a bow and arrow.\nThe least damage is done with long-range attacks. 3 Increase.\nMaximum damage from long-range attacks. 5 Increase.
21487	When equipped with a bow and arrow.\nThe least damage is done with long-range attacks. 4 Increase.\nMaximum damage from long-range attacks. 7 Increase.
21488	When equipped with a bow and arrow.\nThe least damage is done with long-range attacks. 5 Increase.\nMaximum damage from long-range attacks. 8 Increase.
21489	When equipped with a bow and arrow.\nThe least damage is done with long-range attacks. 6 Increase.\nMaximum damage from long-range attacks. 9 Increase.
21490	When equipped with a bow and arrow.\nThe least damage is done with long-range attacks. 7 Increase.\nMaximum damage from long-range attacks. 10 Increase.
21491	When equipped with a bow and arrow.\nThe least damage is done with long-range attacks. 8 Increase.\nMaximum damage from long-range attacks. 12 Increase.
21492	When equipped with a bow and arrow.\nThe least damage is done with long-range attacks. 9 Increase.\nMaximum damage from long-range attacks. 14 Increase.
21493	When equipped with a bow and arrow.\nThe least damage is done with long-range attacks. 10 Increase.\nMaximum damage from long-range attacks. 16 Increase.
21494	When equipped with a bow and arrow.\nThe least damage is done with long-range attacks. 11 Increase.\nMaximum damage from long-range attacks. 18 Increase.
21495	When equipped with a bow and arrow.\nThe least damage is done with long-range attacks. 12 Increase.\nMaximum damage from long-range attacks. 20 Increase.
21496	When equipped with a bow and arrow.\nThe least damage is done with long-range attacks. 13 Increase.\nMaximum damage from long-range attacks. 23 Increase.
21497	When equipped with a bow and arrow.\nThe least damage is done with long-range attacks. 14 Increase.\nMaximum damage from long-range attacks. 26 Increase.
21498	When equipped with a bow and arrow.\nThe least damage is done with long-range attacks. 15 Increase.\nMaximum damage from long-range attacks. 30 Increase.
21499	It is currently the practice phase.\nWhen equipped.\nMaximum damage from long-range attacks. 1 Increase.
21500	When equipped.\nMaximum damage from long-range attacks. 2 Increase.\nA blow. +1
21501	When equipped.\nMaximum damage from long-range attacks. 3 Increase.\nA blow. +2
21502	When equipped.\nMaximum damage from long-range attacks. 4 Increase.\nA blow. +3
21503	When equipped.\nThe least damage is done with long-range attacks. 1 Increase.\nMaximum damage from long-range attacks. 5 Increase.\nA blow. +4
21504	When equipped.\nThe least damage is done with long-range attacks. 2 Increase.\nMaximum damage from long-range attacks. 5 Increase.\nA blow. +5
21505	When equipped.\nThe least damage is done with long-range attacks. 3 Increase.\nMaximum damage from long-range attacks. 6 Increase.\nA blow. +6
21506	When equipped.\nThe least damage is done with long-range attacks. 4 Increase.\nMaximum damage from long-range attacks. 7 Increase.\nA blow. +7
21507	When equipped.\nThe least damage is done with long-range attacks. 4 Increase.\nMaximum damage from long-range attacks. 8 Increase.\nA blow. +8
21508	When equipped.\nThe least damage is done with long-range attacks. 4 Increase.\nMaximum damage from long-range attacks. 9 Increase.\nA blow. +9
21509	When equipped.\nThe least damage is done with long-range attacks. 5 Increase.\nMaximum damage from long-range attacks. 10 Increase.\nA blow. +10
21510	When equipped.\nThe least damage is done with long-range attacks. 6 Increase.\nMaximum damage from long-range attacks. 11 Increase.\nA blow. +11
21511	When equipped.\nThe least damage is done with long-range attacks. 7 Increase.\nMaximum damage from long-range attacks. 13 Increase.\nA blow. +12
21512	When equipped.\nThe least damage is done with long-range attacks. 8 Increase.\nMaximum damage from long-range attacks. 16 Increase.\nA blow. +13
21513	When equipped.\nThe least damage is done with long-range attacks. 9 Increase.\nMaximum damage from long-range attacks. 18 Increase.\nA blow. +14
21514	When equipped.\nThe least damage is done with long-range attacks. 10 Increase.\nMaximum damage from long-range attacks. 20 Increase.\nA blow. +15
21515	add(10, 10, "Attack the enemy with a bow and arrow.。");\nadd(20, 5, "Defeat the enemy with a bow and arrow.");
21516	add(1, 200, "Attack the enemy with a bow and arrow.。");\nadd(5, 15, "Defeat the enemy with a bow and arrow.");
21517	add(0.5, 200, "Attack the enemy with a bow and arrow.。");\nadd(3, 30, "Defeat the enemy with a bow and arrow.");
21518	add(0.3, 200, "Attack the enemy with a bow and arrow.。");\nadd(2, 30, "Defeat the enemy with a bow and arrow.");\nadd(5, 5, "Defeat a strong enemy with a bow and arrow.");
21519	add(0.2, 250, "Attack the enemy with a bow and arrow.。");\nadd(1, 50, "Defeat the enemy with a bow and arrow.");\nadd(4, 12, "Defeat a strong enemy with a bow and arrow.");
21520	add(0.1, 500, "Attack the enemy with a bow and arrow.。");\nadd(0.5, 100, "Defeat the enemy with a bow and arrow.");\nadd(3, 15, "Defeat a strong enemy with a bow and arrow.");\nadd(6, 5, "Defeat very strong enemies with bows and arrows.");
21521	add(0.1, 500, "Attack the enemy with a bow and arrow.。");\nadd(0.3, 180, "Defeat the enemy with a bow and arrow.");\nadd(2.5, 18, "Defeat a strong enemy with a bow and arrow.");\nadd(6, 5, "Defeat very strong enemies with bows and arrows.");
21522	add(0.3, 200, "Defeat enemies of the same rank with bows and arrows.");\nadd(2.5, 20, "Defeat a strong enemy with a bow and arrow.");\nadd(5, 10, "Defeat very strong enemies with bows and arrows.");
21523	add(0.2, 300, "Defeat enemies of the same rank with bows and arrows.");\nadd(2.5, 20, "Defeat a strong enemy with a bow and arrow.");\nadd(5, 10, "Defeat very strong enemies with bows and arrows.");
21524	add(0.05, 800, "Defeat enemies of the same rank with bows and arrows.");\nadd(0.5, 50, "Defeat a strong enemy with a bow and arrow.");\nadd(3, 20, "Defeat very strong enemies with bows and arrows.");\nadd(7, 6, "Defeat with a bow and arrow.Bosslevel of enemies.");
21525	add(0.3, 100, "Defeat strong enemy people with bows and arrows.");\nadd(2.5, 28, "Defeat very strong enemies with bows and arrows.");\nadd(7, 6, "Defeat with a bow and arrow.Bosslevel of enemies.");
21526	add(0.1, 300, "Defeat a strong enemy with a bow and arrow.");\nadd(2, 30, "Defeat very strong enemies with bows and arrows.");\nadd(5, 10, "Defeat with a bow and arrow.Bosslevel of enemies.");
21527	add(0.05, 800, "Defeat a strong enemy with a bow and arrow.");\nadd(1.7, 30, "Defeat very strong enemies with bows and arrows.");\nadd(5, 10, "Defeat with a bow and arrow.Bosslevel of enemies.");
21528	add(0.04, 1000, "Defeat a strong enemy with a bow and arrow.");\nadd(1.3, 30, "Defeat very strong enemies with bows and arrows.");\nadd(3, 20, "Defeat with a bow and arrow.Bosslevel of enemies.");
21529	add(0.02, 2500, "Defeat a strong enemy with a bow and arrow.");\nadd(0.5, 80, "Defeat very strong enemies with bows and arrows.");\nadd(2, 30, "Defeat with a bow and arrow.Bosslevel of enemies.");
21530	add(0.01, 2500, "Defeat a strong enemy with a bow and arrow.");\nadd(0.1, 300, "Defeat very strong enemies with bows and arrows.");\nadd(1, 80, "Defeat with a bow and arrow.Bosslevel of enemies.");
21531	add(10, 10, "Attack the enemy with a dragonfly.。");\nadd(20, 5, "Defeat the enemy with a dragonfly.");
21532	add(1, 200, "Attack the enemy with a dragonfly.。");\nadd(5, 15, "Defeat the enemy with a dragonfly.");
21533	add(0.5, 200, "Attack the enemy with a dragonfly.。");\nadd(3, 30, "Defeat the enemy with a dragonfly.");
21534	add(0.3, 200, "Attack the enemy with a dragonfly.。");\nadd(2, 30, "Defeat the enemy with a dragonfly.");\nadd(5, 5, "Defeat a strong enemy with a dragonfly.");
21535	add(0.2, 250, "Attack the enemy with a dragonfly.。");\nadd(1, 50, "Defeat the enemy with a dragonfly.");\nadd(4, 12, "Defeat a strong enemy with a dragonfly.");
21536	add(0.1, 500, "Attack the enemy with a dragonfly.。");\nadd(0.5, 100, "Defeat the enemy with a dragonfly.");\nadd(3, 15, "Defeat a strong enemy with a dragonfly.");\nadd(6, 5, "Defeat very strong enemies with dragonflies.");
21537	add(0.1, 500, "Attack the enemy with a dragonfly.。");\nadd(0.3, 180, "Defeat the enemy with a dragonfly.");\nadd(2.5, 18, "Defeat a strong enemy with a dragonfly.");\nadd(6, 5, "Defeat very strong enemies with dragonflies.");
21538	add(0.3, 200, "Defeat enemies of the same rank with a dragonfly.");\nadd(2.5, 20, "Defeat a strong enemy with a dragonfly.");\nadd(5, 10, "Defeat very strong enemies with dragonflies.");
21539	add(0.2, 300, "Defeat enemies of the same rank with a dragonfly.");\nadd(2.5, 20, "Defeat a strong enemy with a dragonfly.");\nadd(5, 10, "Defeat very strong enemies with dragonflies.");
21540	add(0.05, 800, "Defeat enemies of the same rank with a dragonfly.");\nadd(0.5, 50, "Defeat a strong enemy with a dragonfly.");\nadd(3, 20, "Defeat very strong enemies with dragonflies.");\nadd(7, 6, "Defeat with a dragonfly.Bosslevel of enemies.");
21541	add(0.3, 100, "Defeat a strong enemy with a dragonfly.");\nadd(2.5, 28, "Defeat very strong enemies with dragonflies.");\nadd(7, 6, "Defeat with a dragonfly.Bosslevel of enemies.");
21542	add(0.1, 300, "Defeat a strong enemy with a dragonfly.");\nadd(2, 30, "Defeat very strong enemies with dragonflies.");\nadd(5, 10, "Defeat with a dragonfly.Bosslevel of enemies.");
21543	add(0.05, 800, "Defeat a strong enemy with a dragonfly.");\nadd(1.7, 30, "Defeat very strong enemies with dragonflies.");\nadd(5, 10, "Defeat with a dragonfly.Bosslevel of enemies.");
21544	add(0.04, 1000, "Defeat a strong enemy with a dragonfly.");\nadd(1.3, 30, "Defeat very strong enemies with dragonflies.");\nadd(3, 20, "Defeat with a dragonfly.Bosslevel of enemies.");
21545	add(0.02, 2500, "Defeat a strong enemy with a dragonfly.");\nadd(0.5, 80, "Defeat very strong enemies with dragonflies.");\nadd(2, 30, "Defeat with a dragonfly.Bosslevel of enemies.");
21546	add(0.01, 2500, "Defeat a strong enemy with a dragonfly.");\nadd(0.1, 300, "Defeat very strong enemies with dragonflies.");\nadd(1, 80, "Defeat with a dragonfly.Bosslevel of enemies.");
21547	Attack the enemy with a bow and arrow.。
21548	Attack the enemy with a bow and arrow.。
21549	Attack the enemy with a bow and arrow.。
21550	Attack the enemy with a bow and arrow.。
21551	Attack the enemy with a bow and arrow.。
21552	Attack the enemy with a bow and arrow.。
21553	Attack the enemy with a bow and arrow.。
21554	Attack the enemy with a bow and arrow.。
21555	Attack the enemy with a bow and arrow.。
21556	Attack the enemy with a bow and arrow.。
21557	Attack the enemy with a bow and arrow.。
21558	Attack the enemy with a bow and arrow.。
21559	Attack the enemy with a bow and arrow.。
21560	Attack the enemy with a bow and arrow.。
21561	Attack the enemy with a bow and arrow.。
21562	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。\n
21563	Attack the enemy with a dragonfly.。
21564	Attack the enemy with a dragonfly.。
21565	Attack the enemy with a dragonfly.。
21566	Attack the enemy with a dragonfly.。
21567	Attack the enemy with a dragonfly.。
21568	Attack the enemy with a dragonfly.。
21569	Attack the enemy with a dragonfly.。
21570	Attack the enemy with a dragonfly.。
21571	Attack the enemy with a dragonfly.。
21572	Attack the enemy with a dragonfly.。
21573	Attack the enemy with a dragonfly.。
21574	Attack the enemy with a dragonfly.。
21575	Attack the enemy with a dragonfly.。
21576	Attack the enemy with a dragonfly.。
21577	Attack the enemy with a dragonfly.。
21578	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。\n
21579	Dex +3
21580	Dex +5
21581	Will +2
21582	Will +2
21583	Will +3
21584	Will +3
21585	Will +5
21586	Will +1
21587	Will +1
21588	Will +1
21589	Will +1
21590	Dex +1
21591	Dex +1
21592	Dex +1
21593	Dex +1
21594	Dex +2
21595	Dex +2
21596	Dex +3
21597	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
21598	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
21599	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
21600	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
21601	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
21602	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
21603	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
21604	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
21605	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
21606	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
21607	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
21608	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
21609	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
21610	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
21611	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
21612	You have refined this skill to the highest level.。There is no higher level of practice.。
21613	Dex +1
21614	Dex +1
21615	Dex +1
21616	Dex +1
21617	Dex +1
21618	Dex +1
21619	Dex +1
21620	Dex +1
21621	Dex +1
21622	Dex +1
21623	Dex +1, Stamina +1
21624	Dex +1, Stamina +1
21625	Dex +1, Stamina +1
21626	Dex +1, Stamina +1
21627	Dex +5, Stamina +1
21628	Practice the stage of confusing playwithe with a pipe instrument.
21629	Confuse stronger enemies with pipe dissonites.。
21630	Confuse stronger enemies with pipe dissonites.。
21631	Confuse stronger enemies with pipe dissonites.。
21632	Confuse stronger enemies with pipe dissonites.。
21633	Confuse stronger enemies with pipe dissonites.。
21634	Confuse stronger enemies with pipe dissonites.。
21635	Use a tube.、String instruments confuse stronger enemies.。
21636	Use a tube.、String instruments confuse stronger enemies.。
21637	Use a tube.、String instruments confuse stronger enemies.。
21638	Use a tube.、String instruments confuse stronger enemies.。
21639	Use a tube.、String instruments.，The little drummer bells bewilder the stronger enemy.。
21640	Use a tube.、String instruments.，The little drummer bells bewilder the stronger enemy.。
21641	Use a tube.、String instruments.，The little drummer bells bewilder the stronger enemy.。
21642	Use a tube.、String instruments.，The little drummer bells bewilder the stronger enemy.。
21643	Use a tube.、String instruments.，The little drummer bells bewilder the stronger enemy.。
21644	add(3, 100, "Confused the mouse.。");
21645	add(1, 100, "Annoying Monster Success。");\nadd(3, 30, "Confused at the same time.3Only monsters.。");
21646	add(0.8, 120, "Annoying Monster Success。");\nadd(2, 40, "Confused at the same time.3Only monsters.。");
21647	add(0.6, 150, "Annoying Monster Success。");\nadd(1.5, 50, "Confused at the same time.3Only monsters.。");
21648	add(0.5, 200, "Annoying Monster Success。");\nadd(1.2, 50, "Confused at the same time.3Only monsters.。");
21649	add(0.4, 200, "Annoying Monster Success。");\nadd(1, 40, "Confused at the same time.3Only monsters.。");\nadd(2, 10, "Bewildertheof strong monsters.。");
21650	add(0.3, 300, "Annoying Monster Success。");\nadd(0.5, 60, "Confused at the same time.3Only monsters.。");\nadd(2, 20, "Bewildertheof strong monsters.。");
21651	add(0.25, 400, "Annoying Monster Success。");\nadd(2, 20, "Confused at the same time.5Only monsters.。");\nadd(1, 30, "Bewildertheof strong monsters.。");
21652	add(0.2, 500, "Annoying Monster Success。");\nadd(1.5, 30, "Confused at the same time.5Only monsters.。");\nadd(0.7, 40, "Bewildertheof strong monsters.。");
21653	add(0.15, 600, "Annoying Monster Success。");\nadd(1.2, 30, "Confused at the same time.5Only monsters.。");\nadd(0.5, 50, "Bewilder very strong monsters.。");
21654	add(0.12, 700, "Annoying Monster Success。");\nadd(1, 40, "Confused at the same time.5Only monsters.。");\nadd(0.3, 60, "Bewilder very strong monsters.。");
21655	add(0.1, 800, "Annoying Monster Success。");\nadd(0.8, 50, "Confused at the same time.5Only monsters.。");\nadd(0.2, 80, "Bewilder very strong monsters.。");
21656	add(0.08, 1000, "Annoying Monster Success。");\nadd(0.5, 60, "Confused at the same time.5Only monsters.。");\nadd(1, 20, "AnnoyingBosslevel of monsters.。");
21657	add(0.06, 1500, "Annoying Monster Success。");\nadd(0.3, 80, "Confused at the same time.5Only monsters.。");\nadd(0.8, 20, "AnnoyingBosslevel of monsters.。");
21658	add(0.05, 1500, "Annoying Monster Success。");\nadd(0.2, 100, "Confused at the same time.5Only monsters.。");\nadd(0.5, 40, "AnnoyingBosslevel of monsters.。");
21659	add(0.04, 1800, "Annoying Monster Success。");\nadd(0.1, 200, "Confused at the same time.5Only monsters.。");\nadd(0.3, 80, "AnnoyingBosslevel of monsters.。");
21660	Bewilder the rats of the Ibi Dungeon.。
21661	Bewilder the weaker monster.。
21662	Bewilder the weaker monster.。
21663	Bewilder the weaker monster.。
21664	Bewilder the weaker monster.。
21665	There are many enemies.。\nGo confuse the stronger monsters.。
21666	There are many enemies.。\nGo confuse the stronger monsters.。
21667	There are many enemies.。\nGo confuse the stronger monsters.。
21668	There are many enemies.。\nGo confuse the stronger monsters.。
21669	There are many enemies.。\nGo confuse the stronger monsters.。
21670	There are many enemies.。\nGo confuse the stronger monsters.。
21671	There are many enemies.。\nGo confuse the stronger monsters.。
21672	There are many enemies.。\nGo confuse the stronger monsters.。
21673	There are many enemies.。\nGo confuse the stronger monsters.。
21674	There are many enemies.。\nGo confuse the stronger monsters.。
21675	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
21676	IC_DESC
21677	add(100, 1, "Get a better way from someone else or book.");
21678	Grow crops on private farms.。
21679	Str +1
21680	Str +1
21681	Str +1
21682	Str +1
21683	Str +2
21684	Str +2
21685	Str +3
21686	Str +3
21687	Str +5
21688	It is currently the practice phase.\nWhen equipped with a knight's gun.\nThe maximum damage value for short-range attacks increases.2
21689	When equipped with a knight's gun.\nThe maximum damage value for short-range attacks increases.2\nA blow. +1
21690	When equipped with a knight's gun.\nThe maximum damage value for short-range attacks increases.3\nA blow. +2
21691	When equipped with a knight's gun.\nThe maximum damage value for short-range attacks increases.4\nA blow. +3
21692	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases.1\nThe maximum damage value for short-range attacks increases.5\nA blow. +4
21693	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases.2\nThe maximum damage value for short-range attacks increases.6\nA blow. +5
21694	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases.3\nThe maximum damage value for short-range attacks increases.7\nA blow. +6
21695	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases.4\nThe maximum damage value for short-range attacks increases.10\nA blow. +7
21696	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases.5\nThe maximum damage value for short-range attacks increases.12\nA blow. +8
21697	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases.6\nThe maximum damage value for short-range attacks increases.14\nA blow. +9
21698	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases.7\nThe maximum damage value for short-range attacks increases.16\nA blow. +10
21699	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases.8\nThe maximum damage value for short-range attacks increases.19\nA blow. +11
21700	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases.9\nThe maximum damage value for short-range attacks increases.20\nA blow. +12
21701	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases.10\nThe maximum damage value for short-range attacks increases.21\nA blow. +13
21702	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases.11\nThe maximum damage value for short-range attacks increases.22\nA blow. +14
21703	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases.12\nThe maximum damage value for short-range attacks increases.25\nA blow. +15
21704	add(10, 10, "Use a knight's gun to attack the enemy.。");\nadd(20, 5, "Use a knight's gun to defeat the enemy.");
21705	add(1, 200, "Use a knight's gun to attack the enemy.。");\nadd(5, 15, "Use a knight's gun to defeat the enemy.");
21706	add(0.5, 200, "Use a knight's gun to attack the enemy.。");\nadd(3, 30, "Use a knight's gun to defeat the enemy.");
21707	add(0.3, 200, "Use a knight's gun to attack the enemy.。");\nadd(2, 30, "Use a knight's gun to defeat the enemy.");\nadd(5, 5, "Use a knight's gun to defeat a strong enemy.");
21708	add(0.2, 250, "Use a knight's gun to attack the enemy.。");\nadd(1, 50, "Use a knight's gun to defeat the enemy.");\nadd(4, 12, "Use a knight's gun to defeat a strong enemy.");
21709	add(0.1, 500, "Use a knight's gun to attack the enemy.。");\nadd(0.5, 100, "Use a knight's gun to defeat the enemy.");\nadd(3, 15, "Use a knight's gun to defeat a strong enemy.");\nadd(6, 5,"Use a knight's gun to defeat very powerful enemies.");
21710	add(0.1, 500, "Use a knight's gun to attack the enemy.。");\nadd(0.3, 180, "Use a knight's gun to defeat the enemy.");\nadd(2.5, 18, "Use a knight's gun to defeat a strong enemy.");\nadd(6, 5,"Use a knight's gun to defeat very powerful enemies.");
21711	add(0.3, 200, "Use a knight's gun to defeat enemies of the same class.");\nadd(2.5, 20, "Use a knight's gun to defeat a strong enemy.");\nadd(5, 10,"Use a knight's gun to defeat very powerful enemies.");
21712	add(0.2, 300, "Use a knight's gun to defeat enemies of the same class.");\nadd(2.5, 20, "Use a knight's gun to defeat a strong enemy.");\nadd(5, 10,"Use a knight's gun to defeat very powerful enemies.");
21713	add(0.05, 800, "Use a knight's gun to defeat enemies of the same class.");\nadd(0.5, 50, "Use a knight's gun to defeat a strong enemy.");\nadd(3, 20,"Use a knight's gun to defeat very powerful enemies.");\nadd(7, 6, "Defeat with a knight's gun.Bosslevel of enemies.");
21714	add(0.3, 100, "Use a knight's gun to defeat a strong enemy.");\nadd(2.5, 28,"Use a knight's gun to defeat very powerful enemies.");\nadd(7, 6, "Defeat with a knight's gun.Bosslevel of enemies.");
21715	add(0.1, 300, "Use a knight's gun to defeat a strong enemy.");\nadd(2, 30,"Use a knight's gun to defeat very powerful enemies.");\nadd(5, 10, "Defeat with a knight's gun.Bosslevel of enemies.");
21716	add(0.05, 800, "Use a knight's gun to defeat a strong enemy.");\nadd(1.7, 30,"Use a knight's gun to defeat very powerful enemies.");\nadd(5, 10, "Defeat with a knight's gun.Bosslevel of enemies.");
21717	add(0.04, 1000, "Use a knight's gun to defeat a strong enemy.");\nadd(1.3, 30,"Use a knight's gun to defeat very powerful enemies.");\nadd(3, 20, "Defeat with a knight's gun.Bosslevel of enemies.");
21718	add(0.02, 2500, "Use a knight's gun to defeat a strong enemy.");\nadd(0.5, 80,"Use a knight's gun to defeat very powerful enemies.");\nadd(2, 30, "Defeat with a knight's gun.Bosslevel of enemies.");
21719	add(0.01, 2500, "Use a knight's gun to defeat a strong enemy.");\nadd(0.1, 300,"Use a knight's gun to defeat very powerful enemies.");\nadd(1, 80, "Defeat with a knight's gun.Bosslevel of enemies.");
21720	Try attacking the enemy with a knight's gun.。
21721	Try attacking the enemy with a knight's gun.。
21722	Try attacking the enemy with a knight's gun.。
21723	Try attacking the enemy with a knight's gun.。
21724	Try attacking the enemy with a knight's gun.。
21725	Try attacking the enemy with a knight's gun.。
21726	Try attacking the enemy with a knight's gun.。
21727	Try attacking the enemy with a knight's gun.。
21728	Try attacking the enemy with a knight's gun.。
21729	Try attacking the enemy with a knight's gun.。
21730	Try attacking the enemy with a knight's gun.。
21731	Try attacking the enemy with a knight's gun.。
21732	Try attacking the enemy with a knight's gun.。
21733	Try attacking the enemy with a knight's gun.。
21734	Try attacking the enemy with a knight's gun.。
21735	You have practiced to the highest level of this skill.。\nMeet the level.1conditions of practice.，You can obtain titles that prove to be the highest level.。\n
21736	When equipped with a knight's gun.\nAutomatic counterattack.
21737	add(100, 1, "It's a better way to go to school from someone else or a book.。");
21738	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases. 4\nThe maximum damage value for short-range attacks increases. 10\nA blow. +7\nIn the event of a normal attack.，Additional attacks.1Times.
21739	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases. 5 \nThe maximum damage value for short-range attacks increases. 12\nA blow. +8\nIn the event of a normal attack.，Additional attacks.1Times.
21740	When equipped with a knight's gun.\nMinimum damage value for short-range attacks. Increase. 6\nThe maximum damage value for short-range attacks increases. 14 \nA blow. +9\nIn the event of a normal attack.，Additional attacks.1Times.
21741	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases. 7 \nThe maximum damage value for short-range attacks increases. 16 \nA blow. +10\nIn the event of a normal attack.，Additional attacks.1Times.
21742	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases. 8 \nThe maximum damage value for short-range attacks increases. 19 \nA blow. +11\nIn the event of a normal attack.，Additional attacks.1Times.
21743	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases. 9 \nThe maximum damage value for short-range attacks increases. 20 \nA blow. +12\nIn the event of a normal attack.，Additional attacks.1Times.
21744	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases. 10 \nThe maximum damage value for short-range attacks increases. 21 \nA blow. +13\nIn the event of a normal attack.，Additional attacks.1Times.
21745	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases. 11 \nThe maximum damage value for short-range attacks increases. 22 \nA blow. +14\nIn the event of a normal attack.，Additional attacks.1Times.
21746	When equipped with a knight's gun.\nThe minimum damage value for short-range attacks increases. 12 \nThe maximum damage value for short-range attacks increases. 25 \nA blow. +15\nIn the event of a normal attack.，Additional attacks.1Times.
21747	Str +1, Will +1
21748	Str +1, Will +1
21749	Str +1, Will +1
21750	Str +1, Will +1
21751	Str +3, Will +3
21752	Str +3, Will +3
21753	Str +3, Will +3
21754	Str +3, Will +3
21755	Str +5, Will +5
21756	It is currently the practice phase.\nCollision damage value. 90%
21757	Collision damage value. 100%
21758	Collision damage value. 105%
21759	Collision damage value. 110%
21760	Collision damage value. 115%
21761	Collision damage value. 120%
21762	Collision damage value. 125%
21763	Collision damage value. 135%
21764	Collision damage value. 145%
21765	Collision damage value. 155%
21766	Collision damage value. 165%
21767	Collision damage value. 180%\nThe collision distance increases.
21768	Collision damage value. 195%
21769	Collision damage value. 210%
21770	Collision damage value. 225%
21771	Collision damage value. 250%\nThe collision distance increases.
21804	add(5, 20, "Use a knight's gun to attack the enemy.。");
21805	add(5, 20, "Use a knight's gun to sprint against the enemy.。");
21806	add(2, 100, "Use a knight's gun to sprint against the enemy.。");\nadd(3, 15, "Use a knight's gun to sprint to defeat the enemy.。");
21807	add(1, 100, "Use a knight's gun to sprint against the enemy.。");\nadd(2, 20, "Use a knight's gun to sprint to defeat the enemy.。");
21808	add(0.5, 200, "Use a knight's gun to sprint against the enemy.。");\nadd(1, 30, "Use a knight's gun to sprint to defeat the enemy.。");\nadd(5, 5, "Use a knight's gun to sprint to defeat a strong enemy.。");
21809	add(0.5, 250, "Use a knight's gun to sprint against the enemy.。");\nadd(0.7, 40, "Use a knight's gun to sprint to defeat the enemy.。");\nadd(2, 12, "Use a knight's gun to sprint to defeat a strong enemy.。");
21810	add(0.25, 500, "Use a knight's gun to sprint against the enemy.。");\nadd(0.4, 100, "Use a knight's gun to sprint to defeat the enemy.。");\nadd(1, 15, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(3, 5, "Use a knight's gun to defeat very powerful enemies.。");
21811	add(0.2, 500, "Use a knight's gun to sprint against the enemy.。");\nadd(0.2, 180, "Use a knight's gun to sprint to defeat the enemy.。");\nadd(1.5, 18, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(3, 5, "Use a knight's gun to defeat very powerful enemies.。");
21812	add(0.15, 400, "Use a knight's gun to defeat enemies of the same class.。");\nadd(1, 20, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(2.5, 10, "Use a knight's gun to defeat very powerful enemies.。");\nadd(2, 10, "Attack simultaneously with a knight's gun.3more than the enemy.。");
21813	add(0.12, 500, "Use a knight's gun to defeat enemies of the same class.。");\nadd(0.8, 50, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(2, 10, "Use a knight's gun to defeat very powerful enemies.。");\nadd(1.5, 10, "Attack simultaneously with a knight's gun.3more than the enemy.。");
21814	add(0.1, 800, "Use a knight's gun to defeat enemies of the same class.。");\nadd(0.4, 50, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(1.5, 20, "Use a knight's gun to defeat very powerful enemies.。");\nadd(3, 6, "Defeat with a knight's gun.Bosslevel of enemies.。");\nadd(1, 10, "Attack simultaneously with a knight's gun.3more than the enemy.。");
21815	add(0.2, 500, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(1, 20, "Use a knight's gun to defeat very powerful enemies.。");\nadd(1.5, 10, "Defeat with a knight's gun.Bosslevel of enemies.。");\nadd(0.5, 30, "Attack simultaneously with a knight's gun.3more than the enemy.。");
21816	add(0.1, 1000, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(0.8, 40, "Use a knight's gun to defeat very powerful enemies.。");\nadd(1, 10, "Defeat with a knight's gun.Bosslevel of enemies.。");\nadd(2, 10,"Attack simultaneously with a knight's gun.4more than the enemy.。"");
21817	add(0.1, 1000, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(0.4, 60, "Use a knight's gun to defeat very powerful enemies.。");\nadd(0.7, 10, "Defeat with a knight's gun.Bosslevel of enemies.。");\nadd(1.5, 12,"Attack simultaneously with a knight's gun.4more than the enemy.。"");
21818	add(0.1, 1000, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(0.3, 60, "Use a knight's gun to defeat very powerful enemies.。");\nadd(0.7, 10, "Defeat with a knight's gun.Bosslevel of enemies.。");\nadd(1.2, 12,"Attack simultaneously with a knight's gun.4more than the enemy.。"");
21819	add(0.1, 1000, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(0.25, 70, "Use a knight's gun to defeat very powerful enemies.。");\nadd(0.6, 10, "Defeat with a knight's gun.Bosslevel of enemies.。");\nadd(1, 15,"Attack simultaneously with a knight's gun.4more than the enemy.。"");
21820	add(0.1, 800, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(0.3, 70, "Use a knight's gun to defeat very powerful enemies.。");\nadd(0.6, 10, "Defeat with a knight's gun.Bosslevel of enemies.。");\nadd(1.2, 12,"Attack simultaneously with a knight's gun.4more than the enemy.。"");
21821	Try to distance from the enemy.，Hit the enemy.。
21822	Try to distance from the enemy.，Hit the enemy.。
21823	Try to distance from the enemy.，Hit the enemy.。
21824	Try to distance from the enemy.，Hit the enemy.。
21825	Try to distance from the enemy.，Hit the enemy.。
21826	Try to distance from the enemy.，Hit the enemy.。
21827	Try to distance from the enemy.，Hit the enemy.。
21828	Try to distance from the enemy.，Hit the enemy.。
21829	Try to distance from the enemy.，Hit the enemy.。
21830	Try to distance from the enemy.，Hit the enemy.。
21831	Try to distance from the enemy.，Hit the enemy.。
21832	Try to distance from the enemy.，Hit the enemy.。
21833	Try to distance from the enemy.，Hit the enemy.。
21834	Try to distance from the enemy.，Hit the enemy.。
21835	Try to distance from the enemy.，Hit the enemy.。
21836	Try to distance from the enemy.，Hit the enemy.。
21852	add(5, 20, "Use a knight's gun to attack the enemy.。");
21853	add(5, 20, "Use a knight's gun to attack the enemy.。");
21854	add(5, 20, "Use a knight's gun to attack the enemy.。");
21855	add(5, 20, "Use a knight's gun to attack the enemy.。");
21856	add(5, 20, "Use a knight's gun to attack the enemy.。");
21857	add(5, 20, "Use a knight's gun to attack the enemy.。");
21858	add(5, 20, "Use a knight's gun to attack the enemy.。");
21859	add(5, 20, "Use a knight's gun to attack the enemy.。");
21860	add(5, 20, "Use a knight's gun to attack the enemy.。");
21861	add(5, 20, "Use a knight's gun to attack the enemy.。");
21862	add(5, 20, "Use a knight's gun to attack the enemy.。");
21863	add(5, 20, "Use a knight's gun to attack the enemy.。");
21864	add(5, 20, "Use a knight's gun to attack the enemy.。");
21865	add(5, 20, "Use a knight's gun to attack the enemy.。");
21866	add(5, 20, "Use a knight's gun to attack the enemy.。");
21867	Dex +1
21868	Dex +1
21869	Dex +1
21870	Dex +1
21871	Dex +1
21872	Dex +1
21873	Dex +1
21874	Dex +1
21875	Dex +3
21876	Close-up counter-attack practice phase.\nThe other side's attacking power. 50%，and our attack power. 50%Together constitute the attack force of the counterattack.。
21877	The other side's attacking power. 50%，and our attack power. 100% Together constitute the attack force of the counterattack.。\nA blow. +5%
21878	The other side's attacking power. 60%，and our attack power. 105% Together constitute the attack force of the counterattack.。\nA blow. +5%
21879	The other side's attacking power. 70%，and our attack power. 110% Together constitute the attack force of the counterattack.。\nA blow. +5%
21880	The other side's attacking power. 80%，and our attack power. 115% Together constitute the attack force of the counterattack.。\nA blow. +5%
21881	The other side's attacking power. 90%，and our attack power. 120% Together constitute the attack force of the counterattack.。\nA blow. +5%
21882	The other side's attacking power. 100%，and our attack power. 125% Together constitute the attack force of the counterattack.。\nA blow. +5%
21883	The other side's attacking power. 120%，and our attack power. 140% Together constitute the attack force of the counterattack.。\nA blow. +7%
21884	The other side's attacking power. 130%，and our attack power. 150% Together constitute the attack force of the counterattack.。\nA blow. +7%
21885	The other side's attacking power. 140%，and our attack power. 160% Together constitute the attack force of the counterattack.。\nA blow. +7%
21886	The other side's attacking power. 150%，and our attack power. 170% Together constitute the attack force of the counterattack.。\nA blow. +7%
21887	The other side's attacking power. 160%，and our attack power. 180% Together constitute the attack force of the counterattack.。\nA blow. +10%
21888	The other side's attacking power. 170%，and our attack power. 190% Together constitute the attack force of the counterattack.。\nA blow. +10%
21889	The other side's attacking power. 180%，and our attack power. 200% Together constitute the attack force of the counterattack.。\nA blow. +10%
21890	The other side's attacking power. 190%，and our attack power. 210% Together constitute the attack force of the counterattack.。\nA blow. +10%
21891	The other side's attacking power. 200%，and our attack power. 230% Together constitute the attack force of the counterattack.。\nA blow. +12%
21892	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
21893	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
21894	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
21895	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
21896	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
21897	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
21898	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
21899	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
21900	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
21901	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
21902	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
21903	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
21904	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
21905	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
21906	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
21907	You have practiced to the highest level of this skill.。\nMeet the level.1conditions of practice.，You can obtain titles that prove to be the highest level.。\n
21908	You have practiced to the highest level of this skill.。\nMeet the level.1conditions of practice.，You can obtain titles that prove to be the highest level.。\n
21909	Set up facilities for private farms.。
21910	add(5, 20, "Successfully counter the enemy's attack.");
21911	add(4, 40, "Successfully counter the enemy's attack.");\nadd(20, 2, "Counter special attacks by enemies.");\nadd(20, 1, "Trigger a counterattack.");
21912	add(3, 40, "Successfully counter the enemy's attack.");\nadd(15, 4, "Counter special attacks by enemies.");\nadd(15, 4, "Trigger a counterattack.");
21913	add(3, 30, "Successfully counter the enemy's attack.");\nadd(12, 6, "Counter special attacks by enemies.");\nadd(10, 4, "Trigger a counterattack.");
21914	add(2, 16, Successfully counter-enemy attacks.);\nadd(7, 10, Counter the other side's special attack.);\nadd(10, 5, Trigger a counterattack.);
21915	add(1.5, 40, Successfully counter-enemy attacks.);\nadd(6, 10, Counter the other side's special attack.);\nadd(9, 5, Trigger a counterattack.);
21916	add(1, 60, Successfully counter-enemy attacks.);\nadd(5, 8, Counter the other side's special attack.);\nadd(8, 8, Trigger a counterattack.);
21917	add(0.6, 80, Successfully counter-enemy attacks.);\nadd(4, 10, Counter the other side's special attack.);\nadd(7, 8, Trigger a counterattack.);
21918	add(0.5, 60, Successfully counter-enemy attacks.);\nadd(4, 15, Counter the other side's special attack.);\nadd(5, 10, Trigger a counterattack.);
21919	add(0.4, 100, Successfully counter-enemy attacks.);\nadd(3, 15, Counter the other side's special attack.);\nadd(4, 10, Trigger a counterattack.);
21920	add(0.3, 200, Successfully counter-enemy attacks.);\nadd(2.5, 20, Counter the other side's special attack.);\nadd(3.5, 15, Trigger a counterattack.);
21921	add(0.2, 300, Successfully counter-enemy attacks.);\nadd(2, 20, Counter the other side's special attack.);\nadd(2, 20, Trigger a counterattack.);
21922	add(0.1, 1000, Successfully counter-enemy attacks.);\nadd(1.5, 20, Counter the other side's special attack.);\nadd(1.5, 20, Trigger a counterattack.);
21923	add(0.1, 1200, Successfully counter-enemy attacks.);\nadd(1.2, 20, Counter the other side's special attack.);\nadd(1.2, 20, Trigger a counterattack.);
21924	add(0.07, 1000, Successfully counter-enemy attacks.);\nadd(0.7, 30, Counter the other side's special attack.);\nadd(0.5, 30, Trigger a counterattack.);
21925	add(0.05, 1500, Successfully counter-enemy attacks.);\nadd(0.7, 50, Counter the other side's special attack.);\nadd(0.5, 100, Trigger a counterattack.);
21926	It is currently the practice phase.\nSprint damage value. 90%
21927	Sprint damage value. 100%
21928	Sprint damage value. 105%
21929	Sprint damage value. 110%
21930	Sprint damage value. 115%
21931	Sprint damage value. 120%
21932	Sprint damage value. 125%
21933	Sprint damage value. 135%
21934	Sprint damage value. 145%
21935	Sprint damage value. 155%
21936	Sprint damage value. 165%
21937	Sprint damage value. 180%\nThe sprint distance increases.
21938	Sprint damage value. 195%
21939	Sprint damage value. 210%
21940	Sprint damage value. 225%
21941	Sprint damage value. 250%\nThe sprint distance increases.
21942	add(0.1, 800, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(0.25, 70, "Use a knight's gun to defeat very powerful enemies.。");\nadd(0.6, 10, "Defeat with a knight's gun.Bosslevel of enemies.。");\nadd(1, 15,"Attack simultaneously with a knight's gun.4more than the enemy.。"");
21943	Re-arrange the facilities of the private farm.。
21944	add(100, 1, "Learn better ways from others or books.");
21947	Instantly have the same appearance as the master.。
21948	add(100, 1, "A better way to learn from other people or books.");
21949	add(100, 1, "Temporary.");
21950	Summon lightning strikes.
21951	Bran dedicated skills. Shock wave.
21952	add(100, 1, "Temporary.");
21953	Summon lightning strikes.
21955	add(100, 1, "Temporary.");
21956	Bran dedicated skills. Swing the arm.
21957	Bran dedicated skills. Collision.
21958	add(100, 1, "Temporary.");
21959	Agile. 20 Increase.
21960	Power. 20 Increase.
21961	Intelligence. 90 Increase.
21962	add(100, 1, "Temporary.");
21963	add(100, 1, "Temporary.");
21964	add(100, 1, "Temporary.");
21965	Role-playing.
21966	Role-playing.
21967	Role-playing.
21968	<xml dex="20"cutscene="C4G14_reward_motion_Romeo" />
21969	<xml str="20"cutscene="C4G14_reward_motion_Tybalt" />
21970	<xml int="90" cutscene="C4G14_reward_motion_Juliet" />
21972	Will +3, Str +1
21973	Will +3, Str +1
21974	Will +3, Str +1
21975	Will +3, Str +1
21976	Will +3, Str +1
21977	Will +3, Str +2
21978	Will +3, Str +2
21979	Will +3, Str +2
21980	Will +3, Str +2
21981	Will +3, Str +2
21982	Will +4, Str +3
21983	Will +4, Str +3
21984	Will +4, Str +3
21985	Will +4, Str +3
21986	Will +4, Str +3
22017	Dex +1
22018	Dex +1
22019	Dex +1
22020	Dex +1
22021	Dex +1
22022	Dex +1
22023	Dex +2
22024	Dex +2
22025	Dex +2
22026	Dex +2
22027	Dex +3
22028	Dex +3
22029	Dex +3
22030	Dex +3
22031	Dex +10
22032	Stamina +4, Mana +2
22033	Stamina +4, Mana +2
22034	Stamina +4, Mana +2
22035	Stamina +4, Mana +2
22036	Stamina +4, Mana +2
22037	Stamina +4, Mana +2
22038	Stamina +4, Mana +2
22039	Stamina +4, Mana +2
22040	Stamina +4, Mana +2
22041	Stamina +4, Mana +2
22042	Stamina +8, Mana +4
22043	Stamina +4, Mana +2
22044	Stamina +4, Mana +2
22045	Stamina +4, Mana +2
22046	Stamina +8, Mana +4
22047	Will +1
22048	Will +1
22049	Dex +1, Will +1
22050	Str +1, Will +1
22051	Stamina +3, Will +1
22052	Dex +1, Will +1
22053	Str +1, Will +1
22054	Stamina +3, Will +1
22055	Dex +1, Will +1
22056	Str +1, Will +1
22057	Stamina +3, Will +1
22058	Dex +1, Will +1
22059	Str +1, Will +1
22060	Stamina +3, Will +1
22061	Stamina +3, Str +1, Dex +1, Will +1
22062	Dex +1
22063	Dex +1
22064	Dex +1
22065	Dex +1
22066	Dex +1
22067	Dex +1
22068	Dex +1
22069	Dex +1
22070	Dex +1
22071	Dex +1
22072	Dex +1
22073	Dex +1
22074	Dex +1
22075	Dex +1
22076	Dex +10
22077	Int +2
22078	Int +2
22079	Int +2
22080	Int +2
22081	Int +2
22082	Int +2
22083	Int +3
22084	Int +3
22085	Int +3
22086	Int +3
22087	Int +3
22088	Int +2, Dex +2
22089	Int +2, Dex +2
22090	Int +2, Dex +2
22091	Int +2, Dex +2
22092	Dex +2
22093	Dex +2
22094	Dex +2
22095	Dex +2
22096	Dex +2
22097	Dex +2
22098	Dex +3
22099	Dex +3
22100	Dex +3
22101	Dex +3
22102	Dex +3
22103	Dex +4
22104	Dex +4
22105	Dex +4
22106	Dex +4
22107	with a basic damage value. 100% Short range group strikes the enemy around it.\nLife is consumed. 10% 
22108	with a basic damage value. 110% Short range group strikes the enemy around it.\nLife is consumed. 10% 
22109	with a basic damage value. 120% Short range group strikes the enemy around it.\nLife is consumed. 10% 
22110	with a basic damage value. 130% Short range group strikes the enemy around it.\nLife is consumed. 10% 
22111	with a basic damage value. 140% Short range group strikes the enemy around it.\nLife is consumed. 10% 
22112	with a basic damage value. 150% Short range group strikes the enemy around it.\nLife is consumed. 10% 
22113	with a basic damage value. 160% Short range group strikes the enemy around it.\nLife is consumed. 10% 
22114	with a basic damage value. 170% Short range group strikes the enemy around it.\nLife is consumed. 10% 
22115	with a basic damage value. 180% Short range group strikes the enemy around it.\nLife is consumed. 10% 
22116	with a basic damage value. 190% Short range group strikes the enemy around it.\nLife is consumed. 10% 
22117	with a basic damage value. 200% Short range group strikes the enemy around it.\nLife is consumed. 10% 
22118	with a basic damage value. 210% Short range group strikes the enemy around it.\nLife is consumed. 10% 
22119	with a basic damage value. 220% Short range group strikes the enemy around it.\nLife is consumed. 10% 
22120	with a basic damage value. 230% Short range group strikes the enemy around it.\nLife is consumed. 10% 
22121	with a basic damage value. 250% Short range group strikes the enemy around it.\nLife is consumed. 10% 
22122	with a basic damage value. 250% Short range group strikes the enemy around it.\nLife is consumed. 10% 
22123	with a basic damage value. 250% Short range group strikes the enemy around it.\nLife is consumed. 10% 
22124	with a basic damage value. 250% Short range group strikes the enemy around it.\nLife is consumed. 10% 
22161	Practice refining.
22162	Iron ore can be refined.
22163	Iron ore can be refined.
22164	Iron ore can be refined.
22165	Copper ore can be refined., Iron ore. 
22166	Copper ore can be refined., Iron ore. 
22167	Silver ore can be refined., Copper ore., Iron ore. 
22168	Silver ore can be refined., Copper ore., Iron ore. 
22169	Gold ore can be refined., Silver ore., Copper ore., Iron ore. 
22170	Gold ore can be refined., Silver ore., Copper ore., Iron ore. 
22171	Gold ore can be refined., Silver ore., Copper ore., Iron ore. 
22172	Gold ore can be refined., Silver ore., Copper ore., Iron ore. 
22173	Gold ore can be refined., Silver ore., Copper ore., Iron ore. 
22174	Gold ore can be refined., Silver ore., Copper ore., Iron ore. 
22175	Gold ore can be refined., Silver ore., Copper ore., Iron ore. 
22176	Gold ore can be refined., Silver ore., Copper ore., Iron ore. 
22177	Alchemy exercises.
22178	Alchemy is more efficient.
22179	Alchemy is more efficient.
22180	Alchemy is more efficient.
22181	Alchemy is more efficient.
22182	Alchemy is more efficient.
22183	Alchemy is more efficient.
22184	Alchemy is more efficient.
22185	Alchemy is more efficient.
22186	Alchemy is more efficient.
22187	Alchemy is more efficient.
22188	Alchemy is more efficient.
22189	Alchemy is more efficient.
22190	Alchemy is more efficient.
22191	Alchemy is more efficient.
22192	Alchemy is more efficient.
22193	Get a fishing rod and a fish bucket and go fishing.
22194	Should be able to catch larger fish.。
22195	Should be able to catch larger fish.。
22196	Should be able to catch larger fish.。
22197	Should be able to catch larger fish.。
22198	Should be able to catch larger fish.。
22199	Should be able to catch larger fish.。
22200	Should be able to catch larger fish.。
22201	Should be able to catch larger fish.。
22202	Should be able to catch larger fish.。
22203	Should be able to catch larger fish.。
22204	Should be able to catch larger fish.。
22205	Should be able to catch larger fish.。
22206	Should be able to catch larger fish.。
22207	Should be able to catch larger fish.。
22208	Should be able to catch larger fish.。
22209	Practice playing an instrument.
22210	You can play an instrument.
22211	You can play an instrument.
22212	You can play an instrument.
22213	You can play an instrument.
22214	You can play an instrument.
22215	You can play an instrument.
22216	You can play an instrument.
22217	You can play an instrument.
22218	You can play an instrument.
22219	You can play an instrument.
22220	You can play an instrument.
22221	You can play an instrument.
22222	You can play an instrument.
22223	You can play an instrument.
22224	You can play an instrument.
22225	You can modulate the potion.。
22226	You can modulate the potion.。
22227	You can modulate the potion.。
22228	You can modulate the potion.。
22229	You can modulate the potion.。
22230	You can modulate the potion.。
22231	You can modulate the potion.。
22232	You can modulate the potion.。
22233	You can modulate the potion.。
22234	You can modulate the potion.。
22235	You can modulate the potion.。
22236	You can modulate the potion.。
22237	You can modulate the potion.。
22238	You can modulate the potion.。
22239	You can modulate the potion.。
22240	Practice textiles.
22241	Can be woven and woven.
22242	Can be woven and woven.
22243	Can be woven and woven.
22244	Can be woven and woven.
22245	Can be woven and woven.
22246	Can be woven and woven.
22247	Can be woven and woven.
22248	Can be woven and woven.
22249	Can be woven and woven.
22250	Can be woven and woven.
22251	Can be woven and woven.
22252	Can be woven and woven.
22253	Can be woven and woven.
22254	Can be woven and woven.
22255	Can be woven and woven.
22256	add(0.5, 250, "Use a knight's gun to sprint against the enemy.。");\nadd(0.7, 40, "Use a knight's gun to sprint to defeat the enemy.。");\nadd(2, 12, "Use a knight's gun to sprint to defeat a strong enemy.。");
22257	add(100, 1, "Learn better ways from others or books.");
22258	add(1,20,"Attack the enemy.");\nadd(3,10,"Defeat the enemy.");\nadd(10,2,"Use a windmill against the enemy.");\nadd(30,1,"Attack most enemies.",false);\nadd(50,1,"Defeat most enemies.",false);
22259	add(0.5,30,"Attack the enemy.");\nadd(1.5,20,"Defeat the enemy.");\nadd(1,20,"Attack enemies of the same rank.");\nadd(3,10,"Defeat enemies of the same rank.");\nadd(10,5,"Defeat the strong enemy.");\nadd(10,2,"Use a windmill against the enemy.");\nadd(30,1,"Attack most of the same level of enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
22260	add(0.2,30,"Attack the enemy.");\nadd(0.5,20,"Defeat the enemy.");\nadd(1,30,"Attack enemies of the same rank.");\nadd(2,30,"Defeat enemies of the same rank.");\nadd(8,5,"Defeat the strong enemy.");\nadd(8,2,"Use a windmill against the enemy.");\nadd(30,1,"Attack most of the powerful enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
22261	add(0.3, 128, Attack enemies of the same rank.);\nadd(0.6, 64, Defeat enemies of the same rank.);\nadd(2.5, 32, Defeat the strong enemy.);\nadd(3, 32, Defeat very strong enemies.);\nadd(2.5, 3, Use a windmill to fight back.);\nadd(10, 2, Attack most of the powerful enemies., false);\nadd(25, 2, Defeat most of the powerful enemies., false);
22262	add(0.06, 320, Attack enemies of the same rank.);\nadd(0.3, 160, Defeat enemies of the same rank.);\nadd(1, 100, Defeat the strong enemy.);\nadd(1.8, 50, Defeat very strong enemies.);\nadd(1, 3, Use a windmill to fight back.);\nadd(9, 2, Attack most of the powerful enemies., false);\nadd(15, 2, Defeat most of the powerful enemies., false);
22263	add(0.2, 300, Defeat enemies of the same rank.);\nadd(0.6, 160, Defeat the strong enemy.);\nadd(1.2, 100, Defeat very strong enemies.);\nadd(1, 3, Use a windmill to fight back.);\nadd(6, 2, Attack most of the powerful enemies.);\nadd(10, 2, Defeat most of the powerful enemies.);
22264	add(0.05, 600, Defeat enemies of the same rank.);\nadd(0.25, 400, Defeat the strong enemy.);\nadd(0.5, 200, Defeat very strong enemies.);\nadd(0.5, 4, Use a windmill to fight back.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
22265	add(0.05, 1000, Defeat enemies of the same rank.);\nadd(0.1, 600, Defeat the strong enemy.);\nadd(0.25, 400, Defeat very strong enemies.);\nadd(1, 100, Overcome.Bosslevel of enemies.);\nadd(0.5, 4, Use a windmill to fight back.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
22266	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 200, Overcome.Bosslevel of enemies.);\nadd(1.5, 4, Attack most of the powerful enemies.);\nadd(5, 4, Defeat most of the powerful enemies.);
22267	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 300, Overcome.Bosslevel of enemies.);\nadd(1, 10, Attack most of the powerful enemies.);\nadd(2.5, 10, Defeat most of the powerful enemies.);
22268	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 450, Overcome.Bosslevel of enemies.);\nadd(0.65, 15, Attack most of the powerful enemies.);\nadd(1.65, 15, Defeat most of the powerful enemies.);
22269	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 450, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);\nadd(0.01, 3000, Defeat the enemy.);
22270	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1500, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);\nadd(0.01, 3000, Defeat the enemy.);
22271	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);\nadd(0.005, 4800, Defeat the enemy.);
22272	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
22273	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
22274	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
22275	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
22314	add(50, 1, "Try using the skill.");\nadd(50, 1, "Successfully launch skills.");
22315	add(5, 20, "Iron ore is successful.。。");\nadd(2, 40, "When iron ore refining fails.");
22316	add(5, 30, "Iron ore is successful.。。");\nadd(2, 50, "When iron ore refining fails.");
22317	add(4, 40, "Iron ore is successful.。。");\nadd(2, 50, "When iron ore refining fails.");
22318	add(20, 1, "Successfully refined copper ore.。");\nadd(10, 2, "When copper ore extraction fails.");\nadd(2, 20, "Iron ore is successful.。。");\nadd(1,40, "When iron ore refining fails.");
22319	add(10, 3, "Successfully refined copper ore.。");\nadd(5, 6, "When copper ore extraction fails.");\nadd(1, 30, "Iron ore is successful.。。");\nadd(0.5, 60, "When iron ore refining fails.");
22320	add(20, 1, "Silver ore is successfully refined.。");\nadd(10, 2, "When silver ore extraction fails.");\nadd(4, 6, "Successfully refined copper ore.。");\nadd(2, 20, "When copper ore extraction fails.");\nadd(0.4, 50, "Iron ore is successful.。。");\nadd(0.2, 100, "When iron ore refining fails.");
22321	add(10, 3, "Silver ore is successfully refined.。");\nadd(5, 6, "When silver ore extraction fails.");\nadd(2, 10, "Successfully refined copper ore.。");\nadd(1, 30, "When copper ore extraction fails.");\nadd(0.2, 75, "Iron ore is successful.。。");\nadd(0.1, 150, "When iron ore refining fails.");
22322	add(20, 1, "Gold ore is successfully refined.。");\nadd(10, 2, "When gold ore extraction fails.");\nadd(4, 6, "Silver ore is successfully refined.。");\nadd(2, 20, "When silver ore extraction fails.");\nadd(1, 10, "Successfully refined copper ore.。");\nadd(0.5, 30, "When copper ore extraction fails.");\nadd(0.1, 100, "Iron ore is successful.。。");\nadd(0.05, 200, "When iron ore refining fails.");
22323	add(10, 2, "Gold ore is successfully refined.。");\nadd(5, 4, "When gold ore extraction fails.");\nadd(2, 10, "Silver ore is successfully refined.。");\nadd(1, 20, "When silver ore extraction fails.");\nadd(0.4, 50, "Successfully refined copper ore.。");\nadd(0.2, 100, "When copper ore extraction fails.");\nadd(0.1, 200, "Iron ore is successful.。。");\nadd(0.05, 400, "When iron ore refining fails.");
22324	add(10, 2, "Misry refined successfully.。", false);\nadd(5, 4, "When Misry's refining fails.", false);\nadd(2, 10, "Gold ore is successfully refined.。");\nadd(1, 20, "When gold ore extraction fails.");\nadd(0.4, 50, "Silver ore is successfully refined.。");\nadd(0.2, 100, "When silver ore extraction fails.");\nadd(0.1, 200, "Successfully refined copper ore.。");\nadd(0.05, 400, "When copper ore extraction fails.");\nadd(0.04, 400, "Iron ore is successful.。。");
22325	add(4, 10, "Iron plate refining is successful.。");\nadd(4, 4, "Misry refined successfully.。");\nadd(3, 8, "When Misry's refining fails.");\nadd(1.2, 20, "Gold ore is successfully refined.。");\nadd(0.7, 40, "When gold ore extraction fails.");\nadd(0.24, 75, "Silver ore is successfully refined.。");\nadd(0.15, 150, "When silver ore extraction fails.");\nadd(0.05, 250, "Successfully refined copper ore.。");\nadd(0.024, 500, "Iron ore is successful.。。");
22326	add(2, 30, "Copper plate refining was successful.。");\nadd(2.4, 8, "Misry refined successfully.。");\nadd(1.5, 16, "When Misry's refining fails.");\nadd(0.5, 40, "Gold ore is successfully refined.。");\nadd(0.3, 80, "When gold ore extraction fails.");\nadd(0.12, 150, "Silver ore is successfully refined.。");\nadd(0.07, 300, "When silver ore extraction fails.");\nadd(0.05, 250, "Successfully refined copper ore.。");\nadd(0.024, 500, "Iron ore is successful.。。");
22327	add(1, 50, "Silver plate refining was successful.。");\nadd(1.2, 20, "Misry refined successfully.。");\nadd(0.75, 40, "When Misry's refining fails.");\nadd(0.24, 75, "Gold ore is successfully refined.。");\nadd(0.15 150, "When gold ore extraction fails.");\nadd(0.12, 150, "Silver ore is successfully refined.。");\nadd(0.05, 250, "Successfully refined copper ore.。");\nadd(0.025, 500, "Iron ore is successful.。。");
22328	add(0.4, 80, "The gold plate was refined successfully.。");\nadd(0.5, 40, "Misry refined successfully.。");\nadd(0.3, 80, "When Misry's refining fails.");\nadd(0.25, 75, "Gold ore is successfully refined.。");\nadd(0.12, 150, "Silver ore is successfully refined.。");\nadd(0.05, 250, "Successfully refined copper ore.。");\nadd(0.025, 500, "Iron ore is successful.。。");
22329	add(0.3, 120, "Misry.판Refining is successful.。");\nadd(0.3, 50, "Misry refined successfully.。");\nadd(0.1, 150, "Gold ore is successfully refined.。");\nadd(0.06, 300, "Silver ore is successfully refined.。");\nadd(0.02, 600, "Successfully refined copper ore.。");\nadd(0.01, 1000, "Iron ore is successful.。。");
22330	add(10, 10, "Make crystallization.。");\nadd(10, 10, "Use alchemy to attack enemies.。");
22331	add(0.5, 200, "Make crystallization.。");\nadd(0.5, 200, "Crystal production was successful.。");\nadd(0.5, 200, "Use alchemy skills to defeat enemies.。");
22332	add(0.25, 200, "Make crystallization.。");\nadd(0.25, 200, "Crystal production was successful.。");\nadd(0.3, 100, "The crystallization that requires magic is successful.。");\nadd(0.3, 100, "No magic is needed to create a crystal.。");\nadd(0.25, 400, "Use alchemy skills to defeat enemies.。");
22333	add(0.2, 200, "Make crystallization.。");\nadd(0.2, 400, "Crystal production was successful.。");\nadd(0.2, 200, "The crystallization that requires magic is successful.。");\nadd(0.2, 200, "No magic is needed to create a crystal.。");\nadd(0.3, 200, "Use alchemy skills to defeat enemies.。");
22334	add(0.1, 400, "Crystal production was successful.。");\nadd(0.1, 400, "The crystallization that requires magic is successful.。");\nadd(0.1, 400, "No magic is needed to create a crystal.。");\nadd(0.05, 800, "Use alchemy to attack enemies.。");\nadd(0.15, 300, "Use alchemy skills to defeat enemies.。");
22335	add(0.05, 400, "Crystal production was successful.。");\nadd(0.08, 600, "The crystallization that requires magic is successful.。");\nadd(0.08, 600, "No magic is needed to create a crystal.。");\nadd(0.05, 300, "Use alchemy to attack enemies.。");\nadd(0.05, 400, "Use alchemy skills to defeat enemies.。");
22336	add(0.05, 600, "Crystal production was successful.。");\nadd(0.05, 600, "The crystallization that requires magic is successful.。");\nadd(0.05, 600, "No magic is needed to create a crystal.。");\nadd(0.025, 1200, "Use alchemy to attack enemies.。");\nadd(0.05, 400, "Use alchemy skills to defeat enemies.。");
22337	add(0.025, 800, "Crystal production was successful.。");\nadd(0.025, 800, "Use alchemy to attack enemies of the same rank..");\nadd(0.1, 200, "Use alchemy skills to defeat enemies of the same rank.。");\nadd(0.15, 200, "By synthesis.，New props have been made.。");\nadd(0.15, 200, "By decomposition.，New props have been made.。");\nadd(0.15, 200, "Use alchemy to summon our army.，Or set up a building.。");
22338	add(0.02, 1000, "Crystal production was successful.。");\nadd(0.02, 800, "Use alchemy to attack enemies of the same rank..");\nadd(0.1, 800, "Use alchemy skills to defeat enemies of the same rank.。");\nadd(0.1, 200, "By synthesis.，New props have been made.。");\nadd(0.1, 200, "By decomposition.，New props have been made.。");\nadd(0.1, 200, "Use alchemy to summon our army.，Or set up a building.。");
22339	add(0.05, 1200, "Grade.7or grade.8Or.9The crystallization was successful.。");\nadd(0.025, 1000, "Use alchemy to attack powerful enemies.。");\nadd(0.05, 1400, "Use alchemy to defeat strong enemies.。");\nadd(0.12, 200, "By synthesis.，New props have been made.。");\nadd(0.1, 300, "By decomposition.，New props have been made.。");\nadd(0.1, 300, "Use alchemy to summon our army.，Or set up a building.。");
22340	add(0.025, 1000, "Grade.6or grade.7Or.8The crystallization was successful.。");\nadd(0.015, 1000, "Use alchemy to attack powerful enemies.。");\nadd(0.05, 1300, "Use alchemy to defeat strong enemies.。");\nadd(0.06, 300, "By synthesis.，New props have been made.。");\nadd(0.07, 300, "By decomposition.，New props have been made.。");\nadd(0.07, 300, "Use alchemy to summon our army.，Or set up a building.。");
22341	add(0.025, 1500, "Grade.5or grade.6Or.7The crystallization was successful.。");\nadd(0.015, 2000, "Use alchemy to attack very powerful enemies.。");\nadd(0.035, 1600, "Use alchemy to defeat very powerful enemies.。");\nadd(0.08, 200, "By synthesis.，New props have been made.。");\nadd(0.07, 300, "By decomposition.，New props have been made.。");\nadd(0.07, 300, "Use alchemy to summon our army.，Or set up a building.。");
22342	add(0.025, 1500, "Grade.4or grade.5Or.6The crystallization was successful.。");\nadd(0.01, 3000, "Use alchemy to attack skills.，Attack very strong enemies.。");\nadd(0.03, 1500, "Use alchemy to attack skills.，Defeat very strong enemies.。");\nadd(0.08, 200, "By synthesis.，New props have been made.。");\nadd(0.06, 300, "By decomposition.，New props have been made.。");\nadd(0.06, 400, "Use alchemy to summon our army.，Or set up a building.。");
22343	add(0.02, 2000, "Grade.3or grade.4Or.5The crystallization was successful.。");\nadd(0.005, 3000, "Use alchemy to attack skills.，Attack.Bosslevel of enemies.。");\nadd(0.025, 2000, "Use alchemy to attack skills.，Overcome.Bosslevel of enemies.。");\nadd(0.05, 300, "By synthesis.，New props have been made.。");\nadd(0.06, 300, "By decomposition.，New props have been made.。");\nadd(0.06, 300, "Use alchemy to summon our army.，Or set up a building.。");
22344	add(0.01, 4000, "Grade.2or grade.3Or.4The crystallization was successful.。");\nadd(0.01, 300, "Use alchemy to attack skills.，Attack.Bosslevel of enemies.。");\nadd(0.04, 1400, "Use alchemy to attack skills.，Overcome.Bosslevel of enemies.。");\nadd(0.03, 500, "By synthesis.，New props have been made.。");\nadd(0.03, 500, "By decomposition.，New props have been made.。");\nadd(0.03, 500, "Use alchemy to summon our army.，Or set up a building.。");
22345	add(0.01, 3000, "Grade.1or grade.2Or.3The crystallization was successful.。");\nadd(0.008, 2000, "Use alchemy to attack skills.，Attack.Bosslevel of enemies.。");\nadd(0.02, 2000, "Use alchemy to attack skills.，Overcome.Bosslevel of enemies.。");\nadd(0.01, 800, "By synthesis.，New props have been made.。");\nadd(0.01, 800, "By decomposition.，New props have been made.。");\nadd(0.01, 800, "Use alchemy to summon our army.，Or set up a building.。");
22346	add(10, 5, "Fish caught.。");\nadd(5, 10, "Try fishing.。");\nadd(1, 30, "Fishing failed.。")
22347	add(0.6, 100, "Fish caught.。");\nadd(0.6, 100, "The task scroll was caught.。");\nadd(0.6, 100, "The props were caught.。");\nadd(0.2, 300, "Try fishing.。");
22348	add(0.4, 200, "Fish caught.。");\nadd(0.4, 200, "The task scroll was caught.。");\nadd(0.4, 200, "The props were caught.。");\nadd(0.1, 500, "Try fishing.。");
22349	add(0.4, 200, "Fish caught.。");\nadd(0.4, 200, "The task scroll was caught.。");\nadd(0.4, 200, "The props were caught.。");\nadd(0.1, 500, "Try fishing.。");
22350	add(0.2, 500, "Fish caught.。");\nadd(0.2, 500, "The task scroll was caught.。");\nadd(0.2, 500, "The props were caught.。");\nadd(0.06, 500, "Try fishing.。");
22351	add(0.2, 500, "Fish caught.。");\nadd(0.2, 500, "The task scroll was caught.。");\nadd(0.2, 500, "The props were caught.。");\nadd(0.06, 500, "Try fishing.。");
22352	add(0.2, 500, "Fish caught.。");\nadd(0.2, 500, "The task scroll was caught.。");\nadd(0.2, 500, "The props were caught.。");\nadd(0.06, 500, "Try fishing.。");
22353	add(0.1, 800, "Fish caught.。");\nadd(0.1, 800, "The task scroll was caught.。");\nadd(0.1, 800, "The props were caught.。");
22354	add(0.1, 800, "Fish caught.。");\nadd(0.1, 800, "The task scroll was caught.。");\nadd(0.1, 800, "The props were caught.。");
22355	add(0.1, 800, "Fish caught.。");\nadd(0.1, 800, "The task scroll was caught.。");\nadd(0.1, 800, "The props were caught.。");
22356	add(0.06, 1500, "Fish caught.。");\nadd(0.06, 1500, "The task scroll was caught.。");\nadd(0.06, 1500, "The props were caught.。");
22357	add(0.06, 1500, "Fish caught.。");\nadd(0.06, 1500, "The task scroll was caught.。");\nadd(0.06, 1500, "The props were caught.。");
22358	add(0.04, 2000, "Fish caught.。");\nadd(0.04, 2000, "The task scroll was caught.。");\nadd(0.04, 2000, "The props were caught.。");
22359	add(0.04, 2000, "Fish caught.。");\nadd(0.04, 2000, "The task scroll was caught.。");\nadd(0.04, 2000, "The props were caught.。");
22360	add(0.02, 4000, "Fish caught.。");\nadd(0.02, 4000, "The task scroll was caught.。");\nadd(0.02, 4000, "The props were caught.。");
22361	add(0.01, 5000, "Fish caught.。");\nadd(0.01, 5000, "The task scroll was caught.。");\nadd(0.01, 5000, "The props were caught.。");
22362	add(50, 1, "Try using the skill.");\nadd(50, 1, "Successfully launch skills.");
22363	add(5, 30, "Successfully launch skills.");\nadd(10, 40, "The results were very good.。");\nadd(2, 20, "When the result fails.");\nadd(1, 20, "The results were terrible.。");\nadd(10, 10, "Listen to music for farm crops.。");
22364	add(2, 40, "Successfully launch skills.");\nadd(5, 20, "The results were very good.。");\nadd(1, 15, "When the result fails.");\nadd(1, 15, "The results were terrible.。");\nadd(8, 12, "Listen to music for farm crops.。");
22365	add(1, 150, "Successfully launch skills.");\nadd(3, 30, "The results were very good.。");\nadd(0.5, 15, "When the result fails.");\nadd(5, 18, "Listen to music for farm crops.。");
22366	add(0.6, 240, "Successfully launch skills.");\nadd(1.2, 65, "The results were very good.。");\nadd(0.3, 24, "When the result fails.");\nadd(3, 30, "Listen to music for farm crops.。");
22367	add(0.3, 480, "Successfully launch skills.");\nadd(0.6, 80, "The results were very good.。");\nadd(0.1, 60, "When the result fails.");\nadd(2, 40, "Listen to music for farm crops.。");
22368	add(0.3, 1000, "Successfully launch skills.");\nadd(0.6, 160, "The results were very good.。");\nadd(0.1, 100, "When the result fails.");\nadd(1.5, 50, "Listen to music for farm crops.。");
22369	add(0.25, 1000, "Successfully launch skills.");\nadd(0.5, 400, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");\nadd(1.2, 60, "Listen to music for farm crops.。");
22370	add(0.25, 1400, "Successfully launch skills.");\nadd(0.5, 400, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");\nadd(1.2, 60, "Listen to music for farm crops.。");
22371	add(0.15, 2000, "Successfully launch skills.");\nadd(0.35, 600, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");\nadd(1, 70, "Listen to music for farm crops.。");
22372	add(0.15, 2000, "Successfully launch skills.");\nadd(0.25, 600, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");\nadd(1, 70, "Listen to music for farm crops.。");
22373	add(0.07, 3000, "Successfully launch skills.");\nadd(0.15, 900, "The results were very good.。");\nadd(0.8, 80, "Listen to music for farm crops.。");
22374	add(0.07, 3000, "Successfully launch skills.");\nadd(0.15, 1500, "The results were very good.。");\nadd(0.8, 80, "Listen to music for farm crops.。");
22375	add(0.03, 6000, "Successfully launch skills.");\nadd(0.15, 1500, "The results were very good.。");\nadd(0.6, 100, "Listen to music for farm crops.。");
22376	add(0.03, 8000, "Successfully launch skills.");\nadd(0.05, 2000, "The results were very good.。");\nadd(0.6, 100, "Listen to music for farm crops.。");
22377	add(0.02, 8000, "Successfully launch skills.");\nadd(0.03, 2000, "The results were very good.。");
22378	add(50, 1, "Trying to modulate the life potion.");\nadd(50, 1, "The modulation of life potions succeeded.");
22379	add(0.1, 200, "Try drinking life potions.");\nadd(0.4, 100, "The modulation of life potions succeeded.");\nadd(0.2, 100, "Try drinking magic potions.");\nadd(0.6, 50, "The modulation of magic potions succeeded.");\nadd(0.1, 200, "Try drinking physical potions.");\nadd(0.5, 100, "The preparation of physical potions was successful.");
22380	add(0.1, 200, "Try drinking life potions.");\nadd(0.3, 100, "The modulation of life potions succeeded.");\nadd(0.2, 100, "Try drinking magic potions.");\nadd(0.4, 50, "The modulation of magic potions succeeded.");\nadd(0.1, 200, "Try drinking physical potions.");\nadd(0.3, 100, "The preparation of physical potions was successful.");
22381	add(0.03, 500, "The use of blood-red herb dispensing was successful.");\nadd(0.03, 500, "Successful use of sunlight herb dispensing.");\nadd(0.07, 200, "Successful use of magic herb to dispense.");\nadd(0.2, 200, "Life and magic restore the successful modulation of potions.");\nadd(0.4, 150, "The use of gold herb sedatives was successful.");
22382	add(0.01, 700, "The use of blood-red herb dispensing was successful.");\nadd(0.01, 700, "Successful use of sunlight herb dispensing.");\nadd(0.03, 300, "Successful use of magic herb to dispense.");\nadd(0.1, 300, "Life and magic restore the successful modulation of potions.");\nadd(0.3, 200, "The use of gold herb sedatives was successful.");
22383	add(0.01, 800, "The use of blood-red herb dispensing was successful.");\nadd(0.01, 800, "Successful use of sunlight herb dispensing.");\nadd(0.03, 400, "Successful use of magic herb to dispense.");\nadd(0.1, 300, "Life and magic restore the successful modulation of potions.");\nadd(0.3, 200, "The use of gold herb sedatives was successful.");\nadd(0.2, 100, "Try drinking the injured potion.");
22384	add(0.015, 800, "The use of blood-red herb dispensing was successful.");\nadd(0.015, 800, "Successful use of sunlight herb dispensing.");\nadd(0.03, 400, "Successful use of magic herb to dispense.");\nadd(0.07, 300, "Life and magic restore the successful modulation of potions.");\nadd(0.2, 200, "The use of gold herb sedatives was successful.");\nadd(0.1, 200, "The use of white herbs was successful.");
22385	add(0.01, 1000, "Successful use of sunlight herb dispensing.");\nadd(0.02, 400, "Successful use of magic herb to dispense.");\nadd(0.07, 300, "Life and magic restore the successful modulation of potions.");\nadd(0.2, 200, "The use of gold herb sedatives was successful.");\nadd(0.1, 200, "The use of white herbs was successful.");\nadd(1, 50, "The use of Mandela herb was successful.");
22386	add(0.01, 1000, "Successful use of sunlight herb dispensing.");\nadd(0.01, 800, "Successful use of magic herb to dispense.");\nadd(0.05, 500, "The use of gold herb sedatives was successful.");\nadd(0.1, 300, "Healing potion modulation is successful.");\nadd(0.1, 200, "The use of white herbs was successful.");\nadd(0.7, 50, "The use of Mandela herb was successful.");
22387	add(0.01, 800, "Successful use of magic herb to dispense.");\nadd(0.03, 500, "The use of gold herb sedatives was successful.");\nadd(0.1, 500, "Healing potion modulation is successful.");\nadd(0.1, 400, "The use of white herbs was successful.");\nadd(0.5, 50, "The use of Mandela herb was successful.");
22388	add(0.02, 800, "The use of gold herb sedatives was successful.");\nadd(0.07, 800, "Healing potion modulation is successful.");\nadd(0.07, 500, "The use of white herbs was successful.");\nadd(0.3, 100, "The use of Mandela herb was successful.");
22389	add(0.05, 1000, "Healing potion modulation is successful.");\nadd(0.2, 200, "The use of Mandela herb was successful.");\nadd(0.5, 100, "Successful use of detoxifying herbs.");
22390	add(0.04, 1000, "Healing potion modulation is successful.");\nadd(0.1, 400, "The use of Mandela herb was successful.");\nadd(0.4, 150, "Successful use of detoxifying herbs.");
22391	add(0.03, 1500, "Healing potion modulation is successful.");\nadd(0.07, 500, "The use of Mandela herb was successful.");\nadd(0.3, 200, "The use of poison herb was successful.");
22392	add(0.02, 2000, "Healing potion modulation is successful.");\nadd(0.05, 700, "The use of Mandela herb was successful.");\nadd(0.2, 300, "The use of poison herb was successful.");
22393	add(0.01, 3000, "Healing potion modulation is successful.");\nadd(0.03, 1500, "The use of Mandela herb was successful.");\nadd(0.1, 500, "The use of poison herb was successful.");
22394	add(50, 1, "Try using the skill.");\nadd(50, 1, "Successfully launch skills.");
22395	add(0.5, 70, "The spinning thick group succeeded.。");\nadd(2.5, 30, "The spinning line group succeeded.。");\nadd(1, 50, "The most high-end fabric production success.。");\nadd(0.5, 30, "High-grade fabric production success.。");\nadd(0.3, 30, "Ordinary fabric production was successful.。");\nadd(0.2, 40, "Cheap fabric sicane.。");\nadd(1, 100, "Cheap silk was made successfully.。");
22396	add(0.2, 70, "The spinning thick group succeeded.。");\nadd(2, 30, "The spinning line group succeeded.。");\nadd(0.5, 50, "The most high-end fabric production success.。");\nadd(0.2, 30, "High-grade fabric production success.。");\nadd(0.1, 30, "Ordinary fabric production was successful.。");\nadd(0.1, 40, "Cheap fabric sicane.。");\nadd(0.2, 100, "Cheap silk was made successfully.。");\nadd(1, 100, "Cheap belts were made successfully.。");
22397	add(0.2, 70, "The spinning thick group succeeded.。");\nadd(1, 30, "The spinning line group succeeded.。");\nadd(0.3, 50, "The most high-end fabric production success.。");\nadd(0.1, 30, "High-grade fabric production success.。");\nadd(0.1, 30, "Ordinary fabric production was successful.。");\nadd(0.05, 40, "Cheap fabric sicane.。");\nadd(0.2, 100, "Cheap silk was made successfully.。");\nadd(0.5, 100, "Cheap belts were made successfully.。");
22398	add(0.7, 300, "The spinning line group succeeded.。", false);
22399	add(0.5, 50, "The spinning line group succeeded.。");\nadd(0.2, 100, "The most high-end fabric production success.。");\nadd(0.1, 30, "High-grade fabric production success.。");\nadd(0.05, 30, "Ordinary fabric production was successful.。");\nadd(0.1, 100, "Cheap silk was made successfully.。");\nadd(0.3, 300, "Cheap belts were made successfully.。");
22400	add(0.4, 100, "The spinning line group succeeded.。");\nadd(0.2, 200, "The most high-end fabric production success.。");\nadd(0.1, 200, "High-grade fabric production success.。");\nadd(0.05, 50, "Ordinary fabric production was successful.。");\nadd(0.08, 300, "Cheap silk was made successfully.。");\nadd(0.15, 300, "Cheap belts were made successfully.。");
22401	add(0.3, 50, "The knot tie was made successfully.。");\nadd(0.1, 200, "The most high-end fabric production success.。");\nadd(0.05, 200, "High-grade fabric production success.。");\nadd(1, 100, "The most high-end silk production success.。");\nadd(0.1, 300, "High-grade silk production success.。");\nadd(0.05, 300, "Ordinary silk was made successfully.。");\nadd(0.15, 300, "Cheap belts were made successfully.。");
22402	add(1, 300, "The most high-end silk production success.。", false);
22403	add(0.1, 50, "The knot tie was made successfully.。");\nadd(0.1, 200, "The most high-end fabric production success.。");\nadd(0.05, 200, "High-grade fabric production success.。");\nadd(0.5, 100, "The most high-end silk production success.。");\nadd(0.1, 300, "High-grade silk production success.。");\nadd(0.5, 300, "Ordinary belt production success.。");
22404	add(0.07, 200, "The most high-end fabric production success.。");\nadd(0.05, 200, "High-grade fabric production success.。");\nadd(0.4, 100, "The most high-end silk production success.。");\nadd(0.07, 300, "High-grade silk production success.。");\nadd(0.5, 300, "High-end belt production success.。");\nadd(0.2, 300, "Ordinary belt production success.。");
22405	add(1, 50, "The strong rope was made successfully.。");\nadd(0.05, 300, "The most high-end fabric production success.。");\nadd(0.03, 300, "High-grade fabric production success.。");\nadd(0.4, 100, "The most high-end silk production success.。");\nadd(0.07, 300, "High-grade silk production success.。");\nadd(0.3, 300, "High-end belt production success.。");
22406	add(0.8, 70, "The strong rope was made successfully.。");\nadd(0.8, 70, "Strong line production success.。");
22407	add(0.6, 100, "Strong line production success.。");\nadd(0.03, 500, "The most high-end fabric production success.。");\nadd(0.2, 200, "The most high-end silk production success.。");\nadd(0.3, 500, "The most high-end belt production success.。");
22408	add(0.5, 120, "Strong line production success.。");\nadd(0.02, 700, "The most high-end fabric production success.。");\nadd(0.1, 400, "The most high-end silk production success.。");\nadd(0.2, 700, "The most high-end belt production success.。");
22409	add(0.3, 150, "Strong line production success.。");\nadd(0.3, 150, "The strong rope was made successfully.。");\nadd(0.01, 800, "The most high-end fabric production success.。");\nadd(0.05, 700, "The most high-end silk production success.。");\nadd(0.1, 900, "The most high-end belt production success.。");
22410	Mr. Leonard taught the windmill skills.。You can go to the martial arts teacher in Dunbaron to study it hard.。
22411	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
22412	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
22413	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
22414	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
22415	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
22416	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
22417	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
22418	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
22419	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
22420	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
22421	Use a windmill to attack the enemy.。\nGrade.5later.，Can attack the enemy a wider range.。
22422	Use a windmill to attack the enemy.。\nGrade.5later.，Can attack the enemy a wider range.。
22423	Use a windmill to attack the enemy.。\nGrade.5later.，Can attack the enemy a wider range.。
22424	Use a windmill to attack the enemy.。\nGrade.5later.，Can attack the enemy a wider range.。
22425	Your windmill skills are at their highest level.，Can attack the enemy a wider range.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
22426	Your windmill skills are at their highest level.，Can attack the enemy a wider range.。\nGive it to you.1Segment eligibility.，You can prove your proficiency in windmill skills.。
22427	Your windmill skills are at their highest level.，Can attack the enemy a wider range.。\nGive it to you.2Segment eligibility.，You can prove your proficiency in windmill skills.。
22428	Your windmill skills are at their highest level.，Can attack the enemy a wider range.。\nGive it to you.3Segment eligibility.，You can prove your proficiency in windmill skills.。
22467	Make the ore into lumps.。Can only be refined near the furnace.。
22468	Make the ore into lumps.。Can only be refined near the furnace.。
22469	Make the ore into lumps.。Can only be refined near the furnace.。
22470	Make the ore into lumps.。Can only be refined near the furnace.。
22471	Make the ore into lumps.。Can only be refined near the furnace.。
22472	Make the ore into lumps.。Can only be refined near the furnace.。
22473	Make the ore into lumps.。Can only be refined near the furnace.。
22474	Make the ore into lumps.。Can only be refined near the furnace.。
22475	Make the ore into lumps.。Can only be refined near the furnace.。
22476	Make the ore into lumps.。Can only be refined near the furnace.。
22477	Make the ore into lumps.。Can only be refined near the furnace.。
22478	Make the ore into lumps.。Can only be refined near the furnace.。
22479	Make the ore into lumps.。Can only be refined near the furnace.。
22480	Make the ore into lumps.。Can only be refined near the furnace.。
22481	Make the ore into lumps.。Can only be refined near the furnace.。
22482	You have practiced to the highest level of this skill.。The level has reached its limit.。
22483	Focus on the production of the basic crystallization of alchemy.。
22484	Focus on the production of the basic crystallization of alchemy.。
22485	Focus on the production of the basic crystallization of alchemy.。
22486	Focus on the production of the basic crystallization of alchemy.。
22487	Use alchemy for combat.。
22488	Use alchemy for combat.。
22489	Use alchemy for combat.。
22490	Try to transform the substance with the practice technique.。
22491	Try to transform the substance with the practice technique.。
22492	Try to transform the substance with the practice technique.。
22493	In order to master alchemy.，Keep refueling.。
22494	In order to master alchemy.，Keep refueling.。
22495	In order to master alchemy.，Keep refueling.。
22496	In order to master alchemy.，Keep refueling.。
22497	In order to master alchemy.，Keep refueling.。
22498	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
22499	After equipping the fishing rod and fish bucket.，Go to a pond with fish to use your skills.。
22500	Try fishing for all kinds of fish.。Even if it's not fish.，Don't lose heart.，It will certainly be a bonus to continue to work hard.。
22501	Try fishing for all kinds of fish.。Even if it's not fish.，Don't lose heart.，It will certainly be a bonus to continue to work hard.。
22502	After equipping fishing props.，Go to places where there is water to use skills.
22503	After equipping fishing props.，Go to places where there is water to use skills.
22504	After equipping fishing props.，Go to places where there is water to use skills.
22505	After equipping fishing props.，Go to places where there is water to use skills.
22506	After equipping fishing props.，Go to places where there is water to use skills.
22507	After equipping fishing props.，Go to places where there is water to use skills.
22508	After equipping fishing props.，Go to places where there is water to use skills.
22509	After equipping fishing props.，Go to places where there is water to use skills.
22510	After equipping fishing props.，Go to places where there is water to use skills.
22511	After equipping fishing props.，Go to places where there is water to use skills.
22512	After equipping fishing props.，Go to places where there is water to use skills.
22513	After equipping fishing props.，Go to places where there is water to use skills.
22514	You have practiced to the highest level of this skill.。 Meet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
22515	Hold the instrument in your hand.，Use by clicking.（Use）to play.。If there is a score.，Take it with the other hand.。If there is no score.，can play improvisation.。In short, there is nothing to lose.，Just try it out.。
22516	If you want to play the specified score.，Use your left hand to get the score.，And use skills.。
22517	If you want to play the specified score.，Use your left hand to get the score.，And use skills.。
22518	If you want to play the specified score.，Use your left hand to get the score.，And use skills.。
22519	If you want to play the specified score.，Use your left hand to get the score.，And use skills.。
22520	If you want to play the specified score.，Use your left hand to get the score.，And use skills.。
22521	If you want to play the specified score.，Use your left hand to get the score.，And use skills.。
22522	You can play an instrument.。\nYou can play magic music.。
22523	You can play an instrument.。\nYou can play magic music.。
22524	You can play an instrument.。\nYou can play magic music.。
22525	You can play an instrument.。\nYou can play magic music.。
22526	You can play an instrument.。\nYou can play magic music.。
22527	You can play an instrument.。\nYou can play magic music.。
22528	You can play an instrument.。\nYou can play magic music.。
22529	You can play an instrument.。\nYou can play magic music.。
22530	You have reached the highest level of playing an instrument.，There is a high probability of playing magical music.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
22531	If you want to adjust the pharmaceutical water.，Pharmaceutical water tools need to be tuned.。 Hold the tool with your right hand.，Use the skills to open the production window.。After selecting the type of potion you want to modulate.，Put the required material in.，Click to start to modulate the potion.。
22532	In order to understand the composition of the regulated pharmaceutical water.，Try drinking several potions.，It's still helpful to practice and adjust pharmaceutical water.。
22533	In order to understand the composition of the regulated pharmaceutical water.，Try drinking several potions.，It's still helpful to practice and adjust pharmaceutical water.。
22534	After equipping to make potion tools.，Use skills.。
22535	After equipping to make potion tools.，Use skills.。
22536	After equipping to make potion tools.，Use skills.。
22537	After equipping to make potion tools.，Use skills.。
22538	After equipping to make potion tools.，Use skills.。
22539	After equipping to make potion tools.，Use skills.。
22540	After equipping to make potion tools.，Use skills.。
22541	After equipping to make potion tools.，Use skills.。
22542	After equipping to make potion tools.，Use skills.。
22543	After equipping to make potion tools.，Use skills.。
22544	After equipping to make potion tools.，Use skills.。
22545	After equipping to make potion tools.，Use skills.。
22546	You have practiced to the highest level of this skill.。The level has reached its limit.。
22547	First of all.，To find a spinning car or a loom.。Try using skills around a spinning or weaving machine.。
22548	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used separately around the loom.。
22549	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used separately around the loom.。
22550	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used separately around the loom.。
22551	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used separately around the loom.。
22552	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used separately around the loom.。
22553	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used separately around the loom.。
22554	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used separately around the loom.。
22555	This grade of practice methods has not been made public.。Try a variety of materials.，Find a way to practice.。
22556	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used separately around the loom.。
22557	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used separately around the loom.。
22558	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used separately around the loom.。
22559	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used separately around the loom.。
22560	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used separately around the loom.。
22561	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used separately around the loom.。
22562	You have practiced to the highest level of this skill.。The level has reached its limit.。
22563	(1, 100, The promotion exam was successful.。)
22564	(4,50, The promotion exam was successful.。)
22565	(6,34, The promotion exam was successful.。)
22566	(8,25, The promotion exam was successful.。)
22567	add(1, 50, "Silver plate refining was successful.。");\nadd(1.2, 20, "Misry refined successfully.。");\nadd(0.75, 40, "When Misry's refining fails.");\nadd(0.24, 75, "Gold ore is successfully refined.。");\nadd(0.15, 150, "When gold ore extraction fails.");\nadd(0.12, 150, "Silver ore is successfully refined.。");\nadd(0.05, 250, "Successfully refined copper ore.。");\nadd(0.025, 500, "Iron ore is successful.。。");
22568	add(100, 1, "Temporary.");
22569	add(0.7, 300, "The spinning line group succeeded.。");
22570	add(1, 300, "The most high-end silk production success.。");
22571	add(4, 10, "Iron plate refining is successful.。");\nadd(5, 4, "Misry plate refining was successful.。");\nadd(3, 8, "When Misry's refining fails.");\nadd(1.2, 20, "Gold ore is successfully refined.。");\nadd(0.7, 40, "When gold ore extraction fails.");\nadd(0.24, 75, "Silver ore is successfully refined.。");\nadd(0.15, 150, "When silver ore extraction fails.");\nadd(0.05, 250, "Copper ore was successfully refined.。");\nadd(0.024, 500, "Iron ore is successful.。");
22572	add(100, 1, "Temporary.");
22573	add(5, 30, "Skill launch success.。");\nadd(10, 40, "It worked very well.。");\nadd(2, 20, "When the result fails.");\nadd(1, 20, "The results were very bad.。");\nadd(10, 10, "Skill launch success.，The growth of crops has accelerated.。");
22574	add(2, 40, "Skill launch success.。");\nadd(5, 20, "It worked very well.。");\nadd(1, 15, "When the result fails.");\nadd(1, 15, "The results were very bad.。");\nadd(8, 12, "Skill launch success.，The growth of crops has accelerated.。");
22575	add(1, 150, "Skill launch success.。");\nadd(3, 30, "It worked very well.。");\nadd(0.5, 15, "When the result fails.");\nadd(5, 18, "Skill launch success.，The growth of crops has accelerated.。");
22576	add(0.6, 240, "Skill launch success.。");\nadd(1.2, 65, "It worked very well.。");\nadd(0.3, 24, "When the result fails.");\nadd(3, 30, "Skill launch success.，The growth of crops has accelerated.。");
22577	add(0.3, 480, "Skill launch success.。");\nadd(0.6, 80, "It worked very well.。");\nadd(0.1, 60, "When the result fails.");\nadd(2, 40, "Skill launch success.，The growth of crops has accelerated.。");
22578	add(0.3, 1000, "Skill launch success.。");\nadd(0.6, 160, "It worked very well.。");\nadd(0.1, 100, "When the result fails.");\nadd(1.5, 50, "Skill launch success.，The growth of crops has accelerated.。");
22579	add(0.25, 1000, "Skill launch success.。");\nadd(0.5, 400, "It worked very well.。");\nadd(0.1, 200, "When the result fails.");\nadd(1.2, 60, "Skill launch success.，The growth of crops has accelerated.。");
22580	add(0.25, 1400, "Skill launch success.。");\nadd(0.5, 400, "It worked very well.。");\nadd(0.1, 200, "When the result fails.");\nadd(1.2, 60, "Skill launch success.，The growth of crops has accelerated.。");
22581	add(0.15, 2000, "Skill launch success.。");\nadd(0.35, 600, "It worked very well.。");\nadd(0.1, 200, "When the result fails.");\nadd(1, 70, "Skill launch success.，The growth of crops has accelerated.。");
22582	add(0.15, 2000, "Skill launch success.。");\nadd(0.25, 600, "It worked very well.。");\nadd(0.1, 200, "When the result fails.");\nadd(1, 70, "Skill launch success.，The growth of crops has accelerated.。");
22583	add(0.07, 3000, "Skill launch success.。");\nadd(0.15, 900, "It worked very well.。");\nadd(0.8, 80, "Skill launch success.，The growth of crops has accelerated.。");
22584	add(0.07, 3000, "Skill launch success.。");\nadd(0.15, 1500, "It worked very well.。");\nadd(0.8, 80, "Skill launch success.，The growth of crops has accelerated.。");
22585	add(0.03, 6000, "Skill launch success.。");\nadd(0.15, 1500, "It worked very well.。");\nadd(0.6, 100, "Skill launch success.，The growth of crops has accelerated.。");
22586	add(0.03, 8000, "Skill launch success.。");\nadd(0.05, 2000, "It worked very well.。");\nadd(0.6, 100, "Skill launch success.，The growth of crops has accelerated.。");
22587	Stamina +2
22588	Stamina +2
22589	Stamina +2
22590	Stamina +2
22591	Stamina +2
22592	Stamina +2
22593	Stamina +2, Str +1
22594	Stamina +2, Str +1
22595	Stamina +2, Str +1
22596	Stamina +2, Str +1
22597	Stamina +5, Str +1
22598	Stamina +5, Str +1
22599	Stamina +5, Str +1
22600	Stamina +5, Str +1
22601	Stamina +5, Str +5
22617	Collision exercise.\nRemote damage is reduced. 10%，To.20%Attack the other side.。
22618	Remote damage is reduced. 30%，To.50%Attack the other side.。\nThe collision distance increases.
22619	Remote damage is reduced. 32%，To.55%Attack the other side.。\nThe collision distance increases.
22620	Remote damage is reduced. 34%，To.60%Attack the other side.。\nThe collision distance increases.
22621	Remote damage is reduced. 36%，To.65%Attack the other side.。\nThe collision distance increases.
22622	Remote damage is reduced. 38%，To.70%Attack the other side.。\nThe collision distance increases.
22623	Remote damage is reduced. 40%，To.75%Attack the other side.。\nThe collision distance increases.
22624	Remote damage is reduced. 42%，To.90%Attack the other side.。\nThe collision distance increases.
22625	Remote damage is reduced. 44%，To.95%Attack the other side.。\nThe collision distance increases.
22626	Remote damage is reduced. 46%，To.100%Attack the other side.。\nThe collision distance increases.
22627	Remote damage is reduced. 48%，To.105%Attack the other side.。\nThe collision distance increases.
22628	Remote damage is reduced. 50%，To.120%Attack the other side.。\nThe collision distance increases.
22629	Remote damage is reduced. 52%，To.125%Attack the other side.。\nThe collision distance increases.
22630	Remote damage is reduced. 55%，To.130%Attack the other side.。\nThe collision distance increases.
22631	Remote damage is reduced. 57%，To.135%Attack the other side.。\nThe collision distance increases.
22632	Remote damage is reduced. 60%，To.150%Attack the other side.。\nThe collision distance increases.
22649	add(10, 10, "Use your skills to attack enemies.");
22650	add(1, 20, "Use your skills to attack enemies.");\nadd(5, 10, "Use your skills to successfully attack enemies.");\nadd(10, 5, "Use skills to defend against remote attacks.");\nadd(20, 1, "Use skills to successfully defend against remote attacks.");
22651	add(0.8, 30, "Use your skills to attack enemies.");\nadd(3, 10, "Use your skills to successfully attack enemies.");\nadd(8, 5, "Use skills to defend against remote attacks.");\nadd(15, 2, "Use skills to successfully defend against remote attacks.");
22652	add(0.6, 40, "Use your skills to attack enemies.");\nadd(2, 15, "Use your skills to successfully attack enemies.");\nadd(6, 6, "Use skills to defend against remote attacks.");\nadd(10, 3, "Use skills to successfully defend against remote attacks.");
22653	add(0.5, 50, "Use your skills to attack enemies.");\nadd(1, 20, "Use your skills to successfully attack enemies.");\nadd(5, 10, "Use skills to defend against remote attacks.");\nadd(8, 4, "Use skills to successfully defend against remote attacks.");
22654	add(0.3, 70, "Use your skills to attack enemies.");\nadd(0.8, 30, "Use your skills to successfully attack enemies.");\nadd(3, 15, "Use skills to defend against remote attacks.");\nadd(6, 5, "Use skills to successfully defend against remote attacks.");
22655	add(0.1, 100, "Use your skills to attack enemies.");\nadd(0.6, 40, "Use your skills to successfully attack enemies.");\nadd(2, 20, "Use skills to defend against remote attacks.");\nadd(5, 7, "Use skills to successfully defend against remote attacks.");
22656	add(0.08, 120, "Use your skills to attack enemies.");\nadd(0.5, 50, "Use your skills to successfully attack enemies.");\nadd(1, 35, "Use skills to defend against remote attacks.");\nadd(3, 15, "Use skills to successfully defend against remote attacks.");
22657	add(0.05, 200, "Use your skills to attack enemies.");\nadd(0.3, 70, "Use your skills to successfully attack enemies.");\nadd(0.8, 50, "Use skills to defend against remote attacks.");\nadd(2, 20, "Use skills to successfully defend against remote attacks.");
22658	add(0.03, 300, "Use your skills to attack enemies.");\nadd(0.2, 100, "Use your skills to successfully attack enemies.");\nadd(0.6, 70, "Use skills to defend against remote attacks.");\nadd(1, 40, "Use skills to successfully defend against remote attacks.");
22659	add(0.01, 500, "Use your skills to attack enemies.");\nadd(0.1, 200, "Use your skills to successfully attack enemies.");\nadd(0.5, 80, "Use skills to defend against remote attacks.");\nadd(0.8, 50, "Use skills to successfully defend against remote attacks.");
22660	add(0.1, 300, "Use your skills to successfully attack enemies.");\nadd(0.4, 100, "Use skills to defend against remote attacks.");\nadd(0.7, 70, "Use skills to successfully defend against remote attacks.");\nadd(5, 10, "The enemy of the attack succeeds.", false);
22661	add(0.07, 400, "Use your skills to successfully attack enemies.");\nadd(0.25, 150, "Use skills to defend against remote attacks.");\nadd(0.6, 80, "Use skills to successfully defend against remote attacks.");\nadd(4, 12, "The enemy of the attack succeeds.", false);
22662	add(0.06, 500, "Use your skills to successfully attack enemies.");\nadd(0.12, 300, "Use skills to defend against remote attacks.");\nadd(0.4, 100, "Use skills to successfully defend against remote attacks.");\nadd(3, 15, "The enemy of the attack succeeds.", false);
22663	add(0.04, 600, "Use your skills to successfully attack enemies.");\nadd(0.1, 400, "Use skills to defend against remote attacks.");\nadd(0.25, 200, "Use skills to successfully defend against remote attacks.");\nadd(2, 20, "The enemy of the attack succeeds.", false);
22664	add(0.03, 700, "Use your skills to successfully attack enemies.");\nadd(0.07, 500, "Use skills to defend against remote attacks.");\nadd(0.15, 400, "Use skills to successfully defend against remote attacks.");\nadd(1, 30, "The enemy of the attack succeeds.", false);
22681	The skill of pounding against the enemy.。You might as well practice it first.。
22682	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
22683	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
22684	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
22685	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
22686	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
22687	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
22688	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
22689	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
22690	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
22691	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
22692	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。\nFrom the level.5Begin.，The enemy's remote damage value is greatly reduced.。
22693	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。\nFrom the level.5Begin.，The enemy's remote damage value is greatly reduced.。
22694	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。\nFrom the level.5Begin.，The enemy's remote damage value is greatly reduced.。
22695	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。\nFrom the level.5Begin.，The enemy's remote damage value is greatly reduced.。
22696	You have reached the highest level of collision.。It's easy to get close to the enemy.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
22697	Increased intelligence. 100 \nLucky increase. 20 \nLess power. 30 \nAgility is reduced. 30 
22698	add(100, 1, "Temporary.");
22699	Role-playing.
22700	<xml int="100" luck="20" str="-30" dex="-30" cutscene="C4G13_reward_motion_Claudius" />
22701	Will +1
22702	Will +1
22703	Will +1
22704	Will +1
22705	Will +1
22706	Will +1
22707	Str +1, Will +1
22708	Str +1, Will +1
22709	Str +1, Will +1
22710	Str +1, Will +1
22711	Str +1, Will +1
22712	Str +1, Will +1
22713	Str +1, Will +1
22714	Str +1, Will +1
22715	Str +5, Will +5
22716	Skill practice phase.
22717	Hurt.300%
22718	Hurt.330%
22719	Hurt.360%
22720	Hurt.390%
22721	Hurt.420%
22722	Hurt.450%
22723	Hurt.480%
22724	Hurt.510%
22725	Hurt.540%
22726	Hurt.570%
22727	Hurt.650%
22728	Hurt.700%
22729	Hurt.750%
22730	Hurt.800%
22731	Hurt.900%
22732	add(10, 10, Attack at will.);
22733	add(5, 20, Attack the enemy.);\nadd(10, 10, "Defeat the enemy.", false);
22734	add(3, 30, Attack the enemy.);\nadd(5, 15, Defeat the enemy.);\nadd(10, 5, "Defeat the enemy.", false);
22735	add(1, 60, Attack the enemy.);\nadd(3, 20, Defeat the enemy.);\nadd(5, 10, Defeat the enemy.);\nadd(30, 1, "Attack with a thrashing.", false);
22736	add(2, 20, "Attack enemies of the same rank.");\nadd(3, 12, "Defeat enemies of the same rank.");\nadd(5, 8, "Defeat enemies of the same rank.");\nadd(20, 1, Attack with a thrashing.);\nadd(15, 2, "Attack strong enemies.", false);\nadd(30, 1, "Defeat the strong enemy.", false);
22737	add(1, 40, "Attack enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 12, "Defeat enemies of the same rank.");\nadd(15, 2, Attack with a thrashing.);\nadd(10, 3, "Attack strong enemies.", false);\nadd(20, 1, "Defeat the strong enemy.", false);
22738	add(0.8, 50, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(10, 3, Attack with a thrashing.);\nadd(7, 4, "Attack strong enemies.", false);\nadd(15, 2, "Defeat the strong enemy.", false);
22739	add(0.5, 60, "Attack strong enemies.");\nadd(0.7, 40, "Defeat the strong enemy.");\nadd(1, 30, "Defeat the strong enemy.");\nadd(7, 2, Attack with a thrashing.);\nadd(5, 4, "Attack very strong enemies.", false);\nadd(10, 2, "Defeat very strong enemies.", false);
22740	add(0.3, 100, "Attack strong enemies.");\nadd(0.5, 60, "Defeat the strong enemy.");\nadd(0.7, 40, "Defeat the strong enemy.");\nadd(5, 3, Attack with a thrashing.);\nadd(3, 7, "Attack very strong enemies.", false);\nadd(7, 3, "Defeat very strong enemies.", false);
22741	add(0.1, 300, "Attack strong enemies.");\nadd(0.3, 100, "Defeat the strong enemy.");\nadd(0.5, 50, "Defeat the strong enemy.");\nadd(3, 5, Attack with a thrashing.);\nadd(1, 20, "Attack very strong enemies.", false);\nadd(5, 5, "Defeat very strong enemies.", false);
22742	add(0.05, 500, "Attack very strong enemies.");\nadd(0.07, 300, "Defeat very strong enemies.");\nadd(0.1, 200, "Defeat very strong enemies.");\nadd(1, 15, Attack with a thrashing.);\nadd(0.5, 40, "Attack.Bosslevel of enemies.", false);\nadd(1, 20, "Overcome.Bosslevel of enemies.", false);
22743	add(0.03, 700, "Attack very strong enemies.");\nadd(0.05, 500, "Defeat very strong enemies.");\nadd(0.07, 300, "Defeat very strong enemies.");\nadd(0.9, 20, Attack with a thrashing.);\nadd(0.3, 70, "Attack.Bosslevel of enemies.", false);\nadd(0.7, 30, "Overcome.Bosslevel of enemies.", false);
22744	add(0.01, 2000, "Attack very strong enemies.");\nadd(0.03, 700, "Defeat very strong enemies.");\nadd(0.05, 500, "Defeat very strong enemies.");\nadd(0.7, 30, Attack with a thrashing.);\nadd(0.1, 200, "Attack.Bosslevel of enemies.", false);\nadd(0.5, 40, "Overcome.Bosslevel of enemies.", false);
22745	add(0.05, 500, "Attack.Bosslevel of enemies.");\nadd(0.07, 300, "Down.Bosslevel of enemies.");\nadd(0.1, 250, "Overcome.Bosslevel of enemies.");\nadd(0.5, 60, Attack with a thrashing.);
22746	add(0.03, 1000, "Attack.Bosslevel of enemies.");\nadd(0.05, 500, "Down.Bosslevel of enemies.");\nadd(0.07, 300, "Overcome.Bosslevel of enemies.");\nadd(0.3, 100, Attack with a thrashing.);
22747	add(0.01, 4000, "Attack.Bosslevel of enemies.");\nadd(0.03, 1000, "Down.Bosslevel of enemies.");\nadd(0.05, 500, "Overcome.Bosslevel of enemies.");\nadd(0.1, 300, Attack with a thrashing.);
22748	Attack the enemy with a throwing weapon.。
22749	Attack the enemy with a throwing weapon.。
22750	Attack the enemy with a throwing weapon.。
22751	Attack the enemy with a throwing weapon.。
22752	Attack the enemy with a throwing weapon.。
22753	Attack the enemy with a throwing weapon.。
22754	Attack the enemy with a throwing weapon.。
22755	Attack the enemy with a throwing weapon.。
22756	Attack the enemy with a throwing weapon.。
22757	Attack the enemy with a throwing weapon.。
22758	Attack the enemy with a throwing weapon.。
22759	Attack the enemy with a throwing weapon.。\nFrom the level.5The start hit rate will increase.。
22760	Attack the enemy with a throwing weapon.。\nFrom the level.5The start hit rate will increase.。
22761	Attack the enemy with a throwing weapon.。\nFrom the level.5The start hit rate will increase.。
22762	Attack the enemy with a throwing weapon.。\nFrom the level.5The start hit rate will increase.。
22763	You have practiced to the highest level.。\nMeet the level.1after all the conditions of practice.，You can obtain the title that proves the highest level.。
22764	Stamina +2
22765	Stamina +2
22766	Stamina +2
22767	Stamina +2
22768	Stamina +2
22769	Stamina +2
22770	Stamina +2
22771	Stamina +2
22772	Stamina +3
22773	Stamina +3
22774	Stamina +3
22775	Stamina +3
22776	Stamina +3
22777	Stamina +3
22778	Stamina +10
22779	Artificial clouds can be made.。
22780	The duration of the clouds is getting longer.。\nThe clouds are getting bigger.。
22781	The duration of the clouds is getting longer.。
22782	The duration of the clouds is getting longer.。
22783	The duration of the clouds is getting longer.。\n
22784	The duration of the clouds is getting longer.。\n
22785	The duration of the clouds is getting longer.。\n
22786	The duration of the clouds is getting longer.。\nThe clouds are getting bigger.。
22787	The duration of the clouds is getting longer.。\n
22788	The duration of the clouds is getting longer.。\n
22789	The duration of the clouds is getting longer.。\n
22790	The duration of the clouds is getting longer.。\nThe clouds are getting bigger.。
22791	The duration of the clouds is getting longer.。
22792	The duration of the clouds is getting longer.。
22793	The duration of the clouds is getting longer.。
22794	The duration of the clouds is getting longer.。\nThe lightning bolt began to strike.。\nThe clouds are getting bigger.。
22795	add(100, 1, "Use skills."");
22796	add(5, 10, "Use skills."");\nadd(2, 10, "Use skills on sunny days.");\nadd(2, 10, "Use skills on rainy days.");\nadd(2, 10, "Use skills under the clouds.");
22797	add(3, 10, "Use skills."");\nadd(2, 15, "Use skills on sunny days.");\nadd(2, 15, "Use skills on rainy days.");\nadd(2, 15, "Use skills under the clouds.");
22798	add(3, 10, "Use skills."");\nadd(1, 25, "Use skills on sunny days.");\nadd(1, 25, "Use skills on rainy days.");\nadd(1, 25, "Use skills under the clouds.");
22799	add(2, 15, "Use skills."");\nadd(1, 25, "Use skills on sunny days.");\nadd(1, 25, "Use skills on rainy days.");\nadd(1, 25, "Use skills under the clouds.");
22800	add(2, 15, "Use skills."");\nadd(1, 25, "Use skills under the clouds.");\nadd(5, 15, "Beneath the cloud is.5More than one person got caught in the rain.");
22801	add(1, 30, "Use skills."");\nadd(1, 25, "Under the clouds.，Defeat enemies of the same rank with water cannons.");\nadd(4, 15, "Beneath the cloud is.5More than one person got caught in the rain.");
22802	add(1, 30, "Use skills."");\nadd(0.5, 30, "Under the clouds.，Defeat enemies of the same rank with water cannons.");\nadd(3, 15, "Beneath the cloud is.5More than one person got caught in the rain.");\nadd(2, 10, "Collect successfully under the clouds.");
22803	add(0.5, 60, "Use skills."");\nadd(0.25, 60, "Under the clouds.，Defeat a strong enemy with a water cannon.");\nadd(2, 15, "Beneath the cloud is.5More than one person got caught in the rain.");\nadd(1.5, 20, "Collect successfully under the clouds.");
22804	add(0.25, 100, "Use skills."");\nadd(0.2, 80, "Under the clouds.，Defeat a strong enemy with a water cannon.");\nadd(1.5, 25, "Beneath the cloud is.5More than one person got caught in the rain.");\nadd(1.5, 25, "Collect successfully under the clouds.");
22805	add(0.2, 100, "Use skills."");\nadd(0.2, 150, "Under the clouds.，Defeat very strong enemies with water cannons.");\nadd(1, 30, "Beneath the cloud is.5More than one person got caught in the rain.");\nadd(1, 30, "Collect successfully under the clouds.");
22806	add(0.2, 100, "Use skills."");\nadd(0.2, 150, "Under the clouds.，Defeat very strong enemies with water cannons.");\nadd(0.5, 20, "Beneath the cloud is.5More than one person got caught in the rain.");\nadd(0.5, 20, "Collect successfully under the clouds.");\nadd(3, 15, "Under the clouds.，Complete the production success.");
22807	add(0.1, 200, "Use skills."");\nadd(0.1, 300, "Under the clouds.，Defeat very strong enemies with water cannons.");\nadd(0.25, 40, "Beneath the cloud is.5More than one person got caught in the rain.");\nadd(0.25, 40, "Collect successfully under the clouds.");\nadd(2, 20, "Under the clouds.，Complete the production success.");
22808	add(0.1, 200, "Use skills."");\nadd(0.1, 300, "Under the clouds.，Defeat with a water cannon.Bosslevel of enemies.");\nadd(0.25, 40, "Beneath the cloud is.5More than one person got caught in the rain.");\nadd(0.25, 40, "Collect successfully under the clouds.");\nadd(2, 20, "Under the clouds.，Complete the production success.");
22809	add(0.1, 200, "Use skills."");\nadd(0.1, 300, "Under the clouds.，Defeat with a water cannon.Bosslevel of enemies.");\nadd(0.2, 50, "Beneath the cloud is.5More than one person got caught in the rain.");\nadd(0.2, 50, "Collect successfully under the clouds.");\nadd(1, 40, "Under the clouds.，Complete the production success.");
22810	add(0.1, 200, "Use skills."");\nadd(0.1, 300, "Under the clouds.，Defeat with a water cannon.Bosslevel of enemies.");\nadd(0.1, 100, "Beneath the cloud is.5More than one person got caught in the rain.");\nadd(0.1, 100, "Collect successfully under the clouds.");\nadd(0.5, 80, "Under the clouds.，Complete the production success.");
22811	Try making a cloud.。
22812	Use a water cannon under the clouds.。
22813	Use a water cannon under the clouds.。
22814	Use a water cannon under the clouds.。
22815	Use a water cannon under the clouds.。
22816	Create clouds in crowded areas.。
22817	Create clouds in crowded areas.。
22818	Collect under the clouds.。
22819	Collect under the clouds.。
22820	Collect under the clouds.。
22821	Collect under the clouds.。
22822	Collect under the clouds.。
22823	Collect under the clouds.。
22824	Collect under the clouds.。
22825	Collect under the clouds.。
22826	Collect under the clouds.。
22827	Skill practice phase.
22828	The spirit of the solidization consumes energy. 100\nDamage value range. 330~770
22829	The spirit of the solidization consumes energy. 110\nDamage value range. 430~870
22830	The spirit of the solidization consumes energy. 120\nDamage value range. 530~970
22831	The spirit of the solidization consumes energy. 130\nDamage value range. 650~1090\nThe range of attacks increases.13%
22832	The spirit of the solidization consumes energy. 140\nDamage value range. 770~1210\nThe range of attacks increases.13%
22833	The spirit of the solidization consumes energy. 150\nDamage value range. 900~1340\nThe range of attacks increases.13%
22834	The spirit of the solidization consumes energy. 180\nDamage value range. 1050~1500\nThe range of attacks increases.25%
22835	The spirit of the solidization consumes energy. 190\nDamage value range. 1200~1640\nThe range of attacks increases.25%
22836	The spirit of the solidization consumes energy. 200\nDamage value range. 1350~1800\nThe range of attacks increases.25%
22837	The spirit of the solidization consumes energy. 210\nDamage value range. 1520~1960\nThe range of attacks increases.25%
22838	The spirit of the solidization consumes energy. 240\nDamage value range. 1710~2150\nThe range of attacks increases.38%
22839	The spirit of the solidization consumes energy. 250\nDamage value range. 1890~2330\nThe range of attacks increases.38%
22840	The spirit of the solidization consumes energy. 260\nDamage value range. 2080~2520\nThe range of attacks increases.38%
22841	The spirit of the solidization consumes energy. 270\nDamage value range. 2270~2710\nThe range of attacks increases.38%
22842	The spirit of the solidization consumes energy. 300\nDamage value range. 2530~2970\nThe range of attacks increases.50%
22843	Skill practice phase.
22844	The spirit of the solidization consumes energy. 100\nDamage value range. 660~880\nCan be attacked.6Name.
22845	The spirit of the solidization consumes energy. 110\nDamage value range. 740~960\nCan be attacked.6Name.
22846	The spirit of the solidization consumes energy. 120\nDamage value range. 820~1040\nCan be attacked.6Name.
22847	The spirit of the solidization consumes energy. 130\nDamage value range. 910~1130\nCan be attacked.8Name.
22848	The spirit of the solidization consumes energy. 140\nDamage value range. 1000~1220\nCan be attacked.8Name.
22849	The spirit of the solidization consumes energy. 150\nDamage value range. 1090~1310\nCan be attacked.8Name.
22850	The spirit of the solidization consumes energy. 180\nDamage value range. 1210~1430\nCan be attacked.10Name.
22851	The spirit of the solidization consumes energy. 190\nDamage value range. 1310~1530\nCan be attacked.10Name.
22852	The spirit of the solidization consumes energy. 200\nDamage value range. 1410~1630\nCan be attacked.10Name.
22853	The spirit of the solidization consumes energy. 210\nDamage value range. 1510~1730\nCan be attacked.10Name.
22854	The spirit of the solidization consumes energy. 240\nDamage value range. 1650~1870\nCan be attacked.12Name.
22855	The spirit of the solidization consumes energy. 250\nDamage value range. 1760~1980\nCan be attacked.12Name.
22856	The spirit of the solidization consumes energy. 260\nDamage value range. 1870~2090\nCan be attacked.12Name.
22857	The spirit of the solidization consumes energy. 270\nDamage value range. 1980~2200\nCan be attacked.12Name.
22858	The spirit of the solidization consumes energy. 300\nDamage value range. 2140~2360\nCan be attacked.15Name.
22859	Skill practice phase.
22860	The spirit of the solidization consumes energy. 100\nDamage value range. 440~880
22861	The spirit of the solidization consumes energy. 110\nDamage value range. 510~1020
22862	The spirit of the solidization consumes energy. 120\nDamage value range. 580~1160
22863	The spirit of the solidization consumes energy. 130\nDamage value range. 660~1320\nThe range of attacks increases.25%
22864	The spirit of the solidization consumes energy. 140\nDamage value range. 740~1480\nThe range of attacks increases.25%
22865	The spirit of the solidization consumes energy. 150\nDamage value range. 825~1650\nThe range of attacks increases.25%
22866	The spirit of the solidization consumes energy. 180\nDamage value range. 935~1870\nThe range of attacks increases.50%
22867	The spirit of the solidization consumes energy. 190\nDamage value range. 1030~2060\nThe range of attacks increases.50%
22868	The spirit of the solidization consumes energy. 200\nDamage value range. 1130~2260\nThe range of attacks increases.50%
22869	The spirit of the solidization consumes energy. 210\nDamage value range. 1240~2480\nThe range of attacks increases.50%
22870	The spirit of the solidization consumes energy. 240\nDamage value range. 1400~2800\nThe range of attacks increases.75%
22871	The spirit of the solidization consumes energy. 250\nDamage value range. 1530~3060\nThe range of attacks increases.75%
22872	The spirit of the solidization consumes energy. 260\nDamage value range. 1660~3320\nThe range of attacks increases.75%
22873	The spirit of the solidization consumes energy. 270\nDamage value range. 1800~3600\nThe range of attacks increases.75%
22874	The spirit of the solidization consumes energy. 300\nDamage value range. 2000~4000\nThe range of attacks increases.100%
22875	Skill practice phase.
22876	The spirit of the solidization consumes energy. 100\nDamage value range. 770~990
22877	The spirit of the solidization consumes energy. 110\nDamage value range. 860~1080
22878	The spirit of the solidization consumes energy. 120\nDamage value range. 950~1170
22879	The spirit of the solidization consumes energy. 130\nDamage value range. 1050~1270\nThe range of attacks increases.13%
22880	The spirit of the solidization consumes energy. 140\nDamage value range. 1150~1370\nThe range of attacks increases.13%
22881	The spirit of the solidization consumes energy. 150\nDamage value range. 1250~1470\nThe range of attacks increases.13%
22882	The spirit of the solidization consumes energy. 180\nDamage value range. 1380~1600\nThe range of attacks increases.25%
22883	The spirit of the solidization consumes energy. 190\nDamage value range. 1500~1710\nThe range of attacks increases.25%
22884	The spirit of the solidization consumes energy. 200\nDamage value range. 1600~1820\nThe range of attacks increases.25%
22885	The spirit of the solidization consumes energy. 210\nDamage value range. 1710~1930\nThe range of attacks increases.25%
22886	The spirit of the solidization consumes energy. 240\nDamage value range. 1860~2080\nThe range of attacks increases.38%
22887	The spirit of the solidization consumes energy. 250\nDamage value range. 1980~2200\nThe range of attacks increases.38%
22888	The spirit of the solidization consumes energy. 260\nDamage value range. 2100~2320\nThe range of attacks increases.38%
22889	The spirit of the solidization consumes energy. 270\nDamage value range. 2220~2440\nThe range of attacks increases.38%
22890	The spirit of the solidization consumes energy. 300\nDamage value range. 2390~2610\nThe range of attacks increases.50%
22891	add(100, 1, "Level of social experience.21level reached.");
22892	add(100, 1, "Level of social experience.23level reached.");
22893	add(100, 1, "Level of social experience.25level reached.");
22894	add(100, 1, "Level of social experience.27level reached.");
22895	add(100, 1, "Level of social experience.29level reached.");
22896	add(100, 1, "Level of social experience.31level reached.");
22897	add(100, 1, "Level of social experience.33level reached.");
22898	add(100, 1, "Level of social experience.35level reached.");
22899	add(100, 1, "Level of social experience.37level reached.");
22900	add(100, 1, "Level of social experience.39level reached.");
22901	add(100, 1, "Level of social experience.41level reached.");
22902	add(100, 1, "Level of social experience.43level reached.");
22903	add(100, 1, "Level of social experience.45level reached.");
22904	add(100, 1, "Level of social experience.47level reached.");
22905	add(100, 1, "Level of social experience.50level reached.");
22906	add(100, 1, "Learn better ways to learn from others or books.");
22907	add(100, 1, "Level of social experience.21level reached.");
22908	add(100, 1, "Level of social experience.23level reached.");
22909	add(100, 1, "Level of social experience.25level reached.");
22910	add(100, 1, "Level of social experience.27level reached.");
22911	add(100, 1, "Level of social experience.29level reached.");
22912	add(100, 1, "Level of social experience.31level reached.");
22913	add(100, 1, "Level of social experience.33level reached.");
22914	add(100, 1, "Level of social experience.35level reached.");
22915	add(100, 1, "Level of social experience.37level reached.");
22916	add(100, 1, "Level of social experience.39level reached.");
22917	add(100, 1, "Level of social experience.41level reached.");
22918	add(100, 1, "Level of social experience.43level reached.");
22919	add(100, 1, "Level of social experience.45level reached.");
22920	add(100, 1, "Level of social experience.47level reached.");
22921	add(100, 1, "Level of social experience.50level reached.");
22922	add(100, 1, "Learn better ways to learn from others or books.");
22923	add(100, 1, "Level of social experience.21level reached.");
22924	add(100, 1, "Level of social experience.23level reached.");
22925	add(100, 1, "Level of social experience.25level reached.");
22926	add(100, 1, "Level of social experience.27level reached.");
22927	add(100, 1, "Level of social experience.29level reached.");
22928	add(100, 1, "Level of social experience.31level reached.");
22929	add(100, 1, "Level of social experience.33level reached.");
22930	add(100, 1, "Level of social experience.35level reached.");
22931	add(100, 1, "Level of social experience.37level reached.");
22932	add(100, 1, "Level of social experience.39level reached.");
22933	add(100, 1, "Level of social experience.41level reached.");
22934	add(100, 1, "Level of social experience.43level reached.");
22935	add(100, 1, "Level of social experience.45level reached.");
22936	add(100, 1, "Level of social experience.47level reached.");
22937	add(100, 1, "Level of social experience.50level reached.");
22938	add(100, 1, "Learn better ways to learn from others or books.");
22939	add(100, 1, "Level of social experience.21level reached.");
22940	add(100, 1, "Level of social experience.23level reached.");
22941	add(100, 1, "Level of social experience.25level reached.");
22942	add(100, 1, "Level of social experience.27level reached.");
22943	add(100, 1, "Level of social experience.29level reached.");
22944	add(100, 1, "Level of social experience.31level reached.");
22945	add(100, 1, "Level of social experience.33level reached.");
22946	add(100, 1, "Level of social experience.35level reached.");
22947	add(100, 1, "Level of social experience.37level reached.");
22948	add(100, 1, "Level of social experience.39level reached.");
22949	add(100, 1, "Level of social experience.41level reached.");
22950	add(100, 1, "Level of social experience.43level reached.");
22951	add(100, 1, "Level of social experience.45level reached.");
22952	add(100, 1, "Level of social experience.47level reached.");
22953	add(100, 1, "Level of social experience.50level reached.");
22954	add(100, 1, "Learn better ways to learn from others or books.");
22955	Build my elf weapon.\。nThis skill is not currently available.。
22956	Pokemon social experience level can be upgraded.。
22957	Pokemon social experience level can be upgraded.。
22958	Pokemon social experience level can be upgraded.。
22959	Pokemon social experience level can be upgraded.。
22960	Pokemon social experience level can be upgraded.。
22961	Pokemon social experience level can be upgraded.。
22962	Pokemon social experience level can be upgraded.。
22963	Pokemon social experience level can be upgraded.。
22964	Pokemon social experience level can be upgraded.。
22965	Pokemon social experience level can be upgraded.。
22966	Pokemon social experience level can be upgraded.。
22967	Pokemon social experience level can be upgraded.。
22968	Pokemon social experience level can be upgraded.。
22969	Pokemon social experience level can be upgraded.。
22970	It has reached the highest level of elf weaponization skills.，You can't raise the level any more.。
22971	Build my elf weapon.\。nThis skill is not currently available.。
22972	Pokemon social experience level can be upgraded.。
22973	Pokemon social experience level can be upgraded.。
22974	Pokemon social experience level can be upgraded.。
22975	Pokemon social experience level can be upgraded.。
22976	Pokemon social experience level can be upgraded.。
22977	Pokemon social experience level can be upgraded.。
22978	Pokemon social experience level can be upgraded.。
22979	Pokemon social experience level can be upgraded.。
22980	Pokemon social experience level can be upgraded.。
22981	Pokemon social experience level can be upgraded.。
22982	Pokemon social experience level can be upgraded.。
22983	Pokemon social experience level can be upgraded.。
22984	Pokemon social experience level can be upgraded.。
22985	Pokemon social experience level can be upgraded.。
22986	It has reached the highest level of elf weaponization skills.，You can't raise the level any more.。
22987	Build my elf weapon.\。nThis skill is not currently available.。
22988	Pokemon social experience level can be upgraded.。
22989	Pokemon social experience level can be upgraded.。
22990	Pokemon social experience level can be upgraded.。
22991	Pokemon social experience level can be upgraded.。
22992	Pokemon social experience level can be upgraded.。
22993	Pokemon social experience level can be upgraded.。
22994	Pokemon social experience level can be upgraded.。
22995	Pokemon social experience level can be upgraded.。
22996	Pokemon social experience level can be upgraded.。
22997	Pokemon social experience level can be upgraded.。
22998	Pokemon social experience level can be upgraded.。
22999	Pokemon social experience level can be upgraded.。
23000	Pokemon social experience level can be upgraded.。
23001	Pokemon social experience level can be upgraded.。
23002	It has reached the highest level of elf weaponization skills.，You can't raise the level any more.。
23003	Build my elf weapon.\。nThis skill is not currently available.。
23004	Pokemon social experience level can be upgraded.。
23005	Pokemon social experience level can be upgraded.。
23006	Pokemon social experience level can be upgraded.。
23007	Pokemon social experience level can be upgraded.。
23008	Pokemon social experience level can be upgraded.。
23009	Pokemon social experience level can be upgraded.。
23010	Pokemon social experience level can be upgraded.。
23011	Pokemon social experience level can be upgraded.。
23012	Pokemon social experience level can be upgraded.。
23013	Pokemon social experience level can be upgraded.。
23014	Pokemon social experience level can be upgraded.。
23015	Pokemon social experience level can be upgraded.。
23016	Pokemon social experience level can be upgraded.。
23017	Pokemon social experience level can be upgraded.。
23018	It has reached the highest level of elf weaponization skills.，You can't raise the level any more.。
23019	Move quickly in an instant.。
23020	Bran dedicated skills. Shock wave.
23021	Bran dedicated skills. Shock wave.
23022	Bran dedicated skills. Shock wave.
23023	Bran dedicated skills. Shock wave. (Normal tasks.)
23024	Bran dedicated skills. Shock wave. (Normal tasks.)
23025	Bran dedicated skills. Shock wave. (Normal tasks.)
23026	Bran dedicated skills. Shock wave. (Normal tasks.)
23027	Bran dedicated skills. Swing the arm.
23028	Bran dedicated skills. Swing the arm.
23029	Bran dedicated skills. Swing the arm.
23030	Bran dedicated skills. Swing the arm. (Normal tasks.)
23031	Bran dedicated skills. Swing the arm. (Normal tasks.)
23032	Bran dedicated skills. Swing the arm. (Normal tasks.)
23033	Bran dedicated skills. Swing the arm. (Normal tasks.)
23034	Bran dedicated skills. Collision.
23035	Bran dedicated skills. Collision.
23036	Bran dedicated skills. Collision.
23037	Bran dedicated skills. Collision. (Normal tasks.)
23038	Bran dedicated skills. Collision. (Normal tasks.)
23039	Bran dedicated skills. Collision. (Normal tasks.)
23040	Bran dedicated skills. Collision. (Normal tasks.)
23041	add(100, 1, "Temporary.");
23042	add(100, 1, "Temporary.");
23043	add(100, 1, "Temporary.");
23044	add(100, 1, "Temporary.");
23045	add(100, 1, "Temporary.");
23046	add(100, 1, "Temporary.");
23047	add(100, 1, "Temporary.");
23048	add(100, 1, "Temporary.");
23049	add(100, 1, "Temporary.");
23050	add(100, 1, "Temporary.");
23051	add(100, 1, "Temporary.");
23052	add(100, 1, "Temporary.");
23053	add(100, 1, "Temporary.");
23054	add(100, 1, "Temporary.");
23055	add(100, 1, "Temporary.");
23056	add(100, 1, "Temporary.");
23057	add(100, 1, "Temporary.");
23058	add(100, 1, "Temporary.");
23059	add(100, 1, "Temporary.");
23060	add(100, 1, "Temporary.");
23061	add(100, 1, "Temporary.");
23062	There are many enemies.。The more enemies you defeat.，The more you learn.。
23063	There are many enemies.。The more enemies you defeat.，The more you learn.。
23064	There are many enemies.。The more enemies you defeat.，The more you learn.。
23065	There are many enemies.。The more enemies you defeat.，The more you learn.。
23066	There are many enemies.。The more enemies you defeat.，The more you learn.。
23067	There are many enemies.。The more enemies you defeat.，The more you learn.。
23070	add(100, 1, "Temporary.");
23071	add(100, 1, "Temporary.");
23072	add(100, 1, "Temporary.");
23073	add(100, 1, "Temporary.");
23076	Pet trampling.
23077	Pet trampling.
23078	Pet land enhancement.
23079	Pet land enhancement.
23080	Pet Jump Attack.
23081	Pet Jump Attack.
23082	Run a certain distance to accelerate.
23083	Run a certain distance to accelerate.
23085	Defeat the surrounding enemies and cause damage.
23086	Defeat the surrounding enemies and cause damage.
23087	Move at a high speed.
23088	Move at a high speed.
23089	Water the farmland.。
23090	Fertilize the farmland.。
23091	Deworming the farmland.。
23092	Repel all the enemies around you.，and cause harm.。
23093	Repel all the enemies around you.，and cause harm.。
23095	add(100, 1, "임시");
23096	열기구를 하늘로 띄워보자.
23097	열기구를 띄운다.
23098	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
23099	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
23100	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
23101	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
23102	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
23103	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
23104	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
23105	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
23106	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
23107	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
23108	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
23109	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
23110	You have practiced to the highest level of this skill.。The upgrade cannot continue.。
23111	Improve the success rate of domesticated animals.。
23112	Improve the success rate of domesticated animals.。
23113	Improve the success rate of domesticated animals.。
23114	Improve the success rate of domesticated animals.。
23115	Improve the success rate of domesticated animals.。
23116	Improve the success rate of domesticated animals.。
23117	Improve the success rate of domesticated animals.。
23118	Improve the success rate of domesticated animals.。
23119	Improve the success rate of domesticated animals.。
23120	Improve the success rate of domesticated animals.。
23121	Improve the success rate of domesticated animals.。
23122	Improve the success rate of domesticated animals.。
23123	Improve the success rate of domesticated animals.。
23124	Improve the success rate of domesticated animals.。
23125	Improve the success rate of domesticated animals.。
23126	Improve the success rate of domesticated animals.。
23127	add(10, 10, "Try to tame the beast.");
23128	add(4, 20, "Try to tame the beast.");\nadd(5, 10, "The success of the tamer.");
23129	add(2, 30, "Try to tame the beast.");\nadd(3, 10, "The success of the tamer.");\nadd(5, 10, "Taming the fox succeeded.");
23130	add(1, 20, "Try to tame the beast.");\nadd(2, 10, "The success of the tamer.");\nadd(4, 20, "Taming the wolf succeeds.");
23131	add(0.5, 40, "The success of the tamer.");\nadd(2, 30, "Taming the otters succeeded..");\nadd(5, 10, "Taming the little devil succeeds.");
23132	add(0.5, 50, "The success of the tamer.");\nadd(1, 40, "Taming the little devil succeeds.");\nadd(5, 10, "Taming skeleton animals succeeds.");
23133	add(0.3, 100, "The success of the tamer.");\nadd(1, 30, "Taming skeleton animals succeeds.");\nadd(2, 20, "Taming the Skeleton Soldier succeeded.");\nadd(5, 10, "Taming the bear succeeds.");
23134	add(0.2, 100, "The success of the tamer.");\nadd(0.5, 60, "Taming the Skeleton Soldier succeeded.");\nadd(1, 40, "Taming the bear succeeds.");\nadd(3, 10, "Taming the elves succeeded.");
23135	add(0.1, 200, "The success of the tamer.");\nadd(0.2, 100, "Taming the Skeleton Soldier succeeded.");\nadd(0.5, 50, "Taming the bear succeeds.");\nadd(2, 20, "Taming the elves succeeded.");\nadd(5, 5, "Taming No.");
23136	add(0.1, 200, "Taming the horse succeeds.");\nadd(0.4, 100, "Taming the bear succeeds.");\nadd(1, 50, "Taming the elves succeeded.");\nadd(5, 10, "Taming No.");
23137	add(0.1, 300, "Taming ghosts succeeds.");\nadd(0.2, 100, "Taming the elves succeeded.");\nadd(1, 50, "Taming No.");\nadd(4, 10, "Taming elephants succeeds.");
23138	add(0.05, 400, "Taming the elves succeeded.");\nadd(0.1, 200, "Taming slate monster success.");\nadd(0.5, 100, "Taming the coyote succeeds.");\nadd(3, 10, "Taming the stone giant succeeds.");
23139	add(0.04, 500, "Taming the elves succeeded.");\nadd(0.1, 300, "Taming slate monster success.");\nadd(0.3, 150, "Taming the coyote succeeds.");\nadd(2, 20, "Taming the stone giant succeeds.");
23140	add(0.02, 750, "Taming the rat man succeeded.");\nadd(0.05, 400, "Taming the fish head monster success.");\nadd(0.2, 200, "Taming the hippo succeeded.");\nadd(2, 30, "Taming the stone giant succeeds.");
23141	add(0.05, 500, "Taming wild boars succeeded.");\nadd(0.2, 300, "Taming the mummy succeeded.");\nadd(1, 40, "Taming the spider Goblin succeeded.");
23142	add(0.04, 600, "Taming wild boars succeeded.");\nadd(0.1, 400, "Taming the mummy succeeded.");\nadd(0.5, 100, "Taming the spider Goblin succeeded.");
23143	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
23144	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
23145	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
23146	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
23147	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
23148	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
23149	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
23150	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
23151	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
23152	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
23153	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
23154	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
23155	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
23156	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
23157	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
23158	You have reached the highest level of skill training.。\nMeet the level.1conditions of practice.，you can get the title that symbolizes the highest rank.。
23159	add(2, 30, "Try to tame the beast.");\nadd(3, 10, "The success of the tamer.");\nadd(5, 10, "Tame the same level of enemy success.");\nadd(5, 10, "Taming the fox succeeded.");
23160	add(0.5, 40, "The success of the tamer.");\nadd(2, 30, "Tame the same level of enemy success.");\nadd(5, 10, "Tame a strong enemy successfully.", false);\nadd(2, 30, "Taming the otters succeeded..");\nadd(5, 10, "Taming the little devil succeeds.");
23161	add(0.5, 50, "The success of the tamer.");\nadd(1, 40, "Tame the same level of enemy success.");\nadd(5, 10, "Tame a strong enemy successfully.", false);\nadd(1, 40, "Taming the little devil succeeds.");\nadd(5, 10, "Taming skeleton animals succeeds.");
23162	add(0.3, 100, "The success of the tamer.");\nadd(1, 30, "Tame the same level of enemy success.");\nadd(2, 20, "Tame a strong enemy successfully.");\nadd(5, 10, "Taming very strong enemies succeeds.", false);\nadd(1, 30, "Taming skeleton animals succeeds.");\nadd(2, 20, "Taming the Skeleton Soldier succeeded.");\nadd(5, 10, "Taming the bear succeeds.");
23163	add(0.2, 100, "The success of the tamer.");\nadd(0.5, 60, "Tame the same level of enemy success.");\nadd(1, 40, "Tame a strong enemy successfully.");\nadd(3, 10, "Taming very strong enemies succeeds.", false);\nadd(0.5, 60, "Taming the Skeleton Soldier succeeded.");\nadd(1, 40, "Taming the bear succeeds.");\nadd(3, 10, "Taming the elves succeeded.");
23164	add(0.1, 200, "The success of the tamer.");\nadd(0.2, 100, "Tame the same level of enemy success.");\nadd(0.5, 50, "Tame a strong enemy successfully.");\nadd(2, 20, "Taming very strong enemies succeeds.");\nadd(5, 5, "Tame.Bosslevel of enemy success.", false);\nadd(0.5, 50, "Taming the bear succeeds.");\nadd(2, 20, "Taming the elves succeeded.");\nadd(5, 5, "Taming No.");
23165	add(0.1, 200, "Tame the same level of enemy success.");\nadd(0.4, 100, "Tame a strong enemy successfully.");\nadd(1, 50, "Taming very strong enemies succeeds.");\nadd(5, 10, "Tame.Bosslevel of enemy success.", false);\nadd(0.8, 50, "Taming the bear succeeds.");\nadd(1, 50, "Taming the elves succeeded.");\nadd(5, 10, "Taming No.");
23166	add(0.1, 300, "Tame the same level of enemy success.");\nadd(0.2, 100, "Tame a strong enemy successfully.");\nadd(1, 50, "Taming very strong enemies succeeds.");\nadd(4, 10, "Tame.Bosslevel of enemy success.");\nadd(0.5, 50, "Taming the elves succeeded.");\nadd(1, 50, "Taming No.");\nadd(4, 10, "Taming elephants succeeds.");
23167	add(0.05, 400, "Tame the same level of enemy success.");\nadd(0.1, 200, "Tame a strong enemy successfully.");\nadd(0.5, 100, "Taming very strong enemies succeeds.");\nadd(3, 10, "Tame.Bosslevel of enemy success.");\nadd(0.5, 40, "Taming slate monster success.");\nadd(0.5, 100, "Taming the coyote succeeds.");\nadd(3, 10, "Taming the stone giant succeeds.");
23168	add(0.04, 500, "Tame the same level of enemy success.");\nadd(0.1, 300, "Tame a strong enemy successfully.");\nadd(0.3, 150, "Taming very strong enemies succeeds.");\nadd(2, 20, "Tame.Bosslevel of enemy success.");\nadd(0.5, 60, "Taming slate monster success.");\nadd(0.6, 80, "Taming the coyote succeeds.");\nadd(2, 20, "Taming the stone giant succeeds.");
23169	add(0.02, 750, "Tame the same level of enemy success.");\nadd(0.05, 400, "Tame a strong enemy successfully.");\nadd(0.2, 200, "Taming very strong enemies succeeds.");\nadd(2, 30, "Tame.Bosslevel of enemy success.");\nadd(0.5, 150, "Taming the hippo succeeded.");\nadd(2, 40, "Taming the stone giant succeeds.");
23170	add(0.05, 500, "Tame a strong enemy successfully.");\nadd(0.2, 300, "Taming very strong enemies succeeds.");\nadd(1, 40, "Tame.Bosslevel of enemy success.");\nadd(0.2, 400, "Taming the mummy succeeded.");\nadd(1, 50, "Taming the spider Goblin succeeded.");
23171	add(1, 20, "Try to tame the beast.");\nadd(2, 10, "The success of the tamer.");\nadd(4, 20, "Tame the same level of enemy success.");\nadd(4, 20, "Taming the wolf succeeds.");
23172	You have reached the highest level of skill training.。\nMeet the level.1conditions of practice.，you can get the title that symbolizes the highest rank.。
23173	Str +2
23174	Str +2
23175	xml.skill_leveldetail.23175
23176	Str +2
23177	Str +2
23178	Give the fallen enemy. Hurt. 150%\nThe jump ingest distance increases.。
23179	Give the fallen enemy. Hurt. 160%\nThe jump ingest distance increases.。
23180	Give the fallen enemy. Hurt. 170%\nThe jump ingest distance increases.。
23181	Give the fallen enemy. Hurt. 180%\nThe jump ingest distance increases.。
23182	Give the fallen enemy. Hurt. 200%\nThe jump ingest distance increases.。
23183	add(1.2, 60, "The jump and slash hit succeeded.");\nadd(2.5, 30, "Give the last blow with a jump cut.");\nadd(7, 6, "Give the last blow with a blow.");
23184	add(1, 120, "The jump and slash hit succeeded.");\nadd(1.5, 40, "Give the last blow with a jump cut.");\nadd(7, 9, "Give the last blow with a blow.");
23185	add(0.8, 125, "The jump and slash hit succeeded.");\nadd(1.4, 60, "Give the last blow with a jump cut.");\nadd(3, 15, "Give the last blow with a blow.");
23186	add(0.7, 150, "The jump and slash hit succeeded.");\nadd(1.2, 80, "Give the last blow with a jump cut.");\nadd(2.5, 20, "Give the last blow with a blow.");
23187	add(0.7, 150, "The jump and slash hit succeeded.");\nadd(1.2, 80, "Give the last blow with a jump cut.");\nadd(2.5, 20, "Give the last blow with a blow.");
23188	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
23189	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
23190	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
23191	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
23192	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
23193	transfer of the continent.
23194	transfer of the continent.
23195	add(100, 1, "Temporary.");
23196	add(100, 1, "Temporary.");
23197	Plundertrade.。
23198	Plundertrade.。
23199	add(100, 1, "Temporary.");
23200	add(100, 1, "Temporary.");
23201	Raise the hot air balloon into the air.。
23202	Raise the hot air balloon into the air.。
23203	Plundertrade.。
23204	successfulescape.。
23205	add(100, 1, "Temporary.");
23206	add(100, 1, "Temporary.");
23207	Raise the hot air balloon into the air.。
23208	Raise the hot air balloon into the air.。
23209	The speed of movement. 100% Increase.
23210	add(100, 1, "Temporary.");
23211	Role-playing.
23213	<xml move_speed="2.0" cutscene="C4G15_reward_motion_shylock" />
